[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cZyrzANWaK/springsettings.771706.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc5401bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26942 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/771706/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451cda30] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451cda30] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 474ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 545ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/771706/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (280ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11295,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/771706/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dfb2e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9bdc7f5d0278728bb8b1e99352e76435 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={18c32518,00000000}]" [f=-000001] Allies: I choose: Hoop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={3b3e5760,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hi [f=-000001] long time no see [f=-000001] Hey [f=-000001] gl [f=-000001] hf [f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=-000001] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [2003,504.940613,4919]: 0 finished unit Recon Commander [f=-000001] [0] Event [4113,509.432495,941]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3375 [f=0000000] [0] Sparkles, team: 1, elo:2931 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [4208,512.167053,1040]: 1 finished unit Tank Foundry [f=0000012] [12] Event [1864,509.540466,4920]: 0 finished unit Spider Factory [f=0000012] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000012] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000012] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000012] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000012] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000012] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000012] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000012] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000012] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000097] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=0000106] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=0000166] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={52e9f8b0,00000000}]" [f=0000166] Spectator ATOSTIC left the game: normal quit [f=0000166] [166] Event [undefined]: ATOSTIC quit [f=0000198] [198] Event [1864.05518,507.497589,4884]: 0 finished unit Flea [f=0000240] [240] Event [2104,503.242645,4920]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4184,511.11969,824]: 1 finished unit Metal Extractor [f=0000360] [360] Event [4200,512.756226,952]: 1 finished unit Wind/Tidal Generator [f=0000664] [664] Event [4208,512.609863,1068]: 1 finished unit Welder [f=0000691] [691] Event [3992,502.915344,1160]: 1 finished unit Metal Extractor [f=0000809] [809] Event [1992,702.78717,3976]: 0 finished unit Wind/Tidal Generator [f=0000897] [897] Event [4136,510.214172,952]: 1 finished unit Wind/Tidal Generator [f=0000929] [929] Event [1864,711.329712,3992]: 0 finished unit Wind/Tidal Generator [f=0001110] [1110] Event [1920,724.399963,3904]: 0 finished unit Radar Tower [f=0001274] [1274] Event [1928,721.290588,3960]: 0 finished unit Wind/Tidal Generator [f=0001298] [1298] Event [4392,513.345337,1256]: 1 finished unit Metal Extractor [f=0001321] [1321] Event [1864.05518,507.497589,4884]: 0 finished unit Weaver [f=0001546] [1546] Event [3432,510.377808,1640]: 1 finished unit Metal Extractor [f=0001635] [1635] Event [4208,512.609863,1068]: 1 finished unit Kodachi [f=0001665] [1665] Event [1864,720.854187,3704]: 0 finished unit Metal Extractor [f=0001776] [1776] Event [1768,513.061646,4904]: 0 finished unit Metal Extractor [f=0001832] [1832] Event [3352,509.38501,1672]: 1 finished unit Solar Collector [f=0002150] [2150] Event [3400,508.555847,1560]: 1 finished unit Solar Collector [f=0002241] [2241] Event [1672,720.101379,3224]: 0 finished unit Metal Extractor [f=0002333] [2333] Event [1928,513.454468,5224]: 0 finished unit Metal Extractor [f=0002406] [2406] Event [4424,521.429688,1080]: 1 finished unit Wind/Tidal Generator [f=0002459] [2459] Event [1720,720.788696,3128]: 0 finished unit Wind/Tidal Generator [f=0002550] [2550] Event [3496,509.42865,1672]: 1 finished unit Wind/Tidal Generator [f=0002639] [2639] Event [1784,716.217407,3032]: 0 finished unit Wind/Tidal Generator [f=0002645] [2645] Event [3464,510.203247,1736]: 1 finished unit Wind/Tidal Generator [f=0002649] [2649] Event [1864.05518,507.497589,4884]: 0 finished unit Venom [f=0002704] [2704] Event [3360,511.086975,1808]: 1 finished unit Radar Tower [f=0002849] [2849] Event [1848,705.689209,2936]: 0 finished unit Wind/Tidal Generator [f=0002986] [2986] Event [3424,510.508728,1840]: 1 finished unit Lotus [f=0003057] [3057] Event [4288,514.829102,1088]: 1 finished unit Picket [f=0003120] [3120] Event [1928,693.088135,2920]: 0 finished unit Metal Extractor [f=0003130] [3130] Event [4208,512.609863,1068]: 1 finished unit Welder [f=0003184] [3184] Event [4328,518.473022,952]: 1 finished unit Wind/Tidal Generator [f=0003272] [3272] Event [1864.05518,507.497589,4884]: 0 finished unit Flea [f=0003554] [3554] Event [1968,682.625427,2752]: 0 finished unit Lotus [f=0003775] [3775] Event [4329.41699,505.93161,636.925354]: 0 lost unit Flea [f=0003795] [3795] Event [1864.05518,507.497589,4884]: 0 finished unit Weaver [f=0003818] [3818] Event [4208,512.609863,1068]: 1 finished unit Kodachi [f=0003855] [3855] Event [1952,673.155518,2656]: 0 finished unit Radar Tower [f=0003874] [3874] Event [3480,350.731262,5496]: 0 finished unit Metal Extractor [f=0004067] [4067] Event [5224,483.266357,2008]: 1 finished unit Metal Extractor [f=0004305] [4305] Event [1864.05518,507.497589,4884]: 0 finished unit Weaver [f=0004316] [4316] Event [4208,512.609863,1068]: 1 finished unit Kodachi [f=0004338] [4338] Event [2120.79077,507.652222,5240.52246]: 1 lost unit Kodachi [f=0004590] [4590] Event [2392,570.743042,2200]: 0 finished unit Metal Extractor [f=0004606] [4606] Event [3664,347.752838,5664]: 0 finished unit Lotus [f=0004656] [4656] Event [2512,346.6073,432]: 1 finished unit Lotus [f=0004700] [4700] Event [5264,472.858215,2096]: 1 finished unit Lotus [f=0004720] [4720] Event [904,483.81189,4136]: 0 finished unit Metal Extractor [f=0004723] [4723] Event [3569.59766,493.687714,4314.23486]: 1 finished unit Recon Commander [f=0004842] [4842] Event [1864.05518,507.497589,4884]: 0 finished unit Widow [f=0004979] [4979] Event [2072,661.15448,2808]: 0 finished unit Wind/Tidal Generator [f=0005012] [5012] Event [4208,512.609863,1068]: 1 finished unit Kodachi [f=0005122] [5122] Event [3488,355.869904,5680]: 0 finished unit Lotus [f=0005150] [5150] Event [2696,358.553772,536]: 1 finished unit Metal Extractor [f=0005183] [5183] Event [2056,665.267578,2904]: 0 