[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vTrEcDj4fW/springsettings.774225.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe50001bba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26764 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/774225/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f88b30] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f88b30] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 570ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 86ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/774225/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11297,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/774225/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51908cb0,0x5cd9eee0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dd08895d00f9e2ec0190498e939337a8 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={58870298,5886f278}]" [f=-000001] [Game::ClientReadNet] added new player Bruninator with number 2 to team 0 [f=-000001] > SPRINGIE:User Bruninator|napalmmissile|3_4||False|||DE [f=-000001] Connection attempt from Bruninator [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bruninator" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bruninator" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: PurpleRain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={781f2480,781f7118}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bruninator" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [0] Event [402,399.979126,4735]: 0 finished unit Recon Commander [f=-000001] [0] Event [4727,399.987549,403]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 0, elo:2743 [f=0000000] [0] ATOSTIC, team: 1, elo:2674 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [504,399.978638,4640]: 0 finished unit Shieldbot Factory [f=0000012] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000012] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000012] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000012] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000012] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000012] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000012] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000012] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000012] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000012] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000012] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000015] [Game::ClientReadNet][LOGMSG] sender="Bruninator" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=0000015] [Game::ClientReadNet][LOGMSG] sender="Bruninator" string="[Game::Load][lua{Rules,Gaia}={1726bed8,369d9870}]" [f=0000037] [37] Event [4664,399.978638,512]: 1 finished unit Cloakbot Factory [f=0000119] [119] Event [408,399.978638,4632]: 0 finished unit Wind/Tidal Generator [f=0000271] [271] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000360] [360] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000453] [453] Event [516,399.978638,4640]: 0 finished unit Convict [f=0000479] [479] Event [472,399.978638,4712]: 0 finished unit Wind/Tidal Generator [f=0000547] [547] Event [4664,399.978638,521.599976]: 1 finished unit Conjurer [f=0000556] [556] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000765] [765] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000923] [923] Event [4664,399.978638,521.599976]: 1 finished unit Conjurer [f=0000929] [929] Event [632,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0000987] [987] Event [4456,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0001100] [1100] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001139] [1139] Event [728,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0001267] [1267] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001370] [1370] Event [4488,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0001518] [1518] Event [1008,392.651367,4304]: 0 finished unit Radar Tower [f=0001639] [1639] Event [4160,396.94519,880]: 1 finished unit Radar Tower [f=0001642] [1642] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0001655] [1655] Event [4568,399.978638,264]: 1 finished unit Wind/Tidal Generator [f=0001845] [1845] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0001880] [1880] Event [4568,399.978638,328]: 1 finished unit Wind/Tidal Generator [f=0001884] [1884] Event [4664,399.978638,521.599976]: 1 finished unit Glaive [f=0001885] [1885] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0002079] [2079] Event [4208,396.229553,928]: 1 finished unit Radar Tower [f=0002159] [2159] Event [1408,262.106323,4384]: 0 finished unit Lotus [f=0002258] [2258] Event [516,399.978638,4640]: 0 finished unit Convict [f=0002594] [2594] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0002619] [2619] Event [440,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0002731] [2731] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0002799] [2799] Event [4208,396.229553,928]: 1 finished unit Sparrow [f=0002831] [2831] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0002834] [2834] Event [4664,399.978638,521.599976]: 1 finished unit Glaive [f=0002844] [2844] Event [376,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0002870] [2870] Event [4528,249.000549,1536]: 1 finished unit Lotus [f=0002890] [2890] Event [4664,399.978638,344]: 1 finished unit Wind/Tidal Generator [f=0002899] [Game::ClientReadNet] added new player UltraGodzilla with number 3 to team 0 [f=0002899] > SPRINGIE:User UltraGodzilla|chickenblobber|6_7|donator_0|False|||US [f=0002918] Connection attempt from UltraGodzilla [f=0002918] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=0002918] -> Connection established (given id 3) [f=0002926] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0002926] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003072] [3072] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0003113] [3113] Event [296,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0003168] [3168] Event [4760,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0003271] [3271] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0003313] [3313] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0003316] [3316] Event [3984,301.156616,784]: 1 finished unit Lotus [f=0003345] [3345] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0003392] [3392] Event [4712,399.978638,264]: 1 finished unit Wind/Tidal Generator [f=0003411] [3411] Event [232,399.978638,4696]: 0 finished unit Wind/Tidal Generator [f=0003540] [3540] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0003618] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=0003647] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=0003647] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={40530200,4052edd8}]" [f=0003660] [3660] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0003711] [3711] Event [152,399.978638,4616]: 0 finished unit Wind/Tidal Generator [f=0003752] [3752] Event [4376,399.978638,520]: 1 finished unit Wind/Tidal Generator [f=0003807] [3807] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0003904] [3904] Event [512,249.128723,3232]: 0 finished unit Lotus [f=0003945] [3945] Event [4544,291.639709,2144]: 1 finished unit Radar Tower [f=0003951] [3951] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0003961] [3961] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0004037] [4037] Event [4312,399.914551,616]: 1 finished unit Wind/Tidal Generator [f=0004041] [4041] Event [184,399.978638,4536]: 0 finished unit Wind/Tidal Generator [f=0004074] [4074] Event [3220.50122,167.429916,3852.0918]: 1 lost unit Glaive [f=0004099] [4099] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0004336] [4336] Event [4232,399.028015,712]: 1 finished unit Wind/Tidal Generator [f=0004364] [4364] Event [184,399.978638,4456]: 0 finished unit Wind/Tidal Generator [f=0004398] [4398] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0004399] [4399] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0004456] [4456] Event [3608,249.000549,952]: 1 finished unit Solar Collector [f=0004501] [4501] Event [592,249.000549,3328]: 0 finished unit Lotus [f=0004606] [4606] Event [4152,395.471191,760]: 1 finished unit Wind/Tidal Generator [f=0004656] [4656] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0004699] [4699] Event [3280,163.882446,3936]: 0 finished unit Lotus [f=0004860] [4860] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0004869] [4869] Event [3648,250.186157,784]: 1 finished unit Terraform [f=0004876] [4876] Event [4152,386.968994,664]: 1 finished unit Wind/Tidal Generator [f=0004893] [4893] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0004983] [4983] Event [3184,157.164001,3984]: 0 finished unit Lotus [f=0005005] [5005] Event [4664,399.978638,521.599976]: 1 finished unit Reaver [f=0005023] [5023] Event [4082.61621,235.075745,1662.5835]: 1 lost unit Glaive [f=0005130] [5130] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0005161] [5161] Event [4136,380.517578,568]: 1 finished unit Wind/Tidal Generator [f=0005224] [5224] Event [4544,291.639709,2144]: 1 lost unit Radar Tower [f=0005262] [5262] Event [3729.62744,249.000549,1023.34369]: 0 lost unit Bandit [f=0005303] [5303] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0005369] [5369] Event [3830.53589,255.0896,868.841858]: 