[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xiiOBlP86r/springsettings.777620.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f359c01c890 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26557 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/777620/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46727c80] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46727c80] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 593ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/777620/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (459ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11323,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/777620/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ba9820,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 823a955d59833097d20fad95939337a8 [f=-000001] Connection attempt from Flowing_Air [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Flowing_Air changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from SkyeVolt [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SkyeVolt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[Game::Load][lua{Rules,Gaia}={1cc81058,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[Game::Load][lua{Rules,Gaia}={1d6a4d68,00000000}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [5409,125.391846,1140]: 0 finished unit Recon Commander [f=-000001] [0] Event [1243,125.391235,6210]: 1 finished unit Recon Commander [f=0000000] [0] Flowing_Air, team: 1, elo:1745 [f=0000000] [0] SkyeVolt, team: 0, elo:1401 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] [19] Event [1120,125.388184,6232]: 1 finished unit Cloakbot Factory [f=0000060] [60] Event [5272,125.388184,1192]: 0 finished unit Amphbot Factory [f=0000060] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000060] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000060] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000060] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000060] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000060] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000060] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000060] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000060] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000060] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000345] [345] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0000391] [391] Event [1208,125.369873,5976]: 1 finished unit Metal Extractor [f=0000470] [470] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0000672] [672] Event [5272,125.388184,1228]: 0 finished unit Duck [f=0000676] [676] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0000810] [810] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0000826] [826] Event [856,125.388184,6216]: 1 finished unit Metal Extractor [f=0000877] [877] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0001091] [1091] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0001200] [1200] Event [1176,125.388184,6392]: 1 finished unit Metal Extractor [f=0001456] [1456] Event [5257.7666,125.388184,923.247559]: 0 finished unit Recon Commander [f=0001456] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0001456] [1456] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0001484] [1484] Event [992,125.388184,6240]: 1 finished unit Lotus [f=0001627] [1627] Event [5272,125.388184,1228]: 0 finished unit Conch [f=0001667] [1667] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0001860] [1860] Event [776,125.388184,6200]: 1 finished unit Solar Collector [f=0002010] [2010] Event [5392,125.388184,1536]: 0 finished unit Radar Tower [f=0002177] [2177] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0002198] [2198] Event [5496,125.388184,744]: 0 finished unit Solar Collector [f=0002207] [2207] Event [3188.49316,24.6349239,3719.24316]: 1 lost unit Glaive [f=0002210] [2210] Event [3282.56812,24.9975586,3760.09033]: 0 lost unit Duck [f=0002220] [2220] Event [1112,125.388184,6440]: 1 finished unit Solar Collector [f=0002384] [2384] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0002464] [2464] Event [920,125.388184,6360]: 1 finished unit Solar Collector [f=0002534] [2534] Event [5416,125.388184,792]: 0 finished unit Solar Collector [f=0002611] [2611] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0002826] [2826] Event [1000,125.388184,6408]: 1 finished unit Solar Collector [f=0002876] [2876] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0003087] [3087] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0003109] [3109] Event [5272,125.388184,1228]: 0 finished unit Scallop [f=0003180] [3180] Event [1128,125.388184,6040]: 1 finished unit Solar Collector [f=0003297] [3297] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0003405] [3405] Event [1016,125.388184,6072]: 1 finished unit Solar Collector [f=0003669] [3669] Event [1129.59998,125.388184,6232]: 1 finished unit Conjurer [f=0003681] [3681] Event [5392,125.388184,1536]: 0 lost unit Radar Tower [f=0003912] [3912] Event [5368,125.388184,712]: 0 finished unit Solar Collector [f=0004317] [4317] Event [5448,125.388184,664]: 0 finished unit Solar Collector [f=0004400] [4400] Event [1129.59998,125.388184,6232]: 1 finished unit Conjurer [f=0004646] [4646] Event [5272,125.388184,1228]: 0 finished unit Conch [f=0004690] [4690] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0004782] [4782] Event [5224,125.388184,1000]: 0 finished unit Solar Collector [f=0004899] [4899] Event [1120,24.4116211,4960]: 1 finished unit Lotus [f=0004976] [4976] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0004979] [4979] Event [664,125.388184,5960]: 1 finished unit Wind/Tidal