[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gLWjbFobHU/springsettings.776258.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0fe401bba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26645 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/776258/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453d2400] using map "Rogues River v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rogues River v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453d2400] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 477ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 545ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 81ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 185ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] OrangeSky was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/776258/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=24481f [f=-000001] [Path] [PathEstimator::ReadFile] hash=24481f file="cache/104dev-maintenance/paths/Rogues River v1.2.pe-24481f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=24482f [f=-000001] [Path] [PathEstimator::ReadFile] hash=24482f file="cache/104dev-maintenance/paths/Rogues River v1.2.pe2-24482f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (420ms, checksum 16f7bb79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11314,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/776258/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50f6b8d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6989905da4b60962907d47dbbf54ffe2 [f=-000001] Connection attempt from playerO1 [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: playerO1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={233e0920,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[Game::Load][lua{Rules,Gaia}={0x479cb6c0,(nil)}]" [f=-000001] Allies: I choose: Flying man! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [0] Event [4382,127.998596,6977]: 0 finished unit Engineer Commander [f=-000001] [0] Event [447,127.99646,3274]: 1 finished unit Recon Commander [f=0000000] [0] UlTima_RaTio, team: 0, elo:2216 [f=0000000] [0] playerO1, team: 1, elo:1819 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4504,127.995789,6880]: 0 finished unit Cloakbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000009] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000009] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000009] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000009] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000009] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000009] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000009] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000009] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000009] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000009] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000022] ut [f=0000142] !predict [f=0000142] > Team UlTima_RaTio has a 90.8% chance to win [f=0000142] > Team playerO1 has a 9.2% chance to win [f=0000240] [240] Event [4424,127.995789,7048]: 0 finished unit Metal Extractor [f=0000359] [359] Event [4472,127.995789,7112]: 0 finished unit Wind/Tidal Generator [f=0000391] [391] Event [1056,72.7013474,3504]: 1 finished unit Hovercraft Platform [f=0000461] [461] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Conjurer [f=0000479] [479] Event [4376,127.995789,7128]: 0 finished unit Wind/Tidal Generator [f=0000599] [599] Event [4344,127.995789,7048]: 0 finished unit Wind/Tidal Generator [f=0000719] [719] Event [4280,127.995789,7128]: 0 finished unit Wind/Tidal Generator [f=0000729] [729] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0000883] [883] Event [1024,72.7692566,3504]: 1 finished unit Quill [f=0001053] [1053] Event [4248,127.995789,7048]: 0 finished unit Wind/Tidal Generator [f=0001144] [1144] Event [1024,72.7692566,3504]: 1 finished unit Dagger [f=0001185] [1185] Event [4264,127.995789,6824]: 0 finished unit Metal Extractor [f=0001260] [1260] Event [88,127.995789,3096]: 1 finished unit Metal Extractor [f=0001334] [1334] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0001379] [1379] Event [136,127.995789,3096]: 1 finished unit Wind/Tidal Generator [f=0001402] [1402] Event [1024,72.7692566,3504]: 1 finished unit Dagger [f=0001659] [1659] Event [1024,72.7692566,3504]: 1 finished unit Dagger [f=0001724] [1724] Event [4304,127.995789,6960]: 0 finished unit Lotus [f=0001779] [1779] Event [344,127.995789,2904]: 1 finished unit Metal Extractor [f=0001780] [1780] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0001864] [1864] Event [1384,72.9819336,3448]: 1 finished unit Metal Extractor [f=0002014] [2014] Event [296,127.995789,2904]: 