[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NL927jM2bx/springsettings.779333.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbd0001c8e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26441 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/779333/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 191ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44def660] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44def660] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 705ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 783ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 766ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 64ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LtCommanderData was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/779333/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (234ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11331,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/779333/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51995790,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 79d79a5dd1d5961e6f076c2c939337a8 [f=-000001] Connection attempt from rusbolshakov [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: rusbolshakov changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rusbolshakov" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rusbolshakov" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rusbolshakov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rusbolshakov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rusbolshakov" string="[Game::Load][lua{Rules,Gaia}={20791700,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={435eebd8,00000000}]" [f=-000001] Allies: I choose: swarm! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [629,199.582031,1950]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5355,199.565552,3906]: 1 finished unit Recon Commander [f=0000000] [0] brianfreeman, team: 0, elo:1767 [f=0000000] [0] rusbolshakov, team: 1, elo:1244 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [880,199.562531,1920]: 0 finished unit Rover Assembly [f=0000045] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000045] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000045] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000045] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000045] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000045] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000045] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000045] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000045] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000045] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000285] [285] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000472] [472] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0000510] [510] Event [808,199.562531,2120]: 0 finished unit Solar Collector [f=0000523] [523] Event [897.99231,200.207626,1919.97034]: 0 finished unit Mason [f=0000691] [691] Event [5272,199.562531,3816]: 1 finished unit Solar Collector [f=0000808] [808] Event [712,199.562531,1992]: 0 finished unit Solar Collector [f=0000991] [991] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0001018] [1018] Event [5352,199.562531,3896]: 1 finished unit Solar Collector [f=0001339] [1339] Event [5272,199.562531,3976]: 1 finished unit Solar Collector [f=0001560] [1560] Event [632,199.562531,1864]: 0 finished unit Solar Collector [f=0001774] [1774] Event [5192,199.562531,3896]: 1 finished unit Solar Collector [f=0002012] [2012] Event [960,199.562531,2176]: 0 finished unit Picket [f=0002038] [2038] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0002207] [2207] Event [536,199.562531,1736]: 0 finished unit Solar Collector [f=0002324] [2324] Event [4968,199.562531,3800]: 1 finished unit Caretaker [f=0002527] [2527] Event [4968,199.562531,3800]: 1 lost unit Caretaker [f=0002563] Player rusbolshakov left the game: normal quit [f=0002563] [2563] Event [undefined]: rusbolshakov quit [f=0002899] [2899] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0002919] [2919] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0003104] [3104] Event [4920,199.351044,3800]: 1 finished unit Caretaker [f=0003178] brianfreeman paused the game [f=0003178] brianfreeman unpaused the game [f=0003378] [3378] Event [480,199.562531,1616]: 0 finished unit Picket [f=0003407] [3407] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0003659] [3659] Event [4920,199.787292,3848]: 1 finished unit Caretaker [f=0003910] [3910] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0003928] [3928] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0004296] [4296] Event [360,199.562531,2936]: 0 finished unit Solar Collector [f=0004510] [4510] Event [897.99231,200.207626,1919.97034]: 0 finished unit Mason [f=0004752] [4752] Event [488,199.562531,3016]: 0 finished unit Solar Collector [f=0004849] [4849] Event [160,199.562531,2864]: 0 finished unit Picket [f=0005050] [5050] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0005159] [5159] Event [616,199.562531,3112]: 0 finished unit Solar Collector [f=0005336] [5336] Event [5063.27588,199.562531,3859.87109]: 0 lost unit Scorcher [f=0005572] [5572] Event [4920,199.787292,3848]: 1 lost unit Caretaker [f=0005576] [5576] Event [4920,199.351044,3800]: 1 lost unit Caretaker [f=0005583] [5583] Event [4891.94238,199.629593,3750.15601]: 0 lost unit Scorcher [f=0005671] [5671] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0005679] [5679] Event [4975.84863,198.881668,3825.09961]: 0 lost unit Scorcher [f=0005687] [5687] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0005770] [5770] Event [4983.64795,199.964417,3873.3042]: 0 lost unit Scorcher [f=0005786] [5786] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0006106] [6106] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0006150] [6150] Event [1088,199.562531,3584]: 0 finished unit Picket [f=0006420] [6420] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0006518] [6518] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0006534] [6534] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0006645] [6645] Event [728,199.562531,3256]: 0 finished unit Solar Collector [f=0006924] [6924] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0006998] [6998] Event [856,199.562531,3320]: 0 finished unit Solar Collector [f=0007330] [7330] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0007347] [7347] Event [984,199.562531,3400]: 0 finished unit Solar Collector [f=0007735] [7735] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0008130] [8130] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0008141] [8141] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0008226] [8226] Event [872,199.562531,1752]: 0 finished unit Caretaker [f=0008389] [8389] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0008423] [8423] Event [5030.03906,199.591248,3880.32837]: 1 lost unit Recon Commander [f=0008423] [8423] Event [5001.45508,199.576309,3895.55811]: 0 lost unit Scorcher [f=0008423] [8423] Event [5023.48438,199.562531,3905.11719]: 0 lost unit Scorcher [f=0008429] [8429] Event [4975.33545,198.826508,3894.76025]: 0 lost unit Scorcher [f=0008429] [8429] Event [4984.72363,198.692719,3917.24463]: 0 lost unit Scorcher [f=0008444] [8444] Event [4951.59912,197.641556,3778.9834]: 0 lost unit Scorcher [f=0008460] [8460] Event [328,199.562531,2808]: 0 finished unit Solar Collector [f=0008613] [8613] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0008760] [8760] Event [344,199.562531,2680]: 0 finished unit Solar Collector [f=0008823] [8823] Event [897.99231,200.207626,1919.97034]: 0 finished unit Mason [f=0008865] [8865] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0009048] [9048] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0009090] [9090] Event [344,199.562531,2552]: 0 finished unit Solar Collector [f=0009401] [9401] Event [744,199.562531,1752]: 0 finished unit Caretaker [f=0009405] [9405] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0009420] [9420] Event [360,199.562531,2424]: 0 finished unit Solar Collector [f=0009429] [9429] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0009584] [9584] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0009750] [9750] Event [376,199.562531,2296]: 0 finished unit Solar Collector [f=0009806] [9806] Event [1016,199.562531,1752]: 0 finished unit Caretaker [f=0009861] [9861] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0009931] [9931] Event [5192,199.562531,3896]: 1 lost unit Solar Collector [f=0009961] [9961] Event [5272,199.588013,3896]: 1 lost unit Metal Extractor [f=0009989] [9989] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0010039] [10039] Event [5272,199.554138,3976]: 1 lost unit Solar Collector [f=0010080] [10080] Event [392,199.562531,2168]: 0 finished unit Solar Collector [f=0010100] [10100] Event [5352,199.555359,3896]: 1 lost unit Solar Collector [f=0010109] [10109] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0010140] [10140] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0010175] [10175] Event [2808,199.562531,2664]: 0 finished unit Metal Extractor [f=0010247] [10247] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0010261] game_message: rusbolshakov has been destroyed! [f=0010261] [10261] Event [undefined]: rusbolshakov resigned [f=0010261] game_message: brianfreeman wins! [f=0010261] Submitting stats [f=0010261] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010261] Part| Total Time|Time of the last 0.5s [f=0010261] Draw 8948.33ms 13.64% [f=0010261] Lua::Callins::Synced 2595.26ms 22.63% [f=0010261] Lua::Callins::Unsynced 12260.73ms 19.76% [f=0010261] Lua::CollectGarbage::Synced 277.28ms 0.40% [f=0010261] Lua::CollectGarbage::Unsynced 521.19ms 0.20% [f=0010261] Misc::Profiler::AddTime 31.26ms 0.00% [f=0010261] Sim 6845.06ms 63.14% [f=0010261] [10261] Event [5272,199.562531,3816]: 1 lost unit Solar Collector [f=0010261] [10261] Received game_message: rusbolshakov