finished unit Wind/Tidal Generator [f=0005369] [5369] Event [2040,669.587952,3000]: 0 finished unit Wind/Tidal Generator [f=0005384] [5384] Event [3480,350.731262,5496]: 0 lost unit Metal Extractor [f=0005525] [5525] Event [3664,347.752838,5664]: 0 lost unit Lotus [f=0005540] [5540] Event [2472,345.26535,248]: 1 finished unit Metal Extractor [f=0005569] [5569] Event [2024,679.712463,3096]: 0 finished unit Wind/Tidal Generator [f=0005625] [5625] Event [4208,512.609863,1068]: 1 finished unit Welder [f=0005690] [5690] Event [4008,346.97821,5528]: 0 lost unit Metal Extractor [f=0005759] [5759] Event [2008,693.459106,3192]: 0 finished unit Wind/Tidal Generator [f=0005969] [5969] Event [1992,704.609131,3288]: 0 finished unit Wind/Tidal Generator [f=0006004] [6004] Event [2248,334.769897,696]: 1 finished unit Metal Extractor [f=0006037] [6037] Event [3498.78955,354.138367,5581.31543]: 1 lost unit Kodachi [f=0006130] [6130] Event [4208,512.609863,1068]: 1 finished unit Kodachi [f=0006167] [6167] Event [3584,350.556702,5840]: 0 finished unit Lotus [f=0006180] [6180] Event [3488,355.869904,5680]: 0 lost unit Lotus [f=0006257] [6257] Event [664,444.143005,3256]: 0 finished unit Metal Extractor [f=0006306] [6306] Event [1864.05518,507.497589,4884]: 0 finished unit Redback [f=0006379] [6379] Event [2208,336.450043,624]: 1 finished unit Lotus [f=0006419] [6419] Event [3616,346.410889,5552]: 1 lost unit Lotus [f=0006626] [6626] Event [4208,512.609863,1068]: 1 finished unit Kodachi [f=0006756] [6756] Event [1864.05518,507.497589,4884]: 0 finished unit Redback [f=0006904] [6904] Event [3635.25952,339.582886,5434.43701]: 1 lost unit Recon Commander [f=0006907] [6907] Event [3584.95752,338.154022,5431.88086]: 1 lost unit Kodachi [f=0006943] [6943] Event [3744,348.134705,5776]: 0 finished unit Lotus [f=0006991] [6991] Event [4360,718.606689,2520]: 1 finished unit Metal Extractor [f=0007066] [7066] Event [undefined]: Sparkles resigned [f=0007066] game_message: Sparkles has been destroyed! [f=0007066] game_message: Godde wins! [f=0007066] Submitting stats [f=0007066] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007066] Part| Total Time|Time of the last 0.5s [f=0007066] Draw 12059.02ms 11.80% [f=0007066] Lua::Callins::Synced 4607.55ms 50.10% [f=0007066] Lua::Callins::Unsynced 15238.32ms 18.00% [f=0007066] Misc::Profiler::AddTime 38.47ms 0.00% [f=0007066] Sim 9068.75ms 72.30% [f=0007066] [7066] Received game_message: Sparkles has been destroyed! [f=0007066] [7066] Received game_message: Godde wins! [f=0007067] [7067] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007067] [7067] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007067] [7067] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007067] [7067] Game End Stats Values: 2,2110,2100,2110,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.58372545,7.4666667,7.58372545,7.4666667,2000,2000,2000,2000,6.2383008,7.92151642,6.2383008,7.92151642,0,25,0,25,0,0,0,0,110,75,110,75,0,23.333334,0,23.333334,0,0,0,0,0,0,0,0 [f=0007067] [7067] Game End Stats Values: 3,2420,2135,2420,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.75588322,8.12155437,9.75588322,8.12155437,2000,2000,2000,2000,8.55320168,19.2038612,8.55320168,19.2038612,200,25,200,25,0,0,0,0,220,110,220,110,0,192.667786,0,192.667786,0,0,0,0,0,0,0,0 [f=0007067] [7067] Game End Stats Values: 4,2495,2430,2495,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3263893,11.328433,11.3263893,11.328433,2000,2055,2000,2055,9.82980156,7.91490126,9.82980156,7.91490126,200,195,200,195,0,0,0,0,295,180,295,180,0,192.667786,0,192.667786,0,0,0,0,0,0,0,0 [f=0007067] [7067] Game End Stats Values: 5,2730,2580,2730,2580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5.625,0,5.625,0,0,0,0,0,11.6270914,13.6308146,11.6270914,13.6308146,2000,2055,2000,2055,12.6383219,8.29788113,12.6383219,8.29788113,360,195,360,195,0,0,0,0,370,330,370,330,0,192.667786,0,192.667786,0,0,0,0,0,5.625,0,5.625 [f=0007067] [7067] Game End Stats Values: 6,2870,2655,2870,2655,1.24546695,0,1.24546695,0,0,0,0,0,0,0,0,0,0,0,0,0,5.625,0,5.625,0,0,0,0,0,13.1893578,13.2163782,13.1893578,13.2163782,2000,2055,2000,2055,13.7426329,11.6170406,13.7426329,11.6170406,360,195,360,195,0,0,0,0,510,405,510,405,0,192.667786,0,192.667786,0,0,0,0,0,5.625,0,5.625 [f=0007067] [7067] Game End Stats Values: 7,2975,3000,2975,3000,3.52820539,0.50159431,3.52820539,0.50159431,0,0,0,0,0,0,0,0,0,0,0,0,5.625,0,5.625,0,0,0,0,0,15.579299,12.8159428,15.579299,12.8159428,2000,2055,2000,2055,13.8117838,14.9696388,13.8117838,14.9696388,360,395,360,395,0,0,0,0,615,550,615,550,0,192.667786,0,192.667786,0,0,0,0,0,5.625,0,5.625 [f=0007067] [7067] Game End Stats Values: 8,3420,3110,3420,3110,10.2129154,8.18547535,10.2129154,8.18547535,0,0,0,0,0,0,0,0,0,0,0,0,43.4817848,23.4418602,43.4817848,23.4418602,190,0,190,0,19.3800907,16.750309,19.3800907,16.750309,2055,2055,2055,2055,14.1052485,16.0867577,14.1052485,16.0867577,560,395,560,395,0,0,0,0,615,660,615,660,0,192.667786,0,192.667786,0,0,0,0,29.1428146,45.4108582,29.1428146,45.4108582 [f=0007067] [7067] Game End Stats Values: 9,3455,3225,3455,3225,27.8964691,19.108017,27.8964691,19.108017,0,0,0,0,0,0,0,0,0,0,0,0,43.4817848,50.2325668,43.4817848,50.2325668,190,90,190,90,24.6989632,21.2898846,24.6989632,21.2898846,2055,2055,2055,2055,14.8385038,19.6175709,14.8385038,19.6175709,560,420,560,420,0,0,0,0,650,660,650,660,0,213.667786,0,213.667786,0,0,0,0,55.9335251,45.4108582,55.9335251,45.4108582 [f=0007067] [7067] Game End Stats Values: 10,3615,3500,3615,3500,46.1960144,27.7766762,46.1960144,27.7766762,0,0,0,0,0,0,0,0,0,0,0,0,68.481781,80.3721161,68.481781,80.3721161,190,90,190,90,25.1782608,21.34058,25.1782608,21.34058,2055,2110,2055,2110,14.879571,18.5779495,14.879571,18.5779495,720,565,720,565,25,0,25,0,650,735,650,735,0,238.667786,0,238.667786,0,0,0,0,86.0730743,70.4108582,86.0730743,70.4108582 [f=0007067] [7067] Game End Stats Values: 11,3690,3670,3690,3670,52.944828,39.0290985,52.944828,39.0290985,0,0,0,0,0,0,0,0,0,0,0,0,68.481781,154.299179,68.481781,154.299179,190,90,190,90,24.74753,20.9482231,24.74753,20.9482231,2055,2110,2055,2110,15.7691011,20.1544628,15.7691011,20.1544628,720,735,720,735,25,160,25,160,725,735,725,735,160,238.667786,160,238.667786,0,0,0,0,160.000214,70.4108582,160.000214,70.4108582 [f=0007067] [7067] Game End Stats Values: 12,4025,4190,4025,4190,70.0423965,39.8340454,70.0423965,39.8340454,0,0,0,0,0,0,0,0,0,0,0,0,68.481781,154.299179,68.481781,154.299179,370,180,370,180,24.5877342,20.8026619,24.5877342,20.8026619,2210,2110,2210,2110,16.7143421,21.6281834,16.7143421,21.6281834,720,1015,720,1015,25,160,25,160,725,885,725,885,160,238.667786,160,238.667786,0,0,0,0,160.000214,70.4108582,160.000214,70.4108582 [f=0007067] [7067] Game End Stats Values: 13,4260,4310,4260,4310,83.784256,40.5382462,83.784256,40.5382462,0,0,0,0,0,0,0,0,0,0,0,0,143.481781,328.189911,143.481781,328.189911,370,270,370,270,22.0183315,20.381937,22.0183315,20.381937,2210,2110,2210,2110,17.3842468,23.2810459,17.3842468,23.2810459,880,1015,880,1015,100,160,100,160,800,915,800,915,160,313.667786,160,313.667786,0,0,0,0,333.890839,145.410858,333.890839,145.410858 [f=0007067] [7067] Game End Stats Values: 14,4535,4290,4535,4290,90.1788025,42.5930176,90.1788025,42.5930176,0,0,0,0,0,0,0,0,0,44.7244263,0,44.7244263,418.928284,804.172241,418.928284,804.172241,370,180,370,180,18.7777786,23.8734245,18.7777786,23.8734245,2210,2110,2210,2110,17.1979752,21.583849,17.1979752,21.583849,1080,1015,1080,1015,230.499969,160,230.499969,160,875,985,875,985,160,444.167755,160,444.167755,0,0,0,0,815.002869,420.857361,815.002869,420.857361 [f=0007067] [7067] Game End Stats Values: 15,4610,4400,4610,4400,91.1152115,44.2508202,91.1152115,44.2508202,0,0,0,0,0,0,0,0,0,51.7029419,0,51.7029419,469.683716,1086.29126,469.683716,1086.29126,370,180,370,180,15.3663816,27.0735035,15.3663816,27.0735035,2210,2110,2210,2110,16.4880047,21.4297199,16.4880047,21.4297199,1080,1015,1080,1015,230.499969,320,230.499969,320,950,1095,950,1095,320,534.167725,320,534.167725,0,0,0,0,1103.92957,506.640747,1103.92957,506.640747 [f=0007067] [7067] Game End Stats Values: 16,4860,4640,4860,4640,100.225647,48.5340538,100.225647,48.5340538,0,0,0,0,0,0,0,0,0,135.615173,0,135.615173,592.987915,1515.85791,592.987915,1515.85791,460,180,460,180,15.2990379,27.6139832,15.2990379,27.6139832,2210,2110,2210,2110,17.9265633,23.5196495,17.9265633,23.5196495,1240,1255,1240,1255,230.499969,369.000061,230.499969,369.000061,950,1095,950,1095,369.000061,534.167725,369.000061,534.167725,0,0,0,0,1618.25586,633.502991,1618.25586,633.502991 [f=0007067] [7067] Game End Stats Values: 17,3420,4970,3420,4970,112.652313,50.9628716,112.652313,50.9628716,0,0,0,0,0,0,0,0,301.791992,162.890259,301.791992,162.890259,684.836304,1814.41528,684.836304,1814.41528,460,270,460,270,15.5607138,28.0907097,15.5607138,28.0907097,855,2110,855,2110,18.6229782,23.4549026,18.6229782,23.4549026,1080,1495,1080,1495,230.499969,1724,230.499969,1724,1025,1095,1025,1095,1884,534.167725,1884,534.167725,0,0,0,0,2062.74951,878.866516,2062.74951,878.866516 [f=0007068] [7068] Event [3676.47461,346.050476,5627.63086]: 1 lost unit Kodachi [f=0007168] Spectator Sparkles left the game: normal quit [f=0007168] [7168] Event [undefined]: Sparkles quit [f=0007218] [7218] Event [1864.05518,507.497589,4884]: 0 finished unit Redback [f=0007234] Player Godde left the game: normal quit [f=0007234] [7234] Event [undefined]: Godde quit [f=0007240] No clients connected, shutting down server [f=0007240] Server shutdown [f=0007327] [7327] Event [168,611.513794,2168]: 0 finished unit Metal Extractor [f=0007663] [7663] Event [1864.05518,507.497589,4884]: 0 finished unit Redback [f=0008076] [8076] Event [920,338.337463,1720]: 0 finished unit Metal Extractor [f=0008085] [8085] Event [1864.05518,507.497589,4884]: 0 finished unit Redback [f=0008736] [8736] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0009231] [9231] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0009696] [9696] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0010896] [10896] Event [1736,605.589661,1640]: 0 finished unit Metal Extractor [f=0011571] Autoquit sending quit command. [f=0011571] [QuitAction] user exited to system [f=0011571] [SpringApp::Kill][1] fromRun=1 [f=0011571] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011571] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011571] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011571] [ThreadPool::SetThreadCount][2] workers=0 [f=0011571] [SpringApp::Kill][2] [f=0011571] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011571] [Game::KillLua][3] dtor=0 luaUI=0x52a079d0 [f=0011571] Start widgetHandler:Shutdown [f=0011571] Shutdown - SaveOrderList Complete [f=0011571] Writing last game win data [f=0011571] Shutdown - SaveConfigData Complete [f=0011571] Shutdown Widget - Chili Highlight [f=0011571] Shutdown Widget - Save/Load API [f=0011571] Shutdown Widget - Draw After Chili [f=0011571] Shutdown Widget - EPIC Menu [f=0011571] Shutdown Widget - Chili Minimap [f=0011571] Shutdown Widget - Chili Widget Selector [f=0011571] Shutdown Widget - Local Team Colors [f=0011571] Shutdown Widget - Display Keys 2 [f=0011571] Shutdown Widget - Save Game Menu [f=0011571] Shutdown Widget - HealthBars [f=0011571] Shutdown Widget - Noises [f=0011571] Shutdown Widget - Unit Icons [f=0011571] Shutdown Widget - Win Counter [f=0011571] Shutdown Widget - BuildETA [f=0011571] Shutdown Widget - SpringRTS Replay Stats [f=0011571] Shutdown Widget - Modular Comm Info [f=0011571] Shutdown Widget - CameraShake [f=0011571] Shutdown Widget - Chili Economy Panel Default [f=0011571] Shutdown Widget - Chili EndGame Window [f=0011571] Shutdown Widget - Chili Nuke Warning [f=0011571] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011571] Shutdown Widget - Chili Spectator Panels [f=0011571] Shutdown Widget - Context Menu [f=0011571] Shutdown Widget - Darkening [f=0011571] Shutdown Widget - MetalFeatures (new) [f=0011571] Shutdown Widget - Grab Input [f=0011571] Input grabbing is disabled! [f=0011571] Shutdown Widget - Highlight Geos [f=0011571] Shutdown Widget - Local Widgets Config [f=0011571] Shutdown Widget - Mex Placement Handler [f=0011571] Shutdown Widget - MinimapEvents [f=0011571] Shutdown Widget - Missile Silo Range [f=0011571] Shutdown Widget - Music Player [f=0011571] Shutdown Widget - Point Tracker [f=0011571] Shutdown Widget - Showeco and Grid Drawer [f=0011571] Shutdown Widget - Stereo3D [f=0011571] Shutdown Widget - Attack AoE [f=0011571] Shutdown Widget - Map Edge Extension [f=0011571] Shutdown Widget - Selection Send [f=0011571] Shutdown Widget - LupsManager [f=0011571] Shutdown Widget - Newton Firezone [f=0011571] Shutdown Widget - Chili Pro Console [f=0011571] Shutdown Widget - Chili Crude Player List [f=0011571] Shutdown Widget - Lasso Terraform GUI [f=0011571] Shutdown Widget - Chili Framework [f=0011571] Shutdown Widget - Lups [f=0011571] Shutdown Widget - Custom Markers [f=0011571] Shutdown Widget - Chili Core Selector [f=0011571] Shutdown Widget - Pause Screen [f=0011571] Shutdown Widget - Layout Handler [f=0011571] Shutdown Widget - Persistent Build Height [f=0011571] Shutdown Widget - Text To Speech Control [f=0011571] End widgetHandler:Shutdown [f=0011571] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={246995,44761148} {int,ext,rec}Allocs={22660684,0,0} {chunk,block}Bytes={44761148,0} [f=0011571] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011571] [Game::KillLua][2] dtor=0 luaRules=0x52dfb2e0 [f=0011571] Start gadgetHandler:Shutdown [f=0011571] Shutdown - StartSetup [f=0011571] Shutdown - UnitMorph [f=0011571] Shutdown - LupsNanoSpray [f=0011571] Shutdown - Missile Silo Controller [f=0011571] Shutdown - Modular Comm Info [f=0011571] Shutdown - Terrain Texture Handler [f=0011571] Shutdown - UnitCloakShield [f=0011571] Shutdown - Starlight Handler [f=0011571] End gadgetHandler:Shutdown [f=0011571] Start gadgetHandler:Shutdown [f=0011571] Shutdown - Save/Load [f=0011571] Shutdown - UnitMorph [f=0011571] Shutdown - Modular Comm Info [f=0011571] Shutdown - Retreat Command [f=0011571] Shutdown - Shockwaves [f=0011571] Shutdown - Teleport Throw [f=0011571] Shutdown - UnitCloakShield [f=0011571] Shutdown - Lups Cloak FX [f=0011571] Shutdown - Lups [f=0011571] Shutdown - Lups Shield [f=0011571] End gadgetHandler:Shutdown [f=0011571] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22660726,0,0} {chunk,block}Bytes={0,0} [f=0011571] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22660726,0,0} {chunk,block}Bytes={0,0} [f=0011571] [Game::KillLua][4] dtor=0 [f=0011571] [Game::~CGame][1] [f=0011571] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011571] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011571] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011571] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011571] [Game::KillLua][4] dtor=1 [f=0011571] [Game::KillMisc][1] [f=0011571] [Game::KillMisc][2] [f=0011571] [Game::KillMisc][3] [f=0011571] [Game::KillRendering][1] [f=0011571] [3DOParser::Kill] allocated 1 pieces [f=0011571] [S3OParser::Kill] allocated 254 pieces [f=0011571] [AssParser::Kill] allocated 0 pieces [f=0011571] [Game::KillInterface][1] [f=0011571] [Game::KillInterface][2] [f=0011571] [Game::KillSimulation][1] [f=0011571] [Game::KillSimulation][2] [f=0011571] [CCollisionHandler] dis-/continuous tests: 0/16643 [f=0011571] [Game::KillSimulation][3] [f=0011571] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011571] [~CPathCache(24x24)] cacheHits=25 hitPercentage=22% numHashColls=0 maxCacheSize=12 [f=0011571] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011571] [~CPathCache(48x48)] cacheHits=112 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011571] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011571] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011571] [LosHandler::Kill] raycast instance cache-{hits,misses}={861,3866}; shared=0%; cached=18% [f=0011571] [Game::KillSimulation][4] [f=0011571] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011571] [Game::~CGame][2] [f=0011571] [Game::~CGame][3] [f=0011571] [SpringApp::Kill][3] [f=0011571] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121693 bytes sent 88574 bytes recv'd [f=0011571] [SpringApp::Kill][4] font=0x450e27a0 [f=0011571] [SpringApp::Kill][5] [f=0011571] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x451cc2b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1621ms file="unittextures/factorytank_1.png" indx=7180 inflSize=4103kb readTime=100ms file="unittextures/factorytank_2.png" indx=7181 inflSize=4103kb readTime=24ms file="icons/amphaa.png" indx=919 inflSize=1kb readTime=23ms file="bitmaps/loadpictures/fkeys.png" indx=497 inflSize=4463kb readTime=21ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="bitmaps/pd/flowerflash.tga" indx=535 inflSize=48kb readTime=14ms file="icons/torparty.png" indx=1152 inflSize=1kb readTime=11ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4829 inflSize=3kb readTime=9ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=9ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4828 inflSize=9kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 40866507 bytes cached in 2675 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x452909d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x4528f840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7efc5407ec20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45157830) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]