1 finished unit Wind/Tidal Generator [f=0002064] [2064] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0002117] [2117] Event [4072,127.995789,7096]: 0 finished unit Metal Extractor [f=0002125] [2125] Event [1024,72.7692566,3504]: 1 finished unit Dagger [f=0002213] [2213] Event [1432,74.2643127,3448]: 1 finished unit Wind/Tidal Generator [f=0002410] [2410] Event [4064,127.012421,6368]: 0 finished unit Radar Tower [f=0002468] [2468] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0002551] [2551] Event [1024,72.7692566,3504]: 1 finished unit Dagger [f=0002563] [2563] Event [120,127.995789,2744]: 1 finished unit Metal Extractor [f=0002691] [2691] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0002748] [2748] Event [4168,127.995789,7112]: 0 finished unit Solar Collector [f=0002758] [2758] Event [72,127.995789,2744]: 1 finished unit Wind/Tidal Generator [f=0002944] [2944] Event [72,127.995789,2792]: 1 finished unit Wind/Tidal Generator [f=0002979] [2979] Event [1024,72.7692566,3504]: 1 finished unit Dagger [f=0003016] [3016] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0003023] [3023] Event [3976.62793,78.7171783,5972.88574]: 0 lost unit Glaive [f=0003100] [3100] Event [4040.14868,76.237381,5612.22559]: 1 lost unit Dagger [f=0003110] [3110] Event [4082.89771,77.6961823,5675.73584]: 0 lost unit Glaive [f=0003117] [3117] Event [3968,79.6549377,6256]: 0 finished unit Lotus [f=0003132] [3132] Event [120,127.995789,2792]: 1 finished unit Wind/Tidal Generator [f=0003138] [3138] Event [4035.57983,79.2911682,5854.03809]: 1 lost unit Dagger [f=0003145] [3145] Event [3940.396,79.2440109,5603.86572]: 0 lost unit Glaive [f=0003250] [3250] Event [1224,74.0242615,3000]: 1 finished unit Metal Extractor [f=0003307] [3307] Event [168,127.995789,2744]: 1 finished unit Wind/Tidal Generator [f=0003331] [3331] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0003470] [3470] Event [168,127.995789,2792]: 1 finished unit Wind/Tidal Generator [f=0003560] [3560] Event [1272,76.2900085,3000]: 1 finished unit Wind/Tidal Generator [f=0003581] [3581] Event [1024,72.7692566,3504]: 1 finished unit Quill [f=0003589] [3589] Event [4168,127.995789,6968]: 0 finished unit Solar Collector [f=0003664] [3664] Event [136,127.995789,3096]: 1 lost unit Wind/Tidal Generator [f=0003772] [3772] Event [88,127.2845,3096]: 1 lost unit Metal Extractor [f=0003811] [3811] Event [1224,73.9926758,2952]: 1 finished unit Wind/Tidal Generator [f=0003936] [3936] Event [344,127.995789,2904]: 1 lost unit Metal Extractor [f=0003942] [3942] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Conjurer [f=0004019] [4019] Event [516.890137,127.995789,3004.396]: 0 lost unit Glaive [f=0004048] [4048] Event [3808,80.0655518,6448]: 0 finished unit Picket [f=0004051] [4051] Event [1272,76.1131287,2952]: 1 finished unit Wind/Tidal Generator [f=0004246] [4246] Event [1024,72.7692566,3504]: 1 finished unit Scalpel [f=0004326] [4326] Event [4168,127.995789,6824]: 0 finished unit Solar Collector [f=0004450] [4450] Event [344,126.371185,2904]: 1 finished unit Metal Extractor [f=0004614] [4614] Event [3268.52759,69.6097794,6079.43896]: 1 lost unit Dagger [f=0004756] [4756] Event [3808,78.8568726,6320]: 0 finished unit Picket [f=0004827] [4827] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Reaver [f=0004863] [4863] Event [1472,75.978363,2944]: 1 finished unit Picket [f=0004975] [4975] Event [88,125.767776,3096]: 1 finished unit Metal Extractor [f=0005069] [5069] Event [1024,72.7692566,3504]: 1 finished unit Scalpel [f=0005129] [5129] Event [40,127.526527,3096]: 1 finished unit Wind/Tidal Generator [f=0005249] [5249] Event [56,128.276855,3016]: 1 finished unit Wind/Tidal Generator [f=0005305] [5305] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Reaver [f=0005420] [5420] Event [56,127.995789,2936]: 1 finished unit Wind/Tidal Generator [f=0005602] [5602] Event [72,127.995789,2856]: 1 finished unit Wind/Tidal Generator [f=0005625] [5625] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0005697] [5697] Event [3720,75.5719604,5784]: 0 finished unit Metal Extractor [f=0005767] [5767] Event [104,126.938507,3048]: 1 finished unit Wind/Tidal Generator [f=0005818] [5818] Event [5752,17.5595703,6872]: 0 finished unit Metal Extractor [f=0005836] [5836] Event [3000,77.0122681,1224]: 1 finished unit Metal Extractor [f=0005840] [5840] Event [2822.31934,79.6966095,6949.36523]: 1 lost unit Dagger [f=0005870] [5870] Event [1024,72.7692566,3504]: 1 finished unit Scalpel [f=0005913] [5913] Event [184,128.170959,3000]: 1 finished unit Wind/Tidal Generator [f=0005938] [5938] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0006007] [6007] Event [2694.56396,79.2927551,6619.09473]: 1 lost unit Dagger [f=0006058] [6058] Event [4168,78.4904785,5944]: 0 finished unit Metal Extractor [f=0006068] [6068] Event [264,128.230316,2952]: 1 finished unit Wind/Tidal Generator [f=0006121] [6121] Event [408,79.2927551,4296]: 1 finished unit Metal Extractor [f=0006233] [6233] Event [312,127.562134,2952]: 1 finished unit Wind/Tidal Generator [f=0006298] [6298] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0006360] [6360] Event [408,79.2927551,4248]: 1 finished unit Wind/Tidal Generator [f=0006501] [6501] Event [3448,78.7305298,1384]: 1 finished unit Metal Extractor [f=0006542] [6542] Event [3920,78.9747925,5776]: 0 finished unit Picket [f=0006596] [6596] Event [1024,72.7692566,3504]: 1 finished unit Scalpel [f=0006656] [6656] Event [72,127.995789,2744]: 1 lost unit Wind/Tidal Generator [f=0006661] [6661] Event [120,127.995789,2744]: 1 lost unit Metal Extractor [f=0006683] [6683] Event [168,127.52742,2744]: 1 lost unit Wind/Tidal Generator [f=0006746] [6746] Event [3138.06641,69.5704651,6162.83447]: 0 lost unit Ronin [f=0006758] [6758] Event [118.916527,127.995789,2597.96777]: 0 lost unit Glaive [f=0006778] [6778] Event [3424,76.8543396,1600]: 1 lost unit Picket [f=0006816] [6816] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0006825] [6825] Event [3448,78.7305298,1384]: 1 lost unit Metal Extractor [f=0006828] [6828] Event [2794.6687,79.2920532,6302.45605]: 1 lost unit Scalpel [f=0006901] [6901] Event [3443.75391,76.1256409,1494.19983]: 1 lost unit Quill [f=0006921] [6921] Event [3448,76.8021393,1336]: 1 lost unit Wind/Tidal Generator [f=0006960] [6960] Event [136,79.2927551,4408]: 1 finished unit Metal Extractor [f=0007054] [7054] Event [5904,0,6528]: 0 finished unit Picket [f=0007120] [7120] Event [3000,77.0122681,1224]: 1 lost unit Metal Extractor [f=0007200] [7200] Event [120,125.128052,2744]: 1 finished unit Metal Extractor [f=0007200] [7200] Event [136,79.2927551,4360]: 1 finished unit Wind/Tidal Generator [f=0007239] [7239] Event [2868.80151,69.6685791,5967.9292]: 0 lost unit Ronin [f=0007285] [7285] Event [1024,72.7692566,3504]: 1 finished unit Scalpel [f=0007298] [7298] Event [3936,78.1282959,5936]: 0 finished unit Picket [f=0007367] [7367] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0007368] [7368] Event [3328,127.300903,6832]: 0 finished unit Picket [f=0007425] [7425] Event [5800,0,6584]: 0 finished unit Wind/Tidal Generator [f=0007548] [7548] Event [3869.52124,76.85186,5898.1875]: 0 finished unit Engineer Commander [f=0007548] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007548] [7548] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007560] [7560] Event [216,79.2927551,4328]: 1 finished unit Wind/Tidal Generator [f=0007671] [7671] Event [5880,0,6600]: 0 finished unit Wind/Tidal Generator [f=0007695] [7695] Event [240,127.993683,2368]: 1 finished unit Picket [f=0007770] [7770] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Conjurer [f=0007779] [7779] Event [2811.57104,75.473381,6112.36377]: 1 lost unit Scalpel [f=0007889] [7889] Event [5960,0,6600]: 0 finished unit Wind/Tidal Generator [f=0007928] [7928] Event [413.483765,127.995789,2726.76733]: 1 finished unit Recon Commander [f=0007950] [7950] Event [296,79.2927551,4312]: 1 finished unit Wind/Tidal Generator [f=0007975] [7975] Event [1024,72.7692566,3504]: 1 finished unit Scalpel [f=0008133] [8133] Event [3624,74.9360352,5880]: 0 finished unit Solar Collector [f=0008173] [8173] Event [2872,79.697052,6776]: 0 finished unit Metal Extractor [f=0008190] [8190] Event [360,79.2927551,4296]: 1 finished unit Wind/Tidal Generator [f=0008209] [8209] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Conjurer [f=0008286] [8286] Event [6040,0,6616]: 0 finished unit Wind/Tidal Generator [f=0008353] [8353] Event [3736,73.2051392,5992]: 0 finished unit Solar Collector [f=0008383] [8383] Event [608,127.995789,3024]: 1 finished unit Picket [f=0008563] [8563] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0008604] [8604] Event [3896,75.2982178,6056]: 0 finished unit Solar Collector [f=0008645] [8645] Event [6120,0,6616]: 0 finished unit Wind/Tidal Generator [f=0008665] [8665] Event [1024,72.7692566,3504]: 1 finished unit Scalpel [f=0008846] [8846] Event [2776,79.6612549,7032]: 0 finished unit Metal Extractor [f=0008895] [8895] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0008896] [8896] Event [496,77.5239563,4528]: 1 finished unit Picket [f=0008906] [8906] Event [4072,77.2817993,6056]: 0 finished unit Solar Collector [f=0008935] [8935] Event [2414.89136,75.3787003,5391.5]: 0 lost unit Ronin [f=0008979] [8979] Event [5848,0,6680]: 0 finished unit Wind/Tidal Generator [f=0008997] [8997] Event [2521.42041,78.9684753,5165.49316]: 0 lost unit Ronin [f=0009192] [9192] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0009224] [9224] Event [5816,9.52416992,6760]: 0 finished unit Wind/Tidal Generator [f=0009278] [9278] Event [2441.40723,75.5585861,5765.01123]: 0 lost unit Reaver [f=0009331] [9331] Event [3984,66.2394409,5472]: 0 finished unit Radar Tower [f=0009355] [9355] Event [1024,72.7692566,3504]: 1 finished unit Scalpel [f=0009375] [9375] Event [472,79.2927551,4280]: 1 finished unit Solar Collector [f=0009603] [9603] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0009610] [9610] Event [5848,17.0899963,6856]: 0 finished unit Wind/Tidal Generator [f=0009628] [9628] Event [658.442139,127.995789,3181.22876]: 1 finished unit Recon Commander [f=0009746] [9746] Event [2512,75.1297607,6656]: 0 finished unit Picket [f=0009821] [9821] Event [3585.20117,76.6076126,5531.79541]: 0 finished unit Engineer Commander [f=0009821] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009821] [9821] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009856] [9856] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0009900] [9900] Event [136,79.2927551,4472]: 1 finished unit Solar Collector [f=0009985] [9985] Event [484.164856,59.084671,2022.8822]: 0 lost unit Glaive [f=0010029] [10029] Event [728,124.595062,3288]: 1 finished unit Caretaker [f=0010039] [10039] Event [1024,72.7692566,3504]: 1 finished unit Scalpel [f=0010064] [10064] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0010252] [10252] Event [240,127.993683,2368]: 1 lost unit Picket [f=0010273] [10273] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0010274] [10274] Event [6016,7.95120239,6800]: 0 finished unit Picket [f=0010325] [10325] Event [234.896698,127.995789,2591.37646]: 0 lost unit Glaive [f=0010400] [10400] Event [1024,72.7692566,3504]: 1 finished unit Scalpel [f=0010483] [10483] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0010495] [10495] Event [72,127.995789,2792]: 1 lost unit Wind/Tidal Generator [f=0010528] [10528] Event [120,127.2845,2792]: 1 lost unit Wind/Tidal Generator [f=0010529] [10529] Event [2491.08643,75.0511703,5698.06152]: 1 lost unit Scalpel [f=0010583] [10583] Event [1970.05286,69.5992584,6728.39697]: 0 lost unit Conjurer [f=0010613] [10613] Event [120,125.128052,2744]: 1 lost unit Metal Extractor [f=0010667] [10667] Event [34.1510277,128.388626,2682.13867]: 0 lost unit Glaive [f=0010691] [10691] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0010713] [10713] Event [2756.46631,74.786644,5877.76367]: 1 lost unit Scalpel [f=0010748] [10748] Event [2792,79.6759949,6744]: 0 finished unit Solar Collector [f=0010790] [10790] Event [2731.13892,75.3628464,5799.65039]: 1 lost unit Dagger [f=0010811] [10811] Event [1024,72.7692566,3504]: 1 finished unit Quill [f=0010858] [10858] Event [2873.92773,69.655838,5567.20703]: 1 lost unit Scalpel [f=0010903] [10903] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0011052] [11052] Event [120,123.86554,2744]: 1 finished unit Metal Extractor [f=0011112] [11112] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0011183] [11183] Event [2744,79.5159607,6888]: 0 finished unit Solar Collector [f=0011216] [11216] Event [120,125.754501,2792]: 1 finished unit Wind/Tidal Generator [f=0011323] [11323] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0011396] [11396] Event [72,125.60405,2792]: 1 finished unit Wind/Tidal Generator [f=0011525] [11525] Event [72,124.666855,2744]: 1 finished unit Wind/Tidal Generator [f=0011531] [11531] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0011684] [11684] Event [6872,17.8396301,5752]: 0 finished unit Metal Extractor [f=0011706] [11706] Event [2696,79.3032837,7032]: 0 finished unit Solar Collector [f=0011742] [11742] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0011952] [11952] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0011994] [11994] Event [240,127.511475,2304]: 1 finished unit Lotus [f=0012238] [12238] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0012523] [12523] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0012652] [12652] Event [4232,127.983154,6584]: 0 finished unit Caretaker [f=0012686] [12686] Event [496,119.558197,2416]: 1 finished unit Picket [f=0012695] [12695] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0012695] [12695] Event [919.487549,72.519577,4615.7002]: 0 lost unit Glaive [f=0012797] [12797] Event [857.272949,74.8812256,4591.89551]: 1 lost unit Quill [f=0012819] [12819] Event [960,71.3879089,4688]: 1 lost unit Radar Tower [f=0012913] [12913] Event [496,77.5239563,4528]: 1 lost unit Picket [f=0012968] [12968] Event [360,79.2927551,4296]: 1 lost unit Wind/Tidal Generator [f=0012974] [12974] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0013008] [13008] Event [408,127.727768,2904]: 