[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cbtm1k6MaR/springsettings.775218.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f80a401bba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26711 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/775218/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 190ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4583b4c0] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4583b4c0] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 522ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 613ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 81ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/775218/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (435ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11300,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/775218/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524fa960,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2f438d5d62c8f11ccb9ae40e4596f592 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from markivs [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: markivs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={50b7f4f0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="markivs" string="[Game::Load][lua{Rules,Gaia}={20c85468,00000000}]" [f=-000001] Allies: I choose: I SEE YOU! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [5301,125.390015,1051]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2709,125.389282,5962]: 1 finished unit Recon Commander [f=0000000] [0] markivs, team: 0, elo:2402 [f=0000000] [0] Benny4537, team: 1, elo:2329 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [2768,125.388184,5864]: 1 finished unit Shieldbot Factory [f=0000028] [28] Event [5304,125.388184,1144]: 0 finished unit Amphbot Factory [f=0000028] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000028] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000028] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000028] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000028] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000028] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000028] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000028] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000028] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000028] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000028] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0000255] [255] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0000461] [461] Event [2768.01831,125.388184,5852]: 1 finished unit Convict [f=0000495] [495] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0000581] [581] Event [5304,125.388184,1180]: 0 finished unit Conch [f=0000586] [586] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0000614] [614] Event [5496,125.388184,1032]: 0 finished unit Wind/Tidal Generator [f=0000692] [692] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0000734] [734] Event [5480,125.388184,968]: 0 finished unit Wind/Tidal Generator [f=0000824] [824] Event [2856,125.388184,6088]: 1 finished unit Solar Collector [f=0000906] [906] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0000939] [939] Event [5464,125.388184,904]: 0 finished unit Wind/Tidal Generator [f=0001085] [1085] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0001234] [1234] Event [2744,125.388184,6056]: 1 finished unit Solar Collector [f=0001244] [1244] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0001422] [1422] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0001454] [1454] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0001573] [1573] Event [2632,125.388184,6040]: 1 finished unit Solar Collector [f=0001638] [1638] Event [5432,125.388184,808]: 0 finished unit Wind/Tidal Generator [f=0001652] [1652] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0001842] [1842] Event [5368,125.388184,776]: 0 finished unit Wind/Tidal Generator [f=0001875] [1875] Event [2664,125.388184,6168]: 1 finished unit Solar Collector [f=0002076] [2076] Event [5288,125.388184,840]: 0 finished unit Wind/Tidal Generator [f=0002188] [2188] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0002318] [2318] Event [5208,125.388184,904]: 0 finished unit Wind/Tidal Generator [f=0002351] [2351] Event [2568,125.388184,6248]: 1 finished unit Solar Collector [f=0002484] [2484] Event [3552,24.9975586,1088]: 0 finished unit Lotus [f=0002525] [2525] Event [2768.01831,125.388184,5852]: 1 finished unit Thug [f=0002735] [2735] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0002926] [2926] Event [5232,125.388184,944]: 0 finished unit Lotus [f=0002947] [2947] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0003159] [3159] Event [3704,24.9975586,1160]: 0 finished unit Metal Extractor [f=0003243] [3243] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0003450] [3450] Event [5456,125.388184,1056]: 0 finished unit Lotus [f=0003524] [3524] Event [3608,24.9975586,3896]: 1 finished unit Metal Extractor [f=0003588] [3588] Event [2768.01831,125.388184,5852]: 1 finished unit Outlaw [f=0003704] [3704] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0003727] [3727] Event [4366.67334,24.9975586,4002.0061]: 0 lost unit Duck [f=0003743] [3743] Event [2768,125.388184,6176]: 1 finished unit Lotus [f=0003781] [3781] Event [3464,24.9975586,1176]: 0 finished unit Metal Extractor [f=0003947] [3947] Event [3757.65063,24.9975586,3860.62988]: 1 lost unit Bandit [f=0003952] [3952] Event [3584,24.9975586,3984]: 1 finished unit Radar Tower [f=0003975] [3975] Event [3781.05322,14.7180948,3679.0542]: 0 lost unit Duck [f=0004031] [4031] Event [2768.01831,125.388184,5852]: 1 finished unit Rogue [f=0004088] [4088] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0004353] [4353] Event [5288,125.388184,1016]: 0 finished unit Caretaker [f=0004356] [4356] Event [3576,24.9975586,936]: 0 finished unit Metal Extractor [f=0004395] [4395] Event [2768.01831,125.388184,5852]: 1 finished unit Rogue [f=0004420] [4420] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0004607] [4607] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0004635] [4635] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0004694] [4694] Event [3576,24.9975586,1176]: 0 finished unit Solar Collector [f=0004781] [4781] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0004875] [4875] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0004934] [4934] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0005112] [5112] Event [3624,24.9975586,1032]: 0 finished unit Solar Collector [f=0005115] [5115] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0005135] [5135] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0005271] [5271] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0005419] [5419] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0005458] [Game::ClientReadNet] added new player mahoutsukai with number 2 to team 0 [f=0005458] > SPRINGIE:User mahoutsukai|spiderassault|3_3||False|iFox||AR [f=0005482] [5482] Event [3501.71484,-10.191089,3409.36597]: 0 lost unit Duck [f=0005486] Connection attempt from mahoutsukai [f=0005486] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=0005486] -> Connection established (given id 2) [f=0005634] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005634] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005660] [5660] Event [5304,125.388184,1180]: 0 finished unit Conch [f=0005809] [5809] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0005956] [5956] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0006060] [6060] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0006079] [6079] Event [3217.45532,-1.4498103,3383.19971]: 0 lost unit Duck [f=0006093] [6093] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0006202] [6202] Event [3126.55786,-9.1728363,3541.63525]: 1 lost unit Bandit [f=0006228] [6228] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0006361] [6361] Event [1984,24.9975586,736]: 0 finished unit Lotus [f=0006364] [6364] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0006402] [6402] Event [3778.39404,24.9975586,3982.29834]: 0 lost unit Duck [f=0006435] [6435] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0006441] [6441] Event [3629.81396,24.9975586,3955.38159]: 1 lost unit Bandit [f=0006468] [6468] Event [3552,24.9975586,3904]: 1 finished unit Lotus [f=0006535] [6535] Event [3983.73145,24.9975586,3950.61646]: 0 lost unit Duck [f=0006661] [6661] Event [5840,24.9975586,3440]: 0 finished unit Lotus [f=0006762] [6762] Event [2056,24.9975586,648]: 0 finished unit Metal Extractor [f=0006775] [6775] Event [2768.01831,125.388184,5852]: 1 finished unit Racketeer [f=0006840] [6840] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0006879] [6879] Event [5304,125.388184,1180]: 0 finished unit Conch [f=0006947] [6947] Event [5880,24.9975586,3352]: 0 finished unit Metal Extractor [f=0006998] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=0007052] [7052] Event [2146.31421,24.9975586,3884.76221]: 0 lost unit Duck [f=0007055] [7055] Event [2146.36646,24.9975586,4111.10742]: 1 lost unit Bandit [f=0007059] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=0007101] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={24b49c98,00000000}]" [f=0007127] [7127] Event [2150.24194,24.9975586,4024.5127]: 0 lost unit Duck [f=0007169] [7169] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0007188] [7188] Event [2322.89404,41.5023956,4277.55518]: 1 lost unit Bandit [f=0007242] [7242] Event [1848,24.9975586,776]: 0 finished unit Metal Extractor [f=0007329] [7329] Event [2768.01831,125.388184,5852]: 1 finished unit Thug [f=0007335] [7335] Event [4432,264.969482,4448]: 1 finished unit Radar Tower [f=0007412] [7412] Event [3904,125.388184,2192]: 0 finished unit Lotus [f=0007425] [7425] Event [6008,24.9975586,3544]: 0 finished unit Metal Extractor [f=0007457] [7457] Event [4012.3623,4.10149145,3464.11475]: 0 lost unit Duck [f=0007457] [7457] Event [4023.198,-0.1352545,3485.14209]: 0 lost unit Duck [f=0007477] [7477] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0007573] [7573] Event [5144,125.388184,1048]: 0 finished unit Wind/Tidal Generator [f=0007666] [7666] Event [3890.34009,-4.7689104,3506.00708]: 0 lost unit Duck [f=0007702] [7702] Event [5768,24.9975586,3576]: 0 finished unit Metal Extractor [f=0007764] [7764] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0007781] [7781] Event [3880,125.388184,2120]: 0 finished unit Metal Extractor [f=0007838] [7838] Event [5064,125.388184,1112]: 0 finished unit Wind/Tidal Generator [f=0007938] [7938] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0007999] [7999] Event [5888,24.9975586,3584]: 0 finished unit Lotus [f=0008046] [8046] Event [4984,125.388184,1176]: 0 finished unit Wind/Tidal Generator [f=0008050] [8050] Event [4296,24.9975586,4056]: 1 finished unit Metal Extractor [f=0008096] [8096] Event [2768.01831,125.388184,5852]: 1 finished unit Outlaw [f=0008155] [8155] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0008187] [8187] Event [5904,24.9975586,3488]: 0 finished unit Radar Tower [f=0008250] [8250] Event [4904,125.388184,1240]: 0 finished unit Wind/Tidal Generator [f=0008259] [8259] Event [3672,125.406494,1976]: 0 finished unit Metal Extractor [f=0008336] [8336] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0008477] [8477] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0008486] [8486] Event [2768.01831,125.388184,5852]: 1 finished unit Convict [f=0008489] [8489] Event [4824,125.388184,1304]: 0 finished unit Wind/Tidal Generator [f=0008613] [8613] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0008728] [8728] Event [4744,125.388184,1368]: 0 finished unit Wind/Tidal Generator [f=0008747] [8747] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0008782] [8782] Event [3896,125.412598,2392]: 0 finished unit Metal Extractor [f=0008863] [8863] Event [2768.01831,125.388184,5852]: 1 finished unit Convict [f=0008882] [8882] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0008971] [8971] Event [4664,125.388184,1432]: 0 finished unit Wind/Tidal Generator [f=0009017] [9017] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0009181] [9181] Event [3952,124.27124,2672]: 0 finished unit Radar Tower [f=0009208] [9208] Event [4584,125.388184,1496]: 0 finished unit Wind/Tidal Generator [f=0009237] [9237] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0009255] [9255] Event [4392,24.9304199,3896]: 1 finished unit Stinger [f=0009257] [9257] Event [5304,125.388184,1180]: 0 finished unit Conch [f=0009392] [9392] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0009406] [Game::ClientReadNet] added new player Electricboogoloo with number 3 to team 0 [f=0009406] > SPRINGIE:User