has been destroyed! [f=0010261] [10261] Received game_message: brianfreeman wins! [f=0010262] [10262] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010262] [10262] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010262] [10262] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010262] [10262] Game End Stats Values: 2,1200,2075,1200,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,1200,2000,5.5999999,6.20919371,5.5999999,6.20919371,0,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010262] [10262] Game End Stats Values: 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17,1555,4445,1555,4445,292.509247,295.886261,292.509247,295.886261,0,0,0,0,0,0,0,0,967.133057,0,967.133057,0,428.689636,1201.96631,428.689636,1201.96631,0,400,0,400,16,24.666666,16,24.666666,1200,2000,1200,2000,9.90148926,25.2026939,9.90148926,25.2026939,0,890,0,890,390,360,390,360,355,1155,355,1155,664.000244,650,664.000244,650,0,0,0,0,1435.65747,649.998047,1435.65747,649.998047 [f=0010262] [10262] Game End Stats Values: 18,1555,4645,1555,4645,316.750122,340.260101,316.750122,340.260101,0,0,0,0,0,0,0,0,1115.6554,0,1115.6554,0,428.689636,1201.96631,428.689636,1201.96631,0,400,0,400,16,27.2000008,16,27.2000008,1200,2000,1200,2000,9.90148926,24.9524918,9.90148926,24.9524918,0,1020,0,1020,390,360,390,360,355,1225,355,1225,664.000244,650,664.000244,650,0,0,0,0,1435.65747,649.998047,1435.65747,649.998047 [f=0010262] [10262] Game End Stats Values: 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21,355,5105,355,5105,388.390137,461.437073,388.390137,461.437073,0,0,0,0,0,0,0,0,1987.63965,0,1987.63965,0,1056.30005,1863.4325,1056.30005,1863.4325,0,400,0,400,9.60000038,30.9333324,9.60000038,30.9333324,0,2180,0,2180,5.8581872,26.6769085,5.8581872,26.6769085,0,1010,0,1010,1040,1560,1040,1560,355,1515,355,1515,1864.00024,1300,1864.00024,1300,0,0,0,0,2145.67017,1299.99731,2145.67017,1299.99731 [f=0010262] [10262] Game End Stats Values: 22,355,5760,355,5760,412.631012,470.671448,412.631012,470.671448,0,0,0,0,0,0,0,0,2076.1626,0,2076.1626,0,1056.30005,1863.4325,1056.30005,1863.4325,0,400,0,400,10,33.4666672,10,33.4666672,0,2360,0,2360,5.90148973,27.1807461,5.90148973,27.1807461,0,1270,0,1270,1040,1560,1040,1560,355,1730,355,1730,1864.00024,1300,1864.00024,1300,0,0,0,0,2145.67017,1299.99731,2145.67017,1299.99731 [f=0010262] [10262] Game End Stats Values: 23,355,6270,355,6270,436.871887,489.759796,436.871887,489.759796,0,0,0,0,0,0,0,0,2164.68604,0,2164.68604,0,1056.30005,1880.36816,1056.30005,1880.36816,0,400,0,400,10,36.5333328,10,36.5333328,0,2540,0,2540,5.90148926,30.12216,5.90148926,30.12216,0,1530,0,1530,1040,1560,1040,1560,355,1800,355,1800,1864.00024,1300,1864.00024,1300,0,0,0,0,2162.60547,1299.99731,2162.60547,1299.99731 [f=0010262] [10262] Game End Stats Values: 24,70,6880,70,6880,441.838226,501.154572,441.838226,501.154572,0,0,0,0,0,0,0,0,2204.79419,0,2204.79419,0,1056.30005,2153.92773,1056.30005,2153.92773,0,400,0,400,3.53846145,38.9230766,3.53846145,38.9230766,0,2540,0,2540,3.08523798,30.7803478,3.08523798,30.7803478,0,1920,0,1920,1040,1845,1040,1845,70,2020,70,2020,2149.00024,1300,2149.00024,1300,0,0,0,0,2452.12402,1341.79346,2452.12402,1341.79346 [f=0010341] [10341] Event [392,199.562531,2040]: 0 finished unit Solar Collector [f=0010408] [10408] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0010534] Player brianfreeman left the game: normal quit [f=0010534] [10534] Event [undefined]: brianfreeman quit [f=0010540] No clients connected, shutting down server [f=0010540] Server shutdown [f=0010556] [10556] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0010633] [10633] Event [408,199.562531,1912]: 0 finished unit Solar Collector [f=0010745] [10745] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0010856] [10856] Event [424,199.562531,1784]: 0 finished unit Solar Collector [f=0010941] [10941] Event [897.99231,200.207626,1919.97034]: 0 finished unit Mason [f=0010974] [10974] Event [3208,199.562531,2904]: 0 finished unit Metal Extractor [f=0011069] [11069] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0011106] [11106] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0011187] [11187] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0011306] [11306] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0011426] [11426] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0011546] [11546] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0011579] [11579] Event [3256,199.562531,2488]: 0 finished unit Metal Extractor [f=0011666] [11666] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0011786] [11786] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0011826] [11826] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0011906] [11906] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0012027] [12027] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0012147] [12147] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0012258] [12258] Event [897.99231,200.207626,1919.97034]: 0 finished unit Mason [f=0012329] [12329] Event [3944,199.562531,2600]: 0 finished unit Metal Extractor [f=0012385] [12385] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0012505] [12505] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0012546] [12546] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0012625] [12625] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0012746] [12746] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0012866] [12866] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0012986] [12986] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0013004] [13004] Event [4200,199.562531,3016]: 0 finished unit Metal Extractor [f=0013106] [13106] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0013226] [13226] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0013346] [13346] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0013429] [13429] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0013466] [13466] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0013578] [13578] Event [897.99231,200.207626,1919.97034]: 0 finished unit Mason [f=0013705] [13705] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0013754] [13754] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0013825] [13825] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0013945] [13945] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0014065] [14065] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0014185] [14185] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0014209] [14209] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0014305] [14305] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0014425] [14425] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0014429] [14429] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0014545] [14545] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0014665] [14665] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0014785] [14785] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0014897] [14897] Event [897.99231,200.207626,1919.97034]: 0 finished unit Mason [f=0015024] [15024] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0015034] [15034] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0015144] [15144] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0015164] [15164] Event [4328,199.562531,3992]: 0 finished unit Metal Extractor [f=0015264] [15264] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0015384] [15384] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0015504] [15504] Event [897.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0015507] Autoquit sending quit command. [f=0015507] [QuitAction] user exited to system [f=0015507] [SpringApp::Kill][1] fromRun=1 [f=0015507] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015507] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015507] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015507] [ThreadPool::SetThreadCount][2] workers=0 [f=0015507] [SpringApp::Kill][2] [f=0015507] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015507] [Game::KillLua][3] dtor=0 luaUI=0x511a77c0 [f=0015507] Start widgetHandler:Shutdown [f=0015507] Shutdown - SaveOrderList Complete [f=0015507] Writing last game win data [f=0015507] Shutdown - SaveConfigData Complete [f=0015507] Shutdown Widget - Save/Load API [f=0015507] Shutdown Widget - Chili Highlight [f=0015507] Shutdown Widget - Draw After Chili [f=0015507] Shutdown Widget - EPIC Menu [f=0015507] Shutdown Widget - Chili Widget Selector [f=0015507] Shutdown Widget - Chili Minimap [f=0015507] Shutdown Widget - Local Team Colors [f=0015507] Shutdown Widget - Display Keys 2 [f=0015507] Shutdown Widget - Save Game Menu [f=0015507] Shutdown Widget - Unit Icons [f=0015507] Shutdown Widget - Noises [f=0015507] Shutdown Widget - HealthBars [f=0015507] Shutdown Widget - Win Counter [f=0015507] Shutdown Widget - SpringRTS Replay Stats [f=0015507] Shutdown Widget - BuildETA [f=0015507] Shutdown Widget - Modular Comm Info [f=0015507] Shutdown Widget - Stereo3D [f=0015507] Shutdown Widget - Showeco and Grid Drawer [f=0015507] Shutdown Widget - Point Tracker [f=0015507] Shutdown Widget - Music Player [f=0015507] Shutdown Widget - Missile Silo Range [f=0015507] Shutdown Widget - MinimapEvents [f=0015507] Shutdown Widget - Mex Placement Handler [f=0015507] Shutdown Widget - Local Widgets Config [f=0015507] Shutdown Widget - Highlight Geos [f=0015507] Shutdown Widget - Grab Input [f=0015507] Input grabbing is disabled! [f=0015507] Shutdown Widget - MetalFeatures (new) [f=0015507] Shutdown Widget - Darkening [f=0015507] Shutdown Widget - Context Menu [f=0015507] Shutdown Widget - Chili Spectator Panels [f=0015507] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015507] Shutdown Widget - Chili Nuke Warning [f=0015507] Shutdown Widget - Chili EndGame Window [f=0015507] Shutdown Widget - Chili Economy Panel Default [f=0015507] Shutdown Widget - CameraShake [f=0015507] Shutdown Widget - Attack AoE [f=0015507] Shutdown Widget - Map Edge Extension [f=0015507] Shutdown