Generator [f=0005099] [5099] Event [728,125.388184,6104]: 1 finished unit Wind/Tidal Generator [f=0005099] [5099] Event [5272,125.388184,1228]: 0 finished unit Conch [f=0005172] [5172] Event [5144,125.388184,1048]: 0 finished unit Solar Collector [f=0005219] [5219] Event [776,125.388184,6104]: 1 finished unit Wind/Tidal Generator [f=0005262] [5262] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0005311] [5311] Event [936,15.4821777,4904]: 1 finished unit Metal Extractor [f=0005339] [5339] Event [824,125.388184,6104]: 1 finished unit Wind/Tidal Generator [f=0005383] [5383] Event [6807.50488,124.879387,1156.91882]: 0 finished unit Recon Commander [f=0005383] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0005383] [5383] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0005459] [5459] Event [872,125.388184,6104]: 1 finished unit Wind/Tidal Generator [f=0005544] [5544] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0005567] [5567] Event [6920,124.985352,1224]: 0 finished unit Metal Extractor [f=0005577] [5577] Event [5096,125.388184,968]: 0 finished unit Solar Collector [f=0005579] [5579] Event [872,125.388184,6056]: 1 finished unit Wind/Tidal Generator [f=0005642] [5642] Event [1240,17.6855469,4856]: 1 finished unit Metal Extractor [f=0005733] [5733] Event [824,125.388184,6056]: 1 finished unit Wind/Tidal Generator [f=0005863] [5863] Event [5592,125.388184,1096]: 0 finished unit Solar Collector [f=0005915] [5915] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0005966] [5966] Event [776,125.388184,6056]: 1 finished unit Wind/Tidal Generator [f=0005977] [5977] Event [1000,14.6337891,4856]: 1 finished unit Solar Collector [f=0005997] [5997] Event [5176,125.388184,920]: 0 finished unit Solar Collector [f=0006057] [6057] Event [7288,125.388184,1032]: 0 finished unit Metal Extractor [f=0006111] [6111] Event [5512,125.388184,1144]: 0 finished unit Solar Collector [f=0006187] [6187] Event [728,125.388184,6056]: 1 finished unit Wind/Tidal Generator [f=0006282] [6282] Event [1160,14.9816895,4840]: 1 finished unit Solar Collector [f=0006392] [6392] Event [728,125.388184,6008]: 1 finished unit Wind/Tidal Generator [f=0006396] [6396] Event [5464,125.388184,1064]: 0 finished unit Solar Collector [f=0006445] [6445] Event [6968,125.388184,808]: 0 finished unit Metal Extractor [f=0006574] [6574] Event [776,125.388184,6008]: 1 finished unit Wind/Tidal Generator [f=0006621] [6621] Event [5544,125.388184,1016]: 0 finished unit Solar Collector [f=0006641] [6641] Event [1129.59998,125.388184,6232]: 1 finished unit Reaver [f=0006651] [6651] Event [5275.70215,125.388184,1645.46289]: 1 lost unit Glaive [f=0006755] [6755] Event [824,125.388184,6008]: 1 finished unit Wind/Tidal Generator [f=0006940] [6940] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0006987] [6987] Event [872,125.388184,6008]: 1 finished unit Wind/Tidal Generator [f=0007065] [7065] Event [5272,125.388184,1228]: 0 finished unit Duck [f=0007227] [7227] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0007320] [7320] Event [5272,125.388184,1228]: 0 finished unit Duck [f=0007332] [7332] Event [5520,125.388184,1344]: 0 finished unit Radar Tower [f=0007511] [7511] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0007549] [7549] Event [2288,24.9975586,3744]: 1 finished unit Lotus [f=0007724] [7724] Event [968,125.388184,6136]: 1 finished unit Caretaker [f=0007766] [7766] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0007924] [7924] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0007954] [7954] Event [2384,24.9975586,3648]: 1 finished unit Lotus [f=0008135] [8135] Event [1129.59998,125.388184,6232]: 1 finished unit Conjurer [f=0008157] [8157] Event [4700.12793,24.9975586,3064.00781]: 0 lost unit Duck [f=0008189] [8189] Event [5648,125.388184,1472]: 0 finished unit Lotus [f=0008284] [8284] Event [2168,24.9975586,3848]: 1 finished unit Metal Extractor [f=0008336] [8336] Event [1129.59998,125.388184,6232]: 1 finished unit Conjurer [f=0008457] [8457] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0008554] [8554] Event [2232,24.9975586,3624]: 1 finished unit Metal Extractor [f=0008577] [8577] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0008597] [8597] Event [6920,124.985352,1224]: 0 lost unit Metal Extractor [f=0008598] [8598] Event [4310.05273,-5.4150887,3680.00269]: 0 lost unit Duck [f=0008697] [8697] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0008743] [8743] Event [7288,125.388184,1032]: 0 lost unit Metal Extractor [f=0008749] [8749] Event [6968,125.388184,808]: 0 lost unit Metal Extractor [f=0008817] [8817] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0008854] [8854] Event [2392,24.9975586,3800]: 1 finished unit Metal Extractor [f=0008859] [8859] Event [4656,125.388184,1168]: 0 finished unit Lotus [f=0008937] [8937] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0009132] [9132] Event [2456,24.9975586,3784]: 1 finished unit Solar Collector [f=0009218] [9218] Event [5008,125.388184,1568]: 0 finished unit Lotus [f=0009356] [9356] Event [2440,24.9975586,3688]: 1 finished unit Solar Collector [f=0009614] [9614] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0009619] [9619] Event [2312,24.9975586,3608]: 1 finished unit Solar Collector [f=0009783] [9783] Event [5272,125.388184,1228]: 0 finished unit Scallop [f=0009897] [9897] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0010057] [10057] Event [2264,24.9975586,3512]: 1 finished unit Solar Collector [f=0010209] [10209] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0010216] [10216] Event [5832,125.388184,712]: 0 finished unit Storage [f=0010373] [10373] Event [5160,125.388184,1640]: 0 finished unit Stinger [f=0010465] [10465] Event [5062.03906,125.388184,2199.80225]: 1 lost unit Ronin [f=0010548] [10548] Event [2232,24.9975586,3912]: 1 finished unit Solar Collector [f=0010602] [10602] Event [4976.43115,125.388184,2104.6145]: 1 lost unit Ronin [f=0010610] [10610] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0010617] [10617] Event [5784,125.388184,712]: 0 finished unit Storage [f=0010748] [10748] Event [5272,125.388184,1228]: 0 finished unit Scallop [f=0010884] [10884] Event [2136,24.9975586,3944]: 1 finished unit Solar Collector [f=0010987] [10987] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0010992] [10992] Event [1024,125.388184,5960]: 1 finished unit Fusion Reactor [f=0011075] [11075] Event [5070.65625,124.94883,2204.43579]: 1 lost unit Reaver [f=0011110] [11110] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0011230] [11230] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0011350] [11350] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0011470] [11470] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0011590] [11590] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0011761] [11761] Event [2656,125.388184,6160]: 1 finished unit Lotus [f=0011802] [11802] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0011807] [11807] Event [2784,24.7839355,3008]: 1 finished unit Lotus [f=0011846] [11846] Event [1096,125.388184,6120]: 1 finished unit Caretaker [f=0011906] [11906] Event [1129.59998,125.388184,6232]: 1 finished unit Glaive [f=0012083] [12083] Event [2832,125.388184,6000]: 1 finished unit Lotus [f=0012141] [12141] Event [5368,125.388184,1688]: 0 finished unit Stardust [f=0012213] [12213] Event [2944,24.8022461,3120]: 1 finished unit Lotus [f=0012233] [12233] Event [5272,125.388184,1228]: 0 finished unit Duck [f=0012308] [12308] Event [1129.59998,125.388184,6232]: 1 finished unit Knight [f=0012370] [12370] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0012494] [12494] Event [5272,125.388184,1228]: 0 finished unit Duck [f=0012631] [12631] Event [3080,24.4909668,3208]: 1 finished unit Metal Extractor [f=0012768] [12768] Event [1129.59998,125.388184,6232]: 1 finished unit Knight [f=0012782] [12782] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0012837] [12837] Event [5304,125.388184,1112]: 0 finished unit Caretaker [f=0013040] [13040] Event [5240,125.388184,1112]: 0 finished unit Caretaker [f=0013145] [13145] Event [2728,24.9609375,2920]: 1 finished unit Metal Extractor [f=0013282] [13282] Event [1129.59998,125.388184,6232]: 1 finished unit Conjurer [f=0013295] [13295] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0013667] [13667] Event [1129.59998,125.388184,6232]: 1 finished unit Conjurer [f=0013703] [13703] Event [920,125.388184,5920]: 1 finished unit Airplane Plant [f=0013791] [13791] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0013821] [13821] Event [1064,125.38208,5848]: 1 finished unit Wind/Tidal Generator [f=0013910] [13910] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0013936] [13936] Event [1064,125.198975,5768]: 1 finished unit Wind/Tidal Generator [f=0014029] [14029] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0014065] [14065] Event [1064,124.521484,5688]: 1 finished unit Wind/Tidal Generator [f=0014154] [14154] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0014234] [14234] Event [1064,123.843994,5608]: 1 finished unit Wind/Tidal Generator [f=0014252] [14252] Event [3680,24.9975586,4000]: 1 finished unit Lotus [f=0014320] [14320] Event [5800.46094,125.388184,1836.15955]: 0 lost unit Scallop [f=0014440] [14440] Event [5720,125.388184,1480]: 0 finished unit Stardust [f=0014459] [14459] Event [1064,118.948975,5528]: 1 finished unit Wind/Tidal Generator [f=0014464] [14464] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0014624] [14624] Event [1064,0,5448]: 1 finished unit Wind/Tidal Generator [f=0014724] [14724] Event [5272,125.388184,1228]: 0 finished unit Limpet [f=0014792] [14792] Event [4112,24.9975586,4016]: 1 finished unit Lotus [f=0014799] [14799] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0014801] [14801] Event [5720,125.388184,1480]: 0 lost unit Stardust [f=0014894] [14894] Event [1048,0,5368]: 1 finished unit Wind/Tidal Generator [f=0014967] [14967] Event [5901.91016,125.388184,2115.19385]: 1 lost unit Ronin [f=0014996] [14996] Event [5789.87842,125.388184,1902.46021]: 0 lost unit Scallop [f=0015059] [15059] Event [1048,0,5288]: 1 finished unit Wind/Tidal Generator [f=0015101] [15101] Event [6031.72803,125.376259,2431.63452]: 0 lost unit Limpet [f=0015101] [15101] Event [6006.60352,125.381706,2432.56641]: 1 lost unit Glaive [f=0015129] [15129] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0015184] [15184] Event [5970.96094,125.638245,2165.95972]: 1 lost unit Glaive [f=0015208] [15208] Event [5978.9873,125.490356,2164.03735]: 1 lost unit Glaive [f=0015224] [15224] Event [1048,0,5208]: 1 finished unit Wind/Tidal Generator [f=0015264] [15264] Event [3608,24.9975586,3896]: 1 finished unit Metal Extractor [f=0015404] [15404] Event [1048,0,5128]: 1 finished unit Wind/Tidal Generator [f=0015423] [15423] Event [5928.43311,125.447487,2102.00146]: 0 lost unit Scallop [f=0015459] [15459] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0015584] [15584] Event [1048,13.5351563,5048]: 1 finished unit Wind/Tidal Generator [f=0015764] [15764] Event [1048,22.0739746,4968]: 1 finished unit Wind/Tidal Generator [f=0015789] [15789] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0015834] [15834] Event [4296,24.9975586,4056]: 1 finished unit Metal Extractor [f=0016113] [16113] Event [1129.59998,125.388184,6232]: 1 finished unit Conjurer [f=0016233] [16233] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0016339] [16339] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0016461] [16461] Event [2111.99414,24.9975586,3549.521]: 0 lost unit Duck [f=0016503] [16503] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0016546] [16546] Event [2186.07788,24.9975586,3714.06836]: 0 lost unit Duck [f=0016600] [16600] Event [4096,24.9975586,3088]: 1 finished unit Lotus [f=0016735] [16735] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0016759] [16759] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0017010] [17010] Event [3704,24.9975586,1160]: 0 finished unit Metal Extractor [f=0017039] [17039] Event [5272,125.388184,1228]: 0 finished unit Grizzly [f=0017052] [17052] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0017078] [17078] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0017208] [17208] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0017208] [17208] Event [5954.73584,125.388184,1759.07251]: 1 lost unit Glaive [f=0017364] [17364] Event [4544,24.9975586,3248]: 1 finished unit Lotus [f=0017378] [17378] Event [5976.03027,125.388184,1814.2832]: 1 lost unit Ronin [f=0017389] [17389] Event [6004.39502,125.458023,1828.12268]: 1 lost unit Glaive [f=0017429] [17429] Event [5952.81104,125.127022,1756.4718]: 1 lost unit Ronin [f=0017448] [17448] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0017460] [17460] Event [3464,24.9975586,1176]: 0 finished unit Metal Extractor [f=0017489] [17489] Event [5806.43213,125.529007,1601.5686]: 1 lost unit Glaive [f=0017498] [17498] Event [5648,125.388184,1472]: 0 lost unit Lotus [f=0017560] [17560] Event [5889.65479,125.388184,1780.11572]: 1 lost unit Ronin [f=0017564] [17564] Event [5902.72949,125.362556,1800.02563]: 1 lost unit Ronin [f=0017571] [17571] Event [5918.31738,125.283905,1811.01892]: 1 lost unit Ronin [f=0017694] [17694] Event [5619.39404,125.388184,1775.724]: 1 lost unit Glaive [f=0017724] [17724] Event [1129.59998,125.388184,6232]: 1 finished unit Knight [f=0017737] [17737] Event [5623.15527,125.898148,1649.547]: 1 lost unit Glaive [f=0017740] [17740] Event [5590.87939,125.388184,1843.46143]: 1 lost unit Glaive [f=0017748] [17748] Event [5816.91211,125.167381,1843.43677]: 1 lost unit Ronin [f=0017749] [17749] Event [5612.0835,125.612785,1669.63147]: 1 lost unit Glaive [f=0017751] [17751] Event [5558.80127,125.388184,1695.69421]: 1 lost unit Glaive [f=0017760] [17760] Event [5807.81738,124.477684,1837.78687]: 1 lost unit Ronin [f=0017771] [17771] Event [5503.5083,125.388184,1861.77344]: 1 lost unit Glaive [f=0017783] [17783] Event [5687.7251,125.388184,1861.24121]: 1 lost unit Ronin [f=0017789] [17789] Event [5587.7832,125.392303,1691.12427]: 1 lost unit Glaive [f=0017794] [17794] Event [5395.28613,125.388184,1796.72192]: 1 lost unit Glaive [f=0017810] [17810] Event [4640,24.9975586,6160]: 1 finished unit Lotus [f=0017819] [17819] Event [5567.6709,125.413551,1715.19043]: 1 lost unit Glaive [f=0017824] [17824] Event [5400.16309,125.388184,1708.27966]: 1 lost unit Glaive [f=0017848] [17848] Event [5459.51855,125.415352,1636.77478]: 1 lost unit Glaive [f=0017858] [17858] Event [5686.4292,125.39846,1722.36792]: 1 lost unit Ronin [f=0017865] [17865] Event [3576,24.9975586,936]: 0 finished unit Metal Extractor [f=0017889] [17889] Event [4648,24.9975586,3240]: 1 finished unit Metal Extractor [f=0017901] [17901] Event [5686.82275,125.316277,1745.85754]: 1 lost unit Ronin [f=0017921] [17921] Event [5699.97119,124.421181,1589.11829]: 1 lost unit Ronin [f=0017933] [17933] Event [5351.64258,124.725639,1530.15857]: 0 lost unit Grizzly [f=0017945] [17945] Event [5383.90576,125.597046,1463.94592]: 1 lost unit Glaive [f=0017950] [17950] Event [5622.02295,125.457161,1690.88977]: 1 lost unit Ronin [f=0017951] [17951] Event [5375.90967,124.856178,1487.87195]: 1 lost unit Glaive [f=0017953] [17953] Event [5404.1582,125.468903,1457.276]: 1 lost unit Glaive [f=0017962] [17962] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0018054] [18054] Event [5656.00342,125.579666,1707.00427]: 1 lost unit Knight [f=0018102] [18102] Event [4656,24.9975586,6048]: 1 finished unit Lotus [f=0018121] [18121] Event [5560.62402,125.247131,1705.94373]: 1 lost unit Knight [f=0018122] [18122] Event [1129.59998,125.388184,6232]: 1 finished unit Reaver [f=0018348] [18348] Event [984,125.388184,6296]: 1 finished unit Caretaker [f=0018365] [18365] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0018516] [18516] Event [1048,125.388184,6328]: 1 finished unit Caretaker [f=0018634] [18634] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0018652] [18652] Event [3960,24.9975586,3048]: 1 finished unit Metal Extractor [f=0018750] [18750] Event [5896,125.388184,968]: 0 finished unit Storage [f=0018797] [18797] Event [936,125.388184,6264]: 1 finished unit Caretaker [f=0018824] [18824] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0018942] [18942] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0018952] [18952] Event [5880,125.388184,1016]: 0 finished unit Storage [f=0019113] [19113] Event [936,125.388184,6200]: 1 finished unit Caretaker [f=0019126] [19126] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0019345] [19345] Event [3296,24.967041,1072]: 0 finished unit Picket [f=0019483] [19483] Event [5454.90039,349.109344,1299.74121]: 1 lost unit Raven [f=0019540] [19540] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0019606] [19606] Event [5119.92773,125.388184,1447.16809]: 0 lost unit Recon Commander [f=0019690] [19690] Event [3528,24.9975586,1192]: 0 finished unit Solar Collector [f=0019784] [19784] Event [4581.14014,143.031891,2436.14575]: 1 lost unit Raven [f=0019812] [19812] Event [6920,123.824921,1224]: 1 finished unit Metal