[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rUd10jxBgK/springsettings.777723.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ef001c890 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26550 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/777723/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4599dc50] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4599dc50] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 512ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 596ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SkyeVolt was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/777723/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11322,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/777723/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521f8240,0x51ca11d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0eab955db2f5faaab172919c5fc8eb57 [f=-000001] Connection attempt from disco3llt3 [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: disco3llt3 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Flowing_Air [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Flowing_Air changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[Game::Load][lua{Rules,Gaia}={38966040,48ff6448}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[Game::Load][lua{Rules,Gaia}={6029d130,6029e558}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4590,399.980591,613]: 0 finished unit Recon Commander [f=-000001] [0] Event [481,399.984375,4699]: 1 finished unit Engineer Commander [f=0000000] [0] Flowing_Air, team: 0, elo:1802 [f=0000000] [0] disco3llt3, team: 1, elo:1660 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000017] [17] Event [584,399.978638,4656]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [4656,399.978638,464]: 0 finished unit Rover Assembly [f=0000045] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000045] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000045] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000045] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000045] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000045] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000045] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000045] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000045] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000045] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000302] [302] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000465] [465] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000535] [535] Event [584.014709,399.978638,4646.3999]: 1 finished unit Conjurer [f=0000671] [671] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0000684] [684] Event [280,399.978638,4632]: 1 finished unit Solar Collector [f=0000739] [739] Event [584.014709,399.978638,4646.3999]: 1 finished unit Glaive [f=0000825] [825] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000970] [970] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001056] [1056] Event [4638.00781,400.623749,464.029633]: 0 finished unit Mason [f=0001065] [1065] Event [584.014709,399.978638,4646.3999]: 1 finished unit Glaive [f=0001109] [1109] Event [4752,399.978638,352]: 0 finished unit Lotus [f=0001186] [1186] Event [4638.00781,400.623749,464.029633]: 0 finished unit Dart [f=0001274] [1274] Event [4680,399.861145,152]: 0 finished unit Wind/Tidal Generator [f=0001416] [1416] Event [4728,399.957275,200]: 0 finished unit Wind/Tidal Generator [f=0001497] [1497] Event [536,399.978638,4888]: 1 finished unit Solar Collector [f=0001541] [1541] Event [584.014709,399.978638,4646.3999]: 1 finished unit Glaive [f=0001547] [1547] Event [4776,399.935913,248]: 0 finished unit Wind/Tidal Generator [f=0001578] [1578] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001669] [1669] Event [4808,399.967957,296]: 0 finished unit Wind/Tidal Generator [f=0001716] [1716] Event [4384,399.978638,944]: 0 finished unit Radar Tower [f=0001754] [1754] Event [584.014709,399.978638,4646.3999]: 1 finished unit Glaive [f=0001834] [1834] Event [1956.24951,249.000549,2112.46948]: 1 lost unit Glaive [f=0001859] [1859] Event [4856,399.967957,344]: 0 finished unit Wind/Tidal Generator [f=0001960] [1960] Event [584.014709,399.978638,4646.3999]: 1 finished unit Glaive [f=0002087] [2087] Event [800,397.991943,4112]: 1 finished unit Radar Tower [f=0002204] [2204] Event [4904,399.871826,392]: 0 finished unit Wind/Tidal Generator [f=0002233] [2233] Event [1429.23962,249.000549,3890.00854]: 0 lost unit Dart [f=0002353] [2353] Event [584.014709,399.978638,4646.3999]: 1 finished unit Ronin [f=0002646] [2646] Event [486.565002,308.278351,3876.71777]: 1 lost unit Glaive [f=0002657] [2657] Event [3648,249.000549,1024]: 0 finished unit Lotus [f=0002880] [2880] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0002909] [2909] Event [4288,399.978638,864]: 0 finished unit Lotus [f=0003001] [3001] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [f=0003065] [3065] Event [880,396.507263,4176]: 1 finished unit Lotus [f=0003074] [3074] Event [472,399.978638,4888]: 1 lost unit Metal Extractor [f=0003102] [3102] Event [510.640839,400.279694,4976.09326]: 0 lost unit Scorcher [f=0003235] [3235] Event [3648.00366,249.000549,1148.34985]: 1 lost unit Glaive [f=0003252] [3252] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0003386] [3386] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0003496] [3496] Event [3643.43945,249.000549,1180.36206]: 1 lost unit Glaive [f=0003502] [3502] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0003608] [3608] Event [472,397.947998,4888]: 1 finished unit Metal Extractor [f=0003774] [3774] Event [3624,249.000549,936]: 0 finished unit Solar Collector [f=0003908] [3908] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0004148] [4148] Event [584.014709,399.978638,4646.3999]: 1 finished unit Conjurer [f=0004190] [4190] Event [296,397.947998,4696]: 1 finished unit Metal Extractor [f=0004202] [4202] Event [3720,249.000549,1000]: 0 finished unit Solar Collector [f=0004314] [4314] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0004445] [4445] Event [3439.05981,224.040314,2900.62622]: 1 lost unit Ronin [f=0004574] [4574] Event [4832,249.160767,1952]: 0 finished unit Lotus [f=0004632] [4632] Event [304,249.000549,3216]: 1 finished unit Lotus [f=0004738] [4738] Event [4638.00781,400.623749,464.029633]: 0 finished unit Mason [f=0004871] [4871] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0004952] [4952] Event [584.014709,399.978638,4646.3999]: 1 finished unit Conjurer [f=0005206] [5206] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0005239] [5239] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0005375] [5375] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0005613] [5613] Event [4600,249.224854,1944]: 0 finished unit Solar Collector [f=0005653] [5653] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0005699] [5699] Event [1984,157.23877,1120]: 0 finished unit Lotus [f=0005741] [5741] Event [504,399.978638,4600]: 1 finished unit Caretaker [f=0005815] [5815] Event [1584,249.000549,4208]: 1 lost unit Lotus [f=0005903] [5903] Event [4264,399.978638,808]: 0 finished unit Wind/Tidal Generator [f=0005917] [5917] Event [1350.25378,259.675232,4307.0293]: 0 lost unit Scorcher [f=0005933] [5933] Event [4616,249.000549,1864]: 0 finished unit Solar Collector [f=0005975] [5975] Event [1342.89734,269.742035,4359.31104]: 0 lost unit Scorcher [f=0006037] [6037] Event [696,399.978638,4632]: 1 finished unit Stardust [f=0006055] [6055] Event [1188.25964,298.098572,4382.7417]: 0 lost unit Scorcher [f=0006061] [6061] Event [1194.354,303.883575,4410.12451]: 1 lost unit Engineer Commander [f=0006061] [6061] Event [1201.90186,307.550262,4433.75098]: 0 lost unit Scorcher [f=0006212] [6212] Event [4312,399.978638,808]: 0 finished unit Wind/Tidal Generator [f=0006225] [6225] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0006238] yikes [f=0006261] [6261] Event [4840,249.000549,1768]: 0 finished