1 finished unit Wind/Tidal Generator [f=0013019] [13019] Event [136,79.2927551,4360]: 1 lost unit Wind/Tidal Generator [f=0013028] [13028] Event [408,78.5814667,4296]: 1 lost unit Metal Extractor [f=0013050] [13050] Event [4104,127.995789,6680]: 0 finished unit Caretaker [f=0013062] [13062] Event [296,79.1912079,4312]: 1 lost unit Wind/Tidal Generator [f=0013080] [13080] Event [6584,9.57681274,5864]: 0 finished unit Stardust [f=0013104] [13104] Event [216,79.5625305,4328]: 1 lost unit Wind/Tidal Generator [f=0013163] [13163] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0013171] [13171] Event [488,127.995789,2920]: 1 finished unit Wind/Tidal Generator [f=0013197] [13197] Event [136,78.6961365,4408]: 1 lost unit Metal Extractor [f=0013249] [13249] Event [2464.26123,16.1230736,1500.76086]: 0 lost unit Glaive [f=0013275] [13275] Event [408,79.2927551,4248]: 1 lost unit Wind/Tidal Generator [f=0013316] [13316] Event [2531.08032,17.2365131,1421.31055]: 0 lost unit Glaive [f=0013336] [13336] Event [568,127.995789,2936]: 1 finished unit Wind/Tidal Generator [f=0013344] [13344] Event [2280,72.3670654,6824]: 0 finished unit Stardust [f=0013500] [13500] Event [472,79.130188,4280]: 1 lost unit Solar Collector [f=0013514] [13514] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0013514] [13514] Event [648,127.995789,2952]: 1 finished unit Wind/Tidal Generator [f=0013534] [13534] Event [1056,74.9655151,3048]: 1 finished unit Fusion Reactor [f=0013537] [13537] Event [4024,127.995789,6840]: 0 finished unit Caretaker [f=0013558] [13558] Event [2888.87158,79.1988144,1142.24036]: 1 lost unit Quill [f=0013561] [13561] Event [3000,75.3876648,1224]: 1 lost unit Metal Extractor [f=0013602] [13602] Event [3075.66431,76.0379639,1235.72937]: 0 lost unit Glaive [f=0013640] [13640] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0013679] [13679] Event [728,127.995789,2968]: 1 finished unit Wind/Tidal Generator [f=0013775] [13775] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0013800] [13800] Event [1432,74.2643127,3448]: 1 lost unit Wind/Tidal Generator [f=0013853] [13853] Event [6904,17.5995789,5864]: 0 finished unit Solar Collector [f=0013856] [13856] Event [1024,72.7692566,3504]: 1 finished unit Lance [f=0013862] [13862] Event [808,127.995789,2984]: 1 finished unit Wind/Tidal Generator [f=0013886] [13886] Event [2604.53784,77.6975479,6049.65869]: 0 finished unit Engineer Commander [f=0013886] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0013886] [13886] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0013887] [13887] Event [1642.71472,79.2887726,3715.45825]: 0 lost unit Ronin [f=0013895] [13895] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0013899] [13899] Event [1384,72.9819336,3448]: 1 lost unit Metal Extractor [f=0013988] [13988] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0013990] [13990] Event [136,79.2927551,4472]: 1 lost unit Solar Collector [f=0014040] [14040] Event [888,127.589386,2984]: 1 finished unit Wind/Tidal Generator [f=0014095] [14095] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0014175] [14175] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0014288] [14288] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0014297] [14297] Event [1024,72.7692566,3504]: 1 lost unit Scalpel [f=0014297] [14297] Event [1056,72.7692566,3504]: 1 lost unit Hovercraft Platform [f=0014338] [14338] Event [1059.92639,68.8794556,3584.00854]: 0 lost unit Glaive [f=0014391] [14391] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0014461] [14461] Event [1229.72205,76.3032837,3792.22559]: 0 lost unit Reaver [f=0014468] [14468] Event [7032,17.9954529,5864]: 0 finished unit Solar Collector [f=0014474] [14474] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0014482] [14482] Event [1586.65125,79.1165771,3744.71118]: 0 lost unit Ronin [f=0014491] [14491] Event [1173.66309,72.1817856,3604.4812]: 0 lost unit Glaive [f=0014526] [14526] Event [1280.64172,72.9828186,3518.27368]: 0 lost unit Glaive [f=0014567] [14567] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0014658] [14658] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0014713] [14713] Event [1149.80212,70.4772568,3692.85498]: 1 finished unit Recon Commander [f=0014729] [14729] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0014825] [14825] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0014924] [14924] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0014995] [14995] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0015001] [15001] Event [93.5505676,127.995789,3278.27319]: 0 lost unit Glaive [f=0015089] [15089] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0015146] [15146] Event [88,125.767776,3096]: 1 lost unit Metal