[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Dnlz1LCyEy/springsettings.775905.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb41401bba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26666 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/775905/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46100180] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46100180] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 643ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 827ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 753ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] markivs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/775905/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=93d121e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=93d121e1 file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-93d121e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=93d121f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=93d121f1 file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-93d121f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (500ms, checksum a0e6ccd3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11296,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/775905/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5410f230,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4a8c8f5d2dda800fef58fcca9a071acf [f=-000001] Connection attempt from indaled [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: indaled changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: noobula changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={2119f1b0,00000000}]" [f=-000001] Allies: I choose: Speed metal! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[Game::Load][lua{Rules,Gaia}={1de807f0,00000000}]" [f=-000001] Allies: I choose: Firelobster! [f=-000001] [0] Event [6551,272.998291,6975]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1529,272.994385,1135]: 1 finished unit Recon Commander [f=0000000] [0] indaled, team: 1, elo:2770 [f=0000000] [0] noobula, team: 0, elo:2434 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [1520,272.993896,1280]: 1 finished unit Rover Assembly [f=0000018] [18] Event [6592,272.993896,6752]: 0 finished unit Tank Foundry [f=0000018] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000018] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000018] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000018] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000018] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000018] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000018] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000018] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000018] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000018] !transmitlobby @voice@buildUnit@reload [f=0000205] [205] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0000255] [255] Event [6552,272.993896,7192]: 0 finished unit Metal Extractor [f=0000256] [256] Event [1640,272.993896,1064]: 1 finished unit Metal Extractor [f=0000495] [495] Event [6424,272.993896,7032]: 0 finished unit Metal Extractor [f=0000544] [544] Event [6592.04297,274.266296,6724]: 0 finished unit Kodachi [f=0000606] [606] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0000616] [616] Event [1576,272.993896,872]: 1 finished unit Metal Extractor [f=0000735] [735] Event [6600,272.993896,6984]: 0 finished unit Metal Extractor [f=0000780] [780] Event [1624,272.993896,824]: 1 finished unit Wind/Tidal Generator [f=0000915] [915] Event [1656,272.993896,904]: 1 finished unit Wind/Tidal Generator [f=0001002] [1002] Event [6536,272.993896,7112]: 0 finished unit Wind/Tidal Generator [f=0001064] [1064] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Mason [f=0001091] [1091] Event [1688,272.993896,984]: 1 finished unit Wind/Tidal Generator [f=0001259] [1259] Event [1720,272.993896,1064]: 1 finished unit Wind/Tidal Generator [f=0001296] [1296] Event [6488,272.993896,7016]: 0 finished unit Solar Collector [f=0001453] [1453] Event [6584,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0001810] [1810] Event [6472,272.993896,6824]: 0 finished unit Solar Collector [f=0001849] [1849] Event [6592.04297,272.946289,6724]: 0 finished unit Welder [f=0001850] [1850] Event [1432,272.993896,1016]: 1 finished unit Metal Extractor [f=0001936] [1936] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0002006] [2006] Event [1808,264.711426,1872]: 1 finished unit Radar Tower [f=0002166] [2166] Event [2571.36914,77.5990601,3114.76196]: 1 lost unit Dart [f=0002231] [2231] Event [6456,272.591064,6648]: 0 finished unit Solar Collector [f=0002315] [2315] Event [1536,272.993896,1120]: 1 finished unit Lotus [f=0002382] [2382] Event [2358.32349,33.0036774,3719.98071]: 0 lost unit Kodachi [f=0002501] [2501] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0002637] [2637] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0002665] [2665] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0002740] [2740] Event [7304,133.388184,5576]: 0 finished unit Metal Extractor [f=0002804] [2804] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0003023] [3023] Event [824,133.388184,2552]: 1 finished unit Metal Extractor [f=0003153] [3153] Event [7176,133.388184,5368]: 0 finished unit Metal Extractor [f=0003272] [3272] Event [6576,272.993896,6864]: 0 finished unit Picket [f=0003317] [3317] Event [1608,272.993896,1272]: 1 finished unit Caretaker [f=0003542] [3542] Event [936,133.388184,2760]: 1 finished unit Metal Extractor [f=0003635] [3635] Event [7024,133.388184,5728]: 0 finished unit Lotus [f=0003745] [3745] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0003859] [3859] Event [6336,271.931885,6320]: 0 finished unit Radar Tower [f=0003897] [3897] Event [5270.98389,32.9975586,4630.68506]: 1 lost unit Scorcher [f=0003934] [3934] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0004002] [4002] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0004093] [4093] Event [6536,262.276123,6472]: 0 finished unit Solar Collector [f=0004135] [4135] Event [5383.50098,32.9975586,5027.854]: 0 lost unit Blitz [f=0004212] [4212] Event [1104,133.388184,2640]: 1 finished unit Lotus [f=0004324] [4324] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0004582] [4582] Event [6599.6377,133.388184,5711.58496]: 1 lost unit Dart [f=0004603] [4603] Event [6631.78857,133.388184,5686.49561]: 1 lost unit Dart [f=0004784] [4784] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0004815] [4815] Event [2296,272.993896,1192]: 1 finished unit Wind/Tidal Generator [f=0004955] [4955] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0005045] [5045] Event [2264,272.993896,1272]: 