[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kPtC6md0bV/springsettings.779754.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7febf401c8e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 24366 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/779754/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d780f0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d780f0] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 432ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 501ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/779754/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (222ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11331,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/779754/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f1b9b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: daef9c5d28aaec37c622278f52e76435 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={4850a670,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={1dfbe010,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] !predict [f=-000001] > Team matthewwightman has a 28.1% chance to win [f=-000001] > Team Benny4537 has a 71.9% chance to win [f=-000001] Thanks, I'll need it. (have fun!) [f=-000001] [0] Event [4549,172.178955,4586]: 0 finished unit Engineer Commander [f=-000001] [0] Event [609,170.99585,566]: 1 finished unit Recon Commander [f=0000000] [0] Benny4537, team: 1, elo:2319 [f=0000000] [0] matthewwightman, team: 0, elo:2156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [4560,172.172241,4464]: 0 finished unit Rover Assembly [f=0000011] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000011] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000011] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000011] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000011] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000011] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000011] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000011] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000011] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000011] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000011] !transmitlobby @voice@buildUnit@reload [f=0000012] [12] Event [512,176.239655,608]: 1 finished unit Tank Foundry [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000241] [241] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000515] [515] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0000525] [525] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000558] [558] Event [512,176.306259,636]: 1 finished unit Kodachi [f=0000631] [631] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000751] [751] Event [4344,174.180237,4488]: 0 finished unit Solar Collector [f=0000915] [915] Event [536,175.819244,344]: 1 finished unit Solar Collector [f=0001089] [1089] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0001209] [1209] Event [4616,172.229004,4680]: 0 finished unit Solar Collector [f=0001334] [1334] Event [648,175.819244,424]: 1 finished unit Solar Collector [f=0001462] [1462] Event [512,176.306259,636]: 1 finished unit Welder [f=0001563] [1563] Event [4432,172.420593,4528]: 0 finished unit Radar Tower [f=0001757] [1757] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001812] [1812] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0001889] [1889] Event [792,174.066711,504]: 1 finished unit Solar Collector [f=0002129] [2129] Event [512,174.116364,512]: 1 finished unit Radar Tower [f=0002409] [2409] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002439] [2439] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0002878] [2878] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002886] [2886] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0002926] [2926] Event [3832,179.473328,4856]: 0 finished unit Solar Collector [f=0002954] [2954] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0003050] [3050] Event [512,176.306259,636]: 1 finished unit Blitz [f=0003091] [3091] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0003464] [3464] Event [344,175.819244,312]: 1 finished unit Solar Collector [f=0003503] [3503] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0003600] [3600] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003782] [3782] Event [740.546814,173.845413,1512.63843]: 0 lost unit Scorcher [f=0003845] [3845] Event [632.828491,175.819244,1384.64697]: 0 lost unit Scorcher [f=0003896] [3896] Event [280,175.762482,488]: 1 finished unit Solar Collector [f=0003969] [3969] Event [512,176.306259,636]: 1 finished unit Blitz [f=0004003] [4003] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0004063] [4063] Event [3192,170.341644,4744]: 0 finished unit Solar Collector [f=0004178] [4178] Event [4896,340.977417,2672]: 0 finished unit Radar Tower [f=0004295] [4295] Event [248,175.755371,648]: 1 finished unit Solar Collector [f=0004379] [4379] Event [1446.34814,173.995728,478.445343]: 0 lost unit Scorcher [f=0004380] [4380] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0004466] [4466] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0004589] [4589] Event [216,175.812134,824]: 1 finished unit Solar Collector [f=0004693] [4693] Event [1957.6123,177.701279,742.06427]: 1 lost unit Blitz [f=0004919] [4919] Event [232,179.210815,968]: 1 finished unit Solar Collector [f=0004985] [4985] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0005070] [5070] Event [664,177.458252,1672]: 1 finished unit Stardust [f=0005670] [5670] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0005734] [5734] Event [512,176.306259,636]: 1 finished unit Blitz [f=0005818] [5818] Event [4111.14893,140.557404,1622.02832]: 1 lost unit Kodachi [f=0005885] [5885] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0005949] [5949] Event [4792,168.766479,3896]: 0 finished unit Solar Collector [f=0006465] [6465] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0006557] [6557] Event [4680,172.101288,3800]: 0 finished unit Solar Collector [f=0006655] [6655] Event [512,176.306259,636]: 1 finished unit Blitz [f=0006700] [6700] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0006750] [6750] Event [720,175.755371,2576]: 1 finished unit Radar Tower [f=0006961] [6961] Event [712,175.819244,312]: 1 finished unit Caretaker [f=0006964] [6964] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0007030] [7030] Event [4600,168.397522,3704]: 0 finished unit Solar Collector [f=0007080] [7080] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0007102] [7102] Event [2680,182.801056,3976]: 0 finished unit Stinger [f=0007137] [7137] Event [816,173.931885,384]: 1 finished unit Lotus [f=0007245] [7245] Event [2529.90723,181.289734,3822.33765]: 1 lost unit Blitz [f=0007273] [7273] Event [1585.63635,174.030197,361.910187]: 0 lost unit Scorcher [f=0007308] [7308] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0007383] [7383] Event [1562.74963,179.443497,507.357086]: 0 lost unit Scorcher [f=0007510] [7510] Event [1682.96594,177.243591,260.96817]: 0 lost unit Fencer [f=0007523] [7523] Event [4456,173.988647,3640]: 0 finished unit Solar Collector [f=0007623] [7623] Event [1733.66626,172.167221,324.232483]: 1 lost unit Blitz [f=0007629] [7629] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0007668] [7668] Event [1864.31274,172.901489,204.386978]: 0 lost unit Fencer [f=0007823] [7823] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0007892] [7892] Event [4840,327.290497,2424]: 0 finished unit Stinger [f=0008175] [8175] Event [2592,183.354492,4000]: 0 finished unit Radar Tower [f=0008258] [8258] Event [512,176.306259,636]: 1 finished unit Blitz [f=0008272] [8272] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0008370] [8370] Event [840,177.635651,2712]: 1 finished unit Stinger [f=0008432] [8432] Event [2712,182.928772,3848]: 0 finished unit Solar Collector [f=0008477] [8477] Event [1272,176.781372,264]: 1 finished unit Metal Extractor [f=0008712] [8712] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0008741] [8741] Event [765.163025,175.489746,2602.04541]: 1 finished unit Recon Commander [f=0008784] [8784] Event [512,176.306259,636]: 1 finished unit Blitz [f=0008791] [8791] Event [2872,179.274658,3800]: 0 finished unit Solar Collector [f=0009016] [9016] Event [2936,181.282654,3944]: 0 finished unit Solar Collector [f=0009076] [9076] Event [1358.76111,178.032852,2855.35522]: 0 lost unit Fencer [f=0009160] [9160] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0009257] [9257] Event [512,176.306259,636]: 1 finished unit Blitz [f=0009416] [9416] Event [4944,339.473206,2480]: 0 finished unit Terraform [f=0009609] [9609] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0009822] [9822] Event [512,176.306259,636]: 1 finished unit Blitz [f=0009908] [9908] Event [2382.80957,177.871201,2116.45874]: 0 lost unit Fencer [f=0009979] [9979] Event [4872,175.826355,4424]: 0 finished unit Caretaker [f=0009987] [9987] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0010184] [10184] Event [2600,184.936768,3880]: 0 finished unit Solar Collector [f=0010204] [10204] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0010205] [10205] Event [2694.24268,175.731018,1894.16687]: 1 lost unit Blitz [f=0010224] [10224] Event [2319.33765,172.40181,2175.98926]: 0 lost unit Fencer [f=0010307] [10307] Event [2360.76001,169.409348,2259.9231]: 1 lost unit Blitz [f=0010395] [10395] Event [2488,177.642761,3912]: 0 finished unit Solar Collector [f=0010429] [10429] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0010505] [10505] Event [512,176.306259,636]: 1 finished unit Blitz [f=0010527] [10527] Event [2737.1355,177.617661,2210.00952]: 0 lost unit Fencer [f=0010654] [10654] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0010741] [10741] Event [2360,179.402405,3960]: 0 finished unit Solar Collector [f=0010879] [10879] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0011085] [11085] Event [2232,175.819244,4008]: 0 finished unit Solar Collector [f=0011103] [11103] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0011146] [11146] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0011300] [11300] Event [4536,172.420593,4600]: 0 finished unit Solar Collector [f=0011313] [11313] Event [2402.28589,177.59111,1652.29456]: 0 lost unit Fencer [f=0011332] [11332] Event [4344,179.288879,4776]: 0 finished unit Caretaker [f=0011411] [11411] Event [680,175.883118,2440]: 1 finished unit Gunship Plant [f=0011458] [11458] Event [2434.95361,177.638321,1741.95483]: 0 lost unit Fencer [f=0011476] [11476] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0011552] [11552] Event [2351.23804,173.964493,1328.95398]: 1 lost unit Blitz [f=0011639] [11639] Event [2104,174.002838,4040]: 0 finished unit Solar Collector [f=0011639] [11639] Event [2371.49829,173.927979,1319.92065]: 0 lost unit Scorcher [f=0011695] [11695] Event [2404.82983,174.029861,1311.26025]: 0 lost unit Scorcher [f=0011711] [11711] Event [4344,175.883118,4616]: 0 finished unit Solar Collector [f=0011814] [11814] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0012082] [12082] Event [4200,181.353607,4648]: 0 finished unit Solar Collector [f=0012168] [12168] Event [1976,173.995728,4088]: 0 finished unit Solar Collector [f=0012191] [12191] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0012259] [12259] Event [680,196.76738,2441]: 1 finished unit Blastwing [f=0012349] [12349] Event [512,176.306259,636]: 1 finished unit Blitz [f=0012378] [12378] Event [680,196.76738,2441]: 1 finished unit Blastwing [f=0012414] [12414] Event [4072,181.162048,4776]: 0 finished unit Solar Collector [f=0012446] [12446] Event [800,175.94696,2576]: 1 finished unit Radar Tower [f=0012522] [12522] Event [680,196.76738,2441]: 1 finished unit Blastwing [f=0012525] [12525] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0012687] [12687] Event [1848,175.819244,4136]: 0 finished unit Solar Collector [f=0012789] [12789] Event [3944,179.402405,4888]: 0 finished unit Solar Collector [f=0012820] [12820] Event [680,196.76738,2441]: 1 finished unit Blastwing [f=0012914] [12914] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0013090] [13090] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0013174] [13174] Event [800,175.94696,2576]: 1 finished unit Sparrow [f=0013191] [13191] Event [1720,175.570923,4184]: 0 finished unit Solar Collector [f=0013207] [13207] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0013304] [13304] Event [512,176.306259,636]: 1 finished unit Blitz [f=0013305] [13305] Event [776,175.826355,2392]: 1 finished unit Solar Collector [f=0013325] [13325] Event [680,196.76738,2441]: 1 finished unit Blastwing [f=0013430] [13430] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0013535] [13535] Event [696,179.388184,2344]: 1 finished unit Solar Collector [f=0013558] [13558] Event [2736,170.355835,2880]: 0 finished unit Radar Tower [f=0013621] [13621] Event [5032,225.397797,2440]: 0 finished unit Geothermal Generator [f=0013679] [13679] Event [2646.16284,211.030014,2004.06702]: 1 lost unit Blastwing [f=0013682] [13682] Event [2644.91577,212.369415,2029.8717]: 1 lost unit Blastwing [f=0013697] [13697] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0013881] [13881] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0013885] [13885] Event [3720,183.035217,4904]: 0 finished unit Solar Collector [f=0013921] [13921] Event [512,176.306259,636]: 1 finished unit Blitz [f=0013921] [13921] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0013923] [13923] Event [616,179.466248,2344]: 1 finished unit Solar Collector [f=0014108] [14108] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0014144] [14144] Event [2324.27368,173.886871,1375.50452]: 0 lost unit Scorcher [f=0014198] [14198] Event [2304.95825,172.176331,1328.32715]: 0 lost unit Scorcher [f=0014247] [14247] Event [2312.55078,170.633347,1120.93921]: 0 lost unit Scorcher [f=0014323] [14323] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0014349] [14349] Event [2912,172.413483,2896]: 0 finished unit Picket [f=0014383] [14383] Event [2672.38867,181.391602,1247.95825]: 0 lost unit Fencer [f=0014402] [14402] Event [2826.78979,173.99649,1184.86023]: 0 lost unit Fencer [f=0014406] [14406] Event [512,176.306259,636]: 1 finished unit Blitz [f=0014421] [14421] Event [2264,172.35672,1176]: 1 lost unit Metal Extractor [f=0014460] [14460] Event [3544,174.116364,4856]: 0 finished unit Solar Collector [f=0014481] [14481] Event [2722.19238,172.071091,1059.17896]: 0 lost unit Fencer [f=0014485] [14485] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0014541] [14541] Event [2704.37085,179.270477,1279.78857]: 0 lost unit Fencer [f=0014614] [14614] Event [2773.74609,173.995728,1112.66235]: 1 lost unit Blitz [f=0014620] [14620] Event [2649.85864,179.026291,1153.26782]: 0 lost unit Fencer [f=0014640] [14640] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0014707] [14707] Event [4240,181.289734,2528]: 0 finished unit Picket [f=0014805] [14805] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0014894] [14894] Event [512,176.306259,636]: 1 finished unit Blitz [f=0014918] [14918] Event [680,196.76738,2441]: 1 finished unit Harpy [f=0014990] [14990] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0015035] [15035] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0015037] [15037] Event [3384,168.532349,4856]: 0 finished unit Solar Collector [f=0015181] [15181] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0015224] [15224] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0015331] [15331] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0015459] [15459] Event [512,176.306259,636]: 1 finished unit Blitz [f=0015483] [15483] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0015541] [15541] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0015655] [15655] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0015832] [15832] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0015931] [15931] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0016028] [16028] Event [4465.76563,249.589218,406.216553]: 0 lost unit Mason [f=0016098] [16098] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ripper [f=0016240] [16240] Event [512,176.306259,636]: 1 finished unit Blitz [f=0016343] [16343] Event [3320,170.348755,4680]: 0 finished unit Solar Collector [f=0016357] [16357] Event [680,196.76738,2441]: 1 finished unit Harpy [f=0016368] [16368] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ripper [f=0016604] [16604] Event [2072.67749,174.054413,1963.42053]: 0 lost unit Fencer [f=0016647] [16647] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ravager [f=0016683] [16683] Event [2004.39502,177.611038,1986.37939]: 0 lost unit Fencer [f=0016771] [16771] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0016776] [16776] Event [3368,168.525238,4760]: 0 finished unit Solar Collector [f=0016822] [16822] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0016829] [16829] Event [2130.69141,172.179321,2029.11096]: 0 lost unit Fencer [f=0016841] [16841] Event [2019.10437,177.851746,2045.86157]: 0 lost unit Fencer [f=0016875] [16875] Event [2014.19421,176.029068,2095.69019]: 0 lost unit Fencer [f=0016899] [16899] Event [2071.76294,174.148453,2078.24707]: 1 lost unit Blitz [f=0016954] [16954] Event [2127.32422,172.556137,2061.36377]: 0 lost unit Fencer [f=0016968] [16968] Event [512,176.306259,636]: 1 finished unit Blitz [f=0016975] [16975] Event [2117.31177,174.529007,2129.89136]: 0 lost unit Fencer [f=0017001] [17001] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0017167] [17167] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0017188] [17188] Event [4408,175.819244,4184]: 0 finished unit Caretaker [f=0017211] [17211] Event [3288,168.525238,4808]: 0 finished unit Solar Collector [f=0017252] [17252] Event [2912,172.413483,2896]: 0 lost unit Picket [f=0017262] [17262] Event [120,345.404907,2456]: 1 finished unit