[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kz5ba6pQBH/springsettings.770684.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f015001c310 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27036 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/770684/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46155180] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46155180] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 484ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 553ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 721ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 148ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Electricboogoloo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/770684/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11287,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/770684/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52920c00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ea227d5d4a27fb62e891e872b27b7080 [f=-000001] Connection attempt from happy69gilmour [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: happy69gilmour changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="happy69gilmour" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="happy69gilmour" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="happy69gilmour" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="happy69gilmour" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="happy69gilmour" string="[Game::Load][lua{Rules,Gaia}={1d54a1f8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={1af4b6d0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Raziel! [f=-000001] Allies: I choose: Prometheus! [f=-000001] Gl hf. [f=-000001] u 2 [f=-000001] [0] Event [4220,267.450806,4720]: 0 finished unit Recon Commander [f=-000001] [0] Event [912,267.449951,259]: 1 finished unit Strike Commander [f=0000000] [0] UlTima_RaTio, team: 0, elo:2281 [f=0000000] [0] happy69gilmour, team: 1, elo:1674 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000050] [50] Event [4208,267.446533,4616]: 0 finished unit Shieldbot Factory [f=0000050] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000050] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000050] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000050] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000050] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000050] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000050] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000050] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000050] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000050] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000050] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000050] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000256] [256] Event [1048,267.526245,296]: 1 finished unit Jumpbot Factory [f=0000405] [405] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000471] [471] Event [1000,267.446533,168]: 1 finished unit Wind/Tidal Generator [f=0000539] [539] Event [4168,267.446533,5064]: 0 finished unit Wind/Tidal Generator [f=0000543] [543] Event [4208.01855,267.446533,4604]: 0 finished unit Convict [f=0000585] [585] Event [1000,267.446533,216]: 1 finished unit Wind/Tidal Generator [f=0000659] [659] Event [4248,279.217163,5048]: 0 finished unit Wind/Tidal Generator [f=0000705] [705] Event [952,267.446533,216]: 1 finished unit Wind/Tidal Generator [f=0000785] [785] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0001026] [1026] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0001140] [1140] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0001155] [1155] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0001305] [1305] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001424] [1424] Event [4480,306.59256,4528]: 0 finished unit Lotus [f=0001544] [1544] Event [4568,308.42627,4600]: 0 finished unit Wind/Tidal Generator [f=0001643] [1643] Event [4208.01855,267.446533,4604]: 0 finished unit Convict [f=0001664] [1664] Event [4616,309.585938,4488]: 0 finished unit Wind/Tidal Generator [f=0001818] [1818] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0001885] [1885] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0002029] [2029] Event [568,308.411804,600]: 1 finished unit Solar Collector [f=0002244] [2244] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0002416] [2416] Event [488,310.354248,648]: 1 finished unit Solar Collector [f=0002490] [2490] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0002546] [2546] Event [4840,439.186096,3752]: 0 finished unit Wind/Tidal Generator [f=0002681] [2681] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0002696] [2696] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0002718] [2718] Event [4872,444.404602,3832]: 0 finished unit Wind/Tidal Generator [f=0002728] [2728] Event [3568,264.728546,3968]: 0 finished unit Radar Tower [f=0002864] [2864] Event [4904,444.404602,3912]: 0 finished unit Wind/Tidal Generator [f=0002935] [2935] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0003047] [3047] Event [1048,267.446533,320]: 1 finished unit Constable [f=0003096] [3096] Event [4936,439.773193,3992]: 0 finished unit Wind/Tidal Generator [f=0003292] [3292] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0003311] [3311] Event [4760,434.127045,3800]: 0 finished unit Wind/Tidal Generator [f=0003429] [3429] Event [4792,443.592834,3880]: 0 finished unit Wind/Tidal Generator [f=0003564] [3564] Event [4984,310.289001,4856]: 0 finished unit Solar Collector [f=0003570] [3570] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0003642] [3642] Event [4824,442.556396,3960]: 0 finished unit Wind/Tidal Generator [f=0003864] [3864] Event [4856,434.21402,4040]: 0 finished unit Wind/Tidal Generator [f=0003926] [3926] Event [1328,267.446533,416]: 1 finished unit Lotus [f=0004031] [4031] Event [1048,267.446533,320]: 1 finished unit Constable [f=0004065] [4065] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0004158] [4158] Event [3568,264.728546,3968]: 0 lost unit Radar Tower [f=0004305] [4305] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0004368] [4368] Event [3986.65894,224.206009,4278.29053]: 0 lost unit Bandit [f=0004575] [4575] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0004591] [4591] Event [4031.1853,182.757141,4090.80322]: 0 lost unit Bandit [f=0004602] [4602] Event [3838.76392,253.594849,3938.76172]: 1 lost unit Pyro [f=0004603] [4603] Event [3835.1543,255.907562,3903.69238]: 1 lost unit Pyro [f=0004710] [4710] Event [1472,267.446533,1232]: 1 finished unit Radar Tower [f=0004853] [4853] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0004914] [4914] Event [4824,310.339722,4936]: 0 finished unit Solar Collector [f=0005060] [5060] Event [1048,267.446533,320]: 1 finished unit Moderator [f=0005119] [5119] Event [1446.91113,267.446533,297.186554]: 0 lost unit Bandit [f=0005140] [5140] Event [1413.68457,267.446533,252.9841]: 0 lost unit Bandit [f=0005158] [5158] Event [648,89.2490387,1976]: 1 finished unit Solar Collector [f=0005266] [5266] Event [1410.39685,267.442963,269.277039]: 0 lost unit Bandit [f=0005280] [5280] Event [4312,269.831085,4936]: 0 finished unit Solar Collector [f=0005348] [5348] Event [1328,267.446533,416]: 1 lost unit Lotus [f=0005385] [5385] Event [520,97.9393005,1944]: 1 finished unit Solar Collector [f=0005423] [5423] Event [1358.42676,264.823242,435.706818]: 0 lost unit Bandit [f=0005693] [5693] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0005721] [5721] Event [600,97.120285,1896]: 1 finished unit Solar Collector [f=0005766] [5766] Event [4560,269.309235,4880]: 0 finished unit Lotus [f=0005800] [5800] Event [1048,267.446533,320]: 1 finished unit Moderator [f=0005907] [5907] Event [4424,269.294739,4808]: 0 finished unit Solar Collector [f=0005936] [5936] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0006007] [6007] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0006202] [6202] Event [1392,267.988831,480]: 1 finished unit Lotus [f=0006260] [6260] Event [4720,444.25238,3952]: 0 finished unit Lotus [f=0006396] [6396] Event [4424,269.309235,4664]: 0 finished unit Solar Collector [f=0006407] [6407] Event [4208.01855,267.446533,4604]: 0 finished unit Convict [f=0006535] [6535] Event [1048,267.446533,320]: 1 finished unit Moderator [f=0006750] [6750] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0006782] [6782] Event [4208.01855,267.446533,4604]: 0 finished unit Convict [f=0006952] [6952] Event [1048,267.446533,320]: 1 finished unit Constable [f=0007020] [7020] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0007045] [7045] Event [4672,443.723297,3872]: 0 finished unit Faraday [f=0007276] [7276] Event [4600,444.404602,4008]: 0 finished unit Wind/Tidal Generator [f=0007308] [7308] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0007349] [7349] Event [1768,262.23526,392]: 1 finished unit Stardust [f=0007390] [7390] Event [3616,267.621399,3904]: 0 finished unit Radar Tower [f=0007527] [7527] Event [4680,442.092529,4040]: 0 finished unit Wind/Tidal Generator [f=0007595] [7595] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0007611] [7611] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0007726] [7726] Event [1048,267.446533,320]: 1 finished unit Placeholder [f=0007779] [7779] Event [4371.39453,90.2252045,3171.12061]: 1 lost unit Pyro [f=0007783] [7783] Event [4760,436.22168,4056]: 0 finished unit Wind/Tidal Generator [f=0007865] [7865] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0007939] [7939] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0007988] [7988] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0008029] [8029] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0008100] [8100] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0008235] [8235] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0008340] [8340] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0008410] [8410] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0008528] [8528] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0008558] [8558] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0008580] [8580] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0008745] [8745] Event [4352,95.0030518,3264]: 0 finished unit Picket [f=0008979] [8979] Event [2432,248.319244,4864]: 0 finished unit Radar Tower [f=0008980] [8980] Event [3664,267.476196,3888]: 0 finished unit Faraday [f=0009076] [9076] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0009134] [9134] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0009151] [9151] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0009188] [9188] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0009255] [9255] Event [2136,91.633606,1928]: 1 finished unit Stardust [f=0009549] [9549] Event [4448,84.8823547,3120]: 0 finished unit Picket [f=0009630] [9630] Event [688,444.404602,1248]: 1 finished unit Radar Tower [f=0009750] [9750] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0009794] [9794] Event [3968,70.9842682,3056]: 0 finished unit Faraday [f=0009908] [9908] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0009915] [9915] Event [3936,201.867294,832]: 1 finished unit Radar Tower [f=0009976] [9976] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0009998] [9998] Event [4440,97.9393005,3352]: 0 finished unit Solar Collector [f=0010230] [10230] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0010241] [10241] Event [1946.17603,97.9393005,1384.29346]: 1 finished unit Strike Commander [f=0010288] [10288] Event [4208.01855,267.446533,4604]: 0 finished unit Convict [f=0010420] [10420] Event [3936,201.867294,832]: 1 lost unit Radar Tower [f=0010421] [10421] Event [1003.40063,2.94075012,2646.78369]: 0 lost unit Bandit [f=0010425] [10425] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0010529] [10529] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0010538] [10538] Event [2256,97.9393005,4640]: 0 finished unit Faraday [f=0010651] [10651] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0010652] [10652] Event [3926.60278,166.5513,688.874084]: 1 lost unit Constable [f=0010658] [10658] Event [4584,97.9393005,3320]: 0 finished unit Solar Collector [f=0010677] [10677] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0010682] [10682] Event [3824,151.733398,624]: 1 finished unit Lotus [f=0010734] [10734] Event [3895.54102,159.635605,627.406128]: 1 lost unit Constable [f=0010767] [10767] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0010801] [10801] Event [3971.51123,164.264114,456.101196]: 0 lost unit Bandit [f=0010878] [10878] Event [3824,151.733398,624]: 1 lost unit Lotus [f=0011008] [11008] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0011100] [11100] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0011105] [11105] Event [2208,97.9393005,4816]: 0 finished unit Lotus [f=0011191] [11191] Event [3048,97.9393005,488]: 1 lost unit Metal Extractor [f=0011303] [11303] Event [568,444.404602,1256]: 1 finished unit Stardust [f=0011352] [11352] Event [2795.33643,98.1187668,3485.49438]: 0 lost unit Outlaw [f=0011395] [11395] Event [2761.29199,105.734703,456.375671]: 0 lost unit Bandit [f=0011428] [11428] Event [2666.89575,124.128334,423.855682]: 0 lost unit Bandit [f=0011502] [11502] Event [2662.50415,131.324753,400.019165]: 0 lost unit Bandit [f=0011562] [11562] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0011591] [11591] Event [168,2.94075012,2120]: 1 lost unit Metal Extractor [f=0011631] [11631] Event [2008,97.9393005,4728]: 0 finished unit Solar Collector [f=0011690] [11690] Event [3100.6189,95.9188461,3160.00879]: 0 finished unit Recon Commander [f=0011690] [11690] Event [3100.6189,95.9188461,3160.00879]: 0 lost unit Recon Commander [f=0011690] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0011690] [11690] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0011853] [11853] Event [646.350159,15.5176916,2256.00269]: 0 lost unit Bandit [f=0012040] [12040] Event [1048,267.446533,320]: 1 finished unit Constable [f=0012097] [12097] Event [2056,97.9393005,4568]: 0 finished unit Solar Collector [f=0012163] [12163] Event [1688,97.9393005,1944]: 1 lost unit Metal Extractor [f=0012240] [12240] Event [2976,97.9393005,3616]: 0 finished unit Faraday [f=0012328] [12328] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0012405] [12405] Event [1048,267.446533,320]: 1 finished unit Constable [f=0012455] [12455] Event [1928,97.9393005,1272]: 1 lost unit Metal Extractor [f=0012520] [12520] Event [2016.7417,97.9393005,1147.80554]: 0 lost unit Bandit [f=0012659] [12659] Event [976,202.251434,4560]: 0 finished unit Lotus [f=0012707] [12707] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0012780] [12780] Event [1048,267.446533,320]: 1 finished unit Constable [f=0012856] [12856] Event [3008,97.9393005,3792]: 0 finished unit Picket [f=0012899] [12899] Event [3464,97.9175568,3016]: 0 finished unit Stinger [f=0013077] [13077] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0013080] [13080] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0013106] [13106] Event [2200,97.9393005,1512]: 1 finished unit Stardust [f=0013110] [13110] Event [1168,202.251434,4256]: 0 finished unit Radar Tower [f=0013251] [13251] Event [840,267.642212,328]: 1 finished unit Caretaker [f=0013355] [13355] Event [904,267.446533,216]: 1 finished unit Wind/Tidal Generator [f=0013455] [13455] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0013498] [13498] Event [3519.71851,97.9393005,3251.49512]: 0 finished unit Recon Commander [f=0013498] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0013498] [13498] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0013561] [13561] Event [3136,97.9393005,3520]: 0 finished unit Picket [f=0013615] [13615] Event [1928,93.8778687,1272]: 1 finished unit Metal Extractor [f=0013720] [13720] Event [840,267.446533,392]: 1 finished unit Caretaker [f=0013964] [13964] Event [3560,97.9393005,3192]: 0 finished unit Solar Collector [f=0014009] [14009] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0014013] [14013] Event [1048,267.446533,320]: 1 finished unit Jack [f=0014123] [14123] Event [1168,202.251434,4256]: 0 lost unit Radar Tower [f=0014148] [14148] Event [3048,93.8778687,488]: 1 finished unit Metal Extractor [f=0014225] [14225] Event [856,267.446533,440]: 1 finished unit Caretaker [f=0014233] [14233] Event [3368,97.9393005,3176]: 0 finished unit Solar Collector [f=0014360] [14360] Event [976,202.251434,4560]: 0 lost unit Lotus [f=0014374] [14374] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0014465] [14465] Event [3820.11206,152.194534,515.827515]: 0 lost unit Bandit [f=0014502] [14502] Event [3775.09668,149.448593,503.174683]: 0 lost unit Bandit [f=0014559] [14559] Event [4336,197.670746,1616]: 0 finished unit Radar Tower [f=0014581] [14581] Event [2992,96.9940948,3312]: 0 finished unit Picket [f=0014650] [14650] Event [1688,93.8778687,1944]: 1 finished unit Metal Extractor [f=0014665] [14665] Event [1493.28931,132.993408,4402.89063]: 0 lost unit Outlaw [f=0014777] [14777] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0014860] [14860] Event [3112,97.3986816,504]: 1 finished unit Solar Collector [f=0015029] [15029] Event [4120,267.446533,4824]: 0 finished unit Caretaker [f=0015067] [15067] Event [1342.0603,106.538902,4780.77246]: 0 lost unit Outlaw [f=0015099] [15099] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0015216] [15216] Event [1048,267.446533,320]: 1 finished unit Jack [f=0015252] [15252] Event [888,269.468689,152]: 1 finished unit Solar Collector [f=0015271] [15271] Event [2816,97.955246,3536]: 0 finished unit Picket [f=0015304] [15304] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0015341] [15341] Event [3032,97.3986816,552]: 1 finished unit Solar Collector [f=0015367] [15367] Event [1703.73206,98.3643341,4544.53271]: 0 lost unit Thug [f=0015412] [15412] Event [2008.08179,267.446503,312.004547]: 0 lost unit Bandit [f=0015667] [15667] Event [1660.27917,97.9396667,4725.58496]: 0 lost unit Convict [f=0015687] [15687] Event [5048,2.94075012,2968]: 0 finished unit Solar Collector [f=0015736] [15736] Event [4328,269.330994,4440]: 0 finished unit Caretaker [f=0015756] [15756] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0015812] [15812] Event [2984,97.3986816,472]: 1 finished unit Solar Collector [f=0015973] [15973] Event [1048,267.446533,320]: 1 finished unit Jack [f=0015979] [15979] Event [1752,97.9393005,4792]: 0 lost unit Stinger [f=0015998] [15998] Event [968,267.446533,104]: 1 finished unit Solar Collector [f=0016090] [16090] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0016161] [16161] Event [2008,98.0094299,4728]: 0 lost unit Solar Collector [f=0016243] [16243] Event [4384,191.314316,1664]: 0 finished unit Faraday [f=0016335] [16335] Event [3064,97.3986816,424]: 1 finished unit Solar Collector [f=0016394] [16394] Event [4920,2.94075012,3112]: 0 finished unit Solar Collector [f=0016504] [16504] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0016703] [16703] Event [1048,267.446533,320]: 1 finished unit Moderator [f=0016704] [16704] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0016897] [16897] Event [1048,267.446533,320]: 1 finished unit Moderator [f=0016973] [16973] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0017052] [17052] Event [3448,2.94075012,2264]: 0 finished unit Metal Extractor [f=0017084] [17084] Event [4096,198.337555,1616]: 0 finished unit Picket [f=0017114] [17114] Event [1048,267.446533,320]: 1 finished unit Placeholder [f=0017196] [17196] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0017302] [17302] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0017334] [17334] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0017438] [17438] Event [4976,2.94075012,3200]: 0 finished unit Lotus [f=0017465] [17465] Event [4214.8623,201.292831,1575.05884]: 0 finished unit Recon Commander [f=0017465] game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0017465] [17465] Received game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0017480] [17480] Event [3176,267.446533,4936]: 0 finished unit Solar Collector [f=0017485] [17485] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0017496] [17496] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0017529] [17529] Event [4208.01855,267.446533,4604]: 0 finished unit Dirtbag [f=0017561] [17561] Event [4304,202.251434,1504]: 0 finished unit Picket [f=0017691] [17691] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0017758] [17758] Event [4136,202.251434,760]: 1 finished unit Caretaker [f=0017771] [17771] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0017873] [17873] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0018016] [18016] Event [3176,267.446533,4808]: 0 finished unit Solar Collector [f=0018056] [18056] Event [4008,202.251434,952]: 1 lost unit Caretaker [f=0018088] [18088] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0018136] [18136] Event [5104,2.94075012,3120]: 0 finished unit Lotus [f=0018148] [18148] Event [4052.91919,202.251434,958.892761]: 1 lost unit Pyro [f=0018166] [18166] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0018185] [18185] Event [4054.34595,199.260391,942.946289]: 1 lost unit Pyro [f=0018231] [18231] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0018375] [18375] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0018516] [18516] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0018615] [18615] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0018628] [18628] Event [3528,202.251434,1464]: 1 lost unit Stardust [f=0018672] [18672] Event [3936,202.251434,1184]: 0 finished unit Lotus [f=0018725] [18725] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0018770] [18770] Event [4208.01855,267.446533,4604]: 0 finished unit Dirtbag [f=0018968] [18968] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0019122] [19122] Event [3904,202.251434,1424]: 0 finished unit Lotus [f=0019174] [19174] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0019222] [19222] Event [3455.37988,201.0056,1394.98865]: 1 lost unit Constable [f=0019258] [19258] Event [3464,201.142502,1448]: 1 lost unit Stardust [f=0019325] [19325] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0019355] [19355] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0019528] [19528] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0019535] [19535] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0019567] [19567] Event [4152,202.251434,1480]: 0 finished unit Stinger [f=0019677] [19677] Event [1341.50427,202.251434,4018.49707]: 0 lost unit Rogue [f=0019706] [19706] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0019706] [19706] Event [1348.06702,200.918625,4028.21265]: 0 lost unit Rogue [f=0019715] [19715] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0019761] [19761] Event [3104,145.688629,1696]: 1 finished unit Radar Tower [f=0019773] [19773] Event [1286.3103,202.251434,3982.28271]: 0 lost unit Outlaw [f=0019895] [19895] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0019897] [19897] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0019910] [19910] Event [280,310.339722,216]: 1 finished unit Solar Collector [f=0020150] [20150] Event [3336,176.745987,1496]: 1 finished unit Stardust [f=0020169] [20169] Event [4000,202.251434,1296]: 0 finished unit Faraday [f=0020273] [20273] Event [2056,97.9393005,4568]: 0 lost unit Solar Collector [f=0020319] [20319] Event [2104,98.3773804,4664]: 0 lost unit Metal Extractor [f=0020437] [20437] Event [3649.82251,202.251434,1529.40649]: 1 lost unit Pyro [f=0020469] [20469] Event [2256,97.9393005,4640]: 0 lost unit Faraday [f=0020478] [20478] Event [3646.00269,199.272156,1513.39453]: 1 lost unit Pyro [f=0020494] [20494] Event [200,310.289001,264]: 1 finished unit Solar Collector [f=0020546] [20546] Event [2087.42651,98.033699,4496.9375]: 0 lost unit Outlaw [f=0020633] [20633] Event [2208,97.9520264,4816]: 0 lost unit Lotus [f=0020639] [20639] Event [4920,4.44107056,3304]: 0 finished unit Energy Pylon [f=0020661] [20661] Event [3566.79175,200.630051,1523.43738]: 1 lost unit Pyro [f=0020665] [20665] Event [4208.01855,267.446533,4604]: 0 finished unit Aspis [f=0020707] [20707] Event [3904,202.251434,1424]: 0 lost unit Lotus [f=0020763] [20763] Event [3440,2.94075012,2416]: 0 finished unit Faraday [f=0020800] [20800] Event [2350.7749,98.6479034,4510.02148]: 0 lost unit Dirtbag [f=0020823] [20823] Event [3670.51636,197.955826,1488.57666]: 1 lost unit Pyro [f=0020833] [20833] Event [3590.09302,197.699158,1554.97327]: 1 lost unit Moderator [f=0020837] [20837] Event [3605.53394,200.453995,1436.63757]: 1 lost unit Moderator [f=0020841] [20841] Event [3550.87451,199.781464,1546.61816]: 1 lost unit Placeholder [f=0020841] [20841] Event [3588.73755,198.034531,1475.09106]: 1 lost unit Moderator [f=0020847] [20847] Event [3762.88696,202.909958,1553.50452]: 1 lost unit Pyro [f=0020850] [20850] Event [4208.01855,267.446533,4604]: 0 finished unit Snitch [f=0020868] [20868] Event [3663.92017,195.075562,1509.11975]: 1 lost unit Pyro [f=0020874] [20874] Event [3617.40332,198.68187,1577.54065]: 1 lost unit Moderator [f=0020924] [20924] Event [3561.6438,199.14624,1489.39758]: 1 lost unit Placeholder [f=0020934] [20934] Event [2432,248.319244,4864]: 0 lost unit Radar Tower [f=0021030] [21030] Event [4208.01855,267.446533,4604]: 0 finished unit Snitch [f=0021034] [21034] Event [152,310.289001,184]: 1 finished unit Solar Collector [f=0021060] [21060] Event [3614.11523,203.868515,1652.79102]: 1 lost unit Moderator [f=0021200] [21200] Event [1048,267.446533,320]: 1 finished unit Jack [f=0021210] [21210] Event [4208.01855,267.446533,4604]: 0 finished