[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ml5V20yNu9/springsettings.773949.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8f2c01bba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26776 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/773949/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 179ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a807b0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a807b0] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 519ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Corpse4 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/773949/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11298,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/773949/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522a8870,0x51d557d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b2d6875d41ec219a584039144596f592 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Electricboogoloo [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Electricboogoloo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={6dedea58,6dee5730}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[Game::Load][lua{Rules,Gaia}={7f6bdaa0,7f6c3350}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] [0] Event [439,399.979431,4685]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4259,399.887573,745]: 1 finished unit Recon Commander [f=0000000] [0] Benny4537, team: 1, elo:2153 [f=0000000] [0] Electricboogoloo, team: 0, elo:1957 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [592,399.978638,4688]: 0 finished unit Rover Assembly [f=0000010] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000010] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000010] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000010] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000010] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000010] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000010] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000010] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000010] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000010] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [4256,398.405823,632]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000246] [246] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0000359] [359] Event [248,399.978638,4696]: 0 finished unit Wind/Tidal Generator [f=0000379] [379] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0000436] [436] Event [4224,399.252319,896]: 1 finished unit Radar Tower [f=0000469] [469] Event [4246.3999,392.170715,632]: 1 finished unit Conjurer [f=0000512] [512] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0000600] [600] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000647] [647] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0000680] [680] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0000719] [719] Event [424,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0000787] [787] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0000839] [839] Event [472,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0000885] [885] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0001043] [1043] Event [296,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0001080] [1080] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0001111] [1111] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0001247] [1247] Event [424,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0001410] [1410] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0001448] [1448] Event [248,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0001473] [1473] Event [609.99231,400.623749,4687.97021]: 0 finished unit Scorcher [f=0001527] [1527] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0001635] [1635] Event [296,399.978638,4792]: 0 finished unit Wind/Tidal Generator [f=0001691] [1691] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0001807] [1807] Event [4648,399.967957,168]: 1 finished unit Solar Collector [f=0001825] [1825] Event [376,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0001870] [1870] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0002121] [2121] Event [4760,399.935913,232]: 1 finished unit Solar Collector [f=0002149] [2149] Event [609.99231,400.623749,4687.97021]: 0 finished unit Scorcher [f=0002210] [2210] Event [344,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0002514] [2514] Event [4872,399.850464,328]: 1 finished unit Solar Collector [f=0002745] [2745] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0002918] [2918] Event [248,399.978638,4696]: 0 lost unit Wind/Tidal Generator [f=0002955] [2955] Event [4736,399.978638,416]: 1 finished unit Lotus [f=0002987] [2987] Event [296,399.089661,4696]: 0 lost unit Metal Extractor [f=0002998] [2998] Event [248,398.975037,4744]: 0 lost unit Wind/Tidal Generator [f=0003032] [3032] Event [296,399.890106,4792]: 0 lost unit Wind/Tidal Generator [f=0003055] [3055] Event [344,399.770508,4744]: 0 lost unit Wind/Tidal Generator [f=0003059] [3059] Event [4246.3999,392.170715,632]: 1 finished unit Scythe [f=0003121] [3121] Event [376,400.552979,4840]: 0 lost unit Wind/Tidal Generator [f=0003139] [3139] Event [424,399.552765,4840]: 0 lost unit Wind/Tidal Generator [f=0003152] [3152] Event [424,399.770508,4888]: 0 lost unit Wind/Tidal Generator [f=0003165] [3165] Event [472,399.340515,4840]: 0 lost unit Wind/Tidal Generator [f=0003220] [3220] Event [472,398.287048,4888]: 0 lost unit Metal Extractor [f=0003302] [3302] Event [4664,399.978638,376]: 1 finished unit Solar Collector [f=0003362] [3362] Event [430.16037,398.016174,4809.47607]: 1 lost unit Glaive [f=0003505] [3505] Event [199.314545,399.978638,4399.29688]: 1 lost unit Glaive [f=0003623] [3623] Event [832,399.978638,4272]: 0 lost unit Picket [f=0003754] [3754] Event [904,399.711609,4344]: 0 lost unit Metal Extractor [f=0003779] [3779] Event [4552,399.978638,520]: 1 finished unit Solar Collector [f=0003830] [3830] Event [708.809509,399.978638,4240.00586]: 1 lost unit Glaive [f=0003914] [3914] Event [4246.3999,392.170715,632]: 1 finished unit Reaver [f=0004139] [4139] Event [592,399.978638,4416]: 0 finished unit Picket [f=0004155] [4155] Event [4440,399.978638,664]: 1 finished unit Solar Collector [f=0004215] [4215] Event [4692.87891,392.420898,912.539307]: 0 lost unit Dart [f=0004256] [4256] Event [4568.07617,396.3125,926.332275]: 0 lost unit Dart [f=0004270] [4270] Event [4637.896,397.29303,859.967651]: 0 lost unit Dart [f=0004273] [4273] Event [4479.5874,399.116699,1044.76746]: 0 lost unit Dart [f=0004274] [4274] Event [4504.70703,397.277008,1035.07593]: 0 lost unit Dart [f=0004316] [4316] Event [4699.73438,395.933289,867.756348]: 0 lost unit Scorcher [f=0004323] [4323] Event [4703.48242,395.86554,859.113037]: 0 lost unit Scorcher [f=0004500] [4500] Event [904,397.680969,4344]: 0 finished unit Metal Extractor [f=0005018] [5018] Event [544,399.978638,4368]: 0 finished unit Picket [f=0005123] [5123] Event [4849.93994,396.59256,865.979126]: 0 lost unit Dart [f=0005261] [5261] Event [609.99231,400.623749,4687.97021]: 0 finished unit Ripper [f=0005339] [5339] Event [4246.3999,392.170715,632]: 1 finished unit Scythe [f=0005522] [5522] Event [4464,395.599365,1104]: 1 finished unit Picket [f=0005524] [5524] Event [470.504852,399.978638,4582.95459]: 0 finished unit Engineer Commander [f=0005524] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005524] [5524] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005613] [5613] Event [296,396.518555,4696]: 0 finished unit Metal Extractor [f=0005971] [5971] Event [248,396.809082,4696]: 0 finished unit Wind/Tidal Generator [f=0005988] [5988] Event [4662.33496,399.964752,748.072693]: 1 finished unit Recon Commander [f=0006090] [6090] Event [4246.3999,392.170715,632]: 1 finished unit Scythe [f=0006374] [6374] Event [609.99231,400.623749,4687.97021]: 0 finished unit Ripper [f=0006560] [6560] Event [4144,396.688843,800]: 1 finished unit Picket [f=0006669] [6669] Event [472,396.549988,4888]: 0 finished unit Metal Extractor [f=0006701] [6701] Event [184,400.392456,4776]: 0 finished unit Wind/Tidal Generator [f=0006813] [6813] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0006913] [6913] Event [120,399.978638,4552]: 0 finished unit Wind/Tidal Generator [f=0007060] [7060] Event [184,399.978638,4552]: 0 finished unit Wind/Tidal Generator [f=0007205] [7205] Event [248,399.978638,4552]: 0 finished unit Wind/Tidal Generator [f=0007240] [7240] Event [544,399.978638,4368]: 0 lost unit Picket [f=0007324] [7324] Event [592,399.978638,4416]: 0 lost unit Picket [f=0007445] [7445] Event [904,397.680969,4344]: 0 lost unit Metal Extractor [f=0007510] [7510] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0007555] [7555] Event [2294.78125,163.91243,3841.22534]: 1 lost unit Reaver [f=0007693] [7693] Event [384,399.978638,4496]: 0 finished unit Lotus [f=0008131] [8131] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dominatrix [f=0008429] [8429] Event [704,399.978638,4832]: 0 finished unit Lotus [f=0008605] [8605] Event [584,400.126343,4904]: 0 