0 lost unit Bandit [f=0005370] [5370] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0005416] [5416] Event [4136,385.452271,472]: 1 finished unit Wind/Tidal Generator [f=0005459] [5459] Event [4696,249.000549,1896]: 1 lost unit Metal Extractor [f=0005461] [5461] Event [3984,301.156616,784]: 1 lost unit Lotus [f=0005503] [5503] Event [3728,262.533569,752]: 1 lost unit Lotus [f=0005513] [5513] Event [296,399.978638,4552]: 0 finished unit Caretaker [f=0005550] [5550] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0005563] [5563] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0005596] [5596] Event [4920,249.000549,1800]: 1 lost unit Metal Extractor [f=0005626] [5626] Event [4415.42676,249.000549,1702.29907]: 0 lost unit Bandit [f=0005632] [5632] Event [184,399.978638,4376]: 0 finished unit Wind/Tidal Generator [f=0005663] [5663] Event [3608,249.000549,952]: 1 lost unit Solar Collector [f=0005718] [5718] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0005772] [5772] Event [264,399.978638,4360]: 0 finished unit Wind/Tidal Generator [f=0005817] [5817] Event [4450.02832,285.871277,2042.41956]: 0 lost unit Bandit [f=0005869] [5869] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0005917] [5917] Event [344,399.946594,4360]: 0 finished unit Wind/Tidal Generator [f=0005990] [5990] Event [3919.70728,238.55751,1492.11255]: 0 lost unit Bandit [f=0006012] [6012] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0006031] [6031] Event [3836.7251,222.881195,1584.78735]: 0 lost unit Bandit [f=0006034] [6034] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0006037] [6037] Event [4664,399.978638,521.599976]: 1 finished unit Conjurer [f=0006077] [6077] Event [424,399.839783,4344]: 0 finished unit Wind/Tidal Generator [f=0006135] [6135] Event [4696,246.969757,1896]: 1 finished unit Metal Extractor [f=0006167] [6167] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0006195] [6195] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0006226] [6226] Event [504,399.829102,4328]: 0 finished unit Wind/Tidal Generator [f=0006319] [6319] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0006371] [6371] Event [584,399.967957,4328]: 0 finished unit Wind/Tidal Generator [f=0006375] [6375] Event [4584,161.680756,2776]: 0 finished unit Metal Extractor [f=0006416] [6416] Event [4664,399.978638,521.599976]: 1 finished unit Conjurer [f=0006469] [6469] Event [516,399.978638,4640]: 0 finished unit Bandit [f=0006632] [6632] Event [4504,399.978638,552]: 1 finished unit Caretaker [f=0006645] [6645] Event [4920,246.969757,1800]: 1 finished unit Metal Extractor [f=0006645] [6645] Event [3720,247.089233,920]: 1 finished unit Metal Extractor [f=0006765] [6765] Event [496,153.190613,2112]: 0 finished unit Lotus [f=0006795] [6795] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0006814] [6814] Event [488,399.978638,4456]: 0 finished unit Caretaker [f=0007011] [7011] Event [4456,399.978638,648]: 1 finished unit Caretaker [f=0007025] [7025] Event [4664,399.978638,521.599976]: 1 finished unit Conjurer [f=0007030] [7030] Event [3811.49951,190.065598,1947.9519]: 0 lost unit Bandit [f=0007137] [7137] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0007172] [7172] Event [4560,154.71817,2864]: 0 finished unit Lotus [f=0007185] [7185] Event [4676.50098,157.712952,2927.2666]: 0 finished unit Recon Commander [f=0007185] game_message: Morph complete: PurpleRain lvl 1 -> PurpleRain lvl 2 [f=0007185] [7185] Received game_message: Morph complete: PurpleRain lvl 1 -> PurpleRain lvl 2 [f=0007297] [7297] Event [3592,330.592041,696]: 1 lost unit Stardust [f=0007310] [7310] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0007325] [7325] Event [4664,399.978638,521.599976]: 1 finished unit Reaver [f=0007368] [7368] Event [592,152.944946,2208]: 0 finished unit Lotus [f=0007408] [7408] Event [3720,247.089233,920]: 1 lost unit Metal Extractor [f=0007453] [7453] Event [4016,350.119019,576]: 1 finished unit Lotus [f=0007479] [7479] Event [3691.97461,256.665619,751.91272]: 0 lost unit Bandit [f=0007520] [7520] Event [516,399.978638,4640]: 0 finished unit Thug [f=0007523] [7523] Event [3872,288.17749,736]: 1 lost unit Lotus [f=0007536] [7536] Event [3732.28882,281.959564,618.253723]: 0 lost unit Bandit [f=0007615] [7615] Event [4829.53564,186.725983,2756.25]: 1 lost unit Recon Commander [f=0007644] [7644] Event [3878.0625,299.960419,686.734253]: 0 lost unit Bandit [f=0007646] [7646] Event [4016,350.119019,576]: 1 lost unit Lotus [f=0007679] [7679] Event [3941.23169,315.621155,675.32196]: 1 lost unit Conjurer [f=0007800] [7800] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0007911] [7911] Event [3422.34229,249.000549,1006.24268]: 0 lost unit Bandit [f=0007933] [7933] Event [4173.18799,164.524765,2995.22021]: 1 lost unit Conjurer [f=0007940] [7940] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0007982] [7982] Event [3434.48804,249.011444,984.954224]: 0 lost unit Bandit [f=0008136] [8136] Event [3209.67896,248.999023,625.139771]: 0 lost unit Bandit [f=0008149] [8149] Event [516,399.978638,4640]: 0 finished unit Thug [f=0008187] [8187] Event [4512,154.589844,2928]: 0 finished unit Lotus [f=0008429] [8429] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0008500] [8500] Event [4480,157.783508,3008]: 0 finished unit Lotus [f=0008530] [8530] Event [3959.65991,248.947311,1389.71484]: 0 lost unit Bandit [f=0008533] [8533] Event [4664,399.978638,521.599976]: 1 finished unit Reaver [f=0008584] [8584] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0008781] [8781] Event [4840,164.56604,4664]: 1 lost unit Metal Extractor [f=0008794] [8794] Event [516,399.978638,4640]: 0 finished unit Thug [f=0008886] [8886] Event [4296,399.871826,472]: 1 finished unit Storage [f=0009074] [9074] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0009089] [9089] Event [4943.05273,151.955963,4457.93262]: 1 lost unit Conjurer [f=0009138] [9138] Event [4664,399.978638,521.599976]: 1 finished unit Reaver [f=0009229] [9229] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0009283] [9283] Event [4696,152.285614,2760]: 0 finished unit Solar Collector [f=0009492] [9492] Event [584,399.978638,4456]: 0 finished unit Caretaker [f=0009510] [9510] Event [4760,159.128723,2856]: 0 finished unit Solar Collector [f=0009599] [9599] Event [516,399.978638,4640]: 0 finished unit Thug [f=0009629] [9629] Event [3593.39014,156.415268,2080.00171]: 0 lost unit Outlaw [f=0009657] [9657] Event [3720,245.387421,920]: 1 finished unit Metal Extractor [f=0009859] [9859] Event [4904,154.173279,2936]: 0 finished unit Solar Collector [f=0010109] [10109] Event [4744,153.404236,3080]: 0 finished unit Solar Collector [f=0010176] [10176] Event [4664,399.978638,521.599976]: 1 finished unit Imp [f=0010180] [10180] Event [576,158.007813,352]: 0 finished unit Lotus [f=0010458] [10458] Event [4640,155.467987,2864]: 0 finished unit Picket [f=0010624] [10624] Event [4066.06616,573.605469,4347.32324]: 1 lost unit Sparrow [f=0010626] [10626] Event [3650.63013,230.46875,3796.06445]: 1 lost unit Reaver [f=0010631] game_message: ATOSTIC has been destroyed! [f=0010631] [10631] Event [undefined]: ATOSTIC resigned [f=0010631] game_message: izirayd wins! [f=0010631] Submitting stats [f=0010631] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010631] Part| Total Time|Time of the last 0.5s [f=0010631] Draw 14345.30ms 11.10% [f=0010631] Lua::Callins::Synced 5991.89ms 53.80% [f=0010631] Lua::Callins::Unsynced 17729.18ms 13.80% [f=0010631] Lua::CollectGarbage::Synced 393.22ms 0.30% [f=0010631] Lua::CollectGarbage::Unsynced 913.60ms 0.50% [f=0010631] Misc::Profiler::AddTime 56.61ms 0.00% [f=0010631] Sim 16533.29ms 80.50% [f=0010631] [10631] Event [3669.47412,248.890106,3441.80273]: 1 lost unit Reaver [f=0010631] [10631] Received game_message: ATOSTIC has been destroyed! [f=0010631] [10631] Received game_message: izirayd wins! [f=0010632] [10632] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010632] [10632] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010632] [10632] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010632] [10632] Game End Stats Values: 2,2075,2110,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,8.71064472,7.4666667,8.71064472,2000,1200,2000,1200,6.13333321,5.86666679,6.13333321,5.86666679,0,0,0,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010632] [10632] Game End Stats Values: 3,2270,2340,2270,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,11.7319326,8,11.7319326,2000,1200,2000,1200,9.33333302,8.39999962,9.33333302,8.39999962,120,120,120,120,0,0,0,0,150,220,150,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010632] [10632] Game End Stats Values: 4,2500,2485,2500,2485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,9.04259014,13.2281075,9.04259014,13.2281075,2000,1200,2000,1200,10.1333332,10.9333334,10.1333332,10.9333334,240,120,240,120,0,0,0,0,260,365,260,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010632] [10632] Game End Stats Values: 5,2625,2615,2625,2615,0.46770096,0,0.46770096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,10.5546865,13.1093712,10.5546865,13.1093712,2055,1255,2055,1255,12.0311794,12,12.0311794,12,240,195,240,195,0,0,0,0,330,365,330,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010632] [10632] Game End Stats Values: 