[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HJQBznop4G/springsettings.770990.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f166c01c310 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27035 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/770990/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x448fec90] using map "Shimmershore v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x448fec90] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 447ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 514ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 898ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] GrandorCZ was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/770990/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9987 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9987 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe-370b9987.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9997 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9997 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe2-370b9997.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (247ms, checksum fcc43f3b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11286,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/770990/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524ae0b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e1037e5dbf7e349428cbd2c84596f592 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player matthewwightman with number 2 to team 0 [f=-000001] > SPRINGIE:User matthewwightman|jumpscout|5_4||False|||GB [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={25f6ac70,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0 [f=-000001] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={435e4910,00000000}]" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] Allies: I choose: PurpleRain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: hi [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] i get u first lol [f=-000001] Allies: n [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={4792dde8,00000000}]" [f=-000001] nice shieldball last game :) [f=-000001] ye op [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={21c10908,00000000}]" [f=-000001] him need rush stinger in base [f=-000001] a Stardust would have worked too most likely [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [879,-17.061829,5550]: 0 finished unit Recon Commander [f=-000001] [0] Event [5442,-17.059814,665]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 1, elo:3395 [f=0000000] [0] izirayd, team: 0, elo:2780 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5440,0,800]: 1 finished unit Shipyard [f=0000009] [9] Event [864,-1,5440]: 0 finished unit Hovercraft Platform [f=0000009] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000009] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000009] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000009] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000009] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000009] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000009] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000009] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0000362] [362] Event [832,0,5440]: 0 finished unit Dagger [f=0000541] [541] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000615] [615] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0000639] [Game::ClientReadNet] added new player UltraGodzilla with number 4 to team 0 [f=0000639] > SPRINGIE:User UltraGodzilla|chickenblobber|6_7|donator_0|False|||US [f=0000645] [645] Event [5448,0,800]: 1 finished unit Mariner [f=0000657] Connection attempt from UltraGodzilla [f=0000657] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=0000657] -> Connection established (given id 4) [f=0000664] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0000664] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000752] [752] Event [832,0,5440]: 0 finished unit Quill [f=0000795] [795] Event [1152,0,5584]: 0 finished unit Radar Tower [f=0000935] [935] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0001049] [1049] Event [5080,0,600]: 1 finished unit Wind/Tidal Generator [f=0001052] [1052] Event [832,0,5440]: 0 finished unit Dagger [f=0001169] [1169] Event [5144,0,520]: 1 finished unit Wind/Tidal Generator [f=0001280] [1280] Event [5448,-2,800]: 1 finished unit Cutter [f=0001289] [1289] Event [5176,0,440]: 1 finished unit Wind/Tidal Generator [f=0001331] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=0001363] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=0001363] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={219b2580,00000000}]" [f=0001485] [1485] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0001514] [1514] Event [776,0,5672]: 0 finished unit Wind/Tidal Generator [f=0001592] [1592] Event [5000,0,584]: 1 finished unit Wind/Tidal Generator [f=0001627] [1627] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0001713] [1713] Event [552,0,5448]: 0 finished unit Wind/Tidal Generator [f=0001903] [1903] Event [5472,63.2297516,2304]: 1 finished unit Radar Tower [f=0001928] [1928] Event [616,0,5544]: 0 finished unit Wind/Tidal Generator [f=0001970] [1970] Event [5448,-2,800]: 1 finished unit Cutter [f=0001987] [1987] Event [832,0,5440]: 0 finished unit Dagger [f=0002114] [2114] Event [696,0,5704]: 0 finished unit Wind/Tidal Generator [f=0002199] [2199] Event [504,0,5592]: 0 finished unit Wind/Tidal Generator [f=0002202] [2202] Event [5448,-2,800]: 1 finished unit