unit Snitch [f=0021246] [21246] Event [3064,267.446533,4872]: 0 lost unit Metal Extractor [f=0021279] [21279] Event [3176,267.611938,4936]: 0 lost unit Solar Collector [f=0021390] [21390] Event [4208.01855,267.446533,4604]: 0 finished unit Snitch [f=0021475] [21475] Event [3528,267.446533,4200]: 0 finished unit Thresher [f=0021501] [21501] Event [3383.10376,268.320984,4912.16797]: 0 lost unit Bandit [f=0021570] [21570] Event [4208.01855,267.446533,4604]: 0 finished unit Snitch [f=0021625] [21625] Event [3714.84937,267.446533,4877.80762]: 0 lost unit Snitch [f=0021625] [21625] Event [3673.48315,267.446533,4880.69336]: 1 lost unit Jack [f=0021715] [21715] Event [232,310.361481,136]: 1 finished unit Solar Collector [f=0021719] [21719] Event [1048,267.446533,320]: 1 finished unit Jack [f=0021761] [21761] Event [3987.74976,267.446533,5017.71143]: 0 lost unit Rogue [f=0021797] [21797] Event [4136,202.251434,760]: 1 lost unit Caretaker [f=0021894] [21894] Event [4120,267.446533,4824]: 0 lost unit Caretaker [f=0021895] [21895] Event [4200,267.678467,4984]: 0 lost unit Metal Extractor [f=0021924] [21924] Event [4168,267.488617,5064]: 0 lost unit Wind/Tidal Generator [f=0021953] [21953] Event [4248,279.475037,5048]: 0 lost unit Wind/Tidal Generator [f=0022028] [22028] Event [4312,270.091705,4936]: 0 lost unit Solar Collector [f=0022095] [22095] Event [3886.76099,154.508728,1752.76257]: 0 finished unit Terraform [f=0022134] [22134] Event [4560,269.309235,4880]: 0 lost unit Lotus [f=0022299] [22299] Event [4424,269.294739,4808]: 0 lost unit Solar Collector [f=0022305] [22305] Event [4432.37207,269.670898,4712.15039]: 1 lost unit Jack [f=0022337] [22337] Event [4208.01855,267.446533,4604]: 0 finished unit Aspis [f=0022394] [22394] Event [3336,177.197495,1496]: 1 lost unit Stardust [f=0022511] [22511] Event [4191.08447,256.68692,4406.60547]: 0 lost unit Aspis [f=0022571] [22571] Event [4328,269.330994,4440]: 0 lost unit Caretaker [f=0022575] [22575] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0022595] [22595] Event [3224,162.503815,1368]: 1 finished unit Stinger [f=0022597] [22597] Event [1048,267.446533,320]: 1 finished unit Jack [f=0022622] [22622] Event [4363.20264,269.091949,4491.35449]: 1 lost unit Jack [f=0022623] [22623] Event [3912,162.566376,1656]: 0 finished unit Caretaker [f=0022635] [22635] Event [3704.98535,202.251434,1216.15234]: 0 lost unit Rogue [f=0022638] [22638] Event [3219.33936,162.43837,1408.43213]: 1 lost unit Constable [f=0022644] [22644] Event [3104,145.688629,1696]: 1 lost unit Radar Tower [f=0022670] [22670] Event [3190.80591,161.59729,1413.05835]: 1 lost unit Constable [f=0022710] [22710] Event [3336,2.94075012,2216]: 0 finished unit Solar Collector [f=0022770] [22770] Event [3730.04443,202.253906,1312.01416]: 0 lost unit Rogue [f=0022815] [22815] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0022829] [22829] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0022841] [22841] Event [440,317.239746,568]: 1 finished unit Solar Collector [f=0023061] [23061] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0023082] [23082] Event [3224,162.503815,1368]: 1 lost unit Stinger [f=0023118] [23118] Event [520,308.469788,520]: 1 finished unit Solar Collector [f=0023184] [23184] Event [2510.4021,22.7414589,1874.04639]: 1 lost unit Pyro [f=0023190] [23190] Event [4208.01855,267.446533,4604]: 0 finished unit Convict [f=0023190] [23190] Event [3464,2.94075012,2152]: 0 finished unit Solar Collector [f=0023251] [23251] Event [2421.46436,10.3982353,1985.05066]: 0 lost unit Outlaw [f=0023253] [23253] Event [4872,340.331665,4504]: 0 finished unit Energy Pylon [f=0023309] [23309] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0023511] [23511] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0023538] [23538] Event [3560,202.266235,1704]: 0 finished unit Metal Extractor [f=0023565] [23565] Event [4208.01855,267.446533,4604]: 0 finished unit Convict [f=0023655] [23655] Event [2557.20093,2.94075012,2344.98096]: 0 lost unit Thug [f=0023669] [23669] Event [4208.01855,267.446533,4604]: 0 finished unit Dirtbag [f=0023713] [23713] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0023913] [23913] Event [2812.21948,2.94075012,2810.57153]: 1 lost unit Pyro [f=0024223] [24223] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0024335] [24335] Event [2544,97.9393005,1680]: 1 finished unit Radar Tower [f=0024543] [24543] Event [1048,267.446533,320]: 1 finished unit Moderator [f=0024738] [24738] Event [680,444.404602,1192]: 1 finished unit Solar Collector [f=0024753] [24753] Event [1048,267.446533,320]: 1 finished unit Moderator [f=0024864] [24864] Event [3395.79272,188.065491,1681.21301]: 1 lost unit Pyro [f=0024922] [24922] Event [3399.86475,193.325607,1725.5813]: 1 lost unit Pyro [f=0024923] [24923] Event [3451.36597,201.541946,1760.62708]: 1 lost unit Pyro [f=0024923] [24923] Event [3420.44946,189.764221,1676.11682]: 1 lost unit Pyro [f=0024939] [24939] Event [3478.35669,200.421921,1788.28247]: 1 lost unit Pyro [f=0024948] [24948] Event [3481.70361,199.423996,1814.83826]: 1 lost unit Pyro [f=0024963] [24963] Event [1048,267.446533,320]: 1 finished unit Moderator [f=0024974] [24974] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0025046] [25046] Event [4088,262.592407,4808]: 0 finished unit Caretaker [f=0025085] [25085] Event [2680,97.9393005,1624]: 1 finished unit Stardust [f=0025104] [25104] Event [4200,264.323975,4984]: 0 finished unit Metal Extractor [f=0025149] [25149] Event [3656,250.540665,4888]: 0 finished unit Energy Pylon [f=0025173] [25173] Event [1048,267.446533,320]: 1 finished unit Moderator [f=0025322] [25322] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0025342] [25342] Event [4456,444.404602,3864]: 0 finished unit Thresher [f=0025360] [25360] Event [552,444.404602,1160]: 1 finished unit Solar Collector [f=0025401] [25401] Event [1048,267.446533,320]: 1 finished unit Moderator [f=0025467] [25467] Event [3336,2.94075012,2216]: 0 lost unit Solar Collector [f=0025528] [25528] Event [3448,3.0230546,2264]: 0 lost unit Metal Extractor [f=0025628] [25628] Event [1048,267.446533,320]: 1 finished unit Placeholder [f=0025684] [25684] Event [3440,2.94075012,2416]: 0 lost unit Faraday [f=0025822] [25822] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0025830] [25830] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0025842] [25842] Event [3544,2.94075012,2568]: 0 lost unit