finished unit Wind/Tidal Generator [f=0008743] [8743] Event [4624,399.978638,632]: 1 finished unit Fusion Reactor [f=0008788] [8788] Event [296,397.998322,4792]: 0 finished unit Wind/Tidal Generator [f=0008849] [8849] Event [557.508789,249.000549,3392.10571]: 0 lost unit Ripper [f=0008975] [8975] Event [312,399.978638,4552]: 0 finished unit Wind/Tidal Generator [f=0009091] [9091] Event [630.207336,249.000549,3491.13135]: 0 lost unit Ripper [f=0009199] [9199] Event [4246.3999,392.170715,632]: 1 finished unit Knight [f=0009416] [9416] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0009613] [9613] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dominatrix [f=0009614] [9614] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0009675] [9675] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0009946] [9946] Event [4552,399.978638,744]: 1 finished unit Energy Pylon [f=0010285] [10285] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0010293] [10293] Event [592,385.762024,4000]: 0 finished unit Radar Tower [f=0010344] [10344] Event [609.99231,400.623749,4687.97021]: 0 finished unit Mason [f=0011191] [11191] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0011247] [11247] Event [640,399.978638,4528]: 0 finished unit Picket [f=0011275] [11275] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0011325] [11325] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0011460] [11460] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0011515] [11515] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0011595] [11595] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0011730] [11730] Event [609.99231,400.623749,4687.97021]: 0 finished unit Dart [f=0011925] [11925] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0011941] [11941] Event [4808,399.295044,800]: 1 finished unit Airplane Plant [f=0012082] [12082] Event [994.969177,248.99408,3683.15698]: 0 lost unit Glaive [f=0012085] [12085] Event [4246.3999,392.170715,632]: 1 finished unit Phantom [f=0012105] [12105] Event [609.99231,400.623749,4687.97021]: 0 finished unit Mason [f=0012107] [12107] Event [545.484741,259.559998,3747.26929]: 0 lost unit Dominatrix [f=0012249] [12249] Event [284.200958,251.183289,3616.80054]: 0 lost unit Dominatrix [f=0012440] [12440] Event [184,249.000549,3320]: 0 lost unit Metal Extractor [f=0012484] [12484] Event [263.325317,249.118195,3303.39136]: 1 lost unit Scythe [f=0012494] [12494] Event [251.299301,249.120178,3225.76367]: 1 lost unit Scythe [f=0012662] [12662] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0012807] [12807] Event [4888,399.978638,616]: 1 finished unit Airpad [f=0013062] [13062] Event [4787.5,403.295044,762.000183]: 1 finished unit Raven [f=0013106] [13106] Event [904,395.993042,4344]: 0 finished unit Metal Extractor [f=0013120] [13120] Event [609.99231,400.623749,4687.97021]: 0 finished unit Mason [f=0013411] [13411] Event [960,394.479065,4384]: 0 finished unit Lotus [f=0013485] [13485] Event [609.99231,400.623749,4687.97021]: 0 finished unit Mason [f=0013488] [13488] Event [4787.5,403.295044,762.000183]: 1 finished unit Raven [f=0013696] [13696] Event [992,382.354736,4448]: 0 finished unit Lotus [f=0013776] [13776] Event [4246.3999,392.170715,632]: 1 finished unit Scythe [f=0013806] [13806] Event [898.019165,237.032059,3297.18115]: 0 lost unit Engineer Commander [f=0013806] [13806] Event [873.647339,239.540436,3293.87183]: 1 lost unit Glaive [f=0013809] [13809] Event [883.388489,239.119659,3328.93188]: 1 lost unit Glaive [f=0013811] [13811] Event [860.154114,236.785385,3273.32764]: 1 lost unit Glaive [f=0013815] [13815] Event [909.704956,234.673294,3359.55322]: 1 lost unit Glaive [f=0013864] [13864] Event [undefined]: Electricboogoloo resigned [f=0013864] game_message: Electricboogoloo has been destroyed! [f=0013864] game_message: Benny4537 wins! [f=0013864] Submitting stats [f=0013864] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013864] Part| Total Time|Time of the last 0.5s [f=0013864] Draw 11223.94ms 12.81% [f=0013864] Lua::Callins::Synced 4237.69ms 60.30% [f=0013864] Lua::Callins::Unsynced 14267.60ms 14.68% [f=0013864] Lua::CollectGarbage::Synced 329.50ms 0.10% [f=0013864] Lua::CollectGarbage::Unsynced 644.25ms 0.89% [f=0013864] Misc::Profiler::AddTime 47.19ms 0.00% [f=0013864] Sim 13761.88ms 78.13% [f=0013864] [13864] Received game_message: Electricboogoloo has been destroyed! [f=0013864] [13864] Received game_message: Benny4537 wins! [f=0013865] [13865] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013865] [13865] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013865] [13865] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013865] [13865] Game