6,2780,2855,2780,2855,0.49968699,0,0.49968699,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,12.342865,12.7686462,12.342865,12.7686462,2110,1255,2110,1255,12.0021324,13.6000004,12.0021324,13.6000004,305,270,305,270,0,0,0,0,365,440,365,440,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010632] [10632] Game End Stats Values: 7,2780,3085,2780,3085,0.7421664,0,0.7421664,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,890,11.9736233,12.0398502,11.9736233,12.0398502,2110,1255,2110,1255,12.0161638,14,12.0161638,14,305,465,305,465,0,0,0,0,365,475,365,475,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010632] [10632] Game End Stats Values: 8,3150,3380,3150,3380,3.8202405,0.37259781,3.8202405,0.37259781,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,890,90,890,13.7084742,15.0223608,13.7084742,15.0223608,2055,1255,2055,1255,12.205205,15.6248388,12.205205,15.6248388,605,615,605,615,0,0,0,0,400,620,400,620,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010632] [10632] Game End Stats Values: 9,3385,3640,3385,3640,15.5908871,12.8342266,15.5908871,12.8342266,0,0,0,0,0,0,0,0,0,0,0,0,16.9811325,37.1669998,16.9811325,37.1669998,180,890,180,890,22.3106804,24.7868614,22.3106804,24.7868614,2055,1255,2055,1255,13.7180414,18.0307751,13.7180414,18.0307751,605,765,605,765,0,0,0,0,545,730,545,730,0,0,0,0,0,0,0,0,37.1669998,16.9811325,37.1669998,16.9811325 [f=0010632] [10632] Game End Stats Values: 10,3660,3950,3660,3950,35.6891899,28.277504,35.6891899,28.277504,0,0,0,0,0,0,0,0,0,0,0,0,16.9811325,61.5419998,16.9811325,61.5419998,180,980,180,980,25.8586426,28.3854103,25.8586426,28.3854103,2110,1255,2110,1255,17.0732193,19.296217,17.0732193,19.296217,605,840,605,840,0,0,0,0,765,875,765,875,0,0,0,0,0,0,0,0,61.5419998,16.9811325,61.5419998,16.9811325 [f=0010632] [10632] Game End Stats Values: 11,3700,4210,3700,4210,71.7904434,50.8562546,71.7904434,50.8562546,0,0,0,0,0,0,0,0,0,0,0,0,16.9811325,102.167,16.9811325,102.167,180,980,180,980,30.5704365,32.8924751,30.5704365,32.8924751,2110,1255,2110,1255,20.4067497,21.7719154,20.4067497,21.7719154,540,990,540,990,0,65,0,65,870,985,870,985,65,0,65,0,0,0,0,0,102.167,16.9811325,102.167,16.9811325 [f=0010632] [10632] Game End Stats Values: 12,3845,4540,3845,4540,111.003822,77.8634338,111.003822,77.8634338,0,0,0,0,0,0,0,0,0,0,0,0,69.594429,148.625732,69.594429,148.625732,180,1160,180,1160,36.2210197,35.2205048,36.2210197,35.2205048,2110,1255,2110,1255,20.8808918,23.8004761,20.8808918,23.8004761,540,1140,540,1140,0,65,0,65,1015,985,1015,985,65,0,65,0,0,0,0,0,148.625732,69.594429,148.625732,69.594429 [f=0010632] [10632] Game End Stats Values: 13,3905,4630,3905,4630,172.718307,106.435478,172.718307,106.435478,0,0,0,0,0,0,0,0,0,0,0,0,175.623047,423.11969,175.623047,423.11969,180,1250,180,1250,33.989151,29.9213676,33.989151,29.9213676,2055,1255,2055,1255,23.8476315,23.9048023,23.8476315,23.9048023,695,1140,695,1140,75,260,75,260,975,985,975,985,260,150,260,150,0,0,0,0,424.477356,183.170242,424.477356,183.170242 [f=0010632] [10632] Game End Stats Values: 14,3630,4955,3630,4955,235.288849,131.4216,235.288849,131.4216,0,0,0,0,0,0,0,0,151.796112,0,151.796112,0,367.444458,714.213928,367.444458,714.213928,90,1250,90,1250,34.3318214,29.7916203,34.3318214,29.7916203,2055,1435,2055,1435,19.6602573,24.8657455,19.6602573,24.8657455,695,1140,695,1140,225,625.000122,225,625.000122,790,1130,790,1130,625.000122,300,625.000122,300,9.99999905,0,9.99999905,0,720.182922,388.477509,720.182922,388.477509 [f=0010632] [10632] Game End Stats Values: 15,3750,5210,3750,5210,283.014465,154.918182,283.014465,154.918182,0,0,0,0,0,0,0,0,189.371307,0,189.371307,0,549.521362,837.793579,549.521362,837.793579,90,1250,90,1250,36.0256729,36.2236519,36.0256729,36.2236519,2055,1435,2055,1435,18.7594891,27.8331032,18.7594891,27.8331032,815,1215,815,1215,375,700.000122,375,700.000122,790,1310,790,1310,700.000122,450,700.000122,450,30.0000191,30.0000191,30.0000191,30.0000191,851.433044,570.554382,851.433044,570.554382 [f=0010632] [10632] Game End Stats Values: 16,4200,5470,4200,5470,335.012207,178.138428,335.012207,178.138428,0,0,0,0,0,0,0,0,189.371307,0,189.371307,0,549.521362,837.793579,549.521362,837.793579,90,1250,90,1250,36.4443932,42.0435066,36.4443932,42.0435066,2235,1435,2235,1435,19.9998474,29.8146801,19.9998474,29.8146801,935,1365,935,1365,375,700.000122,375,700.000122,940,1420,940,1420,700.000122,462,700.000122,462,59.9999161,30.0000191,59.9999161,30.0000191,851.433044,570.554382,851.433044,570.554382 [f=0010632] [10632] Game End Stats 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Values: 