unit Solar Collector [f=0006362] [6362] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0006457] and I picked this factory by mistake [f=0006461] [6461] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0006473] [6473] Event [4376,399.978638,776]: 0 finished unit Wind/Tidal Generator [f=0006524] [6524] Event [4712,249.000549,1800]: 0 finished unit Solar Collector [f=0006726] [6726] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0006749] [6749] Event [4440,399.978638,728]: 0 finished unit Wind/Tidal Generator [f=0006864] [6864] Event [4672,249.032593,1952]: 0 finished unit Lotus [f=0006974] [6974] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0006989] [6989] Event [4504,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0007190] [7190] Event [4638.00781,400.623749,464.029633]: 0 finished unit Fencer [f=0007265] [7265] Event [4568,399.978638,664]: 0 finished unit Wind/Tidal Generator [f=0007381] [7381] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [f=0007421] [7421] Event [304,249.036407,3216]: 1 lost unit Lotus [f=0007421] [7421] Event [328.225372,249.300644,3219.48535]: 0 lost unit Scorcher [f=0007449] [7449] Event [1704,181.303406,1240]: 0 finished unit Solar Collector [f=0007493] [7493] Event [372.699921,249.270813,3328.95923]: 1 lost unit Conjurer [f=0007520] [7520] Event [4632,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0007558] [7558] Event [184,249.000549,3320]: 1 lost unit Metal Extractor [f=0007630] [7630] Event [4638.00781,400.623749,464.029633]: 0 finished unit Fencer [f=0007775] [7775] Event [4696,399.978638,584]: 0 finished unit Wind/Tidal Generator [f=0007881] [7881] Event [1816,169.137573,1224]: 0 finished unit Solar Collector [f=0007899] Player disco3llt3 left the game: normal quit [f=0007899] [7899] Event [undefined]: disco3llt3 quit [f=0007964] Flowing_Air has forced a win due to dropped opposition. [f=0007964] game_message: disco3llt3 has been destroyed! [f=0007964] [7964] Event [undefined]: disco3llt3 resigned [f=0007964] game_message: Flowing_Air wins! [f=0007964] Submitting stats [f=0007964] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007964] Part| Total Time|Time of the last 0.5s [f=0007964] Draw 8301.81ms 18.00% [f=0007964] Lua::Callins::Synced 2470.76ms 13.70% [f=0007964] Lua::Callins::Unsynced 10577.21ms 24.40% [f=0007964] Lua::CollectGarbage::Synced 270.42ms 4.60% [f=0007964] Lua::CollectGarbage::Unsynced 483.77ms 3.00% [f=0007964] Misc::Profiler::AddTime 29.97ms 0.10% [f=0007964] Sim 8454.74ms 47.10% [f=0007964] [7964] Received game_message: disco3llt3 has been destroyed! [f=0007964] [7964] Received game_message: Flowing_Air wins! [f=0007965] [7965] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007965] [7965] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007965] [7965] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007965] [7965] Game End Stats Values: 2,2075,2000,2075,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6,5.5999999,6,5.5999999,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007965] [7965] Game End Stats Values: 3,2330,2280,2330,2280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8.80000019,8,2000,2000,2000,2000,8,7.86666679,8,7.86666679,185,130,185,130,0,0,0,0,145,150,145,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007965] [7965] Game End Stats Values: 4,2470,2565,2470,2565,0.81711447,0,0.81711447,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10,8,10,8,2000,2000,2000,2000,9.5211401,10,9.5211401,10,250,290,250,290,0,0,0,0,220,185,220,185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007965] [7965] Game End Stats Values: 5,2745,2725,2745,2725,3.64321089,2.12036419,3.64321089,2.12036419,0,0,0,0,0,0,0,0,0,0,0,0,14.8571434,24.3349209,14.8571434,24.3349209,0,90,0,90,11.1999998,13.2633057,11.1999998,13.2633057,2000,2055,2000,2055,10.9884062,10.1413584,10.9884062,10.1413584,380,290,380,290,0,0,0,0,365,290,365,290,0,0,0,0,0,0,0,0,24.3349209,14.8571434,24.3349209,14.8571434 [f=0007965] [7965] Game End Stats Values: 