End Stats Values: 2,2190,2130,2130,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.55477667,7.4666667,7.4666667,7.55477667,2000,2055,2055,2000,6.4000001,6.26666689,6.26666689,6.4000001,80,0,0,80,0,0,0,0,110,75,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013865] [13865] Game End Stats Values: 3,2455,2380,2380,2455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.67408752,9.64444351,9.64444351,9.67408752,2000,2055,2055,2000,9.19999981,8.00008583,8.00008583,9.19999981,200,250,250,200,0,0,0,0,255,75,75,255,0,0,0,0,0,0.00148334,0.00148334,0,0,0,0,0 [f=0013865] [13865] Game End Stats Values: 4,2525,2520,2520,2525,5.39996767,0,0,5.39996767,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8170662,11.6888895,11.6888895,13.8170662,2000,2055,2055,2000,10.3599977,9.06685734,9.06685734,10.3599977,200,315,315,200,0,0,0,0,325,150,150,325,0,0,0,0,0,0.00409998,0.00409998,0,0,0,0,0 [f=0013865] [13865] Game End Stats Values: 5,2765,2660,2660,2765,20.0375366,0,0,20.0375366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.2841187,9.99999619,9.99999619,19.2841187,2000,2055,2055,2000,10.9758387,11.600069,11.600069,10.9758387,370,380,380,370,0,0,0,0,395,225,225,395,0,0,0,0,0,0.00503328,0.00503328,0,0,0,0,0 [f=0013865] [13865] Game End Stats Values: 6,2965,2865,2865,2965,44.9115868,0.58656812,0.58656812,44.9115868,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.8345413,13.7888889,13.7888889,23.8345413,2000,2055,2055,2000,11.6582708,12.0392284,12.0392284,11.6582708,500,445,445,500,0,0,0,0,465,365,365,465,0,0,0,0,0,0.00702209,0.00702209,0,0,0,0,0 [f=0013865] [13865] Game End Stats Values: 7,2965,2935,2935,2965,88.7578125,1.68289423,1.68289423,88.7578125,0,0,0,0,0,0,0,0,0,0,0,0,62.7599525,33.4285774,33.4285774,62.7599525,0,0,0,0,28.2787495,15.6666546,15.6666546,28.2787495,2000,2055,2055,2000,12.9230814,12.0732365,12.0732365,12.9230814,500,445,445,500,0,0,0,0,465,435,435,465,0,0,0,0,0,0.0090499,0.0090499,0,33.4285774,62.7599525,62.7599525,33.4285774 [f=0013865] [13865] Game End Stats Values: 8,2720,3275,3275,2720,127.026382,6.26295185,6.26295185,127.026382,0,0,0,0,0,0,0,0,0,0,0,0,62.7599525,241.860352,241.860352,62.7599525,0,90,90,0,26.0142651,17.3444443,17.3444443,26.0142651,2000,2055,2055,2000,13.6179047,12.3054762,12.3054762,13.6179047,500,695,695,500,0,285,285,0,220,435,435,220,320,0,0,320,0,0.01105821,0.01105821,0,414.688446,65.8657532,65.8657532,414.688446 [f=0013865] [13865] Game End Stats Values: 9,2575,3215,3215,2575,129.667999,13.5358715,13.5358715,129.667999,0,0,0,0,0,0,0,0,0,0,0,0,184.920624,400.552155,400.552155,184.920624,0,90,90,0,8.9573307,15.0666666,15.0666666,8.9573307,2000,2055,2055,2000,8.70944118,12.4848623,12.4848623,8.70944118,500,565,565,500,130,395,395,130,75,505,505,75,465,130,130,465,0,0.01105821,0.01105821,0,608.829407,195.865753,195.865753,608.829407 [f=0013865] [13865] Game End Stats Values: 10,2500,3440,3440,2500,129.667999,26.530777,26.530777,129.667999,0,0,0,0,0,0,0,0,0,0,0,0,249.920624,510.58548,510.58548,249.920624,0,90,90,0,8,17.0666676,17.0666676,8,2000,2055,2055,2000,6.9333334,12.8663282,12.8663282,6.9333334,500,720,720,500,195,528.999939,528.999939,195,0,575,575,0,598.999939,195,195,598.999939,0,0.01105821,0.01105821,0,718.862732,260.865753,260.865753,718.862732 [f=0013865] [13865] Game End Stats Values: 11,2140,3510,3510,2140,129.667999,54.8586617,54.8586617,129.667999,0,0,0,0,0,0,0,0,0,0,0,0,262.852936,932.100525,932.100525,262.852936,100,90,90,100,8,19.333334,19.333334,8,2000,2055,2055,2000,7.99999952,13.8885241,13.8885241,7.99999952,40,720,720,40,195,988.999939,988.999939,195,0,645,645,0,1059,195,195,1059,30.0000191,0.01105821,0.01105821,30.0000191,1145.43323,294.500885,294.500885,1145.43323 [f=0013865] [13865] Game End Stats Values: 12,2215,3510,3510,2215,129.667999,84.9917297,84.9917297,129.667999,0,0,0,0,0,0,0,0,0,0,0,0,262.852936,962.540222,962.540222,262.852936,100,90,90,100,8,20,20,8,2000,2055,2055,2000,7.86666679,21.4755363,21.4755363,7.86666679,40,720,720,40,195,988.999939,988.999939,195,75,645,645,75,1059,195,195,1059,30.0000191,117.67804,117.67804,30.0000191,1175.87292,294.500885,294.500885,1175.87292 [f=0013865] [13865] Game End Stats Values: 13,2515,3760,3760,2515,129.667999,100.304825,100.304825,129.667999,0,0,0,0,0,0,0,0,0,0,0,0,262.852936,972.100647,972.100647,262.852936,200,90,90,200,8,20,20,8,2000,2055,2055,2000,10,16.2208748,16.2208748,10,240,970,970,240,195,1029,1029,195,75,645,645,75,1099,195,195,1099,59.9999161,161.344269,161.344269,59.9999161,1185.43298,294.500885,294.500885,1185.43298 [f=0013865] [13865] Game End Stats Values: 14,2820,3860,3860,2820,129.667999,100.304825,100.304825,129.667999,0,0,0,0,0,0,0,0,0,0,0,0,262.852936,972.100647,972.100647,262.852936,200,190,190,200,8,20,20,8,2230,2055,2055,2230,10.7999992,13.0666666,13.0666666,10.7999992,240,970,970,240,195,1029,1029,195,150,645,645,150,1099,195,195,1099,90.3998871,177.677353,177.677353,90.3998871,1185.43298,294.500885,294.500885,1185.43298 [f=0013865] [13865] Game End Stats Values: 15,2855,4340,4340,2855,130.115479,103.037178,103.037178,130.115479,0,0,0,0,0,0,0,0,0,0,0,0,262.852936,972.100647,972.100647,262.852936,200,190,190,200,9.06085205,20,20,9.06085205,2230,2285,2285,2230,10.0298319,12.1821585,12.1821585,10.0298319,240,1220,1220,240,195,1029,1029,195,185,645,645,185,1099,195,195,1099,90.3998871,177.677353,177.677353,90.3998871,1185.43298,294.500885,294.500885,1185.43298 [f=0013865] [13865] Game End Stats Values: 16,3205,4440,4440,3205,130.423874,111.587273,111.587273,130.423874,0,0,0,0,0,0,0,0,0,0,0,0,262.852936,972.100647,972.100647,262.852936,200,290,290,200,9.74568748,20,20,9.74568748,2230,2285,2285,2230,10.1538944,17.3255444,17.3255444,10.1538944,480,1220,1220,480,195,1029,1029,195,295,645,645,295,1099,266.33313,266.33313,1099,90.3998871,177.677353,177.677353,90.3998871,1185.43298,294.500885,294.500885,1185.43298 [f=0013865] [13865] Game End Stats Values: 17,3275,4505,4505,3275,131.339325,118.774109,118.774109,131.339325,0,0,0,0,0,0,0,0,0,0,0,0,262.852936,1038.80066,1038.80066,262.852936,200,290,290,200,11.965023,20,20,11.965023,2230,2285,2285,2230,12.0610294,12.4791231,12.4791231,12.0610294,480,1285,1285,480,195,1029,1029,195,365,645,645,365,1099,266.33313,266.33313,1099,90.3998871,177.677353,177.677353,90.3998871,1252.13281,294.500885,294.500885,1252.13281 [f=0013865] [13865] Game End Stats Values: 18,3035,4360,4360,3035,133.766937,131.75351,131.75351,133.766937,0,0,0,0,0,0,0,0,0,0,0,0,609.682129,1538.71619,1538.71619,609.682129,0,290,290,0,14.4919548,20,20,14.4919548,2230,2285,2285,2230,11.4951744,13.2652922,13.2652922,11.4951744,480,1065,1065,480,415,1304,1304,415,325,720,720,325,1374,486.33313,486.33313,1374,90.3998871,177.677353,177.677353,90.3998871,1752.04834,641.330139,641.330139,1752.04834 [f=0013865] [13865] Game End Stats Values: 19,3125,4360,4360,3125,137.057022,141.582809,141.582809,137.057022,0,0,0,0,0,0,0,0,0,0,0,0,609.682129,1538.71619,1538.71619,609.682129,90,290,290,90,14.0056705,20,20,14.0056705,2230,2285,2285,2230,10.2193394,14.6552858,14.6552858,10.2193394,480,1065,1065,480,415,1304,1304,415,325,720,720,325,1374,486.33313,486.33313,1374,90.3998871,177.677353,177.677353,90.3998871,1752.04834,641.330139,641.330139,1752.04834 [f=0013865] [13865] Game End Stats Values: 20,3635,4360,4360,3635,140.657913,152.182465,152.182465,140.657913,0,0,0,0,0,0,0,0,0,0,0,0,609.682129,1538.71619,1538.71619,609.682129,180,290,290,180,13.341404,20,20,13.341404,2230,2285,2285,2230,10.2400618,14.7066441,14.7066441,10.2400618,900,1065,1065,900,415,1304,1304,415,325,720,720,325,1374,486.33313,486.33313,1374,90.3998871,177.677353,177.677353,90.3998871,1752.04834,641.330139,641.330139,1752.04834 [f=0013865] [13865] Game End Stats Values: 21,3500,5360,5360,3500,147.322922,182.189026,182.189026,147.322922,0,0,0,0,0,0,0,0,0,0,0,0,609.682129,1569.39001,1569.39001,609.682129,180,290,290,180,15.1799297,36.3333321,36.3333321,15.1799297,2230,2285,2285,2230,10.444335,16.0004368,16.0004368,10.444335,660,1065,1065,660,415,1544,1544,415,430,1720,1720,430,1614,486.33313,486.33313,1614,90.3998871,177.677353,177.677353,90.3998871,1782.72217,641.330139,641.330139,1782.72217 [f=0013865] [13865] Game End Stats Values: 22,3260,5775,5775,3260,159.171585,244.239807,244.239807,159.171585,0,0,0,0,0,0,0,0,0,0,0,0,609.682129,1727.10083,1727.10083,609.682129,180,290,290,180,18.7222805,55,55,18.7222805,2230,2285,2285,2230,10.7899113,18.1367188,18.1367188,10.7899113,420,1480,1480,420,415,1784,1784,415,430,1720,1720,430,1854,486.33313,486.33313,1854,90.3998871,177.677353,177.677353,90.3998871,1940.43298,641.330139,641.330139,1940.43298 [f=0013865] [13865] Game End Stats Values: 23,3680,5915,5915,3680,172.636703,299.658539,299.658539,172.636703,0,0,0,0,0,0,0,0,0,0,0,0,609.682129,1727.10083,1727.10083,609.682129,180,290,290,180,19.0045471,55,55,19.0045471,2230,2285,2285,2230,12.915451,18.494585,18.494585,12.915451,840,1545,1545,840,415,1784,1784,415,430,1795,1795,430,1854,486.33313,486.33313,1854,132.533249,177.677353,177.677353,132.533249,1940.43298,641.330139,641.330139,1940.43298 [f=0013865] [13865] Game End Stats Values: 24,3855,6190,6190,3855,185.006485,362.631683,362.631683,185.006485,0,0,0,0,0,0,0,0,0,0,0,0,609.682129,1727.10083,1727.10083,609.682129,180,290,290,180,19.6075191,55,55,19.6075191,2285,2285,2285,2285,12.637989,20.3315468,20.3315468,12.637989,960,1545,1545,960,415,1784,1784,415,430,2070,2070,430,1854,486.33313,486.33313,1854,153.866867,177.677353,177.677353,153.866867,1940.43298,641.330139,641.330139,1940.43298 [f=0013865] [13865] Game End Stats Values: 25,3855,6190,6190,3855,201.331665,431.611115,431.611115,201.331665,0,0,0,0,0,0,0,0,0,0,0,0,609.682129,1727.10083,1727.10083,609.682129,180,290,290,180,20.6904812,55,55,20.6904812,2285,2285,2285,2285,11.0883493,22.598629,22.598629,11.0883493,960,1545,1545,960,415,1784,1784,415,430,2070,2070,430,1854,486.33313,486.33313,1854,153.866867,177.677353,177.677353,153.866867,1940.43298,641.330139,641.330139,1940.43298 [f=0013865] [13865] Game End Stats Values: 26,3995,6190,6190,3995,218.657349,501.886108,501.886108,218.657349,0,0,0,0,0,0,0,0,0,0,0,0,609.682129,1727.10083,1727.10083,609.682129,280,290,290,280,27.0022888,55,55,27.0022888,2285,2285,2285,2285,11.1550503,22.6849995,22.6849995,11.1550503,1000,1545,1545,1000,415,1784,1784,415,430,2070,2070,430,1854,486.33313,486.33313,1854,153.866867,177.677353,177.677353,153.866867,1940.43298,641.330139,641.330139,1940.43298 [f=0013865] [13865] Game End Stats Values: 27,4330,6125,6125,4330,232.447266,571.255432,571.255432,232.447266,0,0,0,0,0,0,0,0,0,0,0,0,652.582397,1731.00085,1731.00085,652.582397,280,290,290,280,26.5059586,55,55,26.5059586,2285,2285,2285,2285,13.3193302,22.6246223,22.6246223,13.3193302,1185,1480,1480,1185,415,1784,1784,415,580,2070,2070,580,1854,486.33313,486.33313,1854,153.866867,177.677353,177.677353,153.866867,1944.33301,684.230408,684.230408,1944.33301 [f=0013865] [13865] Game End Stats Values: 28,4005,7750,7750,4005,245.706955,642.954773,642.954773,245.706955,0,0,0,0,0,0,0,0,0,0,0,0,687.682617,2250.16431,2250.16431,687.682617,280,290,290,280,16.453146,55,55,16.453146,2285,3085,3085,2285,14.8839788,23.5799541,23.5799541,14.8839788,860,2230,2230,860,415,2269,2269,415,580,2145,2145,580,2339,486.33313,486.33313,2339,153.866867,177.677353,177.677353,153.866867,2469.04736,723.230652,723.230652,2469.04736 [f=0013865] [13865] Game End Stats Values: 29,3510,7250,7250,3510,258.154297,706.880188,706.880188,258.154297,0,0,0,0,0,0,0,0,18.6143188,0,0,18.6143188,1328.9231,2705.44873,2705.44873,1328.9231,280,290,290,280,15.3666325,55,55,15.3666325,2285,3085,3085,2285,14.2964897,24.261692,24.261692,14.2964897,440,1730,1730,440,915,2764,2764,915,505,2145,2145,505,2834,986.33313,986.33313,2834,153.866867,177.677353,177.677353,153.866867,2924.33179,1413.47632,1413.47632,2924.33179 [f=0013865] [13865] Game End Stats Values: 30,3510,7675,7675,3510,271.635895,780.058167,780.058167,271.635895,0,0,0,0,0,0,0,0,141.999939,0,0,141.999939,1328.9231,2705.44873,2705.44873,1328.9231,280,290,290,280,20.1197472,55,55,20.1197472,2285,3435,3435,2285,14.8987713,26.3451862,26.3451862,14.8987713,440,1730,1730,440,915,2764,2764,915,505,2220,2220,505,2834,986.33313,986.33313,2834,183.867783,177.677353,177.677353,183.867783,2924.33179,1413.47632,1413.47632,2924.33179 [f=0013865] [13865] Game End Stats Values: 31,3915,8315,8315,3915,272.297821,834.060059,834.060059,272.297821,0,0,0,0,0,0,0,0,141.999939,0,0,141.999939,1328.9231,2705.44873,2705.44873,1328.9231,370,290,290,370,21.2381268,55,55,21.2381268,2285,3435,3435,2285,13.6441278,25.6001244,25.6001244,13.6441278,680,2370,2370,680,915,2764,2764,915,580,2220,2220,580,2834,986.33313,986.33313,2834,183.867783,177.677353,177.677353,183.867783,2924.33179,1413.47632,1413.47632,2924.33179 [f=0013865] [13865] Game End Stats Values: 32,2575,8305,8305,2575,274.203674,883.879395,883.879395,274.203674,0,0,0,0,0,0,0,0,378.62323,0,0,378.62323,1862.80859,4148.63477,4148.63477,1862.80859,460,290,290,460,23.846859,55,55,23.846859,855,3435,3435,855,31.6430073,25.8322544,25.8322544,31.6430073,680,2360,2360,680,1175,4194,4194,1175,580,2220,2220,580,4264,1246.33313,1246.33313,4264,183.867783,177.677353,177.677353,183.867783,4367.51172,1979.08325,1979.08325,4367.51172 [f=0013890] [13890] Event [1244.1571,205.764603,3223.74634]: 0 lost unit Dart [f=0013895] !transmitlobby @voice@buildUnit@remove;vehcon [f=0013895] !transmitlobby @voice@buildUnit@remove;vehscout [f=0013895] !transmitlobby @voice@buildUnit@remove;vehraid [f=0013895] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0013895] !transmitlobby @voice@buildUnit@remove;vehriot [f=0013895] !transmitlobby @voice@buildUnit@remove;vehassault [f=0013895] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0013895] !transmitlobby @voice@buildUnit@remove;veharty [f=0013895] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0013895] !transmitlobby @voice@buildUnit@remove;vehaa [f=0013895] !transmitlobby @voice@buildUnit@reload [f=0013978] Spectator Electricboogoloo left the game: normal quit [f=0013978] [13978] Event [undefined]: Electricboogoloo quit [f=0013984] Player Benny4537 left the game: normal quit [f=0013984] [13984] Event [undefined]: Benny4537 quit [f=0013990] No clients connected, shutting down server [f=0013990] Server shutdown [f=0014076] [14076] Event [4787.5,403.295044,762.000183]: 1 finished unit Raven [f=0014106] [14106] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0014623] [14623] Event [4787.5,403.295044,762.000183]: 1 finished unit Raven [f=0014801] [14801] Event [4246.3999,392.170715,632]: 1 finished unit Scythe [f=0014866] [14866] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0015046] [15046] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0015131] [15131] Event [4787.5,403.295044,762.000183]: 1 finished unit Raven [f=0015263] [15263] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0015471] [15471] Event [4246.3999,392.170715,632]: 1 finished unit Glaive [f=0016140] [16140] Event [4246.3999,392.170715,632]: 1 finished unit Reaver [f=0018238] Autoquit sending quit command. [f=0018238] [QuitAction] user exited to system [f=0018238] [SpringApp::Kill][1] fromRun=1 [f=0018238] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018238] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018238] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018238] [ThreadPool::SetThreadCount][2] workers=0 [f=0018238] [SpringApp::Kill][2] [f=0018238] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018238] [Game::KillLua][3] dtor=0 luaUI=0x51f874f0 [f=0018238] Start widgetHandler:Shutdown [f=0018238] Shutdown - SaveOrderList Complete [f=0018238] Writing last game win data [f=0018238] Shutdown - SaveConfigData Complete [f=0018238] Shutdown Widget - Chili Highlight [f=0018238] Shutdown Widget - Save/Load API [f=0018238] Shutdown Widget - Draw After Chili [f=0018238] Shutdown Widget - EPIC Menu [f=0018238] Shutdown Widget - Chili Minimap [f=0018238] Shutdown Widget - Chili Widget Selector [f=0018238] Shutdown Widget - Local Team Colors [f=0018238] Shutdown Widget - Display Keys 2 [f=0018238] Shutdown Widget - Save Game Menu [f=0018238] Shutdown Widget - HealthBars [f=0018238] Shutdown Widget - Noises [f=0018238] Shutdown Widget - Unit Icons [f=0018238] Shutdown Widget - Win Counter [f=0018238] Shutdown Widget - BuildETA [f=0018238] Shutdown Widget - SpringRTS Replay Stats [f=0018238] Shutdown Widget - Modular Comm Info [f=0018238] Shutdown Widget - CameraShake [f=0018238] Shutdown Widget - Chili Economy Panel Default [f=0018238] Shutdown Widget - Chili EndGame Window [f=0018238] Shutdown Widget - Chili Nuke Warning [f=0018238] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018238] Shutdown Widget - Chili Spectator Panels [f=0018238] Shutdown Widget - Context Menu [f=0018238] Shutdown Widget - Darkening [f=0018238] Shutdown Widget - MetalFeatures (new) [f=0018238] Shutdown Widget - Grab Input [f=0018238] Input grabbing is disabled! [f=0018238] Shutdown Widget - Highlight Geos [f=0018238] Shutdown Widget - Local Widgets Config [f=0018238] Shutdown Widget - Mex Placement Handler [f=0018238] Shutdown Widget - MinimapEvents [f=0018238] Shutdown Widget - Missile Silo Range [f=0018238] Shutdown Widget - Music Player [f=0018238] Shutdown Widget - Point Tracker [f=0018238] Shutdown Widget - Showeco and Grid Drawer [f=0018238] Shutdown Widget - Stereo3D [f=0018238] Shutdown Widget - Attack AoE [f=0018238] Shutdown Widget - Map Edge Extension [f=0018238] Shutdown Widget - Selection Send [f=0018238] Shutdown Widget - LupsManager [f=0018238] Shutdown Widget - Newton Firezone [f=0018238] Shutdown Widget - Chili Pro Console [f=0018238] Shutdown Widget - Chili Crude Player List [f=0018238] Shutdown Widget - Lasso Terraform GUI [f=0018238] Shutdown Widget - Chili Framework [f=0018238] Shutdown Widget - Lups [f=0018238] Shutdown Widget - Custom Markers [f=0018238] Shutdown Widget - Chili Core Selector [f=0018238] Shutdown Widget - Pause Screen [f=0018238] Shutdown Widget - Layout Handler [f=0018238] Shutdown Widget - Persistent Build Height [f=0018238] Shutdown Widget - Text To Speech Control [f=0018238] End widgetHandler:Shutdown [f=0018238] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336690,51444598} {int,ext,rec}Allocs={23161154,0,0} {chunk,block}Bytes={51444598,0} [f=0018238] [Game::KillLua][1] dtor=0 luaGaia=0x51d557d0 [f=0018238] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={269438,45951378} {int,ext,rec}Allocs={23161156,0,0} {chunk,block}Bytes={45951378,0} [f=0018238] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={269438,45951378} {int,ext,rec}Allocs={23161156,0,0} {chunk,block}Bytes={45951378,0} [f=0018238] [Game::KillLua][2] dtor=0 luaRules=0x522a8870 [f=0018238] Start gadgetHandler:Shutdown [f=0018238] Shutdown - StartSetup [f=0018238] Shutdown - UnitMorph [f=0018238] Shutdown - LupsNanoSpray [f=0018238] Shutdown - Missile Silo Controller [f=0018238] Shutdown - Modular Comm Info [f=0018238] Shutdown - Terrain Texture Handler [f=0018238] Shutdown - UnitCloakShield [f=0018238] Shutdown - Starlight Handler [f=0018238] End gadgetHandler:Shutdown [f=0018238] Start gadgetHandler:Shutdown [f=0018238] Shutdown - Save/Load [f=0018238] Shutdown - UnitMorph [f=0018238] Shutdown - Modular Comm Info [f=0018238] Shutdown - Retreat Command [f=0018238] Shutdown - Shockwaves [f=0018238] Shutdown - Teleport Throw [f=0018238] Shutdown - UnitCloakShield [f=0018238] Shutdown - Lups Cloak FX [f=0018238] Shutdown - Lups [f=0018238] Shutdown - Lups Shield [f=0018238] End gadgetHandler:Shutdown [f=0018238] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23161216,0,0} {chunk,block}Bytes={0,0} [f=0018238] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23161216,0,0} {chunk,block}Bytes={0,0} [f=0018238] [Game::KillLua][4] dtor=0 [f=0018238] [Game::~CGame][1] [f=0018238] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018238] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018238] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018238] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018238] [Game::KillLua][4] dtor=1 [f=0018238] [Game::KillMisc][1] [f=0018238] [Game::KillMisc][2] [f=0018238] [Game::KillMisc][3] [f=0018238] [Game::KillRendering][1] [f=0018238] [3DOParser::Kill] allocated 1 pieces [f=0018238] [S3OParser::Kill] allocated 468 pieces [f=0018238] [AssParser::Kill] allocated 25 pieces [f=0018238] [Game::KillInterface][1] [f=0018238] [Game::KillInterface][2] [f=0018238] [Game::KillSimulation][1] [f=0018238] [Game::KillSimulation][2] [f=0018238] [CCollisionHandler] dis-/continuous tests: 0/124383 [f=0018238] [Game::KillSimulation][3] [f=0018238] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018238] [~CPathCache(20x20)] cacheHits=17 hitPercentage=20% numHashColls=0 maxCacheSize=5 [f=0018238] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018238] [~CPathCache(40x40)] cacheHits=306 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018238] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018238] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018238] [LosHandler::Kill] raycast instance cache-{hits,misses}={7922,11077}; shared=8%; cached=33% [f=0018238] [Game::KillSimulation][4] [f=0018238] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0018238] [Game::~CGame][2] [f=0018238] [Game::~CGame][3] [f=0018238] [SpringApp::Kill][3] [f=0018238] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191848 bytes sent 137719 bytes recv'd [f=0018238] [SpringApp::Kill][4] font=0x459a27e0 [f=0018238] [SpringApp::Kill][5] [f=0018238] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x45a804a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1591ms file="bitmaps/gpl/smoke_orange.png" indx=471 inflSize=7kb readTime=28ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=26ms file="bitmaps/pd/shockwave.tga" indx=554 inflSize=256kb readTime=25ms file="luaui/widgets/cmd_layout_handler.lua" indx=4620 inflSize=5kb readTime=25ms file="bitmaps/loadpictures/forcefiremods.png" indx=498 inflSize=3744kb readTime=18ms file="luaui/widgets/gui_chili_share.lua" indx=4715 inflSize=46kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="units/amphassault.lua" indx=6690 inflSize=5kb readTime=12ms file="gamedata/resources.lua" indx=903 inflSize=5kb readTime=11ms file="luarules/gadgets.lua" indx=1573 inflSize=57kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 35095859 bytes cached in 2699 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45b0c650) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45b30280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f8f2c07c6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45a85e30) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]