[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7w1QjqNBq1/springsettings.770377.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa3b001c310 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27070 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/770377/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 179ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466ad4f0] using map "Gecko Isle 1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle 1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466ad4f0] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 749ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 855ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/770377/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 144 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20aa file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe-f14e20aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20ba file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe2-f14e20ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (542ms, checksum e3500186)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11289,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/770377/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53f66490,0x58478de0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0e227c5d61501ffc969461d94596f592 [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Anarchid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0xa4a7e1b0,0x481c4dc0}]" [f=-000001] Allies: I choose: Reconeer Command! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={579a8580,57fe1ea8}]" [f=-000001] Allies: I choose: Cheap Disruption! [f=-000001] glhf [f=-000001] [0] Event [3708,79.1288757,6859]: 0 finished unit Recon Commander [f=-000001] [0] Event [4408,78.3718262,2488]: 1 finished unit Recon Commander [f=0000000] [0] Kingstad, team: 1, elo:2963 [f=0000000] [0] Anarchid, team: 0, elo:2837 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4312,74.3489838,2552]: 1 finished unit Amphbot Factory [f=0000018] [18] Event [3816,79.3847656,6912]: 0 finished unit Cloakbot Factory [f=0000018] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000018] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000018] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000018] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000018] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000018] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000018] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000018] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000018] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000018] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000018] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000018] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [4472,79.0238953,2456]: 1 finished unit Metal Extractor [f=0000255] [255] Event [3672,78.3349609,6952]: 0 finished unit Metal Extractor [f=0000336] [336] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Glaive [f=0000513] [513] Event [4312,75.3653259,2588]: 1 finished unit Conch [f=0000515] [515] Event [3752,78.4202576,6776]: 0 finished unit Metal Extractor [f=0000543] [543] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Glaive [f=0000586] [586] Event [4648,79.3782043,2408]: 1 finished unit Metal Extractor [f=0000656] [656] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Glaive [f=0000720] [720] Event [4664,222.814331,2568]: 1 finished unit Wind/Tidal Generator [f=0000839] [839] Event [4616,214.330597,2584]: 1 finished unit Wind/Tidal Generator [f=0000872] [872] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Glaive [f=0000953] [953] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0000959] [959] Event [4568,213.11676,2600]: 1 finished unit Wind/Tidal Generator [f=0001054] [1054] Event [3544,79.3782043,6808]: 0 finished unit Metal Extractor [f=0001212] [1212] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0001330] [1330] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Glaive [f=0001341] [1341] Event [4528,201.181793,2592]: 1 finished unit Radar Tower [f=0001549] [1549] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0001595] [1595] Event [3608,77.1408081,6984]: 0 finished unit Solar Collector [f=0001598] [1598] Event [4335.61279,5.91473961,3930.19238]: 0 lost unit Glaive [f=0001630] [1630] Event [4568,78.8795471,2360]: 1 finished unit Solar Collector [f=0001824] [1824] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0001848] [1848] Event [3688,74.3719482,7032]: 0 finished unit Solar Collector [f=0001985] [1985] Event [4552,77.1539307,2232]: 1 finished unit Metal