6,2800,2755,2800,2755,6.24497128,20.7317944,6.24497128,20.7317944,0,0,0,0,0,0,0,0,0,0,0,0,92.0000153,76.390625,92.0000153,76.390625,0,90,0,90,12,20.793375,12,20.793375,2055,2055,2055,2055,12.1734505,11.2408314,12.1734505,11.2408314,380,250,380,250,40,65,40,65,365,360,365,360,65,40,65,40,0,0.001,0,0.001,76.390625,103.142868,76.390625,103.142868 [f=0007965] [7965] Game End Stats Values: 7,2825,2845,2825,2845,6.43821764,46.4505615,6.43821764,46.4505615,0,0,0,0,0,0,0,0,0,0,0,0,92.0000153,141.390625,92.0000153,141.390625,0,180,0,180,12,20.8891582,12,20.8891582,2055,2055,2055,2055,12.0128832,11.7145844,12.0128832,11.7145844,405,250,405,250,40,130,40,130,365,360,365,360,130,40,130,40,0,0.001,0,0.001,141.390625,103.142868,141.390625,103.142868 [f=0007965] [7965] Game End Stats Values: 8,2765,2935,2765,2935,6.89266729,52.241127,6.89266729,52.241127,0,0,0,0,0,0,0,0,0,0,0,0,155.752502,367.500275,155.752502,367.500275,90,270,90,270,10.3999996,20.2081642,10.3999996,20.2081642,2055,2055,2055,2055,11.4969635,10.3860369,11.4969635,10.3860369,405,250,405,250,170,280,170,280,215,360,215,360,280,170,280,170,0,0.001,0,0.001,376.927979,170.000168,376.927979,170.000168 [f=0007965] [7965] Game End Stats Values: 9,2635,3215,2635,3215,6.89266729,67.1206512,6.89266729,67.1206512,0,0,0,0,0,0,0,0,0,0,0,0,166.75885,497.502655,166.75885,497.502655,90,270,90,270,11.0666666,16.6984482,11.0666666,16.6984482,2055,2055,2055,2055,24.7999878,13.1253023,24.7999878,13.1253023,275,380,275,380,170,410,170,410,215,510,215,510,631.999817,170,631.999817,170,30.0000191,0.001,30.0000191,0.001,506.930359,186.509689,506.930359,186.509689 [f=0007965] [7965] Game End Stats Values: 10,2710,3415,2710,3415,7.28588581,80.5851669,7.28588581,80.5851669,0,0,0,0,0,0,0,0,0,0,0,0,166.75885,497.502655,166.75885,497.502655,90,270,90,270,12,17.6703777,12,17.6703777,2055,2055,2055,2055,11.7595491,14.8976336,11.7595491,14.8976336,275,510,275,510,170,410,170,410,290,580,290,580,631.999817,170,631.999817,170,59.9999161,0.001,59.9999161,0.001,506.930359,186.509689,506.930359,186.509689 [f=0007965] [7965] Game End Stats Values: 11,2815,3615,2815,3615,8.64236641,97.1608353,8.64236641,97.1608353,0,0,0,0,0,0,0,0,0,0,0,0,222.473145,587.502441,222.473145,587.502441,90,270,90,270,12,19.6182499,12,19.6182499,2055,2055,2055,2055,11.290432,15.1050444,11.290432,15.1050444,305,640,305,640,170,500,170,500,365,650,365,650,721.999817,170,721.999817,170,59.9999161,0.001,59.9999161,0.001,596.930176,242.223969,596.930176,242.223969 [f=0007965] [7965] Game End Stats Values: 12,2905,3900,2905,3900,9.01424026,115.35257,9.01424026,115.35257,0,0,0,0,0,0,0,0,0,0,0,0,222.473145,587.502441,222.473145,587.502441,180,360,180,360,12,20.5702343,12,20.5702343,2055,2055,2055,2055,12.0247908,15.3461142,12.0247908,15.3461142,305,760,305,760,170,500,170,500,365,725,365,725,721.999817,170,721.999817,170,59.9999161,0.001,59.9999161,0.001,596.930176,242.223969,596.930176,242.223969 [f=0007965] [7965] Game End Stats Values: 13,3100,4105,3100,4105,9.36014175,132.759598,9.36014175,132.759598,0,0,0,0,0,0,0,0,0,0,0,0,222.473145,587.502441,222.473145,587.502441,180,360,180,360,12,21.0381374,12,21.0381374,2055,2055,2055,2055,12.0230598,17.6938,12.0230598,17.6938,425,890,425,890,170,500,170,500,440,800,440,800,721.999817,170,721.999817,170,59.9999161,0.001,59.9999161,0.001,596.930176,242.223969,596.930176,242.223969 [f=0007965] [7965] Game End Stats Values: 14,3280,4395,3280,4395,9.85328007,147.487335,9.85328007,147.487335,0,0,0,0,0,0,0,0,0,0,0,0,247.235107,672.172791,247.235107,672.172791,180,450,180,450,12,21.9319935,12,21.9319935,2235,2055,2235,2055,13.8995419,18.9818497,13.8995419,18.9818497,425,1020,425,1020,170,570.333435,170,570.333435,440,870,440,870,792.333252,170,792.333252,170,59.9999161,0.001,59.9999161,0.001,681.600525,266.985809,681.600525,266.985809 [f=0007965] [7965] Game End Stats Values: 