Electricboogoloo|tankheavyassault|4_3|donator_3|False|||US [f=0009427] Connection attempt from Electricboogoloo [f=0009427] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=0009427] -> Connection established (given id 3) [f=0009438] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0009438] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009451] [9451] Event [4504,125.388184,1560]: 0 finished unit Wind/Tidal Generator [f=0009465] [9465] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0009476] [9476] Event [1904,24.9975586,2608]: 0 finished unit Radar Tower [f=0009527] [9527] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0009660] [9660] Event [3552,24.9975586,3904]: 1 lost unit Lotus [f=0009662] [9662] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0009669] [9669] Event [3584,25.045639,3984]: 1 lost unit Radar Tower [f=0009679] [9679] Event [2904,125.388184,6184]: 1 finished unit Caretaker [f=0009687] [9687] Event [4424,125.388184,1624]: 0 finished unit Wind/Tidal Generator [f=0009696] [9696] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0009739] [9739] Event [3608,24.819088,3896]: 1 lost unit Metal Extractor [f=0009797] [9797] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0009812] [9812] Event [3849.46875,24.9975586,3971.20459]: 0 lost unit Duck [f=0009837] [9837] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0009926] [9926] Event [4344,125.388184,1688]: 0 finished unit Wind/Tidal Generator [f=0009932] [9932] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0009946] [9946] Event [4203.22168,24.9975586,3977.20874]: 0 lost unit Duck [f=0009946] [9946] Event [4296,24.9975586,4056]: 1 lost unit Metal Extractor [f=0009955] [9955] Event [4213.52588,24.8625603,3959.76465]: 0 lost unit Duck [f=0009958] [9958] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0009965] [9965] Event [4064,125.284424,2640]: 0 finished unit Lotus [f=0010020] [10020] Event [4648,24.9975586,3240]: 1 finished unit Metal Extractor [f=0010032] [10032] Event [4169.58838,124.412811,2648.97314]: 0 lost unit Conch [f=0010067] [10067] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0010078] [10078] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0010081] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=0010083] [10083] Event [4571.73242,-0.7676552,4064.00464]: 0 lost unit Duck [f=0010107] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=0010107] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[Game::Load][lua{Rules,Gaia}={07bfbf18,00000000}]" [f=0010149] [10149] Event [4064,125.284424,2640]: 0 lost unit Lotus [f=0010154] [10154] Event [3952,124.276848,2672]: 0 lost unit Radar Tower [f=0010169] [10169] Event [4264,125.388184,1752]: 0 finished unit Wind/Tidal Generator [f=0010202] [10202] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0010205] [10205] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0010217] [10217] Event [4569.07666,3.13239503,3979.33667]: 0 lost unit Duck [f=0010261] [10261] Event [4648,24.9975586,3240]: 1 lost unit Metal Extractor [f=0010281] [10281] Event [4703.10986,25.1202374,3306.87915]: 0 lost unit Duck [f=0010337] [10337] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0010346] [10346] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0010359] [10359] Event [4730.98389,25.2132111,3392.43042]: 0 lost unit Duck [f=0010359] [10359] Event [4724.48682,23.2133427,3555.10986]: 0 lost unit Duck [f=0010408] [10408] Event [4184,125.388184,1816]: 0 finished unit Wind/Tidal Generator [f=0010453] [10453] Event [4705.88086,24.1787968,3371.89575]: 0 lost unit Duck [f=0010472] [10472] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0010480] [10480] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0010484] [10484] Event [4659.70947,24.9605427,3487.96899]: 0 lost unit Duck [f=0010498] [10498] Event [4638.29297,19.2153549,3583.42505]: 0 lost unit Duck [f=0010560] [10560] Event [4813.79688,24.3262177,3504.14063]: 0 lost unit Duck [f=0010593] [10593] Event [4821.60645,22.3590755,3528.84399]: 0 lost unit Duck [f=0010607] [10607] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0010623] [10623] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0010645] [10645] Event [4104,125.388184,1880]: 0 finished unit Wind/Tidal Generator [f=0010710] [10710] Event [2272,24.9975586,3808]: 0 finished unit Lotus [f=0010742] [10742] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0010804] [10804] Event [4821.21973,24.9975586,3305.90137]: 1 lost unit Bandit [f=0010815] [10815] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0010877] [10877] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0010894] [10894] Event [4024,125.388184,1960]: 0 finished unit Wind/Tidal Generator [f=0010896] [10896] Event [5728,24.9975586,3376]: 0 finished unit Lotus [f=0011012] [11012] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0011021] [11021] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0011130] [11130] Event [2416,24.9975586,3680]: 0 finished unit Lotus [f=0011139] [11139] Event [3944,125.388184,2024]: 0 finished unit Wind/Tidal Generator [f=0011147] [11147] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0011166] [11166] Event [4648,23.8371468,3240]: 1 finished unit Metal Extractor [f=0011224] [11224] Event [4440,125.38208,5144]: 1 lost unit Metal Extractor [f=0011231] [11231] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0011244] [11244] Event [4280,125.388184,5016]: 1 lost unit Metal Extractor [f=0011281] [11281] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0011322] [11322] Event [4152,125.406494,4824]: 1 lost unit Metal Extractor [f=0011330] [11330] Event [2353.53979,31.1240978,4221.90234]: 1 lost unit Bandit [f=0011349] [11349] Event [2334.5249,26.7160473,4185.41943]: 1 lost unit Bandit [f=0011369] [11369] Event [3864,125.388184,2024]: 0 finished unit Wind/Tidal Generator [f=0011416] [11416] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0011421] [11421] Event [2280.17139,24.9975586,4005.32593]: 1 lost unit Bandit [f=0011445] [11445] Event [2232,24.9975586,3624]: 0 finished unit Metal Extractor [f=0011471] [11471] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0011487] [11487] Event [2212.71826,24.9975586,3846.85205]: 1 lost unit Bandit [f=0011498] [11498] Event [2376.31104,24.9975586,3853.26196]: 0 lost unit Duck [f=0011506] [11506] Event [2174.87256,25.0291595,3880.78394]: 1 lost unit