Extractor [f=0019835] [19835] Event [940.5,129.388184,5958]: 1 finished unit Likho [f=0019862] [19862] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0019975] [19975] Event [3448,24.9975586,1240]: 0 finished unit Solar Collector [f=0020246] [20246] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0020320] [20320] Event [3400,24.9975586,1160]: 0 finished unit Solar Collector [f=0020374] !poll kick Flowing_Air [f=0020436] [20436] Event [1288,125.388184,6232]: 1 finished unit Airpad [f=0020500] [20500] Event [5272,125.388184,1228]: 0 finished unit Grizzly [f=0020506] [20506] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0020519] oops [f=0020636] wrong button [f=0020693] [20693] Event [3480,24.9975586,1112]: 0 finished unit Solar Collector [f=0020831] [20831] Event [6968,124.227753,808]: 1 finished unit Metal Extractor [f=0020983] [20983] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0021040] [21040] Event [3768,25.0708008,1176]: 0 finished unit Solar Collector [f=0021161] poll kick doesn't work in 1v1 [f=0021280] yea [f=0021301] [21301] Event [940.5,129.388184,5958]: 1 finished unit Likho [f=0021306] ik [f=0021325] [21325] Event [3688,25.1135254,1224]: 0 finished unit Solar Collector [f=0021328] [21328] Event [5272,125.388184,1228]: 0 finished unit Angler [f=0021334] [21334] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0021403] [21403] Event [4432,121.213379,5280]: 1 finished unit Lotus [f=0021455] [21455] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0021459] i press the wrong button [f=0021514] [21514] Event [5272,125.388184,1228]: 0 finished unit Angler [f=0021536] [21536] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0021663] [21663] Event [7288,124.227753,1032]: 1 finished unit Metal Extractor [f=0021695] [21695] Event [3640,24.9975586,1144]: 0 finished unit Solar Collector [f=0021695] [21695] Event [1129.59998,125.388184,6232]: 1 finished unit Reaver [f=0021716] [21716] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0021766] [21766] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0021814] [21814] Event [5247.64258,24.9975586,3184.00952]: 1 lost unit Reaver [f=0021826] [21826] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0021874] I will just bomb you to death now [f=0021886] [21886] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0021946] [21946] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0021991] [21991] Event [5705.78906,119.863052,2651.53027]: 1 lost unit Ronin [f=0021995] [21995] Event [5722.8042,121.244514,2632.47583]: 1 lost unit Ronin [f=0022006] [22006] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0022074] [22074] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0022079] [22079] Event [3720,24.9975586,1096]: 0 finished unit Solar Collector [f=0022086] [22086] Event [5304,125.388184,1112]: 0 lost unit Caretaker [f=0022087] [22087] Event [5240,125.388184,1112]: 0 lost unit Caretaker [f=0022110] [22110] Event [5272,124.053955,1192]: 0 lost unit Amphbot Factory [f=0022110] !transmitlobby @voice@buildUnit@remove;amphcon [f=0022110] !transmitlobby @voice@buildUnit@remove;amphraid [f=0022110] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0022110] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0022110] !transmitlobby @voice@buildUnit@remove;amphriot [f=0022110] !transmitlobby @voice@buildUnit@remove;amphassault [f=0022110] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0022110] !transmitlobby @voice@buildUnit@remove;amphaa [f=0022110] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0022110] !transmitlobby @voice@buildUnit@remove;amphtele [f=0022110] !transmitlobby @voice@buildUnit@reload [f=0022128] [22128] Event [4160,125.388184,5040]: 1 finished unit Lotus [f=0022149] [22149] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0022175] [22175] Event [5654.99854,125.388184,2370.42944]: 1 lost unit Ronin [f=0022224] [22224] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0022299] [22299] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0022368] [22368] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0022374] [22374] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0022375] [22375] Event [3640,24.9975586,952]: 0 finished unit Solar Collector [f=0022460] [22460] Event [5021.50391,455.272003,1785.55261]: 1 lost unit Raven [f=0022495] [22495] Event [1129.59998,125.388184,6232]: 1 finished unit Reaver [f=0022523] [22523] Event [5057.64746,24.9975586,3200.00684]: 1 lost unit Ronin [f=0022574] [22574] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0022635] [22635] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0022660] [22660] Event [3560,24.9975586,1000]: 0 finished unit Solar Collector [f=0022671] wait hold up [f=0022695] [22695] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0022706] [22706] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0022729] [22729] Event [4653.896,24.9975586,3200.08032]: 1 lost unit Ronin [f=0022834] [22834] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0022862] [22862] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0022867] theres a cricket in my house [f=0022911] [22911] Event [4544,24.9975586,3248]: 1 lost unit Lotus [f=0023002] gotta get rid of em [f=0023020] [23020] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0023051] [23051] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0023065] [23065] Event [3512,24.9853516,920]: 0 finished unit Solar Collector [f=0023087] [23087] Event [1128,125.388184,5944]: 1 finished unit Caretaker [f=0023089] [23089] Event [4648,25.1460648,3240]: 1 lost unit Metal Extractor [f=0023128] [23128] Event [5256,124.679718,1272]: 0 finished unit Razor [f=0023200] [23200] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0023222] [23222] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0023275] [23275] Event [4096,24.9975586,3088]: 1 lost unit Lotus [f=0023373] [23373] Event [940.5,129.388184,5958]: 1 finished unit Raven [f=0023423] [23423] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0023439] k im done [f=0023441] [23441] Event [1176,124.295654,5864]: 1 finished unit Caretaker [f=0023449] [23449] Event [3960,24.9975586,3048]: 1 lost unit Metal Extractor [f=0023561] [23561] Event [3997.95142,210.155655,3266.69507]: 1 lost unit Raven [f=0023575] [23575] Event [3592,24.9975586,872]: 0 finished unit Solar Collector [f=0023651] [23651] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0023707] [23707] Event [1080,125.388184,5896]: 1 finished unit Caretaker [f=0023728] mobile aa is ass [f=0023757] [23757] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0023815] [23815] Event [3608,24.9975586,3896]: 1 lost unit Metal Extractor [f=0023887] [23887] Event [3658.89648,-3.7076435,3509.10034]: 0 lost unit Grizzly [f=0023899] [23899] Event [1016,125.388184,5864]: 1 finished unit Caretaker [f=0023948] [23948] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0024038] [24038] Event [1129.59998,125.388184,6232]: 1 finished unit Reaver [f=0024092] [24092] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0024145] [24145] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0024212] [24212] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0024257] [24257] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0024272] ? [f=0024296] ok [f=0024306] [24306] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0024350] sure [f=0024379] [24379] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0024443] [24443] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0024503] [24503] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0024549] its trash [f=0024563] [24563] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0024623] [24623] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0024650] yea [f=0024706] sure [f=0024713] [24713] Event [1129.59998,125.388184,6232]: 1 finished unit Reaver [f=0024767] [24767] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0024796] [24796] Event [5240.56592,125.388184,2238.48755]: 1 lost unit Ronin [f=0024800] 360 metal failed to shoot 1 raven down [f=0024812] [24812] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0024857] [24857] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0024902] [24902] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0024934] [24934] Event [5254.22119,125.296341,2219.1106]: 1 lost unit Ronin [f=0024947] [24947] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0024968] [24968] Event [5160,125.388184,1640]: 0 lost unit Stinger [f=0024997] [24997] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0025057] [25057] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0025069] [25069] Event [3608,23.8371468,3896]: 1 finished unit Metal Extractor [f=0025117] [25117] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0025117] yea [f=0025149] sure [f=0025176] [25176] Event [5368,125.388184,1688]: 0 lost unit Stardust [f=0025177] [25177] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0025237] [25237] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0025327] [25327] Event [1129.59998,125.388184,6232]: 1 finished unit Reaver [f=0025329] [25329] Event [5189.13232,125.388184,1908.37549]: 1 lost unit Ronin [f=0025335] [25335] Event [5008,125.388184,1568]: 0 lost unit Lotus [f=0025381] [25381] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0025426] [25426] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0025461] [25461] Event [5295.47559,126.238167,1376.51306]: 0 lost unit Conch [f=0025471] [25471] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0025516] [25516] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0025534] [25534] Event [5520,125.388184,1344]: 0 lost unit Radar Tower [f=0025561] [25561] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0025585] [25585] Event [5161.61035,125.388184,2369.81421]: 0 lost unit Angler [f=0025615] [25615] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0025809] [25809] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0025857] [25857] Event [5308.77686,126.414169,1347.02637]: 0 lost unit Conch [f=0025867] [25867] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0025919] [25919] Event [3976,25.1074219,1080]: 0 finished unit Thresher [f=0025927] [25927] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0025932] its better than nothing [f=0025969] [25969] Event [3960,23.8371468,3048]: 1 finished unit Metal Extractor [f=0026196] [26196] Event [undefined]: SkyeVolt resigned [f=0026196] game_message: SkyeVolt has been destroyed! [f=0026196] game_message: Flowing_Air wins! [f=0026196] Submitting stats [f=0026196] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0026196] Part| Total Time|Time of the last 0.5s [f=0026196] Draw 23378.42ms 38.12% [f=0026196] Lua::Callins::Synced 17298.38ms 15.27% [f=0026196] Lua::Callins::Unsynced 24279.33ms 35.63% [f=0026196] Lua::CollectGarbage::Synced 881.01ms 2.79% [f=0026196] Lua::CollectGarbage::Unsynced 1528.22ms 1.60% [f=0026196] Misc::Profiler::AddTime 108.94ms 0.10% [f=0026196] Sim 49478.18ms 39.92% [f=0026196] [26196] Received game_message: SkyeVolt has been destroyed! [f=0026196] [26196] Received game_message: Flowing_Air wins! [f=0026197] [26197] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0026197] [26197] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0026197] [26197] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026197] [26197] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,8.95555687,5.5999999,5.5999999,8.95555687,0,0,0,0,0,0,0,0,75,75,75,75,59.0000267,0,0,59.0000267,0,0,0,0,0,0,0,0 [f=0026197] [26197] Game End Stats Values: 3,2230,2345,2345,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,9.11111164,8.13333321,8.13333321,9.11111164,80,195,195,80,0,0,0,0,150,150,150,150,59.0000267,0,0,59.0000267,0,0,0,0,0,0,0,0 [f=0026197] [26197] Game End Stats Values: 4,2230,2485,2485,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,10,10.5333338,10.5333338,10,80,260,260,80,0,0,0,0,150,225,225,150,59.0000267,0,0,59.0000267,0,0,0,0,0,0,0,0 [f=0026197] [26197] Game End Stats Values: 5,2610,2575,2575,2610,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,8,8,8,2155,2000,2000,2155,10.3999996,12,12,10.3999996,230,260,260,230,0,0,0,0,225,225,225,225,59.0000267,0,0,59.0000267,0,0,0,0,0,0,0,0 [f=0026197] [26197] Game End Stats Values: 6,2655,2715,2715,2655,0,3.04280806,3.04280806,0,0,0,0,0,0,0,0,0,0,0,0,0,107.579803,77.1764755,77.1764755,107.579803,0,90,90,0,8,9.60000038,9.60000038,8,2210,2000,2000,2210,12,12.2028542,12.2028542,12,150,260,260,150,65,80,80,65,295,365,365,295,139.000031,65,65,139.000031,0,0,0,0,80.0000076,115.777702,115.777702,80.0000076 [f=0026197] [26197] Game End Stats Values: 7,2725,2915,2915,2725,2.72314978,4.01075077,4.01075077,2.72314978,0,0,0,0,0,0,0,0,0,0,0,0,107.579803,77.1764755,77.1764755,107.579803,0,90,90,0,11.5333338,12.8000002,12.8000002,11.5333338,2210,2000,2000,2210,12.1816082,12.0645304,12.0645304,12.1816082,150,390,390,150,65,80,80,65,365,435,435,365,139.000031,65,65,139.000031,0.00101667,0,0,0.00101667,80.0000076,115.777702,115.777702,80.0000076 [f=0026197] [26197] Game End Stats Values: 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[f=0026197] [26197] Game End Stats Values: 55,4595,23240,23240,4595,1948.17542,5047.11621,5047.11621,1948.17542,0,0,0,0,0,0,0,0,1823.7771,713.317871,713.317871,1823.7771,9946.70996,9103.31543,9103.31543,9946.70996,1200,1260,1260,1200,50,91.1068878,91.1068878,50,55,4950,4950,55,21.2898521,55.2845688,55.2845688,21.2898521,810,12450,12450,810,5540,8615,8615,5540,2530,4580,4580,2530,8972.66699,6145,6145,8972.66699,2521.82983,89.999794,89.999794,2521.82983,10268.5576,10891.4365,10891.4365,10268.5576 [f=0026197] [26197] Game End Stats Values: 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60,3780,26090,26090,3780,2382.41553,5256.30029,5256.30029,2382.41553,0,0,0,0,0,0,0,0,2119.52295,713.317871,713.317871,2119.52295,11450.3398,10890.9854,10890.9854,11450.3398,920,1260,1260,920,50,85.2937012,85.2937012,50,0,4950,4950,0,22.4852829,58.1394157,58.1394157,22.4852829,330,15150,15150,330,5810,9880,9880,5810,2530,4730,4730,2530,10237.667,6415,6415,10237.667,2521.82983,89.999794,89.999794,2521.82983,12058.8291,12496.1367,12496.1367,12058.8291 [f=0026205] [26205] Event [5400,125.682755,1280]: 0 lost unit Cloakbot Factory [f=0026238] [26238] Event [5256,124.732437,1272]: 0 lost unit Razor [f=0026243] [26243] Event [5861.25488,125.940659,1372.69812]: 0 lost unit Angler [f=0026367] Spectator SkyeVolt left the game: normal quit [f=0026367] [26367] Event [undefined]: SkyeVolt quit [f=0026377] Player Flowing_Air left the game: normal quit [f=0026377] [26377] Event [undefined]: Flowing_Air quit [f=0026383] No clients connected, shutting down server [f=0026383] Server shutdown [f=0026487] [26487] Event [1129.59998,125.388184,6232]: 1 finished unit Sling [f=0026890] [26890] Event [940.5,129.388184,5958]: 1 finished unit Likho [f=0027022] [27022] Event [1129.59998,125.388184,6232]: 1 finished unit Reaver [f=0027186] [27186] Event [4648,23.9856529,3240]: 1 finished unit Metal Extractor [f=0027518] [27518] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0027935] [27935] Event [940.5,129.388184,5958]: 1 finished unit Likho [f=0027945] [27945] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0028186] [28186] Event [1129.59998,125.388184,6232]: 1 finished unit Ronin [f=0028652] Autoquit sending quit command. [f=0028652] [QuitAction] user exited to system [f=0028652] [SpringApp::Kill][1] fromRun=1 [f=0028652] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028652] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028652] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028652] [ThreadPool::SetThreadCount][2] workers=0 [f=0028652] [SpringApp::Kill][2] [f=0028652] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028652] [Game::KillLua][3] dtor=0 luaUI=0x5c21e450 [f=0028652] Start widgetHandler:Shutdown [f=0028652] Shutdown - SaveOrderList Complete [f=0028652] Writing last game win data [f=0028652] Shutdown - SaveConfigData Complete [f=0028652] Shutdown Widget - Save/Load API [f=0028652] Shutdown Widget - Chili Highlight [f=0028652] Shutdown Widget - Draw After Chili [f=0028652] Shutdown Widget - EPIC Menu [f=0028652] Shutdown Widget - Chili Widget Selector [f=0028652] Shutdown Widget - Chili Minimap [f=0028652] Shutdown Widget - Local Team Colors [f=0028652] Shutdown Widget - Display Keys 2 [f=0028652] Shutdown Widget - Save Game Menu [f=0028652] Shutdown Widget - Unit Icons [f=0028652] Shutdown Widget - Noises [f=0028652] Shutdown Widget - HealthBars [f=0028652] Shutdown Widget - Win Counter [f=0028652] Shutdown Widget - SpringRTS Replay Stats [f=0028652] Shutdown Widget - BuildETA [f=0028652] Shutdown Widget - Modular Comm Info [f=0028652] Shutdown Widget - Stereo3D [f=0028652] Shutdown Widget - Showeco and Grid Drawer [f=0028652] Shutdown Widget - Point Tracker [f=0028652] Shutdown Widget - Music Player [f=0028652] Shutdown Widget - Missile Silo Range [f=0028652] Shutdown Widget - MinimapEvents [f=0028652] Shutdown Widget - Mex Placement Handler [f=0028652] Shutdown Widget - Local