Widget - Selection Send [f=0015507] Shutdown Widget - LupsManager [f=0015507] Shutdown Widget - Newton Firezone [f=0015507] Shutdown Widget - Chili Crude Player List [f=0015507] Shutdown Widget - Chili Pro Console [f=0015507] Shutdown Widget - Lasso Terraform GUI [f=0015507] Shutdown Widget - Lups [f=0015507] Shutdown Widget - Chili Framework [f=0015507] Shutdown Widget - Chili Core Selector [f=0015507] Shutdown Widget - Custom Markers [f=0015507] Shutdown Widget - Pause Screen [f=0015507] Shutdown Widget - Text To Speech Control [f=0015507] Shutdown Widget - Persistent Build Height [f=0015507] Shutdown Widget - Layout Handler [f=0015507] End widgetHandler:Shutdown [f=0015507] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334317,53870772} {int,ext,rec}Allocs={21881891,0,0} {chunk,block}Bytes={53870772,0} [f=0015507] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015507] [Game::KillLua][2] dtor=0 luaRules=0x51995790 [f=0015507] Start gadgetHandler:Shutdown [f=0015507] Shutdown - StartSetup [f=0015507] Shutdown - UnitMorph [f=0015507] Shutdown - LupsNanoSpray [f=0015507] Shutdown - Missile Silo Controller [f=0015507] Shutdown - Modular Comm Info [f=0015507] Shutdown - Terrain Texture Handler [f=0015507] Shutdown - UnitCloakShield [f=0015507] Shutdown - Starlight Handler [f=0015507] End gadgetHandler:Shutdown [f=0015507] Start gadgetHandler:Shutdown [f=0015507] Shutdown - Save/Load [f=0015507] Shutdown - UnitMorph [f=0015507] Shutdown - Modular Comm Info [f=0015507] Shutdown - Retreat Command [f=0015507] Shutdown - Shockwaves [f=0015507] Shutdown - Teleport Throw [f=0015507] Shutdown - UnitCloakShield [f=0015507] Shutdown - Lups Cloak FX [f=0015507] Shutdown - Lups [f=0015507] Shutdown - Lups Shield [f=0015507] End gadgetHandler:Shutdown [f=0015507] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21881921,0,0} {chunk,block}Bytes={0,0} [f=0015507] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21881921,0,0} {chunk,block}Bytes={0,0} [f=0015507] [Game::KillLua][4] dtor=0 [f=0015507] [Game::~CGame][1] [f=0015507] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015507] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015507] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015507] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015507] [Game::KillLua][4] dtor=1 [f=0015507] [Game::KillMisc][1] [f=0015507] [Game::KillMisc][2] [f=0015507] [Game::KillMisc][3] [f=0015507] [Game::KillRendering][1] [f=0015507] [3DOParser::Kill] allocated 1 pieces [f=0015507] [S3OParser::Kill] allocated 177 pieces [f=0015507] [AssParser::Kill] allocated 21 pieces [f=0015507] [Game::KillInterface][1] [f=0015507] [Game::KillInterface][2] [f=0015507] [Game::KillSimulation][1] [f=0015507] [Game::KillSimulation][2] [f=0015507] [CCollisionHandler] dis-/continuous tests: 0/12711 [f=0015507] [Game::KillSimulation][3] [f=0015507] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015507] [~CPathCache(24x16)] cacheHits=20 hitPercentage=30% numHashColls=0 maxCacheSize=4 [f=0015507] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015507] [~CPathCache(48x32)] cacheHits=194 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015507] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015507] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015507] [LosHandler::Kill] raycast instance cache-{hits,misses}={2313,3444}; shared=2%; cached=38% [f=0015507] [Game::KillSimulation][4] [f=0015507] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015507] [Game::~CGame][2] [f=0015507] [Game::~CGame][3] [f=0015507] [SpringApp::Kill][3] [f=0015507] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161136 bytes sent 66403 bytes recv'd [f=0015507] [SpringApp::Kill][4] font=0x44cfe7e0 [f=0015507] [SpringApp::Kill][5] [f=0015507] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x44d78930) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1802ms file="unittextures/factoryveh2.png" indx=7186 inflSize=582kb readTime=38ms file="bitmaps/loadpictures/cloaking.png" indx=489 inflSize=3633kb readTime=34ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=24ms file="luaui/widgets/init_startup_info_selector.lua" indx=4781 inflSize=15kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="luarules/configs/jump_defs.lua" indx=1221 inflSize=0kb readTime=13ms file="luarules/gadgets/unit_teleporter.lua" indx=1757 inflSize=28kb readTime=10ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1596 inflSize=13kb readTime=10ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4835 inflSize=127kb readTime=9ms file="unittextures/tatex/energy300.bmp" indx=7620 inflSize=12kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 32695679 bytes cached in 2659 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x44eb0d70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x4504ceb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7fbd00080170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x44d75600) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]