[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dEVhyyFEMq/springsettings.774239.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc37001bba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26760 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/774239/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 180ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464a6b30] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464a6b30] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 484ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 560ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/774239/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (181ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11298,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/774239/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536126f0,0x5e2bc250}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0e14895d00f9e2ecc68ff25548b97af0 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player lokisar with number 2 to team 0 [f=-000001] > SPRINGIE:User lokisar|chicken_leaper|4_4||False|||US [f=-000001] Connection attempt from lokisar [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={6279bd78,6279ddb8}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokisar" string="[Game::Load][lua{Rules,Gaia}={4831d910,44ba5908}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={55375dc8,55cacff0}]" [f=-000001] Allies: I choose: PurpleRain! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4575,399.979675,312]: 0 finished unit Recon Commander [f=-000001] [0] Event [448,399.982849,4762]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 0, elo:2754 [f=0000000] [0] ATOSTIC, team: 1, elo:2664 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000026] [26] Event [576,399.978638,4712]: 1 finished unit Cloakbot Factory [f=0000030] [30] Event [4512,399.978638,456]: 0 finished unit Shieldbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000030] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000030] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000030] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000030] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000030] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000030] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000030] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000030] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000030] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000030] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000149] [149] Event [4600,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0000256] [256] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000390] [390] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000507] [507] Event [4512,399.978638,468]: 0 finished unit Convict [f=0000509] [509] Event [4648,399.978638,424]: 0 finished unit Wind/Tidal Generator [f=0000526] [526] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000552] [552] Event [585.599976,399.978638,4712]: 1 finished unit Conjurer [f=0000660] [660] Event [424,399.978638,4584]: 1 finished unit Wind/Tidal Generator [f=0000869] [869] Event [520,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0000870] [870] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000931] [931] Event [585.599976,399.978638,4712]: 1 finished unit Conjurer [f=0001019] [1019] Event [4696,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0001160] [1160] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001229] [1229] Event [4600,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0001248] [1248] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001533] [1533] Event [4224,397.596741,928]: 0 finished unit Radar Tower [f=0001541] [1541] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0001625] [1625] Event [488,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0001669] [1669] Event [928,398.728943,4240]: 1 finished unit Radar Tower [f=0001726] [1726] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0001749] [1749] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0001877] [1877] Event [4584,399.797058,808]: 0 finished unit Wind/Tidal Generator [f=0001899] [1899] Event [408,399.978638,4760]: 1 finished unit Wind/Tidal Generator [f=0001961] [1961] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0001966] [1966] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0002057] [2057] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002173] [2173] Event [376,399.978638,4664]: 1 finished unit Wind/Tidal Generator [f=0002206] [2206] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0002354] [2354] Event [3552,249.000549,992]: 0 finished unit Lotus [f=0002446] [2446] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0002486] [2486] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0002522] [2522] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0002533] [2533] Event [1136,314.305115,4368]: 1 finished unit Lotus [f=0002612] [2612] Event [616,399.978638,4456]: 1 finished unit Wind/Tidal Generator [f=0002686] [2686] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0002836] [2836] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002868] [2868] Event [712,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0002894] [2894] Event [592,249.000549,3504]: 1 finished unit Lotus [f=0003152] [3152] Event [808,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0003367] [3367] Event [4512,399.978638,468]: 0 finished unit Convict [f=0003391] [3391] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003432] [3432] Event [824,399.978638,4312]: 1 finished unit Wind/Tidal Generator [f=0003611] [3611] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0003725] [3725] Event [585.599976,399.978638,4712]: 1 finished unit Scythe [f=0003760] [3760] Event [4664,395.172119,888]: 0 finished unit Wind/Tidal Generator [f=0003778] [3778] Event [728,399.978638,4312]: 1 finished unit Wind/Tidal Generator [f=0003851] [3851] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0003852] [3852] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0003892] [3892] Event [4462.4585,249.000549,1822.77209]: 1 lost unit Glaive [f=0003938] [3938] Event [1440,249.000549,4128]: 1 finished unit Lotus [f=0003970] [3970] Event [4650.77637,249.000549,1669.1698]: 1 lost unit Glaive [f=0003985] [3985] Event [4712,398.974609,808]: 0 finished unit Wind/Tidal Generator [f=0003997] [3997] Event [4778.61768,249.000549,1653.45386]: 0 lost unit Bandit [f=0004079] [4079] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0004093] [4093] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0004111] [4111] Event [4592,249.000549,1792]: 0 finished unit Lotus [f=0004148] [4148] Event [585.599976,399.978638,4712]: 1 finished unit Conjurer [f=0004184] [4184] Event [4577.76709,249.000549,1843.98352]: 1 lost unit Glaive [f=0004224] [4224] Event [4744,399.978638,728]: 0 finished unit Wind/Tidal Generator [f=0004320] [4320] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0004333] [4333] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0004455] [4455] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0004507] [4507] Event [4792,399.978638,648]: 0 finished unit Wind/Tidal Generator [f=0004525] [4525] Event [585.599976,399.978638,4712]: 1 finished unit Conjurer [f=0004571] [4571] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0004735] [4735] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0004769] [4769] Event [2032,157.89032,1120]: 0 finished unit Lotus [f=0004812] [4812] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0004878] [4878] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0004947] [4947] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0005053] [5053] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0005054] [5054] Event [1936,163.850403,1248]: 0 finished unit Lotus [f=0005103] [5103] Event [344,399.978638,4552]: 1 finished unit Caretaker [f=0005134] [5134] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0005247] [5247] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0005293] [5293] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0005301] [5301] Event [264,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0005374] [5374] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0005431] [5431] Event [264,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0005515] [5515] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0005531] [5531] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0005590] [5590] Event [4680,399.978638,664]: 0 finished unit Caretaker [f=0005591] [5591] Event [248,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0005659] [5659] Event [1216,248.989868,3792]: 1 finished unit Lotus [f=0005665] [5665] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0005691] [5691] Event [1392,248.701477,1520]: 1 lost unit Lotus [f=0005701] [5701] Event [4448,275.895691,2000]: 0 finished unit Picket [f=0005736] [5736] Event [248,399.882507,4328]: 1 finished unit Wind/Tidal Generator [f=0005756] [5756] Event [4512,399.978638,468]: 0 finished unit Convict [f=0005808] [5808] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0005808] [5808] Event [4760,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0005881] [5881] Event [232,396.485901,4232]: 1 finished unit Wind/Tidal Generator [f=0005906] [5906] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0005951] [5951] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0005958] [5958] Event [4840,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0006025] [6025] Event [232,386.712646,4136]: 1 finished unit Wind/Tidal Generator [f=0006055] [6055] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0006099] [6099] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0006117] [6117] Event [4920,399.967957,456]: 0 finished unit Wind/Tidal Generator [f=0006170] [6170] Event [1644.93018,248.410889,1884.97913]: 1 lost unit Glaive [f=0006176] [6176] Event [1381.26917,202.638626,2126.39697]: 1 lost unit Glaive [f=0006192] [6192] Event [1716.70471,248.794678,1916.40222]: 0 lost unit Bandit [f=0006207] [6207] Event [1729.68726,248.367172,1872.29517]: 1 lost unit Glaive [f=0006213] [6213] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0006220] [6220] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0006249] [6249] Event [1885.89148,238.021896,1860.84082]: 1 lost unit Glaive [f=0006300] [6300] Event [216,369.78302,4040]: 1 finished unit Wind/Tidal Generator [f=0006340] [6340] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0006342] [6342] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0006374] [6374] Event [2067.27246,219.322571,1842.77441]: 1 lost unit Glaive [f=0006383] [6383] Event [1793.13525,246.845001,1882.98169]: 0 lost unit Bandit [f=0006417] [6417] Event [5000,399.07074,456]: 0 finished unit Wind/Tidal Generator [f=0006454] [6454] Event [944,248.028564,3552]: 1 finished unit Lotus [f=0006457] [6457] Event [1929.64819,234.125641,1863.88086]: 1 lost unit Recon Commander [f=0006460] [6460] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0006463] [6463] Event [1944.83142,235.472961,1915.97107]: 0 lost unit Bandit [f=0006469] [6469] Event [1941.64246,236.764709,1942.51379]: 0 lost unit Bandit [f=0006475] [6475] Event [1940.99341,238.242813,1952.41589]: 0 lost unit