Cutter [f=0002409] [2409] Event [456,0,5560]: 0 finished unit Wind/Tidal Generator [f=0002449] [2449] Event [832,0,5440]: 0 finished unit Dagger [f=0002497] [2497] Event [616,0,5736]: 0 finished unit Wind/Tidal Generator [f=0002762] [2762] Event [536,0,5768]: 0 finished unit Wind/Tidal Generator [f=0002792] [2792] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0002858] [2858] Event [832,0,5440]: 0 finished unit Quill [f=0003030] [3030] Event [5448,0,800]: 1 finished unit Mariner [f=0003032] [3032] Event [456,0,5816]: 0 finished unit Wind/Tidal Generator [f=0003050] [3050] Event [832,0,5440]: 0 finished unit Dagger [f=0003272] [3272] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0003287] [3287] Event [376,4.90470886,5848]: 0 finished unit Wind/Tidal Generator [f=0003346] [3346] Event [5224,0,760]: 1 finished unit Wind/Tidal Generator [f=0003439] [3439] Event [5448,-2,800]: 1 finished unit Cutter [f=0003508] [3508] Event [5128,0,728]: 1 finished unit Wind/Tidal Generator [f=0003541] [3541] Event [296,8.13606262,5880]: 0 finished unit Wind/Tidal Generator [f=0003669] [3669] Event [5448,-2,800]: 1 finished unit Cutter [f=0003673] [3673] Event [5032,0,696]: 1 finished unit Wind/Tidal Generator [f=0003780] [3780] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0003781] [3781] Event [5832,-1,3240]: 1 finished unit Urchin [f=0003838] [3838] Event [4936,0,680]: 1 finished unit Wind/Tidal Generator [f=0003895] [3895] Event [5448,-2,800]: 1 finished unit Cutter [f=0003896] [3896] Event [832,0,5440]: 0 finished unit Claymore [f=0003972] [3972] Event [216,9.26078796,5912]: 0 finished unit Wind/Tidal Generator [f=0004005] [4005] Event [928,0,3872]: 0 lost unit Radar Tower [f=0004063] [4063] Event [4840,0,648]: 1 finished unit Wind/Tidal Generator [f=0004067] [4067] Event [5384,10.0790405,2200]: 1 lost unit Metal Extractor [f=0004090] [4090] Event [5472,63.2297516,2304]: 1 lost unit Radar Tower [f=0004121] [4121] Event [5448,-2,800]: 1 finished unit Cutter [f=0004135] [4135] Event [832,0,5440]: 0 finished unit Dagger [f=0004181] [4181] Event [5664,0,3360]: 1 finished unit Radar Tower [f=0004241] [4241] Event [136,10.037384,5944]: 0 finished unit Wind/Tidal Generator [f=0004324] [4324] Event [832,0,5440]: 0 finished unit Dagger [f=0004346] [4346] Event [5448,-2,800]: 1 finished unit Cutter [f=0004531] [4531] Event [5584.61865,0,1787.74634]: 0 lost unit Dagger [f=0004545] [4545] Event [5521.31445,-2,1909.44116]: 1 lost unit Cutter [f=0004570] [4570] Event [5448,-2,800]: 1 finished unit Cutter [f=0004601] [4601] Event [56,12.4356079,5976]: 0 finished unit Wind/Tidal Generator [f=0004604] [4604] Event [864,0,3824]: 0 finished unit Radar Tower [f=0004632] [4632] Event [832,0,5440]: 0 finished unit Dagger [f=0004647] [4647] Event [5648.71826,0,1337.52686]: 0 lost unit Dagger [f=0004766] [4766] Event [5032,0,744]: 1 finished unit Wind/Tidal Generator [f=0004785] [4785] Event [5859.91699,0,617.056152]: 0 lost unit Dagger [f=0004798] [4798] Event [5448,-2,800]: 1 finished unit Cutter [f=0004830] [4830] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0004930] [4930] Event [4936,0,744]: 1 finished unit Wind/Tidal Generator [f=0004980] [4980] Event [984,-1,3832]: 0 finished unit Urchin [f=0005001] [5001] Event [2640,0,224]: 1 finished unit Radar Tower [f=0005035] [5035] Event [832,0,5440]: 0 finished unit Dagger [f=0005062] [5062] Event [136,15.1998138,6040]: 0 finished unit Wind/Tidal Generator [f=0005095] [5095] Event [4840,0,744]: 1 finished unit Wind/Tidal Generator [f=0005225] [5225] Event [832,0,5440]: 0 finished unit Dagger [f=0005245] [5245] Event [1839.96106,-2,5128.0835]: 1 lost unit Cutter [f=0005251] [5251] Event [5752,-1,5400]: 1 finished unit Metal Extractor [f=0005260] [5260] Event [4840,0,840]: 1 finished unit Wind/Tidal Generator [f=0005307] [5307] Event [216,14.2446899,6040]: 0 finished unit Wind/Tidal Generator [f=0005410] [5410] Event [4936,0,840]: 1 finished unit Wind/Tidal Generator [f=0005411] [5411] Event [5448,0,800]: 1 finished unit Mariner [f=0005415] [5415] Event [832,0,5440]: 0 finished unit Dagger [f=0005444] [5444] Event [2668.3562,-2,4259.55469]: 1 lost unit Cutter [f=0005580] [5580] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0005636] [5636] Event [5448,-2,800]: 1 finished unit Cutter [f=0005701] [5701] Event [296,12.8670502,6040]: 0 finished unit Wind/Tidal Generator [f=0005724] [5724] Event [5032,0,840]: 1 finished unit Wind/Tidal Generator [f=0005745] [5745] Event [832,0,5440]: 0 finished unit Dagger [f=0005765] [5765] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0005831] [5831] Event [1999.54309,-2,5009.32178]: 1 lost unit Cutter [f=0005861] [5861] Event [5448,-2,800]: 1 finished unit Cutter [f=0005882] [5882] Event [1992.73364,-2,5352.72559]: 1 lost unit Cutter [f=0005942] [5942] Event [832,0,5440]: 0 finished unit Dagger [f=0005964] [5964] Event [5128,0,840]: 1 finished unit Wind/Tidal Generator [f=0005977] [5977] Event [376,11.7066193,6040]: 0 finished unit Wind/Tidal Generator [f=0006086] [6086] Event [5448,-2,800]: 1 finished unit Cutter [f=0006099] [6099] Event [5464,-1,5224]: 1 finished unit Urchin [f=0006140] [6140] Event [832,0,5440]: 0 finished unit Dagger [f=0006193] [6193] Event [5128,0,936]: 1 finished unit Wind/Tidal Generator [f=0006246] [6246] Event [354.056366,-2,5321.6626]: 1 lost unit Cutter [f=0006312] [6312] Event [5448,-2,800]: 1 finished unit Cutter [f=0006315] [6315] Event [456,11.0817719,6040]: 0 finished unit Wind/Tidal Generator [f=0006321] [6321] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0006426] [6426] Event [832,0,5440]: 0 finished unit Dagger [f=0006429] [6429] Event [5032,0,936]: 1 finished unit Wind/Tidal Generator [f=0006531] [6531] Event [2304,-5,64]: 1 finished unit Lotus [f=0006537] [6537] Event [5448,-2,800]: 1 finished unit Cutter [f=0006650] [6650] Event [4936,0,936]: 1 finished unit Wind/Tidal Generator [f=0006719] [6719] Event [536,11.9059753,6040]: 0 finished unit Wind/Tidal Generator [f=0006722] [6722] Event [568,-1,2888]: 0 finished unit Urchin [f=0006761] [6761] Event [5448,-2,800]: 1 finished unit Cutter [f=0006838] [6838] Event [43.8892059,-2,3185.21021]: 1 lost unit Cutter [f=0006899] [6899] Event [2448,-5,176]: 1 finished unit Lotus [f=0006908] [6908] Event [4840,0,936]: 1 finished unit Wind/Tidal Generator [f=0006908] [6908] Event [5240,0,1064]: 1 finished unit Caretaker [f=0006925] Spectator UltraGodzilla left the game: normal quit [f=0006925] [6925] Event [undefined]: UltraGodzilla quit [f=0006990] [6990] Event [616,13.250885,6040]: 0 finished unit Wind/Tidal Generator [f=0007140] [7140] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0007148] [7148] Event [4840,0,1032]: 1 finished unit Wind/Tidal Generator [f=0007185] [7185] Event [672,0,2656]: 0 finished unit Radar Tower [f=0007204] [7204] Event [5448,0,800]: 1 finished unit Corsair [f=0007259] [7259] Event [4980.72656,-2,5219.95264]: 1 lost unit Cutter [f=0007279] [7279] Event [5124.0791,0,5125.71045]: 0 lost unit Claymore [f=0007282] [7282] Event [696,14.2179108,6040]: 0 finished unit Wind/Tidal Generator [f=0007373] [7373] Event [4936,0,1032]: 1 finished unit Wind/Tidal Generator [f=0007403] [7403] Event [5256,0,1144]: 1 finished unit Caretaker [f=0007448] [7448] Event [832,0,5440]: 0 finished unit Mace [f=0007460] izirayd added point: [f=0007514] [7514] Event [1952,-5,528]: 1 finished unit Lotus [f=0007590] [7590] Event [752,-5,2768]: 0 finished unit Lotus [f=0007618] [7618] Event [776,14.488678,6040]: 0 finished unit Wind/Tidal Generator [f=0007620] [7620] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0007684] [7684] Event [5448,0,800]: 1 finished unit Corsair [f=0007687] [7687] Event [5032,0,1032]: 1 finished unit Wind/Tidal Generator [f=0007876] [7876] Event [5128,0,1032]: 1 finished unit Wind/Tidal Generator [f=0007890] [7890] Event [856,15.4646301,6056]: 0 finished unit Wind/Tidal Generator [f=0007989] [7989] Event [1285.95667,-2,5503.01318]: 1 lost unit Cutter [f=0008011] [8011] Event [5448,0,800]: 1 finished unit Corsair [f=0008029] [8029] Event [1449.76807,-2,5675.33301]: 1 lost unit Cutter [f=0008074] [8074] Event [5128,0,1128]: 1 finished unit Wind/Tidal Generator [f=0008130] [8130] Event [3512,-1,5848]: 1 finished unit Urchin [f=0008145] [8145] Event [936,13.6585236,6056]: 0 finished unit Wind/Tidal Generator [f=0008220] [8220] Event [832,0,5440]: 0 finished unit Scalpel [f=0008298] [8298] Event [1888,4.87495422,1184]: 1 finished unit Lotus [f=0008400] [8400] Event [1016,13.2687378,6056]: 0 finished unit Wind/Tidal Generator [f=0008590] [8590] Event [5032,0,1128]: 1 finished unit Wind/Tidal Generator [f=0008614] [8614] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0008643] [8643] Event [3522.73291,0,3707.94775]: 0 lost unit Dagger [f=0008670] [8670] Event [1096,12.5814056,6056]: 0 finished unit Wind/Tidal Generator [f=0008671] [8671] Event [5448,0,800]: 1 finished unit Mariner [f=0008700] [8700] Event [3697.03564,0,3758.77515]: 0 lost unit Dagger [f=0008703] [8703] Event [3688,-1,5480]: 1 finished unit Urchin [f=0008745] [8745] Event [4936,0,1128]: 1 finished unit Wind/Tidal Generator [f=0008825] [8825] Event [3809.11548,0,3291.53027]: 0 lost unit Dagger [f=0008857] [8857] Event [3615.89233,0,3333.71533]: 1 lost unit Corsair [f=0008867] [8867] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0008883] [8883] Event [984,0,5544]: 0 finished unit Caretaker [f=0008908] [8908] Event [832,0,5440]: 0 finished unit Scalpel [f=0008925] [8925] Event [1176,12.7748108,6056]: 0 finished unit Wind/Tidal Generator [f=0008954] [8954] Event [1632,4.33639526,1136]: 1 finished unit Lotus [f=0009195] [9195] Event [1256,12.1916199,6056]: 0 finished unit Wind/Tidal Generator [f=0009213] [9213] Event [3592,-1,5640]: 1 finished unit Urchin [f=0009274] [9274] Event [4840,0,1128]: 1 finished unit Wind/Tidal Generator [f=0009289] [9289] Event [5448,0,800]: 1 finished unit Corsair [f=0009318] [9318] Event [1000,0,5624]: 0 finished unit Caretaker [f=0009360] [9360] Event [408,-1,744]: 0 finished unit Metal Extractor [f=0009397] [9397] Event [5032,-1,1336]: 1 finished unit Urchin [f=0009417] [9417] Event [832,0,5440]: 0 finished unit Scalpel [f=0009480] [9480] Event [1336,11.7839813,6056]: 0 finished unit Wind/Tidal Generator [f=0009511] [9511] Event [3384,-1,1496]: 1 finished unit Urchin [f=0009742] [9742] Event [4840,0,648]: 1 lost unit Wind/Tidal Generator [f=0009761] [9761] Event [832,0,5440]: 0 finished unit Scalpel [f=0009782] [9782] Event [5208,0,952]: 1 finished unit Caretaker [f=0009788] [9788] Event [1416,11.9476318,6056]: 0 finished unit Wind/Tidal Generator [f=0009833] [9833] Event [3944,-1,5304]: 1 finished unit Urchin [f=0009855] [9855] Event [5187.26025,-2,379.447113]: 1 lost unit Cutter [f=0009856] [9856] Event [4957.86572,0,386.191193]: 0 lost unit Dagger [f=0009885] [9885] Event [696,-1,680]: 0 finished unit Urchin [f=0009982] [9982] Event [5448,0,800]: 1 finished unit Corsair [f=0009995] [9995] Event [5320,-1,520]: 1 lost unit Metal Extractor [f=0010002] [10002] Event [5176,0,440]: 1 lost unit Wind/Tidal Generator [f=0010060] [10060] Event [3336,-1,1304]: 1 finished