Extractor [f=0002087] [2087] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0002160] [2160] Event [3664,201.194916,6624]: 0 finished unit Radar Tower [f=0002254] [2254] Event [4712,234.053802,2552]: 1 finished unit Wind/Tidal Generator [f=0002294] [2294] Event [3528,222.820892,6648]: 0 finished unit Wind/Tidal Generator [f=0002459] [2459] Event [3448,239.217529,6696]: 0 finished unit Wind/Tidal Generator [f=0002466] [2466] Event [4776,245.706635,2536]: 1 finished unit Wind/Tidal Generator [f=0002499] [2499] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Conjurer [f=0002613] [2613] Event [4312,75.3653259,2588]: 1 finished unit Conch [f=0002624] [2624] Event [3400,252.281036,6728]: 0 finished unit Wind/Tidal Generator [f=0002774] [2774] Event [3384,187.389984,6792]: 0 finished unit Wind/Tidal Generator [f=0002947] [2947] Event [4496,180.487518,2608]: 1 finished unit Lotus [f=0002990] [2990] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Conjurer [f=0003028] [3028] Event [2200,107.959137,2424]: 1 lost unit Metal Extractor [f=0003195] [3195] Event [2190.16382,108.572845,2507.18994]: 1 lost unit Conch [f=0003238] [3238] Event [4488,79.3060303,2392]: 1 finished unit Solar Collector [f=0003264] [3264] Event [4312,75.3653259,2588]: 1 finished unit Conch [f=0003273] [3273] Event [2104,108.680878,2568]: 1 lost unit Metal Extractor [f=0003323] [3323] Event [3640,78.8008118,6856]: 0 finished unit Solar Collector [f=0003569] [3569] Event [4536,81.0447693,2472]: 1 finished unit Solar Collector [f=0003671] [3671] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Reaver [f=0003731] [3731] Event [4312,75.3653259,2588]: 1 finished unit Conch [f=0003779] [3779] Event [4456,80.6117249,2520]: 1 finished unit Wind/Tidal Generator [f=0003892] [3892] Event [3656,80.1065063,6776]: 0 finished unit Solar Collector [f=0003985] [3985] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0004136] [4136] Event [4408,78.125,2440]: 1 finished unit Solar Collector [f=0004313] [4313] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Scythe [f=0004326] [4326] Event [5504,6.121521,2672]: 1 finished unit Lotus [f=0004394] [4394] Event [2144,110.662384,5296]: 0 finished unit Lotus [f=0004533] [4533] Event [6121.75781,110.490463,3902.5686]: 0 lost unit Glaive [f=0004574] [4574] Event [4664,81.5959167,2344]: 1 finished unit Wind/Tidal Generator [f=0004661] [4661] Event [4312,75.3653259,2588]: 1 finished unit Conch [f=0004680] [4680] Event [2168,109.435425,5560]: 0 finished unit Metal Extractor [f=0004904] [4904] Event [4712,80.1327515,2424]: 1 finished unit Wind/Tidal Generator [f=0004935] [4935] Event [2072,108.431549,5384]: 0 finished unit Metal Extractor [f=0005024] [5024] Event [4632,82.658844,2472]: 1 finished unit Wind/Tidal Generator [f=0005126] [5126] Event [3648.38892,8.8291235,7212.30664]: 1 lost unit Duck [f=0005175] [5175] Event [2296,108.497162,5400]: 0 finished unit Metal Extractor [f=0005219] [5219] Event [4568,69.1229248,2168]: 1 finished unit Wind/Tidal Generator [f=0005293] [5293] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0005414] [5414] Event [4616,77.8625488,2248]: 1 finished unit Wind/Tidal Generator [f=0005445] [5445] Event [2336,108.562775,5232]: 0 finished unit Radar Tower [f=0005535] [5535] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0005624] [5624] Event [4536,78.5646057,2296]: 1 finished unit Wind/Tidal Generator [f=0005790] [5790] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0005959] [5959] Event [4488,77.4688721,2216]: 1 finished unit Solar Collector [f=0006102] [6102] Event [5863.07959,148.762039,1136.27734]: 0 lost unit Glaive [f=0006211] [6211] Event [5960,146.965942,1064]: 1 finished unit Metal Extractor [f=0006254] [6254] Event [4312,75.3653259,2588]: 1 finished unit Conch [f=0006261] [6261] Event [5933.58252,108.846321,3726.93701]: 1 lost unit Duck [f=0006263] [6263] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Scythe [f=0006391] [6391] Event [6152,149.839783,1016]: 1 finished unit Metal Extractor [f=0006462] [6462] Event [3576,79.745636,6904]: 0 finished unit Caretaker [f=0006464] [6464] Event [2220.74683,4.65005875,4404.57227]: 0 finished unit Recon Commander [f=0006464] game_message: Morph complete: Reconeer Command lvl 1 -> Reconeer Command lvl 2 [f=0006464] [6464] Received game_message: Morph complete: Reconeer Command lvl 1 -> Reconeer Command lvl 2 [f=0006554] [6554] Event [4328,76.0713196,2456]: 1 finished unit Caretaker [f=0006585] [6585] Event [3416,204.915161,6872]: 0 finished unit Wind/Tidal Generator [f=0006596] [6596] Event [6402.80322,114.418228,8175.19141]: 0 lost unit Conjurer [f=0006704] [6704] Event [4312,75.3653259,2588]: 1 finished unit