19,3205,6470,3205,6470,457.28006,228.139465,457.28006,228.139465,0,0,0,0,0,0,0,0,905.059937,0,905.059937,0,1813.88904,2613.63867,1813.88904,2613.63867,90,1520,90,1520,22.2020054,32.6357689,22.2020054,32.6357689,1215,1695,1215,1695,18.0976505,31.0324593,18.0976505,31.0324593,1035,1760,1035,1760,825,2365.8335,825,2365.8335,865,1495,865,1495,2365.8335,987,2365.8335,987,132.00032,30.0000191,132.00032,30.0000191,2634.20874,1938.85217,2634.20874,1938.85217 [f=0010632] [10632] Game End Stats Values: 20,3425,6930,3425,6930,489.954651,234.180099,489.954651,234.180099,0,0,0,0,0,0,0,0,905.059937,0,905.059937,0,1930.64661,2664.77637,1930.64661,2664.77637,90,1700,90,1700,21.2832642,31.5266666,21.2832642,31.5266666,1215,1695,1215,1695,14.178299,30.4027081,14.178299,30.4027081,1255,2040,1255,2040,975,2365.8335,975,2365.8335,865,1495,865,1495,2365.8335,1137,2365.8335,1137,132.00032,30.0000191,132.00032,30.0000191,2690.46021,2055.60962,2690.46021,2055.60962 [f=0010632] [10632] Game End Stats Values: 21,3525,7230,3525,7230,526.339417,260.479797,526.339417,260.479797,0,0,0,0,0,0,0,0,905.059937,0,905.059937,0,1930.64661,2710.28857,1930.64661,2710.28857,90,1700,90,1700,26.7177792,38.0872345,26.7177792,38.0872345,1215,1695,1215,1695,14.4256487,31.753315,14.4256487,31.753315,1255,2340,1255,2340,975,2370.66675,975,2370.66675,965,1495,965,1495,2370.66675,1137,2370.66675,1137,132.00032,30.0000191,132.00032,30.0000191,2735.97241,2055.60962,2735.97241,2055.60962 [f=0010632] [10632] Game End Stats Values: 22,3625,7670,3625,7670,567.986023,295.733673,567.986023,295.733673,0,0,0,0,0,0,0,0,905.059937,0,905.059937,0,1930.64661,2789.625,1930.64661,2789.625,90,1700,90,1700,36.1046715,49.9524689,36.1046715,49.9524689,1215,1695,1215,1695,16.676445,32.3502579,16.676445,32.3502579,1355,2710,1355,2710,975,2490.66675,975,2490.66675,965,1565,965,1565,2490.66675,1137,2490.66675,1137,162.001236,30.0000191,162.001236,30.0000191,2815.30884,2055.60962,2815.30884,2055.60962 [f=0010632] [10632] Game End Stats Values: 23,3700,7920,3700,7920,629.225281,340.944366,629.225281,340.944366,0,0,0,0,0,0,0,0,905.059937,0,905.059937,0,2180.64819,2821.6853,2180.64819,2821.6853,90,1700,90,1700,35.4904823,52.2776947,35.4904823,52.2776947,1215,1875,1215,1875,17.1159401,33.0140419,17.1159401,33.0140419,1355,2640,1355,2640,1225,2490.66675,1225,2490.66675,1040,1705,1040,1705,2490.66675,1387,2490.66675,1387,162.001236,30.0000191,162.001236,30.0000191,2847.36914,2305.6123,2847.36914,2305.6123 [f=0010632] [10632] Game End Stats Values: 24,3820,8080,3820,8080,686.827942,401.481445,686.827942,401.481445,0,0,0,0,0,0,0,0,905.059937,0,905.059937,0,2180.64819,3034.53076,2180.64819,3034.53076,90,1790,90,1790,33.5626221,53.2837029,33.5626221,53.2837029,1215,1875,1215,1875,17.8401756,34.0358047,17.8401756,34.0358047,1475,2640,1475,2640,1225,2490.66675,1225,2490.66675,1040,1775,1040,1775,2490.66675,1387,2490.66675,1387,162.001236,30.0000191,162.001236,30.0000191,3060.2146,2305.6123,3060.2146,2305.6123 [f=0010632] [10632] Game End Stats Values: 25,220,8180,220,8180,735.18811,444.146851,735.18811,444.146851,0,0,0,0,0,0,0,0,1590.17981,0,1590.17981,0,2213.54834,3304.57837,2213.54834,3304.57837,0,1890,0,1890,33.5260429,54.3062134,33.5260429,54.3062134,0,1875,0,1875,18.8360157,34.2665405,18.8360157,34.2665405,220,2640,220,2640,1225,2490.66675,1225,2490.66675,0,1775,0,1775,6090.66699,1387,6090.66699,1387,162.001236,30.0000191,162.001236,30.0000191,3334.49268,2338.51245,3334.49268,2338.51245 [f=0010694] [10694] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0010742] Spectator Bruninator left the game: normal quit [f=0010742] [10742] Event [undefined]: Bruninator quit [f=0010748] Spectator UltraGodzilla left the game: normal quit [f=0010748] [10748] Event [undefined]: UltraGodzilla quit [f=0010754] Spectator ATOSTIC left the game: normal quit [f=0010754] [10754] Event [undefined]: ATOSTIC quit [f=0010765] [10765] Event [4640,154.654846,2928]: 0 finished unit Picket [f=0010871] No clients connected, shutting down server [f=0010871] Server shutdown [f=0011008] [11008] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0011095] [11095] Event [4608,155.145264,3008]: 0 finished unit Picket [f=0011236] [11236] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0011295] [11295] Event [672,399.978638,4376]: 0 finished unit Fusion Reactor [f=0011341] [11341] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0011423] [11423] Event [808,399.978638,4376]: 0 finished unit Solar Collector [f=0011552] [11552] Event [516,399.978638,4640]: 0 finished unit Thug [f=0011790] [11790] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0011834] [11834] Event [496,160.047913,480]: 0 finished unit Lotus [f=0011861] [11861] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0011914] [11914] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0012079] [12079] Event [516,399.978638,4640]: 0 finished unit Thug [f=0012297] [12297] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0012410] [12410] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0012451] [12451] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0012464] [12464] Event [480,160.058594,640]: 0 finished unit Lotus [f=0012574] [12574] Event [516,399.978638,4640]: 0 finished unit Thug [f=0012791] [12791] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0012903] [12903] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0013068] [13068] Event [516,399.978638,4640]: 0 finished unit Thug [f=0013286] [13286] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0013399] [13399] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0013563] [13563] Event [516,399.978638,4640]: 0 finished unit Thug [f=0013781] [13781] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0013894] [13894] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0014058] [14058] Event [516,399.978638,4640]: 0 finished unit Thug [f=0014276] [14276] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0014389] [14389] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0014554] [14554] Event [516,399.978638,4640]: 0 finished unit Thug [f=0014771] [14771] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0014884] [14884] Event [516,399.978638,4640]: 0 finished unit Rogue [f=0015049] [15049] Event [516,399.978638,4640]: 0 finished unit Thug [f=0015265] [15265] Event [516,399.978638,4640]: 0 finished unit Outlaw [f=0015345] Autoquit sending quit command. [f=0015345] [QuitAction] user exited to system [f=0015345] [SpringApp::Kill][1] fromRun=1 [f=0015345] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015345] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015345] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015345] [ThreadPool::SetThreadCount][2] workers=0 [f=0015345] [SpringApp::Kill][2] [f=0015345] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015345] [Game::KillLua][3] dtor=0 luaUI=0x51299a30 [f=0015345] Start widgetHandler:Shutdown [f=0015345] Shutdown - SaveOrderList Complete [f=0015345] Writing last game win data [f=0015345] Shutdown - SaveConfigData Complete [f=0015345] Shutdown Widget - Save/Load API [f=0015345] Shutdown Widget - Chili Highlight [f=0015345] Shutdown Widget - Draw After Chili [f=0015345] Shutdown Widget - EPIC Menu [f=0015345] Shutdown Widget - Chili Widget Selector [f=0015345] Shutdown Widget - Chili Minimap [f=0015345] Shutdown Widget - Local Team Colors [f=0015345] Shutdown Widget - Display Keys 2 [f=0015345] Shutdown Widget - Save Game Menu [f=0015345] Shutdown Widget - Unit Icons [f=0015345] Shutdown Widget - Noises [f=0015345] Shutdown Widget - HealthBars [f=0015345] Shutdown Widget - Win Counter [f=0015345] Shutdown Widget - SpringRTS Replay Stats [f=0015345] Shutdown Widget - BuildETA [f=0015345] Shutdown Widget - Modular Comm Info [f=0015345] Shutdown Widget - Stereo3D [f=0015345] Shutdown Widget - Showeco and Grid Drawer [f=0015345] Shutdown Widget - Point Tracker [f=0015345] Shutdown Widget - Music Player [f=0015345] Shutdown Widget - Missile Silo Range [f=0015345] Shutdown Widget - MinimapEvents [f=0015345] Shutdown Widget - Mex Placement Handler [f=0015345] Shutdown Widget - Local Widgets Config [f=0015345] Shutdown Widget - Highlight Geos [f=0015345] Shutdown Widget - Grab Input [f=0015345] Input grabbing is disabled! [f=0015345] Shutdown Widget - MetalFeatures (new) [f=0015345] Shutdown Widget - Darkening [f=0015345] Shutdown Widget - Context Menu [f=0015345] Shutdown Widget - Chili Spectator Panels [f=0015345] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015345] Shutdown Widget - Chili Nuke Warning [f=0015345] Shutdown Widget - Chili EndGame Window [f=0015345] Shutdown Widget - Chili Economy Panel Default [f=0015345] Shutdown Widget - CameraShake [f=0015345] Shutdown Widget - Attack AoE [f=0015345] Shutdown Widget - Map Edge Extension [f=0015345] Shutdown Widget - Selection Send [f=0015345] Shutdown Widget - LupsManager [f=0015345] Shutdown Widget - Newton Firezone [f=0015345] Shutdown Widget - Chili Crude Player List [f=0015345] Shutdown Widget - Chili Pro Console [f=0015345] Shutdown Widget - Lasso Terraform GUI [f=0015345] Shutdown Widget - Lups [f=0015345] Shutdown Widget - Chili Framework [f=0015345] Shutdown Widget - Chili Core Selector [f=0015345] Shutdown Widget - Custom Markers [f=0015345] Shutdown Widget - Pause Screen [f=0015345] Shutdown Widget - Text To Speech Control [f=0015345] Shutdown Widget - Persistent Build Height [f=0015345] Shutdown Widget - Layout Handler [f=0015345] End