[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.y5HlS1cMQ4/springsettings.778254.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc57801c890 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26527 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/778254/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452c1f70] using map "Rogues River v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rogues River v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452c1f70] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 644ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 84ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 149ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 138ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/778254/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=24481f [f=-000001] [Path] [PathEstimator::ReadFile] hash=24481f file="cache/104dev-maintenance/paths/Rogues River v1.2.pe-24481f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=24482f [f=-000001] [Path] [PathEstimator::ReadFile] hash=24482f file="cache/104dev-maintenance/paths/Rogues River v1.2.pe2-24482f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (390ms, checksum 16f7bb79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11322,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/778254/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50ee8eb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2eb7975deb4e9ee7ebbd9b46939337a8 [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={7a5d0ae8,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={45595570,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4233,127.999817,6914]: 0 finished unit Recon Commander [f=-000001] [0] Event [164,127.998413,2801]: 1 finished unit Strike Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2638 [f=0000000] [0] OrangeSky, team: 1, elo:2202 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [288,127.995789,2784]: 1 finished unit Hovercraft Platform [f=0000060] [60] Event [4144,127.995789,6800]: 0 finished unit Rover Assembly [f=0000060] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000060] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000060] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000060] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000060] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000060] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000060] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000060] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000060] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000060] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [120,127.995789,2744]: 1 finished unit Metal Extractor [f=0000300] [300] Event [4264,127.995789,6824]: 0 finished unit Metal Extractor [f=0000478] [478] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Mason [f=0000570] [570] Event [256,127.995789,2784]: 1 finished unit Quill [f=0000571] [571] Event [344,127.995789,2904]: 1 finished unit Metal Extractor [f=0000621] [621] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Dart [f=0000645] [645] Event [4424,127.995789,7048]: 0 finished unit Metal Extractor [f=0000760] [760] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Dart [f=0000832] [832] Event [256,127.995789,2784]: 1 finished unit Dagger [f=0000833] [833] Event [280,127.995789,2888]: 1 finished unit Solar Collector [f=0001005] [1005] Event [4072,127.995789,7096]: 0 finished unit Metal Extractor [f=0001140] [1140] Event [88,127.995789,3096]: 1 finished unit Metal Extractor [f=0001294] [1294] Event [256,127.995789,2784]: 1 finished unit Dagger [f=0001323] [1323] Event [4392,127.995789,7128]: 0 finished unit Solar Collector [f=0001365] [1365] Event [4280,127.995789,6760]: 0 finished unit Solar Collector [f=0001620] [1620] Event [4408,127.995789,6904]: 0 finished unit Solar Collector [f=0001680] [1680] Event [56,127.995789,3160]: 1 finished unit Solar Collector [f=0001905] [1905] Event [136,127.995789,3160]: 1 finished unit Solar Collector [f=0001934] [1934] Event [4248,127.995789,7080]: 0 finished unit Solar Collector [f=0001988] [1988] Event [176,124.757202,2256]: 1 finished unit Radar Tower [f=0002030] [2030] Event [4536,127.995789,7048]: 0 finished unit Solar Collector [f=0002061] [2061] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Mason [f=0002431] [2431] Event [1961.6366,73.0521469,3490.88965]: 0 lost unit Dart [f=0002508] [2508] Event [4104,127.995789,7032]: 0 finished unit Solar Collector [f=0002712] [2712] Event [640,69.1200562,2192]: 1 finished unit Lotus [f=0002850] [2850] Event [544,116.229065,3824]: 