Conch [f=0006705] [6705] Event [6320,90.3158569,8160]: 0 lost unit Lotus [f=0006764] [6764] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Reaver [f=0006830] [6830] Event [6336,106.869965,8208]: 0 lost unit Lotus [f=0006890] [6890] Event [3552,177.055969,2656]: 1 finished unit Radar Tower [f=0006945] [6945] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0006959] [6959] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0006959] [6959] Event [6352,120.405884,8272]: 0 lost unit Lotus [f=0007002] [7002] Event [2195.43433,107.972382,2427.16309]: 0 lost unit Glaive [f=0007006] [7006] Event [6496,153.428802,992]: 1 finished unit Lotus [f=0007099] [7099] Event [4312,75.3889465,2408]: 1 finished unit Caretaker [f=0007112] [7112] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0007116] [7116] Event [4280,72.5019836,2472]: 1 finished unit Caretaker [f=0007183] [7183] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0007204] [7204] Event [6432,130.582428,8288]: 0 lost unit Lotus [f=0007259] [7259] Event [6829.6748,107.697845,1094.27673]: 1 lost unit Conch [f=0007264] [7264] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0007277] [7277] Event [6805.59912,98.1441193,1126.98596]: 0 lost unit Glaive [f=0007416] [7416] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0007416] [7416] Event [4456,78.7745667,2312]: 1 finished unit Storage [f=0007473] [7473] Event [6912,91.0638428,1088]: 1 finished unit Lotus [f=0007568] [7568] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0007573] [7573] Event [4256,66.0128784,2352]: 1 finished unit Lotus [f=0007924] [7924] Event [3720,79.3060303,6856]: 0 finished unit Caretaker [f=0007945] [7945] Event [7056,74.2341614,1184]: 1 finished unit Lotus [f=0007991] [7991] Event [5504,6.121521,2672]: 1 lost unit Lotus [f=0008066] [8066] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Scythe [f=0008089] [8089] Event [3973.50146,6.6101985,2087.19434]: 1 finished unit Terraform [f=0008212] [8212] Event [7096,71.1437988,1032]: 1 finished unit Metal Extractor [f=0008293] [8293] Event [4056,6.22650146,2312]: 1 finished unit Energy Pylon [f=0008305] [8305] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Reaver [f=0008357] [8357] Event [2200,107.05513,2424]: 1 finished unit Metal Extractor [f=0008421] [8421] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0008457] [8457] Event [7256,66.5771484,1176]: 1 finished unit Metal Extractor [f=0008533] [8533] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0008544] [8544] Event [6000.00732,150.589172,1160.19812]: 1 lost unit Duck [f=0008550] [8550] Event [6020.73145,149.996887,1143.62268]: 1 lost unit Duck [f=0008644] [8644] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0008652] [8652] Event [5960,146.965942,1064]: 1 lost unit Metal Extractor [f=0008657] [8657] Event [2104,108.680878,2568]: 1 finished unit Metal Extractor [f=0008701] [8701] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0008704] [8704] Event [7232,71.9836426,1296]: 1 finished unit Lotus [f=0008713] [8713] Event [2104,108.680878,2568]: 1 lost unit Metal Extractor [f=0008752] [8752] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0008791] [8791] Event [6152,149.839783,1016]: 1 lost unit Metal Extractor [f=0008826] [8826] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0008863] [8863] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0008949] [8949] Event [2200,107.05513,2424]: 1 lost unit Metal Extractor [f=0009033] [9033] Event [6944,78.1840515,1232]: 1 finished unit Lotus [f=0009083] [9083] Event [2128,108.723297,2464]: 0 finished unit Radar Tower [f=0009257] [9257] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0009426] [9426] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Scythe [f=0009479] [9479] Event [5730.46826,74.4678421,6892.82617]: 1 lost unit Duck [f=0009514] [9514] Event [4312,75.3653259,2588]: 1 finished unit Limpet [f=0009582] [9582] Event [2104,104.619446,2568]: 0 finished unit Metal Extractor [f=0009722] [9722] Event [2600,76.0253906,1096]: 1 finished unit Metal Extractor [f=0009921] [9921] Event [6320,153.074493,1072]: 1 finished unit Lotus [f=0009973] [9973] Event [4568,69.1229248,2168]: 1 lost unit Wind/Tidal Generator [f=0010025] [10025] Event [2424,76.8521118,952]: 1 finished unit Metal Extractor [f=0010044] [10044] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0010069] [10069] Event [4552,76.6133118,2232]: 1 lost unit Metal Extractor [f=0010117] [10117] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Reaver [f=0010122] [10122] Event [4616,77.9082489,2248]: 1 lost unit Wind/Tidal Generator [f=0010219] [10219] Event [4771.5918,6.17922211,2739.89038]: 0 lost unit Scythe [f=0010245] [10245] Event [5776.61963,28.0441456,6562.0498]: 1 lost unit Duck [f=0010264] [10264] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0010353] [10353] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0010355] [10355] Event [6208,152.857361,1120]: 1 finished unit Lotus [f=0010396] [10396] Event [2528,73.9979553,1168]: 1 finished unit Lotus [f=0010437] [10437] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0010472] [10472] Event [4389.52686,6.12434101,3297.54565]: 0 lost unit Ronin [f=0010488] [10488] Event [4425.62598,6.27835512,3307.4165]: 0 lost unit Ronin [f=0010527] [10527] Event [4066.75488,7.69727373,3385.92944]: 1 lost unit Limpet [f=0010528] [10528] Event [2200,108.903809,2552]: 0 finished unit Stardust [f=0010576] [10576] Event [4059.83618,2.808002,3264.00537]: 1 lost unit Duck [f=0010577] [10577] Event [2200,103.330383,2424]: 0 finished unit Metal Extractor [f=0010577] [10577] Event [4021.68311,1.05312872,3353.56006]: 1 lost unit Duck [f=0010593] [10593] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0010625] [10625] Event [3723.45972,6.44324398,3341.24976]: 1 lost unit Duck [f=0010664] [10664] Event [3684.21118,6.04716396,3459.62646]: 1 lost unit Duck [f=0010682] [10682] Event [3789.56226,6.96874046,3634.31982]: 0 lost unit Ronin [f=0010727] [10727] Event [3941.97095,6.75701618,3652.33032]: 0 lost unit Ronin [f=0010733] [10733] Event [6000,148.786774,1152]: 1 finished unit Lotus [f=0010789] [10789] Event [2288,76.3600159,1136]: 1 finished unit Lotus [f=0010806] [10806] Event [4552,72.3845673,2232]: 1 finished unit Metal Extractor [f=0010817] [10817] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0010852] [10852] Event [2008,109.1008,2408]: 0 finished unit Metal Extractor [f=0010868] [10868] Event [6024,108.169098,6872]: 0 finished unit Metal Extractor [f=0010871] [10871] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0010933] [10933] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0011017] [11017] Event [6152,145.778351,1016]: 1 finished unit Metal Extractor [f=0011079] [11079] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0011181] [11181] Event [3552,177.055969,2656]: 1 lost unit Radar Tower [f=0011214] [11214] Event [4708.83984,6.19794941,1757.89893]: 0 lost unit Reaver [f=0011253] [11253] Event [4312,75.3653259,2588]: 1 finished unit Archer [f=0011291] [11291] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0011344] [11344] Event [5960,142.90451,1064]: 1 finished unit Metal Extractor [f=0011363] [11363] Event [3948.70068,6.46533871,2336.08984]: 1 lost unit Duck [f=0011386] [11386] Event [3875.59302,6.45361519,2497.24365]: 1 lost unit Duck [f=0011466] [11466] Event [3898.77588,6.51742887,2514.29224]: 1 lost unit Duck [f=0011504] [11504] Event [4312,75.3653259,2588]: 1 finished unit Archer [f=0011643] [11643] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0011750] [11750] Event [4012.01074,6.89288378,2065.70264]: 1 lost unit Recon Commander [f=0011761] [11761] Event [3999.73022,-8.1570959,2016.99316]: 0 lost unit Scythe [f=0011792] [11792] Event [4005.82739,-8.7084723,2019.42065]: 0 lost unit Scythe [f=0011793] [11793] Event [4224.7627,69.7695618,2692.55396]: 1 lost unit Duck [f=0011800] [11800] Event [4312,75.3653259,2588]: 1 finished unit Duck [f=0011827] [11827] Event [4235.06787,69.7107697,2705.65723]: 1 lost unit Duck [f=0011832] [11832] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Scythe [f=0011833] [11833] Event [1224,148.868713,984]: 1 finished unit Metal Extractor [f=0011835] ¨øædfgsra+bvfgnx i9cgbfhv o0 [f=0011844] [11844] Event [4010.9043,6.44134569,2737.83472]: 0 lost unit Reaver [f=0011846] [11846] Event [6024,108.411865,6696]: 0 finished unit Metal Extractor [f=0011914] [11914] Event [undefined]: Kingstad resigned [f=0011914] game_message: Kingstad has been destroyed! [f=0011914] game_message: Anarchid wins! [f=0011914] Submitting stats [f=0011914] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011914] Part| Total Time|Time of the last 0.5s [f=0011914] Draw 12573.94ms 28.63% [f=0011914] Lua::Callins::Synced 6720.86ms 29.92% [f=0011914] Lua::Callins::Unsynced 14303.86ms 32.21% [f=0011914] Misc::Profiler::AddTime 49.73ms 0.10% [f=0011914] Sim 21995.00ms 49.60% [f=0011914] [11914] Received game_message: Kingstad has been destroyed! [f=0011914] [11914] Received game_message: Anarchid wins! [f=0011915] [11915] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011915] [11915] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011915] [11915] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011915] [11915] Game End Stats Values: 