Extractor [f=0015153] [15153] Event [40,127.118889,3096]: 1 lost unit Wind/Tidal Generator [f=0015179] [15179] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0015250] [15250] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0015268] [15268] Event [undefined]: playerO1 resigned [f=0015268] game_message: playerO1 has been destroyed! [f=0015268] game_message: UlTima_RaTio wins! [f=0015268] Submitting stats [f=0015268] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015268] Part| Total Time|Time of the last 0.5s [f=0015268] Draw 12792.63ms 37.96% [f=0015268] Lua::Callins::Synced 8380.93ms 13.59% [f=0015268] Lua::Callins::Unsynced 14769.37ms 39.26% [f=0015268] Lua::CollectGarbage::Synced 540.17ms 0.20% [f=0015268] Lua::CollectGarbage::Unsynced 750.02ms 0.50% [f=0015268] Misc::Profiler::AddTime 53.41ms 0.10% [f=0015268] Sim 22055.46ms 38.36% [f=0015268] [15268] Received game_message: playerO1 has been destroyed! [f=0015268] [15268] Received game_message: UlTima_RaTio wins! [f=0015269] [15269] Game End Stats Header: 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[15269] Game End Stats Values: 29,5995,7410,5995,7410,1249.06604,974.889954,1249.06604,974.889954,0,0,0,0,0,0,0,0,73.4972534,357.882446,73.4972534,357.882446,2107.698,2460.69116,2107.698,2460.69116,390,980,390,980,58.807251,55.3817368,58.807251,55.3817368,2810,2740,2810,2740,28.1493034,36.4993057,28.1493034,36.4993057,1360,1860,1360,1860,1220,2401,1220,2401,1435,1830,1435,1830,2476,1295,2476,1295,289.000519,417.677948,289.000519,417.677948,2653.03418,2469.41553,2653.03418,2469.41553 [f=0015269] [15269] Game End Stats Values: 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31,5645,8260,5645,8260,1460.01245,1106.69348,1460.01245,1106.69348,0,0,0,0,0,0,0,0,73.4972534,357.882446,73.4972534,357.882446,2341.48169,3121.96387,2341.48169,3121.96387,390,1420,390,1420,56.070034,59.4452477,56.070034,59.4452477,2810,3100,2810,3100,24.3817558,35.3965988,24.3817558,35.3965988,1230,1910,1230,1910,1415,2971.33325,1415,2971.33325,1215,1830,1215,1830,3046.33325,1490,3046.33325,1490,312.332428,664.082214,312.332428,664.082214,3404.52417,2716.41919,3404.52417,2716.41919 [f=0015269] [15269] Game End Stats Values: 32,7440,9965,7440,9965,1566.44739,1177.31909,1566.44739,1177.31909,0,0,0,0,0,0,0,0,73.4972534,357.882446,73.4972534,357.882446,2496.48145,3341.4834,2496.48145,3341.4834,390,1420,390,1420,71.9529877,48.6816635,71.9529877,48.6816635,2810,4580,2810,4580,23.8623772,34.5750465,23.8623772,34.5750465,2100,2065,2100,2065,1570,3284.6665,1570,3284.6665,2140,1900,2140,1900,3359.6665,1645,3359.6665,1645,318.999664,752.283936,318.999664,752.283936,3634.35303,2871.41895,3634.35303,2871.41895 [f=0015269] [15269] Game End Stats Values: 33,6605,10325,6605,10325,1670.9928,1253.19849,1670.9928,1253.19849,0,0,0,0,0,0,0,0,73.4972534,357.882446,73.4972534,357.882446,2722.24097,4560.07129,2722.24097,4560.07129,390,1420,390,1420,72.361702,46.187748,72.361702,46.187748,2010,4580,2010,4580,20.9696827,29.0587654,20.9696827,29.0587654,2100,2425,2100,2425,1635,4154.6665,1635,4154.6665,2105,1900,2105,1900,4447.66602,1710,4447.66602,1710,318.999664,752.285889,318.999664,752.285889,4936.73438,3097.17847,4936.73438,3097.17847 [f=0015269] [15269] Game End Stats Values: 34,7655,10355,7655,10355,1770.00134,1319.19678,1770.00134,1319.19678,0,0,0,0,0,0,0,0,73.4972534,357.882446,73.4972534,357.882446,3068.33838,5339.66309,3068.33838,5339.66309,390,1420,390,1420,66.4965286,43.3310699,66.4965286,43.3310699,3060,4580,3060,4580,25.6449375,28.3998775,25.6449375,28.3998775,2100,2385,2100,2385,2075,4154.6665,2075,4154.6665,2105,1970,2105,1970,4447.66602,2150,4447.66602,2150,404.335602,762.419067,404.335602,762.419067,5734.62598,3443.27588,5734.62598,3443.27588 [f=0015269] [15269] Game End Stats Values: 35,7545,10690,7545,10690,1869.30103,1376.45154,1869.30103,1376.45154,0,0,0,0,0,0,0,0,135.193207,357.882446,135.193207,357.882446,3167.13843,5433.76074,3167.13843,5433.76074,390,1420,390,1420,61.5608749,41.1192398,61.5608749,41.1192398,3060,4580,3060,4580,30.6642551,30.6611156,30.6642551,30.6611156,2100,2720,2100,2720,2140,4229.6665,2140,4229.6665,1995,1970,1995,1970,4557.66602,2215,4557.66602,2215,544.003601,788.552917,544.003601,788.552917,5873.5874,3542.14014,5873.5874,3542.14014 [f=0015343] [15343] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0015363] Player UlTima_RaTio left the game: normal quit [f=0015363] [15363] Event [undefined]: UlTima_RaTio quit [f=0015383] Spectator playerO1 left the game: normal quit [f=0015383] [15383] Event [undefined]: playerO1 quit [f=0015389] No clients connected, shutting down server [f=0015389] Server shutdown [f=0015434] [15434] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0015505] [15505] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0015597] [15597] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0015687] [15687] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0015758] [15758] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0015856] [15856] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0015958] [15958] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0016034] [16034] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0016134] [16134] Event [600,76.7406311,6568]: 0 finished unit Metal Extractor [f=0016137] [16137] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0016231] [16231] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0016299] [16299] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0016395] [16395] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0016520] [16520] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0016609] [16609] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0016740] [16740] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0016868] [16868] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0016875] [16875] Event [6176,127.39566,3776]: 0 finished unit Radar Tower [f=0016945] [16945] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0017028] [17028] Event [1398.84607,75.6316147,5863.68945]: 0 finished unit Terraform [f=0017069] [17069] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0017174] [17174] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0017216] [17216] Event [368,75.6772461,6160]: 0 finished unit Picket [f=0017249] [17249] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0017354] [17354] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0017456] [17456] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0017535] [17535] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0017645] [17645] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0017753] [17753] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Ronin [f=0017833] [17833] Event [4504.01465,127.993683,6870.3999]: 0 finished unit Glaive [f=0017913] Autoquit sending quit command. [f=0017913] [QuitAction] user exited to system [f=0017913] [SpringApp::Kill][1] fromRun=1 [f=0017913] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017913] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017913] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017913] [ThreadPool::SetThreadCount][2] workers=0 [f=0017913] [SpringApp::Kill][2] [f=0017913] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017913] [Game::KillLua][3] dtor=0 luaUI=0x50d9b1e0 [f=0017913] Start widgetHandler:Shutdown [f=0017913] Shutdown - SaveOrderList Complete [f=0017913] Writing last game win data [f=0017913] Shutdown - SaveConfigData Complete [f=0017913] Shutdown Widget - Chili Highlight [f=0017913] Shutdown Widget - Save/Load API [f=0017913] Shutdown Widget - Draw After Chili [f=0017913] Shutdown Widget - EPIC Menu [f=0017913] Shutdown Widget - Chili Minimap [f=0017913] Shutdown Widget - Chili Widget Selector [f=0017913] Shutdown Widget - Local Team Colors [f=0017913] Shutdown Widget - Display Keys 2 [f=0017913] Shutdown Widget - Save Game Menu [f=0017913] Shutdown Widget - HealthBars [f=0017913] Shutdown Widget - Noises [f=0017913] Shutdown Widget - Unit Icons [f=0017913] Shutdown Widget - Win Counter [f=0017913] Shutdown Widget - BuildETA [f=0017913] Shutdown Widget - SpringRTS Replay Stats [f=0017913] Shutdown Widget - Modular Comm Info [f=0017913] Shutdown Widget - CameraShake [f=0017913] Shutdown Widget - Chili Economy Panel Default [f=0017913] Shutdown Widget - Chili EndGame Window [f=0017913] Shutdown Widget - Chili Nuke Warning [f=0017913] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017913] Shutdown Widget - Chili Spectator Panels [f=0017913] Shutdown Widget - Context Menu [f=0017913] Shutdown Widget - Darkening [f=0017913] Shutdown Widget - MetalFeatures (new) [f=0017913] Shutdown Widget - Grab Input [f=0017913] Input grabbing is disabled! [f=0017913] Shutdown Widget - Highlight Geos [f=0017913] Shutdown Widget - Local Widgets Config [f=0017913] Shutdown Widget - Mex Placement Handler [f=0017913] Shutdown Widget - MinimapEvents [f=0017913] Shutdown Widget - Missile Silo Range [f=0017913] Shutdown Widget - Music Player [f=0017913] Shutdown Widget - Point Tracker [f=0017913] Shutdown Widget - Showeco and Grid Drawer [f=0017913] Shutdown Widget - Stereo3D [f=0017913] Shutdown Widget - Attack AoE [f=0017913] Shutdown Widget - Map Edge Extension [f=0017913] Shutdown Widget - Selection Send [f=0017913] Shutdown Widget - LupsManager [f=0017913] Shutdown Widget - Newton Firezone [f=0017913] Shutdown Widget - Chili Pro Console [f=0017913] Shutdown Widget - Chili Crude Player