[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.j0bRAWdKI1/springsettings.777720.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f50a801c890 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26550 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/777720/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 187ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a29c50] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a29c50] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 141ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 439ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 511ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 164ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/777720/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0516f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0516f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-aa0516f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0517f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0517f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-aa0517f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (229ms, checksum 240b5898)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11322,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/777720/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x4fbbc510,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1ba4955db2f5faaadaf39c70939337a8 [f=-000001] Connection attempt from disco3llt3 [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: disco3llt3 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Flowing_Air [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Flowing_Air changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Kingstad with number 2 to team 0 [f=-000001] > SPRINGIE:User Kingstad|shipscout|7_7|donator_2|True||Federation|NO [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[Game::Load][lua{Rules,Gaia}={39dcc138,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[Game::Load][lua{Rules,Gaia}={49befe00,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={5aacbdf0,00000000}]" [f=-000001] [0] Event [2574,617.383545,4887]: 0 finished unit Recon Commander [f=-000001] [0] Event [2415,617.384888,252]: 1 finished unit Engineer Commander [f=0000000] [0] Flowing_Air, team: 0, elo:1754 [f=0000000] [0] disco3llt3, team: 1, elo:1726 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [2384,617.383179,352]: 1 finished unit Tank Foundry [f=0000022] [22] Event [2648,617.383179,4768]: 0 finished unit Cloakbot Factory [f=0000022] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000022] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000022] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000022] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000022] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000022] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000022] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000022] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000022] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000022] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000022] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000022] !transmitlobby @voice@buildUnit@reload [f=0000255] [255] Event [2648,617.383179,4904]: 0 finished unit Metal Extractor [f=0000283] [283] Event [2472,617.383179,216]: 1 finished unit Metal Extractor [f=0000330] [330] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0000530] [530] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0000555] [555] Event [2504,617.383179,5048]: 0 finished unit Metal Extractor [f=0000739] [739] Event [2296,617.383179,56]: 1 finished unit Solar Collector [f=0000744] [744] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0000772] [772] Event [2384,618.703186,380]: 1 finished unit Welder [f=0000885] [885] Event [2760,617.383179,5064]: 0 finished unit Metal Extractor [f=0001314] [1314] Event [2360,617.383179,56]: 1 finished unit Metal Extractor [f=0001353] [1353] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0001514] [1514] Event [2640,617.383179,4992]: 0 finished unit Lotus [f=0001691] [1691] Event [2472,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0001703] [1703] Event [2384,618.703186,380]: 1 finished unit Welder [f=0001862] [1862] Event [2520,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0002000] [2000] Event [2568,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0002021] [2021] Event [2408,617.383179,200]: 1 finished unit Solar Collector [f=0002043] [2043] Event [2688,617.383179,4288]: 0 finished unit Radar Tower [f=0002104] [2104] Event [1588.18628,548.644287,331.528381]: 0 lost unit Glaive [f=0002123] [2123] Event [2616,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0002206] [2206] Event [2384,618.703186,380]: 1 finished unit Kodachi [f=0002267] [2267] Event [2664,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0002273] [2273] Event [1527.16626,520.337708,384.947083]: 0 lost unit Glaive [f=0002342] [2342] Event [1596.62183,533.864197,424.816132]: 1 lost unit Welder [f=0002448] [2448] Event [2712,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0002510] [2510] Event [1606.0697,549.175903,362.790161]: 0 lost unit Glaive [f=0002763] [2763] Event [2808,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0002921] [2921] Event [2760,617.364502,4168]: 0 finished unit Metal Extractor [f=0002997] [2997] Event [2384,618.703186,380]: 1 finished unit Kodachi [f=0003010] [3010] Event [2808,617.383179,5048]: 0 finished unit Wind/Tidal Generator [f=0003034] [3034] Event [2616,617.383179,72]: 1 finished unit Metal Extractor [f=0003117] [3117] Event [3856,600.904846,1664]: 1 finished unit Lotus [f=0003170] [3170] Event [2808,617.383179,5000]: 0 finished unit Wind/Tidal Generator [f=0003416] [3416] Event [2728,617.383179,4952]: 0 finished unit Solar Collector [f=0003461] [3461] Event [2680,617.383179,88]: 1 finished unit Solar Collector [f=0003556] [3556] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Reaver [f=0003608] [3608] Event [2816,617.361816,4256]: 0 finished unit Lotus [f=0003773] [3773] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0003897] [3897] Event [2384,618.703186,380]: 1 finished unit Kodachi [f=0003915] [3915] Event [2552,617.383179,88]: 1 finished unit Solar Collector [f=0004038] [4038] Event [2760,617.383179,4248]: 0 finished unit Solar Collector [f=0004141] [4141] Event [3464,655.322632,1608]: 1 finished unit Metal Extractor [f=0004563] [4563] Event [2792,617.383179,4392]: 0 finished unit Solar Collector [f=0004633] [4633] Event [2472,617.383179,312]: 1 finished unit Caretaker [f=0004672] [4672] Event [3852.32275,506.000275,4619.43604]: 0 lost unit Glaive [f=0004730] [4730] Event [3941.10522,516.559937,4588.07764]: 1 lost unit Kodachi [f=0004919] [4919] Event [4016,500,4848]: 0 finished unit Lotus [f=0004969] [4969] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Reaver [f=0005011] [5011] Event [3896,500,632]: 1 finished unit Metal Extractor [f=0005073] [5073] Event [2808,617.383179,4536]: 0 finished unit Solar Collector [f=0005120] [5120] Event [2384,618.703186,380]: 1 finished unit Blitz [f=0005160] [5160] Event [3944,500,4824]: 0 finished unit Metal Extractor [f=0005261] [5261] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0005392] [5392] Event [1583.88574,509.266144,4680.37988]: 1 lost unit Kodachi [f=0005484] [5484] Event [2392,617.377869,952]: 1 finished unit Metal Extractor [f=0005545] [5545] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0005582] [5582] Event [2840,617.383179,4680]: 0 finished unit Solar Collector [f=0005695] [5695] Event [1322.14331,500,4322.74365]: 1 lost unit Kodachi [f=0005830] [5830] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0005959] just like kodachi, reaver regens [f=0006092] [6092] Event [2856,617.383179,4824]: 0 finished unit Solar Collector [f=0006115] [6115] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0006407] [6407] Event [4856,617.383179,1768]: 1 finished unit Metal Extractor [f=0006492] [6492] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0006899] [6899] Event [1974.61902,655.322632,3372.46875]: 1 lost unit Blitz [f=0006937] [6937] Event [2840,617.383179,72]: 1 finished unit Solar Collector [f=0007100] [7100] Event [2063.22607,581.498596,3558.36133]: 0 finished unit Recon Commander [f=0007100] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0007100] [7100] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0007167] [7167] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Reaver [f=0007214] [7214] Event [2384,618.703186,380]: 1 finished unit Minotaur [f=0007269] [7269] Event [4800,617.383179,1840]: 1 finished unit Lotus [f=0007328] [7328] Event [2920,617.383179,72]: 1 finished unit Solar Collector [f=0007340] [7340] Event [2744,617.383179,4856]: 0 finished unit Caretaker [f=0007526] [7526] Event [1760,655.322632,3536]: 0 finished unit Lotus [f=0007645] [7645] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0007654] [7654] Event [3000,617.383179,72]: 1 finished unit Solar Collector [f=0007676] [7676] Event [2888,617.383179,4968]: 0 finished unit Solar Collector [f=0007791] [7791] Event [1656,655.322632,3512]: 0 finished unit Metal Extractor [f=0007793] [7793] Event [3752,500,3880]: 0 finished unit Metal Extractor [f=0007962] [7962] Event [3080,617.385864,72]: 1 finished unit Solar Collector [f=0008088] [8088] Event [2760,617.383179,4792]: 0 finished unit Caretaker [f=0008286] [8286] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0008289] [8289] Event [3160,617.423218,88]: 1 finished unit Solar Collector [f=0008357] [8357] Event [2384,618.703186,380]: 1 finished unit Ogre [f=0008565] [8565] Event [3240,617.575439,88]: 1 finished unit Solar Collector [f=0008578] [8578] Event [3760,500,3968]: 0 finished unit Lotus [f=0008640] [8640] Event [2384,618.703186,380]: 1 finished unit Kodachi [f=0008865] [8865] Event [3320,617.249695,88]: 1 finished unit Solar Collector [f=0008897] [8897] Event [2384,618.703186,380]: 1 finished unit Kodachi [f=0009311] [9311] Event [1232.50879,524.189514,969.341919]: 1 lost unit Kodachi [f=0009335] [9335] Event [1117.92749,505.03006,1147.50403]: 0 lost unit Reaver [f=0009411] [9411] Event [1171.58606,500.808136,1207.42908]: 1 lost unit Kodachi [f=0009446] [9446] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0009731] [9731] Event [1118.06531,513.667786,1662.22827]: 0 lost unit Reaver [f=0009904] [9904] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0009938] [9938] Event [1146.30579,521.183289,1717.68762]: 0 lost unit Ronin [f=0009963] [9963] Event [2384,618.703186,380]: 1 finished unit Emissary [f=0010177] [10177] Event [2888,617.383179,4752]: 0 finished unit Fusion Reactor [f=0010218] [10218] Event [1135.51147,532.385193,1855.61072]: 0 lost unit Ronin [f=0010222] [10222] Event [1158.61292,531.328003,1873.21802]: 0 lost unit Ronin [f=0010229] [10229] Event [1179.3634,531.414673,1885.85693]: 0 lost unit Ronin [f=0010242] [10242] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0010360] [10360] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0010394] [10394] Event [4720,617.383179,3472]: 0 finished unit Lotus [f=0010446] [10446] Event [1207.76978,529.826538,1901.03918]: 0 lost unit Reaver [f=0010475] [10475] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0010596] [10596] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0010716] [10716] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0010873] [10873] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0010930] [10930] Event [4824,617.383179,3432]: 0 finished unit Metal Extractor [f=0010992] [10992] Event [1890.97913,532.966248,2138.98779]: 1 lost unit Welder [f=0011003] [11003] Event [1972.60669,567.328918,2212.03735]: 0 lost unit Scythe [f=0011044] [11044] Event [2384,618.703186,380]: 1 finished unit Emissary [f=0011114] [11114] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Reaver [f=0011334] [11334] Event [2520,655.322632,2696]: 1 lost unit Stardust [f=0011399] [11399] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0011537] [11537] Event [2384,618.703186,380]: 1 finished unit Welder [f=0011594] [11594] Event [1662.89514,524.835938,2368.01123]: 0 lost unit Ronin [f=0011669] [11669] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0011862] [11862] Event [3896,500,632]: 1 lost unit Metal Extractor [f=0011939] [11939] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0011990] [11990] Event [4831.69531,617.383179,1876.03088]: 0 lost unit Conjurer [f=0012016] [12016] Event [2384,618.703186,380]: 1 finished unit Blitz [f=0012049] [12049] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0012165] [12165] Event [1176,500.221619,296]: 1 finished unit Metal Extractor [f=0012169] [12169] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0012289] [12289] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0012290] [12290] Event [3464,655.322632,1608]: 1 lost unit Metal Extractor [f=0012409] [12409] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0012479] [12479] Event [3856,600.904846,1664]: 1 lost unit Lotus [f=0012484] [12484] Event [2793.62915,655.322632,2478.60474]: 0 lost unit Ronin [f=0012485] [12485] Event [2798.15796,655.322632,2506.83496]: 0 lost unit Ronin [f=0012486] [12486] Event [2765.90674,655.329529,2459.14966]: 0 lost unit Ronin [f=0012529] [12529] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0012648] [12648] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0012799] [12799] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0013042] [13042] Event [1224,500,408]: 1 finished unit Stardust [f=0013049] [13049] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Reaver [f=0013050] [13050] Event [1368,500,1240]: 1 finished unit Metal Extractor [f=0013155] [13155] Event [1501.68457,500.006805,2299.43164]: 1 lost unit Emissary [f=0013171] [13171] Event [1499.50171,500.038879,2355.37207]: 1 lost unit Ogre [f=0013307] [13307] Event [2384,618.703186,380]: 1 finished unit Minotaur [f=0013693] [13693] Event [1931.25256,522.005005,2568.44189]: 0 lost unit Ronin [f=0013800] [13800] Event [2384,618.703186,380]: 1 finished unit Blitz [f=0013833] [13833] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Phantom [f=0013849] [13849] Event [1870.91125,506.637115,919.257202]: 1 lost unit Welder [f=0013974] [13974] Event [2808,617.383179,4904]: 0 finished unit Caretaker [f=0014082] [14082] Event [1448,500,1352]: 1 finished unit Stardust [f=0014117] [14117] Event [2384,618.703186,380]: 1 finished unit Welder [f=0014146] [14146] Event [2137.89575,651.764832,2531.50293]: 0 lost unit Ronin [f=0014147] [14147] Event [2153.19165,650.507507,2509.24146]: 0 lost unit Ronin [f=0014149] [14149] Event [2123.80591,653.561401,2556.05835]: 0 lost unit Ronin [f=0014201] [14201] Event [2760,617.383179,4728]: 0 finished unit Caretaker [f=0014242] [14242] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0014294] [14294] Event [1857.06213,530.552551,1235.91699]: 0 lost unit Reaver [f=0014334] [14334] Event [368,617.383179,3312]: 0 finished unit Lotus [f=0014422] [14422] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0014596] [14596] Event [2384,618.703186,380]: 1 finished unit Blitz [f=0014602] [14602] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0014685] [14685] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0014760] [14760] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0014823] [14823] Event [2264.85425,648.113708,2389.33154]: 0 lost unit Ronin [f=0014829] [14829] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0014836] [14836] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0014914] [14914] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0014948] [14948] Event [2411.5874,655.322632,2527.56348]: 0 lost unit Ronin [f=0015000] [15000] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0015062] [15062] Event [2384,618.703186,380]: 1 finished unit Blitz [f=0015077] [15077] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0015077] [15077] Event [2360.69434,655.79126,2438.46143]: 1 lost unit Blitz [f=0015194] [15194] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0015326] [15326] Event [2384,618.703186,380]: 1 finished unit Kodachi [f=0015361] [15361] Event [2362.12158,617.383179,486.916565]: 1 lost unit Kodachi [f=0015369] [15369] Event [2384,618.703186,380]: 1 lost unit Kodachi [f=0015392] [15392] Event [2384,618.703186,380]: 1 lost unit Kodachi [f=0015404] [15404] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Reaver [f=0015432] [15432] Event [2094.62085,502.459991,1781.00891]: 0 lost unit Reaver [f=0015433] [15433] Event [2170.03247,646.192017,2456.11816]: 0 lost unit Ronin [f=0015437] [15437] Event [2164.73633,650.413086,2499.87109]: 0 lost unit Ronin [f=0015477] [15477] Event [2384,618.703186,380]: 1 lost unit Kodachi [f=0015494] [15494] Event [2472,617.383179,312]: 1 lost unit Caretaker [f=0015518] [15518] Event [2384,618.703186,380]: 1 lost unit Kodachi [f=0015608] [15608] Event [3592,500,3000]: 0 finished unit Metal Extractor [f=0015615] [15615] Event [1672,500.688934,2120]: 1 finished unit Stardust [f=0015702] [15702] Event [2472,617.383179,216]: 1 lost unit Metal Extractor [f=0015789] [15789] Event [2384,617.383179,352]: 1 lost unit Tank Foundry [f=0016046] [16046] Event [2189.29224,631.811951,2337.34961]: 1 lost unit Blitz [f=0016096] [16096] Event [1224,500,4488]: 0 finished unit Metal Extractor [f=0016104] [16104] Event [2447.31421,655.322632,2462.4021]: 0 lost unit Ronin [f=0016123] [16123] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Phantom [f=0016379] [16379] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0016395] [16395] Event [336,617.383179,1824]: 0 finished unit Lotus [f=0016397] [16397] Event [1264,500,4352]: 0 finished unit Lotus [f=0016459] [16459] Event [1544,500.497192,2120]: 1 finished unit Metal Extractor [f=0016536] [16536] Event [1224,500,4568]: 0 finished unit Wind/Tidal Generator [f=0016552] [16552] Event [2512.1228,655.325562,2420.79688]: 0 lost unit Phantom [f=0016613] [16613] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0016659] [16659] Event [1304,500,4584]: 0 finished unit Wind/Tidal Generator [f=0016720] [16720] Event [2087.27148,654.362915,2564.70142]: 0 lost unit Ronin [f=0016819] [16819] Event [1384,500,4616]: 0 finished unit Wind/Tidal Generator [f=0016857] [16857] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0016864] [16864] Event [2568,655.322632,2552]: 0 lost unit Metal Extractor [f=0016907] [16907] Event [2584,617.742065,264]: 1 finished unit Stardust [f=0016939] [16939] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0016946] [16946] Event [2616.06909,617.383545,250.230988]: 0 lost unit Scythe [f=0016955] [16955] Event [2584,617.742065,264]: 1 lost unit Stardust [f=0016957] [16957] Event [2616.00806,616.832703,271.088898]: 0 lost unit Scythe [f=0016985] [16985] Event [1464,500.034729,4632]: 0 finished unit Wind/Tidal Generator [f=0017003] [17003] Event [2610.66455,655.322632,2646.94727]: 0 lost unit Conjurer [f=0017027] [17027] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0017039] [17039] Event [2173.48389,655.322632,3303.53296]: 0 lost unit Ronin [f=0017086] [17086] Event [296,617.383179,1688]: 0 finished unit Metal Extractor [f=0017098] [17098] Event [2566.07178,613.677856,318.779968]: 0 lost unit Scythe [f=0017102] [17102] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0017149] [17149] Event [1544,502.352844,4664]: 0 finished unit Wind/Tidal Generator [f=0017178] [17178] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0017228] [17228] Event [2499.12769,655.322632,2635.12744]: 0 lost unit Reaver [f=0017231] [17231] Event [2270.90356,616.683105,408.586548]: 1 lost unit Welder [f=0017264] [17264] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0017285] [17285] Event [1624,514.952759,4680]: 0 finished unit Wind/Tidal Generator [f=0017305] [17305] Event [2232.30396,651.277039,3445.28394]: 0 lost unit Ronin [f=0017335] [17335] Event [2103.47021,654.911072,3458.69971]: 1 lost unit Blitz [f=0017339] [17339] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Ronin [f=0017432] [17432] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0017450] [17450] Event [1704,536.580261,4712]: 0 finished unit Wind/Tidal Generator [f=0017485] [17485] Event [2135.6394,656.002075,3287.31445]: 0 lost unit Ronin [f=0017488] [17488] Event [2177.84033,652.508545,3285.63379]: 0 lost unit Ronin [f=0017597] [17597] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Reaver [f=0017600] [17600] Event [1784,554.73291,4728]: 0 finished unit Wind/Tidal Generator [f=0017780] [17780] Event [1864,579.652039,4760]: 0 finished unit Wind/Tidal Generator [f=0017975] [17975] Event [1944,599.169189,4776]: 0 finished unit Wind/Tidal Generator [f=0018080] [18080] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Phantom [f=0018149] [18149] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018179] [18179] Event [2856,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0018220] [18220] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018250] [18250] Event [2904,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0018253] [18253] Event [1760,655.322632,3536]: 0 lost unit Lotus [f=0018295] [18295] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018322] [18322] Event [2012.677,655.322632,3023.18579]: 1 lost unit Minotaur [f=0018323] [18323] Event [2984,617.383179,5080]: 0 finished unit Wind/Tidal Generator [f=0018335] [18335] Event [2024,617.316406,4808]: 0 finished unit Wind/Tidal Generator [f=0018370] [18370] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018399] [18399] Event [3064,617.383179,5048]: 0 finished unit Wind/Tidal Generator [f=0018445] [18445] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018477] [18477] Event [2396.55518,655.870178,2840.87134]: 0 lost unit Ronin [f=0018508] [18508] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018515] [18515] Event [2104,617.383179,4824]: 0 finished unit Wind/Tidal Generator [f=0018527] [18527] Event [1656,655.322632,3512]: 0 lost unit Metal Extractor [f=0018533] [18533] Event [3144,617.396545,5032]: 0 finished unit Wind/Tidal Generator [f=0018580] [18580] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018652] [18652] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018658] [18658] Event [3224,614.598083,5000]: 0 finished unit Wind/Tidal Generator [f=0018665] [18665] Event [2184,617.383179,4856]: 0 finished unit Wind/Tidal Generator [f=0018692] [18692] Event [1721.79028,512.547607,1334.21838]: 0 lost unit Scythe [f=0018702] [18702] Event [1738.18726,515.312866,1329.18799]: 0 lost unit Scythe [f=0018703] [18703] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018716] [18716] Event [1717.91565,512.776306,1310.39746]: 0 lost unit Scythe [f=0018730] [18730] Event [1692.70886,508.57959,1315.19275]: 0 lost unit Scythe [f=0018763] [18763] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018764] [18764] Event [1685.43384,504.841888,1379.1958]: 0 lost unit Scythe [f=0018795] [18795] Event [2264,617.383179,4872]: 0 finished unit Wind/Tidal Generator [f=0018826] [18826] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018883] [18883] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0018906] [18906] Event [2344,617.383179,4904]: 0 finished unit Wind/Tidal Generator [f=0018925] [18925] Event [3304,599.326721,4984]: 0 finished unit Wind/Tidal Generator [f=0018949] [18949] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0019003] [19003] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0019017] [19017] Event [2424,617.383179,4920]: 0 finished unit Wind/Tidal Generator [f=0019037] [19037] Event [2466.55029,655.322632,2574.65869]: 0 lost unit Glaive [f=0019062] [19062] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0019122] [19122] Event [2550.9436,655.322632,2608.38403]: 0 lost unit Ronin [f=0019122] [19122] Event [2550.3396,655.322632,2581.09058]: 0 lost unit Ronin [f=0019174] [19174] Event [2504,617.383179,4952]: 0 finished unit Wind/Tidal Generator [f=0019193] [19193] Event [3384,581.809631,4968]: 0 finished unit Wind/Tidal Generator [f=0019326] [19326] Event [2584,617.383179,4968]: 0 finished unit Wind/Tidal Generator [f=0019346] [19346] Event [2227.31421,616.31842,2225.64233]: 0 lost unit Ronin [f=0019427] [19427] Event [1879.57397,506.564972,2036.15088]: 0 lost unit Glaive [f=0019442] [19442] Event [1876.93481,504.009644,2022.22705]: 0 lost unit Glaive [f=0019488] [19488] Event [1967.89111,504.944733,1974.40186]: 0 lost unit Glaive [f=0019506] [19506] Event [3464,563.35791,4936]: 0 finished unit Wind/Tidal Generator [f=0019592] [19592] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Phantom [f=0019600] [19600] Event [1914.44946,545.696533,2170.7832]: 0 lost unit Glaive [f=0019662] [19662] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0019722] [19722] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0019754] [19754] Event [2089.82007,540.748352,2020.48083]: 0 lost unit Ronin [f=0019774] [19774] Event [400,617.383179,1744]: 0 finished unit Radar Tower [f=0019776] [19776] Event [3544,544.268066,4920]: 0 finished unit Wind/Tidal Generator [f=0019872] [19872] Event [2094.33057,550.08728,2049.13354]: 0 lost unit Ronin [f=0019893] [19893] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0019993] [19993] Event [1936.8269,577.832764,2277.88452]: 0 lost unit Glaive [f=0020042] [20042] Event [3624,515.116516,4888]: 0 finished unit Wind/Tidal Generator [f=0020072] [20072] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0020251] [20251] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0020258] [20258] Event [1568,500,1312]: 1 finished unit Tank Foundry [f=0020309] [20309] Event [1672,500.688934,2120]: 1 lost unit Stardust [f=0020313] [20313] Event [1568,501.320007,1340]: 1 lost unit Blitz [f=0020317] [20317] Event [1529.57251,500,1459.31848]: 1 lost unit Engineer Commander [f=0020318] [20318] Event [3704,500.477966,4872]: 0 finished unit Wind/Tidal Generator [f=0020321] [20321] Event [1774.07654,514.477783,1440.63635]: 0 lost unit Reaver [f=0020423] [20423] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0020487] [20487] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0020547] [20547] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0020591] [20591] Event [3784,500,4856]: 0 finished unit Wind/Tidal Generator [f=0020607] [20607] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0020611] [20611] Event [1861.58044,557.759094,2272.47412]: 0 lost unit Glaive [f=0020667] [20667] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0020727] [20727] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0020763] [20763] Event [1761.50635,548.05719,2471.84546]: 0 lost unit Glaive [f=0020787] [20787] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0020839] [20839] Event [1408.15796,500.004913,2296.51416]: 1 lost unit Minotaur [f=0020847] [20847] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0020857] [20857] Event [3864,500,4824]: 0 finished unit Wind/Tidal Generator [f=0020894] [20894] Event [1544,500.497192,2120]: 1 lost unit Metal Extractor [f=0020907] [20907] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0020922] [20922] Event [1510.81299,500.980408,2186.50439]: 0 lost unit Glaive [f=0020967] [20967] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0020983] [20983] Event [1518.76868,500.813049,1711.45605]: 1 lost unit Emissary [f=0021027] [21027] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0021087] [21087] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Glaive [f=0021180] Player disco3llt3 left the game: normal quit [f=0021180] [21180] Event [undefined]: disco3llt3 quit [f=0021234] [21234] Event [1568,501.320007,1340]: 1 finished unit Blitz [f=0021239] Flowing_Air has forced a win due to dropped opposition. [f=0021239] game_message: disco3llt3 has been destroyed! [f=0021239] [21239] Event [undefined]: disco3llt3 resigned [f=0021239] game_message: Flowing_Air wins! [f=0021239] Submitting stats [f=0021239] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021239] Part| Total Time|Time of the last 0.5s [f=0021239] Draw 23034.75ms 30.00% [f=0021239] Lua::Callins::Synced 15362.92ms 20.20% [f=0021239] Lua::Callins::Unsynced 27421.51ms 32.70% [f=0021239] Lua::CollectGarbage::Synced 668.64ms 0.20% [f=0021239] Lua::CollectGarbage::Unsynced 1502.46ms 1.50% [f=0021239] Misc::Profiler::AddTime 96.68ms 0.10% [f=0021239] Sim 36802.69ms 51.20% [f=0021239] [21239] Received game_message: disco3llt3 has been destroyed! [f=0021239] [21239] Received game_message: Flowing_Air wins! [f=0021240] [21240] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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46,5095,11590,5095,11590,896.649231,2291.68555,896.649231,2291.68555,0,0,0,0,0,0,0,0,3511.59644,63.9799194,3511.59644,63.9799194,8504.57715,8658.51758,8504.57715,8658.51758,750,720,750,720,30,92.9955826,30,92.9955826,1200,3060,1200,3060,27.662281,45.1263771,27.662281,45.1263771,1850,4165,1850,4165,7592,6740.83301,7592,6740.83301,1295,3645,1295,3645,7008.24951,8699,7008.24951,8699,62.6759224,0,62.6759224,0,9186.62891,10004.6846,9186.62891,10004.6846 [f=0021240] [21240] Game End Stats Values: 47,4475,12135,4475,12135,939.036743,2414.36108,939.036743,2414.36108,0,0,0,0,0,0,0,0,4246.01123,63.9799194,4246.01123,63.9799194,8778.86816,9309.24902,8778.86816,9309.24902,530,720,530,720,25.6000004,107.554321,25.6000004,107.554321,800,3060,800,3060,24.3924923,47.1783791,24.3924923,47.1783791,1850,4640,1850,4640,7877,8163.49951,7877,8163.49951,1295,3715,1295,3715,8434.24902,8984,8434.24902,8984,62.6759224,0,62.6759224,0,9983.12793,10282.876,9983.12793,10282.876 [f=0021240] [21240] Game End Stats Values: 