[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SxQCcKXL4m/springsettings.778928.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f57d801c8e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26455 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/778928/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 165ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b42290] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b42290] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 572ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 647ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LtCommanderData was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/778928/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4a1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-3bdee4a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4b1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-3bdee4b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11331,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/778928/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d8b110,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c0b7995d794a0b3b9f44d43e939337a8 [f=-000001] Connection attempt from Flowing_Air [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Flowing_Air changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[Game::Load][lua{Rules,Gaia}={41d11c00,00000000}]" [f=-000001] hmm [f=-000001] this map [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={5aee7f28,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] Allies: I choose: sniper! [f=-000001] Fortune favors the daring [f=-000001] [0] Event [209,304.957397,1234]: 0 finished unit Strike Commander [f=-000001] [0] Event [4885,211.797852,2396]: 1 finished unit Recon Commander [f=0000000] [0] Flowing_Air, team: 1, elo:1895 [f=0000000] [0] brianfreeman, team: 0, elo:1787 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000121] [121] Event [5048,211.792023,2216]: 1 finished unit Spider Factory [f=0000320] [320] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0000408] [408] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0000474] [474] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000500] [500] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0000592] [592] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0000683] [683] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0000751] [751] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000775] [775] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0000790] [790] Event [230.366364,304.956085,1174.17419]: 0 finished unit Terraform [f=0000930] [930] Event [226.606323,304.956085,1201.10095]: 0 finished unit Strike Commander [f=0000930] game_message: Morph complete: sniper lvl 1 -> sniper lvl 2 [f=0000930] [930] Received game_message: Morph complete: sniper lvl 1 -> sniper lvl 2 [f=0001035] [1035] Event [4800,211.792023,2336]: 1 finished unit Lotus [f=0001479] [1479] Event [4712,211.792023,2472]: 1 finished unit Solar Collector [f=0001532] [1532] Event [5048.05518,211.792023,2180]: 1 finished unit Weaver [f=0001691] [1691] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0001862] [1862] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0001874] [1874] Event [4744,211.792023,2392]: 1 finished unit Solar Collector [f=0001960] [1960] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0002102] [2102] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0002294] [2294] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0002303] [2303] Event [4888,211.792023,2280]: 1 finished unit Solar Collector [f=0002453] [2453] Event [4096,367.06546,1952]: 1 finished unit Radar Tower [f=0002699] [2699] Event [4952,211.792023,2200]: 1 finished unit Solar Collector [f=0002883] [2883] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0003327] [3327] Event [4512,211.792023,1984]: 1 finished unit Lotus [f=0003573] [3573] Event [2015.44861,304.956085,784.89801]: 1 lost unit Flea [f=0003770] [3770] Event [2184.25171,304.956085,1072.25928]: 1 lost unit Flea [f=0003862] [3862] Event [5048.05518,211.792023,2180]: 1 finished unit Widow [f=0004035] [4035] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0004071] [4071] Event [2440,304.956085,1040]: 0 finished unit Shieldbot Factory [f=0004071] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0004071] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0004071] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0004071] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0004071] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0004071] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0004071] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0004071] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0004071] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0004071] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0004071] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0004071] !transmitlobby @voice@buildUnit@reload [f=0004125] [4125] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0004215] [4215] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0004303] [4303] Event [4472,211.792023,1848]: 1 finished unit Wind/Tidal Generator [f=0004305] [4305] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0004395] [4395] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0004448] [4448] Event [4520,211.792023,1848]: 1 finished unit Wind/Tidal Generator [f=0004485] [4485] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0004575] [4575] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0004613] [4613] Event [4568,211.792023,1848]: 1 finished unit Wind/Tidal Generator [f=0004677] [4677] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0004768] [4768] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0004793] [4793] Event [4616,211.792023,1848]: 1 finished unit Wind/Tidal Generator [f=0004851] [4851] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0004929] [4929] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0005024] [5024] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0005052] [5052] Event [4664,211.792023,1848]: 1 finished unit Wind/Tidal Generator [f=0005104] [5104] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0005115] [5115] Event [2500.92871,304.956085,1225.021]: 1 lost unit Flea [f=0005185] [5185] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0005276] [5276] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0005319] [5319] Event [2393.01709,304.956085,1103.83606]: 0 finished unit Strike Commander [f=0005319] game_message: Morph complete: sniper lvl 2 -> sniper lvl 3 [f=0005319] [5319] Received game_message: Morph complete: sniper lvl 2 -> sniper lvl 3 [f=0005366] [5366] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0005456] [5456] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0005547] [5547] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0005637] [5637] Event [5048.05518,211.792023,2180]: 1 finished unit Flea [f=0005974] [5974] Event [4336,100,1280]: 1 finished unit Lotus [f=0006416] [6416] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0006541] [6541] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0006568] [6568] Event [2367.53711,304.956085,1097.86963]: 0 lost unit Strike Commander [f=0006578] [6578] Event [2310.6438,293.202637,1137.76379]: 1 lost unit Flea [f=0006580] [6580] Event [2319.13184,293.058533,1160.54541]: 1 lost unit Flea [f=0006582] [6582] Event [2336.65576,293.856323,1177.29089]: 1 lost unit Flea [f=0006586] [6586] Event [2345.27808,296.36908,1199.85657]: 1 lost unit Flea [f=0006588] [6588] Event [2404.47217,294.618164,1181.23755]: 1 lost unit Widow [f=0006588] lol [f=0006589] [6589] Event [2270.51733,298.096741,1163.06006]: 1 lost unit Flea [f=0006589] [6589] Event [2319.63501,298.114929,1204.60913]: 1 lost unit Flea [f=0006592] [6592] Event [2334.95801,299.83197,1224.10303]: 1 lost unit Flea [f=0006755] [6755] Event [5048.05518,211.792023,2180]: 1 finished unit Recluse [f=0006860] [6860] Event [2452,304.956085,1040]: 0 lost unit Outlaw [f=0006887] [6887] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0006904] smurf ass [f=0007106] [7106] Event [2452,304.956085,1040]: 0 lost unit Outlaw [f=0007109] you just realised? [f=0007137] [7137] Event [undefined]: brianfreeman resigned [f=0007137] game_message: brianfreeman has been destroyed! [f=0007137] game_message: Flowing_Air wins! [f=0007137] Submitting stats [f=0007137] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007137] Part| Total Time|Time of the last 0.5s [f=0007137] Draw 9095.40ms 39.18% [f=0007137] Lua::Callins::Synced 3213.45ms 18.74% [f=0007137] Lua::Callins::Unsynced 11226.01ms 51.94% [f=0007137] Lua::CollectGarbage::Synced 289.50ms 0.20% [f=0007137] Lua::CollectGarbage::Unsynced 614.89ms 0.60% [f=0007137] Misc::Profiler::AddTime 32.84ms 0.10% [f=0007137] Sim 8648.48ms 29.31% [f=0007137] [7137] Received game_message: brianfreeman has been destroyed! [f=0007137] [7137] Received