[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xSUitwPYOC/springsettings.777614.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff3c801c890 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26556 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/777614/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45447990] using map "Thornford 2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Thornford 2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45447990] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 826ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 902ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 72ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 135ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 142ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SkyeVolt was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/777614/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183c9f6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183c9f6 file="cache/104dev-maintenance/paths/Thornford 2.pe-6183c9f6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183ca06 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183ca06 file="cache/104dev-maintenance/paths/Thornford 2.pe2-6183ca06.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (415ms, checksum 1f2f74f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11322,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/777614/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515a8860,0x59f37990}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6736955d08fb3cb135ef96c84596f592 [f=-000001] Connection attempt from lokisar [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: lokisar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Flowing_Air [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Flowing_Air changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[Game::Load][lua{Rules,Gaia}={a2138410,a2132b60}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flowing_Air" string="[Game::Load][lua{Rules,Gaia}={19b054f8,0672f6b8}]" [f=-000001] omg why does it always choose the same 3 maps [f=-000001] Allies: I choose: Recon! [f=-000001] and they are so cancer too [f=-000001] idk [f=-000001] its due to the MM probably knowing people haven't downloaded all the maps [f=-000001] [0] Event [825,12.4929199,5570]: 0 finished unit Recon Commander [f=-000001] [0] Event [6354,10.7724953,1446]: 1 finished unit Recon Commander [f=0000000] [0] Flowing_Air, team: 1, elo:1805 [f=0000000] [0] lokisar, team: 0, elo:1706 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [904,13.6491966,5488]: 0 finished unit Shieldbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000009] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000009] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000009] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000009] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000009] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000009] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000009] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000009] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000009] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000009] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000022] [22] Event [6248,21.5102234,1480]: 1 finished unit Amphbot Factory [f=0000285] [285] Event [792,9.48678589,5400]: 0 finished unit Metal Extractor [f=0000316] [316] Event [6360,9.72161865,1240]: 1 finished unit Metal Extractor [f=0000445] [445] Event [916,20.6037674,5488]: 0 finished unit Convict [f=0000531] [531] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0000585] [585] Event [760,8.10127258,5704]: 0 finished unit Metal Extractor [f=0000586] [586] Event [6424,9.99559021,1496]: 1 finished unit Metal Extractor [f=0000787] [787] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0000812] [812] Event [916,20.6037674,5488]: 0 finished unit Convict [f=0000990] [990] Event [824,3.20892334,5944]: 0 finished unit Metal Extractor [f=0001036] [1036] Event [6392,-0.0395966,1800]: 1 finished unit Metal Extractor [f=0001379] [1379] Event [552,0,5752]: 0 finished unit Wind/Tidal Generator [f=0001415] [1415] Event [6212,29.5915585,1480]: 1 finished unit Conch [f=0001493] [1493] Event [6336,8.65704346,1648]: 1 finished unit Lotus [f=0001499] [1499] Event [584,0,5832]: 0 finished unit Wind/Tidal Generator [f=0001619] [1619] Event [600,0,5912]: 0 finished unit Wind/Tidal Generator [f=0001757] [1757] Event [6312,4.45353699,1816]: 1 finished unit Solar Collector [f=0001799] [1799] Event [632,0,5992]: 0 finished unit Wind/Tidal Generator [f=0001982] [1982] Event [6312,3.64727783,1736]: 1 finished unit Solar Collector [f=0002111] [2111] Event [808,3.85862732,5864]: 0 finished unit Solar Collector [f=0002142] [2142] Event [2920,9.94862366,5048]: 0 finished unit Metal Extractor [f=0002268] [2268] Event [712,0,5960]: 0 