Bandit [f=0011550] [11550] Event [2266.58154,24.9975586,3911.90845]: 1 lost unit Bandit [f=0011551] [11551] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0011556] [11556] Event [2168,24.7280121,3848]: 0 lost unit Metal Extractor [f=0011587] [11587] Event [2297.86987,24.9975586,3944.62817]: 1 lost unit Bandit [f=0011600] [11600] Event [3784,125.388184,1976]: 0 finished unit Wind/Tidal Generator [f=0011604] [11604] Event [2272,24.9975586,3808]: 0 lost unit Lotus [f=0011625] [11625] Event [2511.43994,24.9975586,3813.45483]: 0 lost unit Duck [f=0011635] [11635] Event [5736,24.9975586,3256]: 0 finished unit Caretaker [f=0011687] [11687] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0011709] [11709] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0011822] [11822] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0011853] [11853] Event [3704,125.38208,1912]: 0 finished unit Wind/Tidal Generator [f=0011928] [11928] Event [4838.89063,24.9975586,3112.96167]: 0 lost unit Duck [f=0011947] [11947] Event [4777.47656,24.9975586,3046.50439]: 0 lost unit Duck [f=0011950] [11950] Event [4728,25.1570892,3176]: 1 lost unit Stinger [f=0011956] [11956] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0011978] [11978] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0011982] [11982] Event [4818.81152,25.0176258,3059.00513]: 0 lost unit Duck [f=0012021] [12021] Event [5504,24.9975586,3248]: 0 finished unit Faraday [f=0012029] [12029] Event [4927.89453,24.9975586,3134.26563]: 0 lost unit Duck [f=0012090] [12090] Event [2224,25.0558472,3744]: 0 finished unit Lotus [f=0012120] [12120] Event [2282.03662,25.5283909,4175.50977]: 1 lost unit Bandit [f=0012185] [12185] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0012210] [12210] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0012219] [12219] Event [3960,125.388184,2088]: 0 finished unit Wind/Tidal Generator [f=0012277] [12277] Event [5352,125.388184,1016]: 0 finished unit Caretaker [f=0012345] [12345] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0012384] [12384] Event [3960,125.388184,2168]: 0 finished unit Wind/Tidal Generator [f=0012410] [12410] Event [5536,24.9975586,3312]: 0 finished unit Faraday [f=0012430] [12430] Event [2448,36.1364746,4224]: 1 finished unit Picket [f=0012457] [12457] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0012584] [12584] Event [4712,24.8060989,3240]: 1 finished unit Solar Collector [f=0012596] [12596] Event [5352,125.388184,936]: 0 finished unit Caretaker [f=0012620] [12620] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0012641] [12641] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0012695] [12695] Event [3976,125.388184,2248]: 0 finished unit Wind/Tidal Generator [f=0012723] [12723] Event [2701.19116,125.341423,4505.38037]: 1 lost unit Bandit [f=0012726] [12726] Event [2746.88452,124.682175,4457.37695]: 0 lost unit Duck [f=0012742] [12742] Event [2748.30664,125.37532,4498.10449]: 0 lost unit Duck [f=0012760] [12760] Event [2729.40894,125.403969,4537.87207]: 1 lost unit Bandit [f=0012765] [12765] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0012776] [12776] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0012786] [12786] Event [2607.73169,114.459763,4397.31689]: 1 lost unit Bandit [f=0012822] [12822] Event [2585.86035,67.0003281,4271.73779]: 0 lost unit Duck [f=0012823] [12823] Event [2624.91406,105.069923,4359.02686]: 1 lost unit Bandit [f=0012828] [12828] Event [2643.44287,93.9255066,4322.62061]: 0 lost unit Duck [f=0012879] [12879] Event [4838.46777,3.28117204,3607.7832]: 0 lost unit Duck [f=0012890] [12890] Event [4846.12988,-1.059129,3620.46069]: 0 lost unit Duck [f=0012892] [12892] Event [2464.38843,25.2092934,4107.99854]: 0 lost unit Duck [f=0012911] [12911] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0012911] [12911] Event [2448,36.1364746,4224]: 1 lost unit Picket [f=0012918] [12918] Event [4789.6416,6.43791008,3617.78638]: 0 lost unit Duck [f=0012925] [12925] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0012940] [12940] Event [2367.88525,24.9975586,4063.65796]: 0 lost unit Duck [f=0012941] [12941] Event [4883.81543,23.5174084,3496.3396]: 0 lost unit Duck [f=0012981] [12981] Event [3976,125.388184,2328]: 0 finished unit Wind/Tidal Generator [f=0013014] [13014] Event [4684.82422,-11.359219,3740.62354]: 0 lost unit Duck [f=0013025] [13025] Event [4684.05957,-11.808749,3740.13721]: 0 lost unit Duck [f=0013045] [13045] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0013078] [13078] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0013113] [13113] Event [4392,24.9304199,3896]: 1 lost unit Stinger [f=0013125] [13125] Event [4370.68066,24.5600567,3981.36987]: 0 lost unit Duck [f=0013180] [13180] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0013235] [13235] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0013273] [13273] Event [3976,125.388184,2408]: 0 finished unit Wind/Tidal Generator [f=0013315] [13315] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0013345] [13345] Event [5277.01563,25.0013847,3161.04004]: 0 lost unit Duck [f=0013362] [13362] Event [5302.09082,24.9645538,3158.84033]: 0 lost unit Duck [f=0013382] [13382] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0013386] [13386] Event [5528,24.9975586,3176]: 0 finished unit Stinger [f=0013388] [13388] Event [2327.08203,25.0084038,3920.45728]: 1 lost unit Bandit [f=0013424] [13424] Event [2239.99756,24.2281857,3792.67358]: 1 lost unit Bandit [f=0013450] [13450] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0013466] [13466] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0013551] [13551] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0013557] [13557] Event [5324.60254,25.0363007,3142.06665]: 0 lost unit Duck [f=0013557] [13557] Event [5301.04541,25.127636,3136.21948]: 0 lost unit Duck [f=0013576] [13576] Event [2304,24.6878052,3760]: 0 lost unit Faraday [f=0013585] [13585] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0013599] [13599] Event [2416,25.1078224,3680]: 0 lost unit Lotus [f=0013615] [13615] Event [2328,25.0997734,3624]: 0 lost unit Caretaker [f=0013640] [13640] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0013682] [13682] Event [2232,25.0035839,3624]: 0 lost unit Metal Extractor [f=0013720] [13720] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0013730] [13730] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0013745] [13745] Event [2224,25.0493317,3744]: 0 lost unit Lotus [f=0013806] [13806] Event [2297.99609,24.7097111,3700.09106]: 0 lost unit Conch [f=0013820] [13820] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0013855] [13855] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0013910] [13910] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0013985] [13985] Event [2661.66406,53.4270973,4213.66553]: 0 lost unit Duck [f=0013990] [13990] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0014000] [14000] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0014001] [14001] Event [2447.79639,64.2902832,4308.8125]: 1 lost unit Bandit [f=0014089] [14089] Event [2740.72656,27.1735077,4072.83813]: 0 lost unit Duck [f=0014090] [14090] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0014125] [14125] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0014180] [14180] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0014259] [14259] Event [3688,122.849121,1816]: 0 finished unit Wind/Tidal Generator [f=0014260] [14260] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0014270] [14270] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0014345] [14345] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0014395] [14395] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0014420] [14420] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0014439] [14439] Event [3672,115.219727,1736]: 0 finished unit Wind/Tidal Generator [f=0014468] [14468] Event [5720,24.9975586,3192]: 0 finished unit Caretaker [f=0014529] [14529] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0014562] [14562] Event [5304,125.388184,1180]: 0 finished unit Conch [f=0014630] [14630] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0014634] [14634] Event [3672,98.8134766,1656]: 0 finished unit Wind/Tidal Generator [f=0014672] [14672] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0014705] [14705] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0014834] [14834] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0014856] [14856] Event [6856,17.557373,2296]: 0 finished unit Metal Extractor [f=0014904] [14904] Event [3656,69.675293,1576]: 0 finished unit Wind/Tidal Generator [f=0014951] [14951] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0014963] [14963] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015044] [15044] Event [2168,24.8675728,3848]: 1 finished unit Metal Extractor [f=0015094] [15094] Event [4744,25.1304626,3352]: 1 finished unit Stardust [f=0015099] [15099] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015147] [15147] Event [3640,42.545166,1496]: 0 finished unit Wind/Tidal Generator [f=0015175] [15175] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0015207] [15207] Event [3955.21069,8.7479496,3686.1582]: 0 lost unit Duck [f=0015210] [15210] Event [3966.99487,1.73118114,3659.52002]: 0 lost unit Duck [f=0015230] [15230] Event [4968.15186,24.9975586,3226.51074]: 0 lost unit Duck [f=0015230] [15230] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015248] [15248] Event [4927.02051,25.0096264,3211.32764]: 0 lost unit Duck [f=0015264] [15264] Event [4913.04639,24.9979458,3261.73657]: 0 lost unit Duck [f=0015280] [15280] Event [5592,24.9975586,3384]: 0 finished unit Stinger [f=0015293] [15293] Event [4852.22168,24.9975586,3377.07495]: 0 lost unit Duck [f=0015298] [15298] Event [4838.39111,24.9975586,3241.1687]: 0 lost unit Duck [f=0015301] [15301] Event [4712,24.8060989,3240]: 1 lost unit Solar Collector [f=0015321] [15321] Event [4804.74365,25.1559925,3280.10571]: 0 lost unit Duck [f=0015323] [15323] Event [4744,25.1857948,3352]: 1 lost unit Stardust [f=0015343] [15343] Event [4828.14209,23.7163944,3293.03101]: 0 lost unit Duck [f=0015348] [15348] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015374] [15374] Event [3624,29.3554688,1416]: 0 finished unit Wind/Tidal Generator [f=0015391] [15391] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0015409] [15409] Event [4713.80664,25.0140171,3034.12598]: 0 lost unit Duck [f=0015425] [15425] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015484] [15484] Event [7240,22.1105957,2232]: 0 finished unit Metal Extractor [f=0015496] [15496] Event [4911.05615,25.0293941,3037.08569]: 0 lost unit Duck [f=0015500] [15500] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015516] [15516] Event [2232,23.8735371,3624]: 1 finished unit Metal Extractor [f=0015564] [15564] Event [3624,25.9191895,1336]: 0 finished unit Wind/Tidal Generator [f=0015575] [15575] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015584] [15584] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0015649] [15649] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015724] [15724] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015773] [15773] Event [3608,25.0585938,1256]: 0 finished unit Wind/Tidal Generator [f=0015799] [15799] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015845] [15845] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0015874] [15874] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015949] [15949] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0015985] [15985] Event [4135.1377,24.9975586,3963.93604]: 0 lost unit Duck [f=0016056] [16056] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0016070] [16070] Event [5248,24.9975586,3312]: 0 finished unit Faraday [f=0016084] [16084] Event [4157.15332,25.0424271,3998.53076]: 0 lost unit Duck [f=0016108] [16108] Event [4207.22705,25.1664867,4004.14648]: 0 lost unit Duck [f=0016145] [16145] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0016219] [16219] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0016247] [16247] Event [4744,22.2750854,3272]: 1 finished unit Stardust [f=0016294] [16294] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0016301] [16301] Event [2392,25.1380348,3800]: 1 finished unit Metal Extractor [f=0016326] [16326] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0016369] [16369] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0016474] [16474] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0016517] [16517] Event [6920,124.985352,1224]: 0 finished unit Metal Extractor [f=0016539] [16539] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0016585] [16585] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0016642] [16642] Event [2264,24.5141792,3848]: 1 finished unit Solar