game_message: Flowing_Air wins! [f=0007138] [7138] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007138] [7138] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007138] [7138] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007138] [7138] Game End Stats Values: 2,1200,2050,2050,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,2000,1200,5.5999999,5.5999999,5.5999999,5.5999999,0,50,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007138] [7138] Game End Stats Values: 3,1200,2300,2300,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1200,2000,2000,1200,6,7.99119997,7.99119997,6,0,150,150,0,0,0,0,0,0,150,150,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007138] [7138] Game End Stats Values: 4,1355,2390,2390,1355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,8,8,8,1355,2000,2000,1355,6,9.73350048,9.73350048,6,0,150,150,0,0,0,0,0,0,150,150,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007138] [7138] Game End Stats Values: 5,1355,2655,2655,1355,0,0.15192457,0.15192457,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,9.19999981,9.19999981,8,1355,2000,2000,1355,6,9.7436285,9.7436285,6,0,345,345,0,0,0,0,0,0,220,220,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007138] [7138] Game End Stats Values: 6,1355,2800,2800,1355,0,0.54324186,0.54324186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,11.4666662,11.4666662,8,1355,2000,2000,1355,6,9.75958633,9.75958633,6,0,420,420,0,0,0,0,0,0,290,290,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007138] [7138] Game End Stats Values: 7,1355,3020,3020,1355,0,4.82604933,4.82604933,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,13.6000004,13.6000004,8,1355,2055,2055,1355,6,10.019022,10.019022,6,0,445,445,0,0,0,0,0,0,430,430,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007138] [7138] Game End Stats Values: 8,1355,3095,3095,1355,0,12.4220858,12.4220858,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,15.8666668,15.8666668,8,1355,2055,2055,1355,6,11.1107035,11.1107035,6,0,445,445,0,0,0,0,0,0,505,505,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007138] [7138] Game End Stats Values: 9,1355,3160,3160,1355,0,22.7439594,22.7439594,0,0,0,0,0,0,0,0,0,0,0,0,0,25,4.21555567,4.21555567,25,0,180,180,0,8,16,16,8,1355,2055,2055,1355,6,12.2876253,12.2876253,6,0,420,420,0,25,0,0,25,0,505,505,0,0,25,25,0,0,0,0,0,4.21555567,25,25,4.21555567 [f=0007138] [7138] Game End Stats Values: 10,1355,3440,3440,1355,0,31.9012585,31.9012585,0,0,0,0,0,0,0,0,0,0,0,0,0,50,4.21555567,4.21555567,50,0,180,180,0,8,16,16,8,1355,2055,2055,1355,6,13.8544331,13.8544331,6,0,700,700,0,50,0,0,50,0,505,505,0,0,74.6666641,74.6666641,0,0,0,0,0,4.21555567,50,50,4.21555567 [f=0007138] [7138] Game End Stats Values: 11,2155,3635,3635,2155,0,33.9056053,33.9056053,0,0,0,0,0,0,0,0,0,0,0,0,0,50,4.21555567,4.21555567,50,800,180,180,800,8,16.4688625,16.4688625,8,1355,2055,2055,1355,6,11.7331247,11.7331247,6,0,825,825,0,50,0,0,50,0,575,575,0,0,74.6666641,74.6666641,0,0,0,0,0,4.21555567,50,50,4.21555567 [f=0007138] [7138] Game End Stats Values: 12,2155,3830,3830,2155,0,37.2082558,37.2082558,0,0,0,0,0,0,0,0,0,0,0,0,0,50,4.21555567,4.21555567,50,800,180,180,800,8,20.3285198,20.3285198,8,1355,2055,2055,1355,6,11.8196774,11.8196774,6,0,950,950,0,50,0,0,50,0,645,645,0,0,74.6666641,74.6666641,0,0,0,0,0,4.21555567,50,50,4.21555567 [f=0007138] [7138] Game End Stats Values: 13,2855,3965,3965,2855,0,45.0489006,45.0489006,0,0,0,0,0,0,0,0,0,0,0,0,0,75,4.21555567,4.21555567,75,800,180,180,800,8,24.6326637,24.6326637,8,2055,2055,2055,2055,6,12.1222105,12.1222105,6,0,1050,1050,0,75,0,0,75,0,680,680,0,0,99.6666641,99.6666641,0,0,0,0,0,4.21555567,75,75,4.21555567 [f=0007138] [7138] Game End Stats Values: 14,2855,4040,4040,2855,0,56.9446373,56.9446373,0,0,0,0,0,0,0,0,0,0,0,0,0,75,4.21555567,4.21555567,75,800,180,180,800,8,25.4633617,25.4633617,8,2055,2055,2055,2055,6,12.3925495,12.3925495,6,0,1125,1125,0,75,0,0,75,0,680,680,0,0,99.6666641,99.6666641,0,0,0,0,0,4.21555567,75,75,4.21555567 [f=0007138] [7138] Game End Stats Values: 15,2855,4130,4130,2855,0,63.1048698,63.1048698,0,0,0,0,0,0,0,0,0,0,0,0,0,75,544.17511,544.17511,75,800,270,270,800,6,24.2652988,24.2652988,6,2055,2055,2055,2055,4.66666651,12.0101833,12.0101833,4.66666651,0,1125,1125,0,75,0,0,75,0,680,680,0,0,99.6666641,99.6666641,0,0,0,0,0,544.17511,79.0833282,79.0833282,544.17511 [f=0007138] [7138] Game End Stats Values: 