[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ywRpFBu4vD/springsettings.777623.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f565001c890 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26557 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/777623/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fd04c0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fd04c0] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 618ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] disco3llt3 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/777623/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (210ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11322,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/777623/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e595e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 883e955d3a72ce3ca691fa15bf54ffe2 [f=-000001] Connection attempt from Flowing_Air [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Flowing_Air changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from SkyeVolt [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SkyeVolt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[Game::Load][lua{Rules,Gaia}={47f25068,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[Game::Load][lua{Rules,Gaia}={519ac038,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] oh yay [f=-000001] i love dis map [f=-000001] i beat the brutal AI on this map [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [828,267.449646,397]: 0 finished unit Recon Commander [f=-000001] [0] Event [4344,268.11853,4742]: 1 finished unit Recon Commander [f=0000000] [0] Flowing_Air, team: 1, elo:1749 [f=0000000] [0] SkyeVolt, team: 0, elo:1378 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [920,267.446533,512]: 0 finished unit Cloakbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000030] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000030] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000030] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000030] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000030] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000030] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000030] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000030] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000030] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000030] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000061] [61] Event [4168,267.446533,4784]: 1 finished unit Cloakbot Factory [f=0000391] [391] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000465] [465] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000502] [502] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0000636] [636] Event [920,267.446533,521.599976]: 0 finished unit Conjurer [f=0000711] [711] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0000841] [841] Event [920,267.446533,521.599976]: 0 finished unit Glaive [f=0000922] [922] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0000976] [976] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001134] [1134] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Glaive [f=0001329] [1329] Event [935.933289,219.504639,985.572937]: 0 finished unit Recon Commander [f=0001329] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0001329] [1329] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0001513] [1513] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Conjurer [f=0001515] [1515] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001618] [1618] Event [2085.95483,43.4550285,2091.10522]: 0 lost unit Glaive [f=0001803] [1803] Event [920,267.446533,521.599976]: 0 finished unit Conjurer [f=0002014] [2014] Event [920,267.446533,521.599976]: 0 finished unit Glaive [f=0002039] [2039] Event [4544,308.42627,4576]: 1 finished unit Lotus [f=0002047] [2047] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0002173] [2173] Event [920,267.446533,521.599976]: 0 finished unit Glaive [f=0002256] [2256] Event [4696,320.501343,4488]: 1 finished unit Wind/Tidal Generator [f=0002446] [2446] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0002532] [2532] Event [4712,321.356567,4536]: 1 finished unit Wind/Tidal Generator [f=0002835] [2835] Event [4712,315.101624,4584]: 1 finished unit Wind/Tidal Generator [f=0002914] [2914] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0002958] [2958] Event [4448,444.404602,4048]: 1 finished unit Radar Tower [f=0002960] [2960] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Reaver [f=0003096] [3096] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0003271] [3271] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Ronin [f=0003465] [3465] Event [4152,267.446533,5048]: 1 finished unit Wind/Tidal Generator [f=0003527] [3527] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0003632] [3632] Event [4200,269.758606,5048]: 1 finished unit Wind/Tidal Generator [f=0003692] [3692] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Ronin [f=0003768] [3768] Event [4248,279.217163,5048]: 1 finished unit Wind/Tidal Generator [f=0003769] [3769] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0003810] [3810] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003907] [3907] Event [4296,293.350586,5048]: 1 finished unit Wind/Tidal Generator [f=0004017] [4017] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Ronin [f=0004129] [4129] Event [2416,218.64624,272]: 0 finished unit Lotus [f=0004186] [4186] Event [4464,444.404602,3888]: 1 finished unit Lotus [f=0004301] [4301] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Ronin [f=0004444] [4444] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0004469] [4469] Event [4952,310.289001,4856]: 1 finished unit Wind/Tidal Generator [f=0004587] [4587] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Ronin [f=0004589] [4589] Event [4904,310.303497,4888]: 1 finished unit Wind/Tidal Generator [f=0004709] [4709] Event [4856,311.484924,4920]: 1 finished unit Wind/Tidal Generator [f=0004711] [4711] Event [2527.53027,179.084137,373.389404]: 1 lost unit Glaive [f=0004762] [4762] Event [2526.49365,174.336136,397.126678]: 1 lost unit Glaive [f=0004812] [4812] Event [2416,218.64624,272]: 0 lost unit Lotus [f=0004829] [4829] Event [4808,310.289001,4952]: 1 finished unit Wind/Tidal Generator [f=0004949] [4949] Event [4792,310.13678,4888]: 1 finished unit Wind/Tidal Generator [f=0005011] [5011] Event [2222.47974,267.187164,370.395477]: 0 lost unit Conjurer [f=0005069] [5069] Event [4776,307.469543,4840]: 1 finished unit Wind/Tidal Generator [f=0005189] [5189] Event [4760,304.432678,4792]: 1 finished unit Wind/Tidal Generator [f=0005290] [5290] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0005329] [5329] Event [920,267.446533,521.599976]: 0 finished unit Reaver [f=0005444] [5444] Event [4744,306.701294,4744]: 1 finished unit Wind/Tidal Generator [f=0005472] [5472] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Ronin [f=0005486] [5486] Event [848.455139,267.454498,535.595093]: 1 lost unit Glaive [f=0005522] [5522] Event [2239.96875,2.94075012,2181.39575]: 0 lost unit Glaive [f=0005564] [5564] Event [4728,308.433533,4696]: 1 finished unit Wind/Tidal Generator [f=0005729] [5729] Event [4712,308.462524,4648]: 1 finished unit Wind/Tidal Generator [f=0005756] [5756] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Ronin [f=0005776] [5776] Event [4400,91.6553497,3200]: 1 finished unit Lotus [f=0005979] [5979] Event [2217.34985,96.0111542,1777.97192]: 1 lost unit Ronin [f=0006028] [6028] Event [2399.22437,41.890255,1893.79211]: 1 lost unit Glaive [f=0006041] [6041] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Ronin [f=0006050] [6050] Event [888,267.446533,408]: 0 finished unit Caretaker [f=0006149] [6149] Event [1941.86047,97.9393005,1792.74243]: 1 lost unit Ronin [f=0006305] [6305] Event [1956.85876,97.0820847,1783.67798]: 0 lost unit Recon Commander [f=0006309] [6309] Event [2138.94116,90.3770752,1939.16577]: 1 lost unit Reaver [f=0006326] [6326] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Ronin [f=0006486] [6486] Event [undefined]: SkyeVolt resigned [f=0006486] game_message: SkyeVolt has been destroyed! [f=0006486] game_message: Flowing_Air wins! [f=0006486] Submitting stats [f=0006486] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006486] Part| Total Time|Time of the last 0.5s [f=0006486] Draw 9746.13ms 12.02% [f=0006486] Lua::Callins::Synced 2246.38ms 44.39% [f=0006486] Lua::Callins::Unsynced 11006.12ms 13.60% [f=0006486] Lua::CollectGarbage::Synced 200.88ms 0.30% [f=0006486] Lua::CollectGarbage::Unsynced 484.68ms 0.30% [f=0006486] Misc::Profiler::AddTime 25.26ms 0.00% [f=0006486] Sim 8391.06ms 80.14% [f=0006486] [6486] Received game_message: SkyeVolt has been destroyed! [f=0006486] [6486] Received game_message: Flowing_Air wins! [f=0006487] [6487] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006487] [6487] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006487] [6487] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006487] [6487] Game End Stats Values: 2,2000,2075,2075,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,75,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006487] [6487] Game End Stats Values: 3,2260,2205,2205,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,7.76903868,8.11679935,8.11679935,7.76903868,185,130,130,185,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006487] [6487] Game End Stats Values: 4,2415,2410,2410,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2155,2000,2000,2155,8.04119968,9.61367893,9.61367893,8.04119968,185,260,260,185,0,0,0,0,75,150,150,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006487] [6487] Game End Stats Values: 5,2350,2605,2605,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54.6000061,65.0000076,65.0000076,54.6000061,0,0,0,0,8,8,8,8,2155,2000,2000,2155,8.70786667,11.2466393,11.2466393,8.70786667,120,380,380,120,0,65,65,0,75,225,225,75,75,0,0,75,0,0,0,0,65.0000076,58.5000076,58.5000076,65.0000076 [f=0006487] [6487] Game End Stats Values: 6,2675,2695,2695,2675,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54.6000061,65.0000076,65.0000076,54.6000061,0,90,90,0,8,8,8,8,2155,2000,2000,2155,8.72159958,12.1991997,12.1991997,8.72159958,370,380,380,370,0,65,65,0,150,225,225,150,75,0,0,75,0,0,0,0,65.0000076,58.5000076,58.5000076,65.0000076 [f=0006487] [6487] Game End Stats Values: 7,2750,2765,2765,2750,0,0.37989292,0.37989292,0,0,0,0,0,0,0,0,0,0,0,0,0,226.770966,71.7500076,71.7500076,226.770966,0,90,90,0,8,9.90340996,9.90340996,8,2155,2000,2000,2155,11.0349579,13.5578594,13.5578594,11.0349579,370,380,380,370,0,65,65,0,225,295,295,225,75,0,0,75,0,20.333334,20.333334,0,71.7500076,230.670959,230.670959,71.7500076 [f=0006487] [6487] Game End Stats Values: 8,2900,3075,3075,2900,0,1.1210959,1.1210959,0,0,0,0,0,0,0,0,0,0,0,0,0,226.770966,71.7500076,71.7500076,226.770966,0,90,90,0,8,12.0566683,12.0566683,8,2155,2055,2055,2155,12.9400768,12.2486134,12.2486134,12.9400768,370,600,600,370,0,65,65,0,375,330,330,375,75,0,0,75,0,20.333334,20.333334,0,71.7500076,230.670959,230.670959,71.7500076 [f=0006487] [6487] Game End Stats Values: 9,2900,3275,3275,2900,0,1.96348238,1.96348238,0,0,0,0,0,0,0,0,0,0,0,0,0,226.770966,71.7500076,71.7500076,226.770966,0,90,90,0,8,15.1263676,15.1263676,8,2155,2055,2055,2155,16.2059956,12.3914375,12.3914375,16.2059956,370,690,690,370,0,65,65,0,375,440,440,375,75,0,0,75,0,20.333334,20.333334,0,71.7500076,230.670959,230.670959,71.7500076 [f=0006487] [6487] Game End Stats Values: 10,3050,3560,3560,3050,0,4.06554031,4.06554031,0,0,0,0,0,0,0,0,0,11.8623352,0,0,11.8623352,226.770966,71.7500076,71.7500076,226.770966,0,90,90,0,8,19.9651699,19.9651699,8,2155,2055,2055,2155,18.2471943,14.3805361,14.3805361,18.2471943,370,870,870,370,0,65,65,0,525,545,545,525,75,0,0,75,0,20.333334,20.333334,0,71.7500076,230.670959,230.670959,71.7500076 [f=0006487] [6487] Game End Stats Values: 11,3215,3775,3775,3215,0,12.9172287,12.9172287,0,0,0,0,0,0,0,0,0,170.688385,0,0,170.688385,226.770966,71.7500076,71.7500076,226.770966,90,180,180,90,8,18.9058952,18.9058952,8,2155,2055,2055,2155,20.2883949,14.8305101,14.8305101,20.2883949,370,960,960,370,0,65,65,0,600,580,580,600,75,0,0,75,0,20.333334,20.333334,0,71.7500076,230.670959,230.670959,71.7500076 [f=0006487] [6487] Game End Stats Values: 12,3125,3875,3875,3125,0,31.8715858,31.8715858,0,0,0,0,0,0,0,0,0,313.635803,0,0,313.635803,394.475922,265.220764,265.220764,394.475922,0,180,180,0,8,21.5035839,21.5035839,8,2155,2055,2055,2155,22.3295937,15.5040226,15.5040226,22.3295937,370,920,920,370,130,155,155,130,600,720,720,600,165,130,130,165,0,20.333334,20.333334,0,272.099792,398.628113,398.628113,272.099792 [f=0006487] [6487] Game End Stats Values: 13,3300,3945,3945,3300,0,58.5080795,58.5080795,0,0,0,0,0,0,0,0,0,542.664368,0,0,542.664368,435.477997,298.82077,298.82077,435.477997,0,180,180,0,8.11250114,19.9817314,19.9817314,8.11250114,2155,2055,2055,2155,23.1017513,17.3494968,17.3494968,23.1017513,470,920,920,470,130,275,275,130,675,790,790,675,285,130,130,285,7.49999714,40.6666565,40.6666565,7.49999714,305.699799,439.630188,439.630188,305.699799 [f=0006487] [6487] Game End Stats Values: 14,3235,4255,4255,3235,0,64.0455322,64.0455322,0,0,0,0,0,0,0,0,0,833.217041,0,0,833.217041,463.606384,440.64032,440.64032,463.606384,0,270,270,0,8,20.7314453,20.7314453,8,2155,2055,2055,2155,24.3707924,14.6095629,14.6095629,24.3707924,405,1035,1035,405,195,340,340,195,675,895,895,675,350,195,195,350,7.49999714,40.6666565,40.6666565,7.49999714,471.23291,467.758575,467.758575,471.23291 [f=0006487] [6487] Game End Stats Values: 15,3415,4100,4100,3415,0,103.66906,103.66906,0,0,0,0,0,0,0,0,0,1120.771,0,0,1120.771,1073.56592,1788.13464,1788.13464,1073.56592,0,270,270,0,8,26.0901299,26.0901299,8,2335,2055,2055,2335,24.3707924,16.8819675,16.8819675,24.3707924,405,880,880,405,440,340,340,440,675,895,895,675,350,440,440,350,7.49999714,40.6666565,40.6666565,7.49999714,1828.73315,1080.86841,1080.86841,1828.73315 [f=0006487] [6487] Game End Stats Values: 16,2060,3970,3970,2060,0,121.88269,121.88269,0,0,0,0,0,0,0,0,0,1702.53308,0,0,1702.53308,1084.47144,1864.15271,1864.15271,1084.47144,0,270,270,0,3.71428561,27.3500633,27.3500633,3.71428561,980,2055,2055,980,21.5136547,16.8423443,16.8423443,21.5136547,405,750,750,405,660,1695,1695,660,675,895,895,675,1705,660,660,1705,7.49999714,40.6666565,40.6666565,7.49999714,1904.75122,1091.77393,1091.77393,1904.75122 [f=0006503] [6503] Event [2186.3501,97.9393005,1310.63]: 1 lost unit Ronin [f=0006519] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0006519] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0006519] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0006519] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0006519] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0006519] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0006519] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0006519] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0006519] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0006519] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0006519] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0006519] !transmitlobby @voice@buildUnit@reload [f=0006606] Spectator SkyeVolt left the game: normal quit [f=0006606] [6606] Event [undefined]: SkyeVolt quit [f=0006611] [6611] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Ronin [f=0006613] Player Flowing_Air left the game: normal quit [f=0006613] [6613] Event [undefined]: Flowing_Air quit [f=0006619] No clients connected, shutting down server [f=0006619] Server shutdown [f=0006736] [6736] Event [4880,2.94075012,2912]: 1 finished unit Lotus [f=0006794] [6794] Event [4016,267.446533,4848]: 1 finished unit