Collector [f=0016687] [16687] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0016758] [16758] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0016803] [16803] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0016834] [16834] Event [5224,24.9975586,3224]: 0 finished unit Stinger [f=0016842] [16842] Event [1904,24.9975586,2608]: 0 lost unit Radar Tower [f=0016899] [16899] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0016900] [16900] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0016996] [16996] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0017055] [17055] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0017091] [17091] Event [7288,125.388184,1032]: 0 finished unit Metal Extractor [f=0017101] [17101] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0017187] [17187] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0017231] [17231] Event [2280,23.3304214,3736]: 1 finished unit Solar Collector [f=0017237] [17237] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0017319] [17319] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0017356] [17356] Event [4986.4834,24.9968796,3400.24829]: 1 lost unit Bandit [f=0017365] [17365] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0017370] [17370] Event [5022.67432,21.9275665,3485.74561]: 1 lost unit Bandit [f=0017382] [17382] Event [5031.12012,23.1413898,3468.27637]: 1 lost unit Bandit [f=0017415] [17415] Event [5184,24.9975586,3280]: 0 finished unit Faraday [f=0017455] [17455] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0017456] [17456] Event [5110.26221,24.9808159,3414.44507]: 1 lost unit Bandit [f=0017488] [17488] Event [5110.1543,24.5948334,3449.74536]: 1 lost unit Bandit [f=0017499] [17499] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0017530] [17530] Event [5119.02441,24.8496323,3414.8147]: 1 lost unit Bandit [f=0017539] [17539] Event [4763.54492,20.8340149,3351.36548]: 1 lost unit Racketeer [f=0017580] [17580] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0017592] [17592] Event [5384,24.9975586,3192]: 0 finished unit Caretaker [f=0017619] [17619] Event [5057.16748,24.9975586,3212.95239]: 1 lost unit Outlaw [f=0017634] [17634] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0017641] [17641] Event [5118.68701,25.0001049,3390.31836]: 1 lost unit Bandit [f=0017664] [17664] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0017687] [17687] Event [6968,125.388184,808]: 0 finished unit Metal Extractor [f=0017742] [17742] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0017758] [17758] Event [4962.43262,24.566927,3222.00708]: 1 lost unit Recon Commander [f=0017758] [17758] Event [4986.20996,24.7803173,3221.84521]: 1 lost unit Rogue [f=0017764] [17764] Event [4905.27344,23.2601337,3185.94922]: 1 lost unit Rogue [f=0017775] [17775] Event [5068.59668,22.67342,3237.8833]: 1 lost unit Outlaw [f=0017787] [17787] Event [5023.75195,21.547226,3173.87134]: 1 lost unit Thug [f=0017819] [17819] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0017828] [17828] Event [4744,22.2750854,3272]: 1 lost unit Stardust [f=0017865] gg [f=0017867] [17867] Event [2768.01831,125.388184,5852]: 1 finished unit Bandit [f=0017901] [17901] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0017913] [17913] Event [2192,25.0273323,3792]: 1 finished unit Lotus [f=0017935] [17935] Event [undefined]: Benny4537 resigned [f=0017935] game_message: Benny4537 has been destroyed! [f=0017935] game_message: markivs wins! [f=0017935] Submitting stats [f=0017935] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017935] Part| Total Time|Time of the last 0.5s [f=0017935] Draw 19369.61ms 14.82% [f=0017935] Lua::Callins::Synced 18542.64ms 45.55% [f=0017935] Lua::Callins::Unsynced 19547.26ms 8.99% [f=0017935] Lua::CollectGarbage::Synced 669.37ms 0.40% [f=0017935] Lua::CollectGarbage::Unsynced 1277.68ms 2.37% [f=0017935] Misc::Profiler::AddTime 76.81ms 0.00% [f=0017935] Sim 40436.17ms 76.48% [f=0017935] [17935] Received game_message: Benny4537 has been destroyed! [f=0017935] [17935] Received game_message: markivs wins! [f=0017936] [17936] Game End Stats Header: 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32,5905,8405,5905,8405,322.364563,518.674805,322.364563,518.674805,0,0,0,0,0,0,0,0,569.518799,283.6362,569.518799,283.6362,4970.71631,3428.43335,4970.71631,3428.43335,890,1640,890,1640,20,42.1799355,20,42.1799355,1435,2830,1435,2830,14.5891314,41.0967369,14.5891314,41.0967369,2860,1660,2860,1660,4725.79004,2665.83423,4725.79004,2665.83423,720,2275,720,2275,2815.83423,4885.79004,2815.83423,4885.79004,0,65.3332443,0,65.3332443,4092.26514,5333.00635,4092.26514,5333.00635 [f=0017936] [17936] Game End Stats Values: 33,6130,8680,6130,8680,329.767578,561.525635,329.767578,561.525635,0,0,0,0,0,0,0,0,569.518799,283.6362,569.518799,283.6362,5079.59473,3495.69971,5079.59473,3495.69971,890,1640,890,1640,20,48.5756645,20,48.5756645,1435,2830,1435,2830,14.4935322,36.8567123,14.4935322,36.8567123,3085,1900,3085,1900,4885.79004,2740.83423,4885.79004,2740.83423,720,2310,720,2310,2890.83423,5045.79004,2890.83423,5045.79004,0,65.3332443,0,65.3332443,4238.11182,5449.82324,4238.11182,5449.82324 [f=0017936] [17936] Game End Stats Values: 34,6280,9400,6280,9400,329.948822,630.413086,329.948822,630.413086,0,0,0,0,0,0,0,0,569.518799,283.6362,569.518799,283.6362,5079.59473,3495.69971,5079.59473,3495.69971,890,1640,890,1640,20,74.1125946,20,74.1125946,1435,3010,1435,3010,14.012085,38.592495,14.012085,38.592495,3235,2370,3235,2370,4885.79004,2740.83423,4885.79004,2740.83423,720,2380,720,2380,2890.83423,5045.79004,2890.83423,5045.79004,0,65.3332443,0,65.3332443,4238.11182,5449.82324,4238.11182,5449.82324 [f=0017936] [17936] Game End Stats Values: 35,6725,9645,6725,9645,333.460419,769.263062,333.460419,769.263062,0,0,0,0,0,0,0,0,569.518799,283.6362,569.518799,283.6362,5693.58643,3695.03296,5693.58643,3695.03296,1110,2060,1110,2060,20,95.6946259,20,95.6946259,1435,3010,1435,3010,15.1674442,44.9900055,15.1674442,44.9900055,3385,2050,3385,2050,5445.79004,2740.83423,5445.79004,2740.83423,795,2525,795,2525,2890.83423,5605.79004,2890.83423,5605.79004,0,65.3332443,0,65.3332443,4471.17871,6079.83496,4471.17871,6079.83496 [f=0017936] [17936] Game End Stats Values: 