1 finished unit Radar Tower [f=0002942] [2942] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0003063] [3063] Event [3960,127.995789,6984]: 0 finished unit Solar Collector [f=0003115] [3115] Event [256,127.995789,2784]: 1 finished unit Mace [f=0003216] [3216] Event [3792,75.2434692,5888]: 0 finished unit Lotus [f=0003345] [3345] Event [408,79.2927551,4296]: 1 finished unit Metal Extractor [f=0003353] [3353] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0003658] [3658] Event [3696,73.1251221,6000]: 0 finished unit Radar Tower [f=0003772] [3772] Event [4096,127.995789,6944]: 0 finished unit Lotus [f=0003788] [3788] Event [256,127.995789,2784]: 1 finished unit Quill [f=0003817] [3817] Event [136,79.2927551,4408]: 1 finished unit Metal Extractor [f=0003863] [3863] Event [3720,75.5719604,5784]: 0 finished unit Metal Extractor [f=0003881] [3881] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0004090] [4090] Event [200,79.2927551,4456]: 1 finished unit Solar Collector [f=0004185] [4185] Event [296,17.5974731,1416]: 1 finished unit Metal Extractor [f=0004286] [4286] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0004425] [4425] Event [136,127.995789,2680]: 1 finished unit Solar Collector [f=0004439] [4439] Event [432,79.1958923,4528]: 1 finished unit Lotus [f=0004489] [4489] Event [4168,78.4904785,5944]: 0 finished unit Metal Extractor [f=0004590] [4590] Event [2872,79.697052,6776]: 0 finished unit Metal Extractor [f=0004678] [4678] Event [424,79.2927551,4376]: 1 finished unit Solar Collector [f=0004681] [4681] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Mason [f=0004768] [4768] Event [256,127.995789,2784]: 1 finished unit Dagger [f=0004876] [Game::ClientReadNet] added new player indaled with number 2 to team 0 [f=0004876] > SPRINGIE:User indaled|jumpraid|7_6||False|LoBSTR|Dynasty|RU [f=0004895] Connection attempt from indaled [f=0004895] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=0004895] -> Connection established (given id 2) [f=0004991] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=0004991] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005004] [5004] Event [104,127.995789,2808]: 1 finished unit Solar Collector [f=0005010] [5010] Event [2776,79.6612549,7032]: 0 finished unit Metal Extractor [f=0005020] [5020] Event [256,127.995789,2784]: 1 finished unit Dagger [f=0005088] [5088] Event [4125.88721,78.603775,6170.26709]: 1 lost unit Dagger [f=0005355] [5355] Event [1224,74.0242615,3000]: 1 finished unit Metal Extractor [f=0005405] [5405] Event [3768,75.7193604,5688]: 0 finished unit Solar Collector [f=0005580] [5580] Event [5752,17.5595703,6872]: 0 finished unit Metal Extractor [f=0005603] [5603] Event [56,127.995789,2728]: 1 finished unit Solar Collector [f=0005642] [5642] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0005697] [5697] Event [256,127.995789,2784]: 1 finished unit Scalpel [f=0005730] [5730] Event [1120,116.186951,5296]: 1 finished unit Radar Tower [f=0005827] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=0005839] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=0005839] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[Game::Load][lua{Rules,Gaia}={61e9b178,00000000}]" [f=0005930] [5930] Event [4136,79.286438,5864]: 0 finished unit Solar Collector [f=0005960] [5960] Event [2720,79.3811951,6896]: 0 finished unit Lotus [f=0006026] [6026] Event [3944,127.995789,6856]: 0 finished unit Caretaker [f=0006045] [6045] Event [1384,72.9819336,3448]: 1 finished unit Metal Extractor [f=0006047] [6047] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0006187] [6187] Event [408,127.995789,2920]: 1 finished unit Solar Collector [f=0006195] [6195] Event [2840,79.697052,7080]: 0 finished unit Solar Collector [f=0006273] [6273] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0006274] [6274] Event [3984,79.286438,5776]: 0 finished unit Radar Tower [f=0006359] [6359] Event [3928,127.995789,7080]: 0 finished unit Solar Collector [f=0006420] [6420] Event [2920,79.8381348,6936]: 0 finished unit Solar Collector [f=0006528] [6528] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0006693] [6693] Event [3784,127.995789,7048]: 0 finished unit Solar Collector [f=0006900] [6900] Event [256,127.995789,2784]: 1 finished unit Mace [f=0006941] [6941] Event [3000,80.2382202,6792]: 0 finished unit Solar Collector [f=0007000] [indaled] !predict [f=0007000] > Team ATOSTIC has a 92.5% chance to win [f=0007000] > Team OrangeSky has a 7.5% chance to win [f=0007005] [7005] Event [296,17.5974731,1416]: 1 lost unit Metal Extractor [f=0007021] [7021] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0007151] [7151] Event [3640,127.995789,7032]: 0 finished unit Solar Collector [f=0007234] [7234] Event [6872,17.8396301,5752]: 0 finished unit Metal Extractor [f=0007270] [7270] Event [1042.86914,71.2253723,5868.15332]: 1 lost unit Dagger [f=0007353] [7353] Event [3696,73.1251221,6000]: 0 finished unit Sparrow [f=0007353] game_message: Morph complete: Radar Tower -> Sparrow [f=0007353] [7353] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0007392] [7392] Event [3496,127.995789,7000]: 0 finished unit Solar Collector [f=0007429] [7429] Event [4192,4.31463623,4256]: 0 finished unit Radar Tower [f=0007453] [7453] Event [1122.32056,71.7901459,6528.88525]: 1 lost unit Dagger [f=0007550] [7550] Event [264,127.995789,3128]: 1 finished unit Caretaker [f=0007576] [7576] Event [3408,77.5281677,1888]: 1 finished unit Radar Tower [f=0007585] [7585] Event [256,127.995789,2784]: 1 finished unit Scalpel [f=0007605] [7605] Event [632,80.7878113,5352]: 1 finished unit Stinger [f=0007668] [7668] Event [328,127.995789,2968]: 1 finished unit Solar Collector [f=0007927] [7927] Event [3352,127.991577,6984]: 0 finished unit Solar Collector [f=0008040] [8040] Event [744.863892,127.551582,5333.43213]: 1 finished unit Terraform [f=0008117] [8117] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Fencer [f=0008235] [8235] Event [1888,77.2038879,5552]: 0 finished unit Radar Tower [f=0008253] [8253] Event [3000,77.0122681,1224]: 1 finished unit Metal Extractor [f=0008326] [8326] Event [104,127.995789,3032]: 1 finished unit Solar Collector [f=0008418] [8418] Event [256,127.995789,2784]: 1 finished unit Scalpel [f=0008430] [8430] Event [6824,127.995789,4264]: 0 finished unit Metal Extractor [f=0008566] [8566] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Fencer [f=0008610] [8610] Event [1768,69.5706787,5400]: 0 finished unit Metal Extractor [f=0008630] [8630] Event [3832,127.995789,6856]: 0 finished unit Caretaker [f=0008719] [8719] Event [728,246.763947,5432]: 1 finished unit Stardust [f=0008762] [8762] Event [3848,127.991577,6760]: 0 finished unit Caretaker [f=0008831] [8831] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Fencer [f=0008839] [8839] Event [1120,116.186951,5296]: 1 lost unit Radar Tower [f=0008891] [8891] Event [1216.90198,79.7974777,5369.2168]: 0 lost unit Scorcher [f=0008911] [8911] Event [344,127.995789,3160]: 1 finished unit Stardust [f=0008939] [8939] Event [7048,127.995789,4424]: 0 finished unit Metal Extractor [f=0008973] [8973] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Fencer [f=0009031] [9031] Event [3000,77.0122681,1224]: 1 lost unit Metal Extractor [f=0009078] [9078] Event [1648,73.8431702,5344]: 0 finished unit Picket [f=0009113] [9113] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Fencer [f=0009253] [9253] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Fencer [f=0009347] [9347] Event [5400,69.75177,1768]: 0 finished unit Metal Extractor [f=0009372] [9372] Event [256,127.995789,2784]: 1 finished unit Mace [f=0009397] [9397] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Fencer [f=0009509] [9509] Event [7096,127.995789,4072]: 0 finished unit Metal Extractor [f=0009517] [9517] Event [3408,77.5281677,1888]: 1 lost unit Radar Tower [f=0009541] [9541] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Fencer [f=0009599] [9599] Event [3848,77.3891907,5816]: 0 finished unit Solar Collector [f=0009675] [9675] Event [1008,128.026642,5344]: 1 finished unit Picket [f=0009681] [9681] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Fencer [f=0009775] [9775] Event [1384,72.9819336,3448]: 1 lost unit Metal Extractor [f=0009822] [9822] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Fencer [f=0009829] [9829] Event [256,127.995789,2784]: 1 finished unit Scalpel [f=0009845] [9845] Event [1501.48865,79.3444595,3171.4187]: 0 lost unit Scorcher [f=0009902] [9902] Event [5488,76.3363342,3472]: 1 finished unit Radar Tower [f=0009951] [9951] Event [5330.03711,77.2447052,1496.7572]: 0 lost unit Dart [f=0009954] [9954] Event [1224,74.0242615,3000]: 1 lost unit Metal Extractor [f=0010025] [10025] Event [3976,79.0800781,5912]: 0 finished unit Solar Collector [f=0010090] [10090] Event [1067.84583,75.9973297,2983.3479]: 0 lost unit Scorcher [f=0010119] [10119] Event [5481.40869,72.8786469,1934.41064]: 1 lost unit Dagger [f=0010236] [10236] Event [256,127.995789,2784]: 1 finished unit Scalpel [f=0010441] [10441] Event [5488,76.3363342,3472]: 1 lost unit Radar Tower [f=0010524] [10524] Event [5784,76.6479797,3720]: 1 lost unit Metal Extractor [f=0010592] [10592] Event [256,127.995789,2784]: 1 finished unit Scalpel [f=0010836] [10836] Event [6769.70654,71.4001694,2655.55786]: 1 lost unit Quill [f=0010922] [10922] Event [932.415771,127.995789,5320.15381]: 1 finished unit Terraform [f=0011034] [11034] Event [3160,80.2340088,6968]: 0 finished unit Solar Collector [f=0011073] [11073] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0011116] [11116] Event [1656.02356,79.290657,3646.19434]: 1 lost unit Scalpel [f=0011170] [11170] Event [1540.92188,75.6059647,4058.0459]: 0 lost unit Fencer [f=0011202] [11202] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0011217] [11217] Event [1623.24792,79.3120728,3671.16577]: 1 lost unit Scalpel [f=0011221] [11221] Event [6568,79.2801208,600]: 0 finished unit Metal Extractor [f=0011268] [11268] Event [1024,248.054535,5280]: 1 finished unit Picket [f=0011322] [11322] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0011332] [11332] Event [1752.04236,79.2907562,3751.60596]: 0 lost unit Scorcher [f=0011376] [11376] Event [1850.87402,78.1621246,3503.96973]: 1 lost unit Mace [f=0011430] [11430] Event [1528.76465,78.6246796,3554.37012]: 0 lost unit Scorcher [f=0011431] [11431] Event [1771.97754,78.4757996,3441.22754]: 0 lost unit Scorcher [f=0011442] [11442] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0011464] [11464] Event [3096,79.697052,6760]: 0 finished unit Solar Collector [f=0011498] [11498] Event [256,127.995789,2784]: 1 finished unit Mace [f=0011562] [11562] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0011682] [11682] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0011747] [11747] Event [1208.09814,71.5463333,3629.92554]: 1 lost unit Scalpel [f=0011788] [11788] Event [1528.1488,79.060524,3433.67725]: 1 lost unit Scalpel [f=0011802] [11802] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0012207] [12207] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0012250] [12250] Event [953.98877,127.995789,5372.98975]: 1 finished unit Terraform [f=0012266] [12266] Event [4408,69.5601501,136]: 0 lost unit Metal Extractor [f=0012313] [12313] Event [4474.19727,71.3702316,239.444244]: 0 lost unit Mason [f=0012371] [12371] Event [1024,248.054535,5280]: 1 lost unit Picket [f=0012387] [12387] Event [undefined]: OrangeSky resigned [f=0012387] game_message: OrangeSky has been destroyed! [f=0012387] game_message: ATOSTIC wins! [f=0012387] Submitting stats [f=0012387] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012387] Part| Total Time|Time of the last 0.5s [f=0012387] Draw 12093.82ms 17.08% [f=0012387] Lua::Callins::Synced 6351.63ms 21.39% [f=0012387] Lua::Callins::Unsynced 12858.12ms 5.00% [f=0012387] Lua::CollectGarbage::Synced 498.05ms 0.20% [f=0012387] Lua::CollectGarbage::Unsynced 775.77ms 0.20% [f=0012387] Misc::Profiler::AddTime 40.83ms 0.00% [f=0012387] Sim 17870.97ms 79.88% [f=0012387] [12387] Received game_message: OrangeSky has been destroyed! [f=0012387] [12387] Received game_message: ATOSTIC wins! [f=0012388] [12388] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012388] [12388] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012388] [12388] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012388] [12388] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.26666689,6.13333321,6.26666689,6.13333321,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012388] [12388] Game End Stats Values: 3,2430,2350,2430,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8.13333321,8,2000,2000,2000,2000,9.19999981,8.9333334,9.19999981,8.9333334,210,200,210,200,0,0,0,0,220,150,220,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012388] [12388] Game End Stats Values: 4,2585,2495,2585,2495,0.59965378,0,0.59965378,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,2000,2000,2000,2000,10.8399763,11.333333,10.8399763,11.333333,290,200,290,200,0,0,0,0,295,295,295,295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012388] [12388] Game End Stats Values: 5,2655,2635,2655,2635,1.24604464,3.85505366,1.24604464,3.85505366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,12.2666664,10.3999996,12.2666664,2000,2000,2000,2000,12.0430918,12.2570038,12.0430918,12.2570038,290,200,290,200,0,0,0,0,365,435,365,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012388] [12388] Game End Stats Values: 6,2780,2895,2780,2895,3.40323472,8.77820778,3.40323472,8.77820778,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,16,13.333333,16,2055,2000,2055,2000,12.1438122,12.3282108,12.1438122,12.3282108,290,320,290,320,0,0,0,0,435,575,435,575,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012388] [12388] Game End Stats Values: 