Stinger [f=0025948] [25948] Event [4328,267.453766,4584]: 0 finished unit Caretaker [f=0026047] [26047] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0026053] [26053] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0026094] [26094] Event [4136,265.200745,5080]: 0 finished unit Solar Collector [f=0026195] [26195] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0026272] [26272] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0026353] [26353] Event [3583.07788,96.2020721,3133.42163]: 1 lost unit Jack [f=0026361] [26361] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0026385] [26385] Event [3904,198.864441,1472]: 0 finished unit Missile Silo [f=0026385] !transmitlobby @voice@buildUnit@add;tacnuke;Eos [f=0026385] !transmitlobby @voice@buildUnit@add;seismic;Quake [f=0026385] !transmitlobby @voice@buildUnit@add;empmissile;Shockley [f=0026385] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno [f=0026385] !transmitlobby @voice@buildUnit@reload [f=0026396] [26396] Event [3680.99121,97.9393005,3149.6875]: 0 lost unit Outlaw [f=0026458] [26458] Event [632,444.404602,1112]: 1 finished unit Solar Collector [f=0026459] [26459] Event [4208.01855,267.446533,4604]: 0 finished unit Dirtbag [f=0026492] [26492] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0026646] [26646] Event [3582.00195,98.938652,3080.55737]: 1 lost unit Jack [f=0026687] [26687] Event [1048,267.446533,320]: 1 finished unit Pyro [f=0026744] [26744] Event [3448,-1,2264]: 0 finished unit Metal Extractor [f=0026751] [26751] Event [3589.57813,96.7731171,3066.91797]: 1 lost unit Jack [f=0026882] [26882] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0026909] [26909] Event [4328,266.578827,4920]: 0 finished unit Solar Collector [f=0027183] [27183] Event [1048,267.446533,320]: 1 finished unit Jack [f=0027371] [27371] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0027409] [27409] Event [4472,268.821045,4840]: 0 finished unit Solar Collector [f=0027472] [27472] Event [3560,199.911194,1704]: 0 finished unit Metal Extractor [f=0027508] [27508] Event [3887.97534,198.664429,1487.97546]: 0 finished unit Inferno [f=0027611] [27611] Event [2538.66528,93.6771545,1794.4696]: 1 lost unit Pyro [f=0027624] [27624] Event [4296,270.078888,4392]: 0 finished unit Stinger [f=0027644] [27644] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0027663] [27663] Event [1048,267.446533,320]: 1 finished unit Jack [f=0027769] [27769] Event [1000,267.446533,216]: 1 lost unit Wind/Tidal Generator [f=0027779] [27779] Event [1000,267.446533,168]: 1 lost unit Wind/Tidal Generator [f=0027782] [27782] Event [952,265.604919,216]: 1 lost unit Wind/Tidal Generator [f=0027796] [27796] Event [904,266.649109,216]: 1 lost unit Wind/Tidal Generator [f=0027836] [27836] Event [2157.09424,2.94075012,2556.23901]: 0 lost unit Bandit [f=0027907] [27907] Event [2435.57886,2.94075012,2504.66553]: 0 lost unit Snitch [f=0027907] [27907] Event [2388.70093,2.94075012,2397.31226]: 1 lost unit Pyro [f=0027907] [27907] Event [2408.81958,2.94075012,2379.46118]: 1 lost unit Pyro [f=0027907] [27907] Event [2431.43774,2.94075012,2364.38574]: 1 lost unit Pyro [f=0027907] [27907] Event [2455.63477,2.94075012,2350.00439]: 1 lost unit Pyro [f=0027909] [27909] Event [2403.45313,2.89306903,2352.82251]: 1 lost unit Pyro [f=0027909] [27909] Event [2426.37915,2.09202957,2338.76563]: 1 lost unit Pyro [f=0027924] [27924] Event [952,267.446533,168]: 1 lost unit Metal Extractor [f=0027965] [27965] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0028137] [28137] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0028210] [28210] Event [1048,267.507263,320]: 1 finished unit Jack [f=0028273] [28273] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0028302] [28302] Event [3887.97534,198.664429,1487.97546]: 0 finished unit Inferno [f=0028408] [28408] Event [4208.01855,267.446533,4604]: 0 finished unit Bandit [f=0028438] [28438] Event [2631.30737,1.52707469,2108.37964]: 0 lost unit Rogue [f=0028460] [28460] Event [4208.01855,267.446533,4604]: 0 finished unit Dirtbag [f=0028554] [28554] Event [688,444.404602,1248]: 1 lost unit Radar Tower [f=0028692] [28692] Event [3848,269.945618,4744]: 0 finished unit Stinger [f=0028752] [28752] Event [616,444.689026,1176]: 1 lost unit Metal Extractor [f=0028949] [28949] Event [1048,267.446533,320]: 1 finished unit Jack [f=0028962] [28962] Event [2752.34692,33.5004845,2511.3728]: 0 lost unit Rogue [f=0029428] [29428] Event [2825.0354,22.5853157,2393.88867]: 0 lost unit Thug [f=0029530] [29530] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0029542] [29542] Event [3887.97534,198.664429,1487.97546]: 0 finished unit Eos [f=0029594] [29594] Event [4208.01855,267.446533,4604]: 0 finished unit Felon [f=0029836] [29836] Event [1048,267.446533,296]: 1 lost unit Jumpbot Factory [f=0029915] [29915] Event [3832,202.251434,1032]: 0 finished unit Solar Collector [f=0030074] [30074] Event [4344,269.519897,4776]: 0 finished unit Stinger [f=0030164] [30164] Event [2514.9668,95.5019455,1714.25623]: 1 finished unit Strike Commander [f=0030164] [30164] Event [2514.9668,95.5019455,1714.25623]: 1 lost unit Strike Commander [f=0030171] [30171] Event [3688,202.251434,1048]: 0 finished unit Solar Collector [f=0030183] [30183] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0030347] [30347] Event [2136,92.1845245,1928]: 1 lost unit Stardust [f=0030386] [30386] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0030649] [30649] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0030653] [30653] Event [3424,190.654755,1024]: 0 finished unit Radar Tower [f=0030777] [30777] Event [3381.97021,193.031052,1794.54016]: 0 lost unit Thug [f=0030830] [30830] Event [3840,264.93158,4944]: 0 finished unit Faraday [f=0030838] [30838] Event [3247.10571,159.071609,1430.86584]: 1 lost unit Moderator [f=0030845] [30845] Event [3393.2981,185.468948,1403.82129]: 1 lost unit Pyro [f=0030883] [30883] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0030883] [30883] Event [3244.66772,158.111877,1436.04736]: 1 lost unit Moderator [f=0030896] [30896] Event [3281.7959,159.954742,1470.56726]: 1 lost unit Moderator [f=0030918] [30918] Event [3440.97314,196.606628,1412.48608]: 1 lost unit Pyro [f=0031098] [31098] Event [3246.80493,165.178772,1593.63635]: 1 lost unit Moderator [f=0031132] [31132] Event [3209.53809,160.716599,1488.77295]: 1 lost unit Moderator [f=0031211] [31211] Event [3172.50732,155.277573,1329.8894]: 1 lost unit Placeholder [f=0031217] [31217] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0031223] [31223] Event [4208.01855,267.446533,4604]: 0 finished unit Outlaw [f=0031303] [31303] Event [3619.98853,202.251434,1259.50818]: 0 lost unit Outlaw [f=0031355] [31355] Event [1688,92.2102356,1944]: 1 lost unit Metal Extractor [f=0031420] [31420] Event [3631.96484,202.612671,998.566101]: 0 lost unit Recon Commander [f=0031422] [31422] Event [2495.84424,98.008461,1752.46667]: 0 lost unit Convict [f=0031511] [31511] Event [3412.43652,196.638092,1118.46851]: 0 lost unit Bandit [f=0031521] [31521] Event [3633.83789,203.469055,1349.54346]: 1 lost unit Jack [f=0031526] [31526] Event [3920,267.374023,4560]: 0 finished unit Faraday [f=0031585] [31585] Event [3546.02539,190.272507,1081.27649]: 1 lost unit Jack [f=0031741] [31741] Event [3888.02466,198.664429,1455.97546]: 0 finished unit Eos [f=0031805] [31805] Event [2200,98.902359,1512]: 1 lost unit Stardust [f=0031932] [31932] Event [4424,202.251434,824]: 0 finished unit Solar Collector [f=0031941] gg [f=0031946] [31946] Event [2400,97.9393005,1472]: 1 lost unit Rover Assembly [f=0032015] [32015] Event [2191.99536,87.812851,1843.255]: 0 lost unit Bandit [f=0032076] [32076] Event [2065.68848,99.8981934,1753.71912]: 0 lost unit Bandit [f=0032168] [32168] Event [808,95.365448,1752]: 1 lost unit Metal Extractor [f=0032199] [32199] Event [1877.43115,97.9393005,1630.20447]: 0 lost unit Rogue [f=0032255] [32255] Event [2302.36523,97.2823105,1717.5249]: 0 lost unit Rogue [f=0032321] [32321] Event [584,94.6342468,1960]: 1 lost unit Metal Extractor [f=0032327] [32327] Event [648,88.9258194,1976]: 1 lost unit Solar Collector [f=0032372] [32372] Event [2680,97.9393005,1624]: 1 lost unit Stardust [f=0032411] [32411] Event [1936.6969,98.7570496,1540.68665]: 0 lost unit Rogue [f=0032419] [32419] Event [4208.01855,267.446533,4604]: 0 finished unit Aspis [f=0032477] [32477] Event [1742.36768,94.6466293,1573.651]: 1 lost unit Strike Commander [f=0032512] [32512] Event [undefined]: happy69gilmour resigned [f=0032512] game_message: happy69gilmour has been destroyed! [f=0032512] game_message: UlTima_RaTio wins! [f=0032512] Submitting stats [f=0032512] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0032512] Part| Total Time|Time of the last 0.5s [f=0032512] Draw 43953.59ms 22.00% [f=0032512] Lua::Callins::Synced 42875.05ms 44.90% [f=0032512] Lua::Callins::Unsynced 47117.12ms 21.31% [f=0032512] Misc::Profiler::AddTime 152.35ms 0.00% [f=0032512] Sim 95779.27ms 68.38% [f=0032512] [32512] Received game_message: happy69gilmour has been destroyed! [f=0032512] [32512] Received game_message: UlTima_RaTio wins! [f=0032513] [32513] Game End Stats Header: 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72,6385,19430,6385,19430,2341.16846,4506.44531,2341.16846,4506.44531,0,0,0,0,0,0,0,0,4488.7251,2088.57861,4488.7251,2088.57861,14059.3252,19150.7012,14059.3252,19150.7012,750,7050,750,7050,44,56.1361694,44,56.1361694,2575,2450,2575,2450,27.9096088,33.4370117,27.9096088,33.4370117,1200,6710,1200,6710,11846.6738,16885.998,11846.6738,16885.998,1860,3220,1860,3220,19120.6738,14065.3398,19120.6738,14065.3398,1238.55896,3496.94678,1238.55896,3496.94678,22086.0313,16025.5732,22086.0313,16025.5732 [f=0032513] [32513] Game End Stats Values: 73,5945,18440,5945,18440,2422.47217,4541.22021,2422.47217,4541.22021,0,0,0,0,0,0,0,0,4890.68262,2123.7168,4890.68262,2123.7168,14689.7109,20425.2227,14689.7109,20425.2227,530,7050,530,7050,42.9333344,57.9308052,42.9333344,57.9308052,2575,1850,2575,1850,26.7972603,43.0852127,26.7972603,43.0852127,1200,6320,1200,6320,12236.6738,17255.998,12236.6738,17255.998,1640,3220,1640,3220,19560.6738,15055.3398,19560.6738,15055.3398,1238.55896,3689.43091,1238.55896,3689.43091,23384.5391,16656.1328,23384.5391,16656.1328 [f=0032513] [32513] Game End Stats Values: 74,3965,18920,3965,18920,2439.79248,4546.93896,2439.79248,4546.93896,0,0,0,0,0,0,0,0,4980.61963,2130.61035,4980.61963,2130.61035,14752.7959,20676,14752.7959,20676,530,7050,530,7050,37.8606339,58.3751259,37.8606339,58.3751259,595,1850,595,1850,22.4843254,44.3742142,22.4843254,44.3742142,1200,6800,1200,6800,12356.6738,19235.998,12356.6738,19235.998,1640,3220,1640,3220,21540.6738,15175.3398,21540.6738,15175.3398,1238.55896,3745.09717,1238.55896,3745.09717,23789.3164,16719.2773,23789.3164,16719.2773 [f=0032530] [32530] Event [600,97.120285,1896]: 1 lost unit Solar Collector [f=0032537] [32537] Event [1928,93.8778687,1272]: 1 lost unit Metal Extractor [f=0032565] [32565] Event [4536,202.251434,728]: 0 finished unit Solar Collector [f=0032623] Player UlTima_RaTio left the game: normal quit [f=0032623] [32623] Event [undefined]: UlTima_RaTio quit [f=0032638] [32638] Event [4160,231.4823,4288]: 0 finished unit Faraday [f=0032808] No clients connected, shutting down server [f=0032808] Server shutdown [f=0033318] [33318] Event [4208.01855,267.446533,4604]: 0 finished unit Felon [f=0033600] [33600] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0033763] [33763] Event [3887.97534,198.664429,1487.97546]: 0 finished unit Inferno [f=0033869] [33869] Event [4208.01855,267.446533,4604]: 0 finished unit Thug [f=0034061] [34061] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0034262] [34262] Event [4208.01855,267.446533,4604]: 0 finished unit Rogue [f=0034436] Autoquit sending quit command. [f=0034436] [QuitAction] user exited to system [f=0034436] [SpringApp::Kill][1] fromRun=1 [f=0034436] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0034436] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0034436] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0034436] [ThreadPool::SetThreadCount][2] workers=0 [f=0034436] [SpringApp::Kill][2] [f=0034436] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0034436] [Game::KillLua][3] dtor=0 luaUI=0x52a6cf80 [f=0034436] Start widgetHandler:Shutdown [f=0034436] Shutdown - SaveOrderList Complete [f=0034436] Writing last game win data [f=0034436] Shutdown - SaveConfigData Complete [f=0034436] Shutdown Widget - Chili Highlight [f=0034436] Shutdown Widget - Save/Load API [f=0034436] Shutdown Widget - Draw After Chili [f=0034436] Shutdown Widget - EPIC Menu [f=0034436] Shutdown Widget - Chili Minimap [f=0034436] Shutdown Widget - Chili Widget Selector [f=0034436] Shutdown Widget - Local Team Colors [f=0034436] Shutdown Widget - Display Keys 2 [f=0034436] Shutdown