Geothermal Generator [f=0017307] [17307] Event [5000,168.77356,3944]: 0 finished unit Solar Collector [f=0017317] [17317] Event [3144,173.995728,2600]: 0 lost unit Metal Extractor [f=0017330] [17330] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0017392] [17392] Event [3056.84155,193.984985,2509.68921]: 1 lost unit Harpy [f=0017410] [17410] Event [3190.93579,174.006332,2714.25684]: 0 lost unit Scorcher [f=0017436] [17436] Event [3085.30444,175.062546,2547.2644]: 1 lost unit Blitz [f=0017446] [17446] Event [3143.43994,173.717239,2649.51001]: 0 lost unit Scorcher [f=0017470] [17470] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0017486] [17486] Event [3192.29932,175.825409,2449.06421]: 0 lost unit Scorcher [f=0017526] [17526] Event [3029.56567,174.028854,2577.29761]: 0 lost unit Scorcher [f=0017538] [17538] Event [512,176.306259,636]: 1 finished unit Blitz [f=0017547] [17547] Event [3069.11157,175.160858,2521.40576]: 0 lost unit Scorcher [f=0017600] [17600] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0017616] [17616] Event [680,196.76738,2441]: 1 finished unit Harpy [f=0017703] [17703] Event [4968,170.597076,4072]: 0 finished unit Solar Collector [f=0017753] [17753] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0017899] [17899] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0018016] [18016] Event [512,176.306259,636]: 1 finished unit Blitz [f=0018061] [18061] Event [4936,175.826355,4200]: 0 finished unit Solar Collector [f=0018088] [18088] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0018196] [18196] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0018247] [18247] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0018299] [18299] Event [2808,175.996643,3960]: 0 finished unit Solar Collector [f=0018342] [18342] Event [1576,174.24408,4152]: 0 finished unit Solar Collector [f=0018445] [18445] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0018453] [18453] Event [4904,179.459167,4328]: 0 finished unit Solar Collector [f=0018478] [18478] Event [360,297.809387,2520]: 1 finished unit Energy Pylon [f=0018499] [18499] Event [512,176.306259,636]: 1 finished unit Blitz [f=0018599] [18599] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0018755] [18755] Event [1448,175.996643,4120]: 0 finished unit Solar Collector [f=0018775] [18775] Event [4856,168.461365,4584]: 0 finished unit Solar Collector [f=0018802] [18802] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0018818] [18818] Event [3600,179.466248,1840]: 0 finished unit Radar Tower [f=0018930] [18930] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0019027] [19027] Event [4824,175.819244,4712]: 0 finished unit Solar Collector [f=0019083] [19083] Event [424,267.015625,2568]: 1 finished unit Caretaker [f=0019107] [19107] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0019119] [19119] Event [512,176.306259,636]: 1 finished unit Blitz [f=0019144] [19144] Event [1320,173.995728,4088]: 0 finished unit Solar Collector [f=0019231] [19231] Event [4516.83984,584.935669,1410.61133]: 1 lost unit Sparrow [f=0019236] [19236] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0019317] [19317] Event [4026.3147,363.860687,929.972778]: 1 lost unit Harpy [f=0019348] [19348] Event [3452.74902,173.995728,1190.18042]: 0 lost unit Ravager [f=0019372] [19372] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0019387] [19387] Event [3698.20605,306.05777,929.130981]: 1 lost unit Harpy [f=0019475] [19475] Event [1192,173.995728,4072]: 0 finished unit Solar Collector [f=0019594] [19594] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ripper [f=0019850] [19850] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ripper [f=0019864] [19864] Event [1064,175.819244,4040]: 0 finished unit Solar Collector [f=0019939] [19939] Event [4350.32373,185.50769,557.874573]: 1 lost unit Welder [f=0019986] [19986] Event [3656,176.060486,1848]: 0 finished unit Stinger [f=0020024] [20024] Event [2264,172.059784,1176]: 1 lost unit Metal Extractor [f=0020092] [20092] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ravager [f=0020095] [20095] Event [2936,175.634766,4056]: 0 finished unit Solar Collector [f=0020117] [20117] Event [680,196.76738,2441]: 1 finished unit Revenant [f=0020169] [20169] Event [752,179.281769,2784]: 1 finished unit Faraday [f=0020174] [20174] Event [2291.98584,170.786133,1144.20007]: 0 lost unit Ripper [f=0020183] [20183] Event [512,176.306259,636]: 1 finished unit Blitz [f=0020244] [20244] Event [936,177.458252,4008]: 0 finished unit Solar Collector [f=0020255] [20255] Event [5016,164.949188,4552]: 0 finished unit Solar Collector [f=0020283] [20283] Event [2667.02954,170.744995,966.905579]: 0 lost unit Fencer [f=0020303] [20303] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0020309] [20309] Event [2680.69775,173.763153,1091.22168]: 0 lost unit Fencer [f=0020365] [20365] Event [2684.52319,170.264084,1028.18555]: 0 lost unit Fencer [f=0020374] [20374] Event [2692.79419,173.882141,933.695801]: 0 lost unit Fencer [f=0020376] [20376] Event [3760,172.115479,1840]: 0 finished unit Radar Tower [f=0020398] [20398] Event [2643.36572,170.370972,984.76886]: 1 lost unit Blitz [f=0020422] [20422] Event [2622.37524,168.679337,928.989136]: 1 lost unit Blitz [f=0020431] [20431] Event [5016,175.826355,4424]: 0 finished unit Solar Collector [f=0020449] [20449] Event [2599.57007,172.211075,1019.99811]: 1 lost unit Blitz [f=0020453] [20453] Event [2760.12842,175.830963,897.220825]: 0 lost unit Fencer [f=0020481] [20481] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0020486] [20486] Event [2745.7771,172.273819,1071.94775]: 0 lost unit Fencer [f=0020611] [20611] Event [808,176.010803,3976]: 0 finished unit Solar Collector [f=0020619] [20619] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0020668] [20668] Event [2598.76392,178.850174,1078.48181]: 0 lost unit Ripper [f=0020669] [20669] Event [4784,345.404907,2096]: 0 finished unit Chainsaw [f=0020675] [20675] Event [2578.49561,179.520905,1129.56677]: 