15,2300,4215,2300,4215,10.0549049,182.565048,10.0549049,182.565048,0,0,0,0,0,0,0,0,379.905731,0,379.905731,0,677.290771,1869.68799,677.290771,1869.68799,400,450,400,450,9.60000038,27.6492844,9.60000038,27.6492844,1035,2055,1035,2055,12.4134417,20.3385124,12.4134417,20.3385124,425,630,425,630,690,1770.3335,690,1770.3335,440,1080,440,1080,1992.33325,690,1992.33325,690,59.9999161,0.001,59.9999161,0.001,1879.11572,706.506897,1879.11572,706.506897 [f=0007965] [7965] Game End Stats Values: 16,2375,4560,2375,4560,10.0549049,235.228729,10.0549049,235.228729,0,0,0,0,0,0,0,0,467.906036,0,467.906036,0,677.290771,1869.68799,677.290771,1869.68799,400,450,400,450,6,34.623848,6,34.623848,1035,2055,1035,2055,11.0666666,22.9775791,11.0666666,22.9775791,425,760,425,760,690,1770.3335,690,1770.3335,515,1295,515,1295,1992.33325,690,1992.33325,690,59.9999161,0.001,59.9999161,0.001,1879.11572,706.506897,1879.11572,706.506897 [f=0007965] [7965] Game End Stats Values: 17,2375,4900,2375,4900,10.0549049,301.911407,10.0549049,301.911407,0,0,0,0,0,0,0,0,684.572327,0,684.572327,0,677.290771,1869.68799,677.290771,1869.68799,400,540,400,540,6,36.2472534,6,36.2472534,1035,2055,1035,2055,19.6444206,25.2455101,19.6444206,25.2455101,425,900,425,900,690,1770.3335,690,1770.3335,515,1405,515,1405,2106.99951,690,2106.99951,690,59.9999161,0.001,59.9999161,0.001,1879.11572,706.506897,1879.11572,706.506897 [f=0007965] [7965] Game End Stats Values: 18,2015,5050,2015,5050,10.0549049,379.76944,10.0549049,379.76944,0,0,0,0,0,0,0,0,768.905457,0,768.905457,0,779.859131,2230.0459,779.859131,2230.0459,310,540,310,540,6,37.8272972,6,37.8272972,1035,2055,1035,2055,10.8000002,27.1905308,10.8000002,27.1905308,305,910,305,910,820,2130.3335,820,2130.3335,365,1545,365,1545,2466.99951,820,2466.99951,820,59.9999161,0.001,59.9999161,0.001,2239.78296,894.511902,2239.78296,894.511902 [f=0007965] [7965] Game End Stats Values: 19,2015,5155,2015,5155,10.0549049,449.883362,10.0549049,449.883362,0,0,0,0,0,0,0,0,789.73877,0,789.73877,0,779.859131,2230.0459,779.859131,2230.0459,310,540,310,540,7.51514769,45.9985352,7.51514769,45.9985352,1035,2055,1035,2055,8.0000782,28.373991,8.0000782,28.373991,305,910,305,910,820,2130.3335,820,2130.3335,365,1650,365,1650,2466.99951,820,2466.99951,820,60.0007858,0.001,60.0007858,0.001,2239.78296,894.511902,2239.78296,894.511902 [f=0008045] [8045] Event [4760,399.978638,552]: 0 finished unit Wind/Tidal Generator [f=0008066] Player Flowing_Air left the game: normal quit [f=0008066] [8066] Event [undefined]: Flowing_Air quit [f=0008072] No clients connected, shutting down server [f=0008072] Server shutdown [f=0008079] [8079] Event [4638.00781,400.623749,464.029633]: 0 finished unit Fencer [f=0008099] [8099] Event [4624,154.151917,2976]: 0 finished unit Lotus [f=0008314] [8314] Event [4824,399.978638,504]: 0 finished unit Wind/Tidal Generator [f=0008404] [8404] Event [2040,164.074707,1016]: 0 finished unit Solar Collector [f=0008459] [8459] Event [4720,153.575134,3040]: 0 finished unit Lotus [f=0008498] [8498] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0008719] [8719] Event [4888,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0008760] [8760] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0008854] [8854] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0008856] [8856] Event [2040,171.946716,904]: 0 finished unit Solar Collector [f=0009105] [9105] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0009145] [9145] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0009410] [9410] Event [4638.00781,400.623749,464.029633]: 0 finished unit Mason [f=0009718] [9718] Event [4638.00781,400.623749,464.029633]: 0 finished unit Fencer [f=0010034] [10034] Event [4638.00781,400.623749,464.029633]: 0 finished unit Fencer [f=0010349] [10349] Event [4638.00781,400.623749,464.029633]: 0 finished unit Fencer [f=0010644] [10644] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0010929] [10929] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0011214] [11214] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0011480] [11480] Event [4638.00781,400.623749,464.029633]: 0 finished unit Mason [f=0011789] [11789] Event [4638.00781,400.623749,464.029633]: 0 finished unit Fencer [f=0012104] [12104] Event [4638.00781,400.623749,464.029633]: 0 finished unit Fencer [f=0012419] [12419] Event [4638.00781,400.623749,464.029633]: 0 finished unit Fencer [f=0012714] [12714] Event [4638.00781,400.623749,464.029633]: 0 finished unit Scorcher [f=0012905] Autoquit sending quit command. [f=0012905] [QuitAction] user exited to system [f=0012905] [SpringApp::Kill][1] fromRun=1 [f=0012905] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012905] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012905] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012905] [ThreadPool::SetThreadCount][2] workers=0 [f=0012905] [SpringApp::Kill][2] [f=0012905] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012905] [Game::KillLua][3] dtor=0 luaUI=0x51edb6d0 [f=0012905] Start widgetHandler:Shutdown [f=0012905] Shutdown - SaveOrderList Complete [f=0012905] Writing last game win data [f=0012905] Shutdown - SaveConfigData Complete [f=0012905] Shutdown Widget - Save/Load API [f=0012905] Shutdown Widget - Chili Highlight [f=0012905] Shutdown Widget - Draw After Chili [f=0012905] Shutdown Widget - EPIC Menu [f=0012905] Shutdown Widget - Chili Widget Selector [f=0012905] Shutdown Widget - Chili Minimap [f=0012905] Shutdown Widget - Local Team Colors [f=0012905] Shutdown Widget - Display Keys 2 [f=0012905] Shutdown Widget - Save Game Menu [f=0012905] Shutdown Widget - Unit Icons [f=0012905] Shutdown Widget - Noises [f=0012905] Shutdown Widget - HealthBars [f=0012905] Shutdown Widget - Win Counter [f=0012905] Shutdown Widget - SpringRTS Replay Stats [f=0012905] Shutdown Widget - BuildETA [f=0012905] Shutdown Widget - Modular Comm Info [f=0012905] Shutdown Widget - Stereo3D [f=0012905] Shutdown Widget - Showeco and Grid Drawer [f=0012905] Shutdown Widget - Point Tracker [f=0012905] Shutdown Widget - Music Player [f=0012905] Shutdown Widget - Missile Silo Range [f=0012905] Shutdown Widget - MinimapEvents [f=0012905] Shutdown Widget - Mex Placement Handler [f=0012905] Shutdown Widget - Local Widgets Config [f=0012905] Shutdown Widget - Highlight Geos [f=0012905] Shutdown Widget - Grab Input [f=0012905] Input grabbing is disabled! [f=0012905] Shutdown Widget - MetalFeatures (new) [f=0012905] Shutdown Widget - Darkening [f=0012905] Shutdown Widget - Context Menu [f=0012905] Shutdown Widget - Chili Spectator Panels [f=0012905] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012905] Shutdown Widget - Chili Nuke Warning [f=0012905] Shutdown Widget - Chili EndGame Window [f=0012905] Shutdown Widget - Chili Economy Panel Default [f=0012905] Shutdown Widget - CameraShake [f=0012905] Shutdown Widget - Attack AoE [f=0012905] Shutdown Widget - Map Edge Extension [f=0012905] Shutdown Widget - Selection Send [f=0012905] Shutdown Widget - LupsManager [f=0012905] Shutdown Widget - Newton Firezone [f=0012905] Shutdown Widget - Chili Crude Player List [f=0012905] Shutdown Widget - Chili Pro Console [f=0012905] Shutdown Widget - Lasso Terraform GUI [f=0012905] Shutdown Widget - Lups [f=0012905] Shutdown Widget - Chili Framework [f=0012905] Shutdown Widget - Chili Core Selector [f=0012905] Shutdown Widget - Custom Markers [f=0012905] Shutdown Widget - Pause Screen [f=0012905] Shutdown Widget - Text To Speech Control [f=0012905] Shutdown Widget - Persistent Build Height [f=0012905] Shutdown Widget - Layout Handler [f=0012905] End widgetHandler:Shutdown [f=0012905] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373081,55008536} {int,ext,rec}Allocs={21705989,0,0} {chunk,block}Bytes={55008536,0} [f=0012905] [Game::KillLua][1] dtor=0 luaGaia=0x51ca11d0 [f=0012905] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={305829,49515316} {int,ext,rec}Allocs={21705991,0,0} {chunk,block}Bytes={49515316,0} [f=0012905] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={305829,49515316} {int,ext,rec}Allocs={21705991,0,0} {chunk,block}Bytes={49515316,0} [f=0012905] [Game::KillLua][2] dtor=0 luaRules=0x521f8240 [f=0012905] Start