[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.r0NAqPsrZ8/springsettings.774544.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2c5c01bba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26743 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/774544/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45747b30] using map "Gecko Isle 1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle 1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45747b30] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 796ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 961ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 750ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] GrandorCZ was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/774544/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 144 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20aa file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe-f14e20aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20ba file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe2-f14e20ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (714ms, checksum e3500186)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11300,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/774544/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5329e230,0x5c814210}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2a6c8a5d00f9e2ec88b190c0bf54ffe2 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={471efbc0,471f0fe8}]" [f=-000001] [Game::ClientReadNet] added new player GrandorCZ with number 2 to team 0 [f=-000001] > SPRINGIE:User GrandorCZ|vehcon|5_5||False|||CZ [f=-000001] Connection attempt from GrandorCZ [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={35e9c5c8,4ec58620}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: PurpleRain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[Game::Load][lua{Rules,Gaia}={891ca190,891cee28}]" [f=-000001] [0] Event [3766,79.8258667,6860]: 0 finished unit Recon Commander [f=-000001] [0] Event [4414,78.6489258,2507]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 0, elo:2803 [f=0000000] [0] ATOSTIC, team: 1, elo:2584 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [3872,75.9154892,6776]: 0 finished unit Shieldbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000008] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000008] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000008] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000008] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000008] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000008] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000008] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000008] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000008] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000008] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000012] [12] Event [4376,77.7182007,2608]: 1 finished unit Cloakbot Factory [f=0000119] [119] Event [3848,79.0238953,6888]: 0 finished unit Wind/Tidal Generator [f=0000241] [241] Event [4472,79.0238953,2456]: 1 finished unit Metal Extractor [f=0000360] [360] Event [3752,78.4202576,6776]: 0 finished unit Metal Extractor [f=0000455] [455] Event [3872.01831,75.2380371,6764]: 0 finished unit Convict [f=0000479] [479] Event [3896,74.8574829,6872]: 0 finished unit Wind/Tidal Generator [f=0000495] [495] Event [4376,76.7274475,2617.6001]: 1 finished unit Conjurer [f=0000586] [586] Event [4648,79.3782043,2408]: 1 finished unit