[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VGdJLOzUxw/springsettings.771878.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f912801bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26937 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/771878/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ea92a0] using map "Badlands 2.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Badlands 2.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ea92a0] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 518ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 596ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 48ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Thomas1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/771878/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 20 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a11efb5e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9f63cce2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=75d7d107 [f=-000001] [Path] [PathEstimator::ReadFile] hash=75d7d107 file="cache/104dev-maintenance/paths/Badlands 2.1.pe-75d7d107.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (3 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 704 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 832 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 896 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-75d7d107" [f=-000001] [Path] [PathEstimator::WriteFile] hash=75d7d107 file="cache/104dev-maintenance/paths/Badlands 2.1.pe-75d7d107.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-75d7d107" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a11efb5e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9f63cce2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=75d7d117 [f=-000001] [Path] [PathEstimator::ReadFile] hash=75d7d117 file="cache/104dev-maintenance/paths/Badlands 2.1.pe2-75d7d117.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 16 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 32 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 112 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 176 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 208 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-75d7d117" [f=-000001] [Path] [PathEstimator::WriteFile] hash=75d7d117 file="cache/104dev-maintenance/paths/Badlands 2.1.pe2-75d7d117.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-75d7d117" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3445ms, checksum 44ae37b8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11462,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/771878/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4b78692cae79539d6a65423de208e408b06fb15112bce2566370eff5fc82bab40a9518087c49ee8581497e6d5261a84408e6729ef4e7160ce29f08e651e8267b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f935ce8c748aaaadcec3963b5e753ca0f232b3c250db93e8d36fd6b5cd5a9b273c96a20a2bd4fb5887ef183202db783059590c41161c26f11486ff384654e9e2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x511bf290,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5d4b805dbc04a880f1224f2b52e76435 [f=-000001] Connection attempt from Electricboogoloo [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Electricboogoloo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DiplomatadoCaos [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: DiplomatadoCaos changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DiplomatadoCaos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DiplomatadoCaos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4b78692cae79539d6a65423de208e408b06fb15112bce2566370eff5fc82bab40a9518087c49ee8581497e6d5261a84408e6729ef4e7160ce29f08e651e8267b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f935ce8c748aaaadcec3963b5e753ca0f232b3c250db93e8d36fd6b5cd5a9b273c96a20a2bd4fb5887ef183202db783059590c41161c26f11486ff384654e9e2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[Game::Load][lua{Rules,Gaia}={a0ea9cc8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DiplomatadoCaos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4b78692cae79539d6a65423de208e408b06fb15112bce2566370eff5fc82bab40a9518087c49ee8581497e6d5261a84408e6729ef4e7160ce29f08e651e8267b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DiplomatadoCaos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f935ce8c748aaaadcec3963b5e753ca0f232b3c250db93e8d36fd6b5cd5a9b273c96a20a2bd4fb5887ef183202db783059590c41161c26f11486ff384654e9e2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DiplomatadoCaos" string="[Game::Load][lua{Rules,Gaia}={07d948a8,00000000}]" [f=-000001] Allies: I choose: Just Beat it! [f=-000001] > Game will be force started in 60 seconds [f=-000001] you are E I'm M [f=-000001] what [f=-000001] [0] Event [3856,61.303009,380]: 0 finished unit Engineer Commander [f=-000001] [0] Event [730,63.7849121,3474]: 1 finished unit Recon Commander [f=0000000] [0] DiplomatadoCaos, team: 1, elo:2210 [f=0000000] [0] Electricboogoloo, team: 0, elo:1869 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] [19] Event [848,63.881134,3432]: 1 finished unit Shieldbot Factory [f=0000069] energy and metal [f=0000073] [Game::ClientReadNet] added new player trogd0r with number 2 to team 0 [f=0000073] > SPRINGIE:User trogd0r|shieldassault|0_0||False||Empire|AU [f=0000094] Connection attempt from trogd0r [f=0000094] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=0000094] -> Connection established (given id 2) [f=0000121] [121] Event [3752,56.5747681,488]: 0 finished unit Gunship Plant [f=0000121] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000121] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000121] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000121] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000121] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000121] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000121] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000121] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000121] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000121] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000121] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000121] !transmitlobby @voice@buildUnit@reload [f=0000151] [Game::ClientReadNet][LOGMSG] sender="trogd0r" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=0000151] [Game::ClientReadNet][LOGMSG] sender="trogd0r" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000248] [248] Event [3928,59.15625,584]: 0 finished unit Metal Extractor [f=0000359] [359] Event [3928,63.453125,520]: 0 finished unit Wind/Tidal Generator [f=0000436] [436] Event [888,63.453125,3672]: 1 finished unit Metal Extractor [f=0000479] [479] Event [3976,71.1875,440]: 0 finished unit Wind/Tidal Generator [f=0000541] [541] Event [848.018433,65.171875,3420]: 1 finished unit Convict [f=0000599] [599] Event [4024,102.981018,360]: 0 finished unit Wind/Tidal Generator [f=0000721] [721] Event [808,64.3091431,3768]: 1 finished unit Solar Collector [f=0000749] [749] Event [4072,187.199768,280]: 0 finished unit Wind/Tidal Generator [f=0000785] [785] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0000817] [Game::ClientReadNet][LOGMSG] sender="trogd0r" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4b78692cae79539d6a65423de208e408b06fb15112bce2566370eff5fc82bab40a9518087c49ee8581497e6d5261a84408e6729ef4e7160ce29f08e651e8267b]" [f=0000845] [Game::ClientReadNet][LOGMSG] sender="trogd0r" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f935ce8c748aaaadcec3963b5e753ca0f232b3c250db93e8d36fd6b5cd5a9b273c96a20a2bd4fb5887ef183202db783059590c41161c26f11486ff384654e9e2]" [f=0000845] [Game::ClientReadNet][LOGMSG] sender="trogd0r" string="[Game::Load][lua{Rules,Gaia}={790ad858,00000000}]" [f=0001065] [1065] Event [3624,59.15625,200]: 0 finished unit Metal Extractor [f=0001103] [1103] Event [664,65.171875,3800]: 1 finished unit Solar Collector [f=0001256] [1256] Event [3680,57.4375,480]: 0 finished unit Radar Tower [f=0001420] [1420] Event [3752,78.3217621,489]: 0 finished unit Wasp [f=0001433] [1433] Event [600,63.453125,3896]: 1 finished unit Metal Extractor [f=0001502] [1502] Event [848.018433,65.171875,3420]: 1 finished unit Convict [f=0001871] [1871] Event [3720,63.453125,168]: 0 finished