finished unit Wind/Tidal Generator [f=0002296] [2296] Event [6360,11.4672089,1464]: 1 finished unit Solar Collector [f=0002455] [2455] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0002677] [2677] Event [6360,14.5904846,1576]: 1 finished unit Solar Collector [f=0002738] [2738] Event [856,15.357605,5672]: 0 finished unit Solar Collector [f=0002746] [2746] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0002948] [2948] Event [1064,8.72749329,3496]: 0 finished unit Metal Extractor [f=0003001] [3001] Event [916,20.6037674,5488]: 0 finished unit Outlaw [f=0003013] [3013] Event [4352,14.0738525,2224]: 1 finished unit Lotus [f=0003040] [3040] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0003137] [3137] Event [776,10.0738678,5512]: 0 finished unit Solar Collector [f=0003197] [3197] Event [6312,11.7959747,1336]: 1 finished unit Solar Collector [f=0003361] [3361] Event [3000,18.1521149,6136]: 0 finished unit Metal Extractor [f=0003369] [3369] Event [4280,6.88796997,2136]: 1 finished unit Metal Extractor [f=0003430] [3430] Event [864,14.3321686,5584]: 0 finished unit Lotus [f=0003481] [3481] Event [6264,11.3419647,1240]: 1 finished unit Solar Collector [f=0003629] [3629] Event [552,0,5672]: 0 finished unit Wind/Tidal Generator [f=0003647] [3647] Event [1176,9.99559021,3240]: 0 finished unit Metal Extractor [f=0003700] [3700] Event [916,20.6037674,5488]: 0 finished unit Thug [f=0003749] [3749] Event [552,0,5592]: 0 finished unit Wind/Tidal Generator [f=0003764] [3764] Event [6432,9.96427917,1328]: 1 finished unit Lotus [f=0003854] [3854] Event [1282.52209,29.3894329,5278.5166]: 1 lost unit Duck [f=0003899] [3899] Event [568,0,5512]: 0 finished unit Wind/Tidal Generator [f=0003916] [3916] Event [3240,9.99559021,6008]: 0 finished unit Metal Extractor [f=0004013] [4013] Event [1496.97131,35.5411034,5198.74072]: 1 lost unit Duck [f=0004079] [4079] Event [568,0,5432]: 0 finished unit Wind/Tidal Generator [f=0004131] [4131] Event [6212,29.5915585,1480]: 1 finished unit Conch [f=0004244] [4244] Event [584,0,5352]: 0 finished unit Wind/Tidal Generator [f=0004248] [4248] Event [1064,11.8351135,3000]: 0 finished unit Metal Extractor [f=0004332] stupid manuever command [f=0004409] [4409] Event [584,0,5272]: 0 finished unit Wind/Tidal Generator [f=0004454] lol [f=0004485] might as well be free move [f=0004516] [4516] Event [3496,10.1130066,6136]: 0 finished unit Metal Extractor [f=0004557] [4557] Event [916,20.6037674,5488]: 0 finished unit Outlaw [f=0004578] i turn that off [f=0004600] [4600] Event [6212,29.5915585,1480]: 1 finished unit Conch [f=0004709] [4709] Event [736,9.99559021,5344]: 0 finished unit Lotus [f=0004847] [4847] Event [1344,149.517578,2832]: 0 finished unit Radar Tower [f=0005100] [5100] Event [3264,8.10910034,6112]: 0 finished unit Lotus [f=0005110] [5110] Event [916,20.6037674,5488]: 0 finished unit Thug [f=0005490] [5490] Event [3032,0,6280]: 0 finished unit Wind/Tidal Generator [f=0005517] [5517] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0005551] [5551] Event [1104,9.99559021,3248]: 0 finished unit Lotus [f=0005594] [5594] Event [856,10.0112457,5416]: 0 finished unit Caretaker [f=0005635] [5635] Event [916,20.6037674,5488]: 0 finished unit Thug [f=0005657] [5657] Event [3840,9.81555176,1264]: 1 finished unit Lotus [f=0005825] [5825] Event [3128,0,6232]: 0 finished unit Wind/Tidal Generator [f=0005865] [5865] Event [872,0,3080]: 0 finished unit Wind/Tidal Generator [f=0006020] [6020] Event [3704,9.97210693,1064]: 1 finished unit Metal Extractor [f=0006044] [6044] Event [6232,21.846817,1384]: 1 finished unit Caretaker [f=0006074] [6074] Event [944,12.1169128,5968]: 0 finished unit Lotus [f=0006105] [6105] Event [856,0,3160]: 0 finished unit Wind/Tidal Generator [f=0006191] [6191] Event [3224,0,6248]: 0 finished unit Wind/Tidal Generator [f=0006282] [6282] Event [3960,9.76858521,1176]: 1 finished unit Metal Extractor [f=0006293] [6293] Event [2920,9.94862366,5048]: 0 lost unit Metal Extractor [f=0006316] [6316] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0006375] [6375] Event [824,0,3240]: 0 finished unit Wind/Tidal Generator [f=0006555] [6555] Event [3288,0,6312]: 0 finished unit Wind/Tidal Generator [f=0006589] [6589] Event [916,20.6037674,5488]: 0 finished unit Felon [f=0006619] [6619] Event [4184,19.9916382,1064]: 1 finished unit Metal Extractor [f=0006640] [6640] Event [3240,9.99559021,6008]: 0 lost unit Metal Extractor [f=0006715] [6715] Event [3233.4314,10.0299425,5897.28076]: 1 lost unit Duck [f=0006795] [6795] Event [776,0,2920]: 0 finished unit Wind/Tidal Generator [f=0006797] [6797] Event [916,20.6037674,5488]: 0 finished unit Convict [f=0006833] [6833] Event [5936,6.67662048,3872]: 1 finished unit Lotus [f=0006869] [6869] Event [3272.85693,10.0609035,5912.75488]: 1 lost unit Duck [f=0006889] [6889] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0007109] [7109] Event [840,0,2984]: 0 finished unit Wind/Tidal Generator [f=0007252] [7252] Event [6136,9.99559021,3704]: 1 finished unit Metal Extractor [f=0007534] [7534] Event [1016,7.56115723,3064]: 0 finished unit Solar Collector [f=0007642] [7642] Event [6008,7.78816223,3960]: 1 finished unit Metal Extractor [f=0007652] [7652] Event [3313.59912,5.83284903,4941.26025]: 1 lost unit Duck [f=0007694] [7694] Event [3240,9.58944893,6008]: 0 finished unit Metal Extractor [f=0007703] [7703] Event [916,20.6037674,5488]: 0 finished unit Thug [f=0007753] [7753] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0007778] [7778] Event [3784,9.99559021,1064]: 1 finished unit Solar Collector [f=0007998] [7998] Event [916,20.6037674,5488]: 0 finished unit Thug [f=0008101] [8101] Event [1144,10.0190735,3160]: 0 finished unit Solar Collector [f=0008146] [8146] Event [3880,8.88404846,1096]: 1 finished unit Solar Collector [f=0008177] [8177] Event [6136,20.7587585,4184]: 1 finished unit Metal Extractor [f=0008178] [8178] Event [3144,7.30654144,6088]: 0 finished unit Solar Collector [f=0008356] [8356] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0008413] [8413] Event [4104,10.2225952,1096]: 1 finished unit Solar Collector [f=0008436] [8436] Event [916,20.6037674,5488]: 0 finished unit Convict [f=0008565] [8565] Event [2920,9.54248238,5048]: 0 finished unit Metal Extractor [f=0008596] [8596] Event [1160,9.82337952,3320]: 0 finished unit Solar Collector [f=0008670] [8670] Event [3400,9.87034607,6184]: 0 finished unit Solar Collector [f=0008677] [8677] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0008837] [8837] Event [916,20.6037674,5488]: 0 finished unit Outlaw [f=0008849] [8849] Event [2944,9.31449127,5008]: 0 finished unit Lotus [f=0008971] [8971] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0009076] [9076] Event [1048,9.78424072,3432]: 0 finished unit Solar Collector [f=0009097] [9097] Event [904,11.5767975,5416]: 0 finished unit Caretaker [f=0009205] [9205] Event [916,20.6037674,5488]: 0 finished unit Thug [f=0009224] [9224] Event [3360,9.99022293,6048]: 0 finished unit Lotus [f=0009497] [9497] Event [6212,29.5915585,1480]: 1 finished unit Conch [f=0009630] [9630] Event [1168,9.21281433,3392]: 0 finished unit Lotus [f=0009880] [9880] Event [916,20.6037674,5488]: 0 finished unit Felon [f=0009936] [9936] Event [3321.38867,3.04408932,3895.66577]: 1 lost unit Buoy [f=0009964] [9964] Event [4968,11.5689697,4312]: 1 finished unit Solar Collector [f=0010070] [10070] Event [3448.02759,-6.8157334,3729.81201]: 1 lost unit Buoy [f=0010129] [10129] Event [6212,29.5915585,1480]: 1 finished unit Conch [f=0010145] [10145] Event [6128,43.5610199,1320]: 1 finished unit Fusion Reactor [f=0010170] [10170] Event [3530.48804,-7.0063019,3675.1665]: 1 lost unit Buoy [f=0010306] [10306] Event [4968,9.33023071,4232]: 1 finished unit Solar Collector [f=0010322] [10322] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0010339] [10339] Event [916,20.6037674,5488]: 0 finished unit Thug [f=0010367] [10367] Event [1760,13.0249329,928]: 1 finished unit Lotus [f=0010549] [10549] Event [916,20.6037674,5488]: 0 finished unit Thug [f=0010563] [10563] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0010568] [10568] Event [5400,0.16392517,6392]: 0 finished unit Metal Extractor [f=0010680] [10680] Event [2136,6.74707031,2920]: 0 finished unit Metal Extractor [f=0010682] [10682] Event [1520,21.392807,928]: 1 finished unit Lotus [f=0010795] [10795] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0010900] [10900] Event [5048,6.08171082,4280]: 1 finished unit Metal Extractor [f=0011020] [11020] Event [1240,9.52592468,824]: 1 finished unit Metal Extractor [f=0011035] [11035] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0011182] [11182] Event [5704,7.14628601,6424]: 0 finished unit Metal Extractor [f=0011200] [11200] Event [916,20.6037674,5488]: 0 finished unit Felon [f=0011224] [11224] Event [5056,7.34980774,4416]: 1 lost unit Lotus [f=0011237] [11237] Event [1496,10.880127,760]: 1 finished unit Metal Extractor [f=0011265] [11265] Event [2192,7.42808533,2928]: 0 finished unit Lotus [f=0011391] [11391] Event [5048,6.08171082,4280]: 1 lost unit Metal Extractor [f=0011395] [11395] Event [3728,211.599518,4256]: 0 finished unit Radar Tower [f=0011471] [11471] Event [4997.84717,8.46518898,4185.72461]: 1 lost unit Conch [f=0011512] [11512] Event [6136,46.4572906,1432]: 1 finished unit Caretaker [f=0011514] [11514] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0011522] [11522] Event [4968,9.32960987,4232]: 1 lost unit Solar Collector [f=0011541] [11541] Event [4968,11.5454903,4312]: 1 lost unit Solar Collector [f=0011575] [11575] Event [1800,9.0484314,792]: 1 finished unit Metal Extractor [f=0011701] [11701] Event [2152,6.40264893,2984]: 0 finished unit Solar Collector [f=0011710] [11710] Event [5432.00391,6.15928888,4407.27344]: 1 lost unit Duck [f=0011766] [11766] Event [5944,2.25393677,6360]: 0 finished unit Metal Extractor [f=0011813] [11813] Event [5431.99609,9.41695499,4308.66797]: 1 lost unit Duck [f=0011839] [11839] Event [5048,5.77626801,4280]: 0 finished unit Metal Extractor [f=0011841] [11841] Event [6184,32.8604736,1384]: 1 finished unit Caretaker [f=0011858] [11858] Event [916,20.6037674,5488]: 0 finished unit Felon [f=0011871] [11871] Event [5440,9.99638844,4231.18408]: 1 lost unit Duck [f=0011919] [11919] Event [1320,12.5396118,888]: 1 finished unit Solar Collector [f=0011927] [11927] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0012024] [12024] Event [5677.68311,9.99559021,4142.93213]: 1 lost unit Conch [f=0012064] [12064] Event [916,20.6037674,5488]: 0 finished unit Thug [f=0012119] [12119] Event [5088,5.05495071,4272]: 0 finished unit Lotus [f=0012195] [12195] Event [1432,12.7196503,840]: 1 finished unit Solar Collector [f=0012246] [12246] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0012321] [12321] Event [5824,2.72360229,6400]: 0 finished unit Lotus [f=0012344] [12344] Event [916,20.6037674,5488]: 0 finished unit Outlaw [f=0012345] [12345] Event [1592,13.1423492,840]: 1 finished unit Solar Collector [f=0012390] [12390] Event [5064,5.56367397,4216]: 0 finished unit Solar Collector [f=0012519] [12519] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0012577] [12577] Event [1704,9.93296814,840]: 1 finished unit Solar Collector [f=0012789] [12789] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0012996] [12996] Event [5552,8.36741638,6400]: 0 finished unit Lotus [f=0012999] [12999] Event [916,20.6037674,5488]: 0 finished unit Felon [f=0013019] [13019] Event [5248,9.35371399,4208]: 0 finished unit Picket [f=0013068] [13068] Event [5936,6.67662048,3872]: 1 lost unit Lotus [f=0013087] [13087] Event [1472,92.9072113,1440]: 1 finished unit Radar Tower [f=0013134] [13134] Event [6008,7.81495571,3960]: 1 lost unit Metal Extractor [f=0013159] [13159] Event [916,20.6037674,5488]: 0 finished unit Convict [f=0013235] [13235] Event [6136,9.99559021,3704]: 1 lost unit Metal Extractor [f=0013277] [13277] Event [6136,20.7587585,4184]: 1 lost unit Metal Extractor [f=0013325] [13325] Event [5368,0,6472]: 0 finished unit Wind/Tidal Generator [f=0013356] [13356] Event [856,9.79206848,5368]: 0 finished unit Caretaker [f=0013500] [13500] Event [5856,159.834534,4336]: 0 finished unit Radar Tower [f=0013550] [13550] Event [5448,0,6488]: 0 finished unit Wind/Tidal Generator [f=0013640] [13640] Event [904,11.1854095,5368]: 0 finished unit Caretaker [f=0013648] [13648] Event [916,20.6037674,5488]: 0 finished unit Racketeer [f=0013775] [13775] Event [5528,0,6504]: 0 finished unit Wind/Tidal Generator [f=0013852] [13852] Event [1920,10.5748444,2080]: 1 finished unit Picket [f=0013882] [13882] Event [916,20.6037674,5488]: 0 finished unit Racketeer [f=0014045] [14045] Event [5608,0,6504]: 0 finished unit Wind/Tidal Generator [f=0014055] [14055] Event [916,20.6037674,5488]: 0 finished unit Outlaw [f=0014085] [14085] Event [6136,20.3526077,4184]: 0 finished unit Metal Extractor [f=0014147] [14147] Event [5198.16016,13.8867369,3358.78882]: 1 lost unit Buoy [f=0014151] [14151] Event [2298.99414,5.47274733,2753.85229]: 1 lost unit Duck [f=0014241] [14241] Event [916,20.6037674,5488]: 0 finished unit Outlaw [f=0014250] [14250] Event [2192,7.42808533,2928]: 0 lost unit Lotus [f=0014284] [14284] Event [1648,2.51225281,2064]: 1 finished unit Picket [f=0014300] [14300] Event [5134.78223,19.0933609,3172.43726]: 1 lost unit Buoy [f=0014315] [14315] Event [5688,0,6520]: 0 finished unit Wind/Tidal Generator [f=0014365] [14365] Event [6212,29.5915585,1480]: 1 finished unit Grizzly [f=0014369] [14369] Event [2136,6.62902451,2920]: 0 lost unit Metal Extractor [f=0014379] [14379] Event [916,20.6037674,5488]: 0 finished unit Thug [f=0014430] [14430] Event [6008,7.40880966,3960]: 0 finished unit Metal Extractor [f=0014488] [14488] Event [5334.64258,12.928792,3300.80151]: 1 lost unit Conch [f=0014513] [14513] Event [5247.01904,15.260973,3352.61279]: 0 lost unit Thug [f=0014586] [14586] Event [5768,0,6536]: 0 finished unit Wind/Tidal Generator [f=0014626] [14626] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0014706] [14706] Event [5186.35645,19.4069386,3582.37329]: 0 lost unit Felon [f=0014854] [14854] Event [6136,9.58944893,3704]: 0 finished unit Metal Extractor [f=0014859] [14859] Event [5848,0,6552]: 0 finished unit Wind/Tidal Generator [f=0014897] [14897] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0015002] [15002] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0015004] [15004] Event [916,20.6037674,5488]: 0 finished unit Felon [f=0015092] [15092] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0015116] [15116] Event [5928,0,6472]: 0 finished unit Wind/Tidal Generator [f=0015139] [15139] Event [6048,9.15059471,3824]: 0 finished unit Lotus [f=0015175] [15175] Event [2152,6.40264893,2984]: 0 lost unit Solar Collector [f=0015182] [15182] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0015272] [15272] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0015496] [15496] Event [4352,14.0738525,2224]: 1 lost unit Lotus [f=0015550] [15550] Event [4280,6.91476345,2136]: 1 lost unit Metal Extractor [f=0015559] [15559] Event [6048,6.05941772,4064]: 0 finished unit Picket [f=0015600] [15600] Event [824,10.1834564,5272]: 0 finished unit Gunship Plant [f=0015600] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0015600] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0015600] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0015600] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0015600] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0015600] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0015600] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0015600] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0015600] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0015600] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0015600] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0015600] !transmitlobby @voice@buildUnit@reload [f=0015684] [15684] Event [2064,5.05581951,2880]: 1 finished unit Lotus [f=0015713] [15713] Event [6212,29.5915585,1480]: 1 finished unit Conch [f=0015749] [15749] Event [6280,0,3880]: 0 finished unit Wind/Tidal Generator [f=0015863] [15863] Event [6212,29.5915585,1480]: 1 finished unit Conch [f=0015869] [15869] Event [6264,0,3960]: 0 finished unit Wind/Tidal Generator [f=0015879] [15879] Event [2136,6.17622471,2920]: 1 finished unit Metal Extractor [f=0016019] [16019] Event [6344,0,3896]: 0 finished unit Wind/Tidal Generator [f=0016070] [16070] Event [4525.17725,9.99559021,2758.71191]: 1 lost unit Buoy [f=0016090] [16090] Event [4501.10498,9.87202358,2869.44458]: 1 lost unit Buoy [f=0016126] [16126] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0016126] [16126] Event [4518.53857,10.0061951,2832.51978]: 1 lost unit Buoy [f=0016127] [16127] Event [3934.62451,7.16940689,3010.24121]: 1 lost unit Duck [f=0016139] [16139] Event [6328,0,3976]: 0 finished unit Wind/Tidal Generator [f=0016145] [16145] Event [3946.14844,7.00675821,2997.64917]: 1 lost unit Duck [f=0016196] [16196] Event [4594.8418,6.87278271,2800.3125]: 1 lost unit Buoy [f=0016289] [16289] Event [6312,0,4056]: 0 finished unit Wind/Tidal Generator [f=0016332] [16332] Event [4813.6123,-7.0063019,2853.68481]: 1 lost unit Buoy [f=0016396] [16396] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0016421] [16421] Event [5132.28857,9.99559021,2872.17456]: 1 lost unit Duck [f=0016427] [16427] Event [5329.26514,16.2650948,2934.31445]: 0 lost unit Outlaw [f=0016450] [16450] Event [5253.77832,10.1711664,2891.63696]: 1 lost unit Duck [f=0016465] [16465] Event [5241.43262,10.0364056,2871.40088]: 1 lost unit Duck [f=0016469] [16469] Event [6296,0,4136]: 0 finished unit Wind/Tidal Generator [f=0016489] [16489] Event [5158.45117,9.94634724,2755.95605]: 1 lost unit Duck [f=0016617] [16617] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0016681] [16681] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0016757] [16757] Event [5386.62891,9.99559021,2751.4082]: 1 lost unit Conch [f=0016952] [16952] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0016976] [16976] Event [5425.97998,37.7342072,2201.29688]: 0 lost unit Thug [f=0017051] [17051] Event [6136,10.7048321,4104]: 0 finished unit Solar Collector [f=0017096] [17096] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0017136] [17136] Event [5113.21436,20.4816227,1995.60303]: 1 lost unit Buoy [f=0017148] [17148] Event [5532.12598,49.6819344,1995.34851]: 0 lost unit Thug [f=0017154] [17154] Event [5480.20947,51.3405647,2013.71204]: 0 lost unit Thug [f=0017220] [17220] Event [5757.87891,27.8530121,2049.03027]: 1 lost unit Conch [f=0017222] [17222] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0017254] [17254] Event [5581.8291,42.7032928,1925.83582]: 0 lost unit Outlaw [f=0017355] [17355] Event [5584,24.6726379,3776]: 0 finished unit Picket [f=0017415] [17415] Event [5726.82178,39.5480499,1823.50659]: 0 lost unit Thug [f=0017477] [17477] Event [5665.15332,39.76091,1811.87476]: 0 lost unit Thug [f=0017492] [17492] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0017512] [17512] Event [5631.07959,40.7243156,1989.11658]: 0 lost unit Felon [f=0017522] [17522] Event [5767.4375,34.3647423,1872.63757]: 0 lost unit Thug [f=0017557] [17557] Event [6088,7.46953297,3944]: 0 finished unit Solar Collector [f=0017561] [17561] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0017596] [17596] Event [5925.26221,21.3331051,1998.52551]: 1 lost unit Buoy [f=0017605] [17605] Event [5779.12939,34.0202026,1871.8999]: 0 lost unit Outlaw [f=0017683] [17683] Event [5848.60352,33.8480415,1859.81421]: 0 lost unit Thug [f=0017702] [17702] Event [5817.86865,31.9715347,1885.43335]: 0 lost unit Thug [f=0017783] this is why ppl hate amph XD [f=0017845] [17845] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0017853] [17853] Event [5609.70947,41.9560356,2032.03284]: 0 lost unit Felon [f=0017859] [17859] Event [5737.59521,30.6134682,1951.67883]: 0 lost unit Felon [f=0017940] [17940] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0018026] [18026] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0018031] [18031] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0018095] [18095] Event [6120,10.0135498,3784]: 0 finished unit Solar Collector [f=0018121] [18121] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0018211] [18211] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0018301] [18301] Event [6212,29.5915585,1480]: 1 finished unit Duck [f=0018409] [18409] Event [6248,0,4088]: 0 finished unit Wind/Tidal Generator [f=0018496] [18496] Event [6152,34.2538147,1560]: 1 finished unit Caretaker [f=0018511] [18511] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0018636] [18636] Event [6104,52.1324158,1496]: 1 finished unit Caretaker [f=0018669] [18669] Event [1744,22.0033722,3264]: 0 finished unit Picket [f=0018799] [18799] Event [6136,31.2792664,1640]: 1 finished unit Caretaker [f=0019006] [19006] Event [6080,392.992188,2928]: 0 finished unit Radar Tower [f=0019066] [19066] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0019147] [19147] Event [2064,5.05581951,2880]: 1 lost unit Lotus [f=0019175] [19175] Event [2136,6.20708084,2920]: 1 lost unit Metal Extractor [f=0019355] [19355] Event [5584,24.6726379,3776]: 0 lost unit Picket [f=0019423] [19423] Event [5240.37842,21.9503746,3701.39063]: 1 lost unit Buoy [f=0019580] [19580] Event [5248,9.35371399,4208]: 0 lost unit Picket [f=0019761] [19761] Event [5088,5.05495071,4272]: 0 lost unit Lotus [f=0019822] [19822] Event [5048,5.54993248,4280]: 0 lost unit Metal Extractor [f=0019881] [19881] Event [5064,5.45861244,4216]: 0 lost unit Solar Collector [f=0019942] [19942] Event [2136,5.82174397,2920]: 0 finished unit Metal Extractor [f=0020065] [20065] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0020082] [20082] Event [1920,10.5748444,2080]: 1 lost unit Picket [f=0020187] damn amph is ass against shield [f=0020351] no its good [f=0020425] [20425] Event [1648,2.51225281,2064]: 1 lost unit Picket [f=0020528] [20528] Event [2160,7.8905158,2864]: 0 finished unit Lotus [f=0020545] [20545] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0020562] [20562] Event [6192,16.8761902,1736]: 1 finished unit Fusion Reactor [f=0020653] shield good if dont know how to counter [f=0020776] [20776] Event [1472,92.9072113,1440]: 1 lost unit Radar Tower [f=0020816] [20816] Event [4280,6.5086174,2136]: 1 finished unit Metal Extractor [f=0021010] [21010] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0021048] [21048] Event [6212,29.5915585,1480]: 1 finished unit Grizzly [f=0021134] [21134] Event [1520,21.392807,928]: 1 lost unit Lotus [f=0021172] [21172] Event [1760,13.0249329,928]: 1 lost unit Lotus [f=0021488] [21488] Event [6212,29.5915585,1480]: 1 finished unit Buoy [f=0021490] [21490] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0021595] [21595] Event [4686.74414,-7.0093846,4016.7876]: 1 lost unit Grizzly [f=0021617] [21617] Event [undefined]: Flowing_Air resigned [f=0021617] game_message: Flowing_Air has been destroyed! [f=0021617] game_message: lokisar wins! [f=0021617] Submitting stats [f=0021617] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021617] Part| Total Time|Time of the last 0.5s [f=0021617] Draw 26026.82ms 15.20% [f=0021617] Lua::Callins::Synced 23601.73ms 55.88% [f=0021617] Lua::Callins::Unsynced 29839.21ms 17.84% [f=0021617] Lua::CollectGarbage::Synced 1081.26ms 0.39% [f=0021617] Lua::CollectGarbage::Unsynced 2103.85ms 0.39% [f=0021617] Misc::Profiler::AddTime 106.11ms 0.00% [f=0021617] Sim 51132.50ms 73.63% [f=0021617] [21617] Received game_message: Flowing_Air has been destroyed! [f=0021617] [21617] Received game_message: lokisar wins! [f=0021618] [21618] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0021618] [21618] Game End Stats Values: 47,17910,11450,11450,17910,2617.6521,2804.11792,2804.11792,2617.6521,0,0,0,0,0,0,0,0,1121.26062,632.768616,632.768616,1121.26062,7920.86963,5712.75342,5712.75342,7920.86963,2080,450,450,2080,65.9260406,76,76,65.9260406,2940,3135,3135,2940,45.0232048,35.8058853,35.8058853,45.0232048,9550,4280,4280,9550,6962.5,5670,5670,6962.5,3340,3585,3585,3340,5820.6665,7164.50049,7164.50049,5820.6665,497.155365,569.33606,569.33606,497.155365,5939.24805,7999.34277,7999.34277,5939.24805 [f=0021618] [21618] Game End Stats Values: 48,18670,13380,13380,18670,2711.22729,2963.73901,2963.73901,2711.22729,0,0,0,0,0,0,0,0,1121.26062,632.768616,632.768616,1121.26062,8605.47559,5984.22217,5984.22217,8605.47559,2080,360,360,2080,63.2980804,104,104,63.2980804,2940,3080,3080,2940,51.2161674,40.1302414,40.1302414,51.2161674,10310,6280,6280,10310,7107.5,5670,5670,7107.5,3340,3660,3660,3340,5820.6665,7309.50049,7309.50049,5820.6665,570.328247,641.331665,641.331665,570.328247,6210.7168,8683.95117,8683.95117,6210.7168 [f=0021618] [21618] Game End Stats Values: 49,19430,11590,11590,19430,2815.46704,3126.08521,3126.08521,2815.46704,0,0,0,0,0,0,0,0,1121.26062,632.768616,632.768616,1121.26062,9539.48535,7144.98096,7144.98096,9539.48535,2080,270,270,2080,66.2000351,101.333336,101.333336,66.2000351,2940,3080,3080,2940,47.1715279,47.2453156,47.2453156,47.1715279,11070,4580,4580,11070,9197.5,5670,5670,9197.5,3340,3660,3660,3340,5820.6665,9399.5,9399.5,5820.6665,570.328247,796.988831,796.988831,570.328247,7371.47559,9621.93066,9621.93066,7371.47559 [f=0021618] [21618] Game End Stats Values: 50,19430,11590,11590,19430,2822.37427,3137.68457,3137.68457,2822.37427,0,0,0,0,0,0,0,0,1121.26062,683.400818,683.400818,1121.26062,9546.66504,7185.36084,7185.36084,9546.66504,2080,270,270,2080,67.8800964,102,102,67.8800964,2940,3080,3080,2940,46.90728,65.5991669,65.5991669,46.90728,11070,4580,4580,11070,9197.5,5670,5670,9197.5,3340,3660,3660,3340,5820.6665,9399.5,9399.5,5820.6665,570.328247,802.988464,802.988464,570.328247,7411.85547,9629.11035,9629.11035,7411.85547 [f=0021619] [21619] Event [4591.59131,-7.0063019,4211.44727]: 1 lost unit Buoy [f=0021624] [21624] Event [4323.66846,5.13774395,2029.91748]: 1 lost unit Conch [f=0021654] [21654] Event [1320,12.552124,888]: 1 lost unit Solar Collector [f=0021655] [21655] Event [4377.08545,-8.0004272,4329.44678]: 1 lost unit Buoy [f=0021662] [21662] Event [4350.31885,-7.9923105,4298.86182]: 1 lost unit Buoy [f=0021665] [21665] Event [4559.18018,-6.9929018,4187.354]: 1 lost unit Buoy [f=0021666] [21666] Event [4323.87744,-7.9957433,4268.07422]: 1 lost unit Buoy [f=0021733] Spectator Flowing_Air left the game: normal quit [f=0021733] [21733] Event [undefined]: Flowing_Air quit [f=0021747] Player lokisar left the game: normal quit [f=0021747] [21747] Event [undefined]: lokisar quit [f=0021753] No clients connected, shutting down server [f=0021753] Server shutdown [f=0021753] End of demo reached [f=0021969] [21969] Event [825,31.0677223,5272]: 0 finished unit Nimbus [f=0024439] Autoquit sending quit command. [f=0024439] [QuitAction] user exited to system [f=0024439] [SpringApp::Kill][1] fromRun=1 [f=0024439] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024439] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024439] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024439] [ThreadPool::SetThreadCount][2] workers=0 [f=0024439] [SpringApp::Kill][2] [f=0024439] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024439] [Game::KillLua][3] dtor=0 luaUI=0x50bf5cf0 [f=0024439] Start widgetHandler:Shutdown [f=0024439] Shutdown - SaveOrderList Complete [f=0024439] Writing last game win data [f=0024439] Shutdown - SaveConfigData Complete [f=0024439] Shutdown Widget - Chili Highlight [f=0024439] Shutdown Widget - Save/Load API [f=0024439] Shutdown Widget - Draw After Chili [f=0024439] Shutdown Widget - EPIC Menu [f=0024439] Shutdown Widget - Chili Minimap [f=0024439] Shutdown Widget - Chili Widget Selector [f=0024439] Shutdown Widget - Local Team Colors [f=0024439] Shutdown Widget - Display Keys 2 [f=0024439] Shutdown Widget - Save Game Menu [f=0024439] Shutdown Widget - HealthBars [f=0024439] Shutdown Widget - Noises [f=0024439] Shutdown Widget - Unit Icons [f=0024439] Shutdown Widget - Win Counter [f=0024439] Shutdown Widget - BuildETA [f=0024439] Shutdown Widget - SpringRTS Replay Stats [f=0024439] Shutdown Widget - Modular Comm Info [f=0024439] Shutdown Widget - CameraShake [f=0024439] Shutdown Widget - Chili Economy Panel Default [f=0024439] Shutdown Widget - Chili EndGame Window [f=0024439] Shutdown Widget - Chili Nuke Warning [f=0024439] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024439] Shutdown Widget - Chili Spectator Panels [f=0024439] Shutdown Widget - Context Menu [f=0024439] Shutdown Widget - Darkening [f=0024439] Shutdown Widget - MetalFeatures (new) [f=0024439] Shutdown Widget - Grab Input [f=0024439] Input grabbing is disabled! [f=0024439] Shutdown Widget - Highlight Geos [f=0024439] Shutdown Widget - Local Widgets Config [f=0024439] Shutdown Widget - Mex Placement Handler [f=0024439] Shutdown Widget - MinimapEvents [f=0024439] Shutdown Widget - Missile Silo Range [f=0024439] Shutdown Widget - Music Player [f=0024439] Shutdown Widget - Point Tracker [f=0024439] Shutdown Widget - Showeco and Grid Drawer [f=0024439] Shutdown Widget - Stereo3D [f=0024439] Shutdown Widget - Attack AoE [f=0024439] Shutdown Widget - Map Edge Extension [f=0024439] Shutdown Widget - Selection Send [f=0024439] Shutdown Widget - LupsManager [f=0024439] Shutdown Widget - Newton Firezone [f=0024439] Shutdown Widget - Chili Pro Console [f=0024439] Shutdown Widget - Chili Crude Player List [f=0024439] Shutdown Widget - Lasso Terraform GUI [f=0024439] Shutdown Widget - Chili Framework [f=0024439] Shutdown Widget - Lups [f=0024439] Shutdown Widget - Custom Markers [f=0024439] Shutdown Widget - Chili Core Selector [f=0024439] Shutdown