Metal Extractor [f=0000825] [825] Event [3544,79.3782043,6808]: 0 finished unit Metal Extractor [f=0000858] [858] Event [4376,76.7274475,2617.6001]: 1 finished unit Conjurer [f=0000904] [904] Event [4552,77.1539307,2232]: 1 finished unit Metal Extractor [f=0000989] [989] Event [3624,205.092316,6632]: 0 finished unit Wind/Tidal Generator [f=0001055] [1055] Event [3672,78.3349609,6952]: 0 finished unit Metal Extractor [f=0001124] [1124] Event [3544,218.19519,6648]: 0 finished unit Wind/Tidal Generator [f=0001209] [1209] Event [4488,73.0793762,2168]: 1 finished unit Solar Collector [f=0001305] [1305] Event [3664,201.194916,6624]: 0 finished unit Radar Tower [f=0001512] [1512] Event [4544,197.861786,2624]: 1 finished unit Radar Tower [f=0001584] [1584] Event [4360,77.2064209,2488]: 1 finished unit Solar Collector [f=0001657] [1657] Event [3800,76.9046021,7016]: 0 finished unit Solar Collector [f=0001723] [1723] Event [4680,221.338043,2584]: 1 finished unit Wind/Tidal Generator [f=0001844] [1844] Event [3632,78.8270569,6912]: 0 finished unit Lotus [f=0001865] [1865] Event [4744,237.058868,2552]: 1 finished unit Wind/Tidal Generator [f=0001884] [1884] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0002093] [2093] Event [3720,75.447998,7032]: 0 finished unit Solar Collector [f=0002123] [2123] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0002174] [2174] Event [4392,78.3349609,2408]: 1 finished unit Solar Collector [f=0002200] [2200] Event [4576,198.636017,2624]: 1 finished unit Radar Tower [f=0002325] [2325] Event [4376,76.7274475,2617.6001]: 1 finished unit Conjurer [f=0002365] [2365] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0002556] [2556] Event [3608,76.0450745,7000]: 0 finished unit Solar Collector [f=0002606] [2606] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0002610] [2610] Event [4376,79.8046875,2328]: 1 finished unit Solar Collector [f=0002846] [2846] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0003002] [3002] Event [3608,78.9845276,6856]: 0 finished unit Solar Collector [f=0003104] [3104] Event [4376,76.7274475,2617.6001]: 1 finished unit Glaive [f=0003125] [3125] Event [4440,78.8729858,2248]: 1 finished unit Solar Collector [f=0003189] [3189] Event [4544,197.861786,2624]: 1 finished unit Sparrow [f=0003222] [3222] Event [3872.01831,75.2380371,6764]: 0 finished unit Convict [f=0003300] [3300] Event [4376,76.7274475,2617.6001]: 1 finished unit Glaive [f=0003394] [3394] Event [5869.46924,5.69705296,3389.63867]: 0 lost unit Bandit [f=0003450] [3450] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0003495] [3495] Event [4376,76.7274475,2617.6001]: 1 finished unit Glaive [f=0003508] [3508] Event [3656,80.5001831,6760]: 0 finished unit Solar Collector [f=0003637] [3637] Event [2296,108.497162,5400]: 0 finished unit Metal Extractor [f=0003704] [3704] Event [4376,76.7274475,2617.6001]: 1 finished unit Glaive [f=0003727] [3727] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0003824] [3824] Event [6000,108.339691,3776]: 1 finished unit Lotus [f=0003899] [3899] Event [4376,76.7274475,2617.6001]: 1 finished unit Glaive [f=0003954] [3954] Event [2168,109.435425,5560]: 0 finished unit Metal Extractor [f=0003958] [3958] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0004065] [4065] Event [6008,109.494476,3656]: 1 finished unit Metal Extractor [f=0004094] [4094] Event [4376,76.7274475,2617.6001]: 1 finished unit Glaive [f=0004158] [4158] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0004218] [4218] Event [4397.85498,7.69854116,2944.90918]: 1 lost unit