gadgetHandler:Shutdown [f=0012905] Shutdown - StartSetup [f=0012905] Shutdown - UnitMorph [f=0012905] Shutdown - LupsNanoSpray [f=0012905] Shutdown - Missile Silo Controller [f=0012905] Shutdown - Modular Comm Info [f=0012905] Shutdown - Terrain Texture Handler [f=0012905] Shutdown - UnitCloakShield [f=0012905] Shutdown - Starlight Handler [f=0012905] End gadgetHandler:Shutdown [f=0012905] Start gadgetHandler:Shutdown [f=0012905] Shutdown - Save/Load [f=0012905] Shutdown - UnitMorph [f=0012905] Shutdown - Modular Comm Info [f=0012905] Shutdown - Retreat Command [f=0012905] Shutdown - Shockwaves [f=0012905] Shutdown - Teleport Throw [f=0012905] Shutdown - UnitCloakShield [f=0012905] Shutdown - Lups Cloak FX [f=0012905] Shutdown - Lups [f=0012905] Shutdown - Lups Shield [f=0012905] End gadgetHandler:Shutdown [f=0012905] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21706021,0,0} {chunk,block}Bytes={0,0} [f=0012905] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21706021,0,0} {chunk,block}Bytes={0,0} [f=0012905] [Game::KillLua][4] dtor=0 [f=0012905] [Game::~CGame][1] [f=0012905] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012905] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012905] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012905] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012905] [Game::KillLua][4] dtor=1 [f=0012905] [Game::KillMisc][1] [f=0012905] [Game::KillMisc][2] [f=0012905] [Game::KillMisc][3] [f=0012905] [Game::KillRendering][1] [f=0012905] [3DOParser::Kill] allocated 1 pieces [f=0012905] [S3OParser::Kill] allocated 399 pieces [f=0012905] [AssParser::Kill] allocated 23 pieces [f=0012905] [Game::KillInterface][1] [f=0012905] [Game::KillInterface][2] [f=0012905] [Game::KillSimulation][1] [f=0012905] [Game::KillSimulation][2] [f=0012905] [CCollisionHandler] dis-/continuous tests: 0/110898 [f=0012905] [Game::KillSimulation][3] [f=0012905] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012905] [~CPathCache(20x20)] cacheHits=9 hitPercentage=11% numHashColls=0 maxCacheSize=8 [f=0012905] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012905] [~CPathCache(40x40)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012905] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012905] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012905] [LosHandler::Kill] raycast instance cache-{hits,misses}={3247,4388}; shared=0%; cached=42% [f=0012905] [Game::KillSimulation][4] [f=0012905] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012905] [Game::~CGame][2] [f=0012905] [Game::~CGame][3] [f=0012905] [SpringApp::Kill][3] [f=0012905] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135492 bytes sent 78063 bytes recv'd [f=0012905] [SpringApp::Kill][4] font=0x458b87e0 [f=0012905] [SpringApp::Kill][5] [f=0012905] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x4465d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1653ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=55ms file="luaui/widgets/gui_custom_markers.lua" indx=4721 inflSize=15kb readTime=44ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="unitpics/chickenc.png" indx=6381 inflSize=11kb readTime=14ms file="luarules/configs/start_setup.lua" indx=1289 inflSize=0kb readTime=12ms file="bitmaps/loadpictures/chickenroosts.png" indx=488 inflSize=1999kb readTime=12ms file="unittextures/tatex/noise4a00.bmp" indx=7662 inflSize=12kb readTime=10ms file="gamedata/resources.lua" indx=903 inflSize=5kb readTime=10ms file="luarules/gadgets/start_waterlevel.lua" indx=1662 inflSize=1kb readTime=9ms file="unittextures/tatex/metal2b00.bmp" indx=7647 inflSize=1kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 32307277 bytes cached in 2685 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45a5bf00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45a83ed0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f2ef007fe50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x4599c0e0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]