2,2140,2075,2075,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.33333302,6.33333302,6.33333302,6.33333302,65,0,0,65,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011915] [11915] Game End Stats Values: 3,2410,2370,2370,2410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.1620121,8.1620121,8,2000,2000,2000,2000,9.81333351,9.52000046,9.52000046,9.81333351,260,150,150,260,0,0,0,0,150,220,220,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011915] [11915] Game End Stats Values: 4,2550,2620,2620,2550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.8423023,11.8423023,8,2000,2055,2055,2000,11.5733347,15.3666649,15.3666649,11.5733347,325,310,310,325,0,0,0,0,225,255,255,225,0,0,0,0,0,75.25,75.25,0,0,0,0,0 [f=0011915] [11915] Game End Stats Values: 5,2555,2770,2770,2555,0.17277583,1.86309075,1.86309075,0.17277583,0,0,0,0,0,0,0,0,0,0,0,0,14.1176472,65,65,14.1176472,0,0,0,0,8.66666698,15.4338036,15.4338036,8.66666698,2000,2055,2055,2000,15.9670744,12.224206,12.224206,15.9670744,260,390,390,260,0,65,65,0,295,325,325,295,115.333336,0,0,115.333336,0,107.25,107.25,0,65,14.1176472,14.1176472,65 [f=0011915] [11915] Game End Stats Values: 6,2680,3005,3005,2680,1.69496465,4.82567596,4.82567596,1.69496465,0,0,0,0,0,0,0,0,0,0,0,0,14.1176472,65,65,14.1176472,0,0,0,0,11.6000004,15.5528297,15.5528297,11.6000004,2055,2055,2055,2055,12.7014809,16.8575077,16.8575077,12.7014809,260,550,550,260,0,65,65,0,365,400,400,365,115.333336,0,0,115.333336,0,186.5,186.5,0,65,14.1176472,14.1176472,65 [f=0011915] [11915] Game End Stats Values: 7,2905,3225,3225,2905,3.1541419,6.61461782,6.61461782,3.1541419,0,0,0,0,0,0,0,0,0,0,0,0,14.1176472,65,65,14.1176472,0,0,0,0,12.9491472,13.4867239,13.4867239,12.9491472,2055,2055,2055,2055,12.6972799,14.1525984,14.1525984,12.6972799,380,700,700,380,0,65,65,0,470,470,470,470,115.333336,0,0,115.333336,0,201,201,0,65,14.1176472,14.1176472,65 [f=0011915] [11915] Game End Stats Values: 8,3060,3315,3315,3060,5.70343065,7.88338232,7.88338232,5.70343065,0,0,0,0,0,0,0,0,0,0,0,0,152.356903,65,65,152.356903,0,90,90,0,16.1441212,15.4486904,15.4486904,16.1441212,2055,2055,2055,2055,12.7699528,12.6845846,12.6845846,12.7699528,500,700,700,500,21.7499866,65,65,21.7499866,505,470,470,505,115.333336,21.7499866,21.7499866,115.333336,0,201,201,0,65,152.356903,152.356903,65 [f=0011915] [11915] Game End Stats Values: 9,3130,3455,3455,3130,19.9608574,17.2709045,17.2709045,19.9608574,0,0,0,0,0,0,0,0,0,0,0,0,200.155045,69.2711487,69.2711487,200.155045,0,90,90,0,21.9390621,22.5467739,22.5467739,21.9390621,2055,2055,2055,2055,13.5504942,13.2258358,13.2258358,13.5504942,500,700,700,500,185.999969,65,65,185.999969,575,610,610,575,115.333336,185.999969,185.999969,115.333336,0,201,201,0,69.2711487,200.155045,200.155045,69.2711487 [f=0011915] [11915] Game End Stats Values: 10,3420,3720,3720,3420,45.7145767,42.3129272,42.3129272,45.7145767,0,0,0,0,0,0,0,0,0,0,0,0,200.155045,69.2711487,69.2711487,200.155045,0,90,90,0,23.1451588,25.667326,25.667326,23.1451588,2055,2055,2055,2055,14.3169146,14.2694683,14.2694683,14.3169146,720,930,930,720,185.999969,65,65,185.999969,645,645,645,645,115.333336,185.999969,185.999969,115.333336,0,201,201,0,69.2711487,200.155045,200.155045,69.2711487 [f=0011915] [11915] Game End Stats Values: 11,3760,3880,3880,3760,62.9318733,69.3336639,69.3336639,62.9318733,0,0,0,0,0,0,0,0,0,0,0,0,211.449173,69.2711487,69.2711487,211.449173,90,180,180,90,21.5008583,23.4661274,23.4661274,21.5008583,2055,2055,2055,2055,13.7478189,16.4180489,16.4180489,13.7478189,970,930,930,970,185.999969,65,65,185.999969,645,715,715,645,115.333336,185.999969,185.999969,115.333336,0,245.75,245.75,0,69.2711487,211.449173,211.449173,69.2711487 [f=0011915] [11915] Game End Stats Values: 12,3845,4100,4100,3845,98.6249771,110.393219,110.393219,98.6249771,0,0,0,0,0,0,0,0,0,0,0,0,239.684494,134.271149,134.271149,239.684494,90,180,180,90,21.3055134,24.4401817,24.4401817,21.3055134,2055,2055,2055,2055,16.152874,23.3039875,23.3039875,16.152874,905,1080,1080,905,185.999969,130,130,185.999969,795,785,785,795,180.333344,185.999969,185.999969,180.333344,0,351,351,0,134.271149,245.331558,245.331558,134.271149 [f=0011915] [11915] Game End Stats Values: 13,3920,4170,4170,3920,136.642303,161.002563,161.002563,136.642303,0,0,0,0,0,0,0,0,0.05136108,0,0,0.05136108,319.684479,166.471161,166.471161,319.684479,90,180,180,90,21.7362175,29.5704441,29.5704441,21.7362175,2055,2055,2055,2055,20.2678223,15.973959,15.973959,20.2678223,905,1080,1080,905,265.999969,130,130,265.999969,870,855,855,870,180.333344,265.999969,265.999969,180.333344,0,351,351,0,166.471161,325.331543,325.331543,166.471161 [f=0011915] [11915] Game End Stats Values: 