[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GYF5ZvwdSY/springsettings.773271.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1398-g7442945 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5ad401bba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26778 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/773271/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45dca480] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45dca480] using game "Zero-K v1.7.9.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 598ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 152ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 132ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/773271/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=93d121e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=93d121e1 file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-93d121e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=93d121f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=93d121f1 file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-93d121f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (521ms, checksum a0e6ccd3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11300,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/773271/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x533f2a90,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d035865d4df3be92113f3bc748b97af0 [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={4562ce18,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={27f2b8b0,00000000}]" [f=-000001] Allies: I choose: Please clap! [f=-000001] [0] Event [6534,272.998169,7079]: 0 finished unit Recon Commander [f=-000001] [0] Event [1652,272.999634,1193]: 1 finished unit Recon Commander [f=0000000] [0] Kingstad, team: 1, elo:3057 [f=0000000] [0] UltraGodzilla, team: 0, elo:2752 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [6512,272.993896,6976]: 0 finished unit Rover Assembly [f=0000009] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000009] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000009] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000009] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000009] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000009] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000009] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000009] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000009] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000009] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000031] [31] Event [1544,272.990845,1312]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [6424,272.993896,7032]: 0 finished unit Metal Extractor [f=0000301] [301] Event [1640,272.993896,1064]: 1 finished unit Metal Extractor [f=0000359] [359] Event [6408,272.993896,7096]: 0 finished unit Wind/Tidal Generator [f=0000428] [428] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Mason [f=0000479] [479] Event [6632,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0000501] [501] Event [1544,272.505615,1321.59998]: 1 finished unit Conjurer [f=0000615] [615] Event [1432,272.993896,1016]: 1 finished unit Metal Extractor [f=0000720] [720] Event [6600,272.993896,6984]: 0 finished unit Metal Extractor [f=0000839] [839] Event [6632,272.993896,7112]: 0 finished unit Wind/Tidal Generator [f=0000877] [877] Event [1544,272.505615,1321.59998]: 1 finished unit Conjurer [f=0000906] [906] Event [1736,272.993896,1048]: 1 finished unit Wind/Tidal Generator [f=0001080] [1080] Event [6552,272.993896,7192]: 0 finished unit Metal Extractor [f=0001085] [1085] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0001093] [1093] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Dart [f=0001157] [1157] Event [1688,272.993896,984]: 1 finished unit Wind/Tidal Generator [f=0001199] [1199] Event [6488,272.993896,7160]: 0 finished unit Wind/Tidal Generator [f=0001224] [1224] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Dart [f=0001319] [1319] Event [6408,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0001330] [1330] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0001439] [1439] Event [6568,272.993896,7128]: 0 finished unit Wind/Tidal Generator [f=0001522] [1522] Event [7304,133.388184,5576]: 0 finished unit Metal Extractor [f=0001574] [1574] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0001774] [1774] Event [1576,272.993896,872]: 1 finished unit Metal Extractor [f=0001913] [1913] Event [824,133.388184,2552]: 1 finished unit Metal Extractor [f=0001962] [1962] Event [1512,272.993896,952]: 1 finished unit Wind/Tidal Generator [f=0001980] [1980] Event [5968,272.420166,6784]: 0 finished unit Radar Tower [f=0002009] [2009] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0002071] [2071] Event [7176,133.388184,5368]: 0 finished unit Metal Extractor [f=0002100] [2100] Event [6024,272.993896,6792]: 0 finished unit Wind/Tidal Generator [f=0002219] [2219] Event [6088,272.993896,6824]: 0 finished unit Wind/Tidal Generator [f=0002320] [2320] Event [1544,272.993896,1048]: 1 finished unit Wind/Tidal Generator [f=0002353] [2353] Event [936,133.388184,2760]: 1 finished unit Metal Extractor [f=0002653] [2653] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Mason [f=0002736] [2736] Event [1624,272.993896,952]: 1 finished unit Wind/Tidal Generator [f=0002748] [2748] Event [1792,272.993896,1152]: 1 finished unit Picket [f=0002752] [2752] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Dart [f=0002769] [2769] Event [960,133.388184,2592]: 1 finished unit Lotus [f=0002835] [2835] Event [5320,133.388184,6792]: 0 finished unit Metal Extractor [f=0002925] [2925] Event [6416,133.388184,5584]: 0 finished unit Lotus [f=0003031] [3031] Event [1352,272.993896,1096]: 1 finished unit Wind/Tidal Generator [f=0003038] [3038] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0003241] [3241] Event [1687.02954,272.212189,1446.95544]: 0 lost unit Dart [f=0003285] [3285] Event [1272,272.993896,1096]: 1 finished unit Wind/Tidal Generator [f=0003319] [3319] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0003402] [3402] Event [4954.34521,133.383118,6505.36377]: 1 lost unit Glaive [f=0003530] [3530] Event [4792,133.388184,6632]: 0 finished unit Metal Extractor [f=0003605] [3605] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0003645] [3645] Event [1192,272.993896,1096]: 1 finished unit Wind/Tidal Generator [f=0003727] [3727] Event [1544,272.505615,1321.59998]: 1 finished unit Reaver [f=0003900] [3900] Event [4640,133.290527,6560]: 0 finished unit Radar Tower [f=0003900] [3900] Event [1112,272.993896,1096]: 1 finished unit Wind/Tidal Generator [f=0003914] [3914] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0004019] [4019] Event [4728,133.388184,6632]: 0 finished unit Wind/Tidal Generator [f=0004106] [4106] Event [1544,272.505615,1321.59998]: 1 finished unit Conjurer [f=0004125] [4125] Event [2336,133.375977,3520]: 1 finished unit Radar Tower [f=0004170] [4170] Event [1032,272.993896,1096]: 1 finished unit Wind/Tidal Generator [f=0004280] [4280] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0004440] [4440] Event [952,272.993896,1096]: 1 finished unit Wind/Tidal Generator [f=0004483] [4483] Event [1544,272.505615,1321.59998]: 1 finished unit Conjurer [f=0004665] [4665] Event [952,272.993896,1016]: 1 finished unit Wind/Tidal Generator [f=0004690] [4690] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0004719] [4719] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0004749] [4749] Event [1464,272.993896,1080]: 1 finished unit Wind/Tidal Generator [f=0004762] [4762] Event [6688,0,4224]: 0 finished unit Radar Tower [f=0004890] [4890] Event [1032,272.993896,1016]: 1 finished unit Wind/Tidal Generator [f=0004896] [4896] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0004905] [4905] Event [2488,133.028076,3256]: 1 finished unit Stardust [f=0004979] [4979] Event [2596.60498,133.388184,1847.52747]: 1 lost unit Conjurer [f=0005055] [5055] Event [3544,133.388184,7192]: 0 finished unit Metal Extractor [f=0005099] [5099] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0005101] [5101] Event [2744,133.388184,1448]: 1 lost unit Metal Extractor [f=0005109] [5109] Event [6760,-1,4296]: 0 finished unit Metal Extractor [f=0005115] [5115] Event [1112,272.993896,1016]: 1 finished unit Wind/Tidal Generator [f=0005158] [5158] Event [6264,272.993896,6872]: 0 finished unit Caretaker [f=0005184] [5184] Event [968,272.993896,1160]: 1 finished unit Wind/Tidal Generator [f=0005305] [5305] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0005306] [5306] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0005400] [5400] Event [1192,272.993896,1016]: 1 finished unit Wind/Tidal Generator [f=0005437] [5437] Event [952,272.993896,1256]: 1 finished unit Wind/Tidal Generator [f=0005460] [5460] Event [3304,133.388184,7144]: 0 finished unit Metal Extractor [f=0005516] [5516] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0005531] [5531] Event [6264,272.993896,6984]: 0 finished unit Caretaker [f=0005670] [5670] Event [1272,272.993896,1016]: 1 finished unit Wind/Tidal Generator [f=0005732] [5732] Event [3304,133.388184,7144]: 0 lost unit Metal Extractor [f=0005737] [5737] Event [936,272.993896,1352]: 1 finished unit Wind/Tidal Generator [f=0005763] [5763] Event [3148.44751,133.02153,7029.21924]: 1 lost unit Glaive [f=0005767] [5767] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0005853] [5853] Event [6088,272.993896,6904]: 0 finished unit Wind/Tidal Generator [f=0005888] [5888] Event [1544,272.505615,1321.59998]: 1 finished unit Conjurer [f=0005940] [5940] Event [1352,272.993896,1016]: 1 finished unit Wind/Tidal Generator [f=0005985] [5985] Event [1256,-1,4152]: 1 finished unit Metal Extractor [f=0006009] [6009] Event [920,272.768066,1448]: 1 finished unit Wind/Tidal Generator [f=0006035] [6035] Event [6824,-1,4056]: 0 finished unit Metal Extractor [f=0006188] [6188] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0006207] [6207] Event [6168,272.993896,6984]: 0 finished unit Wind/Tidal Generator [f=0006230] [6230] Event [1352,272.993896,936]: 1 finished unit Wind/Tidal Generator [f=0006345] [6345] Event [1544,272.505615,1321.59998]: 1 finished unit Conjurer [f=0006366] [6366] Event [2744,133.388184,1448]: 1 finished unit Metal Extractor [f=0006374] [6374] Event [904,265.962646,1544]: 1 finished unit Wind/Tidal Generator [f=0006468] [6468] Event [6248,272.993896,7064]: 0 finished unit Wind/Tidal Generator [f=0006469] [6469] Event [1192,-1,4392]: 1 finished unit Metal Extractor [f=0006482] [6482] Event [3304,132.227753,7144]: 0 finished unit Metal Extractor [f=0006518] [6518] Event [1272,272.993896,936]: 1 finished unit Wind/Tidal Generator [f=0006542] [6542] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0006577] [6577] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0006611] [6611] Event [6328,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0006637] [6637] Event [7140.02588,133.388184,2318.59766]: 0 lost unit Dart [f=0006642] [6642] Event [888,243.074463,1640]: 1 finished unit Wind/Tidal Generator [f=0006733] [6733] Event [6232,272.993896,7160]: 0 finished unit Wind/Tidal Generator [f=0006764] [6764] Event [1192,272.993896,936]: 1 finished unit Wind/Tidal Generator [f=0006783] [6783] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0006846] [6846] Event [6152,272.993896,7096]: 0 finished unit Wind/Tidal Generator [f=0006917] [6917] Event [1144,-1,4664]: 1 finished unit Metal Extractor [f=0006933] [6933] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0006942] [6942] Event [872,180.714844,1736]: 1 finished unit Wind/Tidal Generator [f=0006966] [6966] Event [6072,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0006978] [6978] Event [3408,133.512238,7120]: 0 finished unit Lotus [f=0007010] [7010] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Dart [f=0007013] [7013] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0007021] [7021] Event [3176,133.388184,1640]: 1 finished unit Metal Extractor [f=0007057] [7057] Event [1112,272.993896,936]: 1 finished unit Wind/Tidal Generator [f=0007164] [7164] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0007191] [7191] Event [5992,272.993896,6984]: 0 finished unit Wind/Tidal Generator [f=0007205] [7205] Event [856,154.433105,1832]: 1 finished unit Wind/Tidal Generator [f=0007227] [7227] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0007260] [7260] Event [3368,133.388184,7400]: 0 finished unit Metal Extractor [f=0007319] [7319] Event [1032,272.993896,936]: 1 finished unit Wind/Tidal Generator [f=0007325] [7325] Event [1448.58801,-6.0950103,4381.87988]: 0 lost unit Scorcher [f=0007333] [7333] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0007335] [7335] Event [3872.01782,32.9975586,4210.84424]: 0 lost unit Fencer [f=0007339] [7339] Event [1340.10767,-6.2175293,4268.20898]: 