Widgets Config [f=0028652] Shutdown Widget - Highlight Geos [f=0028652] Shutdown Widget - Grab Input [f=0028652] Input grabbing is disabled! [f=0028652] Shutdown Widget - MetalFeatures (new) [f=0028652] Shutdown Widget - Darkening [f=0028652] Shutdown Widget - Context Menu [f=0028652] Shutdown Widget - Chili Spectator Panels [f=0028652] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028652] Shutdown Widget - Chili Nuke Warning [f=0028652] Shutdown Widget - Chili EndGame Window [f=0028652] Shutdown Widget - Chili Economy Panel Default [f=0028652] Shutdown Widget - CameraShake [f=0028652] Shutdown Widget - Attack AoE [f=0028652] Shutdown Widget - Map Edge Extension [f=0028652] Shutdown Widget - Selection Send [f=0028652] Shutdown Widget - LupsManager [f=0028652] Shutdown Widget - Newton Firezone [f=0028652] Shutdown Widget - Chili Crude Player List [f=0028652] Shutdown Widget - Chili Pro Console [f=0028652] Shutdown Widget - Lasso Terraform GUI [f=0028652] Shutdown Widget - Lups [f=0028652] Shutdown Widget - Chili Framework [f=0028652] Shutdown Widget - Chili Core Selector [f=0028652] Shutdown Widget - Custom Markers [f=0028652] Shutdown Widget - Pause Screen [f=0028652] Shutdown Widget - Text To Speech Control [f=0028652] Shutdown Widget - Persistent Build Height [f=0028652] Shutdown Widget - Layout Handler [f=0028652] End widgetHandler:Shutdown [f=0028652] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={433378,60121692} {int,ext,rec}Allocs={28967597,0,0} {chunk,block}Bytes={60121692,0} [f=0028652] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0028652] [Game::KillLua][2] dtor=0 luaRules=0x52ba9820 [f=0028652] Start gadgetHandler:Shutdown [f=0028652] Shutdown - StartSetup [f=0028652] Shutdown - UnitMorph [f=0028652] Shutdown - LupsNanoSpray [f=0028652] Shutdown - Missile Silo Controller [f=0028652] Shutdown - Modular Comm Info [f=0028652] Shutdown - Terrain Texture Handler [f=0028652] Shutdown - UnitCloakShield [f=0028652] Shutdown - Starlight Handler [f=0028652] End gadgetHandler:Shutdown [f=0028652] Start gadgetHandler:Shutdown [f=0028652] Shutdown - Save/Load [f=0028652] Shutdown - UnitMorph [f=0028652] Shutdown - Modular Comm Info [f=0028652] Shutdown - Retreat Command [f=0028652] Shutdown - Shockwaves [f=0028652] Shutdown - Teleport Throw [f=0028652] Shutdown - UnitCloakShield [f=0028652] Shutdown - Lups Cloak FX [f=0028652] Shutdown - Lups [f=0028652] Shutdown - Lups Shield [f=0028652] End gadgetHandler:Shutdown [f=0028652] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28967669,0,0} {chunk,block}Bytes={0,0} [f=0028652] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28967669,0,0} {chunk,block}Bytes={0,0} [f=0028652] [Game::KillLua][4] dtor=0 [f=0028652] [Game::~CGame][1] [f=0028652] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028652] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028652] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028652] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028652] [Game::KillLua][4] dtor=1 [f=0028652] [Game::KillMisc][1] [f=0028652] [Game::KillMisc][2] [f=0028652] [Game::KillMisc][3] [f=0028652] [Game::KillRendering][1] [f=0028652] [3DOParser::Kill] allocated 18 pieces [f=0028652] [S3OParser::Kill] allocated 578 pieces [f=0028652] [AssParser::Kill] allocated 8 pieces [f=0028652] [Game::KillInterface][1] [f=0028652] [Game::KillInterface][2] [f=0028652] [Game::KillSimulation][1] [f=0028652] [Game::KillSimulation][2] [f=0028652] [CCollisionHandler] dis-/continuous tests: 0/1268938 [f=0028652] [Game::KillSimulation][3] [f=0028652] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028652] [~CPathCache(32x28)] cacheHits=282 hitPercentage=40% numHashColls=0 maxCacheSize=25 [f=0028652] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028652] [~CPathCache(64x56)] cacheHits=709 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028652] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028652] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028652] [LosHandler::Kill] raycast instance cache-{hits,misses}={66731,42491}; shared=6%; cached=55% [f=0028652] [Game::KillSimulation][4] [f=0028652] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0028652] [Game::~CGame][2] [f=0028652] [Game::~CGame][3] [f=0028652] [SpringApp::Kill][3] [f=0028652] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 302580 bytes sent 209074 bytes recv'd [f=0028652] [SpringApp::Kill][4] font=0x466477e0 [f=0028652] [SpringApp::Kill][5] [f=0028652] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x466b3440) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1537ms file="icons/hoverbuilder.png" indx=1007 inflSize=3kb readTime=28ms file="bitmaps/loadpictures/constructionmods.png" indx=492 inflSize=4000kb readTime=20ms file="effects/muzzle_cegs.lua" indx=757 inflSize=0kb readTime=18ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaui/widgets/mission_objectives.lua" indx=4794 inflSize=12kb readTime=14ms file="bitmaps/gpl/fire.png" indx=438 inflSize=19kb readTime=14ms file="bitmaps/other/light_red.png" indx=522 inflSize=15kb readTime=9ms file="bitmaps/darksmoketrail.tga" indx=420 inflSize=30kb readTime=8ms file="unittextures/tatex/bluenoise200.tga" indx=7501 inflSize=8kb readTime=8ms file="unittextures/tatex/armv3b00.tga" indx=7494 inflSize=8kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 33998490 bytes cached in 2712 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x467b2060) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x467c50a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f359c07fe50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x466ba690) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]