Glaive [f=0004237] [4237] Event [2072,108.431549,5384]: 0 finished unit Metal Extractor [f=0004341] [4341] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0004395] [4395] Event [6088,108.424988,3848]: 1 finished unit Metal Extractor [f=0004415] [4415] Event [5960,146.965942,1064]: 1 finished unit Metal Extractor [f=0004462] [4462] Event [4359.92041,57.5078468,2808.99268]: 0 lost unit Bandit [f=0004548] [4548] Event [2112,110.813293,5296]: 0 finished unit Lotus [f=0004580] [4580] Event [4376,76.7274475,2617.6001]: 1 finished unit Imp [f=0004665] [4665] Event [5896,108.43811,3832]: 1 finished unit Metal Extractor [f=0004829] [4829] Event [2224,108.595581,5312]: 0 finished unit Lotus [f=0004984] [4984] Event [6152,149.839783,1016]: 1 finished unit Metal Extractor [f=0005006] [5006] Event [2203.79541,108.456421,2478.39526]: 1 finished unit Terraform [f=0005019] [5019] Event [6144,108.556213,6704]: 0 finished unit Lotus [f=0005234] [5234] Event [2304,108.720245,5312]: 0 finished unit Lotus [f=0005366] [5366] Event [4376,76.7274475,2617.6001]: 1 finished unit Imp [f=0005523] [5523] Event [5904,108.733368,3696]: 1 finished unit Lotus [f=0005572] [5572] Event [4376,76.7274475,2617.6001]: 1 finished unit Glaive [f=0005584] [5584] Event [6112,108.805542,6656]: 0 finished unit Lotus [f=0005653] [5653] Event [3872.01831,75.2380371,6764]: 0 finished unit Outlaw [f=0005699] [5699] Event [2352,107.663879,5488]: 0 finished unit Lotus [f=0005774] [5774] Event [4376,76.7274475,2617.6001]: 1 finished unit Glaive [f=0005944] [5944] Event [7096,71.1437988,1032]: 1 finished unit Metal Extractor [f=0005970] [5970] Event [5922.46436,104.84269,6728.83545]: 1 lost unit Glaive [f=0005979] [5979] Event [3736,78.7745667,6904]: 0 finished unit Caretaker [f=0005980] [5980] Event [4376,76.7274475,2617.6001]: 1 finished unit Glaive [f=0005998] [5998] Event [6048,107.440796,6624]: 0 lost unit Lotus [f=0006008] [6008] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0006017] [6017] Event [5991.40381,107.968925,6793.73047]: 1 lost unit Glaive [f=0006031] [6031] Event [6060.56885,108.098106,6877.19482]: 1 lost unit Glaive [f=0006057] [6057] Event [2136,108.267517,5400]: 0 finished unit Solar Collector [f=0006061] [6061] Event [6106.68701,115.134727,6929.95459]: 1 lost unit Glaive [f=0006093] [6093] Event [6106.55762,115.107277,6931.00488]: 1 lost unit Glaive [f=0006186] [6186] Event [4376,76.7274475,2617.6001]: 1 finished unit Glaive [f=0006254] [6254] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0006315] [6315] Event [2056,108.694,5448]: 0 finished unit Solar Collector [f=0006376] [6376] Event [2104,188.33313,2472]: 1 finished unit Stardust [f=0006387] [6387] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0006515] [6515] Event [6024,108.411865,6696]: 0 finished unit Metal Extractor [f=0006545] [6545] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0006555] [6555] Event [4376,76.7274475,2617.6001]: 1 finished unit Imp [f=0006601] [6601] Event [2232,108.313446,5576]: 0 finished unit Solar Collector [f=0006663] [6663] Event [4552,77.1539307,2232]: 1 lost unit Metal Extractor [f=0006734] [6734] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0006777] [6777] Event [4440,79.0698242,2312]: 1 finished unit Caretaker [f=0006803] [6803] Event [4488,73.1896973,2168]: 1 lost unit Solar Collector [f=0006838] [6838] Event [4556.45605,78.8452835,2356.54248]: 1 lost unit Imp [f=0006869] [6869] Event [2104,109.920959,5544]: 0 finished unit Solar Collector [f=0006908] [6908] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0006909] [6909] Event [2200,107.959137,2424]: 1 finished unit Metal Extractor [f=0006994] [6994] Event [6184,109.435425,6792]: 0 finished unit Metal Extractor [f=0007046] [7046] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0007074] [7074] Event [4440,79.0698242,2312]: 1 lost unit Caretaker [f=0007079] [7079] Event [4648,79.3782043,2408]: 1 lost unit Metal Extractor [f=0007122] [7122] Event [4472,79.0238953,2456]: 1 lost unit Metal Extractor [f=0007127] [7127] Event [4345.62598,77.1446762,2259.84326]: 1 lost unit Conjurer [f=0007185] [7185] Event [4376,76.7612457,2608]: 1 lost unit Cloakbot Factory [f=0007187] [7187] Event [4360,77.0639343,2488]: 1 lost unit Solar Collector [f=0007190] [7190] Event [4440,78.7417603,2248]: 1 lost unit Solar Collector [f=0007191] [7191] Event [4196.88916,335.147339,5971.08838]: 1 lost unit Sparrow [f=0007204] [7204] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0007220] [7220] Event [4376,79.8904419,2328]: 1 lost unit Solar Collector [f=0007227] [7227] Event [2184,109.304199,5496]: 0 finished unit Solar Collector [f=0007362] [7362] Event [3872.01831,75.2380371,6764]: 0 finished unit Bandit [f=0007374] [7374] Event [4392,78.1310272,2408]: 1 lost unit Solar Collector [f=0007504] [7504] Event [2360,107.355499,5416]: 0 finished unit Solar Collector [f=0007509] [7509] Event [6024,108.169098,6872]: 0 finished unit Metal Extractor [f=0007605] [7605] Event [undefined]: ATOSTIC resigned [f=0007605] game_message: ATOSTIC has been destroyed! [f=0007605] game_message: izirayd wins! [f=0007605] Submitting stats [f=0007605] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007605] Part| Total Time|Time of the last 0.5s [f=0007605] Draw 10479.27ms 7.23% [f=0007605] Lua::Callins::Synced 2856.23ms 24.55% [f=0007605] Lua::Callins::Unsynced 11733.39ms 8.32% [f=0007605] Lua::CollectGarbage::Synced 294.47ms 1.29% [f=0007605] Lua::CollectGarbage::Unsynced 632.21ms 2.87% [f=0007605] Misc::Profiler::AddTime 36.95ms 0.00% [f=0007605] Sim 11971.78ms 82.87% [f=0007605] [7605] Received game_message: ATOSTIC has been destroyed! [f=0007605] [7605] Received game_message: izirayd wins! [f=0007606] [7606] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007606] [7606] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007606] [7606] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007606] [7606] Game End Stats Values: 2,2075,2110,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,8.78857803,7.4666667,8.78857803,2000,1200,2000,1200,6.33333302,5.89333296,6.33333302,5.89333296,0,0,0,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007606] [7606] Game End Stats Values: 3,2390,2340,2390,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,11.9647713,8,11.9647713,2000,1200,2000,1200,9.52000046,8.34666538,9.52000046,8.34666538,240,120,240,120,0,0,0,0,150,220,150,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007606] [7606] Game End Stats Values: 4,2535,2540,2535,2540,0.80514246,0,0.80514246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8.39999962,12.8695364,8.39999962,12.8695364,2000,1255,2000,1255,15.3270254,11.5733347,15.3270254,11.5733347,240,120,240,120,0,0,0,0,295,365,295,365,0,0,0,0,49.333416,0,49.333416,0,0,0,0,0 [f=0007606] [7606] Game End Stats Values: 5,2695,2610,2695,2610,2.8169291,0,2.8169291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,10.8820553,12.8416796,10.8820553,12.8416796,2055,1255,2055,1255,16.4340878,12.6000013,16.4340878,12.6000013,240,120,240,120,0,0,0,0,400,435,400,435,0,0,0,0,100.166306,0,100.166306,0,0,0,0,0 [f=0007606] [7606] Game