unit Wind/Tidal Generator [f=0001950] [1950] Event [168,59.15625,3512]: 1 finished unit Metal Extractor [f=0002012] [2012] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0002021] [2021] Event [3832,94.390625,152]: 0 finished unit Wind/Tidal Generator [f=0002171] [2171] Event [3880,152.824768,88]: 0 finished unit Wind/Tidal Generator [f=0002251] [2251] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0002271] [Game::ClientReadNet] added new player esainane with number 3 to team 0 [f=0002271] > SPRINGIE:User esainane|commsupport|5_5||False|AtoSen||NZ [f=0002289] Connection attempt from esainane [f=0002289] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=0002289] -> Connection established (given id 3) [f=0002304] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=0002304] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002310] [2310] Event [376,60.0122681,3176]: 1 finished unit Metal Extractor [f=0002311] [2311] Event [3520,63.453125,1184]: 0 finished unit Picket [f=0002424] [2424] Event [488,61.7310181,3752]: 1 finished unit Solar Collector [f=0002426] [2426] Event [4072,266.262268,24]: 0 finished unit Wind/Tidal Generator [f=0002575] [2575] Event [4024,256.809143,24]: 0 finished unit Wind/Tidal Generator [f=0002651] [2651] Event [344,60.875,3656]: 1 finished unit Solar Collector [f=0002719] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4b78692cae79539d6a65423de208e408b06fb15112bce2566370eff5fc82bab40a9518087c49ee8581497e6d5261a84408e6729ef4e7160ce29f08e651e8267b]" [f=0002724] [2724] Event [3928,183.762268,88]: 0 finished unit Wind/Tidal Generator [f=0002742] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f935ce8c748aaaadcec3963b5e753ca0f232b3c250db93e8d36fd6b5cd5a9b273c96a20a2bd4fb5887ef183202db783059590c41161c26f11486ff384654e9e2]" [f=0002742] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x4bcaeb40,(nil)}]" [f=0002931] [2931] Event [4024,228.449768,72]: 0 finished unit Wind/Tidal Generator [f=0002951] [2951] Event [280,60.0122681,3512]: 1 finished unit Solar Collector [f=0003070] [3070] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0003232] [3232] Event [2944,60.0122681,576]: 0 finished unit Picket [f=0003236] [3236] Event [344,60.875,3336]: 1 finished unit Solar Collector [f=0003294] [3294] Event [4072,247.356018,72]: 0 finished unit Wind/Tidal Generator [f=0003312] [3312] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0003540] [3540] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0003551] [3551] Event [264,58.2935181,3176]: 1 finished unit Solar Collector [f=0003750] [3750] Event [1000,60.875,2520]: 1 finished unit Metal Extractor [f=0003878] [3878] Event [3240,57.4375,312]: 0 finished unit Metal Extractor [f=0004077] [4077] Event [848.018433,65.171875,3420]: 1 finished unit Outlaw [f=0004132] [4132] Event [2232,63.453125,504]: 0 finished unit Metal Extractor [f=0004310] [4310] Event [728,64.3091431,3448]: 1 finished unit Caretaker [f=0004418] [4418] Event [3288,59.15625,280]: 0 finished unit Wind/Tidal Generator [f=0004567] [4567] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0004568] [4568] Event [3368,58.2935181,264]: 0 finished unit Wind/Tidal Generator [f=0004569] [4569] Event [3499.84863,61.3484001,1627.57581]: 1 lost unit Bandit [f=0004718] [4718] Event [3480,57.4375,232]: 0 finished unit Wind/Tidal Generator [f=0004754] [4754] Event [3520,63.453125,1184]: 0 lost unit Picket [f=0004868] [4868] Event [3576,58.2935181,200]: 0 finished unit Wind/Tidal Generator [f=0004942] [4942] Event [3473.64038,62.2131195,1612.48792]: 1 lost unit Bandit [f=0005162] [5162] Event [1648,237.902893,2688]: 1 finished unit Radar Tower [f=0005236] [5236] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0005430] [5430] Event [1240,58.2935181,1896]: 1 finished unit Metal Extractor [f=0005467] [5467] Event [848.018433,65.171875,3420]: 1 finished unit Outlaw [f=0005714] [5714] Event [1344,58.2935181,1936]: 1 finished unit Lotus [f=0005719] [5719] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0005865] [5865] Event [1288,61.7310181,504]: 0 finished unit Metal Extractor [f=0005868] [5868] Event [848.018433,65.171875,3420]: 1 finished unit Outlaw [f=0006115] [6115] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0006162] [6162] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0006271] [6271] Event [1592,237.902893,2616]: 1 finished unit Razor [f=0006294] [6294] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0006430] [6430] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0006505] [6505] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0006565] [6565] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0006700] [6700] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0006835] [6835] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0006894] [6894] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0007103] [7103] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0007301] [7301] Event [280,57.4375,1704]: 1 finished unit Metal Extractor [f=0007326] [7326] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0007366] [7366] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0007375] [7375] Event [1864,61.7310181,3624]: 1 finished unit Metal Extractor [f=0007547] [7547] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0007697] [7697] Event [3720,63.453125,936]: 0 finished unit Metal Extractor [f=0007733] [7733] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0007751] [7751] Event [1744,62.5903931,3696]: 1 finished unit Lotus [f=0007967] [7967] Event [269.376038,72.0435181,293.566132]: 1 lost unit Bandit [f=0007995] [7995] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0008005] [8005] Event [254.754608,72.7719421,251.031937]: 1 lost unit Bandit [f=0008058] [8058] Event [848.018433,65.171875,3420]: 1 finished unit Thug [f=0008106] [8106] Event [664,57.4375,888]: 0 finished unit Metal Extractor [f=0008237] [8237] Event [3400,64.3091431,1544]: 0 finished unit Metal Extractor [f=0008473] [8473] Event [664,57.4375,888]: 0 lost unit Metal Extractor [f=0008547] [8547] Event [848.018433,65.171875,3420]: 1 finished unit Thug [f=0008583] [8583] Event [541.391479,55.3656082,1013.89594]: 1 lost unit Bandit [f=0008670] [8670] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0008775] [8775] Event [334.284912,73.5208969,1058.75061]: 1 lost unit Bandit [f=0008902] [8902] Event [321.111237,167.422455,1177.36829]: 1 lost unit Bandit [f=0008906] [8906] Event [379.620697,116.488037,1421.39099]: 1 finished unit Recon Commander [f=0009338] [9338] Event [376,219.856018,1288]: 1 finished unit Razor [f=0009393] [9393] Event [411.111328,156.713593,1194.81812]: 0 finished unit Engineer Commander [f=0009393] [9393] Event [411.111328,156.713593,1194.81812]: 0 lost unit Engineer Commander [f=0009393] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009393] [9393] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009404] [9404] Event [3752,78.3217621,489]: 0 finished unit Wasp [f=0009444] [9444] Event [464.915314,211.324509,1259.84314]: 1 lost unit Bandit [f=0009488] [9488] Event [557.701172,121.873055,1163.68213]: 1 lost unit Bandit [f=0009528] [9528] Event [590.607666,92.6483917,1131.96619]: 1 lost unit Bandit [f=0009581] [9581] Event [513.828613,63.0447083,1078.73267]: 1 lost unit Bandit [f=0009651] [9651] Event [517.985657,55.8752174,958.53772]: 1 lost unit Bandit [f=0009661] [9661] Event [547.174683,56.5843353,943.71344]: 1 lost unit Bandit [f=0009715] [9715] Event [450.553528,61.1482315,881.123352]: 1 lost unit Bandit [f=0009813] [9813] Event [848.018433,65.171875,3420]: 1 finished unit Outlaw [f=0009986] [9986] Event [721.574097,66.1976471,702.538452]: 0 lost unit Engineer Commander [f=0010038] [10038] Event [200,65.171875,776]: 0 lost unit Metal Extractor [f=0010065] [10065] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0010217] [10217] Event [848.018433,65.171875,3420]: 1 finished unit Outlaw [f=0010306] [10306] Event [1744,62.5903931,3696]: 1 lost unit Lotus [f=0010440] [10440] Event [1497.93445,145.693909,3484.70825]: 0 lost unit Locust [f=0010589] [10589] Event [1705.79773,143.595474,3417.49219]: 0 lost unit Locust [f=0010632] [10632] Event [1530.20422,63.1215057,3471.12573]: 1 lost unit Outlaw [f=0010690] [10690] Event [1571.11389,61.7310181,3426.61597]: 1 lost unit Bandit [f=0010696] [10696] Event [1671.51685,83.8286743,3401.96338]: 0 lost unit Locust [f=0010751] [10751] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0010778] [10778] Event [1498.51929,86.0276871,3595.69092]: 0 lost unit Locust [f=0010945] [10945] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0011082] [11082] Event [3976,60.0122681,3480]: 0 finished unit Metal Extractor [f=0011087] [11087] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0011325] [11325] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0011340] [11340] Event [1000,63.453125,3432]: 1 finished unit Caretaker [f=0011366] [11366] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0011455] [11455] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0011562] [11562] Event [664,55.9152451,888]: 1 finished unit Metal Extractor [f=0011618] [11618] Event [1016,65.171875,3560]: 1 finished unit Caretaker [f=0011642] [11642] Event [848.018433,65.171875,3420]: 1 finished unit Bandit [f=0011705] [11705] Event [3688,60.875,3848]: 0 finished unit Metal Extractor [f=0011889] [11889] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0012145] [12145] Event [440,66.0278931,360]: 1 finished unit Metal Extractor [f=0012159] [12159] Event [1864,61.7310181,3624]: 1 lost unit Metal Extractor [f=0012236] [12236] Event [1748.95007,216.237808,3803.09741]: 0 lost unit Locust [f=0012282] [12282] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0012299] [12299] Event [1707.68469,169.561554,3860.64526]: 0 lost unit Locust [f=0012317] [12317] Event [1700.15295,62.1903877,3650.47095]: 1 lost unit Outlaw [f=0012361] [12361] Event [1618.22913,61.7310181,3554.82373]: 1 lost unit Bandit [f=0012373] [12373] Event [1541.91895,85.8677216,3562.89258]: 0 lost unit Locust [f=0012394] [12394] Event [1589.03467,137.88768,3516.68018]: 0 lost unit Locust [f=0012525] [12525] Event [1899.52002,250.097168,3830.06274]: 0 lost unit Locust [f=0012594] [12594] Event [200,65.171875,776]: 1 finished unit Metal Extractor [f=0012672] [12672] Event [3752,78.3217621,489]: 0 finished unit Locust [f=0012777] gg [f=0012799] [12799] Event [848.018433,65.171875,3420]: 1 finished unit Outlaw [f=0012835] [12835] Event [undefined]: Electricboogoloo resigned [f=0012835] game_message: Electricboogoloo has been destroyed! [f=0012835] game_message: DiplomatadoCaos wins! [f=0012835] Submitting stats [f=0012835] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012835] Part| Total Time|Time of the last 0.5s [f=0012835] Draw 13300.53ms 18.80% [f=0012835] Lua::Callins::Synced 6422.83ms 24.30% [f=0012835] Lua::Callins::Unsynced 18100.98ms 27.00% [f=0012835] Misc::Profiler::AddTime 52.49ms 0.10% [f=0012835] Sim 15674.52ms 56.00% [f=0012835] [12835] Received game_message: Electricboogoloo has been destroyed! [f=0012835] [12835] Received game_message: DiplomatadoCaos wins! [f=0012836] [12836] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012836] [12836] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012836] [12836] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012836] [12836] Game End Stats Values: 2,2110,2075,2075,2110,0.09875775,0,0,0.09875775,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,7.47130728,7.4666667,7.4666667,7.47130728,2000,1200,1200,2000,6.10567045,5.5999999,5.5999999,6.10567045,0,0,0,0,0,0,0,0,110,75,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012836] [12836] Game End Stats Values: 3,2215,2340,2340,2215,0.46353525,0.39081025,0.39081025,0.46353525,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8.30553532,8.53333378,8.53333378,8.30553532,2000,1200,1200,2000,8.32157898,8.13460827,8.13460827,8.32157898,0,195,195,0,0,0,0,0,215,145,145,215,11.9999971,10.666666,10.666666,11.9999971,0,0,0,0,0,0,0,0 [f=0012836] [12836] Game End Stats Values: 4,2345,2410,2410,2345,0.83288896,2.68787003,2.68787003,0.83288896,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,11.8624249,10.9333334,10.9333334,11.8624249,2055,1200,1200,2055,8.32042313,7.65039778,7.65039778,8.32042313,0,195,195,0,0,0,0,0,290,215,215,290,11.9999971,10.666666,10.666666,11.9999971,0,0,0,0,0,0,0,0 [f=0012836] [12836] Game End Stats Values: 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[f=0012853] [12853] Event [3276.05908,326.995087,3390.9751]: 0 lost unit Locust [f=0012883] [12883] Event [3368.5188,242.133286,3280.45996]: 0 lost unit Locust [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0012884] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0012884] !transmitlobby @voice@buildUnit@reload [f=0013018] [13018] Event [848.018433,65.171875,3420]: 1 finished unit Outlaw [f=0013043] Spectator Electricboogoloo left the game: normal quit [f=0013043] [13043] Event [undefined]: Electricboogoloo quit [f=0013049] Spectator trogd0r left the game: normal quit [f=0013049] [13049] Event [undefined]: trogd0r quit [f=0013104] No clients connected, shutting down server [f=0013104] Server shutdown [f=0013178] [13178] Event [1864,59.4101944,3624]: 1 finished unit Metal Extractor [f=0013245] [13245] Event [848.018433,65.171875,3420]: 1 finished unit Outlaw [f=0017368] Autoquit sending quit command. [f=0017368] [QuitAction] user exited to system [f=0017368] [SpringApp::Kill][1] fromRun=1 [f=0017368] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017368] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017368] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017368] [ThreadPool::SetThreadCount][2] workers=0 [f=0017368] [SpringApp::Kill][2] [f=0017368] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017368] [Game::KillLua][3] dtor=0 luaUI=0x512dc7d0 [f=0017368] Start widgetHandler:Shutdown [f=0017368] Shutdown - SaveOrderList Complete [f=0017368] Writing last game win data [f=0017368] Shutdown - SaveConfigData Complete [f=0017368] Shutdown Widget - Chili Highlight [f=0017368] Shutdown Widget - Save/Load API [f=0017368] Shutdown Widget - Draw After Chili [f=0017368] Shutdown Widget - EPIC Menu [f=0017368] Shutdown Widget - Chili Minimap [f=0017368] Shutdown Widget - Chili Widget Selector [f=0017368] Shutdown Widget - Local Team Colors [f=0017368] Shutdown Widget - Display Keys 2 [f=0017368] Shutdown Widget - Save Game Menu [f=0017368] Shutdown Widget - HealthBars [f=0017368] Shutdown Widget - Noises [f=0017368] Shutdown Widget - Unit Icons [f=0017368] Shutdown Widget - Win Counter [f=0017368] Shutdown Widget - BuildETA [f=0017368] Shutdown Widget - SpringRTS Replay Stats [f=0017368] Shutdown Widget - Modular Comm Info [f=0017368] Shutdown Widget - CameraShake [f=0017368] Shutdown Widget - Chili Economy Panel Default [f=0017368] Shutdown Widget - Chili EndGame Window [f=0017368] Shutdown Widget - Chili Nuke Warning [f=0017368] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017368] Shutdown Widget - Chili Spectator Panels [f=0017368] Shutdown Widget - Context Menu [f=0017368] Shutdown Widget - Darkening [f=0017368] Shutdown Widget - MetalFeatures (new) [f=0017368] Shutdown Widget - Grab Input [f=0017368] Input grabbing is disabled! [f=0017368] Shutdown Widget - Highlight Geos [f=0017368] Shutdown Widget - Local Widgets Config [f=0017368] Shutdown Widget - Mex Placement Handler [f=0017368] Shutdown Widget - MinimapEvents [f=0017368] Shutdown Widget - Missile Silo Range [f=0017368] Shutdown Widget - Music Player [f=0017368] Shutdown Widget - Point Tracker [f=0017368] Shutdown Widget - Showeco and Grid Drawer [f=0017368] Shutdown Widget - Stereo3D [f=0017368] Shutdown Widget - Attack AoE [f=0017368] Shutdown Widget - Map Edge Extension [f=0017368] Shutdown Widget - Selection Send [f=0017368] Shutdown Widget - LupsManager [f=0017368] Shutdown Widget - Newton Firezone [f=0017368] Shutdown Widget - Chili Pro Console [f=0017368] Shutdown Widget - Chili Crude Player List [f=0017368] Shutdown Widget - Lasso Terraform GUI [f=0017368] Shutdown Widget - Chili Framework [f=0017368] Shutdown Widget - Lups [f=0017368] Shutdown Widget - Custom Markers [f=0017368] Shutdown Widget - Chili Core Selector [f=0017368] Shutdown Widget - Pause Screen [f=0017368] Shutdown Widget - Layout Handler [f=0017368] Shutdown Widget - Persistent Build Height [f=0017368] Shutdown Widget - Text To Speech Control [f=0017368] End widgetHandler:Shutdown [f=0017368] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={243234,44752270} {int,ext,rec}Allocs={25103528,0,0} {chunk,block}Bytes={44752270,0} [f=0017368] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017368] [Game::KillLua][2] dtor=0 