16,800,3775,3775,800,0,80.7291794,80.7291794,0,0,0,0,0,0,0,0,0,26.5198994,0,0,26.5198994,525.916687,2066.23389,2066.23389,525.916687,800,270,270,800,2,23.8836174,23.8836174,2,0,2055,2055,0,4.84586382,14.6389551,14.6389551,4.84586382,0,620,620,0,530,2055,2055,530,0,830,830,0,2055,604.666626,604.666626,2055,0,0,0,0,2351.08105,552.901917,552.901917,2351.08105 [f=0007138] [7138] Game End Stats Values: 17,800,4130,4130,800,0,93.4104004,93.4104004,0,0,0,0,0,0,0,0,0,26.8532314,0,0,26.8532314,525.916687,2180.79834,2180.79834,525.916687,800,270,270,800,2,21.8471794,21.8471794,2,0,2055,2055,0,2,17.3079395,17.3079395,2,0,900,900,0,530,2247.33374,2247.33374,530,0,905,905,0,2247.33374,604.666626,604.666626,2247.33374,0,0,0,0,2465.64551,552.901917,552.901917,2465.64551 [f=0007162] [7162] Event [2440,304.956085,1040]: 0 lost unit Shieldbot Factory [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0007162] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0007162] !transmitlobby @voice@buildUnit@reload [f=0007267] Spectator brianfreeman left the game: normal quit [f=0007267] [7267] Event [undefined]: brianfreeman quit [f=0007280] [7280] Event [4880,211.792023,3904]: 1 finished unit Lotus [f=0007417] mate, do you think noobs can micro Glaive? [f=0007429] No clients connected, shutting down server [f=0007429] Server shutdown [f=0007515] [7515] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0007604] [7604] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0007758] [7758] Event [5048.05518,211.792023,2180]: 1 finished unit Recluse [f=0007935] [7935] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0008619] [8619] Event [5048.05518,211.792023,2180]: 1 finished unit Recluse [f=0009249] [9249] Event [5048.05518,211.792023,2180]: 1 finished unit Venom [f=0012514] Autoquit sending quit command. [f=0012514] [QuitAction] user exited to system [f=0012514] [SpringApp::Kill][1] fromRun=1 [f=0012514] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012514] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012514] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012514] [ThreadPool::SetThreadCount][2] workers=0 [f=0012514] [SpringApp::Kill][2] [f=0012514] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012514] [Game::KillLua][3] dtor=0 luaUI=0x52bb9ff0 [f=0012514] Start widgetHandler:Shutdown [f=0012514] Shutdown - SaveOrderList Complete [f=0012514] Writing last game win data [f=0012514] Shutdown - SaveConfigData Complete [f=0012514] Shutdown Widget - Save/Load API [f=0012514] Shutdown Widget - Chili Highlight [f=0012514] Shutdown Widget - Draw After Chili [f=0012514] Shutdown Widget - EPIC Menu [f=0012514] Shutdown Widget - Chili Widget Selector [f=0012514] Shutdown Widget - Chili Minimap [f=0012514] Shutdown Widget - Local Team Colors [f=0012514] Shutdown Widget - Display Keys 2 [f=0012514] Shutdown Widget - Save Game Menu [f=0012514] Shutdown Widget - Unit Icons [f=0012514] Shutdown Widget - Noises [f=0012514] Shutdown Widget - HealthBars [f=0012514] Shutdown Widget - Win Counter [f=0012514] Shutdown Widget - SpringRTS Replay Stats [f=0012514] Shutdown Widget - BuildETA [f=0012514] Shutdown Widget - Modular Comm Info [f=0012514] Shutdown Widget - Stereo3D [f=0012514] Shutdown Widget - Showeco and Grid Drawer [f=0012514] Shutdown Widget - Point Tracker [f=0012514] Shutdown Widget - Music Player [f=0012514] Shutdown Widget - Missile Silo Range [f=0012514] Shutdown Widget - MinimapEvents [f=0012514] Shutdown Widget - Mex Placement Handler [f=0012514] Shutdown Widget - Local Widgets Config [f=0012514] Shutdown Widget - Highlight Geos [f=0012514] Shutdown Widget - Grab Input [f=0012514] Input grabbing is disabled! [f=0012514] Shutdown Widget - MetalFeatures (new) [f=0012514] Shutdown Widget - Darkening [f=0012514] Shutdown Widget - Context Menu [f=0012514] Shutdown Widget - Chili Spectator Panels [f=0012514] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012514] Shutdown Widget - Chili Nuke Warning [f=0012514] Shutdown Widget - Chili EndGame Window [f=0012514] Shutdown Widget - Chili Economy Panel Default [f=0012514] Shutdown Widget - CameraShake [f=0012514] Shutdown Widget - Attack AoE [f=0012514] Shutdown Widget - Map Edge Extension [f=0012514] Shutdown Widget - Selection Send [f=0012514] Shutdown Widget - LupsManager [f=0012514] Shutdown Widget - Newton Firezone [f=0012514] Shutdown Widget - Chili Crude Player List [f=0012514] Shutdown Widget - Chili Pro Console [f=0012514] Shutdown Widget - Lasso Terraform GUI [f=0012514] Shutdown Widget - Lups [f=0012514] Shutdown Widget - Chili Framework [f=0012514] Shutdown