Widget - Pause Screen [f=0024439] Shutdown Widget - Layout Handler [f=0024439] Shutdown Widget - Persistent Build Height [f=0024439] Shutdown Widget - Text To Speech Control [f=0024439] End widgetHandler:Shutdown [f=0024439] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={401069,57083481} {int,ext,rec}Allocs={32658419,0,0} {chunk,block}Bytes={57083481,0} [f=0024439] [Game::KillLua][1] dtor=0 luaGaia=0x59f37990 [f=0024439] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334637,51644283} {int,ext,rec}Allocs={32658421,0,0} {chunk,block}Bytes={51644283,0} [f=0024439] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334637,51644283} {int,ext,rec}Allocs={32658421,0,0} {chunk,block}Bytes={51644283,0} [f=0024439] [Game::KillLua][2] dtor=0 luaRules=0x515a8860 [f=0024439] Start gadgetHandler:Shutdown [f=0024439] Shutdown - StartSetup [f=0024439] Shutdown - UnitMorph [f=0024439] Shutdown - LupsNanoSpray [f=0024439] Shutdown - Missile Silo Controller [f=0024439] Shutdown - Modular Comm Info [f=0024439] Shutdown - Terrain Texture Handler [f=0024439] Shutdown - UnitCloakShield [f=0024439] Shutdown - Starlight Handler [f=0024439] End gadgetHandler:Shutdown [f=0024439] Start gadgetHandler:Shutdown [f=0024439] Shutdown - Save/Load [f=0024439] Shutdown - UnitMorph [f=0024439] Shutdown - Modular Comm Info [f=0024439] Shutdown - Retreat Command [f=0024439] Shutdown - Shockwaves [f=0024439] Shutdown - Teleport Throw [f=0024439] Shutdown - UnitCloakShield [f=0024439] Shutdown - Lups Cloak FX [f=0024439] Shutdown - Lups [f=0024439] Shutdown - Lups Shield [f=0024439] End gadgetHandler:Shutdown [f=0024439] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32658450,0,0} {chunk,block}Bytes={0,0} [f=0024439] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32658450,0,0} {chunk,block}Bytes={0,0} [f=0024439] [Game::KillLua][4] dtor=0 [f=0024439] [Game::~CGame][1] [f=0024439] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024439] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024439] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024439] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024439] [Game::KillLua][4] dtor=1 [f=0024439] [Game::KillMisc][1] [f=0024439] [Game::KillMisc][2] [f=0024439] [Game::KillMisc][3] [f=0024439] [Game::KillRendering][1] [f=0024439] [3DOParser::Kill] allocated 1 pieces [f=0024439] [S3OParser::Kill] allocated 388 pieces [f=0024439] [AssParser::Kill] allocated 30 pieces [f=0024439] [Game::KillInterface][1] [f=0024439] [Game::KillInterface][2] [f=0024439] [Game::KillSimulation][1] [f=0024439] [Game::KillSimulation][2] [f=0024439] [CCollisionHandler] dis-/continuous tests: 0/2682971 [f=0024439] [Game::KillSimulation][3] [f=0024439] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024439] [~CPathCache(28x28)] cacheHits=58 hitPercentage=29% numHashColls=0 maxCacheSize=7 [f=0024439] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024439] [~CPathCache(56x56)] cacheHits=233 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024439] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024439] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024439] [LosHandler::Kill] raycast instance cache-{hits,misses}={10223,17080}; shared=2%; cached=35% [f=0024439] [Game::KillSimulation][4] [f=0024439] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0024439] [Game::~CGame][2] [f=0024439] [Game::~CGame][3] [f=0024439] [SpringApp::Kill][3] [f=0024439] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 258507 bytes sent 195956 bytes recv'd [f=0024439] [SpringApp::Kill][4] font=0x453577e0 [f=0024439] [SpringApp::Kill][5] [f=0024439] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x453c5580) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1656ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=49ms file="luaui/widgets/init_startup_info_selector.lua" indx=4781 inflSize=15kb readTime=29ms file="anims/cursortarget.txt" indx=164 inflSize=0kb readTime=23ms file="luarules/configs/dynamic_comm_skins.lua" indx=1217 inflSize=1kb readTime=18ms file="unitpics/pw_estorage2.png" indx=6543 inflSize=9kb readTime=17ms file="bitmaps/loadpictures/linemove.png" indx=500 inflSize=3005kb readTime=15ms file="unittextures/tatex/corse10a00.bmp" indx=7546 inflSize=12kb readTime=13ms file="luarules/gadgets/cai/scoutheatmaphandler.lua" indx=1598 inflSize=2kb readTime=13ms file="bitmaps/gpl/lightw.png" indx=446 inflSize=28kb readTime=11ms file="bitmaps/pd/whitelightningball.tga" indx=563 inflSize=64kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 31786360 bytes cached in 2690 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=118 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/thornford_2.sd7 (0x454c9030) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x454d93d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7ff3c807fe50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x453cf4a0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]