1 finished unit Wind/Tidal Generator [f=0005102] [5102] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0005227] [5227] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0005232] [5232] Event [2232,272.969482,1352]: 1 finished unit Wind/Tidal Generator [f=0005357] [5357] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0005369] [5369] Event [2200,272.987793,1432]: 1 finished unit Wind/Tidal Generator [f=0005549] [5549] Event [2184,272.993896,1512]: 1 finished unit Wind/Tidal Generator [f=0005640] [5640] Event [5952,133.388184,5456]: 0 finished unit Picket [f=0005744] [5744] Event [2152,272.993896,1592]: 1 finished unit Wind/Tidal Generator [f=0005757] [5757] Event [5792,133.290527,4688]: 0 finished unit Radar Tower [f=0006280] [6280] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0006410] [6410] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0006497] [6497] Event [5824,131.898926,5232]: 0 finished unit Lotus [f=0006554] [6554] Event [5456,132.954834,5824]: 0 finished unit Lotus [f=0006629] [6629] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0006780] [6780] Event [3176,133.388184,1640]: 1 finished unit Metal Extractor [f=0006801] [6801] Event [5578.40283,133.071075,5730.24365]: 0 finished unit Engineer Commander [f=0006801] game_message: Morph complete: Speed metal lvl 1 -> Speed metal lvl 2 [f=0006801] [6801] Received game_message: Morph complete: Speed metal lvl 1 -> Speed metal lvl 2 [f=0006842] [6842] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0006908] [6908] Event [6592.04297,274.266296,6724]: 0 finished unit Welder [f=0006931] [6931] Event [4864,133.083008,1232]: 1 finished unit Lotus [f=0006931] [6931] Event [5496,127.91333,5528]: 0 finished unit Solar Collector [f=0006993] [6993] Event [5598.06787,90.8798828,5206.65918]: 1 lost unit Dart [f=0007018] [7018] Event [5558.15186,66.6628494,5156.96631]: 1 lost unit Scorcher [f=0007055] [7055] Event [5748.6665,128.994583,5268.40918]: 1 lost unit Dart [f=0007065] [7065] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0007104] [7104] Event [5786.87598,131.877686,5311.85547]: 0 lost unit Blitz [f=0007128] [7128] Event [5824,131.898926,5232]: 0 lost unit Lotus [f=0007136] [7136] Event [5808.07324,130.946747,5251.61621]: 1 lost unit Dart [f=0007207] [7207] Event [5827.26855,133.388184,4985.9126]: 1 lost unit Scorcher [f=0007209] [7209] Event [5480,132.289551,5688]: 0 finished unit Solar Collector [f=0007218] [7218] Event [5845.26123,133.534927,5133.55469]: 1 lost unit Scorcher [f=0007263] [7263] Event [5744,133.38208,4752]: 0 lost unit Picket [f=0007290] [7290] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0007307] [7307] Event [5817.81787,133.388184,4883.28711]: 0 lost unit Welder [f=0007330] [7330] Event [5830.17529,133.388184,4792.98242]: 1 lost unit Scorcher [f=0007330] [7330] Event [5792,133.290527,4688]: 0 lost unit Radar Tower [f=0007381] [7381] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0007453] [7453] Event [5892.79102,133.388184,4835.56641]: 1 lost unit Scorcher [f=0007455] [7455] Event [4888,133.308838,1080]: 1 finished unit Metal Extractor [f=0007457] [7457] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0007506] [7506] Event [5923.49121,133.388184,4785.96484]: 1 lost unit Scorcher [f=0007532] [7532] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0007602] [7602] Event [6648,133.394287,5896]: 0 finished unit Solar Collector [f=0007891] [7891] Event [5592,124.348877,5400]: 0 finished unit Solar Collector [f=0007907] [7907] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Ripper [f=0008044] [8044] Event [4792,133.388184,824]: 1 finished unit Metal Extractor [f=0008068] [8068] Event [5584,130.946777,5504]: 0 finished unit Lotus [f=0008163] [8163] Event [2744,133.388184,1448]: 1 finished unit Metal Extractor [f=0008226] [8226] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0008480] [8480] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0008521] [8521] Event [6592.04297,274.266296,6724]: 0 finished unit Ogre [f=0008557] [8557] Event [6632,215.919922,6312]: 0 finished unit Caretaker [f=0008741] [8741] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0008879] [8879] Event [6592.04297,274.266296,6724]: 0 finished unit Welder [f=0009033] [9033] Event [1736,272.993896,1176]: 1 finished unit Wind/Tidal Generator [f=0009046] [9046] Event [6552,133.357666,5976]: 0 finished unit Solar Collector [f=0009048] [9048] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0009113] [9113] Event [5792,132.130096,4688]: 0 finished unit Radar Tower [f=0009130] [9130] Event [1848,272.993896,1144]: 1 finished unit Wind/Tidal Generator [f=0009288] [9288] Event [7240,133.388184,5480]: 0 finished unit Solar Collector [f=0009315] [9315] Event [5744,133.411682,4800]: 0 finished unit Picket [f=0009361] [9361] Event [1656,272.993896,1144]: 1 finished unit Wind/Tidal Generator [f=0009382] [9382] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0009438] [9438] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0009458] [9458] Event [1608,272.993896,1160]: 1 finished unit Wind/Tidal Generator [f=0009504] [9504] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0009572] [9572] Event [7048,133.388184,5512]: 0 finished unit Solar Collector [f=0009586] [9586] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0009639] [9639] Event [1512,272.993896,1064]: 1 finished unit Wind/Tidal Generator [f=0009691] [9691] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Dart [f=0009754] [9754] Event [4744,133.302734,1144]: 1 finished unit Stardust [f=0009911] [9911] Event [5688,117.287109,5208]: 0 finished unit Solar Collector [f=0009918] [9918] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0010200] [10200] Event [5672,123.531006,5304]: 0 finished unit Solar Collector [f=0010215] [10215] Event [4632,133.333252,1048]: 1 finished unit Metal Extractor [f=0010277] [10277] Event [6592.04297,274.266296,6724]: 0 finished unit Kodachi [f=0010299] [10299] Event [5408,133.388184,6304]: 0 finished unit Picket [f=0010424] [10424] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Ripper [f=0010839] [10839] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0011178] [11178] Event [1576,272.993896,1024]: 1 finished unit Fusion Reactor [f=0011205] [11205] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Mason [f=0011476] [11476] Event [1432,272.993896,1096]: 1 finished unit Caretaker [f=0011477] [11477] Event [6592.04297,274.266296,6724]: 0 finished unit Ogre [f=0011525] [11525] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0011598] [11598] Event [5320,133.388184,6792]: 0 finished unit Metal Extractor [f=0011684] [11684] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0011835] [11835] Event [1520.02966,273.598724,1297.99231]: 1 finished unit Scorcher [f=0012030] [12030] Event [7384,133.388184,2232]: 1 finished unit Metal Extractor [f=0012127] [12127] Event [4792,133.388184,6632]: 0 finished unit Metal Extractor [f=0012325] [12325] Event [5944,133.388184,4872]: 0 finished unit Geothermal Generator [f=0012380] [12380] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0012541] [12541] Event [3305.94531,32.9975586,4293.48877]: 1 lost unit Ripper [f=0012570] [12570] Event [7352,133.388184,2472]: 1 finished unit Metal Extractor [f=0012682] [12682] Event [4640,133.186768,6432]: 0 finished unit Radar Tower [f=0012785] [12785] Event [1656,272.383545,1416]: 1 finished unit Gunship Plant [f=0013094] [13094] Event [1656,293.267822,1417]: 1 finished unit Locust [f=0013101] [13101] Event [5992,133.388184,5160]: 0 finished unit Stardust [f=0013140] [13140] Event [7384,133.388184,2696]: 1 finished unit Metal Extractor [f=0013213] [13213] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0013224] [13224] Event [1752,272.993896,1272]: 1 finished unit Caretaker [f=0013364] [13364] Event [1656,293.267822,1417]: 1 finished unit Locust [f=0013417] [13417] Event [5112,133.168457,6216]: 0 finished unit Stardust [f=0013478] [13478] Event [6592.04297,274.266296,6724]: 0 finished unit Kodachi [f=0013547] [13547] Event [1656,293.267822,1417]: 1 finished unit Locust [f=0013727] [13727] Event [1656,293.267822,1417]: 1 finished unit Locust [f=0013906] [13906] Event [1656,293.267822,1417]: 1 finished unit Locust [f=0013954] [13954] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0014101] [14101] Event [1656,293.267822,1417]: 1 finished unit Wasp [f=0014277] [14277] Event [4936,133.388184,6584]: 0 finished unit Solar Collector [f=0014296] [14296] Event [1656,293.267822,1417]: 1 finished unit Wasp [f=0014315] [14315] Event [6136,133.388184,5432]: 0 finished unit Energy Pylon [f=0014491] [14491] Event [1656,293.267822,1417]: 1 finished unit Wasp [f=0014641] [14641] Event [7192,133.388184,2200]: 1 finished unit Stardust [f=0014685] [14685] Event [5288,133.388184,6648]: 0 finished unit Solar Collector [f=0014895] [14895] Event [3544,133.388184,7192]: 0 finished unit Metal Extractor [f=0015292] [15292] Event [3304,133.388184,7144]: 0 finished unit Metal Extractor [f=0015330] [15330] Event [4271.21045,33.013279,3427.75537]: 1 lost unit Ripper [f=0015506] [15506] Event [6592.04297,274.266296,6724]: 0 finished unit Minotaur [f=0015644] [15644] Event [3518.70337,32.9975586,3488.62378]: 1 lost unit Dart [f=0015650] [15650] Event [6536,133.388184,5800]: 0 finished unit Solar Collector [f=0015683] [15683] Event [3368,133.388184,7400]: 0 finished unit Metal Extractor [f=0015689] [15689] Event [5112,133.388184,6616]: 0 finished unit Solar Collector [f=0015689] [15689] Event [3567.02148,32.9975586,3604.74146]: 0 lost unit Blitz [f=0015701] [15701] Event [1336,0,4440]: 1 finished unit Stardust [f=0015785] [15785] Event [1776,272.230957,1424]: 1 finished unit Tank Foundry [f=0015789] [15789] Event [3619.66406,32.9975586,3677.16357]: 0 lost unit Blitz [f=0015808] [15808] Event [3631.79468,32.9975586,4008.62622]: 0 lost unit Blitz [f=0015833] [15833] Event [1256,-1,4152]: 1 finished unit Metal Extractor [f=0015855] [15855] Event [3528.18555,32.9975586,3811.56152]: 0 lost unit Kodachi [f=0016074] [16074] Event [1144,-1,4664]: 1 finished unit Metal Extractor [f=0016223] [16223] Event [6864,143.703125,6080]: 0 finished unit Lotus [f=0016238] [16238] Event [7104,133.388184,2240]: 1 finished unit Faraday [f=0016349] [16349] Event [6592.04297,274.266296,6724]: 0 finished unit Ogre [f=0016533] [16533] Event [1288,0,4600]: 1 finished unit Stardust [f=0016618] [16618] Event [6584,272.993896,7048]: 0 lost unit Wind/Tidal Generator [f=0016652] [16652] Event [3400,133.284424,7048]: 0 finished unit Stardust [f=0016682] [16682] Event [6576,272.993896,6864]: 0 lost unit Picket [f=0016696] [16696] Event [6592.04297,274.266296,6724]: 0 finished unit Welder [f=0016710] [16710] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0016912] [16912] Event [6536,272.993896,7112]: 0 lost unit Wind/Tidal Generator [f=0017015] [17015] Event [1352,0,4280]: 1 finished unit Stardust [f=0017124] [17124] Event [6640,261.751221,6480]: 0 finished unit Radar Tower [f=0017214] [17214] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0017253] [17253] Event [5320,133.388184,6792]: 0 lost unit Metal Extractor [f=0017362] [17362] Event [4792,133.388184,6632]: 0 lost unit Metal Extractor [f=0017429] [17429] Event [4640,133.186768,6432]: 0 lost unit Radar Tower [f=0017484] [17484] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0017509] [17509] Event [4284.38037,54.8692894,6610.30811]: 1 lost unit Locust [f=0017640] [17640] Event [3402.47632,236.832199,7031.84961]: 1 lost unit Locust [f=0017656] [17656] Event [3424,133.388184,7168]: 0 finished unit Faraday [f=0017891] [17891] Event [1811.84546,133.388184,2643.82104]: 1 lost unit Dart [f=0017907] [17907] Event [1770.9082,133.388184,2796.05444]: 1 lost unit Dart [f=0017960] [17960] Event [1992.86023,133.388184,2768.38965]: 0 lost unit Blitz [f=0017968] [17968] Event [1999.19812,133.388443,2741.63477]: 1 lost unit Scorcher [f=0017976] [17976] Event [2099.65356,133.373611,2879.4397]: 1 lost unit Dart [f=0017983] [17983] Event [2166.21143,133.388184,2748.12329]: 0 lost unit Blitz [f=0017995] [17995] Event [2131.71069,133.358505,2859.18384]: 1 lost unit Dart [f=0018021] [18021] Event [3472,133.339355,7104]: 0 finished unit Lotus [f=0018034] [18034] Event [2227.9519,133.203476,2929.10278]: 0 lost unit Blitz [f=0018061] [18061] Event [6584,272.303894,7112]: 0 finished unit Solar Collector [f=0018082] [18082] Event [2431.88623,131.481964,2898.32568]: 1 lost unit Dart [f=0018085] [18085] Event [2397.0647,131.617462,2898.63379]: 1 lost unit Scorcher [f=0018131] [18131] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0018256] [18256] Event [6592.04297,274.266296,6724]: 0 finished unit Ettin [f=0018316] [18316] Event [3336,133.388184,7240]: 0 finished unit Solar Collector [f=0018465] [18465] Event [1192,-1,4392]: 1 finished unit Metal Extractor [f=0018584] [18584] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0018646] [18646] Event [3464,133.388184,7368]: 0 finished unit Solar Collector [f=0018822] [18822] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0018945] [18945] Event [3576,133.388184,7304]: 0 finished unit Solar Collector [f=0019069] [19069] Event [712,133.388184,5944]: 1 finished unit Metal Extractor [f=0019211] [19211] Event [5320,132.227753,6792]: 0 finished unit Metal Extractor [f=0019245] [19245] Event [6552,272.303589,7032]: 0 finished unit Hacksaw [f=0019261] [19261] Event [1776,273.237244,1452]: 1 finished unit Ogre [f=0019298] [19298] Event [3201.59033,32.9975586,3587.62573]: 0 lost unit Blitz [f=0019309] [19309] Event [728,133.388184,6200]: 1 finished unit Metal Extractor [f=0019315] [19315] Event [3673.47046,32.9975586,3679.45898]: 1 lost unit Scorcher [f=0019361] [19361] Event [3665.26074,32.9975586,3856.79346]: 1 lost unit Scorcher [f=0019362] [19362] Event [3684.52515,32.9975586,3835.67383]: 1 lost unit Scorcher [f=0019364] [19364] Event [1832,272.993896,1272]: 1 finished unit Caretaker [f=0019378] [19378] Event [3594.28516,33.2825432,3825.80029]: 0 lost unit Welder [f=0019409] [19409] Event [3514.08301,32.9975586,3938.86841]: 1 lost unit Scorcher [f=0019415] [19415] Event [3502.23511,32.760807,3935.60815]: 1 lost unit Scorcher [f=0019418] [19418] Event [3534.23462,32.7375755,3926.40601]: 1 lost unit Scorcher [f=0019422] [19422] Event [3556.70166,33.159214,3991.80225]: 1 lost unit Scorcher [f=0019426] [19426] Event [3558.03296,32.7853279,3928.67773]: 1 lost unit Scorcher [f=0019453] [19453] Event [3462.40063,33.2385979,3997.65771]: 0 lost unit Ogre [f=0019470] [19470] Event [3478.16235,32.9977112,4050.93018]: 1 lost unit Scorcher [f=0019470] [19470] Event [3452.86816,33.0006142,4045.98804]: 1 lost unit Scorcher [f=0019471] [19471] Event [3500.20532,33.0163956,4042.12744]: 1 lost unit Scorcher [f=0019473] [19473] Event [3437.98999,32.7352524,4062.82349]: 1 lost unit Scorcher [f=0019544] [19544] Event [792,133.388184,6456]: 1 finished unit Metal Extractor [f=0019724] [19724] Event [6592.04297,274.266296,6724]: 0 finished unit Minotaur [f=0019845] [19845] Event [3088,133.38208,7072]: 0 finished unit Radar Tower [f=0019871] [19871] Event [4792,132.227753,6632]: 0 finished unit Metal Extractor [f=0019879] [19879] Event [6536,273.017395,6936]: 0 finished unit Razor [f=0020022] [20022] Event [1776,273.237244,1452]: 1 finished unit Minotaur [f=0020085] [20085] Event [1208,133.388184,6520]: 1 finished unit Stardust [f=0020386] [20386] Event [6864,132.631348,2704]: 1 finished unit Radar Tower [f=0020618] [20618] Event [1096,133.388184,6056]: 1 finished unit Stardust [f=0020637] [20637] Event [6592.04297,274.266296,6724]: 0 finished unit Minotaur [f=0020726] [20726] Event [1776,273.237244,1452]: 1 finished unit Minotaur [f=0020802] [20802] Event [5272,133.38208,6296]: 0 finished unit Razor [f=0020851] [20851] Event [6592.04297,274.266296,6724]: 0 finished unit Welder [f=0021075] [21075] Event [1288,133.388184,6424]: 1 finished unit Stardust [f=0021154] [21154] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0021203] [21203] Event [3424,29.7138672,5520]: 0 finished unit Radar Tower [f=0021361] [21361] Event [1776,273.237244,1452]: 1 finished unit Minotaur [f=0021472] [21472] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0021747] [21747] Event [3456,0,5424]: 0 finished unit Picket [f=0021797] [21797] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0021934] [21934] Event [1776,273.237244,1452]: 1 finished unit Minotaur [f=0022062] [22062] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0022245] [22245] Event [1280,133.388184,6256]: 1 finished unit Faraday [f=0022300] [22300] Event [1776,273.237244,1452]: 1 finished unit Ogre [f=0022301] [22301] Event [3456,0,5424]: 0 lost unit Picket [f=0022398] [22398] Event [3424,29.7138672,5520]: 0 lost unit Radar Tower [f=0022853] [22853] Event [1776,273.237244,1452]: 1 finished unit Minotaur [f=0022980] [22980] Event [1776,273.237244,1452]: 1 finished unit Welder [f=0023115] [23115] Event [1776,271.917236,1452]: 1 finished unit Welder [f=0023278] [23278] Event [4639.50977,50.5351372,6050.69531]: 0 lost unit Welder [f=0023345] [23345] Event [4655.59521,81.510025,6198.60547]: 0 lost unit Ogre [f=0023640] [23640] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0023924] [23924] Event [6592.04297,274.266296,6724]: 0 finished unit Cyclops [f=0024141] [24141] Event [6592.04297,274.266296,6724]: 0 finished unit Welder [f=0024165] [24165] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0024421] [24421] Event [3708.68652,31.3175983,5325.19043]: 1 lost unit Minotaur [f=0024748] [24748] Event [1240.25867,133.388184,6444.979]: 1 finished unit Terraform [f=0024782] [24782] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0025057] [25057] Event [6696,272.993896,6808]: 0 finished unit Caretaker [f=0025075] [25075] Event [3392,33.2813721,4080]: 1 finished unit Radar Tower [f=0025171] [25171] Event [6688,273.142517,7056]: 0 finished unit Radar Tower [f=0025188] [25188] Event [6592.04297,274.266296,6724]: 0 finished unit Minotaur [f=0025236] [25236] Event [1184,133.388184,6560]: 1 finished unit Terraform [f=0025298] [25298] Event [1776,273.237244,1452]: 1 finished unit Ogre [f=0025380] [25380] Event [6592.04297,274.266296,6724]: 0 finished unit Welder [f=0025657] [25657] Event [6592.04297,274.266296,6724]: 0 finished unit Welder [f=0025716] [25716] Event [3352,32.9975586,4120]: 1 finished unit Caretaker [f=0025734] [25734] Event [1344,133.386658,6352]: 1 finished unit Terraform [f=0025919] [25919] Event [6856,-1,3816]: 1 finished unit Metal Extractor [f=0026019] [26019] Event [6728,272.993896,6968]: 0 finished unit Caretaker [f=0026038] [26038] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0026072] [26072] Event [1776,273.237244,1452]: 1 finished unit Minotaur [f=0026081] [26081] Event [3320,32.9975586,4040]: 1 finished unit Caretaker [f=0026168] [26168] Event [3504,33.0228119,5456]: 0 finished unit Radar Tower [f=0026205] [26205] Event [1776,273.237244,1452]: 1 finished unit Welder [f=0026296] [26296] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0026348] [26348] Event [1776,273.237244,1452]: 1 finished unit Welder [f=0026413] [26413] Event [6736,272.993896,6880]: 0 finished unit Lotus [f=0026515] [26515] Event [3464,32.8861961,3912]: 1 finished unit Caretaker [f=0026596] [26596] Event [6824,-1,4056]: 1 finished unit Metal Extractor [f=0026764] [26764] Event [6632,272.993896,6904]: 0 finished unit Caretaker [f=0026905] [26905] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0027053] [27053] Event [6584,133.638428,6056]: 0 finished unit Wind/Tidal Generator [f=0027118] [27118] Event [6600,137.63623,6104]: 0 finished unit Wind/Tidal Generator [f=0027169] [27169] Event [6600,145.625732,6152]: 0 finished unit Wind/Tidal Generator [f=0027239] [27239] Event [6760,-1,4296]: 1 finished unit Metal Extractor [f=0027258] [27258] Event [6584,158.076904,6200]: 0 finished unit Wind/Tidal Generator [f=0027357] [27357] Event [4144,32.9975586,5120]: 0 finished unit Faraday [f=0027378] [27378] Event [6584,184.376953,6248]: 0 finished unit Wind/Tidal Generator [f=0027460] [27460] Event [6584,209.962891,6296]: 0 finished unit Wind/Tidal Generator [f=0027544] [27544] Event [6584,229.933594,6344]: 0 finished unit Wind/Tidal Generator [f=0027627] [27627] Event [6568,245.875977,6392]: 0 finished unit Wind/Tidal Generator [f=0027877] [27877] Event [1928,272.993896,1168]: 1 finished unit Fusion Reactor [f=0028002] [28002] Event [6592.04297,274.266296,6724]: 0 finished unit Minotaur [f=0028044] [28044] Event [6824,272.993896,6856]: 0 finished unit Gunship Plant [f=0028044] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0028044] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0028044] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0028044] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0028044] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0028044] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0028044] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0028044] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0028044] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0028044] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0028044] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0028044] !transmitlobby @voice@buildUnit@reload [f=0028116] [28116] Event [1992,272.993896,1192]: 1 finished unit Wind/Tidal Generator [f=0028279] [28279] Event [3656,33.0421524,3992]: 1 finished unit Spider Factory [f=0028311] [28311] Event [1776,273.237244,1452]: 1 finished unit Minotaur [f=0028328] [28328] Event [2072,272.993896,1240]: 1 finished unit Wind/Tidal Generator [f=0028330] [28330] Event [3347.75293,32.9975586,4519.72119]: 1 lost unit Ogre [f=0028356] [28356] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028409] [28409] Event [3527.41455,32.8667221,4657.6626]: 1 lost unit Ogre [f=0028414] [28414] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028462] [28462] Event [3624.09668,31.6319332,4791.48193]: 0 lost unit Ogre [f=0028468] [28468] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028528] [28528] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028546] [28546] Event [2152,272.993896,1288]: 1 finished unit Wind/Tidal Generator [f=0028583] [28583] Event [3876.06006,32.9975586,4866.50879]: 0 lost unit Welder [f=0028590] [28590] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028641] [28641] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028689] [28689] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028732] [28732] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028754] [28754] Event [3984.1499,32.9975586,5067.75879]: 0 lost unit Cyclops [f=0028770] [28770] Event [3705.20605,32.4464951,4678.89795]: 1 lost unit Ogre [f=0028774] [28774] Event [3480.89917,31.9778004,4623.54785]: 0 lost unit Blitz [f=0028778] [28778] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028783] [28783] Event [6824.00146,293.878174,6855]: 0 finished unit Locust [f=0028814] [28814] Event [3720.95996,32.9975586,4510.45605]: 1 lost unit Flea [f=0028822] [28822] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028835] [28835] Event [3793.5354,32.9940796,4838.59473]: 0 lost unit Blitz [f=0028849] [28849] Event [3805.64551,32.9975586,4546.32471]: 1 lost unit Flea [f=0028868] [28868] Event [1192,133.388184,2472]: 1 finished unit Energy Pylon [f=0028868] [28868] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028903] [28903] Event [3866.47534,32.9975586,4541.53906]: 1 lost unit Flea [f=0028908] [28908] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028911] [28911] Event [3868.45093,32.9975586,4556.86182]: 1 lost unit Flea [f=0028926] [28926] Event [3893.19214,32.9975586,4474.63623]: 1 lost unit Flea [f=0028928] [28928] Event [3884.58228,32.9975586,4512.20801]: 1 lost unit Flea [f=0028947] [28947] Event [3917.41821,32.9975586,4470.63428]: 1 lost unit Flea [f=0028951] [28951] Event [3853.41919,32.9975586,4576.49268]: 1 lost unit Minotaur [f=0028959] [28959] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0028964] [28964] Event [4043.71289,31.3852253,4372.00635]: 0 lost unit Blitz [f=0028976] [28976] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0029003] [29003] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029026] [29026] Event [4000.47754,32.9987907,4451.83057]: 1 lost unit Flea [f=0029040] [29040] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029061] [29061] Event [4066.94409,33.0068207,4543.95166]: 1 lost unit Flea [f=0029083] [29083] Event [4062.4165,33.057766,4517.80957]: 1 lost unit Flea [f=0029084] [29084] Event [4045.70142,33.0578461,4530.66992]: 1 lost unit Flea [f=0029088] [29088] Event [4028.86523,32.9975586,4511.10303]: 1 lost unit Flea [f=0029088] [29088] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029100] [29100] Event [4003.72485,33.2049522,4349.1709]: 0 lost unit Blitz [f=0029112] [29112] Event [3823.33398,32.9952469,4777.80273]: 0 lost unit Blitz [f=0029117] [29117] Event [4096.94141,32.0395737,4378.48486]: 0 lost unit Kodachi [f=0029133] [29133] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029179] [29179] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029248] [29248] Event [3753.56934,33.0223236,4826.2998]: 1 lost unit Minotaur [f=0029251] [29251] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029257] [29257] Event [3694.4165,32.9976578,4569.05713]: 1 lost unit Flea [f=0029301] [29301] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029320] [29320] Event [6760,0,3832]: 1 finished unit Stardust [f=0029328] [29328] Event [1776,273.237244,1452]: 1 finished unit Ogre [f=0029341] [29341] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029359] [29359] Event [6424,272.993896,6928]: 0 finished unit Fusion Reactor [f=0029386] [29386] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029388] [29388] Event [6824.00146,293.878174,6855]: 0 finished unit Locust [f=0029400] [29400] Event [3629.42334,32.9975586,4325.94043]: 1 lost unit Flea [f=0029410] [29410] Event [3624.62256,33.100563,4736.68506]: 0 lost unit Minotaur [f=0029436] [29436] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029475] [29475] Event [3760.61743,32.9975586,4575.67383]: 0 lost unit Blitz [f=0029485] [29485] Event [3831.19946,33.0624733,4741.46924]: 0 lost unit Welder [f=0029517] [29517] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029526] [29526] Event [3497.75977,31.7318401,4654.18213]: 0 lost unit Minotaur [f=0029528] [29528] Event [3537.10254,31.876255,4695.48682]: 1 lost unit Minotaur [f=0029568] [29568] Event [3403.14624,33.0038757,4727.57568]: 0 lost unit Blitz [f=0029572] [29572] Event [6824.00146,293.878174,6855]: 0 finished unit Locust [f=0029606] [29606] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029623] [29623] Event [3760.24683,32.9975586,4630.37695]: 0 lost unit Welder [f=0029654] [29654] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029752] [29752] Event [6824.00146,293.878174,6855]: 