0 lost unit Scorcher [f=0020694] [20694] Event [3000,168.532349,4184]: 0 finished unit Solar Collector [f=0020749] [20749] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0020868] [20868] Event [2757.86963,176.457184,1201.32056]: 0 lost unit Fencer [f=0020883] [20883] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0020921] [20921] Event [3145.72485,173.447968,1292.16785]: 0 lost unit Fencer [f=0020931] [20931] Event [3153.24316,174.064743,1331.6283]: 0 lost unit Fencer [f=0020941] [20941] Event [680,174.300842,3960]: 0 finished unit Solar Collector [f=0020944] [20944] Event [512,176.306259,636]: 1 finished unit Blitz [f=0020947] [20947] Event [2791.52954,174.00351,1155.84351]: 0 lost unit Fencer [f=0021018] [21018] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0021097] [21097] Event [1294.54004,175.817947,3030.80054]: 0 lost unit Scorcher [f=0021153] [21153] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0021205] [21205] Event [3064,174.166016,4312]: 0 finished unit Solar Collector [f=0021229] [21229] Event [888,175.819244,2440]: 1 finished unit Stardust [f=0021236] [21236] Event [1277.9917,175.144379,3041.38989]: 0 lost unit Fencer [f=0021251] [21251] Event [3592,183.113251,1736]: 0 lost unit Metal Extractor [f=0021286] [21286] Event [552,174.180237,3928]: 0 finished unit Solar Collector [f=0021287] [21287] Event [3586.64941,179.629318,1631.76965]: 1 lost unit Blitz [f=0021288] [21288] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0021307] [21307] Event [3600,179.552917,1840]: 0 lost unit Radar Tower [f=0021343] [21343] Event [939.715149,171.900055,2762.83691]: 0 lost unit Scorcher [f=0021391] [21391] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0021409] [21409] Event [875.280273,175.743607,2750.44775]: 0 lost unit Scorcher [f=0021414] [21414] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0021442] [21442] Event [3584.07227,182.504669,1722.73828]: 1 lost unit Blitz [f=0021460] [21460] Event [840,177.635651,2712]: 1 lost unit Stinger [f=0021460] [21460] Event [844.067505,177.665787,2744.28662]: 0 lost unit Scorcher [f=0021536] [21536] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0021644] [21644] Event [512,176.306259,636]: 1 finished unit Blitz [f=0021656] [21656] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0021683] [21683] Event [3112,174.187317,4440]: 0 finished unit Solar Collector [f=0021693] [21693] Event [1270.67786,173.997131,3081.07813]: 0 lost unit Fencer [f=0021706] [21706] Event [3760,172.115479,1840]: 0 lost unit Radar Tower [f=0021776] [21776] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0021812] [21812] Event [3656,176.147156,1848]: 0 lost unit Stinger [f=0021900] [21900] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0021912] [21912] Event [680,196.76738,2441]: 1 finished unit Nimbus [f=0022022] [22022] Event [3496.49316,173.043228,1939.17859]: 0 lost unit Mason [f=0022038] [22038] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0022101] [22101] Event [3456,179.650726,1664]: 0 lost unit Lotus [f=0022173] [22173] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0022175] [22175] Event [512,176.306259,636]: 1 finished unit Blitz [f=0022246] [22246] Event [3176,179.281769,4568]: 0 finished unit Solar Collector [f=0022314] [22314] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0022345] [22345] Event [3214.29712,174.124619,1256.06262]: 0 lost unit Mason [f=0022443] [22443] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0022627] [22627] Event [904,179.466248,3880]: 0 finished unit Stinger [f=0022650] [22650] Event [512,176.306259,636]: 1 finished unit Blitz [f=0022664] [22664] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ripper [f=0022791] [22791] Event [840,176.51474,2712]: 1 finished unit Stinger [f=0022814] [22814] Event [1102.59277,172.036697,3140.75854]: 0 lost unit Scorcher [f=0022878] [22878] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ripper [f=0022911] [22911] Event [4287.75586,177.477417,971.013733]: 0 finished unit Terraform [f=0022946] [22946] Event [4408,173.995728,920]: 0 lost unit Metal Extractor [f=0022949] [22949] Event [708.337891,175.874222,3224.91968]: 0 lost unit Scorcher [f=0022963] [22963] Event [4315.03613,177.600708,1005.33447]: 0 lost unit Mason [f=0023096] [23096] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ravager [f=0023116] [23116] Event [512,176.306259,636]: 1 finished unit Blitz [f=0023238] [23238] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0023275] [23275] Event [1461.79248,181.193909,2897.52515]: 0 lost unit Fencer [f=0023280] [23280] Event [1488.18091,181.74588,2855.5293]: 0 lost unit Fencer [f=0023280] [23280] Event [1479.26038,180.290024,2943.55884]: 0 lost unit Fencer [f=0023284] [23284] Event [1510.0885,181.289154,2891.35913]: 0 lost unit Fencer [f=0023348] [23348] Event [1117.26868,175.823929,2759.33252]: 0 lost unit Ravager [f=0023373] [23373] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0023508] [23508] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0023575] [23575] Event [1344.22131,180.661713,2954.77515]: 0 lost unit Fencer [f=0023581] [23581] Event [512,176.306259,636]: 1 finished unit Blitz [f=0023643] [23643] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0023710] [23710] Event [1389.56653,178.363724,2890.23584]: 0 lost unit Fencer [f=0023778] [23778] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0023839] [23839] Event [1291.59082,179.466248,2896.00049]: 0 lost unit Ripper [f=0023872] [23872] Event [1260.62378,173.9328,3061.04883]: 0 lost unit Fencer [f=0023936] [23936] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0024046] [24046] Event [512,176.306259,636]: 1 finished unit Blitz [f=0024104] [24104] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0024104] [24104] Event [1170.0874,174.277649,2879.08887]: 0 lost unit Ripper [f=0024180] [24180] Event [4360,172.420593,3608]: 0 finished unit Solar Collector [f=0024274] [24274] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0024419] [24419] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0024500] [24500] Event [4640,345.404907,1600]: 0 lost unit Advanced Radar [f=0024511] [24511] Event [512,176.306259,636]: 1 finished unit Blitz [f=0024573] [24573] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0024648] [24648] Event [4667.3418,345.230713,1746.53455]: 0 lost unit Mason [f=0024728] [24728] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0024751] [24751] Event [1640,177.763367,4008]: 0 finished unit Stinger [f=0024798] [24798] Event [4232,164.878235,3528]: 0 finished unit Solar Collector [f=0024826] [24826] Event [512,176.306259,636]: 1 finished unit Welder [f=0024854] [24854] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0024912] [24912] Event [4633.24561,345.404907,1916.01111]: 1 lost unit Blitz [f=0024975] [24975] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0024979] [24979] Event [742.039124,202.369858,3495.19507]: 1 lost unit Nimbus [f=0024999] [24999] Event [2112,174.123474,4160]: 0 finished unit Chainsaw [f=0025010] [25010] Event [4784,345.404907,2096]: 0 lost unit Chainsaw [f=0025046] [25046] Event [4694.81787,345.626678,1961.43274]: 1 lost unit Blitz [f=0025091] [25091] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Scorcher [f=0025156] [25156] Event [512,176.306259,636]: 1 finished unit Welder [f=0025174] [25174] Event [680,196.76738,2441]: 1 finished unit Revenant [f=0025203] [25203] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Mason [f=0025328] [25328] Event [4104,174.123474,3432]: 0 finished unit Solar Collector [f=0025338] [25338] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0025471] [25471] Event [512,176.306259,636]: 1 finished unit Welder [f=0025473] [25473] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0025667] [25667] Event [5012.8374,345.32486,360.195587]: 0 lost unit Scorcher [f=0025683] [25683] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ripper [f=0025802] [25802] Event [5058.24512,345.404907,187.315918]: 1 lost unit Blitz [f=0025811] [25811] Event [3976,179.395294,3352]: 0 finished unit Solar Collector [f=0025878] [25878] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Crasher [f=0025887] [25887] Event [4993.28076,345.404907,227.077316]: 0 lost unit Scorcher [f=0026073] [26073] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Crasher [f=0026168] [26168] Event [4434.86914,177.602722,644.664612]: 0 lost unit Scorcher [f=0026220] [26220] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0026233] [26233] Event [3066.85791,175.821777,2795.05029]: 0 lost unit Fencer [f=0026283] [26283] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ripper [f=0026323] [26323] Event [3848,175.897278,3256]: 0 finished unit Solar Collector [f=0026500] [26500] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Ravager [f=0026502] [26502] Event [3672,170.348755,3224]: 0 lost unit Metal Extractor [f=0026577] [26577] Event [4920,179.601074,3016]: 0 finished unit Energy Pylon [f=0026642] [26642] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0026682] [26682] Event [3936.44971,178.295609,3399.39502]: 0 lost unit Mason [f=0026707] [26707] Event [2208,174.027466,1120]: 1 finished unit Advanced Radar [f=0026730] [26730] Event [840,177.62854,4376]: 0 finished unit Solar Collector [f=0026779] [26779] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0026818] [26818] Event [4234.83594,172.153229,3708.12915]: 0 lost unit Scorcher [f=0026840] [26840] Event [4219.21826,173.76442,3780.52271]: 0 lost unit Scorcher [f=0026856] [26856] Event [4331.80225,173.995728,3746.00732]: 1 lost unit Blitz [f=0026869] [26869] Event [512,176.306259,636]: 1 finished unit Blitz [f=0026900] [26900] Event [4215.64941,170.165344,3683.04517]: 0 lost unit Scorcher [f=0026912] [26912] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0026955] [26955] Event [904,173.868042,4248]: 0 finished unit Solar Collector [f=0026968] [26968] Event [4488,168.596191,3528]: 0 lost unit Metal Extractor [f=0026979] [26979] Event [4321.83203,170.160233,3528.85449]: 0 lost unit Scorcher [f=0026996] [26996] Event [2264,171.126556,1176]: 1 finished unit Metal Extractor [f=0026998] [26998] Event [4322.69141,170.2556,3502.25659]: 0 lost unit Scorcher [f=0027074] [27074] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0027166] [27166] Event [5004.27246,174.669479,3659.3562]: 0 lost unit Mason [f=0027179] [27179] Event [4984,173.995728,3752]: 0 lost unit Energy Pylon [f=0027180] [27180] Event [968,175.819244,4120]: 0 finished unit Solar Collector [f=0027225] [27225] Event [4888,165.069824,3928]: 0 lost unit Metal Extractor [f=0027235] [27235] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0027256] [27256] Event [4059.17554,177.055206,970.620422]: 1 lost unit Blitz [f=0027365] [27365] Event [4634.79688,175.819244,4131.36865]: 1 lost unit Blitz [f=0027404] [27404] Event [4623.68408,179.335342,4004.2915]: 0 lost unit Fencer [f=0027432] [27432] Event [4445.93896,175.819244,4103.93994]: 1 lost unit Blitz [f=0027474] [27474] Event [4408,175.819244,4184]: 0 lost unit Caretaker [f=0027479] [27479] Event [4559.99805,172.817337,4446.00781]: 0 finished unit Fencer [f=0027495] [27495] Event [4025.53979,174.020203,948.686829]: 1 lost unit Blitz [f=0027513] gg [f=0027535] [27535] Event [4559.99805,172.817337,4446.00781]: 0 lost unit Fencer [f=0027553] [27553] Event [4432,172.420593,4528]: 0 lost unit Radar Tower [f=0027576] [27576] Event [undefined]: matthewwightman resigned [f=0027576] game_message: matthewwightman has been destroyed! [f=0027576] game_message: Benny4537 wins! [f=0027576] Submitting stats [f=0027576] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027576] Part| Total Time|Time of the last 0.5s [f=0027576] Draw 29810.48ms 11.89% [f=0027576] Lua::Callins::Synced 29113.08ms 38.06% [f=0027576] Lua::Callins::Unsynced 35602.58ms 11.99% [f=0027576] Lua::CollectGarbage::Synced 1155.33ms 2.30% [f=0027576] Lua::CollectGarbage::Unsynced 2246.03ms 