7,2780,2925,2780,2925,3.68569016,32.3087845,3.68569016,32.3087845,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,14,18.666666,14,18.666666,2055,2000,2055,2000,12.0188293,13.5687056,12.0188293,13.5687056,290,280,290,280,40,0,40,0,435,645,435,645,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012388] [12388] Game End Stats Values: 8,3325,3125,3325,3125,5.55169725,37.2588806,5.55169725,37.2588806,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,90,0,90,0,14,20.1333332,14,20.1333332,2110,2000,2110,2000,12.1244001,12.3300056,12.1244001,12.3300056,690,410,690,410,40,0,40,0,435,715,435,715,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012388] [12388] Game End Stats Values: 9,3400,3345,3400,3345,6.28616619,50.8209419,6.28616619,50.8209419,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,90,90,90,90,14,22,14,22,2110,2000,2110,2000,12.9822979,12.9041386,12.9822979,12.9041386,690,540,690,540,40,0,40,0,510,715,510,715,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012388] [12388] Game End Stats Values: 10,3605,3695,3605,3695,7.19911766,79.096283,7.19911766,79.096283,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,90,180,90,180,14,22,14,22,2110,2055,2110,2055,14.8608646,14.5516901,14.8608646,14.5516901,820,670,820,670,40,0,40,0,585,790,585,790,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012388] [12388] Game End Stats Values: 11,3910,3900,3910,3900,8.18762589,102.433815,8.18762589,102.433815,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,180,180,180,180,15.7333336,22,15.7333336,22,2110,2055,2110,2055,17.2659016,15.5558367,17.2659016,15.5558367,820,800,820,800,40,0,40,0,800,865,800,865,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012388] [12388] Game End Stats Values: 12,4060,4095,4060,4095,13.5792131,131.885056,13.5792131,131.885056,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,180,180,180,180,19.0666676,22,19.0666676,22,2110,2055,2110,2055,18.3594379,19.296751,18.3594379,19.296751,900,920,900,920,40,0,40,0,870,940,870,940,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012388] [12388] Game End Stats Values: 13,4205,4170,4205,4170,21.4844837,157.488495,21.4844837,157.488495,0,0,0,0,0,0,0,0,0,0,0,0,70.9833374,80.0000763,70.9833374,80.0000763,180,180,180,180,21.6000004,22,21.6000004,22,2110,2055,2110,2055,18.5270157,21.3068962,18.5270157,21.3068962,900,920,900,920,40,80,40,80,1015,1015,1015,1015,80,40,80,40,0,0,0,0,80.0000763,70.9833374,80.0000763,70.9833374 [f=0012388] [12388] Game End Stats Values: 14,4550,4445,4550,4445,31.2415485,168.837433,31.2415485,168.837433,0,0,0,0,0,0,0,0,0,0,0,0,70.9833374,80.0000763,70.9833374,80.0000763,180,180,180,180,22.9333324,23.7333336,22.9333324,23.7333336,2165,2055,2165,2055,20.6504707,21.8232632,20.6504707,21.8232632,1120,1050,1120,1050,40,80,40,80,1085,1160,1085,1160,80,40,80,40,0,0,0,0,80.0000763,70.9833374,80.0000763,70.9833374 [f=0012388] [12388] Game End Stats Values: 15,4695,5170,4695,5170,47.5483818,171.640991,47.5483818,171.640991,0,0,0,0,0,0,0,0,0,0,0,0,70.9833374,80.0000763,70.9833374,80.0000763,180,270,180,270,24.2666664,25.7333336,24.2666664,25.7333336,2165,2290,2165,2290,22.0204563,22.186903,22.0204563,22.186903,1120,1310,1120,1310,40,80,40,80,1230,1300,1230,1300,80,40,80,40,0,0,0,0,80.0000763,70.9833374,80.0000763,70.9833374 [f=0012388] [12388] Game End Stats Values: 16,4695,5510,4695,5510,57.4052505,190.045547,57.4052505,190.045547,0,0,0,0,0,0,0,0,0,0,0,0,70.9833374,80.0000763,70.9833374,80.0000763,180,270,180,270,26,30.9333324,26,30.9333324,2165,2290,2165,2290,22.6571255,23.2269688,22.6571255,23.2269688,1120,1440,1120,1440,40,80,40,80,1230,1510,1230,1510,80,40,80,40,0,0,0,0,80.0000763,70.9833374,80.0000763,70.9833374 [f=0012388] [12388] Game End Stats Values: 17,5020,5780,5020,5780,59.0494881,232.196548,59.0494881,232.196548,0,0,0,0,0,0,0,0,0,0,0,0,70.9833374,155.000076,70.9833374,155.000076,180,270,180,270,26,34.9333344,26,34.9333344,2165,2290,2165,2290,21.4429493,24.8100624,21.4429493,24.8100624,1520,1570,1520,1570,40,155,40,155,1155,1650,1155,1650,155,40,155,40,0,0,0,0,155.000076,92.3756332,155.000076,92.3756332 [f=0012388] [12388] Game End Stats Values: 18,5735,6160,5735,6160,59.0494881,313.02478,59.0494881,313.02478,0,0,0,0,0,0,0,0,0,0,0,0,194.916687,315.000061,194.916687,315.000061,600,270,600,270,26,39.2666664,26,39.2666664,2400,2290,2400,2290,20,28.9886818,20,28.9886818,1580,1805,1580,1805,40,315,40,315,1155,1795,1155,1795,315,40,315,40,0,0.00213333,0,0.00213333,315.000061,216.308975,315.000061,216.308975 [f=0012388] [12388] Game End Stats Values: 19,5805,6230,5805,6230,62.8141861,409.848999,62.8141861,409.848999,0,0,0,0,0,0,0,0,0,35.5282593,0,35.5282593,194.916687,315.000061,194.916687,315.000061,600,270,600,270,27.7333336,40.5333328,27.7333336,40.5333328,2400,2290,2400,2290,20.2509785,30.4549484,20.2509785,30.4549484,1580,1805,1580,1805,40,315,40,315,1225,1865,1225,1865,315,40,315,40,0,0.00213333,0,0.00213333,315.000061,216.308975,315.000061,216.308975 [f=0012388] [12388] Game End Stats Values: 20,6170,6500,6170,6500,72.9458694,454.299805,72.9458694,454.299805,0,0,0,0,0,0,0,0,0,35.5282593,0,35.5282593,194.916687,315.000061,194.916687,315.000061,600,270,600,270,28.7999992,42,28.7999992,42,2400,2345,2400,2345,21.7421131,27.36339,21.7421131,27.36339,1800,1945,1800,1945,40,315,40,315,1370,1940,1370,1940,315,40,315,40,0,0.00213333,0,0.00213333,315.000061,216.308975,315.000061,216.308975 [f=0012388] [12388] Game End Stats Values: 21,6555,7300,6555,7300,88.5343399,470.781982,88.5343399,470.781982,0,0,0,0,0,0,0,0,0,35.5282593,0,35.5282593,200.983353,382.438843,200.983353,382.438843,1040,270,1040,270,30,42,30,42,2345,2705,2345,2705,23.0392323,28.8321476,23.0392323,28.8321476,1800,2235,1800,2235,170,370,170,370,1370,2090,1370,2090,370,170,370,170,0,0.00213333,0,0.00213333,382.438843,222.375641,382.438843,222.375641 [f=0012388] [12388] Game End Stats Values: 22,6880,7895,6880,7895,115.578148,488.61142,115.578148,488.61142,0,0,0,0,0,0,0,0,0,35.5282593,0,35.5282593,200.983353,445.000031,200.983353,445.000031,1040,370,1040,370,30,42,30,42,2345,2705,2345,2705,22.2029209,31.4552975,22.2029209,31.4552975,2200,2655,2200,2655,170,445,170,445,1295,2165,1295,2165,445,170,445,170,0,0.00213333,0,0.00213333,445.000031,224.27359,445.000031,224.27359 [f=0012388] [12388] Game End Stats Values: 23,7070,8330,7070,8330,136.966278,517.268005,136.966278,517.268005,0,0,0,0,0,0,0,0,0,35.5282593,0,35.5282593,397.716675,584.333435,397.716675,584.333435,1140,370,1140,370,30,43.2000008,30,43.2000008,2290,2705,2290,2705,21.0258751,35.510437,21.0258751,35.510437,2420,2945,2420,2945,300,575,300,575,1220,2310,1220,2310,575,300,575,300,0,0.00213333,0,0.00213333,584.333435,438.657898,584.333435,438.657898 [f=0012388] [12388] Game End Stats Values: 24,7190,8230,7190,8230,175.008087,627.310608,175.008087,627.310608,0,0,0,0,0,0,0,0,0,188.49231,0,188.49231,564.715637,738.864746,564.715637,738.864746,1140,370,1140,370,30,45.2000008,30,45.2000008,2345,2705,2345,2705,18.9361229,41.336174,18.9361229,41.336174,2560,2775,2560,2775,470,730,470,730,1145,2380,1145,2380,730,470,730,470,0,0.00213333,0,0.00213333,748.098999,609.775696,748.098999,609.775696 [f=0012388] [12388] Game End Stats Values: 25,7355,8230,7355,8230,212.989166,746.930664,212.989166,746.930664,0,0,0,0,0,0,0,0,0,792.109192,0,792.109192,564.715637,882.057556,564.715637,882.057556,1140,370,1140,370,30,46,30,46,2290,2705,2290,2705,18.5320721,41.9746933,18.5320721,41.9746933,2780,2775,2780,2775,470,806.666687,470,806.666687,1145,2380,1145,2380,806.666687,470,806.666687,470,0,0.00213333,0,0.00213333,891.291809,609.775696,891.291809,609.775696 [f=0012388] [12388] Game End Stats Values: 26,6785,8355,6785,8355,255.672394,816.338623,255.672394,816.338623,0,0,0,0,0,0,0,0,0,1005.6554,0,1005.6554,704.715637,1414.06384,704.715637,1414.06384,1140,370,1140,370,30,46.7999992,30,46.7999992,2290,2705,2290,2705,18.8455486,38.6271973,18.8455486,38.6271973,2210,2755,2210,2755,610,1376.66675,610,1376.66675,1145,2525,1145,2525,1376.66675,750,1376.66675,750,0,0.00213333,0,0.00213333,1438.24036,891.592224,1438.24036,891.592224 [f=0012388] [12388] Game End Stats Values: 27,6885,8555,6885,8555,304.711884,872.692749,304.711884,872.692749,0,0,0,0,0,0,0,0,0,1013.00439,0,1013.00439,1140.03857,1988.52747,1140.03857,1988.52747,1240,370,1240,370,30,48.7999992,30,48.7999992,2290,2705,2290,2705,19.2692947,39.6236153,19.2692947,39.6236153,2210,2885,2210,2885,1000,1776.66675,1000,1776.66675,1145,2595,1145,2595,1776.66675,1140,1776.66675,1140,0,0.00213333,0,0.00213333,2019.60254,1358.65881,2019.60254,1358.65881 [f=0012388] [12388] Game End Stats Values: 28,6445,8405,6445,8405,346.157745,916.664307,346.157745,916.664307,0,0,0,0,0,0,0,0,0,1048.01123,0,1048.01123,1255.23865,2172.66724,1255.23865,2172.66724,1240,370,1240,370,30,50,30,50,2290,2705,2290,2705,18.7630577,38.9314384,18.7630577,38.9314384,1770,2735,1770,2735,1000,2216.66675,1000,2216.66675,1145,2595,1145,2595,2216.66675,1420,2216.66675,1420,0,0.00213333,0,0.00213333,2216.68652,1739.01892,2216.68652,1739.01892 [f=0012388] [12388] Game End Stats Values: 29,6345,8415,6345,8415,369.930573,922.780701,369.930573,922.780701,0,0,0,0,0,0,0,0,0,1048.01123,0,1048.01123,1445.88965,2272.66748,1445.88965,2272.66748,1140,370,1140,370,30,50,30,50,2290,2705,2290,2705,18.9716053,36.7645531,18.9716053,36.7645531,1770,2745,1770,2745,1129.16675,2316.66675,1129.16675,2316.66675,1145,2595,1145,2595,2316.66675,1549.16663,2316.66675,1549.16663,0,0.00213333,0,0.00213333,2316.68677,1929.66992,2316.68677,1929.66992 [f=0012495] [12495] Event [3640,127.991577,6856]: 0 finished unit Gunship Plant [f=0012495] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0012495] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0012495] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0012495] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0012495] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0012495] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0012495] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0012495] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0012495] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0012495] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0012495] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0012495] !transmitlobby @voice@buildUnit@reload [f=0012529] [12529] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0012576] [12576] Event [5944,78.1367188,4168]: 0 finished unit Metal Extractor [f=0012657] [12657] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0012669] Spectator OrangeSky left the game: normal quit [f=0012669] [12669] Event [undefined]: OrangeSky quit [f=0012675] No clients connected, shutting down server [f=0012675] Server shutdown [f=0012777] [12777] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0012896] [12896] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0013015] [13015] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0013135] [13135] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0013255] [13255] Event [4143.99805,128.640884,6782.00781]: 0 finished unit Scorcher [f=0013679] [13679] Event [6776,75.5698547,2872]: 0 finished unit Metal Extractor [f=0014294] [14294] Event [7032,77.5892334,2776]: 0 finished unit Metal Extractor [f=0015605] Autoquit sending quit command. [f=0015605] [QuitAction] user exited to system [f=0015605] [SpringApp::Kill][1] fromRun=1 [f=0015605] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015605] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015605] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015605] [ThreadPool::SetThreadCount][2] workers=0 [f=0015605] [SpringApp::Kill][2] [f=0015605] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015605] [Game::KillLua][3] dtor=0 luaUI=0x516d4070 [f=0015605] Start widgetHandler:Shutdown [f=0015605] Shutdown - SaveOrderList Complete [f=0015605] Writing last game win data [f=0015605] Shutdown - SaveConfigData Complete [f=0015605] Shutdown Widget - Chili Highlight [f=0015605] Shutdown Widget - Save/Load API [f=0015605] Shutdown Widget - Draw After Chili [f=0015605] Shutdown Widget - EPIC Menu [f=0015605] Shutdown Widget - Chili Minimap [f=0015605] Shutdown Widget - Chili Widget Selector [f=0015605] Shutdown Widget - Local Team Colors [f=0015605] Shutdown Widget - Display Keys 2 [f=0015605] Shutdown Widget - Save Game Menu [f=0015605] Shutdown Widget - HealthBars [f=0015605] Shutdown Widget - Noises [f=0015605] Shutdown Widget - Unit Icons [f=0015605] Shutdown Widget - Win Counter [f=0015605] Shutdown Widget - BuildETA [f=0015605] Shutdown Widget - SpringRTS Replay Stats [f=0015605] Shutdown Widget - Modular Comm Info [f=0015605] Shutdown Widget - CameraShake [f=0015605] Shutdown Widget - Chili Economy Panel Default [f=0015605] Shutdown Widget - Chili EndGame Window [f=0015605] Shutdown Widget - Chili Nuke Warning [f=0015605] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015605] Shutdown Widget - Chili Spectator Panels [f=0015605] Shutdown Widget - Context Menu [f=0015605] Shutdown Widget - Darkening [f=0015605] Shutdown Widget - MetalFeatures (new) [f=0015605] Shutdown Widget - Grab Input [f=0015605] Input grabbing is disabled! [f=0015605] Shutdown Widget - Highlight Geos [f=0015605] Shutdown Widget - Local Widgets Config [f=0015605] Shutdown Widget - Mex Placement Handler [f=0015605] Shutdown Widget - MinimapEvents [f=0015605] Shutdown Widget - Missile Silo Range [f=0015605] Shutdown Widget - Music Player [f=0015605] Shutdown Widget - Point Tracker [f=0015605] Shutdown Widget - Showeco and Grid Drawer [f=0015605] Shutdown Widget - Stereo3D [f=0015605] Shutdown Widget - Attack AoE [f=0015605] Shutdown Widget - Map Edge Extension [f=0015605] Shutdown Widget - Selection Send [f=0015605] Shutdown Widget - LupsManager [f=0015605] Shutdown Widget - Newton Firezone [f=0015605] Shutdown Widget - Chili Pro Console [f=0015605] Shutdown Widget - Chili Crude Player List [f=0015605] Shutdown Widget - Lasso Terraform GUI [f=0015605] Shutdown Widget - Chili Framework [f=0015605] Shutdown