14,3975,4400,4400,3975,167.779953,216.463913,216.463913,167.779953,0,0,0,0,0,0,0,0,109.487793,0,0,109.487793,319.684479,166.471161,166.471161,319.684479,90,180,180,90,22.5749207,33.2701111,33.2701111,22.5749207,2110,2055,2055,2110,21.2758446,19.5807552,19.5807552,21.2758446,905,1240,1240,905,265.999969,130,130,265.999969,870,925,925,870,180.333344,265.999969,265.999969,180.333344,0,407.75,407.75,0,166.471161,325.331543,325.331543,166.471161 [f=0011915] [11915] Game End Stats Values: 15,4160,4615,4615,4160,167.779953,247.401871,247.401871,167.779953,0,0,0,0,0,0,0,0,109.487793,0,0,109.487793,454.743286,231.471161,231.471161,454.743286,90,180,180,90,20.8434353,30.1071091,30.1071091,20.8434353,2110,2055,2055,2110,19.2000008,18.1925335,18.1925335,19.2000008,1090,1310,1310,1090,345.999969,195,195,345.999969,870,1070,1070,870,245.333344,345.999969,345.999969,245.333344,0,453,453,0,293.178497,462.507996,462.507996,293.178497 [f=0011915] [11915] Game End Stats Values: 16,4485,5020,5020,4485,167.779953,266.969452,266.969452,167.779953,0,0,0,0,0,0,0,0,109.487793,0,0,109.487793,454.743286,353.482635,353.482635,454.743286,90,180,180,90,20.49716,28.9309998,28.9309998,20.49716,2520,2235,2235,2520,19.2000008,23.7211723,23.7211723,19.2000008,970,1460,1460,970,345.999969,317,317,345.999969,905,1145,1145,905,367.333344,345.999969,345.999969,367.333344,0,551.25,551.25,0,415.189972,462.507996,462.507996,415.189972 [f=0011915] [11915] Game End Stats Values: 17,4820,5685,5685,4820,179.534668,270.318756,270.318756,179.534668,0,0,0,0,0,0,0,0,109.487793,0,0,109.487793,707.473816,485.673157,485.673157,707.473816,90,270,270,90,22.0346394,30.8324146,30.8324146,22.0346394,2520,2650,2650,2520,21.0503159,21.0732861,21.0732861,21.0503159,1305,1620,1620,1305,345.999969,387.166656,387.166656,345.999969,905,1145,1145,905,437.5,345.999969,345.999969,437.5,16.3333263,602,602,16.3333263,547.380493,718.062195,718.062195,547.380493 [f=0011915] [11915] Game End Stats Values: 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22,6430,6275,6275,6430,195.47258,408.683228,408.683228,195.47258,0,0,0,0,0,0,0,0,109.487793,0,0,109.487793,1333.77222,809.295715,809.295715,1333.77222,90,630,630,90,19.2952881,23.5585842,23.5585842,19.2952881,2755,2650,2650,2755,21.2926197,23.6989708,23.6989708,21.2926197,2680,1550,1550,2680,1046,478.666687,478.666687,1046,905,1445,1445,905,529,1046,1046,529,46.3333015,859,859,46.3333015,890.499084,1353.55334,1353.55334,890.499084 [f=0011915] [11915] Game End Stats Values: 23,6505,6420,6420,6505,197.171738,431.657318,431.657318,197.171738,0,0,0,0,0,0,0,0,109.487793,0,0,109.487793,1439.60217,809.295715,809.295715,1439.60217,90,630,630,90,21.4928074,29.3936901,29.3936901,21.4928074,2755,2650,2650,2755,22.6332779,22.9182739,22.9182739,22.6332779,2680,1620,1620,2680,1126,478.666687,478.666687,1126,980,1520,1520,980,529,1126,1126,529,76.3333282,923.75,923.75,76.3333282,952.205994,1459.3833,1459.3833,952.205994 [f=0011915] [11915] Game End Stats Values: 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26,6700,6745,6745,6700,201.192841,504.841003,504.841003,201.192841,0,0,0,0,0,0,0,0,111.640076,0,0,111.640076,2926.04492,1674.39917,1674.39917,2926.04492,310,1080,1080,310,19.9625568,24.3894253,24.3894253,19.9625568,2755,2595,2595,2755,27.0611954,26.8079357,26.8079357,27.0611954,2430,1470,1470,2430,1876,1218.66675,1218.66675,1876,1205,1600,1600,1205,1359,1876,1876,1359,76.3333282,1120.24817,1120.24817,76.3333282,1973.00916,2992.70093,2992.70093,1973.00916 [f=0011915] [11915] Game End Stats Values: 27,6790,7020,7020,6790,202.217331,507.91275,507.91275,202.217331,0,0,0,0,0,0,0,0,313.005341,0,0,313.005341,3827.68848,1715.55835,1715.55835,3827.68848,310,1080,1080,310,19.8982944,24.2493534,24.2493534,19.8982944,2755,2595,2595,2755,28.0682964,25.27145,25.27145,28.0682964,2520,1670,1670,2520,2116,1218.66675,1218.66675,2116,1205,1675,1675,1205,1359,2116,2116,1359,76.3333282,1120.24817,1120.24817,76.3333282,2099.05981,3904.80493,3904.80493,2099.05981 [f=0011915] [11915] Game End Stats Values: 28,6395,5815,5815,6395,203.634338,517.461182,517.461182,203.634338,0,0,0,0,0,0,0,0,377.328522,0,0,377.328522,4194.86084,2507.21167,2507.21167,4194.86084,310,1080,1080,310,23.1365528,27.5583534,27.5583534,23.1365528,2755,1395,1395,2755,28.7271233,25.0435486,25.0435486,28.7271233,2050,1590,1590,2050,3476,1718.66675,1718.66675,3476,1280,1750,1750,1280,2079,3476,3476,2079,76.3333282,1120.24817,1120.24817,76.3333282,2962.53687,4406.24268,4406.24268,2962.53687 [f=0011957] [11957] Event [4223.99805,66.031601,2502.31201]: 1 lost unit Archer [f=0012027] Spectator Kingstad left the game: normal quit [f=0012027] [12027] Event [undefined]: Kingstad quit [f=0012106] Player Anarchid left the game: normal quit [f=0012106] [12106] Event [undefined]: Anarchid quit [f=0012112] No clients connected, shutting down server [f=0012112] Server shutdown [f=0012196] [12196] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Reaver [f=0012364] [12364] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0012521] [12521] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0012560] [12560] Event [6184,109.435425,6792]: 0 finished unit Metal Extractor [f=0012671] [12671] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0012820] [12820] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0012972] [12972] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0013387] [13387] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Scythe [f=0013780] [13780] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Reaver [f=0013960] [13960] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0014139] [14139] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0014319] [14319] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0014496] [14496] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0014630] [14630] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0014941] [14941] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Scythe [f=0015212] [15212] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Reaver [f=0015330] [15330] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0015437] [15437] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0015554] [15554] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0015677] [15677] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0015813] [15813] Event [3816.01465,79.2863464,6902.3999]: 0 finished unit Ronin [f=0015862] Autoquit sending quit command. [f=0015862] [QuitAction] user exited to system [f=0015862] [SpringApp::Kill][1] fromRun=1 [f=0015862] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015862] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015862] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015862] [ThreadPool::SetThreadCount][2] workers=0 [f=0015862] [SpringApp::Kill][2] [f=0015862] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015862] [Game::KillLua][3] dtor=0 luaUI=0x54606490 [f=0015862] Start widgetHandler:Shutdown [f=0015862] Shutdown - SaveOrderList Complete [f=0015862] Writing last game win data [f=0015862] Shutdown - SaveConfigData Complete [f=0015862] Shutdown Widget - Chili Highlight [f=0015862] Shutdown Widget - Save/Load API [f=0015862] Shutdown Widget - Draw After Chili [f=0015862] Shutdown Widget - EPIC Menu [f=0015862] Shutdown Widget - Chili Minimap [f=0015862] Shutdown Widget - Chili Widget Selector [f=0015862] Shutdown Widget - Local Team Colors [f=0015862] Shutdown Widget - Display Keys 2 [f=0015862] Shutdown Widget - Save Game Menu [f=0015862] Shutdown Widget - HealthBars [f=0015862] Shutdown Widget - Noises [f=0015862] Shutdown Widget - Unit Icons [f=0015862] Shutdown Widget - Win Counter [f=0015862] Shutdown Widget - BuildETA [f=0015862] Shutdown Widget - SpringRTS Replay Stats [f=0015862] Shutdown Widget - Modular Comm Info [f=0015862] Shutdown Widget - CameraShake [f=0015862] Shutdown Widget - Chili Economy Panel Default [f=0015862] Shutdown Widget - Chili EndGame Window [f=0015862] Shutdown Widget - Chili Nuke Warning [f=0015862] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015862] Shutdown Widget - Chili Spectator Panels [f=0015862] Shutdown Widget - Context Menu [f=0015862] Shutdown Widget - Darkening [f=0015862] Shutdown Widget - MetalFeatures (new) [f=0015862] Shutdown Widget - Grab Input [f=0015862] Input grabbing is disabled! [f=0015862] Shutdown Widget - Highlight Geos [f=0015862] Shutdown Widget - Local Widgets Config [f=0015862] Shutdown Widget - Mex Placement Handler [f=0015862] Shutdown Widget - MinimapEvents [f=0015862] Shutdown Widget - Missile Silo Range [f=0015862] Shutdown Widget - Music Player [f=0015862] Shutdown Widget - Point Tracker [f=0015862] Shutdown Widget - Showeco and Grid Drawer [f=0015862] Shutdown Widget - Stereo3D [f=0015862] Shutdown Widget - Attack AoE [f=0015862] Shutdown Widget - Map Edge Extension [f=0015862] Shutdown Widget - Selection Send [f=0015862] Shutdown Widget - LupsManager [f=0015862] Shutdown Widget - Newton Firezone [f=0015862] Shutdown Widget - Chili Pro Console [f=0015862] Shutdown Widget - Chili Crude Player List [f=0015862] Shutdown Widget - Lasso Terraform GUI [f=0015862] Shutdown Widget - Chili Framework [f=0015862] Shutdown Widget - Lups [f=0015862] Shutdown Widget - Custom Markers [f=0015862] Shutdown Widget - Chili Core Selector [f=0015862] Shutdown Widget - Pause Screen [f=0015862] Shutdown Widget - Layout Handler [f=0015862] Shutdown Widget - Persistent Build Height [f=0015862] Shutdown Widget - Text To