5.79% [f=0027576] Misc::Profiler::AddTime 122.39ms 0.00% [f=0027576] Sim 64259.73ms 72.43% [f=0027576] [27576] Received game_message: matthewwightman has been destroyed! [f=0027576] [27576] Received game_message: Benny4537 wins! [f=0027577] [27577] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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60,15915,13045,13045,15915,5767.24023,1781.03125,1781.03125,5767.24023,0,0,0,0,0,0,0,0,271.964996,1299.36499,1299.36499,271.964996,11763.1982,13189.7305,13189.7305,11763.1982,2680,1200,1200,2680,147.800003,55,55,147.800003,2705,3500,3500,2705,51.0528526,36.0873337,36.0873337,51.0528526,5070,6200,6200,5070,6933.75,13047.668,13047.668,6933.75,5460,2145,2145,5460,13102.668,8213.75,8213.75,13102.668,1149.15137,984.554993,984.554993,1149.15137,13518.3838,12362.4941,12362.4941,13518.3838 [f=0027577] [27577] Game End Stats Values: 61,15830,13620,13620,15830,5997.34912,1815.849,1815.849,5997.34912,0,0,0,0,0,0,0,0,271.964996,1299.36499,1299.36499,271.964996,12848.8193,14145.9697,14145.9697,12848.8193,2680,1200,1200,2680,145.800003,55,55,145.800003,2705,4000,4000,2705,47.4853134,26.3631096,26.3631096,47.4853134,4720,6200,6200,4720,7233.75,13892.668,13892.668,7233.75,5725,2220,2220,5725,13947.668,8513.75,8513.75,13947.668,1193.64441,984.554993,984.554993,1193.64441,14528.0986,13514.6455,13514.6455,14528.0986 [f=0027577] [27577] Game End Stats Values: 62,15845,12720,12720,15845,6220.23486,1883.99646,1883.99646,6220.23486,0,0,0,0,0,0,0,0,583.663452,1299.36499,1299.36499,583.663452,13670.3604,14927.624,14927.624,13670.3604,2680,1200,1200,2680,149,55,55,149,2705,4000,4000,2705,52.8418694,30.4561234,30.4561234,52.8418694,4740,5300,5300,4740,8133.75,14272.001,14272.001,8133.75,5720,2220,2220,5720,14327.001,9413.75,9413.75,14327.001,1352.12,984.554993,984.554993,1352.12,15320.6738,14347.252,14347.252,15320.6738 [f=0027577] [27577] Game End Stats Values: 63,15750,12420,12420,15750,6291.9502,1907.37988,1907.37988,6291.9502,0,0,0,0,0,0,0,0,747.957092,1299.36499,1299.36499,747.957092,13904.5986,15241.8496,15241.8496,13904.5986,2680,1200,1200,2680,152.600006,55,55,152.600006,2470,4000,4000,2470,52.0565262,30.7232914,30.7232914,52.0565262,4880,5000,5000,4880,8433.75,14516.001,14516.001,8433.75,5720,2220,2220,5720,14571.001,9713.75,9713.75,14571.001,1411.10559,984.554993,984.554993,1411.10559,15642.2422,14584.0459,14584.0459,15642.2422 [f=0027579] [27579] Event [4104,174.123474,3432]: 0 lost unit Solar Collector [f=0027588] [27588] Event [4583.09814,178.584473,4012.23291]: 0 lost unit Fencer [f=0027589] [27589] Event [4673.18262,175.978546,4025.6377]: 0 lost unit Fencer [f=0027593] !transmitlobby @voice@buildUnit@remove;vehcon [f=0027593] !transmitlobby @voice@buildUnit@remove;vehscout [f=0027593] !transmitlobby @voice@buildUnit@remove;vehraid [f=0027593] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0027593] !transmitlobby @voice@buildUnit@remove;vehriot [f=0027593] !transmitlobby @voice@buildUnit@remove;vehassault [f=0027593] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0027593] !transmitlobby @voice@buildUnit@remove;veharty [f=0027593] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0027593] !transmitlobby @voice@buildUnit@remove;vehaa [f=0027593] !transmitlobby @voice@buildUnit@reload [f=0027593] [27593] Event [4936,175.826355,4200]: 0 lost unit Solar Collector [f=0027599] [27599] Event [3976,179.397888,3352]: 0 lost unit Solar Collector [f=0027605] [27605] Event [4792,168.766479,3896]: 0 lost unit Solar Collector [f=0027610] [27610] Event [3848,175.898193,3256]: 0 lost unit Solar Collector [f=0027618] [27618] Event [4232,164.882355,3528]: 0 lost unit Solar Collector [f=0027619] [27619] Event [4599.39355,170.526276,4254.63525]: 0 lost unit Fencer [f=0027622] [27622] Event [4542.01514,177.7202,4008.80054]: 0 lost unit Fencer [f=0027623] [27623] Event [4344,175.95163,4616]: 0 lost unit Solar Collector [f=0027624] [27624] Event [5000,168.792023,3944]: 0 lost unit Solar Collector [f=0027717] [27717] Event [512,176.306259,636]: 1 finished unit Blitz [f=0027741] Player Benny4537 left the game: normal quit [f=0027741] [27741] Event [undefined]: Benny4537 quit [f=0027779] Spectator matthewwightman left the game: normal quit [f=0027779] [27779] Event [undefined]: matthewwightman quit [f=0027785] No clients connected, shutting down server [f=0027785] Server shutdown [f=0028129] [28129] Event [904,173.642334,2664]: 1 finished unit Stinger [f=0028406] [28406] Event [512,176.306259,636]: 1 finished unit Blitz [f=0028987] [28987] Event [512,176.306259,636]: 1 finished unit Blitz [f=0029578] [29578] Event [512,176.306259,636]: 1 finished unit Blitz [f=0029848] Autoquit sending quit command. [f=0029848] [QuitAction] user exited to system [f=0029848] [SpringApp::Kill][1] fromRun=1 [f=0029848] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029848] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029848] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029848] [ThreadPool::SetThreadCount][2] workers=0 [f=0029848] [SpringApp::Kill][2] [f=0029848] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029848] [Game::KillLua][3] dtor=0 luaUI=0x52572d10 [f=0029848] Start widgetHandler:Shutdown [f=0029848] Shutdown - SaveOrderList Complete [f=0029848] Writing last game win data [f=0029848] Shutdown - SaveConfigData Complete [f=0029848] Shutdown Widget - Save/Load API [f=0029848] Shutdown Widget - Chili Highlight [f=0029848] Shutdown Widget - Draw After Chili [f=0029848] Shutdown Widget - EPIC Menu [f=0029848] Shutdown Widget - Chili Widget Selector [f=0029848] Shutdown Widget - Chili Minimap [f=0029848] Shutdown Widget - Local Team Colors [f=0029848] Shutdown Widget - Display Keys 2 [f=0029848] Shutdown Widget - Save Game Menu [f=0029848] Shutdown Widget - Unit Icons [f=0029848] Shutdown Widget - Noises [f=0029848] Shutdown Widget - HealthBars [f=0029848] Shutdown Widget - Win Counter [f=0029848] Shutdown Widget - SpringRTS Replay