Bandit [f=0006505] [6505] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0006583] [6583] Event [216,328.927612,3944]: 1 finished unit Wind/Tidal Generator [f=0006594] [6594] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0006602] lokisar added point: stupid move [f=0006640] [6640] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0006659] [6659] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0006696] [6696] Event [5000,399.90387,536]: 0 finished unit Wind/Tidal Generator [f=0006726] [6726] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0006790] [6790] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0006866] [6866] Event [4920,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0006883] lokisar added point: would of jumped in there [f=0006886] [6886] Event [200,300.419617,3848]: 1 finished unit Wind/Tidal Generator [f=0006956] [6956] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0007030] [7030] Event [4840,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0007119] [7119] Event [4512,399.978638,468]: 0 finished unit Bandit [f=0007176] [7176] Event [585.599976,399.978638,4712]: 1 finished unit Scythe [f=0007181] [7181] Event [200,278.875732,3752]: 1 finished unit Wind/Tidal Generator [f=0007193] [7193] Event [4760,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0007243] [7243] Event [2032,157.164001,1200]: 0 finished unit Lotus [f=0007312] [7312] Event [1879.68408,198.586136,1493.37866]: 1 lost unit Glaive [f=0007334] [7334] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0007335] [7335] Event [1550.86841,158.878662,2825.91235]: 1 lost unit Glaive [f=0007354] [7354] Event [1875.11145,209.661423,1582.59656]: 1 lost unit Glaive [f=0007372] [7372] Event [4512,399.978638,468]: 0 finished unit Convict [f=0007424] [7424] Event [4840,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0007440] [7440] Event [184,255.7724,3656]: 1 finished unit Wind/Tidal Generator [f=0007473] lokisar added point: bandits > glaives [f=0007592] [7592] Event [4512,399.978638,468]: 0 finished unit Convict [f=0007595] [7595] Event [1929.98865,217.985992,1768.77283]: 1 lost unit Glaive [f=0007601] [7601] Event [1891.33606,215.737091,1649.92773]: 0 lost unit Bandit [f=0007634] [7634] Event [4920,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0007640] [7640] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0007725] [7725] Event [184,249.000549,3560]: 1 finished unit Wind/Tidal Generator [f=0007803] [7803] Event [4512,399.978638,468]: 0 finished unit Convict [f=0007843] [7843] Event [5000,399.668884,616]: 0 finished unit Wind/Tidal Generator [f=0007866] [7866] Event [2171.7561,176.332443,1564.41943]: 1 lost unit Glaive [f=0007886] [7886] Event [2126.52197,176.702164,1535.14465]: 1 lost unit Glaive [f=0007912] [7912] Event [2067.21899,173.104263,1455.41858]: 1 lost unit Glaive [f=0007919] [7919] Event [4608,153.852844,2944]: 0 finished unit Lotus [f=0007951] [7951] Event [2152.91357,178.663406,1569.48596]: 1 lost unit Glaive [f=0007960] [7960] Event [1963.19617,178.026352,1411.27966]: 1 lost unit Glaive [f=0008013] [8013] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0008022] [8022] Event [184,249.000549,3464]: 1 finished unit Wind/Tidal Generator [f=0008053] [8053] Event [5000,399.615479,696]: 0 finished unit Wind/Tidal Generator [f=0008230] [8230] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0008274] [8274] Event [4920,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0008302] [8302] Event [1193.2085,230.649506,3377.21655]: 0 lost unit Bandit [f=0008317] [8317] Event [585.599976,399.978638,4712]: 1 finished unit Reaver [f=0008345] [8345] Event [973.985352,230.085938,3301.64014]: 0 lost unit Bandit [f=0008356] [8356] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0008358] [8358] Event [168,249.000549,3368]: 1 finished unit Wind/Tidal Generator [f=0008358] [8358] Event [841.922607,241.717224,3265.86597]: 0 lost unit Bandit [f=0008365] [8365] Event [4608,153.852844,2944]: 0 lost unit Lotus [f=0008396] [8396] Event [1021.21155,236.503021,3453.55615]: 0 lost unit Bandit [f=0008439] [8439] Event [944,248.028564,3552]: 1 lost unit Lotus [f=0008448] [8448] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0008489] [8489] Event [4840,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0008514] [8514] Event [605.377808,249.000549,3535.10938]: 0 lost unit Bandit [f=0008517] [8517] Event [739.377319,249.000549,3530.26343]: 1 lost unit Scythe [f=0008541] [8541] Event [554.368958,249.000549,3535.85767]: 0 lost unit Bandit [f=0008549] [8549] Event [592,249.000549,3504]: 1 lost unit Lotus [f=0008579] [8579] Event [4416,156.213379,2928]: 0 finished unit Lotus [f=0008580] [8580] Event [264,249.000549,3352]: 1 finished unit Wind/Tidal Generator [f=0008618] [8618] Event [184,249.000549,3560]: 1 lost unit Wind/Tidal Generator [f=0008642] [8642] Event [184,256.074951,3656]: 1 lost unit Wind/Tidal Generator [f=0008658] [8658] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0008670] [8670] Event [281.355927,249.000549,3396.29761]: 1 lost unit Conjurer [f=0008694] [8694] Event [4760,399.786377,776]: 0 finished unit Wind/Tidal Generator [f=0008695] [8695] Event [184,249.303131,3464]: 1 lost unit Wind/Tidal Generator [f=0008732] [8732] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [f=0008747] [8747] Event [360,249.000549,3336]: 1 lost unit Wind/Tidal Generator [f=0008765] [8765] Event [264,249.000549,3352]: 1 lost unit Wind/Tidal Generator [f=0008803] [8803] Event [168,249.000549,3368]: 1 lost unit Wind/Tidal Generator [f=0008828] [8828] Event [368,373.916626,4096]: 1 finished unit Lotus [f=0008852] [8852] Event [184,248.397675,3320]: 1 