End Stats Values: 6,2855,2920,2855,2920,3.70881605,3.67397499,3.70881605,3.67397499,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,14.5898867,15.6483946,14.5898867,15.6483946,2110,1255,2110,1255,15.481698,12.8449316,15.481698,12.8449316,240,270,240,270,0,0,0,0,505,505,505,505,0,0,0,0,147.33313,0,147.33313,0,0,0,0,0 [f=0007606] [7606] Game End Stats Values: 7,3045,3140,3045,3140,12.8960981,14.2986317,12.8960981,14.2986317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,17.7685661,19.0862789,17.7685661,19.0862789,2110,1255,2110,1255,15.390233,13.3083105,15.390233,13.3083105,360,420,360,420,0,0,0,0,575,575,575,575,0,0,0,0,175.167313,0,175.167313,0,0,0,0,0 [f=0007606] [7606] Game End Stats Values: 8,3180,3285,3180,3285,22.4823818,30.8522015,22.4823818,30.8522015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,19.6948967,21.513176,19.6948967,21.513176,2110,1255,2110,1255,16.2279911,13.7035723,16.2279911,13.7035723,425,495,425,495,0,0,0,0,645,645,645,645,0,0,0,0,224.835495,0,224.835495,0,0,0,0,0 [f=0007606] [7606] Game End Stats Values: 9,3490,3475,3490,3475,43.3794861,54.1243362,43.3794861,54.1243362,0,0,0,0,0,0,0,0,0,0,0,0,74.9999466,77.4129105,74.9999466,77.4129105,0,890,0,890,22.3818016,25.1941643,22.3818016,25.1941643,2055,1255,2055,1255,17.9931259,14.1514769,17.9931259,14.1514769,790,615,790,615,75,0,75,0,645,715,645,715,0,75,0,75,284.834686,0,284.834686,0,84.4504471,74.9999466,84.4504471,74.9999466 [f=0007606] [7606] Game End Stats Values: 10,3710,3775,3710,3775,54.1941681,89.636116,54.1941681,89.636116,0,0,0,0,0,0,0,0,0,0,0,0,74.9999466,77.4129105,74.9999466,77.4129105,90,890,90,890,22.4304256,26.7401333,22.4304256,26.7401333,2055,1255,2055,1255,15.9987507,17.0207844,15.9987507,17.0207844,920,765,920,765,75,0,75,0,645,865,645,865,0,75,0,75,320.165863,0,320.165863,0,84.4504471,74.9999466,84.4504471,74.9999466 [f=0007606] [7606] Game End Stats Values: 11,3935,3925,3935,3925,61.0595932,118.828033,61.0595932,118.828033,0,0,0,0,0,0,0,0,0,0,0,0,146.603699,217.461807,146.603699,217.461807,90,890,90,890,21.5522213,24.7975979,21.5522213,24.7975979,2055,1255,2055,1255,15.4043636,19.9727955,15.4043636,19.9727955,920,840,920,840,150,65,150,65,870,940,870,940,65,150,65,150,320.165863,0,320.165863,0,224.499329,149.999924,224.499329,149.999924 [f=0007606] [7606] Game End Stats Values: 12,4130,4105,4130,4105,83.0774307,139.665451,83.0774307,139.665451,0,0,0,0,0,0,0,0,0,0,0,0,146.603699,217.461807,146.603699,217.461807,90,1070,90,1070,21.457552,24.5881882,21.457552,24.5881882,2055,1255,2055,1255,21.8411865,20.5891628,21.8411865,20.5891628,1040,840,1040,840,150,65,150,65,945,940,945,940,65,150,65,150,320.165863,0,320.165863,0,224.499329,149.999924,224.499329,149.999924 [f=0007606] [7606] Game End Stats Values: 13,4325,4285,4325,4285,102.914291,153.0009,102.914291,153.0009,0,0,0,0,0,0,0,0,63.3700867,0,63.3700867,0,156.721649,217.461807,156.721649,217.461807,90,1250,90,1250,20.9570446,23.4810963,20.9570446,23.4810963,2055,1255,2055,1255,24.4824581,20.0890293,24.4824581,20.0890293,1160,840,1160,840,150,65,150,65,1020,940,1020,940,65,150,65,150,320.165863,0,320.165863,0,224.499329,160.117874,224.499329,160.117874 [f=0007606] [7606] Game End Stats Values: 14,4545,4715,4545,4715,104.256821,169.3013,104.256821,169.3013,0,0,0,0,0,0,0,0,75.4460144,0,75.4460144,0,156.721649,217.461807,156.721649,217.461807,180,1430,180,1430,20.8607292,23.2680416,20.8607292,23.2680416,2055,1255,2055,1255,23.6895046,20.2866936,23.6895046,20.2866936,1290,1090,1290,1090,150,65,150,65,1020,940,1020,940,65,150,65,150,320.165863,0,320.165863,0,224.499329,160.117874,224.499329,160.117874 [f=0007606] [7606] Game End Stats Values: 15,4425,5115,4425,5115,105.080551,184.21817,105.080551,184.21817,0,0,0,0,0,0,0,0,106.999542,0,106.999542,0,233.173279,542.464966,233.173279,542.464966,180,1430,180,1430,19.6328716,21.4854145,19.6328716,21.4854145,2055,1435,2055,1435,25.1215801,24.8611164,25.1215801,24.8611164,1095,1240,1095,1240,191.833405,390,191.833405,390,1095,1010,1095,1010,390,191.833405,390,191.833405,320.165863,75.3333206,320.165863,75.3333206,549.502563,242.717316,549.502563,242.717316 [f=0007606] [7606] Game End Stats Values: 16,4690,5555,4690,5555,113.317261,192.131454,113.317261,192.131454,0,0,0,0,0,0,0,0,269.360168,0,269.360168,0,233.173279,749.384521,233.173279,749.384521,400,1430,400,1430,18.975029,23.8201523,18.975029,23.8201523,2055,1435,2055,1435,26.2024479,22.6075687,26.2024479,22.6075687,1215,1465,1215,1465,191.833405,465,191.833405,465,1020,1225,1020,1225,465,191.833405,465,191.833405,320.165863,100.666847,320.165863,100.666847,762.177734,250.808838,762.177734,250.808838 [f=0007606] [7606] Game End Stats Values: 17,400,5850,400,5850,117.73555,219.562805,117.73555,219.562805,0,0,0,0,0,0,0,0,521.86676,0,521.86676,0,233.173279,1390.11255,233.173279,1390.11255,0,1430,0,1430,14.2271385,30.9694633,14.2271385,30.9694633,0,1435,0,1435,22.1345501,23.9620895,22.1345501,23.9620895,260,1615,260,1615,191.833405,1105,191.833405,1105,140,1370,140,1370,5079.5,191.833405,5079.5,191.833405,320.165863,100.666847,320.165863,100.666847,1481.30054,323.278046,1481.30054,323.278046 [f=0007606] [7606] Game End Stats Values: 18,260,6215,260,6215,117.73555,266.628326,117.73555,266.628326,0,0,0,0,0,0,0,0,1066.93323,0,1066.93323,0,233.173279,1456.98108,233.173279,1456.98108,0,1430,0,1430,2.71862984,35.9225769,2.71862984,35.9225769,0,1435,0,1435,3.38571429,31.0142021,3.38571429,31.0142021,260,1765,260,1765,191.833405,1245,191.833405,1245,0,1585,0,1585,5219.5,244.166687,5219.5,244.166687,320.165863,100.666847,320.165863,100.666847,1550.75891,375.56369,1550.75891,375.56369 [f=0007757] Player izirayd left the game: normal quit [f=0007757] [7757] Event [undefined]: izirayd quit [f=0007763] Spectator GrandorCZ left the game: normal quit [f=0007763] [7763] Event [undefined]: GrandorCZ quit [f=0007830] [7830] Event [2280,108.38562,5464]: 0 finished unit Solar Collector [f=0007845] Spectator ATOSTIC left the game: normal quit [f=0007845] [7845] Event [undefined]: ATOSTIC quit [f=0007851] No clients connected, shutting down server [f=0007851] Server shutdown [f=0007877] [7877] Event [3872.01831,75.2380371,6764]: 0 finished unit Outlaw [f=0008088] [8088] Event [3872.01831,75.2380371,6764]: 0 finished unit Rogue [f=0008167] [8167] Event [2232,108.58902,5384]: 0 finished unit Solar Collector [f=0008372] [8372] Event [3872.01831,75.2380371,6764]: 0 finished unit Thug [f=0012389] Autoquit sending quit command. [f=0012389] [QuitAction] user exited to system [f=0012389] [SpringApp::Kill][1] fromRun=1 [f=0012389] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012389] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012389] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012389] [ThreadPool::SetThreadCount][2] workers=0 [f=0012389] [SpringApp::Kill][2] [f=0012389] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012389] [Game::KillLua][3] dtor=0 luaUI=0x52549770 [f=0012389] Start widgetHandler:Shutdown [f=0012389] Shutdown - SaveOrderList Complete [f=0012389] Writing last game win data [f=0012389] Shutdown - SaveConfigData Complete [f=0012389] Shutdown Widget - Save/Load API [f=0012389] Shutdown Widget - Chili Highlight [f=0012389] Shutdown Widget - Draw After Chili [f=0012389] Shutdown Widget - EPIC Menu [f=0012389] Shutdown Widget - Chili Widget Selector [f=0012389] Shutdown Widget - Chili Minimap [f=0012389] Shutdown Widget - Local Team Colors [f=0012389] Shutdown Widget - Display Keys 2 [f=0012389] Shutdown Widget - Save Game Menu [f=0012389] Shutdown Widget - Unit Icons [f=0012389] Shutdown Widget - Noises [f=0012389] Shutdown Widget - HealthBars [f=0012389] Shutdown Widget - Win Counter [f=0012389] Shutdown Widget - SpringRTS Replay Stats [f=0012389] Shutdown Widget - BuildETA [f=0012389] Shutdown Widget - Modular Comm Info [f=0012389] Shutdown Widget - Stereo3D [f=0012389] Shutdown Widget - Showeco and Grid Drawer [f=0012389] Shutdown Widget - Point Tracker [f=0012389] Shutdown Widget - Music Player [f=0012389] Shutdown Widget - Missile Silo Range [f=0012389] Shutdown Widget - MinimapEvents [f=0012389] Shutdown Widget - Mex Placement Handler [f=0012389] Shutdown Widget - Local Widgets Config [f=0012389] Shutdown Widget - Highlight Geos [f=0012389] Shutdown Widget - Grab Input [f=0012389] Input grabbing is disabled! [f=0012389] Shutdown Widget - MetalFeatures (new) [f=0012389] Shutdown Widget - Darkening [f=0012389] Shutdown Widget - Context Menu [f=0012389] Shutdown Widget - Chili Spectator Panels [f=0012389] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012389] Shutdown Widget - Chili Nuke Warning [f=0012389] Shutdown Widget - Chili EndGame Window [f=0012389] Shutdown Widget - Chili Economy Panel Default [f=0012389] Shutdown Widget - CameraShake [f=0012389] Shutdown Widget - Attack AoE [f=0012389] Shutdown Widget - Map Edge Extension [f=0012389] Shutdown Widget - Selection Send [f=0012389] Shutdown Widget - LupsManager [f=0012389] Shutdown Widget - Newton Firezone [f=0012389] Shutdown Widget - Chili Crude Player List [f=0012389] Shutdown Widget - Chili Pro Console [f=0012389] Shutdown Widget - Lasso Terraform GUI [f=0012389] Shutdown Widget - Lups [f=0012389] Shutdown Widget - Chili Framework [f=0012389] Shutdown Widget - Chili Core Selector [f=0012389] Shutdown Widget - Custom Markers [f=0012389] Shutdown Widget - Pause Screen [f=0012389] Shutdown Widget - Text To Speech Control [f=0012389] Shutdown Widget - Persistent Build Height [f=0012389] Shutdown Widget - Layout Handler [f=0012389] End widgetHandler:Shutdown [f=0012389] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424449,58000390} {int,ext,rec}Allocs={22263133,0,0} {chunk,block}Bytes={58000390,0} [f=0012389] [Game::KillLua][1] dtor=0 luaGaia=0x5c814210 [f=0012389] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357159,52477822} {int,ext,rec}Allocs={22263135,0,0} {chunk,block}Bytes={52477822,0} [f=0012389] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357159,52477822} {int,ext,rec}Allocs={22263135,0,0} {chunk,block}Bytes={52477822,0} [f=0012389] [Game::KillLua][2] dtor=0 luaRules=0x5329e230 [f=0012389] Start gadgetHandler:Shutdown [f=0012389] Shutdown - StartSetup [f=0012389] Shutdown - UnitMorph [f=0012389] Shutdown - LupsNanoSpray [f=0012389] Shutdown - Missile Silo Controller [f=0012389] Shutdown - Modular Comm Info [f=0012389] Shutdown - Terrain Texture Handler [f=0012389] Shutdown - UnitCloakShield [f=0012389] Shutdown - Starlight Handler [f=0012389] End gadgetHandler:Shutdown [f=0012389] Start gadgetHandler:Shutdown [f=0012389] Shutdown - Save/Load [f=0012389] Shutdown - UnitMorph [f=0012389] Shutdown - Modular Comm Info [f=0012389] Shutdown - Retreat Command [f=0012389] Shutdown - Shockwaves [f=0012389] Shutdown - Teleport Throw [f=0012389] Shutdown - UnitCloakShield [f=0012389] Shutdown - Lups Cloak FX [f=0012389] Shutdown - Lups [f=0012389] Shutdown - Lups Shield [f=0012389] End gadgetHandler:Shutdown [f=0012389] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22263165,0,0} {chunk,block}Bytes={0,0} [f=0012389] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22263165,0,0} {chunk,block}Bytes={0,0} [f=0012389] [Game::KillLua][4] dtor=0 [f=0012389] [Game::~CGame][1] [f=0012389] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012389] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012389] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012389] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012389] [Game::KillLua][4] dtor=1 [f=0012389] [Game::KillMisc][1] [f=0012389] [Game::KillMisc][2] [f=0012389] [Game::KillMisc][3] [f=0012389] [Game::KillRendering][1] [f=0012389] [3DOParser::Kill] allocated 19 pieces [f=0012389] [S3OParser::Kill] allocated 270 pieces [f=0012389] [AssParser::Kill] allocated 0 pieces [f=0012389] [Game::KillInterface][1] [f=0012389] [Game::KillInterface][2] [f=0012389] [Game::KillSimulation][1] [f=0012389] [Game::KillSimulation][2] [f=0012389] [CCollisionHandler] dis-/continuous tests: 0/62406 [f=0012389] [Game::KillSimulation][3] [f=0012389] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012389] [~CPathCache(32x36)] cacheHits=9 hitPercentage=30% numHashColls=0 maxCacheSize=4 [f=0012389] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012389] [~CPathCache(64x72)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012389] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012389] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012389] [LosHandler::Kill] raycast instance cache-{hits,misses}={4581,5256}; shared=5%; cached=42% [f=0012389] [Game::KillSimulation][4] [f=0012389] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012389] [Game::~CGame][2] [f=0012389] [Game::~CGame][3] [f=0012389] [SpringApp::Kill][3] [f=0012389] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130150 bytes sent 98135 bytes recv'd [f=0012389] [SpringApp::Kill][4] font=0x4565b7e0 [f=0012389] [SpringApp::Kill][5] [f=0012389] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x456d7e00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1512ms file="bitmaps/loadpictures/commandqueueing.png" indx=490 inflSize=3444kb readTime=46ms file="luarules/gadgets/empiricaldps.lua" indx=1623 inflSize=2kb readTime=15ms file="luaui/widgets/gui_custom_markers.lua" indx=4721 inflSize=15kb readTime=15ms file="luarules/gadgets/api_fog_hidden_effects.lua" indx=1578 inflSize=1kb readTime=14ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaui/widgets/chili/skins/evolved/tech_button.png" indx=4120 inflSize=0kb readTime=14ms file="scripts/jumpblackhole.lua" indx=5781 inflSize=4kb readTime=11ms file="luaui/widgets/chili/skins/evolved/radiobutton_checked.png" indx=4118 inflSize=0kb readTime=10ms file="gamedata/featuredefs_post.lua" indx=840 inflSize=5kb readTime=9ms file="unittextures/tatex/corse10b00.bmp" indx=7547 inflSize=12kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 30888457 bytes cached in 2672 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_1.1.sd7 (0x4580b730) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45817f30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f2c5c07c6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x456d12e0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]