36,6660,9870,6660,9870,337.443268,907.653137,337.443268,907.653137,0,0,0,0,0,0,0,0,569.518799,283.6362,569.518799,283.6362,5943.77686,3776.02881,5943.77686,3776.02881,890,2060,890,2060,18.1333332,86.9064789,18.1333332,86.9064789,1435,3010,1435,3010,17.065527,46.1593399,17.065527,46.1593399,3535,2130,3535,2130,5685.79004,3030.83423,5685.79004,3030.83423,800,2670,800,2670,3180.83423,6005.79004,3180.83423,6005.79004,0,65.3332443,0,65.3332443,4778.11816,6532.20752,4778.11816,6532.20752 [f=0017936] [17936] Game End Stats Values: 37,6735,10315,6735,10315,338.089874,996.638184,338.089874,996.638184,0,0,0,0,0,0,0,0,569.518799,283.6362,569.518799,283.6362,6110.34033,3888.96826,6110.34033,3888.96826,890,2310,890,2310,18,72.4805756,18,72.4805756,1435,3010,1435,3010,18.043108,43.9323387,18.043108,43.9323387,3610,2290,3610,2290,5925.79004,3030.83423,5925.79004,3030.83423,800,2705,800,2705,3180.83423,6245.79004,3180.83423,6245.79004,0,65.3332443,0,65.3332443,4920.18457,6703.55664,4920.18457,6703.55664 [f=0017936] [17936] Game End Stats Values: 38,7250,10790,7250,10790,340.085266,1093.56689,340.085266,1093.56689,0,0,0,0,0,0,0,0,569.518799,283.6362,569.518799,283.6362,6110.34033,3888.96826,6110.34033,3888.96826,1110,2310,1110,2310,18,71.6258926,18,71.6258926,1435,3010,1435,3010,19.9441319,44.8619118,19.9441319,44.8619118,3760,2690,3760,2690,5925.79004,3030.83423,5925.79004,3030.83423,945,2780,945,2780,3180.83423,6245.79004,3180.83423,6245.79004,7.16666412,65.3332443,7.16666412,65.3332443,4920.18457,6703.55664,4920.18457,6703.55664 [f=0017936] [17936] Game End Stats Values: 39,7475,11550,7475,11550,342.236389,1193.22839,342.236389,1193.22839,0,0,0,0,0,0,0,0,569.518799,283.6362,569.518799,283.6362,6205.1123,4075.99072,6205.1123,4075.99072,1110,2730,1110,2730,19.8666668,68.9476471,19.8666668,68.9476471,1435,2955,1435,2955,24.1434307,46.6441078,24.1434307,46.6441078,3985,3010,3985,3010,5980.79004,3030.83423,5980.79004,3030.83423,945,2855,945,2855,3180.83423,6300.79004,3180.83423,6300.79004,67.3334732,65.3332443,67.3334732,65.3332443,5109.89551,6798.32861,5109.89551,6798.32861 [f=0017936] [17936] Game End Stats Values: 40,6970,12120,6970,12120,347.792725,1273.42493,347.792725,1273.42493,0,0,0,0,0,0,0,0,569.518799,283.6362,569.518799,283.6362,6399.46875,5332.06494,6399.46875,5332.06494,1110,2980,1110,2980,21.2000008,64.4620819,21.2000008,64.4620819,1435,2955,1435,2955,20.3704243,47.2131081,20.3704243,47.2131081,3410,3330,3410,3330,5980.79004,3830.83423,5980.79004,3830.83423,1015,2855,1015,2855,3980.83423,6300.79004,3980.83423,6300.79004,67.3334732,65.3332443,67.3334732,65.3332443,6523.85938,6995.93408,6523.85938,6995.93408 [f=0017936] [17936] Game End Stats Values: 41,4795,12775,4795,12775,352.034698,1281.9259,352.034698,1281.9259,0,0,0,0,0,0,0,0,756.252075,283.6362,756.252075,283.6362,6442.24658,6048.54102,6442.24658,6048.54102,980,2980,980,2980,16.9230766,45.4722672,16.9230766,45.4722672,235,3135,235,3135,16.9416904,43.730854,16.9416904,43.730854,2565,3730,2565,3730,5980.79004,4555.83398,5980.79004,4555.83398,1015,2930,1015,2930,6395.83398,6300.79004,6395.83398,6300.79004,67.3334732,65.3332443,67.3334732,65.3332443,8040.6665,7040.40918,8040.6665,7040.40918 [f=0017946] [17946] Event [4695.75439,20.8013973,3245.95972]: 1 lost unit Convict [f=0017972] [17972] Event [4648,22.6641464,3240]: 1 lost unit Metal Extractor [f=0017977] [17977] Event [4878.65869,22.3403034,3233.34277]: 1 lost unit Thug [f=0018070] [18070] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018086] Player markivs left the game: normal quit [f=0018086] [18086] Event [undefined]: markivs quit [f=0018092] Spectator Benny4537 left the game: normal quit [f=0018092] [18092] Event [undefined]: Benny4537 quit [f=0018143] [18143] Event [5320,24.9975586,3352]: 0 finished unit Caretaker [f=0018159] Spectator Electricboogoloo left the game: normal quit [f=0018159] [18159] Event [undefined]: Electricboogoloo quit [f=0018165] Spectator mahoutsukai left the game: normal quit [f=0018165] [18165] Event [undefined]: mahoutsukai quit [f=0018171] No clients connected, shutting down server [f=0018171] Server shutdown [f=0018204] [18204] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018288] [18288] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018336] [18336] Event [3168,15.012207,992]: 0 finished unit Faraday [f=0018363] [18363] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018438] [18438] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018513] [18513] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018588] [18588] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018649] [18649] Event [7064,125.388184,1032]: 0 finished unit Energy Pylon [f=0018663] [18663] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018738] [18738] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018813] [18813] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018888] [18888] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0018963] [18963] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0019038] [19038] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0019113] [19113] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0019188] [19188] Event [5304,125.388184,1180]: 0 finished unit Duck [f=0019242] [19242] Event [3112,18.0456543,1032]: 0 finished unit Stardust [f=0019928] [19928] Event [6824,23.2641602,1768]: 0 finished unit Energy Pylon [f=0020307] [20307] Event [3024,14.9816895,1040]: 0 finished unit Faraday [f=0020464] Autoquit sending quit command. [f=0020464] [QuitAction] user exited to system [f=0020464] [SpringApp::Kill][1] fromRun=1 [f=0020464] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020464] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020464] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020464] [ThreadPool::SetThreadCount][2] workers=0 [f=0020464] [SpringApp::Kill][2] [f=0020464] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020464] [Game::KillLua][3] dtor=0 luaUI=0x5b7e1200 [f=0020464] Start widgetHandler:Shutdown [f=0020464] Shutdown - SaveOrderList Complete [f=0020464] Writing last game win data [f=0020464] Shutdown - SaveConfigData Complete [f=0020464] Shutdown Widget - Chili Highlight [f=0020464] Shutdown Widget - Save/Load API [f=0020464] Shutdown Widget - Draw After Chili [f=0020464] Shutdown Widget - EPIC Menu [f=0020464] Shutdown Widget - Chili Minimap [f=0020464] Shutdown Widget - Chili Widget Selector [f=0020464] Shutdown Widget - Local Team Colors [f=0020464] Shutdown Widget - Display Keys 2 [f=0020464] Shutdown