luaRules=0x511bf290 [f=0017368] Start gadgetHandler:Shutdown [f=0017368] Shutdown - StartSetup [f=0017368] Shutdown - UnitMorph [f=0017368] Shutdown - LupsNanoSpray [f=0017368] Shutdown - Missile Silo Controller [f=0017368] Shutdown - Modular Comm Info [f=0017368] Shutdown - Terrain Texture Handler [f=0017368] Shutdown - UnitCloakShield [f=0017368] Shutdown - Starlight Handler [f=0017368] End gadgetHandler:Shutdown [f=0017368] Start gadgetHandler:Shutdown [f=0017368] Shutdown - Save/Load [f=0017368] Shutdown - UnitMorph [f=0017368] Shutdown - Modular Comm Info [f=0017368] Shutdown - Retreat Command [f=0017368] Shutdown - Shockwaves [f=0017368] Shutdown - Teleport Throw [f=0017368] Shutdown - UnitCloakShield [f=0017368] Shutdown - Lups Cloak FX [f=0017368] Shutdown - Lups [f=0017368] Shutdown - Lups Shield [f=0017368] End gadgetHandler:Shutdown [f=0017368] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25103558,0,0} {chunk,block}Bytes={0,0} [f=0017368] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25103558,0,0} {chunk,block}Bytes={0,0} [f=0017368] [Game::KillLua][4] dtor=0 [f=0017368] [Game::~CGame][1] [f=0017368] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017368] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017368] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017368] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017368] [Game::KillLua][4] dtor=1 [f=0017368] [Game::KillMisc][1] [f=0017368] [Game::KillMisc][2] [f=0017368] [Game::KillMisc][3] [f=0017368] [Game::KillRendering][1] [f=0017368] [3DOParser::Kill] allocated 1 pieces [f=0017368] [S3OParser::Kill] allocated 298 pieces [f=0017368] [AssParser::Kill] allocated 57 pieces [f=0017368] [Game::KillInterface][1] [f=0017368] [Game::KillInterface][2] [f=0017368] [Game::KillSimulation][1] [f=0017368] [Game::KillSimulation][2] [f=0017368] [CCollisionHandler] dis-/continuous tests: 0/59317 [f=0017368] [Game::KillSimulation][3] [f=0017368] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017368] [~CPathCache(16x16)] cacheHits=6 hitPercentage=24% numHashColls=0 maxCacheSize=4 [f=0017368] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017368] [~CPathCache(32x32)] cacheHits=186 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017368] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017368] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017368] [LosHandler::Kill] raycast instance cache-{hits,misses}={4670,14019}; shared=2%; cached=23% [f=0017368] [Game::KillSimulation][4] [f=0017368] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017368] [Game::~CGame][2] [f=0017368] [Game::~CGame][3] [f=0017368] [SpringApp::Kill][3] [f=0017368] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182346 bytes sent 174450 bytes recv'd [f=0017368] [SpringApp::Kill][4] font=0x44dbf7a0 [f=0017368] [SpringApp::Kill][5] [f=0017368] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x44f31180) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1557ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=35ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4852 inflSize=9kb readTime=26ms file="bitmaps/pd/shield3wake.png" indx=552 inflSize=192kb readTime=25ms file="objects3d/strikecom.dae" indx=5521 inflSize=1500kb readTime=18ms file="bitmaps/pd/flowerflash.tga" indx=535 inflSize=48kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="icons/amphaa.png" indx=919 inflSize=1kb readTime=14ms file="luaui/widgets/api_saveload.lua" indx=3888 inflSize=6kb readTime=11ms file="luaui/widgets/api_selectionsend.lua" indx=3889 inflSize=3kb readTime=10ms file="objects3d/bumblebee.dae" indx=5027 inflSize=678kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 32754045 bytes cached in 2685 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=27 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/badlands_2.1.sd7 (0x44f31550) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x44f3d560) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f912807ec20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x44eb0840) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]