Widget - Chili Core Selector [f=0012514] Shutdown Widget - Custom Markers [f=0012514] Shutdown Widget - Pause Screen [f=0012514] Shutdown Widget - Text To Speech Control [f=0012514] Shutdown Widget - Persistent Build Height [f=0012514] Shutdown Widget - Layout Handler [f=0012514] End widgetHandler:Shutdown [f=0012514] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={273955,47216855} {int,ext,rec}Allocs={21893496,0,0} {chunk,block}Bytes={47216855,0} [f=0012514] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012514] [Game::KillLua][2] dtor=0 luaRules=0x52d8b110 [f=0012514] Start gadgetHandler:Shutdown [f=0012514] Shutdown - StartSetup [f=0012514] Shutdown - UnitMorph [f=0012514] Shutdown - LupsNanoSpray [f=0012514] Shutdown - Missile Silo Controller [f=0012514] Shutdown - Modular Comm Info [f=0012514] Shutdown - Terrain Texture Handler [f=0012514] Shutdown - UnitCloakShield [f=0012514] Shutdown - Starlight Handler [f=0012514] End gadgetHandler:Shutdown [f=0012514] Start gadgetHandler:Shutdown [f=0012514] Shutdown - Save/Load [f=0012514] Shutdown - UnitMorph [f=0012514] Shutdown - Modular Comm Info [f=0012514] Shutdown - Retreat Command [f=0012514] Shutdown - Shockwaves [f=0012514] Shutdown - Teleport Throw [f=0012514] Shutdown - UnitCloakShield [f=0012514] Shutdown - Lups Cloak FX [f=0012514] Shutdown - Lups [f=0012514] Shutdown - Lups Shield [f=0012514] End gadgetHandler:Shutdown [f=0012514] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21893628,0,0} {chunk,block}Bytes={0,0} [f=0012514] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21893628,0,0} {chunk,block}Bytes={0,0} [f=0012514] [Game::KillLua][4] dtor=0 [f=0012514] [Game::~CGame][1] [f=0012514] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012514] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012514] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012514] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012514] [Game::KillLua][4] dtor=1 [f=0012514] [Game::KillMisc][1] [f=0012514] [Game::KillMisc][2] [f=0012514] [Game::KillMisc][3] [f=0012514] [Game::KillRendering][1] [f=0012514] [3DOParser::Kill] allocated 1 pieces [f=0012514] [S3OParser::Kill] allocated 205 pieces [f=0012514] [AssParser::Kill] allocated 69 pieces [f=0012514] [Game::KillInterface][1] [f=0012514] [Game::KillInterface][2] [f=0012514] [Game::KillSimulation][1] [f=0012514] [Game::KillSimulation][2] [f=0012514] [CCollisionHandler] dis-/continuous tests: 0/26551 [f=0012514] [Game::KillSimulation][3] [f=0012514] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012514] [~CPathCache(20x16)] cacheHits=2 hitPercentage=20% numHashColls=0 maxCacheSize=3 [f=0012514] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012514] [~CPathCache(40x32)] cacheHits=74 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012514] [LosHandler::Kill] raycast instance cache-{hits,misses}={1570,3317}; shared=10%; cached=22% [f=0012514] [Game::KillSimulation][4] [f=0012514] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012514] [Game::~CGame][2] [f=0012514] [Game::~CGame][3] [f=0012514] [SpringApp::Kill][3] [f=0012514] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130603 bytes sent 69005 bytes recv'd [f=0012514] [SpringApp::Kill][4] font=0x45a517e0 [f=0012514] [SpringApp::Kill][5] [f=0012514] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x45ac04b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1713ms file="bitmaps/loadpictures/communication.png" indx=491 inflSize=2799kb readTime=29ms file="objects3d/strikecom_dead_1.dae" indx=5533 inflSize=1986kb readTime=25ms file="luarules/gadgets/unit_factory_flatten.lua" indx=1693 inflSize=2kb readTime=20ms file="luarules/gadgets/unit_factory_guard.lua" indx=1694 inflSize=6kb readTime=20ms file="objects3d/strikecom.dae" indx=5521 inflSize=1500kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5523 inflSize=1500kb readTime=18ms file="luaui/widgets/map_sun_vertical.lua" indx=4788 inflSize=0kb readTime=18ms file="luarules/gadgets/unit_enlarger.lua" indx=1691 inflSize=4kb readTime=16ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4828 inflSize=9kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 35216547 bytes cached in 2670 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45c034c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45da83e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f57d8080170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45ad2ac0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]