1 lost unit Glaive [f=0007345] [7345] Event [2995.96753,133.388184,1670.9696]: 1 finished unit Terraform [f=0007355] [7355] Event [6008,272.993896,7080]: 0 finished unit Wind/Tidal Generator [f=0007401] [7401] Event [4010.54907,32.9975586,4345.72168]: 1 lost unit Reaver [f=0007433] [7433] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0007436] [7436] Event [6688,-5,3936]: 0 finished unit Lotus [f=0007440] [7440] Event [6088,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0007515] [7515] Event [6168,272.993896,7192]: 0 finished unit Wind/Tidal Generator [f=0007549] [7549] Event [840,142.342041,1928]: 1 finished unit Wind/Tidal Generator [f=0007558] [7558] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0007565] [7565] Event [1169.79846,-6.2175293,4621.88867]: 1 lost unit Glaive [f=0007585] [7585] Event [6856,-1,3816]: 0 finished unit Metal Extractor [f=0007589] [7589] Event [952,272.993896,936]: 1 finished unit Wind/Tidal Generator [f=0007666] [7666] Event [1412.03882,-6.055501,4391.05322]: 1 finished unit Terraform [f=0007723] [7723] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0007732] [7732] Event [1144,-1,4664]: 1 lost unit Metal Extractor [f=0007751] [7751] Event [6248,272.993896,7256]: 0 finished unit Wind/Tidal Generator [f=0007793] [7793] Event [1198.60266,-6.5292697,4669.24121]: 1 lost unit Glaive [f=0007819] [7819] Event [1185.34167,-6.5639515,4697.90332]: 1 lost unit Glaive [f=0007844] [7844] Event [952,272.993896,856]: 1 finished unit Wind/Tidal Generator [f=0007849] [7849] Event [776,134.315918,1992]: 1 finished unit Wind/Tidal Generator [f=0007866] [7866] Event [1171.93762,-6.1940913,4778.10498]: 0 lost unit Scorcher [f=0007883] [7883] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0007919] [7919] Event [6328,272.993896,7304]: 0 finished unit Wind/Tidal Generator [f=0007948] [7948] Event [4791.95361,133.361237,1059.31799]: 1 lost unit Glaive [f=0007958] [7958] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Dart [f=0008047] [8047] Event [1192,-1,4392]: 1 lost unit Metal Extractor [f=0008053] [8053] Event [4703.99805,132.590332,1352.41187]: 0 lost unit Dart [f=0008061] [8061] Event [4530.33203,133.35054,950.558716]: 1 lost unit Glaive [f=0008069] [8069] Event [1032,272.993896,856]: 1 finished unit Wind/Tidal Generator [f=0008119] [8119] Event [776,133.48584,2104]: 1 finished unit Wind/Tidal Generator [f=0008123] [8123] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0008129] [8129] Event [1154.90051,-6.3191619,4265.86914]: 0 lost unit Scorcher [f=0008162] [8162] Event [1126.98413,-6.3602352,4209.4707]: 0 lost unit Scorcher [f=0008194] [8194] Event [1544,272.505615,1321.59998]: 1 finished unit Scythe [f=0008284] [8284] Event [4632,133.333252,1048]: 1 lost unit Metal Extractor [f=0008288] [8288] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0008328] [8328] Event [4669.26953,133.331451,1079.61731]: 0 lost unit Scorcher [f=0008354] [8354] Event [1112,272.993896,856]: 1 finished unit Wind/Tidal Generator [f=0008388] [8388] Event [776,133.467529,2216]: 1 finished unit Wind/Tidal Generator [f=0008453] [8453] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0008456] [8456] Event [3384,133.508423,7176]: 0 finished unit Solar Collector [f=0008470] [8470] Event [1120,-5,4528]: 1 finished unit Lotus [f=0008624] [8624] Event [1192,272.993896,856]: 1 finished unit Wind/Tidal Generator [f=0008670] [8670] Event [3464,133.388184,7272]: 0 finished unit Solar Collector [f=0008680] [8680] Event [6328,272.993896,7208]: 0 finished unit Caretaker [f=0008688] [8688] Event [760,133.162354,2328]: 1 finished unit Wind/Tidal Generator [f=0008731] [8731] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0008735] [8735] Event [2920,193.388184,1736]: 1 finished unit Stardust [f=0008809] [8809] Event [6408,272.993896,7320]: 0 finished unit Solar Collector [f=0008863] [8863] Event [4632,133.333252,1048]: 1 finished unit Metal Extractor [f=0008909] [8909] Event [1272,272.993896,856]: 1 finished unit Wind/Tidal Generator [f=0008925] [8925] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0008947] [8947] Event [3464,133.388184,7384]: 0 finished unit Solar Collector [f=0008954] [8954] Event [1544,272.505615,1321.59998]: 1 finished unit Scythe [f=0008958] [8958] Event [760,133.369873,2440]: 1 finished unit Wind/Tidal Generator [f=0009002] [9002] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Dart [f=0009014] [9014] Event [6568,272.993896,7288]: 0 finished unit Solar Collector [f=0009066] [9066] Event [1336,63.9613266,4456]: 1 lost unit Stardust [f=0009078] [9078] Event [1256,-1,4152]: 1 lost unit Metal Extractor [f=0009098] [9098] Event [5225.96094,32.9704552,1929.76135]: 1 lost unit Glaive [f=0009102] [9102] Event [1241.19702,-6.2175293,4008.06567]: 0 lost unit Dart [f=0009125] [9125] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0009138] [9138] Event [4888,133.308838,1080]: 1 finished unit Metal Extractor [f=0009187] [9187] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0009224] [9224] Event [1352,272.993896,856]: 1 finished unit Wind/Tidal Generator [f=0009242] [9242] Event [760,133.375977,2552]: 1 finished unit Wind/Tidal Generator [f=0009259] [9259] Event [6712,272.993896,7208]: 0 finished unit Solar Collector [f=0009286] [9286] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0009389] [9389] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0009424] [9424] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0009434] [9434] Event [1120,-5,4528]: 1 lost unit Lotus [f=0009448] [9448] Event [4792,133.388184,824]: 1 finished unit Metal Extractor [f=0009449] [9449] Event [1352,272.993896,776]: 1 finished unit Wind/Tidal Generator [f=0009479] [9479] Event [6728,272.993896,7032]: 0 finished unit Solar Collector [f=0009495] [9495] Event [3088,131.642578,6928]: 0 finished unit Radar Tower [f=0009497] [9497] Event [792,133.388184,2616]: 1 finished unit Wind/Tidal Generator [f=0009521] [9521] Event [2249.73267,133.368149,2686.79443]: 0 lost unit Dart [f=0009570] [9570] Event [4734.34375,128.330078,1463.35132]: 1 lost unit Glaive [f=0009574] [9574] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0009584] [9584] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0009674] [9674] Event [1272,272.993896,776]: 1 finished unit Wind/Tidal Generator [f=0009702] [9702] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0009730] [9730] Event [2916.51685,85.8416672,2633.65308]: 1 lost