widgetHandler:Shutdown [f=0015345] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343055,53213474} {int,ext,rec}Allocs={24889405,0,0} {chunk,block}Bytes={53213474,0} [f=0015345] [Game::KillLua][1] dtor=0 luaGaia=0x5cd9eee0 [f=0015345] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275443,47693782} {int,ext,rec}Allocs={24889407,0,0} {chunk,block}Bytes={47693782,0} [f=0015345] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275443,47693782} {int,ext,rec}Allocs={24889407,0,0} {chunk,block}Bytes={47693782,0} [f=0015345] [Game::KillLua][2] dtor=0 luaRules=0x51908cb0 [f=0015345] Start gadgetHandler:Shutdown [f=0015345] Shutdown - StartSetup [f=0015345] Shutdown - UnitMorph [f=0015345] Shutdown - LupsNanoSpray [f=0015345] Shutdown - Missile Silo Controller [f=0015345] Shutdown - Modular Comm Info [f=0015345] Shutdown - Terrain Texture Handler [f=0015345] Shutdown - UnitCloakShield [f=0015345] Shutdown - Starlight Handler [f=0015345] End gadgetHandler:Shutdown [f=0015345] Start gadgetHandler:Shutdown [f=0015345] Shutdown - Save/Load [f=0015345] Shutdown - UnitMorph [f=0015345] Shutdown - Modular Comm Info [f=0015345] Shutdown - Retreat Command [f=0015345] Shutdown - Shockwaves [f=0015345] Shutdown - Teleport Throw [f=0015345] Shutdown - UnitCloakShield [f=0015345] Shutdown - Lups Cloak FX [f=0015345] Shutdown - Lups [f=0015345] Shutdown - Lups Shield [f=0015345] End gadgetHandler:Shutdown [f=0015345] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24889437,0,0} {chunk,block}Bytes={0,0} [f=0015345] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24889437,0,0} {chunk,block}Bytes={0,0} [f=0015345] [Game::KillLua][4] dtor=0 [f=0015345] [Game::~CGame][1] [f=0015345] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015345] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015345] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015345] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015345] [Game::KillLua][4] dtor=1 [f=0015345] [Game::KillMisc][1] [f=0015345] [Game::KillMisc][2] [f=0015345] [Game::KillMisc][3] [f=0015345] [Game::KillRendering][1] [f=0015345] [3DOParser::Kill] allocated 19 pieces [f=0015345] [S3OParser::Kill] allocated 362 pieces [f=0015345] [AssParser::Kill] allocated 0 pieces [f=0015345] [Game::KillInterface][1] [f=0015345] [Game::KillInterface][2] [f=0015345] [Game::KillSimulation][1] [f=0015345] [Game::KillSimulation][2] [f=0015345] [CCollisionHandler] dis-/continuous tests: 0/146872 [f=0015345] [Game::KillSimulation][3] [f=0015345] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015345] [~CPathCache(20x20)] cacheHits=36 hitPercentage=19% numHashColls=0 maxCacheSize=14 [f=0015345] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015345] [~CPathCache(40x40)] cacheHits=173 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015345] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015345] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015345] [LosHandler::Kill] raycast instance cache-{hits,misses}={13718,10554}; shared=1%; cached=56% [f=0015345] [Game::KillSimulation][4] [f=0015345] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015345] [Game::~CGame][2] [f=0015345] [Game::~CGame][3] [f=0015345] [SpringApp::Kill][3] [f=0015345] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161354 bytes sent 144617 bytes recv'd [f=0015345] [SpringApp::Kill][4] font=0x44e9c7e0 [f=0015345] [SpringApp::Kill][5] [f=0015345] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x44f0a1a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1499ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=27ms file="bitmaps/loadpictures/fkeys.png" indx=497 inflSize=4463kb readTime=20ms file="luarules/gadgets/unit_impulsefloat_toggle.lua" indx=1706 inflSize=17kb readTime=14ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luarules/gadgets/unit_marketplace.lua" indx=1715 inflSize=4kb readTime=13ms file="luaui/widgets/camera_cofc.lua" indx=3895 inflSize=90kb readTime=12ms file="luaui/widgets/gui_metal_features_new.lua" indx=4743 inflSize=4kb readTime=8ms file="scripts/pw_warpjammer.lua" indx=5814 inflSize=0kb readTime=8ms file="luaui/configs/lang/campaign_units.en.json" indx=2972 inflSize=4kb readTime=7ms file="gamedata/modularcomms/weapons/napalmgrenade.lua" indx=883 inflSize=1kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 32485974 bytes cached in 2686 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4500cf70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x450308c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7fe50007c6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x44f122e0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]