List [f=0017913] Shutdown Widget - Lasso Terraform GUI [f=0017913] Shutdown Widget - Chili Framework [f=0017913] Shutdown Widget - Lups [f=0017913] Shutdown Widget - Custom Markers [f=0017913] Shutdown Widget - Chili Core Selector [f=0017913] Shutdown Widget - Pause Screen [f=0017913] Shutdown Widget - Layout Handler [f=0017913] Shutdown Widget - Persistent Build Height [f=0017913] Shutdown Widget - Text To Speech Control [f=0017913] End widgetHandler:Shutdown [f=0017913] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327222,50911589} {int,ext,rec}Allocs={24077182,0,0} {chunk,block}Bytes={50911589,0} [f=0017913] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017913] [Game::KillLua][2] dtor=0 luaRules=0x50f6b8d0 [f=0017913] Start gadgetHandler:Shutdown [f=0017913] Shutdown - StartSetup [f=0017913] Shutdown - UnitMorph [f=0017913] Shutdown - LupsNanoSpray [f=0017913] Shutdown - Missile Silo Controller [f=0017913] Shutdown - Modular Comm Info [f=0017913] Shutdown - Terrain Texture Handler [f=0017913] Shutdown - UnitCloakShield [f=0017913] Shutdown - Starlight Handler [f=0017913] End gadgetHandler:Shutdown [f=0017913] Start gadgetHandler:Shutdown [f=0017913] Shutdown - Save/Load [f=0017913] Shutdown - UnitMorph [f=0017913] Shutdown - Modular Comm Info [f=0017913] Shutdown - Retreat Command [f=0017913] Shutdown - Shockwaves [f=0017913] Shutdown - Teleport Throw [f=0017913] Shutdown - UnitCloakShield [f=0017913] Shutdown - Lups Cloak FX [f=0017913] Shutdown - Lups [f=0017913] Shutdown - Lups Shield [f=0017913] End gadgetHandler:Shutdown [f=0017913] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24077229,0,0} {chunk,block}Bytes={0,0} [f=0017913] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24077229,0,0} {chunk,block}Bytes={0,0} [f=0017913] [Game::KillLua][4] dtor=0 [f=0017913] [Game::~CGame][1] [f=0017913] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017913] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017913] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017913] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017913] [Game::KillLua][4] dtor=1 [f=0017913] [Game::KillMisc][1] [f=0017913] [Game::KillMisc][2] [f=0017913] [Game::KillMisc][3] [f=0017913] [Game::KillRendering][1] [f=0017913] [3DOParser::Kill] allocated 1 pieces [f=0017913] [S3OParser::Kill] allocated 470 pieces [f=0017913] [AssParser::Kill] allocated 3 pieces [f=0017913] [Game::KillInterface][1] [f=0017913] [Game::KillInterface][2] [f=0017913] [Game::KillSimulation][1] [f=0017913] [Game::KillSimulation][2] [f=0017913] [CCollisionHandler] dis-/continuous tests: 0/206680 [f=0017913] [Game::KillSimulation][3] [f=0017913] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017913] [~CPathCache(28x28)] cacheHits=32 hitPercentage=21% numHashColls=0 maxCacheSize=7 [f=0017913] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017913] [~CPathCache(56x56)] cacheHits=280 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017913] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017913] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017913] [LosHandler::Kill] raycast instance cache-{hits,misses}={8093,12642}; shared=1%; cached=38% [f=0017913] [Game::KillSimulation][4] [f=0017913] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017913] [Game::~CGame][2] [f=0017913] [Game::~CGame][3] [f=0017913] [SpringApp::Kill][3] [f=0017913] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189148 bytes sent 147451 bytes recv'd [f=0017913] [SpringApp::Kill][4] font=0x452e87e0 [f=0017913] [SpringApp::Kill][5] [f=0017913] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x453558e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1501ms file="bitmaps/loadpictures/cloaking.png" indx=489 inflSize=3633kb readTime=22ms file="objects3d/nsaclash.s3o" indx=5342 inflSize=91kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=425 inflSize=9kb readTime=14ms file="icons/amphbuilder.png" indx=922 inflSize=3kb readTime=13ms file="icons/amphaa.png" indx=919 inflSize=1kb readTime=10ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=10ms file="unittextures/tatex/plate1c00.bmp" indx=7677 inflSize=12kb readTime=9ms file="objects3d/penetrator_lordmuffe.s3o" indx=5345 inflSize=463kb readTime=8ms file="luaui/widgets/cmd_customformations2.lua" indx=4613 inflSize=41kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 33052531 bytes cached in 2695 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/rogues_river_v1.2.sd7 (0x45453980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45464690) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f0fe407ccd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x4535ddc0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]