Widget - Save Game Menu [f=0020464] Shutdown Widget - HealthBars [f=0020464] Shutdown Widget - Noises [f=0020464] Shutdown Widget - Unit Icons [f=0020464] Shutdown Widget - Win Counter [f=0020464] Shutdown Widget - BuildETA [f=0020464] Shutdown Widget - SpringRTS Replay Stats [f=0020464] Shutdown Widget - Modular Comm Info [f=0020464] Shutdown Widget - CameraShake [f=0020464] Shutdown Widget - Chili Economy Panel Default [f=0020464] Shutdown Widget - Chili EndGame Window [f=0020464] Shutdown Widget - Chili Nuke Warning [f=0020464] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020464] Shutdown Widget - Chili Spectator Panels [f=0020464] Shutdown Widget - Context Menu [f=0020464] Shutdown Widget - Darkening [f=0020464] Shutdown Widget - MetalFeatures (new) [f=0020464] Shutdown Widget - Grab Input [f=0020464] Input grabbing is disabled! [f=0020464] Shutdown Widget - Highlight Geos [f=0020464] Shutdown Widget - Local Widgets Config [f=0020464] Shutdown Widget - Mex Placement Handler [f=0020464] Shutdown Widget - MinimapEvents [f=0020464] Shutdown Widget - Missile Silo Range [f=0020464] Shutdown Widget - Music Player [f=0020464] Shutdown Widget - Point Tracker [f=0020464] Shutdown Widget - Showeco and Grid Drawer [f=0020464] Shutdown Widget - Stereo3D [f=0020464] Shutdown Widget - Attack AoE [f=0020464] Shutdown Widget - Map Edge Extension [f=0020464] Shutdown Widget - Selection Send [f=0020464] Shutdown Widget - LupsManager [f=0020464] Shutdown Widget - Newton Firezone [f=0020464] Shutdown Widget - Chili Pro Console [f=0020464] Shutdown Widget - Chili Crude Player List [f=0020464] Shutdown Widget - Lasso Terraform GUI [f=0020464] Shutdown Widget - Chili Framework [f=0020464] Shutdown Widget - Lups [f=0020464] Shutdown Widget - Custom Markers [f=0020464] Shutdown Widget - Chili Core Selector [f=0020464] Shutdown Widget - Pause Screen [f=0020464] Shutdown Widget - Layout Handler [f=0020464] Shutdown Widget - Persistent Build Height [f=0020464] Shutdown Widget - Text To Speech Control [f=0020464] End widgetHandler:Shutdown [f=0020464] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={326344,52676788} {int,ext,rec}Allocs={27019747,0,0} {chunk,block}Bytes={52676788,0} [f=0020464] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020464] [Game::KillLua][2] dtor=0 luaRules=0x524fa960 [f=0020464] Start gadgetHandler:Shutdown [f=0020464] Shutdown - StartSetup [f=0020464] Shutdown - UnitMorph [f=0020464] Shutdown - LupsNanoSpray [f=0020464] Shutdown - Missile Silo Controller [f=0020464] Shutdown - Modular Comm Info [f=0020464] Shutdown - Terrain Texture Handler [f=0020464] Shutdown - UnitCloakShield [f=0020464] Shutdown - Starlight Handler [f=0020464] End gadgetHandler:Shutdown [f=0020464] Start gadgetHandler:Shutdown [f=0020464] Shutdown - Save/Load [f=0020464] Shutdown - UnitMorph [f=0020464] Shutdown - Modular Comm Info [f=0020464] Shutdown - Retreat Command [f=0020464] Shutdown - Shockwaves [f=0020464] Shutdown - Teleport Throw [f=0020464] Shutdown - UnitCloakShield [f=0020464] Shutdown - Lups Cloak FX [f=0020464] Shutdown - Lups [f=0020464] Shutdown - Lups Shield [f=0020464] End gadgetHandler:Shutdown [f=0020464] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27019777,0,0} {chunk,block}Bytes={0,0} [f=0020464] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27019777,0,0} {chunk,block}Bytes={0,0} [f=0020464] [Game::KillLua][4] dtor=0 [f=0020464] [Game::~CGame][1] [f=0020464] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020464] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020464] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020464] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020464] [Game::KillLua][4] dtor=1 [f=0020464] [Game::KillMisc][1] [f=0020464] [Game::KillMisc][2] [f=0020464] [Game::KillMisc][3] [f=0020464] [Game::KillRendering][1] [f=0020464] [3DOParser::Kill] allocated 19 pieces [f=0020464] [S3OParser::Kill] allocated 415 pieces [f=0020464] [AssParser::Kill] allocated 6 pieces [f=0020464] [Game::KillInterface][1] [f=0020464] [Game::KillInterface][2] [f=0020464] [Game::KillSimulation][1] [f=0020464] [Game::KillSimulation][2] [f=0020464] [CCollisionHandler] dis-/continuous tests: 0/1031670 [f=0020464] [Game::KillSimulation][3] [f=0020464] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020464] [~CPathCache(32x28)] cacheHits=177 hitPercentage=54% numHashColls=0 maxCacheSize=11 [f=0020464] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020464] [~CPathCache(64x56)] cacheHits=333 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020464] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020464] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020464] [LosHandler::Kill] raycast instance cache-{hits,misses}={21580,18958}; shared=13%; cached=41% [f=0020464] [Game::KillSimulation][4] [f=0020464] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0020464] [Game::~CGame][2] [f=0020464] [Game::~CGame][3] [f=0020464] [SpringApp::Kill][3] [f=0020464] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 217051 bytes sent 280565 bytes recv'd [f=0020464] [SpringApp::Kill][4] font=0x457507e0 [f=0020464] [SpringApp::Kill][5] [f=0020464] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x457be090) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1711ms file="bitmaps/loadpictures/commandqueueing.png" indx=490 inflSize=3444kb readTime=45ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=37ms file="bitmaps/pd/splashbase.tga" indx=561 inflSize=64kb readTime=23ms file="lups/particleclasses/sphere.lua" indx=4899 inflSize=4kb readTime=20ms file="lups/particleclasses/nanolasersnoshader.lua" indx=4885 inflSize=8kb readTime=20ms file="luaui/configs/integral_menu_special_keys.lua" indx=2970 inflSize=1kb readTime=14ms file="bitmaps/pd/bloodblastwhite.tga" indx=526 inflSize=84kb readTime=14ms file="unittextures/tatex/armhov0100.tga" indx=7478 inflSize=2kb readTime=13ms file="bitmaps/cc/uglynovaexplo.tga" indx=419 inflSize=64kb readTime=12ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 31965548 bytes cached in 2696 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x458c0f40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x458d3f90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f80a407c6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x4583ed80) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]