Stats [f=0029848] Shutdown Widget - BuildETA [f=0029848] Shutdown Widget - Modular Comm Info [f=0029848] Shutdown Widget - Stereo3D [f=0029848] Shutdown Widget - Showeco and Grid Drawer [f=0029848] Shutdown Widget - Point Tracker [f=0029848] Shutdown Widget - Music Player [f=0029848] Shutdown Widget - Missile Silo Range [f=0029848] Shutdown Widget - MinimapEvents [f=0029848] Shutdown Widget - Mex Placement Handler [f=0029848] Shutdown Widget - Local Widgets Config [f=0029848] Shutdown Widget - Highlight Geos [f=0029848] Shutdown Widget - Grab Input [f=0029848] Input grabbing is disabled! [f=0029848] Shutdown Widget - MetalFeatures (new) [f=0029848] Shutdown Widget - Darkening [f=0029848] Shutdown Widget - Context Menu [f=0029848] Shutdown Widget - Chili Spectator Panels [f=0029848] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029848] Shutdown Widget - Chili Nuke Warning [f=0029848] Shutdown Widget - Chili EndGame Window [f=0029848] Shutdown Widget - Chili Economy Panel Default [f=0029848] Shutdown Widget - CameraShake [f=0029848] Shutdown Widget - Attack AoE [f=0029848] Shutdown Widget - Map Edge Extension [f=0029848] Shutdown Widget - Selection Send [f=0029848] Shutdown Widget - LupsManager [f=0029848] Shutdown Widget - Newton Firezone [f=0029848] Shutdown Widget - Chili Crude Player List [f=0029848] Shutdown Widget - Chili Pro Console [f=0029848] Shutdown Widget - Lasso Terraform GUI [f=0029848] Shutdown Widget - Lups [f=0029848] Shutdown Widget - Chili Framework [f=0029848] Shutdown Widget - Chili Core Selector [f=0029848] Shutdown Widget - Custom Markers [f=0029848] Shutdown Widget - Pause Screen [f=0029848] Shutdown Widget - Text To Speech Control [f=0029848] Shutdown Widget - Persistent Build Height [f=0029848] Shutdown Widget - Layout Handler [f=0029848] End widgetHandler:Shutdown [f=0029848] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={346496,53255180} {int,ext,rec}Allocs={34481096,0,0} {chunk,block}Bytes={53255180,0} [f=0029848] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0029848] [Game::KillLua][2] dtor=0 luaRules=0x52f1b9b0 [f=0029848] Start gadgetHandler:Shutdown [f=0029848] Shutdown - StartSetup [f=0029848] Shutdown - UnitMorph [f=0029848] Shutdown - LupsNanoSpray [f=0029848] Shutdown - Missile Silo Controller [f=0029848] Shutdown - Modular Comm Info [f=0029848] Shutdown - Terrain Texture Handler [f=0029848] Shutdown - UnitCloakShield [f=0029848] Shutdown - Starlight Handler [f=0029848] End gadgetHandler:Shutdown [f=0029848] Start gadgetHandler:Shutdown [f=0029848] Shutdown - Save/Load [f=0029848] Shutdown - UnitMorph [f=0029848] Shutdown - Modular Comm Info [f=0029848] Shutdown - Retreat Command [f=0029848] Shutdown - Shockwaves [f=0029848] Shutdown - Teleport Throw [f=0029848] Shutdown - UnitCloakShield [f=0029848] Shutdown - Lups Cloak FX [f=0029848] Shutdown - Lups [f=0029848] Shutdown - Lups Shield [f=0029848] End gadgetHandler:Shutdown [f=0029848] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34481126,0,0} {chunk,block}Bytes={0,0} [f=0029848] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34481126,0,0} {chunk,block}Bytes={0,0} [f=0029848] [Game::KillLua][4] dtor=0 [f=0029848] [Game::~CGame][1] [f=0029848] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029848] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029848] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029848] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029848] [Game::KillLua][4] dtor=1 [f=0029848] [Game::KillMisc][1] [f=0029848] [Game::KillMisc][2] [f=0029848] [Game::KillMisc][3] [f=0029848] [Game::KillRendering][1] [f=0029848] [3DOParser::Kill] allocated 19 pieces [f=0029848] [S3OParser::Kill] allocated 568 pieces [f=0029848] [AssParser::Kill] allocated 28 pieces [f=0029848] [Game::KillInterface][1] [f=0029848] [Game::KillInterface][2] [f=0029848] [Game::KillSimulation][1] [f=0029848] [Game::KillSimulation][2] [f=0029848] [CCollisionHandler] dis-/continuous tests: 0/1180890 [f=0029848] [Game::KillSimulation][3] [f=0029848] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029848] [~CPathCache(20x20)] cacheHits=874 hitPercentage=70% numHashColls=0 maxCacheSize=18 [f=0029848] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029848] [~CPathCache(40x40)] cacheHits=1409 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029848] [LosHandler::Kill] raycast instance cache-{hits,misses}={14441,25599}; shared=2%; cached=34% [f=0029848] [Game::KillSimulation][4] [f=0029848] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0029848] [Game::~CGame][2] [f=0029848] [Game::~CGame][3] [f=0029848] [SpringApp::Kill][3] [f=0029848] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 315311 bytes sent 278960 bytes recv'd [f=0029848] [SpringApp::Kill][4] font=0x45c917e0 [f=0029848] [SpringApp::Kill][5] [f=0029848] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x45d0b900) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1706ms file="unittextures/factorytank_1.png" indx=7180 inflSize=4103kb readTime=55ms file="luaui/widgets/gui_api_draw_after_chili.lua" indx=4679 inflSize=1kb readTime=28ms file="unittextures/factorytank_2.png" indx=7181 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=24ms file="luaui/widgets/gui_antinuke_coverage.lua" indx=4678 inflSize=13kb readTime=22ms file="luaui/widgets/gui_attack_aoe.lua" indx=4680 inflSize=23kb readTime=22ms file="luaui/widgets/gui_attrition_counter.lua" indx=4681 inflSize=20kb readTime=22ms file="objects3d/corraid.s3o" indx=5148 inflSize=60kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=504 inflSize=2722kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 43943243 bytes cached in 2720 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45dfb0c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45df8dd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7febf4080170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45d764f0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]