Widget - Save Game Menu [f=0034436] Shutdown Widget - HealthBars [f=0034436] Shutdown Widget - Noises [f=0034436] Shutdown Widget - Unit Icons [f=0034436] Shutdown Widget - Win Counter [f=0034436] Shutdown Widget - BuildETA [f=0034436] Shutdown Widget - SpringRTS Replay Stats [f=0034436] Shutdown Widget - Modular Comm Info [f=0034436] Shutdown Widget - CameraShake [f=0034436] Shutdown Widget - Chili Economy Panel Default [f=0034436] Shutdown Widget - Chili EndGame Window [f=0034436] Shutdown Widget - Chili Nuke Warning [f=0034436] Shutdown Widget - Chili Selections & CursorTip v2 [f=0034436] Shutdown Widget - Chili Spectator Panels [f=0034436] Shutdown Widget - Context Menu [f=0034436] Shutdown Widget - Darkening [f=0034436] Shutdown Widget - MetalFeatures (new) [f=0034436] Shutdown Widget - Grab Input [f=0034436] Input grabbing is disabled! [f=0034436] Shutdown Widget - Highlight Geos [f=0034436] Shutdown Widget - Local Widgets Config [f=0034436] Shutdown Widget - Mex Placement Handler [f=0034436] Shutdown Widget - MinimapEvents [f=0034436] Shutdown Widget - Missile Silo Range [f=0034436] Shutdown Widget - Music Player [f=0034436] Shutdown Widget - Point Tracker [f=0034436] Shutdown Widget - Showeco and Grid Drawer [f=0034436] Shutdown Widget - Stereo3D [f=0034436] Shutdown Widget - Attack AoE [f=0034436] Shutdown Widget - Map Edge Extension [f=0034436] Shutdown Widget - Selection Send [f=0034436] Shutdown Widget - LupsManager [f=0034436] Shutdown Widget - Newton Firezone [f=0034436] Shutdown Widget - Chili Pro Console [f=0034436] Shutdown Widget - Chili Crude Player List [f=0034436] Shutdown Widget - Lasso Terraform GUI [f=0034436] Shutdown Widget - Chili Framework [f=0034436] Shutdown Widget - Lups [f=0034436] Shutdown Widget - Custom Markers [f=0034436] Shutdown Widget - Chili Core Selector [f=0034436] Shutdown Widget - Pause Screen [f=0034436] Shutdown Widget - Layout Handler [f=0034436] Shutdown Widget - Persistent Build Height [f=0034436] Shutdown Widget - Text To Speech Control [f=0034436] End widgetHandler:Shutdown [f=0034436] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307264,52262797} {int,ext,rec}Allocs={38664818,0,0} {chunk,block}Bytes={52262797,0} [f=0034436] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0034436] [Game::KillLua][2] dtor=0 luaRules=0x52920c00 [f=0034436] Start gadgetHandler:Shutdown [f=0034436] Shutdown - StartSetup [f=0034436] Shutdown - UnitMorph [f=0034436] Shutdown - LupsNanoSpray [f=0034436] Shutdown - Missile Silo Controller [f=0034436] Shutdown - Modular Comm Info [f=0034436] Shutdown - Terrain Texture Handler [f=0034436] Shutdown - UnitCloakShield [f=0034436] Shutdown - Starlight Handler [f=0034436] End gadgetHandler:Shutdown [f=0034436] Start gadgetHandler:Shutdown [f=0034436] Shutdown - Save/Load [f=0034436] Shutdown - UnitMorph [f=0034436] Shutdown - Modular Comm Info [f=0034436] Shutdown - Retreat Command [f=0034436] Shutdown - Shockwaves [f=0034436] Shutdown - Teleport Throw [f=0034436] Shutdown - we require more minerals v1.1 [f=0034436] Shutdown - UnitCloakShield [f=0034436] Shutdown - Lups Cloak FX [f=0034436] Shutdown - Lups [f=0034436] Shutdown - Lups Shield [f=0034436] End gadgetHandler:Shutdown [f=0034436] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={38664867,0,0} {chunk,block}Bytes={0,0} [f=0034436] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={38664867,0,0} {chunk,block}Bytes={0,0} [f=0034436] [Game::KillLua][4] dtor=0 [f=0034436] [Game::~CGame][1] [f=0034436] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0034436] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0034436] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0034436] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0034436] [Game::KillLua][4] dtor=1 [f=0034436] [Game::KillMisc][1] [f=0034436] [Game::KillMisc][2] [f=0034436] [Game::KillMisc][3] [f=0034436] [Game::KillRendering][1] [f=0034436] [3DOParser::Kill] allocated 19 pieces [f=0034436] [S3OParser::Kill] allocated 599 pieces [f=0034436] [AssParser::Kill] allocated 92 pieces [f=0034436] [Game::KillInterface][1] [f=0034436] [Game::KillInterface][2] [f=0034436] [Game::KillSimulation][1] [f=0034436] [Game::KillSimulation][2] [f=0034436] [CCollisionHandler] dis-/continuous tests: 57/2535422 [f=0034436] [Game::KillSimulation][3] [f=0034436] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0034436] [~CPathCache(20x20)] cacheHits=110 hitPercentage=27% numHashColls=0 maxCacheSize=39 [f=0034436] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0034436] [~CPathCache(40x40)] cacheHits=1281 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0034436] [~CRectangleOverlapHandler] 0% overlap reduction [f=0034436] [~CRectangleOverlapHandler] 0% overlap reduction [f=0034436] [LosHandler::Kill] raycast instance cache-{hits,misses}={14992,32657}; shared=4%; cached=27% [f=0034436] [Game::KillSimulation][4] [f=0034436] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0034436] [Game::~CGame][2] [f=0034436] [Game::~CGame][3] [f=0034436] [SpringApp::Kill][3] [f=0034436] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 366286 bytes sent 318217 bytes recv'd [f=0034436] [SpringApp::Kill][4] font=0x4606d7a0 [f=0034436] [SpringApp::Kill][5] [f=0034436] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x460edb70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1754ms file="scripts/turretgauss.lua" indx=5922 inflSize=5kb readTime=60ms file="objects3d/strikecom_dead_1.dae" indx=5533 inflSize=1986kb readTime=24ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=23ms file="scripts/vehheavyarty.lua" indx=5941 inflSize=4kb readTime=23ms file="objects3d/strikecom_1.dae" indx=5523 inflSize=1500kb readTime=19ms file="objects3d/strikecom.dae" indx=5521 inflSize=1500kb readTime=19ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4694 inflSize=9kb readTime=17ms file="bitmaps/loadpictures/selectionkeys.png" indx=506 inflSize=2340kb readTime=15ms file="luaui/widgets/gui_unit_target_command_helper.lua" indx=4771 inflSize=6kb readTime=14ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 39310342 bytes cached in 2725 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x461d9450) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x461d78d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f015001bb10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x460e1100) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]