Lotus [f=0006986] [6986] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Conjurer [f=0007275] [7275] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0007362] [7362] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Conjurer [f=0008037] [8037] Event [4168.01465,267.446533,4774.3999]: 1 finished unit Reaver [f=0008055] [8055] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0008700] [8700] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0011144] Autoquit sending quit command. [f=0011144] [QuitAction] user exited to system [f=0011144] [SpringApp::Kill][1] fromRun=1 [f=0011144] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011144] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011144] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011144] [ThreadPool::SetThreadCount][2] workers=0 [f=0011144] [SpringApp::Kill][2] [f=0011144] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011144] [Game::KillLua][3] dtor=0 luaUI=0x52bae5e0 [f=0011144] Start widgetHandler:Shutdown [f=0011144] Shutdown - SaveOrderList Complete [f=0011144] Writing last game win data [f=0011144] Shutdown - SaveConfigData Complete [f=0011144] Shutdown Widget - Chili Highlight [f=0011144] Shutdown Widget - Save/Load API [f=0011144] Shutdown Widget - Draw After Chili [f=0011144] Shutdown Widget - EPIC Menu [f=0011144] Shutdown Widget - Chili Minimap [f=0011144] Shutdown Widget - Chili Widget Selector [f=0011144] Shutdown Widget - Local Team Colors [f=0011144] Shutdown Widget - Display Keys 2 [f=0011144] Shutdown Widget - Save Game Menu [f=0011144] Shutdown Widget - HealthBars [f=0011144] Shutdown Widget - Noises [f=0011144] Shutdown Widget - Unit Icons [f=0011144] Shutdown Widget - Win Counter [f=0011144] Shutdown Widget - BuildETA [f=0011144] Shutdown Widget - SpringRTS Replay Stats [f=0011144] Shutdown Widget - Modular Comm Info [f=0011144] Shutdown Widget - CameraShake [f=0011144] Shutdown Widget - Chili Economy Panel Default [f=0011144] Shutdown Widget - Chili EndGame Window [f=0011144] Shutdown Widget - Chili Nuke Warning [f=0011144] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011144] Shutdown Widget - Chili Spectator Panels [f=0011144] Shutdown Widget - Context Menu [f=0011144] Shutdown Widget - Darkening [f=0011144] Shutdown Widget - MetalFeatures (new) [f=0011144] Shutdown Widget - Grab Input [f=0011144] Input grabbing is disabled! [f=0011144] Shutdown Widget - Highlight Geos [f=0011144] Shutdown Widget - Local Widgets Config [f=0011144] Shutdown Widget - Mex Placement Handler [f=0011144] Shutdown Widget - MinimapEvents [f=0011144] Shutdown Widget - Missile Silo Range [f=0011144] Shutdown Widget - Music Player [f=0011144] Shutdown Widget - Point Tracker [f=0011144] Shutdown Widget - Showeco and Grid Drawer [f=0011144] Shutdown Widget - Stereo3D [f=0011144] Shutdown Widget - Attack AoE [f=0011144] Shutdown Widget - Map Edge Extension [f=0011144] Shutdown Widget - Selection Send [f=0011144] Shutdown Widget - LupsManager [f=0011144] Shutdown Widget - Newton Firezone [f=0011144] Shutdown Widget - Chili Pro Console [f=0011144] Shutdown Widget - Chili Crude Player List [f=0011144] Shutdown Widget - Lasso Terraform GUI [f=0011144] Shutdown Widget - Chili Framework [f=0011144] Shutdown Widget - Lups [f=0011144] Shutdown Widget - Custom Markers [f=0011144] Shutdown Widget - Chili Core Selector [f=0011144] Shutdown Widget - Pause Screen [f=0011144] Shutdown Widget - Layout Handler [f=0011144] Shutdown Widget - Persistent Build Height [f=0011144] Shutdown Widget - Text To Speech Control [f=0011144] End widgetHandler:Shutdown [f=0011144] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={319737,54647181} {int,ext,rec}Allocs={20396756,0,0} {chunk,block}Bytes={54647181,0} [f=0011144] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011144] [Game::KillLua][2] dtor=0 luaRules=0x52e595e0 [f=0011144] Start gadgetHandler:Shutdown [f=0011144] Shutdown - StartSetup [f=0011144] Shutdown - UnitMorph [f=0011144] Shutdown - LupsNanoSpray [f=0011144] Shutdown - Missile Silo Controller [f=0011144] Shutdown - Modular Comm Info [f=0011144] Shutdown - Terrain Texture Handler [f=0011144] Shutdown - UnitCloakShield [f=0011144] Shutdown - Starlight Handler [f=0011144] End gadgetHandler:Shutdown [f=0011144] Start gadgetHandler:Shutdown [f=0011144] Shutdown - Save/Load [f=0011144] Shutdown - UnitMorph [f=0011144] Shutdown - Modular Comm Info [f=0011144] Shutdown - Retreat Command [f=0011144] Shutdown - Shockwaves [f=0011144] Shutdown - Teleport Throw [f=0011144] Shutdown - we require more minerals v1.1 [f=0011144] Shutdown - UnitCloakShield [f=0011144] Shutdown - Lups Cloak FX [f=0011144] Shutdown - Lups [f=0011144] Shutdown - Lups Shield [f=0011144] End gadgetHandler:Shutdown [f=0011144] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20396805,0,0} {chunk,block}Bytes={0,0} [f=0011144] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20396805,0,0} {chunk,block}Bytes={0,0} [f=0011144] [Game::KillLua][4] dtor=0 [f=0011144] [Game::~CGame][1] [f=0011144] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011144] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011144] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011144] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011144] [Game::KillLua][4] dtor=1 [f=0011144] [Game::KillMisc][1] [f=0011144] [Game::KillMisc][2] [f=0011144] [Game::KillMisc][3] [f=0011144] [Game::KillRendering][1] [f=0011144] [3DOParser::Kill] allocated 1 pieces [f=0011144] [S3OParser::Kill] allocated 162 pieces [f=0011144] [AssParser::Kill] allocated 4 pieces [f=0011144] [Game::KillInterface][1] [f=0011144] [Game::KillInterface][2] [f=0011144] [Game::KillSimulation][1] [f=0011144] [Game::KillSimulation][2] [f=0011144] [CCollisionHandler] dis-/continuous tests: 0/1177116 [f=0011144] [Game::KillSimulation][3] [f=0011144] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011144] [~CPathCache(20x20)] cacheHits=11 hitPercentage=17% numHashColls=0 maxCacheSize=13 [f=0011144] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011144] [~CPathCache(40x40)] cacheHits=542 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011144] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011144] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011144] [LosHandler::Kill] raycast instance cache-{hits,misses}={2535,3557}; shared=4%; cached=38% [f=0011144] [Game::KillSimulation][4] [f=0011144] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011144] [Game::~CGame][2] [f=0011144] [Game::~CGame][3] [f=0011144] [SpringApp::Kill][3] [f=0011144] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117004 bytes sent 69196 bytes recv'd [f=0011144] [SpringApp::Kill][4] font=0x45ef17e0 [f=0011144] [SpringApp::Kill][5] [f=0011144] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x45fd4240) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1428ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=504 inflSize=2722kb readTime=36ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="bitmaps/gpl/wakelarge.png" indx=476 inflSize=124kb readTime=13ms file="luarules/utilities/base64.lua" indx=1847 inflSize=3kb readTime=12ms file="icons/shiparty_alt.png" indx=1078 inflSize=64kb readTime=12ms file="gamedata/sidedata.lua" indx=904 inflSize=1kb readTime=12ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=8ms file="unitpics/amphassault.png" indx=6342 inflSize=10kb readTime=6ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=6ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=5ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 30170901 bytes cached in 2669 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x46097fb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x460a22c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f565007fe50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45f646f0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]