unit Glaive [f=0009754] [9754] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Dart [f=0009779] [9779] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0009785] [9785] Event [3192,133.36377,1576]: 1 finished unit Solar Collector [f=0009802] [9802] Event [2905.43115,71.4980469,2725.15723]: 1 lost unit Glaive [f=0009812] [9812] Event [856,133.388184,2712]: 1 finished unit Wind/Tidal Generator [f=0009833] [9833] Event [4880,133.388184,944]: 1 finished unit Lotus [f=0009899] [9899] Event [1192,272.993896,776]: 1 finished unit Wind/Tidal Generator [f=0009974] [9974] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0009979] [9979] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0009981] [9981] Event [4640.54199,133.162689,1178.87756]: 0 lost unit Scorcher [f=0010000] [10000] Event [5056,133.369873,992]: 1 finished unit Radar Tower [f=0010097] [10097] Event [920,133.388184,2808]: 1 finished unit Wind/Tidal Generator [f=0010135] [10135] Event [2704,33.0036621,6672]: 0 finished unit Lotus [f=0010150] [10150] Event [2655.08545,130.122421,2707.50903]: 1 lost unit Glaive [f=0010180] [10180] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0010233] [10233] Event [3240,133.388184,1656]: 1 finished unit Solar Collector [f=0010282] [10282] Event [4772.15039,133.183929,1218.51819]: 1 finished unit Terraform [f=0010386] [10386] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0010389] [10389] Event [2981.45776,33.2401695,3217.63037]: 0 lost unit Fencer [f=0010405] [10405] Event [2378.26978,133.388184,2453.55811]: 1 lost unit Glaive [f=0010464] [10464] Event [2526.61914,133.047607,2597.95752]: 1 lost unit Glaive [f=0010490] [10490] Event [2488,133.028076,3256]: 1 lost unit Stardust [f=0010540] [10540] Event [3333.02466,32.9998283,3116.35498]: 0 lost unit Fencer [f=0010542] [10542] Event [2592,32.9975586,6528]: 0 finished unit Radar Tower [f=0010546] [10546] Event [2324.34009,133.38208,2564.23682]: 1 lost unit Glaive [f=0010557] [10557] Event [3299.26538,32.9975586,3221.8562]: 0 lost unit Dart [f=0010566] [10566] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0010589] [10589] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0010648] [10648] Event [6192,272.993896,6776]: 0 finished unit Airplane Plant [f=0010648] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0010648] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0010648] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0010648] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0010648] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0010648] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0010648] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0010648] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0010648] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0010648] !transmitlobby @voice@buildUnit@reload [f=0010668] [10668] Event [3160,133.388184,1704]: 1 finished unit Solar Collector [f=0010684] [10684] Event [3012.41943,33.4421349,3050.32202]: 1 lost unit Scythe [f=0010743] [10743] Event [2896.23047,35.5994377,3033.60205]: 1 lost unit Scythe [f=0010748] [10748] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Fencer [f=0010795] [10795] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0010840] [10840] Event [2556.33032,132.995148,2580.91626]: 1 lost unit Glaive [f=0010844] [10844] Event [552.132263,-123.09166,4298.96484]: 1 finished unit Recon Commander [f=0010891] [10891] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0010901] [10901] Event [2731.26904,128.658936,2605.83032]: 0 lost unit Fencer [f=0010944] [10944] Event [2690.61621,128.517166,2693.71387]: 1 lost unit Glaive [f=0010970] [10970] Event [4872,173.089111,1224]: 1 finished unit Stardust [f=0010988] [10988] Event [2656.59595,131.568192,2644.32935]: 1 lost unit Glaive [f=0011001] [11001] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0011202] [11202] Event [3112,133.388184,1624]: 1 finished unit Solar Collector [f=0011205] [11205] Event [2241.53955,133.388184,2527.01733]: 1 lost unit Glaive [f=0011235] [11235] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0011271] [11271] Event [2220.19751,133.392776,2516.66553]: 1 lost unit Glaive [f=0011302] [11302] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Scorcher [f=0011400] [11400] Event [1528,272.993896,1160]: 1 finished unit Caretaker [f=0011506] [11506] Event [6511.99805,273.639008,6958.00781]: 0 finished unit Dart [f=0011541] [11541] Event [1544,272.505615,1321.59998]: 1 finished unit Reaver [f=0011663] [11663] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0011763] [11763] Event [2760,133.327148,1384]: 1 finished unit Solar Collector [f=0011782] [11782] Event [2336,133.375977,3520]: 1 lost unit Radar Tower [f=0011799] [11799] Event [974.903503,133.388184,6319.4209]: 1 lost unit Glaive [f=0011816] [11816] Event [1335.80017,133.388184,2583.13501]: 0 lost unit Scorcher [f=0011901] [11901] Event [1576,272.993896,1144]: 1 finished unit Caretaker [f=0011960] [11960] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0011998] [11998] Event [960,133.388184,2592]: 1 lost unit Lotus [f=0012000] [12000] Event [996.111633,133.312408,2590.93628]: 0 lost unit Scorcher [f=0012018] [12018] Event [1544,272.505615,1321.59998]: 1 finished unit Reaver [f=0012144] [12144] Event [1544,272.505615,1321.59998]: 1 finished unit Ronin [f=0012164] [12164] Event [1167.9425,150.862823,1994.08862]: 1 lost unit Glaive [f=0012187] [12187] Event [792,133.388184,6456]: 0 finished unit Metal Extractor [f=0012203] [12203] Event [1332.1488,136.415054,2142.75586]: 0 lost unit Scorcher [f=0012247] [12247] Event [936,133.388184,2760]: 1 lost unit Metal Extractor [f=0012262] [12262] Event [1544,272.505615,1321.59998]: 1 finished unit Ronin [f=0012263] [12263] Event [920,133.155792,2808]: 1 lost unit Wind/Tidal Generator [f=0012287] [12287] Event [2808,133.388184,1464]: 1 finished unit Solar Collector [f=0012302] [12302] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0012327] [12327] Event [704,133.38208,5712]: 1 finished unit Lotus [f=0012339] [12339] Event [1345.07825,172.422089,1915.31531]: 0 lost unit Scorcher [f=0012381] [12381] Event [872,180.714844,1736]: 1 lost unit Wind/Tidal Generator [f=0012382] [12382] Event [1544,272.505615,1321.59998]: 1 finished unit Ronin [f=0012401] [12401] Event [973.944031,215.631821,1723.76599]: 0 lost unit Dart [f=0012459] [12459] Event [891.279846,133.352859,2715.62915]: 1 lost unit Conjurer [f=0012460] [12460] Event [6728,272.993896,6872]: 0 finished unit Airpad [f=0012460] !transmitlobby @voice@buildUnit@reload [f=0012502] [12502] Event [1544,272.505615,1321.59998]: 1 finished unit Ronin [f=0012540] [12540] Event [1493.42908,177.845184,1928.46118]: 0 lost unit Scorcher [f=0012569] [12569] Event [1553.53027,182.527969,1925.69043]: 0 lost unit Scorcher [f=0012575] [12575] Event [856,133.473938,2712]: 1 lost unit Wind/Tidal Generator [f=0012609] [12609] Event [1544,272.505615,1321.59998]: 1 finished unit Ronin [f=0012626] [12626] Event [728,133.388184,6200]: 0 finished unit Metal Extractor [f=0012631] [12631] Event [792,133.454254,2616]: 1 lost unit Wind/Tidal Generator [f=0012642] [12642] Event [768,133.38208,5712]: 1 finished unit Picket [f=0012653] [12653] Event [760,133.328598,2552]: 1 lost unit Wind/Tidal Generator [f=0012660] [12660] Event [1524.29004,204.416748,1858.3009]: 0 lost unit Scorcher [f=0012663] [12663] Event [4680,133.150146,1208]: 1 finished unit Stinger [f=0012671] [12671] Event [1353.05847,185.749741,1874.51392]: 1 lost unit Reaver [f=0012673] [12673] Event [824,133.183197,2552]: 1 lost unit Metal Extractor [f=0012693] [12693] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0012707] [12707] Event [760,133.46524,2440]: 1 lost unit Wind/Tidal Generator [f=0012762] [12762] Event [760,133.245987,2328]: 1 lost unit Wind/Tidal Generator [f=0012796] [12796] Event [776,133.549469,2216]: 1 lost unit Wind/Tidal Generator [f=0012805] [12805] Event [2728,133.388184,1512]: 1 finished unit Solar Collector [f=0012831] [12831] Event [776,133.578766,2104]: 1 lost unit Wind/Tidal Generator [f=0012851] [12851] Event [672,133.168457,5664]: 1 finished unit Radar Tower [f=0012860] [12860] Event [1856,272.505615,1792]: 1 lost unit Radar Tower [f=0012862] [12862] Event [1544,272.505615,1321.59998]: 1 finished unit Ronin [f=0012873] [12873] Event [4461.81738,36.7807236,1722.18823]: 0 lost unit Dart [f=0012881] [12881] Event [1375.23584,157.047226,1978.83484]: 1 lost unit Reaver [f=0012924] [12924] Event [776,134.408844,1992]: 1 lost unit Wind/Tidal Generator [f=0012925] [12925] Event [1654.32349,132.618881,2136.37256]: 0 lost unit Fencer [f=0012934] [12934] Event [4648,133.369873,984]: 1 finished unit Solar Collector [f=0012943] [12943] Event [840,142.49707,1928]: 1 lost unit Wind/Tidal Generator [f=0012974] [12974] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0012975] [12975] Event [856,154.605988,1832]: 1 lost unit Wind/Tidal Generator [f=0012981] [12981] Event [1544,272.505615,1321.59998]: 1 finished unit Ronin [f=0013039] [13039] Event [1639.37769,132.596176,2176.302]: 0 lost unit Fencer [f=0013040] [13040] Event [712,133.388184,5944]: 0 lost unit Metal Extractor [f=0013052] [13052] Event [4172.17871,88.2728119,1203.10632]: 0 lost unit Scorcher [f=0013067] [13067] Event [888,243.074463,1640]: 1 lost unit Wind/Tidal Generator [f=0013069] [13069] Event [1555.53186,236.654312,1768.3927]: 1 lost unit Ronin [f=0013101] [13101] Event [1544,272.505615,1321.59998]: 1 finished unit Ronin [f=0013112] [13112] Event [1598.86133,239.317261,1768.53247]: 1 lost unit Ronin [f=0013112] [13112] Event [1579.72034,242.274887,1753.8573]: 1 lost unit Ronin [f=0013120] [13120] Event [1693.45203,132.541092,2171.19824]: 0 lost unit Fencer [f=0013214] [13214] Event [864,133.388184,5728]: 1 finished unit Picket [f=0013222] [13222] Event [1544,272.505615,1321.59998]: 1 finished unit Ronin [f=0013229] [13229] Event [7384,133.388184,2696]: 0 finished unit Metal Extractor [f=0013237] [13237] Event [4515.72803,46.1119194,1677.16418]: 0 lost unit Fencer [f=0013253] [13253] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0013255] [13255] Event [4696,133.415192,1064]: 1 finished unit Solar Collector [f=0013275] [13275] Event [998.939697,226.39856,1702.10767]: 0 lost unit Scorcher [f=0013296] [13296] Event [864,133.388184,5728]: 1 lost unit Picket [f=0013296] [13296] Event [1623.92688,179.799301,1941.13489]: 1 lost unit Ronin [f=0013342] [13342] Event [1544,272.505615,1321.59998]: 1 finished unit Ronin [f=0013359] [13359] Event [4594.38574,112.259483,1511.88135]: 0 lost unit Scorcher [f=0013371] [13371] Event [2680,133.38208,1432]: 1 finished unit Solar Collector [f=0013375] [13375] Event [1648.28333,227.616058,1814.95984]: 1 lost unit Ronin [f=0013381] [13381] Event [1401.6908,173.413605,1921.61987]: 1 lost unit Ronin [f=0013416] [13416] Event [1593.68542,183.596069,1927.51282]: 1 lost unit Ronin [f=0013425] [13425] Event [1718.89746,132.994141,2231.46606]: 0 lost unit Fencer [f=0013437] [13437] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0013505] [13505] Event [1509.98926,185.998489,1907.49329]: 1 lost unit Ronin [f=0013507] [13507] Event [4331.68994,77.9959946,1429.34827]: 0 lost unit Fencer [f=0013511] [13511] Event [1199.45459,133.388184,6086.25488]: 1 lost unit Recon Commander [f=0013517] [13517] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0013526] [13526] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0013642] [13642] Event [4220.28857,89.0253296,1274.0199]: 0 lost unit Fencer [f=0013694] [13694] Event [7352,133.388184,2472]: 0 finished unit Metal Extractor [f=0013705] [13705] Event [1541.67078,135.086563,2176.82617]: 1 lost unit Glaive [f=0013759] [13759] Event [1408.08118,184.465607,1891.33093]: 1 lost unit Ronin [f=0013772] [13772] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0013772] [13772] Event [1249.83008,134.036469,2247.85669]: 0 lost unit Fencer [f=0013795] [13795] Event [728,133.388184,6200]: 0 lost unit Metal Extractor [f=0013796] [13796] Event [1414.76904,166.728989,1947.90137]: 1 lost unit Ronin [f=0013991] [13991] Event [4696,133.388184,840]: 1 finished unit Storage [f=0014027] [14027] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0014049] [14049] Event [1544,272.505615,1321.59998]: 1 finished unit Knight [f=0014145] [14145] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0014232] [14232] Event [1544,272.505615,1321.59998]: 1 finished unit Glaive [f=0014282] [14282] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0014304] [14304] Event [undefined]: Kingstad resigned [f=0014304] game_message: Kingstad has been destroyed! [f=0014304] game_message: UltraGodzilla wins! [f=0014304] Submitting stats [f=0014304] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014304] Part| Total Time|Time of the last 0.5s [f=0014304] Draw 17831.61ms 32.50% [f=0014304] Lua::Callins::Synced 13962.16ms 