lost unit Metal Extractor [f=0008874] [8874] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0008916] [8916] Event [200,278.875732,3752]: 1 lost unit Wind/Tidal Generator [f=0008919] [8919] Event [4840,399.850464,776]: 0 finished unit Wind/Tidal Generator [f=0008949] [8949] Event [200,300.722046,3848]: 1 lost unit Wind/Tidal Generator [f=0008955] lokisar added point: would of gone around here [f=0008960] [8960] Event [320.89325,271.957001,3731.31152]: 0 lost unit Bandit [f=0008976] [8976] Event [303.639343,278.761871,3755.4873]: 0 lost unit Bandit [f=0008998] [8998] Event [280.170135,293.489777,3810.51245]: 0 lost unit Bandit [f=0008999] [8999] Event [216,329.230042,3944]: 1 lost unit Wind/Tidal Generator [f=0009048] [9048] Event [216,370.085449,4040]: 1 lost unit Wind/Tidal Generator [f=0009050] [9050] Event [4351.10791,152.963684,2566.56982]: 1 lost unit Scythe [f=0009095] [9095] Event [295.401062,356.372253,4025.17603]: 0 lost unit Bandit [f=0009210] [9210] Event [4920,399.967957,776]: 0 finished unit Wind/Tidal Generator [f=0009286] [9286] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0009374] [9374] Event [5000,399.465942,776]: 0 finished unit Wind/Tidal Generator [f=0009400] [9400] Event [2274.3147,153.652588,1344.00769]: 1 lost unit Glaive [f=0009606] [9606] Event [528,248.908539,3472]: 1 finished unit Lotus [f=0009727] [9727] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0009743] [9743] Event [585.599976,399.978638,4712]: 1 finished unit Conjurer [f=0009788] lokisar added point: classic XD [f=0009989] [9989] Event [4680,399.967957,744]: 0 finished unit Caretaker [f=0009992] [9992] Event [616,399.978638,4568]: 1 finished unit Storage [f=0010123] [10123] Event [184,246.482391,3320]: 1 finished unit Metal Extractor [f=0010175] [10175] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0010373] [10373] Event [4600,399.978638,728]: 0 finished unit Caretaker [f=0010502] [10502] Event [744,399.978638,4488]: 1 finished unit Caretaker [f=0010522] [10522] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0010532] [10532] Event [424,246.969757,3240]: 1 finished unit Metal Extractor [f=0010585] [10585] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0010645] [10645] Event [585.599976,399.978638,4712]: 1 finished unit Reaver [f=0010665] [10665] Event [4520,399.978638,776]: 0 finished unit Caretaker [f=0010724] [10724] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0010799] [10799] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0010896] [10896] Event [585.599976,399.978638,4712]: 1 finished unit Reaver [f=0010902] [10902] Event [732.438293,152.934265,2552.81519]: 0 lost unit Bandit [f=0010944] [10944] Event [771.887329,152.934265,2549.86646]: 0 lost unit Bandit [f=0010946] [10946] Event [4512,399.978638,468]: 0 finished unit Thug [f=0011015] [11015] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0011084] [11084] Event [464.500671,157.851425,406.60437]: 1 lost unit Conjurer [f=0011100] [11100] Event [4512,399.978638,468]: 0 finished unit Thug [f=0011114] [11114] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0011135] [11135] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0011227] [11227] Event [520,153.265381,232]: 1 lost unit Metal Extractor [f=0011254] [11254] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0011309] [11309] Event [4512,399.978638,468]: 0 finished unit Thug [f=0011373] [11373] Event [576,153.030396,2096]: 0 finished unit Lotus [f=0011374] [11374] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0011374] [11374] Event [280,166.915894,456]: 1 lost unit Metal Extractor [f=0011494] [11494] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0011501] [11501] Event [4512,399.978638,468]: 0 finished unit Thug [f=0011592] [11592] Event [384,159.791565,528]: 0 finished unit Lotus [f=0011657] [11657] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0011707] [11707] Event [4512,399.978638,468]: 0 finished unit Thug [f=0011717] [11717] Event [864.868713,166.020523,1753.94495]: 1 lost unit Reaver [f=0011718] [11718] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0011739] [11739] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0011808] [11808] Event [608,152.934265,2208]: 0 finished unit Lotus [f=0011829] [11829] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0011919] [11919] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0012009] [12009] Event [585.599976,399.978638,4712]: 1 finished unit Glaive [f=0012299] [12299] Event [4688,159.642029,4640]: 0 finished unit Lotus [f=0012376] [12376] Event [608,152.934265,2208]: 0 lost unit Lotus [f=0012413] [12413] Event [649.622559,151.735809,2380.86792]: 1 lost unit Reaver [f=0012437] [12437] Event [750.524048,152.934265,2509.68506]: 1 lost unit Ronin [f=0012569] [12569] Event [480,153.479004,2208]: 0 finished unit Faraday [f=0012923] [12923] Event [4656,158.958435,4736]: 0 finished unit Lotus [f=0012930] [12930] Event [560,152.601624,2224]: 0 finished unit Lotus [f=0012990] [12990] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0013085] [13085] Event [1998.01978,248.003387,4527.82275]: 1 lost unit Glaive [f=0013129] [13129] Event [2078.6499,247.065887,4545.75586]: 1 lost unit Glaive [f=0013177] [13177] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0013196] [13196] Event [2331.33521,241.321487,4567.63574]: 1 lost unit Glaive [f=0013255] [13255] Event [2627.71704,239.675064,4621.28418]: 0 lost unit Bandit [f=0013279] [13279] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0013291] [13291] Event [1129.47925,168.491211,2878.73364]: 0 lost unit Rogue [f=0013369] [13369] Event [1023.70825,179.319244,2901.57129]: 0 lost unit Rogue [f=0013398] [13398] Event [1024.63489,179.705734,2911.43921]: 0 lost unit Outlaw [f=0013401] [13401] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0013444] [13444] Event [2734.37109,234.538391,4600.85938]: 1 lost unit Glaive [f=0013450] [13450] Event [4144,246.907043,4384]: 1 finished unit Radar Tower [f=0013469] [13469] Event [4624,157.719421,4816]: 0 finished unit Lotus [f=0013475] [13475] Event [585.599976,399.978638,4712]: 1 finished unit Phantom [f=0013568] [13568] Event [999.543335,184.854446,2931.54004]: 1 lost unit Reaver [f=0013593] [13593] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0013691] [13691] Event [2988.30835,238.334198,4641.78467]: 1 lost unit Glaive [f=0013699] [13699] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0013819] [13819] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0013924] [13924] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0014044] [14044] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0014150] lokisar added point: not connected [f=0014180] [14180] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0014189] [14189] Event [4512,399.978638,468]: 0 finished unit Thug [f=0014297] lokisar added point: not connected [f=0014326] [14326] Event [4328,399.978638,896]: 0 finished unit Fusion Reactor [f=0014390] [14390] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0014401] [14401] Event [4176,224.775696,4528]: 1 finished unit Picket [f=0014451] lokisar added point: energy? [f=0014489] [14489] Event [4512,399.978638,468]: 0 finished unit Thug [f=0014530] [14530] Event [695.178406,281.797607,2966.96753]: 0 lost unit Convict [f=0014556] [14556] Event [4552,395.310974,968]: 0 finished unit Solar Collector [f=0014558] lokisar added point: ? [f=0014809] [14809] Event [832,248.658752,3456]: 1 finished unit Lotus [f=0014884] [14884] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0014901] [14901] Event [1365.66174,184.988617,3181.79126]: 1 lost unit Ronin [f=0014912] lokisar added point: mex? [f=0014964] [14964] Event [1062.25073,189.31279,3008.13184]: 0 lost unit Outlaw [f=0014978] [14978] Event [592,287.944031,2960]: 0 finished unit Lotus [f=0015019] [15019] Event [4192,233.192444,4464]: 1 finished unit Picket [f=0015041] [15041] Event [904.280151,235.716248,3289.00952]: 0 lost unit Thug [f=0015066] lokisar added point: mex? [f=0015089] [15089] Event [4688,159.642029,4640]: 0 lost unit Lotus [f=0015154] [15154] Event [424,246.969757,3240]: 1 lost unit Metal Extractor [f=0015256] [15256] Event [4512,399.978638,468]: 0 finished unit Felon [f=0015373] [15373] Event [658.549438,249.032516,3399.97363]: 1 lost unit Ronin [f=0015399] [15399] Event [1184,244.567871,3664]: 1 finished unit Lotus [f=0015447] [15447] Event [1758.12695,153.378571,3065.20703]: 1 lost unit Ronin [f=0015454] [15454] Event [4144,246.907043,4384]: 1 lost unit Radar Tower [f=0015479] [15479] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0015515] [15515] Event [640,288.114929,2976]: 0 finished unit Lotus [f=0015550] [15550] Event [592,287.944031,2960]: 0 lost unit Lotus [f=0015553] [15553] Event [4176,224.775696,4528]: 1 lost unit Picket [f=0015599] [15599] Event [4192,233.485565,4464]: 1 lost unit Picket [f=0015621] [15621] Event [4136,395.973206,808]: 0 finished unit Energy Pylon [f=0015640] [15640] Event [1311.93115,163.612106,2600.47852]: 0 lost unit Thug [f=0015677] [15677] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0015740] [15740] Event [1129.58765,176.307068,2949.41602]: 1 lost unit Ronin [f=0015740] [15740] Event [1155.80371,173.288376,2942.42139]: 1 lost unit Ronin [f=0015746] [15746] Event [1143.48828,177.505493,2969.21753]: 1 lost unit Ronin [f=0015821] [15821] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0015933] [15933] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0015951] [15951] Event [986.16925,154.01709,2653.93457]: 0 lost unit Outlaw [f=0015989] [15989] Event [1177.28235,180.747574,3016.68921]: 1 lost unit Ronin [f=0016053] [16053] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0016063] [16063] Event [640,288.114929,2976]: 0 lost unit Lotus [f=0016173] [16173] Event [585.599976,399.978638,4712]: 1 finished unit Ronin [f=0016265] [16265] Event [296,158.006439,2104]: 0 finished unit Metal Extractor [f=0016323] [16323] Event [585.599976,399.978638,4712]: 1 finished unit Imp [f=0016372] [16372] Event [1440,249.000549,4128]: 1 lost unit Lotus [f=0016401] [16401] Event [4368,399.978638,696]: 0 finished unit Airplane Plant [f=0016401] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0016401] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0016401] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0016401] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0016401] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0016401] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0016401] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0016401] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0016401] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0016401] !transmitlobby @voice@buildUnit@reload [f=0016473] [16473] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0016558] [16558] Event [1136,314.305115,4368]: 1 lost unit Lotus [f=0016576] [16576] Event [520,159.234772,2360]: 0 finished unit Metal Extractor [f=0016582] [16582] Event [861.8479,398.847076,4566.27197]: 1 lost unit Imp [f=0016586] [16586] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0016628] [16628] Event [783.261292,200.83757,2950.23682]: 1 lost unit Ronin [f=0016635] [16635] Event [1056.77661,360.499481,4503.38525]: 0 lost unit Rogue [f=0016684] [16684] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0016819] [16819] Event [808,399.978638,4376]: 1 lost unit Wind/Tidal Generator [f=0016823] [16823] Event [4512,399.978638,468]: 0 finished unit Thug [f=0016886] [16886] Event [904,400.000916,4344]: 1 lost unit Metal Extractor [f=0016901] [16901] Event [488,399.978638,4808]: 1 lost unit Wind/Tidal Generator [f=0016940] [16940] Event [1216,248.989868,3792]: 1 lost unit Lotus [f=0016943] [16943] Event [408,400.271912,4760]: 1 lost unit Wind/Tidal Generator [f=0016944] [16944] Event [616,399.978638,4568]: 1 lost unit Storage [f=0016946] [16946] Event [1194.64539,174.162567,2974.55591]: 1 lost unit Ronin [f=0016948] [16948] Event [832,248.658752,3456]: 1 lost unit Lotus [f=0016948] [16948] Event [1184,244.567871,3664]: 1 lost unit Lotus [f=0016950] [16950] Event [576,400.053894,4712]: 1 lost unit Cloakbot Factory [f=0016950] [16950] Event [472,400.107727,4888]: 1 lost unit Metal Extractor [f=0016952] [16952] Event [376,399.978638,4664]: 1 lost unit Wind/Tidal Generator [f=0016953] [16953] Event [712,400.000549,4424]: 1 lost unit Wind/Tidal Generator [f=0016953] [16953] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0016958] [16958] Event [4512,399.978638,468]: 0 finished unit Thug [f=0016965] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0016970] [16970] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0017113] game_message: ATOSTIC has been destroyed! [f=0017113] [17113] Event [undefined]: ATOSTIC resigned [f=0017113] game_message: izirayd wins! [f=0017113] Submitting stats [f=0017113] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017113] Part| Total Time|Time of the last 0.5s [f=0017113] Draw 23181.74ms 18.10% [f=0017113] Lua::Callins::Synced 16696.48ms 29.30% [f=0017113] Lua::Callins::Unsynced 27781.66ms 14.30% [f=0017113] Lua::CollectGarbage::Synced 756.99ms 0.30% [f=0017113] Lua::CollectGarbage::Unsynced 1892.50ms 3.20% [f=0017113] Misc::Profiler::AddTime 103.26ms 0.00% [f=0017113] Sim 38306.40ms 71.50% [f=0017113] [17113] Event [744,399.868774,4488]: 1 lost unit Caretaker [f=0017113] [17113] Received game_message: ATOSTIC has been destroyed! [f=0017113] [17113] Received game_message: izirayd wins! [f=0017114] [17114] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017114] [17114] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017114] [17114] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017114] [17114] Game End Stats Values: 2,2075,2110,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.99414873,7.4666667,7.99414873,2000,1200,2000,1200,6.26666689,5.73333311,6.26666689,5.73333311,0,0,0,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017114] [17114] Game End Stats Values: 3,2340,2340,2340,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8.39561176,9.71431828,8.39561176,9.71431828,2000,1200,2000,1200,9.46666622,8,9.46666622,8,120,120,120,120,0,0,0,0,220,220,220,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017114] [17114] Game End Stats Values: 4,2535,2485,2535,2485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,10.3547707,11.4252014,10.3547707,11.4252014,2000,1200,2000,1200,10.2666664,10.666667,10.2666664,10.666667,240,120,240,120,0,0,0,0,295,365,295,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017114] [17114] Game End Stats Values: 5,2755,2615,2755,2615,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,11.3994913,13.9991007,11.3994913,13.9991007,2055,1255,2055,1255,12,12,12,12,370,195,370,195,0,0,0,0,330,365,330,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017114] [17114] Game End Stats Values: 6,2900,2875,2900,2875,1.67161214,0,1.67161214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,14.1648865,15.6723337,14.1648865,15.6723337,2055,1255,2055,1255,12.7781076,13.0666666,12.7781076,13.0666666,370,345,370,345,0,0,0,0,475,475,475,475,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017114] [17114] Game End Stats Values: 7,3165,3115,3165,3115,5.96580362,0,5.96580362,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,890,90,890,17.8737392,17.7437153,17.8737392,17.7437153,2055,1255,2055,1255,15.0862789,14,15.0862789,14,435,495,435,495,0,0,0,0,585,475,585,475,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017114] [17114] Game End Stats Values: 8,3290,3190,3290,3190,9.88519096,0,9.88519096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,890,180,890,20.3863831,17.5896912,20.3863831,17.5896912,2055,1255,2055,1255,16.2612915,15.1999998,16.2612915,15.1999998,435,495,435,495,0,0,0,0,620,550,620,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017114] [17114] Game End Stats Values: 9,3360,3385,3360,3385,20.5676174,0,20.5676174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,890,180,890,22.5308952,16.9350948,22.5308952,16.9350948,2055,1255,2055,1255,16.7121601,16.666666,16.7121601,16.666666,435,615,435,615,0,0,0,0,690,625,690,625,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017114] [17114] Game End Stats Values: 10,3680,3530,3680,3530,42.2078552,0,42.2078552,0,0,0,0,0,0,0,0,0,0,0,0,0,123.110313,148.583527,123.110313,148.583527,270,890,270,890,25.4348927,18.1970463,25.4348927,18.1970463,2055,1255,2055,1255,18.1093483,18,18.1093483,18,555,690,555,690,75,130,75,130,800,695,800,695,130,75,130,75,0,0,0,0,148.583527,129.902756,148.583527,129.902756 [f=0017114] [17114] Game End Stats Values: 11,3810,3955,3810,3955,70.1533737,0,70.1533737,0,0,0,0,0,0,0,0,0,0,0,0,0,160.256744,194.999954,160.256744,194.999954,270,980,270,980,30.9592838,25.1583652,30.9592838,25.1583652,2055,1255,2055,1255,20.5296993,19.7333336,20.5296993,19.7333336,610,840,610,840,75,195,75,195,875,880,875,880,195,75,195,75,0,0,0,0,194.999954,167.049179,194.999954,167.049179 [f=0017114] [17114] Game End Stats