Widget - Lups [f=0015605] Shutdown Widget - Custom Markers [f=0015605] Shutdown Widget - Chili Core Selector [f=0015605] Shutdown Widget - Pause Screen [f=0015605] Shutdown Widget - Layout Handler [f=0015605] Shutdown Widget - Persistent Build Height [f=0015605] Shutdown Widget - Text To Speech Control [f=0015605] End widgetHandler:Shutdown [f=0015605] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298444,49951208} {int,ext,rec}Allocs={23427184,0,0} {chunk,block}Bytes={49951208,0} [f=0015605] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015605] [Game::KillLua][2] dtor=0 luaRules=0x50ee8eb0 [f=0015605] Start gadgetHandler:Shutdown [f=0015605] Shutdown - StartSetup [f=0015605] Shutdown - UnitMorph [f=0015605] Shutdown - LupsNanoSpray [f=0015605] Shutdown - Missile Silo Controller [f=0015605] Shutdown - Modular Comm Info [f=0015605] Shutdown - Terrain Texture Handler [f=0015605] Shutdown - UnitCloakShield [f=0015605] Shutdown - Starlight Handler [f=0015605] End gadgetHandler:Shutdown [f=0015605] Start gadgetHandler:Shutdown [f=0015605] Shutdown - Save/Load [f=0015605] Shutdown - UnitMorph [f=0015605] Shutdown - Modular Comm Info [f=0015605] Shutdown - Retreat Command [f=0015605] Shutdown - Shockwaves [f=0015605] Shutdown - Teleport Throw [f=0015605] Shutdown - UnitCloakShield [f=0015605] Shutdown - Lups Cloak FX [f=0015605] Shutdown - Lups [f=0015605] Shutdown - Lups Shield [f=0015605] End gadgetHandler:Shutdown [f=0015605] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23427213,0,0} {chunk,block}Bytes={0,0} [f=0015605] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23427213,0,0} {chunk,block}Bytes={0,0} [f=0015605] [Game::KillLua][4] dtor=0 [f=0015605] [Game::~CGame][1] [f=0015605] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015605] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015605] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015605] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015605] [Game::KillLua][4] dtor=1 [f=0015605] [Game::KillMisc][1] [f=0015605] [Game::KillMisc][2] [f=0015605] [Game::KillMisc][3] [f=0015605] [Game::KillRendering][1] [f=0015605] [3DOParser::Kill] allocated 1 pieces [f=0015605] [S3OParser::Kill] allocated 368 pieces [f=0015605] [AssParser::Kill] allocated 53 pieces [f=0015605] [Game::KillInterface][1] [f=0015605] [Game::KillInterface][2] [f=0015605] [Game::KillSimulation][1] [f=0015605] [Game::KillSimulation][2] [f=0015605] [CCollisionHandler] dis-/continuous tests: 0/180921 [f=0015605] [Game::KillSimulation][3] [f=0015605] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015605] [~CPathCache(28x28)] cacheHits=41 hitPercentage=25% numHashColls=0 maxCacheSize=8 [f=0015605] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015605] [~CPathCache(56x56)] cacheHits=407 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015605] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015605] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015605] [LosHandler::Kill] raycast instance cache-{hits,misses}={4986,11559}; shared=2%; cached=29% [f=0015605] [Game::KillSimulation][4] [f=0015605] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015605] [Game::~CGame][2] [f=0015605] [Game::~CGame][3] [f=0015605] [SpringApp::Kill][3] [f=0015605] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164456 bytes sent 123383 bytes recv'd [f=0015605] [SpringApp::Kill][4] font=0x451d77e0 [f=0015605] [SpringApp::Kill][5] [f=0015605] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x45244db0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1611ms file="unittextures/factoryveh2.png" indx=7186 inflSize=582kb readTime=30ms file="bitmaps/loadpictures/cooperation.png" indx=493 inflSize=2500kb readTime=26ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=23ms file="objects3d/strikecom.dae" indx=5521 inflSize=1500kb readTime=18ms file="units/staticrearm.lua" indx=6883 inflSize=2kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="gamedata/sidedata.lua" indx=904 inflSize=1kb readTime=12ms file="gamedata/resources.lua" indx=903 inflSize=5kb readTime=12ms file="objects3d/armfhp.s3o" indx=4979 inflSize=71kb readTime=12ms file="luaui/widgets/gui_attrition_counter.lua" indx=4681 inflSize=20kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 34528362 bytes cached in 2692 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/rogues_river_v1.2.sd7 (0x45385bf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x453990c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7fc57807fe50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45254d70) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]