unit Urchin [f=0010095] [10095] Event [5448,-2,800]: 1 finished unit Cutter [f=0010114] [10114] Event [5383.64307,0,645.515503]: 0 lost unit Dagger [f=0010121] [10121] Event [5032,-1,472]: 1 lost unit Metal Extractor [f=0010157] [10157] Event [1496,12.3225403,6056]: 0 finished unit Wind/Tidal Generator [f=0010195] [10195] Event [832,0,5440]: 0 finished unit Scalpel [f=0010214] [10214] Event [5448,-2,800]: 1 finished unit Cutter [f=0010279] [10279] Event [5336,-1,632]: 1 finished unit Urchin [f=0010292] [10292] Event [632,-1,920]: 0 finished unit Urchin [f=0010479] [10479] Event [3248,0,1744]: 1 finished unit Radar Tower [f=0010544] [10544] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0010613] [10613] Event [2640,0,224]: 1 lost unit Radar Tower [f=0010665] [10665] Event [1600,9.05548096,1232]: 1 finished unit Lotus [f=0010667] [10667] Event [2518.6062,0,287.500458]: 0 lost unit Dagger [f=0010704] [10704] Event [832,0,5440]: 0 finished unit Claymore [f=0010711] [10711] Event [2452.74609,0,257.044159]: 0 lost unit Dagger [f=0010726] [10726] Event [2385.23315,0,237.749756]: 0 lost unit Dagger [f=0010792] [10792] Event [2545.66064,0,309.139404]: 0 lost unit Dagger [f=0010796] [10796] Event [832,0,5440]: 0 finished unit Dagger [f=0010886] [10886] Event [832,0,5440]: 0 finished unit Dagger [f=0010914] [10914] Event [2510.81836,0,238.465591]: 0 lost unit Dagger [f=0010976] [10976] Event [832,0,5440]: 0 finished unit Dagger [f=0011027] [11027] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0011085] [11085] Event [4408,20.255127,4920]: 1 finished unit Metal Extractor [f=0011092] [11092] Event [5448,-20,800]: 1 finished unit Seawolf [f=0011120] [11120] Event [832,0,5440]: 0 finished unit Dagger [f=0011128] [11128] Event [1360,0,400]: 0 finished unit Picket [f=0011285] [11285] Event [5448,-20,800]: 1 finished unit Seawolf [f=0011292] [11292] Event [832,0,5440]: 0 finished unit Dagger [f=0011384] [11384] Event [3512,-1,5848]: 1 lost unit Urchin [f=0011427] [11427] Event [3211.66382,-2,5583.50879]: 1 lost unit Cutter [f=0011432] [11432] Event [1376,0,496]: 0 finished unit Picket [f=0011505] [11505] Event [3332.48633,-2,5539.43066]: 1 lost unit Cutter [f=0011522] [11522] Event [3447.1731,-2,5661.17432]: 1 lost unit Cutter [f=0011541] [11541] Event [3544,-1,6024]: 1 lost unit Metal Extractor [f=0011582] [11582] Event [1952,-5,528]: 1 lost unit Lotus [f=0011630] [11630] Event [3519.55078,0,5781.8501]: 0 lost unit Dagger [f=0011676] [11676] Event [3218.8147,0,5354.07275]: 0 lost unit Scalpel [f=0011748] [11748] Event [936,-16.896515,5704]: 0 finished unit Energy Pylon [f=0011748] [11748] Event [3592,-1,5640]: 1 lost unit Urchin [f=0011757] [11757] Event [832,0,5440]: 0 finished unit Dagger [f=0011840] [11840] Event [1408,0,640]: 0 finished unit Picket [f=0011894] [11894] Event [832,0,5440]: 0 finished unit Dagger [f=0012042] [12042] Event [832,0,5440]: 0 finished unit Dagger [f=0012082] [12082] Event [5448,0,800]: 1 finished unit Corsair [f=0012142] [12142] Event [1408,0,640]: 0 lost unit Picket [f=0012164] [12164] Event [3912,-1,5048]: 1 finished unit Urchin [f=0012164] [12164] Event [1376,0,496]: 0 lost unit Picket [f=0012183] [12183] Event [2946.27661,-2,4922.68164]: 1 lost unit Cutter [f=0012188] [12188] Event [2487.28882,-2,5092.54199]: 1 lost unit Cutter [f=0012199] [12199] Event [832,0,5440]: 0 finished unit Dagger [f=0012226] [12226] Event [1360,0,400]: 0 lost unit Picket [f=0012264] [12264] Event [3788.75073,0,4953.14307]: 0 lost unit Dagger [f=0012269] [12269] Event [1176,0,568]: 0 lost unit Stardust [f=0012290] [12290] Event [5448,0,800]: 1 finished unit Corsair [f=0012329] [12329] Event [832,0,5440]: 0 finished unit Dagger [f=0012344] [12344] Event [3533.3313,0,5099.7041]: 0 lost unit Scalpel [f=0012371] [12371] Event [3912,-2.4411898,5096]: 1 lost unit Urchin [f=0012398] [12398] Event [3912,-1,5048]: 1 lost unit Urchin [f=0012411] [12411] Event [3585.97217,0,5283.06689]: 0 lost unit Scalpel [f=0012500] [12500] Event [5448,0,800]: 1 finished unit Corsair [f=0012500] [12500] Event [771.190369,0,653.847595]: 1 lost unit Corsair [f=0012527] [12527] Event [3703.65527,0,5212.71484]: 0 lost unit Scalpel [f=0012650] [12650] Event [3591.61621,0,5246.06348]: 0 lost unit Dagger [f=0012705] [12705] Event [3552.75757,0,5495.98779]: 0 lost unit Dagger [f=0012710] [12710] Event [5448,0,800]: 1 finished unit Corsair [f=0012711] [12711] Event [3688,-1,5480]: 1 lost unit Urchin [f=0012826] [12826] Event [3817.56616,0,5335.45947]: 0 lost unit Dagger [f=0012906] [12906] Event [3944,-1,5304]: 1 lost unit Urchin [f=0012921] [12921] Event [832,0,5440]: 0 finished unit Halberd [f=0012934] [12934] Event [5448,0,800]: 1 finished unit Corsair [f=0012989] [12989] Event [4072,-0.9986142,5224]: 1 finished unit Urchin [f=0013143] [13143] Event [4193.73926,0,5302.92285]: 0 lost unit Dagger [f=0013143] [13143] Event [4184.80615,0,5281.2334]: 0 lost unit Dagger [f=0013145] [13145] Event [5448,0,800]: 1 finished unit Corsair [f=0013157] [13157] Event [4072,-1,5224]: 1 lost unit Urchin [f=0013190] [13190] Event [832,0,5440]: 0 finished unit Halberd [f=0013190] [13190] Event [973.366394,9.25648403,216.896408]: 0 lost unit Recon Commander [f=0013201] [13201] Event [4072,-1,5384]: 1 lost unit Urchin [f=0013220] [13220] Event [696,-1,680]: 0 lost unit Urchin [f=0013325] [13325] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0013355] [13355] Event [5448,0,800]: 1 finished unit Corsair [f=0013384] [13384] Event [632,-1,920]: 0 lost unit Urchin [f=0013396] [13396] Event [408,-1,744]: 0 lost unit Metal