48,2850,12495,2850,12495,978.723022,2563.71069,978.723022,2563.71069,0,0,0,0,0,0,0,0,4425.69385,63.9799194,4425.69385,63.9799194,8904.96777,9765.34863,8904.96777,9765.34863,530,720,530,720,24,113.853836,24,113.853836,800,3060,800,3060,21.9790859,48.9566154,21.9790859,48.9566154,300,4965,300,4965,8007,9788.5,8007,9788.5,1220,3750,1220,3750,10059.249,9166.33301,10059.249,9166.33301,62.6759224,0,62.6759224,0,10439.2275,10432.3779,10439.2275,10432.3779 [f=0021240] [21240] Game End Stats Values: 49,3150,12495,3150,12495,986.660278,2597.91968,986.660278,2597.91968,0,0,0,0,0,0,0,0,4457.63037,63.9799194,4457.63037,63.9799194,8904.96777,9765.34863,8904.96777,9765.34863,530,720,530,720,24,118.105988,24,118.105988,800,3060,800,3060,20.645752,87.2918701,20.645752,87.2918701,600,4965,600,4965,8007,9788.5,8007,9788.5,1220,3750,1220,3750,10059.249,9224.66602,10059.249,9224.66602,62.6759224,0,62.6759224,0,10439.2275,10432.3779,10439.2275,10432.3779 [f=0021269] [21269] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0021360] [21360] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0021363] Player Flowing_Air left the game: normal quit [f=0021363] [21363] Event [undefined]: Flowing_Air quit [f=0021369] Spectator Kingstad left the game: normal quit [f=0021369] [21369] Event [undefined]: Kingstad quit [f=0021375] No clients connected, shutting down server [f=0021375] Server shutdown [f=0021827] [21827] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Phantom [f=0022007] [22007] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0022172] [22172] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0022337] [22337] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0022502] [22502] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0022589] [22589] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0022679] [22679] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0022769] [22769] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0022859] [22859] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0022949] [22949] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0023039] [23039] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0023129] [23129] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Conjurer [f=0023597] [23597] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Phantom [f=0023777] [23777] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0023942] [23942] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0024107] [24107] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0024272] [24272] Event [2648.01465,617.383179,4758.3999]: 0 finished unit Scythe [f=0024337] Autoquit sending quit command. [f=0024337] [QuitAction] user exited to system [f=0024337] [SpringApp::Kill][1] fromRun=1 [f=0024337] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024337] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024337] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024337] [ThreadPool::SetThreadCount][2] workers=0 [f=0024337] [SpringApp::Kill][2] [f=0024337] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024337] [Game::KillLua][3] dtor=0 luaUI=0x4ff12c70 [f=0024337] Start widgetHandler:Shutdown [f=0024337] Shutdown - SaveOrderList Complete [f=0024337] Writing last game win data [f=0024337] Shutdown - SaveConfigData Complete [f=0024337] Shutdown Widget - Save/Load API [f=0024337] Shutdown Widget - Chili Highlight [f=0024337] Shutdown Widget - Draw After Chili [f=0024337] Shutdown Widget - EPIC Menu [f=0024337] Shutdown Widget - Chili Widget Selector [f=0024337] Shutdown Widget - Chili Minimap [f=0024337] Shutdown Widget - Local Team Colors [f=0024337] Shutdown Widget - Display Keys 2 [f=0024337] Shutdown Widget - Save Game Menu [f=0024337] Shutdown Widget - Unit Icons [f=0024337] Shutdown Widget - Noises [f=0024337] Shutdown Widget - HealthBars [f=0024337] Shutdown Widget - Win Counter [f=0024337] Shutdown Widget - SpringRTS Replay Stats [f=0024337] Shutdown Widget - BuildETA [f=0024337] Shutdown Widget - Modular Comm Info [f=0024337] Shutdown Widget - Stereo3D [f=0024337] Shutdown Widget - Showeco and Grid Drawer [f=0024337] Shutdown Widget - Point Tracker [f=0024337] Shutdown Widget - Music Player [f=0024337] Shutdown Widget - Missile Silo Range [f=0024337] Shutdown Widget - MinimapEvents [f=0024337] Shutdown Widget - Mex Placement Handler [f=0024337] Shutdown Widget - Local Widgets Config [f=0024337] Shutdown Widget - Highlight Geos [f=0024337] Shutdown Widget - Grab Input [f=0024337] Input grabbing is disabled! [f=0024337] Shutdown Widget - MetalFeatures (new) [f=0024337] Shutdown Widget - Darkening [f=0024337] Shutdown Widget - Context Menu [f=0024337] Shutdown Widget - Chili Spectator Panels [f=0024337] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024337] Shutdown Widget - Chili Nuke Warning [f=0024337] Shutdown Widget - Chili EndGame Window [f=0024337] Shutdown Widget - Chili Economy Panel Default [f=0024337] Shutdown Widget - CameraShake [f=0024337] Shutdown Widget - Attack AoE [f=0024337] Shutdown Widget - Map Edge Extension [f=0024337] Shutdown Widget - Selection Send [f=0024337] Shutdown Widget - LupsManager [f=0024337] Shutdown Widget - Newton Firezone [f=0024337] Shutdown Widget - Chili Crude Player List [f=0024337] Shutdown Widget - Chili Pro Console [f=0024337] Shutdown Widget - Lasso Terraform GUI [f=0024337] Shutdown Widget - Lups [f=0024337] Shutdown Widget - Chili Framework [f=0024337] Shutdown Widget - Chili Core Selector [f=0024337] Shutdown Widget - Custom Markers [f=0024337] Shutdown Widget - Pause Screen [f=0024337] Shutdown Widget - Text To Speech Control [f=0024337] Shutdown Widget - Persistent Build Height [f=0024337] Shutdown Widget - Layout Handler [f=0024337] End widgetHandler:Shutdown [f=0024337] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352556,55748239} {int,ext,rec}Allocs={27861064,0,0} {chunk,block}Bytes={55748239,0} [f=0024337] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024337] [Game::KillLua][2] dtor=0 luaRules=0x4fbbc510 [f=0024337] Start gadgetHandler:Shutdown [f=0024337] Shutdown - StartSetup [f=0024337] Shutdown - UnitMorph [f=0024337] Shutdown - LupsNanoSpray [f=0024337] Shutdown - Missile Silo Controller [f=0024337] Shutdown - Modular Comm Info [f=0024337] Shutdown - Terrain Texture Handler [f=0024337] Shutdown - UnitCloakShield [f=0024337] Shutdown - Starlight Handler [f=0024337] End gadgetHandler:Shutdown [f=0024337] Start gadgetHandler:Shutdown [f=0024337] Shutdown - Save/Load [f=0024337] Shutdown - UnitMorph [f=0024337] Shutdown - Modular Comm Info [f=0024337] Shutdown - Retreat Command [f=0024337] Shutdown - Shockwaves [f=0024337] Shutdown - Teleport Throw [f=0024337] Shutdown - UnitCloakShield [f=0024337] Shutdown - Lups Cloak FX [f=0024337] Shutdown - Lups [f=0024337] Shutdown - Lups Shield [f=0024337] End gadgetHandler:Shutdown [f=0024337] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27861268,0,0} {chunk,block}Bytes={0,0} [f=0024337] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27861268,0,0} {chunk,block}Bytes={0,0} [f=0024337] [Game::KillLua][4] dtor=0 [f=0024337] [Game::~CGame][1] [f=0024337] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024337] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024337] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024337] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024337] [Game::KillLua][4] dtor=1 [f=0024337] [Game::KillMisc][1] [f=0024337] [Game::KillMisc][2] [f=0024337] [Game::KillMisc][3] [f=0024337] [Game::KillRendering][1] [f=0024337] [3DOParser::Kill] allocated 1 pieces [f=0024337] [S3OParser::Kill] allocated 451 pieces [f=0024337] [AssParser::Kill] allocated 4 pieces [f=0024337] [Game::KillInterface][1] [f=0024337] [Game::KillInterface][2] [f=0024337] [Game::KillSimulation][1] [f=0024337] [Game::KillSimulation][2] [f=0024337] [CCollisionHandler] dis-/continuous tests: 0/1957582 [f=0024337] [Game::KillSimulation][3] [f=0024337] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024337] [~CPathCache(20x20)] cacheHits=768 hitPercentage=51% numHashColls=0 maxCacheSize=23 [f=0024337] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024337] [~CPathCache(40x40)] cacheHits=1379 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024337] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024337] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024337] [LosHandler::Kill] raycast instance cache-{hits,misses}={16119,15352}; shared=3%; cached=48% [f=0024337] [Game::KillSimulation][4] [f=0024337] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0024337] [Game::~CGame][2] [f=0024337] [Game::~CGame][3] [f=0024337] [SpringApp::Kill][3] [f=0024337] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 257200 bytes sent 219730 bytes recv'd [f=0024337] [SpringApp::Kill][4] font=0x449447e0 [f=0024337] [SpringApp::Kill][5] [f=0024337] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x436e97c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1559ms file="unittextures/factorytank_1.png" indx=7180 inflSize=4103kb readTime=56ms file="unittextures/factorytank_2.png" indx=7181 inflSize=4103kb readTime=24ms file="bitmaps/loadpictures/water.png" indx=509 inflSize=3506kb readTime=17ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1596 inflSize=13kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaui/widgets/unit_default_commands.lua" indx=4834 inflSize=1kb readTime=12ms file="luarules/configs/spawn_defs.lua" indx=1288 inflSize=13kb readTime=12ms file="unitpics/amphassault.png" indx=6342 inflSize=10kb readTime=11ms file="bitmaps/cc/flashside2.tga" indx=413 inflSize=128kb readTime=11ms file="unitpics/shieldcon.png" indx=6573 inflSize=11kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 41480591 bytes cached in 2705 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x44aacf70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x44ab8130) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f50a807fe50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x44a280e0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]