Speech Control [f=0015862] End widgetHandler:Shutdown [f=0015862] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356391,54750653} {int,ext,rec}Allocs={24274162,0,0} {chunk,block}Bytes={54750653,0} [f=0015862] [Game::KillLua][1] dtor=0 luaGaia=0x58478de0 [f=0015862] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={274647,46934950} {int,ext,rec}Allocs={24274162,0,0} {chunk,block}Bytes={46934950,0} [f=0015862] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={274647,46934950} {int,ext,rec}Allocs={24274162,0,0} {chunk,block}Bytes={46934950,0} [f=0015862] [Game::KillLua][2] dtor=0 luaRules=0x53f66490 [f=0015862] Start gadgetHandler:Shutdown [f=0015862] Shutdown - StartSetup [f=0015862] Shutdown - UnitMorph [f=0015862] Shutdown - LupsNanoSpray [f=0015862] Shutdown - Missile Silo Controller [f=0015862] Shutdown - Modular Comm Info [f=0015862] Shutdown - Terrain Texture Handler [f=0015862] Shutdown - UnitCloakShield [f=0015862] Shutdown - Starlight Handler [f=0015862] End gadgetHandler:Shutdown [f=0015862] Start gadgetHandler:Shutdown [f=0015862] Shutdown - Save/Load [f=0015862] Shutdown - UnitMorph [f=0015862] Shutdown - Modular Comm Info [f=0015862] Shutdown - Retreat Command [f=0015862] Shutdown - Shockwaves [f=0015862] Shutdown - Teleport Throw [f=0015862] Shutdown - UnitCloakShield [f=0015862] Shutdown - Lups Cloak FX [f=0015862] Shutdown - Lups [f=0015862] Shutdown - Lups Shield [f=0015862] End gadgetHandler:Shutdown [f=0015862] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24274216,0,0} {chunk,block}Bytes={0,0} [f=0015862] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24274216,0,0} {chunk,block}Bytes={0,0} [f=0015862] [Game::KillLua][4] dtor=0 [f=0015862] [Game::~CGame][1] [f=0015862] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015862] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015862] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015862] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015862] [Game::KillLua][4] dtor=1 [f=0015862] [Game::KillMisc][1] [f=0015862] [Game::KillMisc][2] [f=0015862] [Game::KillMisc][3] [f=0015862] [Game::KillRendering][1] [f=0015862] [3DOParser::Kill] allocated 1 pieces [f=0015862] [S3OParser::Kill] allocated 310 pieces [f=0015862] [AssParser::Kill] allocated 5 pieces [f=0015862] [Game::KillInterface][1] [f=0015862] [Game::KillInterface][2] [f=0015862] [Game::KillSimulation][1] [f=0015862] [Game::KillSimulation][2] [f=0015862] [CCollisionHandler] dis-/continuous tests: 0/168798 [f=0015862] [Game::KillSimulation][3] [f=0015862] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015862] [~CPathCache(32x36)] cacheHits=28 hitPercentage=18% numHashColls=0 maxCacheSize=10 [f=0015862] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015862] [~CPathCache(64x72)] cacheHits=124 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015862] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015862] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015862] [LosHandler::Kill] raycast instance cache-{hits,misses}={14567,11610}; shared=4%; cached=52% [f=0015862] [Game::KillSimulation][4] [f=0015862] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015862] [Game::~CGame][2] [f=0015862] [Game::~CGame][3] [f=0015862] [SpringApp::Kill][3] [f=0015862] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167473 bytes sent 177757 bytes recv'd [f=0015862] [SpringApp::Kill][4] font=0x4662f7a0 [f=0015862] [SpringApp::Kill][5] [f=0015862] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x467268f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1511ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4835 inflSize=127kb readTime=33ms file="bitmaps/gpl/largelaserfalloff.png" indx=443 inflSize=3kb readTime=20ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=19ms file="bitmaps/loadpictures/constructionmods.png" indx=492 inflSize=4000kb readTime=19ms file="units/shieldcon.lua" indx=6844 inflSize=2kb readTime=11ms file="effects/slasher.lua" indx=792 inflSize=3kb readTime=11ms file="luaui/images/commands/states/retreat_off.png" indx=3312 inflSize=4kb readTime=9ms file="objects3d/sphere.s3o" indx=5485 inflSize=101kb readTime=8ms file="effects/storm.lua" indx=799 inflSize=4kb readTime=7ms file="bitmaps/pd/lightningball3.tga" indx=539 inflSize=48kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 32115997 bytes cached in 2686 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_1.1.sd7 (0x467a5820) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x467b8300) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7fa3b001bb10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x466b2bf0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]