Extractor [f=0013424] again [f=0013565] [13565] Event [5448,0,800]: 1 finished unit Corsair [f=0013576] [13576] Event [4182.98389,0,5305.4502]: 1 lost unit Mariner [f=0013647] ? [f=0013716] [13716] Event [832,0,5440]: 0 finished unit Halberd [f=0013775] [13775] Event [5448,0,800]: 1 finished unit Corsair [f=0013921] [13921] Event [4408,20.255127,4920]: 1 lost unit Metal Extractor [f=0013984] [13984] Event [5448,0,800]: 1 finished unit Corsair [f=0014040] [14040] Event [832,0,5440]: 0 finished unit Halberd [f=0014067] [14067] Event [5448,-2,800]: 1 finished unit Cutter [f=0014111] [14111] Event [4024,-1,6056]: 1 lost unit Metal Extractor [f=0014142] [14142] Event [5448,-2,800]: 1 finished unit Cutter [f=0014173] [14173] Event [3960,-1,5528]: 1 lost unit Urchin [f=0014217] [14217] Event [5448,-2,800]: 1 finished unit Cutter [f=0014230] [14230] Event [4343.19434,0,3491.17383]: 0 lost unit Claymore [f=0014292] [14292] Event [5448,-2,800]: 1 finished unit Cutter [f=0014327] [14327] Event [1112,-15.691452,5752]: 0 finished unit Storage [f=0014367] [14367] Event [5448,-2,800]: 1 finished unit Cutter [f=0014438] [14438] Event [5384,8.04831505,2200]: 1 finished unit Metal Extractor [f=0014442] [14442] Event [5448,-2,800]: 1 finished unit Cutter [f=0014466] [14466] Event [832,0,5440]: 0 finished unit Halberd [f=0014490] [14490] Event [5110.56543,0,5193.71533]: 0 lost unit Dagger [f=0014517] [14517] Event [5448,-2,800]: 1 finished unit Cutter [f=0014561] [14561] Event [5369.69678,0,5265.45215]: 0 lost unit Dagger [f=0014592] [14592] Event [5448,-2,800]: 1 finished unit Cutter [f=0014667] [14667] Event [5448,-2,800]: 1 finished unit Cutter [f=0014783] [14783] Event [5854.06006,0,5244.45947]: 0 lost unit Dagger [f=0014786] [14786] Event [1256,0,5688]: 0 finished unit Caretaker [f=0014803] [14803] Event [5464,-1,5224]: 1 lost unit Urchin [f=0014869] [14869] Event [5448,0,800]: 1 finished unit Corsair [f=0014976] [14976] Event [864,0,3824]: 0 lost unit Radar Tower [f=0015035] [15035] Event [984,-1,3832]: 0 lost unit Urchin [f=0015071] [15071] Event [1002.24493,0,3805.69165]: 1 lost unit Corsair [f=0015078] [15078] Event [832,0,5440]: 0 finished unit Halberd [f=0015079] [15079] Event [5448,0,800]: 1 finished unit Corsair [f=0015080] [15080] Event [5945.18506,0,4919.4834]: 0 lost unit Halberd [f=0015165] [15165] Event [672,0,2656]: 0 lost unit Radar Tower [f=0015168] [15168] Event [6008.77148,0,5181.55029]: 0 lost unit Halberd [f=0015203] [15203] Event [504,-1,2664]: 0 lost unit Metal Extractor [f=0015239] [15239] Event [5160,0,616]: 1 finished unit Caretaker [f=0015304] [15304] Event [1000.40253,0,3669.43945]: 0 lost unit Halberd [f=0015311] [15311] Event [1128.95166,0,3753.96558]: 1 lost unit Corsair [f=0015315] [15315] Event [752,-5,2768]: 0 lost unit Lotus [f=0015323] [15323] Event [1137.33777,0,3861.92505]: 1 lost unit Corsair [f=0015336] [15336] Event [5448,0,800]: 1 finished unit Corsair [f=0015365] [15365] Event [5911.60596,0,4887.79492]: 0 lost unit Scalpel [f=0015367] [15367] Event [1384,0,5640]: 0 finished unit Caretaker [f=0015391] [15391] Event [568,-1,2888]: 0 lost unit Urchin [f=0015397] [15397] Event [136,-1,3096]: 0 lost unit Metal Extractor [f=0015476] [15476] Event [5208,0,584]: 1 finished unit Caretaker [f=0015562] [15562] Event [5448,0,800]: 1 finished unit Corsair [f=0015712] [15712] Event [5448,0,800]: 1 finished unit Corsair [f=0015745] [15745] Event [4760,0,936]: 1 finished unit Wind/Tidal Generator [f=0015795] [15795] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0015798] [15798] Event [832,0,5440]: 0 finished unit Claymore [f=0015944] [15944] Event [5448,0,800]: 1 finished unit Corsair [f=0015998] [15998] Event [4664,0,936]: 1 finished unit Wind/Tidal Generator [f=0016034] [16034] Event [3000,-1,4616]: 0 lost unit Metal Extractor [f=0016156] [16156] Event [5448,0,800]: 1 finished unit Corsair [f=0016161] [16161] Event [941.278259,0,4551.17139]: 0 lost unit Claymore [f=0016176] [16176] Event [4568,0,936]: 1 finished unit Wind/Tidal Generator [f=0016356] [16356] Event [4472,0,936]: 1 finished unit Wind/Tidal Generator [f=0016364] [16364] Event [5448,0,800]: 1 finished unit Corsair [f=0016430] ye gg [f=0016481] [16481] Event [5752,-1,5400]: 1 lost unit Metal Extractor [f=0016482] [16482] Event [832,0,5440]: 0 finished unit Mace [f=0016490] !resign [f=0016490] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0016490] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0016490] > Poll: Resign team 2? [END:SUCCESS] [f=0016490] [16490] Event [undefined]: izirayd resigned [f=0016490] game_message: izirayd has been destroyed! [f=0016490] game_message: Godde wins! [f=0016490] Submitting stats [f=0016490] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016490] Part| Total Time|Time of the last 0.5s [f=0016490] Draw 19359.13ms 26.65% [f=0016490] Lua::Callins::Synced 10734.92ms 13.97% [f=0016490] Lua::Callins::Unsynced 23857.83ms 30.64% [f=0016490] Misc::Profiler::AddTime 80.88ms 0.10% [f=0016490] Sim 30832.64ms 57.88% [f=0016490] [16490] Received game_message: izirayd has been destroyed! [f=0016490] [16490] Received game_message: Godde wins! [f=0016490] > Team 2 resigned [f=0016491] !transmitlobby @voice@buildUnit@remove;hovercon [f=0016491] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0016491] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0016491] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0016491] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0016491] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0016491] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0016491] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0016491] !transmitlobby @voice@buildUnit@reload [f=0016491] [16491] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016491] [16491] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016491] [16491] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016491] [16491] Game End Stats Values: 2,2155,2075,2075,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.5,6.3499999,6.3499999,6.5,80,0,0,80,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016491] [16491] Game End Stats Values: 3,2415,2350,2350,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2055,2000,2000,2055,9.44999981,9.75,9.75,9.44999981,210,200,200,210,0,0,0,0,150,150,150,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016491] [16491] Game End Stats Values: 4,2495,2600,2600,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.19999981,9.19999981,8,2055,2000,2000,2055,10.5,12.3000002,12.3000002,10.5,290,270,270,290,0,0,0,0,150,330,330,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016491] [16491] Game End Stats Values: 5,2640,2710,2710,2640,0.03020115,0,0,0.03020115,0,0,0,0,0,0,0,0,0,0,0,0,0,42.6666603,42.6666603,0,0,0,0,0,8.71999836,12,12,8.71999836,2055,2000,2000,2055,11.8520117,13.3500004,13.3500004,11.8520117,290,270,270,290,0,0,0,0,295,440,440,295,0,0,0,0,0,0,0,0,42.6666603,0,0,42.6666603 [f=0016491] [16491] Game End Stats Values: 6,2825,2905,2905,2825,0.16445637,0,0,0.16445637,0,0,0,0,0,0,0,0,0,0,0,0,13.3466663,51.9999924,51.9999924,13.3466663,0,0,0,0,11.3600006,12.8000021,12.8000021,11.3600006,2055,2055,2055,2055,12.7589512,15,15,12.7589512,370,410,410,370,0,0,0,0,400,440,440,400,0,0,0,0,0,0,0,0,51.9999924,13.3466663,13.3466663,51.9999924 [f=0016491] [16491] Game End Stats Values: 7,2975,2905,2905,2975,1.34309876,0,0,1.34309876,0,0,0,0,0,0,0,0,0,0,0,0,13.3466663,61.3333244,61.3333244,13.3466663,0,0,0,0,15.0399981,13.1777773,13.1777773,15.0399981,2055,2055,2055,2055,12.8285761,19.6666794,19.6666794,12.8285761,450,410,410,450,0,0,0,0,470,440,440,470,0,0,0,0,0,70.6669693,70.6669693,0,61.3333244,13.3466663,13.3466663,61.3333244 [f=0016491] [16491] Game End Stats Values: 8,3255,3180,3180,3255,5.34817934,0,0,5.34817934,0,0,0,0,0,0,0,0,0,0,0,0,71.7383347,117.333336,117.333336,71.7383347,0,0,0,0,17.5341187,20.5333328,20.5333328,17.5341187,2055,2055,2055,2055,13.017005,16.5000992,16.5000992,13.017005,660,610,610,660,0,0,0,0,540,515,515,540,0,0,0,0,0,70.6694107,70.6694107,0,117.333336,71.7383347,71.7383347,117.333336 [f=0016491] [16491] Game End Stats Values: 9,3325,3395,3395,3325,9.46495342,0,0,9.46495342,0,0,0,0,0,0,0,0,0,0,0,0,71.7383347,117.333336,117.333336,71.7383347,0,0,0,0,21.1167278,13.5200005,13.5200005,21.1167278,2055,2055,2055,2055,13.0244532,23.6222401,23.6222401,13.0244532,660,680,680,660,0,0,0,0,610,660,660,610,0,0,0,0,0,156.002747,156.002747,0,117.333336,71.7383347,71.7383347,117.333336 [f=0016491] [16491] Game End Stats Values: 10,3765,3725,3725,3765,22.0721722,0,0,22.0721722,0,0,0,0,0,0,0,0,0,95.749939,95.749939,0,128.044586,137.735413,137.735413,128.044586,0,120,120,0,24.6649208,16.5600014,16.5600014,24.6649208,2055,2055,2055,2055,14.7904816,26.1444378,26.1444378,14.7904816,990,820,820,990,0,20.3333225,20.3333225,0,720,730,730,720,20.3333225,0,0,20.3333225,0,246.66803,246.66803,0,137.735413,128.044586,128.044586,137.735413 [f=0016491] [16491] Game End Stats Values: 11,3960,3825,3825,3960,45.6337128,0,0,45.6337128,0,0,0,0,0,0,0,0,0,161.832916,161.832916,0,260.130005,207.068726,207.068726,260.130005,0,120,120,0,27.7121105,18.6400013,18.6400013,27.7121105,2055,2055,2055,2055,16.5707703,17.5499992,17.5499992,16.5707703,1150,960,960,1150,130,20.3333225,20.3333225,130,755,690,690,755,20.3333225,130,130,20.3333225,0,246.66803,246.66803,0,207.068726,260.130005,260.130005,207.068726 [f=0016491] [16491] Game End Stats Values: 12,3890,3970,3970,3890,75.1882629,0,0,75.1882629,0,0,0,0,0,0,0,0,0,198.750458,198.750458,0,390.107391,276.159668,276.159668,390.107391,0,120,120,0,29.964344,19.2000008,19.2000008,29.964344,2110,2055,2055,2110,16.9703026,17.7000008,17.7000008,16.9703026,990,960,960,990,200,260.333313,260.333313,200,790,835,835,790,260.333313,270,270,260.333313,0,246.66803,246.66803,0,312.4021,400.130005,400.130005,312.4021 [f=0016491] [16491] Game End Stats Values: 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Game End Stats Values: 33,5680,10060,10060,5680,867.452454,0,0,867.452454,0,0,0,0,0,0,0,0,271.554932,763.052063,763.052063,271.554932,4223.54736,4583.07129,4583.07129,4223.54736,330,1170,1170,330,63.9922485,39.2000084,39.2000084,63.9922485,1325,2650,2650,1325,26.4415779,36.0999985,36.0999985,26.4415779,2080,4580,4580,2080,3212,5104.33301,5104.33301,3212,1945,1660,1660,1945,5370,3402,3402,5370,108.165985,763.753784,763.753784,108.165985,5870.32764,4271.86914,4271.86914,5870.32764 [f=0016491] [16491] Game End Stats Values: 34,5860,10295,10295,5860,886.497131,0,0,886.497131,0,0,0,0,0,0,0,0,271.554932,801.319824,801.319824,271.554932,4362.31494,4718.27637,4718.27637,4362.31494,330,1050,1050,330,35.244915,39.2000084,39.2000084,35.244915,1505,2650,2650,1505,21.7307625,40.8222046,40.8222046,21.7307625,2080,4860,4860,2080,3332,5344.33301,5344.33301,3332,1945,1735,1735,1945,5610,3522,3522,5610,144.166168,935.082031,935.082031,144.166168,6005.53271,4410.63672,4410.63672,6005.53271 [f=0016491] 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[16491] Game End Stats Values: 