22.20% [f=0014304] Lua::Callins::Unsynced 16524.65ms 28.70% [f=0014304] Lua::CollectGarbage::Synced 579.31ms 0.30% [f=0014304] Lua::CollectGarbage::Unsynced 919.16ms 0.60% [f=0014304] Misc::Profiler::AddTime 70.69ms 0.10% [f=0014304] Sim 36601.19ms 50.30% [f=0014304] [14304] Received game_message: Kingstad has been destroyed! [f=0014304] [14304] Received game_message: UltraGodzilla wins! [f=0014305] [14305] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014305] [14305] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014305] [14305] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014305] [14305] Game End Stats Values: 2,2230,2075,2075,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.53656626,7.4666667,7.4666667,7.53656626,2000,2000,2000,2000,6.4000001,6,6,6.4000001,120,0,0,120,0,0,0,0,110,75,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014305] [14305] Game End Stats Values: 3,2375,2390,2390,2375,2.41398978,0,0,2.41398978,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.88729286,8,8,9.88729286,2000,2000,2000,2000,8.82759953,9.0666666,9.0666666,8.82759953,120,240,240,120,0,0,0,0,255,150,150,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014305] [14305] Game End Stats Values: 4,2600,2590,2590,2600,5.04044294,0.28062472,0.28062472,5.04044294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8285666,9.85921001,9.85921001,12.8285666,2000,2000,2000,2000,11.2417641,10.0187082,10.0187082,11.2417641,200,370,370,200,0,0,0,0,400,220,220,400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014305] [14305] Game End Stats Values: 5,2710,2730,2730,2710,23.2048683,0.91444302,0.91444302,23.2048683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.3967552,12.0702677,12.0702677,19.3967552,2000,2000,2000,2000,14.2776289,10.6200323,10.6200323,14.2776289,200,435,435,200,0,0,0,0,510,295,295,510,0,8.66666698,8.66666698,0,0,0,0,0,0,0,0,0 [f=0014305] [14305] Game End Stats Values: 6,3040,2840,2840,3040,31.9257431,3.89406824,3.89406824,31.9257431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.6440353,12.2560511,12.2560511,18.6440353,2055,2000,2000,2055,15.1147251,13.3986416,13.3986416,15.1147251,330,435,435,330,0,0,0,0,655,405,405,655,0,8.66666698,8.66666698,0,0,0,0,0,0,0,0,0 [f=0014305] [14305] Game End Stats Values: 7,3160,2950,2950,3160,44.7733269,4.54318047,4.54318047,44.7733269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.1562138,11.8382225,11.8382225,16.1562138,2055,2000,2000,2055,16.8565044,15.3766069,15.3766069,16.8565044,450,435,435,450,0,0,0,0,655,515,515,655,0,8.66666698,8.66666698,0,0,0,0,0,0,0,0,0 [f=0014305] [14305] Game End Stats Values: 8,3495,3210,3210,3495,50.3664398,16.8184566,16.8184566,50.3664398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,190,190,90,17.9292641,14.2361794,14.2361794,17.9292641,2055,2000,2000,2055,17.5728741,16.8183517,16.8183517,17.5728741,620,435,435,620,0,0,0,0,730,585,585,730,0,8.66666698,8.66666698,0,0,0,0,0,0,0,0,0 [f=0014305] [14305] Game End Stats Values: 9,3660,3180,3180,3660,64.6659698,38.328846,38.328846,64.6659698,0,0,0,0,0,0,0,0,0,0,0,0,65,53.2923126,53.2923126,65,90,190,190,90,25.1734447,22.3704853,22.3704853,25.1734447,2055,2000,2000,2055,19.0866337,17.4340897,17.4340897,19.0866337,710,370,370,710,65,40,40,65,805,620,620,805,40,73.6666641,73.6666641,40,0,0.001,0.001,0,57.7230835,65,65,57.7230835 [f=0014305] [14305] Game End Stats Values: 10,4010,3470,3470,4010,80.4224396,68.2272873,68.2272873,80.4224396,0,0,0,0,0,0,0,0,0,0,0,0,65,53.2923126,53.2923126,65,90,190,190,90,25.2187309,25.0603676,25.0603676,25.2187309,2110,2000,2000,2110,21.0504322,17.9932308,17.9932308,21.0504322,970,590,590,970,65,40,40,65,840,690,690,840,40,73.6666641,73.6666641,40,0,0.001,0.001,0,57.7230835,65,65,57.7230835 [f=0014305] [14305] Game End Stats Values: 11,4140,3835,3835,4140,110.828537,86.2426376,86.2426376,110.828537,0,0,0,0,0,0,0,0,0,0,0,0,65,53.2923126,53.2923126,65,90,190,190,90,25.8570824,27.2822342,27.2822342,25.8570824,2110,2055,2055,2110,22.0270729,17.2010231,17.2010231,22.0270729,1100,830,830,1100,65,40,40,65,840,760,760,840,40,73.6666641,73.6666641,40,0,0.001,0.001,0,57.7230835,65,65,57.7230835 [f=0014305] [14305] Game End Stats Values: 12,4335,4290,4290,4335,132.385284,99.7539063,99.7539063,132.385284,0,0,0,0,0,0,0,0,0,0,0,0,164.895828,53.2923126,53.2923126,164.895828,90,410,410,90,25.5255566,31.0674095,31.0674095,25.5255566,2165,2055,2055,2165,24.2593422,16.9007492,16.9007492,24.2593422,1240,960,960,1240,65,40,40,65,840,865,865,840,82.3334045,73.6666641,73.6666641,82.3334045,0,0.001,0.001,0,57.7230835,164.895828,164.895828,57.7230835 [f=0014305] [14305] Game End Stats Values: 13,4805,4370,4370,4805,132.47789,127.13784,127.13784,132.47789,0,0,0,0,0,0,0,0,0,0,0,0,230.685272,53.2923126,53.2923126,230.685272,90,410,410,90,18.1754837,25.3805408,25.3805408,18.1754837,2345,2055,2055,2345,22.4061718,17.8256588,17.8256588,22.4061718,1380,970,970,1380,230.666656,40,40,230.666656,990,935,935,990,82.3334045,239.333313,239.333313,82.3334045,0,0.002,0.002,0,57.7230835,230.685272,230.685272,57.7230835 [f=0014305] [14305] Game End Stats Values: 14,5125,4510,4510,5125,132.763199,158.415833,158.415833,132.763199,0,0,0,0,0,0,0,0,0,0,0,0,295.685272,126.417313,126.417313,295.685272,90,410,410,90,16.9436111,26.8601685,26.8601685,16.9436111,2525,2055,2055,2525,25.4634647,18.0852661,18.0852661,25.4634647,1520,970,970,1520,295.666656,115,115,295.666656,990,1075,1075,990,157.333405,304.333313,304.333313,157.333405,11.3333311,0.003,0.003,11.3333311,132.723083,295.685272,295.685272,132.723083 [f=0014305] [14305] Game End Stats Values: 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Values: 23,8435,6770,6770,8435,275.907349,772.143982,772.143982,275.907349,0,0,0,0,0,0,0,0,0,0,0,0,2731.10547,1113.34338,1113.34338,2731.10547,270,720,720,270,58.1747704,85.0332947,85.0332947,58.1747704,2760,2055,2055,2760,35.5796089,33.2149811,33.2149811,35.5796089,3170,1425,1425,3170,1548.6665,1065,1065,1548.6665,2235,2570,2570,2235,1107.33337,1557.33313,1557.33313,1107.33337,30.0000191,4.00501633,4.00501633,30.0000191,1159.67212,2773.48413,2773.48413,1159.67212 [f=0014305] [14305] Game End Stats Values: 24,8535,6995,6995,8535,336.354279,926.514709,926.514709,336.354279,0,0,0,0,0,0,0,0,0,0,0,0,2960.41382,1223.84216,1223.84216,2960.41382,360,720,720,360,64.3585205,106.088638,106.088638,64.3585205,2760,2110,2110,2760,36.0297966,36.2913895,36.2913895,36.0297966,3180,1490,1490,3180,1613.6665,1195,1195,1613.6665,2235,2675,2675,2235,1237.33337,1622.33313,1622.33313,1237.33337,30.0000191,4.00501633,4.00501633,30.0000191,1279.1709,3002.79248,3002.79248,1279.1709 [f=0014305] [14305] Game End 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Stats Values: 27,10150,7005,7005,10150,549.631042,1351.46301,1351.46301,549.631042,0,0,0,0,0,0,0,0,0,104.752258,104.752258,0,4050.37695,1714.67358,1714.67358,4050.37695,360,720,720,360,53.3411713,86.7343979,86.7343979,53.3411713,3615,2520,2520,3615,38.303772,35.3204346,35.3204346,38.303772,3940,950,950,3940,2853.6665,1655,1655,2853.6665,2235,2815,2815,2235,1724.33337,2862.33301,2862.33301,1724.33337,30.0000191,4.00501633,4.00501633,30.0000191,1799.00195,4104.49121,4104.49121,1799.00195 [f=0014305] [14305] Game End Stats Values: 28,10210,7355,7355,10210,621.026184,1495.5824,1495.5824,621.026184,0,0,0,0,0,0,0,0,0,104.752258,104.752258,0,4317.57373,1900.56238,1900.56238,4317.57373,360,630,630,360,56.8587227,96.6408997,96.6408997,56.8587227,3615,2645,2645,3615,36.7596779,36.1412926,36.1412926,36.7596779,4000,1195,1195,4000,3063.6665,1915,1915,3063.6665,2235,2885,2885,2235,1984.33337,3072.33301,3072.33301,1984.33337,30.0000191,12.0050144,12.0050144,30.0000191,1997.87146,4371.68799,4371.68799,1997.87146 [f=0014305] [14305] Game End Stats Values: 29,10395,7420,7420,10395,693.63855,1626.00195,1626.00195,693.63855,0,0,0,0,0,0,0,0,0,104.752258,104.752258,0,4863.57813,2434.65381,2434.65381,4863.57813,360,720,720,360,57.1489639,97.0616531,97.0616531,57.1489639,3965,2645,2645,3965,38.4408188,33.3613052,33.3613052,38.4408188,3760,1280,1280,3760,3428.6665,2475,2475,3428.6665,2310,2775,2775,2310,2544.3335,3437.33301,3437.33301,2544.3335,30.000927,12.0050144,12.0050144,30.000927,2556.51245,4977.85791,4977.85791,2556.51245 [f=0014305] [14305] Game End Stats Values: 30,10660,7575,7575,10660,750.734009,1733.59143,1733.59143,750.734009,0,0,0,0,0,0,0,0,0,104.752258,104.752258,0,5818.11133,3494.84766,3494.84766,5818.11133,360,1240,1240,360,55.2849083,80.5555649,80.5555649,55.2849083,3965,2700,2700,3965,39.5403862,29.7059669,29.7059669,39.5403862,3950,1110,1110,3950,4279.6665,2949.33325,2949.33325,4279.6665,2385,2525,2525,2385,3018.66675,4288.33301,4288.33301,3018.66675,30.0107193,12.0050144,12.0050144,30.0107193,3678.87109,5975.52979,5975.52979,3678.87109 [f=0014305] [14305] Game End Stats Values: 31,10245,7385,7385,10245,794.799438,1843.14673,1843.14673,794.799438,0,0,0,0,0,0,0,0,0,104.752258,104.752258,0,6688.25195,4743.57666,4743.57666,6688.25195,360,1240,1240,360,53.9763718,75.4364243,75.4364243,53.9763718,3965,2700,2700,3965,40.0050468,32.7703705,32.7703705,40.0050468,3460,815,815,3460,4864.6665,3759.33325,3759.33325,4864.6665,2460,2630,2630,2460,3828.66675,5053.33301,5053.33301,3828.66675,30.019474,64.1718674,64.1718674,30.019474,5042.11084,6878.74609,6878.74609,5042.11084 [f=0014305] [14305] Game End Stats Values: 32,10465,5685,5685,10465,862.812439,1979.1698,1979.1698,862.812439,0,0,0,0,0,0,0,0,0,259.522522,259.522522,0,7744.03662,5143.1626,5143.1626,7744.03662,360,1240,1240,360,57.7117767,83.3373108,83.3373108,57.7117767,3965,1270,1270,3965,42.9343758,28.0593243,28.0593243,42.9343758,3680,545,545,3680,6539.6665,4114.33301,4114.33301,6539.6665,2460,2630,2630,2460,4323.66699,6818.33301,6818.33301,4323.66699,30.0228138,76.0368347,76.0368347,30.0228138,6154.04199,7954.25488,7954.25488,6154.04199 [f=0014305] [14305] Game End Stats Values: 33,11105,6265,6265,11105,917.293823,2062.46899,2062.46899,917.293823,0,0,0,0,0,0,0,0,0,259.522522,259.522522,0,7798.05713,5176.44238,5176.44238,7798.05713,360,1240,1240,360,62.6567421,85.2483139,85.2483139,62.6567421,3965,1270,1270,3965,42.5407524,34.2277031,34.2277031,42.5407524,4320,1025,1025,4320,6539.6665,4114.33301,4114.33301,6539.6665,2460,2730,2730,2460,4323.66699,6818.33301,6818.33301,4323.66699,30.0292015,188.70459,188.70459,30.0292015,6187.32178,8008.27539,8008.27539,6187.32178 [f=0014306] [14306] Event [768,133.38208,5712]: 1 lost unit Picket [f=0014309] [14309] Event [7384,133.388184,2232]: 0 finished unit Metal Extractor [f=0014325] [14325] Event [3015.12622,133.388184,1605.19202]: 1 lost unit Conjurer [f=0014327] [14327] Event [1528,272.993896,1160]: 1 lost unit Caretaker [f=0014337] [14337] Event [2728,133.187469,1512]: 1 lost unit Solar Collector [f=0014343] [14343] Event [1576,273.081909,1144]: 1 lost unit Caretaker [f=0014345] [14345] Event [2920,193.388184,1736]: 1 lost unit Stardust [f=0014400] Spectator Kingstad left the game: normal quit [f=0014400] [14400] Event [undefined]: Kingstad quit [f=0014406] Player UltraGodzilla left the game: normal quit [f=0014406] [14406] Event [undefined]: UltraGodzilla quit [f=0014412] No clients connected, shutting down server [f=0014412] Server shutdown [f=0014571] [14571] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0014655] [14655] Event [1104,134.111755,6288]: 0 finished unit Picket [f=0014822] [14822] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0015100] [15100] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0015362] [15362] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0015715] [15715] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0015992] [15992] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0016247] [16247] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0016502] [16502] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0016757] [16757] Event [6230.03125,276.993896,6755.55811]: 0 finished unit Raven [f=0016945] Autoquit sending quit command. [f=0016945] [QuitAction] user exited to system [f=0016945] [SpringApp::Kill][1] fromRun=1 [f=0016945] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016945] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016945] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016945] [ThreadPool::SetThreadCount][2] workers=0 [f=0016945] [SpringApp::Kill][2] [f=0016945] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016945] [Game::KillLua][3] dtor=0 luaUI=0x5c7b3230 [f=0016945] Start widgetHandler:Shutdown [f=0016945] Shutdown - SaveOrderList Complete [f=0016945] Writing last game win data [f=0016945] Shutdown - SaveConfigData Complete [f=0016945] Shutdown Widget - Chili Highlight [f=0016945] Shutdown Widget - Save/Load API [f=0016945] Shutdown Widget - Draw After Chili [f=0016945] Shutdown Widget - EPIC Menu [f=0016945] Shutdown Widget - Chili Minimap [f=0016945] Shutdown Widget - Chili Widget Selector [f=0016945] Shutdown Widget - Local Team Colors [f=0016945] Shutdown Widget - Display Keys 2 [f=0016945] Shutdown Widget - Save Game Menu [f=0016945] Shutdown Widget - HealthBars [f=0016945] Shutdown Widget - Noises [f=0016945] Shutdown Widget - Unit Icons [f=0016945] Shutdown Widget - Win Counter [f=0016945] Shutdown Widget - BuildETA [f=0016945] Shutdown Widget - SpringRTS Replay Stats [f=0016945] Shutdown Widget - Modular Comm Info [f=0016945] Shutdown Widget - CameraShake [f=0016945] Shutdown Widget - Chili Economy Panel Default [f=0016945] Shutdown Widget - Chili EndGame Window [f=0016945] Shutdown Widget - Chili Nuke Warning [f=0016945] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016945] Shutdown Widget - Chili Spectator Panels [f=0016945] Shutdown Widget - Context Menu [f=0016945] Shutdown Widget - Darkening [f=0016945] Shutdown Widget - MetalFeatures (new) [f=0016945] Shutdown Widget - Grab Input [f=0016945] Input grabbing is disabled! [f=0016945] Shutdown Widget - Highlight Geos [f=0016945] Shutdown Widget - Local Widgets Config [f=0016945] Shutdown Widget - Mex Placement Handler [f=0016945] Shutdown Widget - MinimapEvents [f=0016945] Shutdown Widget - Missile Silo Range [f=0016945] Shutdown Widget - Music Player [f=0016945] Shutdown Widget - Point Tracker [f=0016945] Shutdown Widget - Showeco and Grid Drawer [f=0016945] Shutdown Widget - Stereo3D [f=0016945] Shutdown Widget - Attack AoE [f=0016945] Shutdown Widget - Map Edge Extension [f=0016945] Shutdown Widget - Selection Send [f=0016945] Shutdown Widget - LupsManager [f=0016945] Shutdown Widget - Newton Firezone [f=0016945] Shutdown Widget - Chili Pro Console [f=0016945] Shutdown Widget - Chili Crude Player List [f=0016945] Shutdown Widget - Lasso Terraform GUI [f=0016945] Shutdown Widget - Chili Framework [f=0016945] Shutdown Widget - Lups [f=0016945] Shutdown Widget - Custom Markers [f=0016945] Shutdown Widget - Chili Core Selector [f=0016945] Shutdown Widget - Pause Screen [f=0016945] Shutdown Widget - Layout Handler [f=0016945] Shutdown Widget - Persistent Build Height [f=0016945] Shutdown Widget - Text To Speech Control [f=0016945] End widgetHandler:Shutdown [f=0016945] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427833,61268949} {int,ext,rec}Allocs={24639219,0,0} {chunk,block}Bytes={61268949,0} [f=0016945] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016945] [Game::KillLua][2] dtor=0 luaRules=0x533f2a90 [f=0016945] Start gadgetHandler:Shutdown [f=0016945] Shutdown - StartSetup [f=0016945] Shutdown - UnitMorph [f=0016945] Shutdown - LupsNanoSpray [f=0016945] Shutdown - Missile Silo Controller [f=0016945] Shutdown - Modular Comm Info [f=0016945] Shutdown - Terrain Texture Handler [f=0016945] Shutdown - UnitCloakShield [f=0016945] Shutdown - Starlight Handler [f=0016945] End gadgetHandler:Shutdown [f=0016945] Start gadgetHandler:Shutdown [f=0016945] Shutdown - Save/Load [f=0016945] Shutdown - UnitMorph [f=0016945] Shutdown - Modular Comm Info [f=0016945] Shutdown - Retreat Command [f=0016945] Shutdown - Shockwaves [f=0016945] Shutdown - Teleport Throw [f=0016945] Shutdown - UnitCloakShield [f=0016945] Shutdown - Lups Cloak FX [f=0016945] Shutdown - Lups [f=0016945] Shutdown - Lups Shield [f=0016945] End gadgetHandler:Shutdown [f=0016945] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24639249,0,0} {chunk,block}Bytes={0,0} [f=0016945] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24639249,0,0} {chunk,block}Bytes={0,0} [f=0016945] [Game::KillLua][4] dtor=0 [f=0016945] [Game::~CGame][1] [f=0016945] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016945] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016945] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016945] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016945] [Game::KillLua][4] dtor=1 [f=0016945] [Game::KillMisc][1] [f=0016945] [Game::KillMisc][2] [f=0016945] [Game::KillMisc][3] [f=0016945] [Game::KillRendering][1] [f=0016945] [3DOParser::Kill] allocated 1 pieces [f=0016945] [S3OParser::Kill] allocated 459 pieces [f=0016945] [AssParser::Kill] allocated 31 pieces [f=0016945] [Game::KillInterface][1] [f=0016945] [Game::KillInterface][2] [f=0016945] [Game::KillSimulation][1] [f=0016945] [Game::KillSimulation][2] [f=0016945] [CCollisionHandler] dis-/continuous tests: 0/232944 [f=0016945] [Game::KillSimulation][3] [f=0016945] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016945] [~CPathCache(32x32)] cacheHits=87 hitPercentage=22% numHashColls=0 maxCacheSize=16 [f=0016945] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016945] [~CPathCache(64x64)] cacheHits=98 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016945] [LosHandler::Kill] raycast instance cache-{hits,misses}={17668,24644}; shared=1%; cached=40% [f=0016945] [Game::KillSimulation][4] [f=0016945] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016945] [Game::~CGame][2] [f=0016945] [Game::~CGame][3] [f=0016945] [SpringApp::Kill][3] [f=0016945] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180626 bytes sent 187013 bytes recv'd [f=0016945] [SpringApp::Kill][4] font=0x45ce37e0 [f=0016945] [SpringApp::Kill][5] [f=0016945] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp (0x45d51920) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp" numZipFiles=7814 sumInflSize=694864kb sumReadTime=1578ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=24ms file="scripts/mahlazer.lua" indx=5790 inflSize=11kb readTime=20ms file="icons/amphtransport.png" indx=929 inflSize=0kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=504 inflSize=2722kb readTime=14ms file="gamedata/modularcomms/legacysitedatatranslate.lua" indx=848 inflSize=3kb readTime=14ms file="objects3d/factoryveh.dae" indx=5233 inflSize=303kb readTime=13ms file="scripts/jumpsumo.lua" indx=5788 inflSize=13kb readTime=12ms file="effects/mines.lua" indx=754 inflSize=0kb readTime=12ms file="unitpics/chicken_dragon.png" indx=6366 inflSize=10kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/17fd631e7d621337d8c4a9c3849165be.sdp] 33673380 bytes cached in 2707 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x45e56c20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz (0x45e69310) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz (0x7f5ad407c6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1398-g7442945/base/maphelper.sdz (0x45dd3810) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1ddff50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]