0 finished unit Locust [f=0029785] [29785] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029833] [29833] Event [3524.83618,32.2724037,4811.96582]: 1 lost unit Flea [f=0029905] [29905] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0029906] [29906] Event [3264.3501,33.2677116,4751.27539]: 0 lost unit Blitz [f=0029919] [29919] Event [3576.04053,33.353611,4735.04785]: 0 lost unit Minotaur [f=0029923] [29923] Event [6592.04297,274.266296,6724]: 0 finished unit Blitz [f=0030015] [30015] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0030025] [30025] Event [3608,32.9975586,4104]: 1 finished unit Razor [f=0030030] [30030] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030030] [30030] Event [3696.13452,32.9975586,4817.56738]: 1 lost unit Flea [f=0030037] [30037] Event [3708.97681,33.0064049,4815.57764]: 1 lost unit Welder [f=0030077] [30077] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030081] [30081] Event [6592.04297,274.266296,6724]: 0 finished unit Welder [f=0030095] [30095] Event [3764.3645,137.291107,4891.22607]: 0 lost unit Locust [f=0030117] [30117] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030124] [30124] Event [3769.48755,32.9975586,4911.51025]: 1 lost unit Flea [f=0030130] [30130] Event [6824.00146,293.878174,6855]: 0 finished unit Locust [f=0030134] [30134] Event [3782.95264,32.9975586,4892.1665]: 1 lost unit Flea [f=0030167] [30167] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030168] [30168] Event [3758.61987,32.9975586,4887.39844]: 1 lost unit Flea [f=0030175] [30175] Event [1776,271.917236,1452]: 1 finished unit Welder [f=0030180] [30180] Event [3796.65698,32.5763817,4848.92236]: 1 lost unit Flea [f=0030188] [30188] Event [3649.65552,133.620346,4924.04248]: 0 lost unit Locust [f=0030198] [30198] Event [3720.73682,32.9975586,4890.61963]: 1 lost unit Flea [f=0030208] [30208] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030209] [30209] Event [undefined]: noobula resigned [f=0030209] game_message: noobula has been destroyed! [f=0030209] game_message: indaled wins! [f=0030209] Submitting stats [f=0030209] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0030209] Part| Total Time|Time of the last 0.5s [f=0030209] Draw 26036.62ms 23.26% [f=0030209] Lua::Callins::Synced 21721.82ms 17.10% [f=0030209] Lua::Callins::Unsynced 24347.04ms 22.27% [f=0030209] Lua::CollectGarbage::Synced 1030.59ms 0.10% [f=0030209] Lua::CollectGarbage::Unsynced 1536.37ms 2.68% [f=0030209] Misc::Profiler::AddTime 116.07ms 0.00% [f=0030209] Sim 56297.03ms 61.53% [f=0030209] [30209] Received game_message: noobula has been destroyed! [f=0030209] [30209] Received game_message: indaled wins! [f=0030210] [30210] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0030210] [30210] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0030210] [30210] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0030210] [30210] Game End Stats Values: 2,2075,2115,2115,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.26666689,6.26666689,6.26666689,6.26666689,0,40,40,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0030210] [30210] Game End Stats Values: 3,2385,2355,2355,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.31042862,8.31042862,8,2000,2000,2000,2000,10.1333332,9.0666666,9.0666666,10.1333332,160,170,170,160,0,0,0,0,225,185,185,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0030210] [30210] Game End Stats Values: 4,2490,2580,2580,2490,0.21245317,2.61018395,2.61018395,0.21245317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9408617,11.5700054,11.5700054,8.9408617,2000,2000,2000,2000,12.014163,10.1740122,10.1740122,12.014163,160,290,290,160,0,0,0,0,330,290,290,330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0030210] [30210] Game End Stats Values: 5,2525,2580,2580,2525,2.00767207,5.36296034,5.36296034,2.00767207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4925375,11.5820875,11.5820875,11.4925375,2000,2000,2000,2000,12.1196804,10.1835184,10.1835184,12.1196804,160,290,290,160,0,0,0,0,365,290,290,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0030210] [30210] Game End Stats Values: 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62,19315,24900,24900,19315,3536.24414,2237.20776,2237.20776,3536.24414,0,0,0,0,0,0,0,0,231.235168,426.154388,426.154388,231.235168,6628.40088,8324.91797,8324.91797,6628.40088,2780,2530,2530,2780,79.1390381,73.4489822,73.4489822,79.1390381,3280,4225,4225,3280,30.5564938,67.6835251,67.6835251,30.5564938,10160,14970,14970,10160,4590,5358.75,5358.75,4590,3095,3175,3175,3095,5358.75,5142.66699,5142.66699,5358.75,1873.81873,861.073059,861.073059,1873.81873,8646.61914,7197.12158,7197.12158,8646.61914 [f=0030210] [30210] Game End Stats Values: 63,19420,25900,25900,19420,3666.6665,2270.95532,2270.95532,3666.6665,0,0,0,0,0,0,0,0,231.235168,426.154388,426.154388,231.235168,7115.66943,8404.91797,8404.91797,7115.66943,2780,2530,2530,2780,89.2029495,76.7593918,76.7593918,89.2029495,3280,4225,4225,3280,34.69487,52.2500572,52.2500572,34.69487,10160,14970,14970,10160,4590,5358.75,5358.75,4590,3200,4175,4175,3200,5358.75,5142.66699,5142.66699,5358.75,1873.81873,861.07489,861.07489,1873.81873,8726.61914,7684.39014,7684.39014,8726.61914 [f=0030210] [30210] Game End Stats Values: 64,21070,27120,27120,21070,3815.90381,2356.61865,2356.61865,3815.90381,0,0,0,0,0,0,0,0,231.235168,426.154388,426.154388,231.235168,7557.40039,9189.15332,9189.15332,7557.40039,2780,2530,2530,2780,93.6999207,113.391968,113.391968,93.6999207,4080,5025,5025,4080,36.649292,55.8221092,55.8221092,36.649292,11010,15320,15320,11010,5090,5358.75,5358.75,5090,3200,4245,4245,3200,5358.75,5642.66699,5642.66699,5358.75,1898.82263,872.407532,872.407532,1898.82263,9510.85449,8126.27539,8126.27539,9510.85449 [f=0030210] [30210] Game End Stats Values: 65,18090,26380,26380,18090,3969.91162,2445.79004,2445.79004,3969.91162,0,0,0,0,0,0,0,0,231.235168,426.154388,426.154388,231.235168,10576.3672,12346.5518,12346.5518,10576.3672,2780,2530,2530,2780,95.7896881,119.022293,119.022293,95.7896881,4080,5025,5025,4080,37.2342415,66.0475693,66.0475693,37.2342415,8030,14545,14545,8030,6090,8558.75,8558.75,6090,3200,4280,4280,3200,8558.75,6642.66699,6642.66699,8558.75,1899.08435,1046.07068,1046.07068,1899.08435,13221.3105,11265.0205,11265.0205,13221.3105 [f=0030210] [30210] Game End Stats Values: 66,16730,25630,25630,16730,4100.41992,2528.10596,2528.10596,4100.41992,0,0,0,0,0,0,0,0,231.235168,426.154388,426.154388,231.235168,12227.3027,14454.3496,14454.3496,12227.3027,2780,2530,2530,2780,86.3717041,106.130936,106.130936,86.3717041,4080,5025,5025,4080,34.7005882,61.032238,61.032238,34.7005882,6670,13595,13595,6670,8090,9618.75,9618.75,8090,3200,4480,4480,3200,9918.75,8667.66699,8667.66699,9918.75,1899.08435,1134.41235,1134.41235,1899.08435,15940.9238,13112.1719,13112.1719,15940.9238 [f=0030210] [30210] Game End Stats Values: 67,15470,25650,25650,15470,4257.13867,2564.00732,2564.00732,4257.13867,0,0,0,0,0,0,0,0,231.235168,426.154388,426.154388,231.235168,13384.7461,15957.6563,15957.6563,13384.7461,2780,2750,2750,2780,104.032448,94.5064697,94.5064697,104.032448,4080,5025,5025,4080,44.7312622,64.5324097,64.5324097,44.7312622,4410,13395,13395,4410,8990,12318.75,12318.75,8990,4200,4480,4480,4200,12618.75,9567.66699,9567.66699,12618.75,2023.33435,1307.31689,1307.31689,2023.33435,17496.4863,14495.2021,14495.2021,17496.4863 [f=0030210] [30210] Game End Stats Values: 68,15040,26530,26530,15040,4414.18359,2642.16333,2642.16333,4414.18359,0,0,0,0,0,0,0,0,231.235168,426.154388,426.154388,231.235168,14030.2891,17111.2715,17111.2715,14030.2891,2780,3030,3030,2780,118.888405,100.860909,100.860909,118.888405,4080,5025,5025,4080,36.4696503,59.9436493,59.9436493,36.4696503,3980,13995,13995,3980,9290,13688.75,13688.75,9290,4200,4480,4480,4200,13988.75,9942.66699,9942.66699,13988.75,2023.33435,1378.46619,1378.46619,2023.33435,18650.1016,15428.1006,15428.1006,18650.1016 [f=0030210] [30210] Game End Stats Values: 69,14820,26705,26705,14820,4436.57031,2654.09546,2654.09546,4436.57031,0,0,0,0,0,0,0,0,231.235168,426.154388,426.154388,231.235168,14122.5234,17190.7969,17190.7969,14122.5234,2780,3030,3030,2780,123.059006,109.170547,109.170547,123.059006,4080,5025,5025,4080,37.1932602,60.9661865,60.9661865,37.1932602,3760,14170,14170,3760,9365,13908.75,13908.75,9365,4200,4480,4480,4200,14208.75,10017.667,10017.667,14208.75,2023.33435,1387.79724,1387.79724,2023.33435,18729.627,15520.335,15520.335,18729.627 [f=0030213] [30213] Event [3778.87476,33.0611191,4873.41113]: 1 lost unit Flea [f=0030226] [30226] Event [6600,273.050049,6984]: 0 lost unit Metal Extractor [f=0030242] [30242] Event [3823.11084,32.9975586,4993.20361]: 1 lost unit Flea [f=0030246] [30246] Event [6424,272.839478,7032]: 0 lost unit Metal Extractor [f=0030248] [30248] Event [5288,133.388184,6648]: 0 lost unit Solar Collector [f=0030248] [30248] Event [3793.51733,139.241348,5054.51416]: 0 lost unit Locust [f=0030252] [30252] Event [6592,272.946289,6752]: 0 lost unit Tank Foundry [f=0030252] !transmitlobby @voice@buildUnit@remove;tankcon [f=0030252] !transmitlobby @voice@buildUnit@remove;tankraid [f=0030252] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0030252] !transmitlobby @voice@buildUnit@remove;tankriot [f=0030252] !transmitlobby @voice@buildUnit@remove;tankassault [f=0030252] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0030252] !transmitlobby @voice@buildUnit@remove;tankarty [f=0030252] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0030252] !transmitlobby @voice@buildUnit@remove;tankaa [f=0030252] !transmitlobby @voice@buildUnit@reload [f=0030252] [30252] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030255] [30255] Event [6552,272.993896,7192]: 0 lost unit Metal Extractor [f=0030258] [30258] Event [5112,133.388184,6616]: 0 lost unit Solar Collector [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0030258] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0030258] !transmitlobby @voice@buildUnit@reload [f=0030299] [30299] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030342] [30342] Event [1776,271.917236,1452]: 1 finished unit Welder [f=0030347] [30347] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030379] Spectator noobula left the game: normal quit [f=0030379] [30379] Event [undefined]: noobula quit [f=0030385] Player indaled left the game: normal quit [f=0030385] [30385] Event [undefined]: indaled quit [f=0030388] [30388] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030391] No clients connected, shutting down server [f=0030391] Server shutdown [f=0030435] [30435] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030521] [30521] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030614] [30614] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030703] [30703] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030795] [30795] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030884] [30884] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0030976] [30976] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031070] [31070] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031145] [31145] Event [3336,33.0721588,4488]: 1 finished unit Thresher [f=0031154] [31154] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031203] [31203] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031211] [31211] Event [6712,0,4024]: 1 finished unit Stardust [f=0031243] [31243] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031251] [31251] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0031284] [31284] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031329] [31329] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031377] [31377] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031435] [31435] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031494] [31494] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031553] [31553] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031601] [31601] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031659] [31659] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031718] [31718] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031776] [31776] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031825] [31825] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031883] [31883] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031942] [31942] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0031990] [31990] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0032048] [32048] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0032107] [32107] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0032155] [32155] Event [3656,33.0421524,4028]: 1 finished unit Flea [f=0032171] [32171] Event [1776,271.917236,1452]: 1 finished unit Minotaur [f=0032180] Autoquit sending quit command. [f=0032180] [QuitAction] user exited to system [f=0032180] [SpringApp::Kill][1] fromRun=1 [f=0032180] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0032180] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032180] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032180] [ThreadPool::SetThreadCount][2] workers=0 [f=0032180] [SpringApp::Kill][2] [f=0032180] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0032180] [Game::KillLua][3] dtor=0 luaUI=0x5cefd8b0 [f=0032180] Start widgetHandler:Shutdown [f=0032180] Shutdown - SaveOrderList Complete [f=0032180] Writing last game win data [f=0032180] Shutdown - SaveConfigData Complete [f=0032180] Shutdown Widget - Save/Load API [f=0032180] Shutdown Widget - Chili Highlight [f=0032180] Shutdown Widget - Draw After Chili [f=0032180] Shutdown Widget - EPIC Menu [f=0032180] Shutdown Widget - Chili Widget Selector [f=0032180] Shutdown Widget - Chili Minimap [f=0032180] Shutdown Widget - Local Team Colors [f=0032180] Shutdown Widget - Display Keys 2 [f=0032180] Shutdown Widget - Save Game Menu [f=0032180] Shutdown Widget - Unit Icons [f=0032180] Shutdown Widget - Noises [f=0032180] Shutdown Widget - HealthBars [f=0032180] Shutdown Widget - Win Counter [f=0032180] Shutdown Widget - SpringRTS Replay Stats [f=0032180] Shutdown Widget - BuildETA [f=0032180] Shutdown Widget - Modular Comm Info [f=0032180] Shutdown Widget - Stereo3D [f=0032180] Shutdown Widget - Showeco and Grid Drawer [f=0032180] Shutdown Widget - Point Tracker [f=0032180] Shutdown Widget - Music Player [f=0032180] Shutdown Widget - Missile Silo Range [f=0032180] Shutdown Widget - MinimapEvents [f=0032180] Shutdown Widget - Mex Placement Handler [f=0032180] Shutdown Widget - Local Widgets Config [f=0032180] Shutdown Widget - Highlight Geos [f=0032180] Shutdown Widget - Grab Input [f=0032180] Input grabbing is disabled! [f=0032180] Shutdown Widget - MetalFeatures (new) [f=0032180] Shutdown Widget - Darkening [f=0032180] Shutdown Widget - Context Menu [f=0032180] Shutdown Widget - Chili Spectator Panels [f=0032180] Shutdown Widget - Chili Selections & CursorTip v2 [f=0032180] Shutdown Widget - Chili Nuke Warning [f=0032180] Shutdown Widget - Chili EndGame Window [f=0032180] Shutdown Widget - Chili Economy Panel Default [f=0032180] Shutdown Widget - CameraShake [f=0032180] Shutdown Widget - Attack AoE [f=0032180] Shutdown Widget - Map Edge Extension [f=0032180] Shutdown Widget - Selection Send [f=0032180] Shutdown Widget - LupsManager [f=0032180] Shutdown Widget - Newton Firezone [f=0032180] Shutdown Widget - Chili Crude Player List [f=0032180] Shutdown Widget - Chili Pro Console [f=0032180] Shutdown Widget - Lasso Terraform GUI [f=0032180] Shutdown Widget - Lups [f=0032180] Shutdown Widget - Chili Framework [f=0032180] Shutdown Widget - Chili Core Selector [f=0032180] Shutdown Widget - Custom Markers [f=0032180] Shutdown Widget - Pause Screen [f=0032180] Shutdown Widget - Text To Speech Control [f=0032180] Shutdown Widget - Persistent Build Height [f=0032180] Shutdown Widget - Layout Handler [f=0032180] End widgetHandler:Shutdown [f=0032180] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={340784,52992848} {int,ext,rec}Allocs={29869384,0,0} {chunk,block}Bytes={52992848,0} [f=0032180] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0032180] [Game::KillLua][2] dtor=0 luaRules=0x5410f230 [f=0032180] Start gadgetHandler:Shutdown [f=0032180] Shutdown - StartSetup [f=0032180] Shutdown - UnitMorph [f=0032180] Shutdown - LupsNanoSpray [f=0032180] Shutdown - Missile Silo Controller [f=0032180] Shutdown - Modular Comm Info [f=0032180] Shutdown - Terrain Texture Handler [f=0032180] Shutdown - UnitCloakShield [f=0032180] Shutdown - Starlight Handler [f=0032180] End gadgetHandler:Shutdown [f=0032180] Start gadgetHandler:Shutdown [f=0032180] Shutdown - Save/Load [f=0032180] Shutdown - UnitMorph [f=0032180] Shutdown - Modular Comm Info [f=0032180] Shutdown - Retreat Command [f=0032180] Shutdown - Shockwaves [f=0032180] Shutdown - Teleport Throw [f=0032180] Shutdown - UnitCloakShield [f=0032180] Shutdown - Lups Cloak FX [f=0032180] Shutdown - Lups [f=0032180] Shutdown - Lups Shield [f=0032180] End gadgetHandler:Shutdown [f=0032180] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29869636,0,0} {chunk,block}Bytes={0,0} [f=0032180] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29869636,0,0} {chunk,block}Bytes={0,0} [f=0032180] [Game::KillLua][4] dtor=0 [f=0032180] [Game::~CGame][1] [f=0032180] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0032180] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0032180] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0032180] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0032180] [Game::KillLua][4] dtor=1 [f=0032180] [Game::KillMisc][1] [f=0032180] [Game::KillMisc][2] [f=0032180] [Game::KillMisc][3] [f=0032180] [Game::KillRendering][1] [f=0032180] [3DOParser::Kill] allocated 19 pieces [f=0032180] [S3OParser::Kill] allocated 553 pieces [f=0032180] [AssParser::Kill] allocated 59 pieces [f=0032180] [Game::KillInterface][1] [f=0032180] [Game::KillInterface][2] [f=0032180] [Game::KillSimulation][1] [f=0032180] [Game::KillSimulation][2] [f=0032180] [CCollisionHandler] dis-/continuous tests: 0/459125 [f=0032180] [Game::KillSimulation][3] [f=0032180] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032180] [~CPathCache(32x32)] cacheHits=1011 hitPercentage=42% numHashColls=0 maxCacheSize=56 [f=0032180] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032180] [~CPathCache(64x64)] cacheHits=1472 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0032180] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032180] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032180] [LosHandler::Kill] raycast instance cache-{hits,misses}={33072,48932}; shared=10%; cached=30% [f=0032180] [Game::KillSimulation][4] [f=0032180] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0032180] [Game::~CGame][2] [f=0032180] [Game::~CGame][3] [f=0032180] [SpringApp::Kill][3] [f=0032180] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 340285 bytes sent 731711 bytes recv'd [f=0032180] [SpringApp::Kill][4] font=0x460187e0 [f=0032180] [SpringApp::Kill][5] [f=0032180] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x46092070) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1700ms file="unittextures/factorytank_1.png" indx=7180 inflSize=4103kb readTime=56ms file="bitmaps/randdots.tga" indx=565 inflSize=256kb readTime=28ms file="luaui/widgets/cmd_no_duplicate_orders.lua" indx=4624 inflSize=5kb readTime=27ms file="luaui/widgets/init_startup_info_selector.lua" indx=4781 inflSize=15kb readTime=25ms file="unittextures/factorytank_2.png" indx=7181 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=23ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="gamedata/resources.lua" indx=903 inflSize=5kb readTime=14ms file="objects3d/bumblebee.dae" indx=5027 inflSize=678kb readTime=10ms file="luaui/widgets/cmd_newton_firezone.lua" indx=4623 inflSize=30kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 42778482 bytes cached in 2727 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x46185190) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x46197790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7fb41407c6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x4608ec60) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]