37,4675,11555,11555,4675,963.660522,0,0,963.660522,0,0,0,0,0,0,0,0,271.554932,903.797791,903.797791,271.554932,5868.7627,7332.35693,7332.35693,5868.7627,0,1050,1050,0,63.2891884,40.7200165,40.7200165,63.2891884,1575,3010,3010,1575,22.8908291,40.0503464,40.0503464,22.8908291,1380,5580,5580,1380,3812,6949.33301,6949.33301,3812,1720,1915,1915,1720,7618.6665,4482,4482,7618.6665,290.334137,1395.5155,1395.5155,290.334137,8672.6123,5993.16748,5993.16748,8672.6123 [f=0016491] [16491] Game End Stats Values: 38,5075,11755,11755,5075,1008.79572,0,0,1008.79572,0,0,0,0,0,0,0,0,271.554932,903.797791,903.797791,271.554932,5924.99365,7364.85742,7364.85742,5924.99365,0,1050,1050,0,60.0183487,43.0400085,43.0400085,60.0183487,1575,3010,3010,1575,18.063509,40.5002518,40.5002518,18.063509,1780,5820,5820,1780,3887,6949.33301,6949.33301,3887,1720,1875,1875,1720,7618.6665,4557,4557,7618.6665,312.166138,1468.2655,1468.2655,312.166138,8715.61621,6049.39844,6049.39844,8715.61621 [f=0016521] [16521] Event [4472,0,840]: 1 finished unit Wind/Tidal Generator [f=0016529] [16529] Event [3397.70142,0,5717.25537]: 0 lost unit Quill [f=0016539] [16539] Event [5733.37451,0,5439.51563]: 0 lost unit Halberd [f=0016566] [16566] Event [5448,0,800]: 1 finished unit Corsair [f=0016685] [16685] Event [4568,0,840]: 1 finished unit Wind/Tidal Generator [f=0016717] Spectator ATOSTIC left the game: normal quit [f=0016717] [16717] Event [undefined]: ATOSTIC quit [f=0016734] Spectator matthewwightman left the game: normal quit [f=0016734] [16734] Event [undefined]: matthewwightman quit [f=0016753] No clients connected, shutting down server [f=0016753] Server shutdown [f=0016754] [16754] Event [5448,0,800]: 1 finished unit Corsair [f=0016850] [16850] Event [4664,0,840]: 1 finished unit Wind/Tidal Generator [f=0016938] [16938] Event [5448,0,800]: 1 finished unit Corsair [f=0016966] [16966] Event [4760,0,840]: 1 finished unit Wind/Tidal Generator [f=0017113] [17113] Event [5448,0,800]: 1 finished unit Corsair [f=0017141] [17141] Event [4760,0,744]: 1 finished unit Wind/Tidal Generator [f=0017293] [17293] Event [5448,0,800]: 1 finished unit Corsair [f=0017375] [17375] Event [4664,0,744]: 1 finished unit Wind/Tidal Generator [f=0017495] [17495] Event [5448,0,800]: 1 finished unit Corsair [f=0017526] [17526] Event [4408,18.2243919,4920]: 1 finished unit Metal Extractor [f=0017598] [17598] Event [4568,0,744]: 1 finished unit Wind/Tidal Generator [f=0017661] [17661] Event [5448,0,800]: 1 finished unit Corsair [f=0017813] [17813] Event [5448,0,800]: 1 finished unit Corsair [f=0017855] [17855] Event [4472,0,744]: 1 finished unit Wind/Tidal Generator [f=0017963] [17963] Event [5448,0,800]: 1 finished unit Corsair [f=0018095] [18095] Event [4472,0,648]: 1 finished unit Wind/Tidal Generator [f=0018151] [18151] Event [5448,0,800]: 1 finished unit Corsair [f=0018322] [18322] Event [4568,0,648]: 1 finished unit Wind/Tidal Generator [f=0018359] [18359] Event [5448,0,800]: 1 finished unit Corsair [f=0018543] [18543] Event [4664,0,648]: 1 finished unit Wind/Tidal Generator [f=0018603] [18603] Event [5448,0,800]: 1 finished unit Corsair [f=0018769] [18769] Event [4760,0,648]: 1 finished unit Wind/Tidal Generator [f=0018848] [18848] Event [5448,0,800]: 1 finished unit Corsair [f=0019070] [19070] Event [4856,0,648]: 1 finished unit Wind/Tidal Generator [f=0019102] [19102] Event [5448,0,800]: 1 finished unit Corsair [f=0019141] [19141] Event [5048,0,648]: 1 finished unit Wind/Tidal Generator [f=0019310] [19310] Event [5048,0,552]: 1 finished unit Wind/Tidal Generator [f=0019389] [19389] Event [5448,0,800]: 1 finished unit Corsair [f=0019419] [19419] Event [4952,0,552]: 1 finished unit Wind/Tidal Generator [f=0019583] [19583] Event [4856,0,552]: 1 finished unit Wind/Tidal Generator [f=0019638] [19638] Event [5448,0,800]: 1 finished unit Corsair [f=0019812] Autoquit sending quit command. [f=0019812] [QuitAction] user exited to system [f=0019812] [SpringApp::Kill][1] fromRun=1 [f=0019812] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019812] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019812] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019812] [ThreadPool::SetThreadCount][2] workers=0 [f=0019812] [SpringApp::Kill][2] [f=0019812] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019812] [Game::KillLua][3] dtor=0 luaUI=0x521bb440 [f=0019812] Start widgetHandler:Shutdown [f=0019812] Shutdown - SaveOrderList Complete [f=0019812] Writing last game win data [f=0019812] Shutdown - SaveConfigData Complete [f=0019812] Shutdown Widget - Save/Load API [f=0019812] Shutdown Widget - Chili Highlight [f=0019812] Shutdown Widget - Draw After Chili [f=0019812] Shutdown Widget - EPIC Menu [f=0019812] Shutdown Widget - Chili Widget Selector [f=0019812] Shutdown Widget - Chili Minimap [f=0019812] Shutdown Widget - Local Team Colors [f=0019812] Shutdown Widget - Display Keys 2 [f=0019812] Shutdown Widget - Save Game Menu [f=0019812] Shutdown Widget - Unit Icons [f=0019812] Shutdown Widget - Noises [f=0019812] Shutdown Widget - HealthBars [f=0019812] Shutdown Widget - Win Counter [f=0019812] Shutdown Widget - SpringRTS Replay Stats [f=0019812] Shutdown Widget - BuildETA [f=0019812] Shutdown Widget - Modular Comm Info [f=0019812] Shutdown Widget - Stereo3D [f=0019812] Shutdown Widget - Showeco and Grid Drawer [f=0019812] Shutdown Widget - Point Tracker [f=0019812] Shutdown Widget - Music Player [f=0019812] Shutdown Widget - Missile Silo Range [f=0019812] Shutdown Widget - MinimapEvents [f=0019812] Shutdown Widget - Mex Placement Handler [f=0019812] Shutdown Widget - Local Widgets Config [f=0019812] Shutdown Widget - Highlight Geos [f=0019812] Shutdown Widget - Grab Input [f=0019812] Input grabbing is disabled! [f=0019812] Shutdown Widget - MetalFeatures (new) [f=0019812] Shutdown Widget - Darkening [f=0019812] Shutdown Widget - Context Menu [f=0019812] Shutdown Widget - Chili Spectator Panels [f=0019812] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019812] Shutdown Widget - Chili Nuke Warning [f=0019812] Shutdown Widget - Chili EndGame Window [f=0019812] Shutdown Widget - Chili Economy Panel Default [f=0019812] Shutdown Widget - CameraShake [f=0019812] Shutdown Widget - Attack AoE [f=0019812] Shutdown Widget - Map Edge Extension [f=0019812] Shutdown Widget - Selection Send [f=0019812] Shutdown Widget - LupsManager [f=0019812] Shutdown Widget - Newton Firezone [f=0019812] Shutdown Widget - Chili Crude Player List [f=0019812] Shutdown Widget - Chili Pro Console [f=0019812] Shutdown Widget - Lasso Terraform GUI [f=0019812] Shutdown Widget - Lups [f=0019812] Shutdown Widget - Chili Framework [f=0019812] Shutdown Widget - Chili Core Selector [f=0019812] Shutdown Widget - Custom Markers [f=0019812] Shutdown Widget - Pause Screen [f=0019812] Shutdown Widget - Text To Speech Control [f=0019812] Shutdown Widget - Persistent Build Height [f=0019812] Shutdown Widget - Layout Handler [f=0019812] End widgetHandler:Shutdown [f=0019812] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={354865,53479087} {int,ext,rec}Allocs={28433734,0,0} {chunk,block}Bytes={53479087,0} [f=0019812] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019812] [Game::KillLua][2] dtor=0 luaRules=0x524ae0b0 [f=0019812] Start gadgetHandler:Shutdown [f=0019812] Shutdown - StartSetup [f=0019812] Shutdown - UnitMorph [f=0019812] Shutdown - LupsNanoSpray [f=0019812] Shutdown - Missile Silo Controller [f=0019812] Shutdown - Modular Comm Info [f=0019812] Shutdown - Terrain Texture Handler [f=0019812] Shutdown - UnitCloakShield [f=0019812] Shutdown - Starlight Handler [f=0019812] End gadgetHandler:Shutdown [f=0019812] Start gadgetHandler:Shutdown [f=0019812] Shutdown - Save/Load [f=0019812] Shutdown - UnitMorph [f=0019812] Shutdown - Modular Comm Info [f=0019812] Shutdown - Retreat Command [f=0019812] Shutdown - Shockwaves [f=0019812] Shutdown - Teleport Throw [f=0019812] Shutdown - UnitCloakShield [f=0019812] Shutdown - Lups Cloak FX [f=0019812] Shutdown - Lups [f=0019812] Shutdown - Lups Shield [f=0019812] End gadgetHandler:Shutdown [f=0019812] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28433763,0,0} {chunk,block}Bytes={0,0} [f=0019812] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28433763,0,0} {chunk,block}Bytes={0,0} [f=0019812] [Game::KillLua][4] dtor=0 [f=0019812] [Game::~CGame][1] [f=0019812] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019812] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019812] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019812] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019812] [Game::KillLua][4] dtor=1 [f=0019812] [Game::KillMisc][1] [f=0019812] [Game::KillMisc][2] [f=0019812] [Game::KillMisc][3] [f=0019812] [Game::KillRendering][1] [f=0019812] [3DOParser::Kill] allocated 1 pieces [f=0019812] [S3OParser::Kill] allocated 352 pieces [f=0019812] [AssParser::Kill] allocated 0 pieces [f=0019812] [Game::KillInterface][1] [f=0019812] [Game::KillInterface][2] [f=0019812] [Game::KillSimulation][1] [f=0019812] [Game::KillSimulation][2] [f=0019812] [CCollisionHandler] dis-/continuous tests: 0/124870 [f=0019812] [Game::KillSimulation][3] [f=0019812] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019812] [~CPathCache(24x24)] cacheHits=98 hitPercentage=33% numHashColls=0 maxCacheSize=14 [f=0019812] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019812] [~CPathCache(48x48)] cacheHits=553 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019812] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019812] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019812] [LosHandler::Kill] raycast instance cache-{hits,misses}={9735,22569}; shared=1%; cached=29% [f=0019812] [Game::KillSimulation][4] [f=0019812] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0019812] [Game::~CGame][2] [f=0019812] [Game::~CGame][3] [f=0019812] [SpringApp::Kill][3] [f=0019812] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 210088 bytes sent 289246 bytes recv'd [f=0019812] [SpringApp::Kill][4] font=0x4481c7a0 [f=0019812] [SpringApp::Kill][5] [f=0019812] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x4488a7f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1470ms file="luaui/configs/tipconfig.lua" indx=3030 inflSize=6kb readTime=28ms file="luaui/configs/zk_keys.lua" indx=3034 inflSize=5kb readTime=21ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=21ms file="bitmaps/loadpictures/water.png" indx=509 inflSize=3506kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1780 inflSize=2kb readTime=12ms file="luarules/gadgets/cai/combathandler.lua" indx=1593 inflSize=1kb readTime=11ms file="luaui/widgets/gui_api_draw_after_chili.lua" indx=4679 inflSize=1kb readTime=11ms file="anims/cursorrevive_6.png" indx=155 inflSize=1kb readTime=8ms file="luaui/configs/lang/campaign_units.en.json" indx=2972 inflSize=4kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 32132929 bytes cached in 2691 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/shimmershore_v1.0.sd7 (0x44984170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x44998ea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f166c01bb10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x448fbd10) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]