Values: 12,4135,4230,4135,4230,110.440376,0,110.440376,0,0,0,0,0,0,0,0,0,0,0,0,0,160.256744,194.999954,160.256744,194.999954,270,1070,270,1070,30.9831486,28.3722134,30.9831486,28.3722134,2055,1255,2055,1255,22.8191338,22,22.8191338,22,860,990,860,990,75,195,75,195,950,915,950,915,195,75,195,75,0,0,0,0,194.999954,167.049179,194.999954,167.049179 [f=0017114] [17114] Game End Stats Values: 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38,4350,12775,4350,12775,1056.73315,925.38324,1056.73315,925.38324,0,0,0,0,0,0,0,0,1624.05005,428.596619,1624.05005,428.596619,5262.61084,6870.09814,5262.61084,6870.09814,450,2140,450,2140,35.4626846,101.481171,35.4626846,101.481171,1215,2775,1215,2775,15.6035404,42.1987762,15.6035404,42.1987762,1650,4445,1650,4445,3540,6416.83301,3540,6416.83301,1035,3415,1035,3415,6596.83301,3540,6596.83301,3540,674.136047,780.192261,674.136047,780.192261,7118.90723,5687.98633,7118.90723,5687.98633 [f=0017114] [17114] Game End Stats Values: 39,180,13255,180,13255,1082.89355,1004.38855,1082.89355,1004.38855,0,0,0,0,0,0,0,0,2184.27124,428.596619,2184.27124,428.596619,5411.03711,7517.66748,5411.03711,7517.66748,0,2140,0,2140,16.2657356,78.7217941,16.2657356,78.7217941,180,2775,180,2775,10.42869,43.2670174,10.42869,43.2670174,0,4925,0,4925,3540,6596.83301,3540,6596.83301,0,3415,0,3415,10766.833,3540,10766.833,3540,674.136047,780.192261,674.136047,780.192261,7817.646,5960.35742,7817.646,5960.35742 [f=0017114] [17114] Game End Stats Values: 40,180,13255,180,13255,1082.89355,1008.0163,1082.89355,1008.0163,0,0,0,0,0,0,0,0,2186.27124,428.596619,2186.27124,428.596619,5411.03711,7563.67383,5411.03711,7563.67383,0,2140,0,2140,2,78.7217789,2,78.7217789,180,2775,180,2775,2,41.6277313,2,41.6277313,0,4925,0,4925,3540,6596.83301,3540,6596.83301,0,3415,0,3415,10766.833,3540,10766.833,3540,674.136047,780.192261,674.136047,780.192261,7863.65234,5960.35742,7863.65234,5960.35742 [f=0017315] Spectator lokisar left the game: normal quit [f=0017315] [17315] Event [undefined]: lokisar quit [f=0017326] Player izirayd left the game: normal quit [f=0017326] [17326] Event [undefined]: izirayd quit [f=0017381] No clients connected, shutting down server [f=0017381] Server shutdown [f=0017434] [17434] Event [4512,399.978638,468]: 0 finished unit Felon [f=0017592] [17592] Event [4330,403.978638,716.5]: 0 finished unit Raven [f=0017765] [17765] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0017987] [17987] Event [4330,403.978638,716.5]: 0 finished unit Raven [f=0018145] [18145] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0018373] [18373] Event [4330,403.978638,716.5]: 0 finished unit Raven [f=0018425] [18425] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0018682] [18682] Event [4330,403.978638,716.5]: 0 finished unit Raven [f=0018735] [18735] Event [4512,399.978638,468]: 0 finished unit Rogue [f=0018996] [18996] Event [4330,403.978638,716.5]: 0 finished unit Raven [f=0019096] [19096] Event [4512,399.978638,468]: 0 finished unit Thug [f=0019344] [19344] Event [4330,403.978638,716.5]: 0 finished unit Raven [f=0019521] [19521] Event [4512,399.978638,468]: 0 finished unit Thug [f=0019685] [19685] Event [4330,403.978638,716.5]: 0 finished unit Raven [f=0020182] [20182] Event [4512,399.978638,468]: 0 finished unit Felon [f=0020351] [20351] Event [4330,403.978638,716.5]: 0 finished unit Raven [f=0020534] [20534] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0020766] [20766] Event [4330,403.978638,716.5]: 0 finished unit Raven [f=0020936] [20936] Event [4512,399.978638,468]: 0 finished unit Outlaw [f=0020954] Autoquit sending quit command. [f=0020954] [QuitAction] user exited to system [f=0020954] [SpringApp::Kill][1] fromRun=1 [f=0020954] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020954] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020954] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020954] [ThreadPool::SetThreadCount][2] workers=0 [f=0020954] [SpringApp::Kill][2] [f=0020954] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020954] [Game::KillLua][3] dtor=0 luaUI=0x52a4e940 [f=0020954] Start widgetHandler:Shutdown [f=0020954] Shutdown - SaveOrderList Complete [f=0020954] Writing last game win data [f=0020954] Shutdown - SaveConfigData Complete [f=0020954] Shutdown Widget - Chili Highlight [f=0020954] Shutdown Widget - Save/Load API [f=0020954] Shutdown Widget - Draw After Chili [f=0020954] Shutdown Widget - EPIC Menu [f=0020954] Shutdown Widget - Chili Minimap [f=0020954] Shutdown Widget - Chili Widget Selector [f=0020954] Shutdown Widget - Local Team Colors [f=0020954] Shutdown Widget - Display Keys 2 [f=0020954] Shutdown Widget - Save Game Menu [f=0020954] Shutdown Widget - HealthBars [f=0020954] Shutdown Widget - Noises [f=0020954] Shutdown Widget - Unit Icons [f=0020954] Shutdown Widget - Win Counter [f=0020954] Shutdown Widget - BuildETA [f=0020954] Shutdown Widget - SpringRTS Replay Stats [f=0020954] Shutdown Widget - Modular Comm Info [f=0020954] Shutdown Widget - CameraShake [f=0020954] Shutdown Widget - Chili Economy Panel Default [f=0020954] Shutdown Widget - Chili EndGame Window [f=0020954] Shutdown Widget - Chili Nuke Warning [f=0020954] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020954] Shutdown Widget - Chili Spectator Panels [f=0020954] Shutdown Widget - Context Menu [f=0020954] Shutdown Widget - Darkening [f=0020954] Shutdown Widget - MetalFeatures (new) [f=0020954] Shutdown Widget - Grab Input [f=0020954] Input grabbing is disabled! [f=0020954] Shutdown Widget - Highlight Geos [f=0020954] Shutdown Widget - Local Widgets Config [f=0020954] Shutdown Widget - Mex Placement Handler [f=0020954] Shutdown Widget - MinimapEvents [f=0020954] Shutdown Widget - Missile Silo Range [f=0020954] Shutdown Widget - Music Player [f=0020954] Shutdown Widget - Point Tracker [f=0020954] Shutdown Widget - Showeco and Grid Drawer [f=0020954] Shutdown Widget - Stereo3D [f=0020954] Shutdown Widget - Attack AoE [f=0020954] Shutdown Widget - Map Edge Extension [f=0020954] Shutdown Widget - Selection Send [f=0020954] Shutdown Widget - LupsManager [f=0020954] Shutdown Widget - Newton Firezone [f=0020954] Shutdown Widget - Chili Pro Console [f=0020954] Shutdown Widget - Chili Crude Player List [f=0020954] Shutdown Widget - Lasso Terraform GUI [f=0020954] Shutdown Widget - Chili Framework [f=0020954] Shutdown Widget - Lups [f=0020954] Shutdown Widget - Custom Markers [f=0020954] Shutdown Widget - Chili Core Selector [f=0020954] Shutdown Widget - Pause Screen [f=0020954] Shutdown Widget - Layout Handler [f=0020954] Shutdown Widget - Persistent Build Height [f=0020954] Shutdown Widget - Text To Speech Control [f=0020954] End widgetHandler:Shutdown [f=0020954] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={496533,65770409} {int,ext,rec}Allocs={31538487,0,0} {chunk,block}Bytes={65770409,0} [f=0020954] [Game::KillLua][1] dtor=0 luaGaia=0x5e2bc250 [f=0020954] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428921,60250717} {int,ext,rec}Allocs={31538489,0,0} {chunk,block}Bytes={60250717,0} [f=0020954] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428921,60250717} {int,ext,rec}Allocs={31538489,0,0} {chunk,block}Bytes={60250717,0} [f=0020954] [Game::KillLua][2] dtor=0 luaRules=0x536126f0 [f=0020954] Start gadgetHandler:Shutdown [f=0020954] Shutdown - StartSetup [f=0020954] Shutdown - UnitMorph [f=0020954] Shutdown - LupsNanoSpray [f=0020954] Shutdown - Missile Silo Controller [f=0020954] Shutdown - Modular Comm Info [f=0020954] Shutdown - Terrain Texture Handler [f=0020954] Shutdown - UnitCloakShield [f=0020954] Shutdown - Starlight Handler [f=0020954] End gadgetHandler:Shutdown [f=0020954] Start gadgetHandler:Shutdown [f=0020954] Shutdown - Save/Load [f=0020954] Shutdown - UnitMorph [f=0020954] Shutdown - Modular Comm Info [f=0020954] Shutdown - Retreat Command [f=0020954] Shutdown - Shockwaves [f=0020954] Shutdown - Teleport Throw [f=0020954] Shutdown - UnitCloakShield [f=0020954] Shutdown - Lups Cloak FX [f=0020954] Shutdown - Lups [f=0020954] Shutdown - Lups Shield [f=0020954] End gadgetHandler:Shutdown [f=0020954] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31538519,0,0} {chunk,block}Bytes={0,0} [f=0020954] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31538519,0,0} {chunk,block}Bytes={0,0} [f=0020954] [Game::KillLua][4] dtor=0 [f=0020954] [Game::~CGame][1] [f=0020954] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020954] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020954] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020954] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020954] [Game::KillLua][4] dtor=1 [f=0020954] [Game::KillMisc][1] [f=0020954] [Game::KillMisc][2] [f=0020954] [Game::KillMisc][3] [f=0020954] [Game::KillRendering][1] [f=0020954] [3DOParser::Kill] allocated 37 pieces [f=0020954] [S3OParser::Kill] allocated 476 pieces [f=0020954] [AssParser::Kill] allocated 4 pieces [f=0020954] [Game::KillInterface][1] [f=0020954] [Game::KillInterface][2] [f=0020954] [Game::KillSimulation][1] [f=0020954] [Game::KillSimulation][2] [f=0020954] [CCollisionHandler] dis-/continuous tests: 0/223139 [f=0020954] [Game::KillSimulation][3] [f=0020954] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020954] [~CPathCache(20x20)] cacheHits=153 hitPercentage=45% numHashColls=0 maxCacheSize=12 [f=0020954] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020954] [~CPathCache(40x40)] cacheHits=334 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020954] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020954] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020954] [LosHandler::Kill] raycast instance cache-{hits,misses}={15929,21023}; shared=3%; cached=40% [f=0020954] [Game::KillSimulation][4] [f=0020954] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0020954] [Game::~CGame][2] [f=0020954] [Game::~CGame][3] [f=0020954] [SpringApp::Kill][3] [f=0020954] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222344 bytes sent 236021 bytes recv'd [f=0020954] [SpringApp::Kill][4] font=0x463ba7e0 [f=0020954] [SpringApp::Kill][5] [f=0020954] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x46436e00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1473ms file="bitmaps/loadpictures/constructionmods.png" indx=492 inflSize=4000kb readTime=23ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=20ms file="effects/dot_leveler_dexplo.tdf" indx=634 inflSize=1kb readTime=17ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=17ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=429 inflSize=16kb readTime=14ms file="luarules/utilities/getunitisbuilding.lua" indx=1854 inflSize=3kb readTime=13ms file="bitmaps/cc/lightening.tga" indx=416 inflSize=128kb readTime=11ms file="bitmaps/pd/shield2.png" indx=549 inflSize=119kb readTime=10ms file="luaui/widgets/unit_selectionblurryhalo.lua" indx=4848 inflSize=16kb readTime=8ms file="bitmaps/gpl/groundflash.tga" indx=442 inflSize=188kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 33137897 bytes cached in 2708 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4652a780) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x4654e0b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7fc37007c6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x464302e0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]