[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3xSJIkoWl0/springsettings.770258.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fafcc01c310 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27081 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/770258/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ebecb0] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ebecb0] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 591ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] GrandorCZ was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/770258/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (311ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11287,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/770258/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53af39d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b6d97b5d9e06a738a8cf9bd348b97af0 [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from indaled [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: indaled changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={54ec4a60,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[Game::Load][lua{Rules,Gaia}={490a1d30,00000000}]" [f=-000001] Allies: I choose: Firelobster! [f=-000001] Allies: I choose: Nipple Rockets! [f=-000001] [0] Event [3991,504.145264,1073]: 0 finished unit Recon Commander [f=-000001] [0] Event [2144,505.345947,5009]: 1 finished unit Strike Commander [f=0000000] [0] Kingstad, team: 1, elo:2951 [f=0000000] [0] indaled, team: 0, elo:2370 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [2248,504.167267,4888]: 1 finished unit Amphbot Factory [f=0000034] [34] Event [3856,501.00885,1072]: 0 finished unit Rover Assembly [f=0000034] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000034] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000034] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000034] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000034] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000034] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000034] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000034] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000034] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000034] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000034] !transmitlobby @voice@buildUnit@reload [f=0000213] [213] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Dart [f=0000270] [270] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0000271] [271] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0000556] [556] Event [2248.05518,502.943726,4852]: 1 finished unit Conch [f=0000620] [620] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0000660] [660] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0000721] [721] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0000779] [779] Event [4232,513.879944,888]: 0 finished unit Wind/Tidal Generator [f=0000910] [910] Event [4184,512.036133,968]: 0 finished unit Wind/Tidal Generator [f=0000968] [968] Event [2040,504.628235,4936]: 1 finished unit Wind/Tidal Generator [f=0001006] [1006] Event [2248.05518,502.943726,4852]: 1 finished unit Conch [f=0001097] [1097] Event [4136,509.275879,1048]: 0 finished unit Wind/Tidal Generator [f=0001132] [1132] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0001206] [1206] Event [1976,507.312073,4968]: 1 finished unit Wind/Tidal Generator [f=0001364] [1364] Event [4088,506.122894,1128]: 0 finished unit Wind/Tidal Generator [f=0001640] [1640] Event [2248.05518,502.943726,4852]: 1 finished unit Archer [f=0001689] [1689] Event [4000,505.206451,992]: 0 finished unit Radar Tower [f=0001776] [1776] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0001788] [1788] Event [2167.05054,499.578735,4786.00049]: 1 lost unit Archer [f=0001974] [1974] Event [2138.08936,503.03476,4915.26514]: 1 lost unit Conch [f=0002024] [2024] Event [2040,504.628235,4936]: 1 lost unit Wind/Tidal Generator [f=0002154] [2154] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Mason [f=0002244] [2244] Event [1920,512.325256,5072]: 1 finished unit Terraform [f=0002352] [2352] Event [2248,502.943726,4888]: 1 lost unit Amphbot Factory [f=0002388] who needs a base [f=0002577] [2577] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0002723] [2723] Event [1912,510.137787,4984]: 1 finished unit Wind/Tidal Generator [f=0002736] [2736] Event [2280.24072,493.160278,4854.59619]: 0 lost unit Scorcher [f=0002898] [2898] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0003014] [3014] Event [2040,502.053833,4952]: 1 finished unit Wind/Tidal Generator [f=0003063] [3063] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0003170] [3170] Event [2114.15356,501.101501,4845.87549]: 1 finished unit Strike Commander [f=0003203] [3203] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0003263] [3263] Event [1832,513.541748,4984]: 1 finished unit Wind/Tidal Generator [f=0003376] [3376] Event [3432,510.377808,1640]: 0 finished unit Metal Extractor [f=0003404] [3404] Event [1872,514.79364,5088]: 1 finished unit Terraform [f=0003548] [3548] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Dart [f=0003658] [3658] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Dart [f=0003783] [3783] Event [1968,590.606934,5088]: 1 finished unit Lotus [f=0003876] [3876] Event [3856.02954,500.835876,1089.99231]: 0 finished unit Scorcher [f=0004099] [4099] Event [3856.02954,500.835876,1089.99231]: 0 finished unit Scorcher [f=0004285] [4285] Event [904,483.81189,4136]: 1 lost unit Metal Extractor [f=0004324] [4324] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0004418] [4418] Event [2744,503.962708,4456]: 1 finished unit Metal Extractor [f=0004603] [4603] Event [3856.02954,500.835876,1089.99231]: 0 finished unit Scorcher [f=0004605] [4605] Event [1768,513.061646,4904]: 1 lost unit Metal Extractor [f=0004634] [4634] Event [1760,520.175049,5088]: 1 lost unit Lotus [f=0004907] [4907] Event [1912,512.756226,5080]: 1 finished unit Caretaker [f=0004961] [4961] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0004993] [4993] Event [5224,483.266357,2008]: 0 finished unit Metal Extractor [f=0005110] [5110] Event [2332.87061,504.147675,4748.60889]: 1 finished unit Strike Commander [f=0005176] [5176] Event [1792,518.549438,5088]: 1 finished unit Lotus [f=0005315] [5315] Event [2024,508.18811,5048]: 1 finished unit Wind/Tidal Generator [f=0005450] [5450] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0005465] [5465] Event [2024,509.014038,5112]: 1 finished unit Wind/Tidal Generator [f=0005591] [5591] Event [2136,498.715759,4856]: 1 finished unit Wind/Tidal Generator [f=0005652] [5652] Event [3864,500.286011,1224]: 0 finished unit Caretaker [f=0005714] [5714] Event [4088,502.806244,1256]: 0 finished unit Wind/Tidal Generator [f=0005787] [5787] Event [1976,511.381531,5176]: 1 finished unit Wind/Tidal Generator [f=0005847] [5847] Event [4136,506.450195,1176]: 0 finished unit Wind/Tidal Generator [f=0005913] [5913] Event [5544,441.797333,2920]: 0 finished unit Metal Extractor [f=0006026] [6026] Event [4200,510.857849,1096]: 0 finished unit Wind/Tidal Generator [f=0006084] [6084] Event [2560,502.075256,4384]: 1 finished unit Radar Tower [f=0006091] [6091] Event [1768,509.000122,4904]: 1 finished unit Metal Extractor [f=0006116] [6116] Event [4248,514.34906,1016]: 0 finished unit Wind/Tidal Generator [f=0006287] [6287] Event [1768,509.000122,4904]: 1 lost unit Metal Extractor [f=0006312] [6312] Event [2729.98877,516.313416,4788.84473]: 0 lost unit Dart [f=0006332] [6332] Event [1912,510.137787,4984]: 1 lost unit Wind/Tidal Generator [f=0006341] [6341] Event [2718.2749,515.624146,4822.7085]: 0 lost unit Dart [f=0006344] [6344] Event [1976,507.312073,4968]: 1 lost unit Wind/Tidal Generator [f=0006345] [6345] Event [1832,513.602905,4984]: 1 lost unit Wind/Tidal Generator [f=0006375] [6375] Event [1792,518.893677,5088]: 1 lost unit Lotus [f=0006381] [6381] Event [1775.48352,517.250671,4999.18066]: 0 lost unit Scorcher [f=0006419] [6419] Event [4312,517.720276,936]: 0 finished unit Wind/Tidal Generator [f=0006442] [6442] Event [1744,521.964233,5152]: 1 finished unit Lotus [f=0006445] [6445] Event [1968,590.636841,5088]: 1 lost unit Lotus [f=0006470] [6470] Event [1744,522.168091,5152]: 1 lost unit Lotus [f=0006506] [6506] Event [1928,513.454468,5224]: 1 lost unit Metal Extractor [f=0006549] [6549] Event [1976,511.443176,5176]: 1 lost unit Wind/Tidal Generator [f=0006564] [6564] Event [2560,502.075256,4384]: 1 lost unit Radar Tower [f=0006575] [6575] Event [1848,517.16272,5192]: 1 lost unit Gunship Plant [f=0006581] [6581] Event [2024,508.367981,5112]: 1 lost unit Wind/Tidal Generator [f=0006584] [6584] Event [1912,512.561523,5080]: 1 lost unit Caretaker [f=0006606] [6606] Event [1904,508.269409,4896]: 1 lost unit Lotus [f=0006614] [6614] Event [4360,519.105835,856]: 0 finished unit Wind/Tidal Generator [f=0006623] [6623] Event [1890.98352,505.980103,4861.45605]: 1 lost unit Conch [f=0006670] [6670] Event [2040,502.053833,4952]: 1 lost unit Wind/Tidal Generator [f=0006809] [6809] Event [4424,519.880432,776]: 0 finished unit Wind/Tidal Generator [f=0006889] [6889] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Dart [f=0006975] [6975] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Dart [f=0007007] [7007] Event [2024,502.345215,4888]: 1 finished unit Wind/Tidal Generator [f=0007053] [7053] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Dart [f=0007162] [7162] Event [1992,502.724365,4952]: 1 finished unit Wind/Tidal Generator [f=0007239] [7239] Event [2024,508.18811,5048]: 1 lost unit Wind/Tidal Generator [f=0007263] [7263] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0007269] [7269] Event [1992,503.013519,4952]: 1 lost unit Wind/Tidal Generator [f=0007276] [7276] Event [1948.72388,503.725586,4970.74219]: 0 lost unit Scorcher [f=0007290] [7290] Event [1907.36377,507.183838,4943.80859]: 0 lost unit Scorcher [f=0007373] [7373] Event [2159.896,508.086609,5044.40088]: 0 lost unit Scorcher [f=0007395] [7395] Event [2153.08643,507.273468,5091.55859]: 1 lost unit Strike Commander [f=0007395] [7395] Event [2136.62158,507.755219,5075.1626]: 0 lost unit Scorcher [f=0007395] [7395] Event [2129.19653,507.541107,5095.9292]: 0 lost unit Scorcher [f=0007397] [7397] Event [2110.04419,506.432404,5085.02881]: 0 lost unit Scorcher [f=0007398] [7398] Event [2112.53979,505.071075,5064.9292]: 0 lost unit Scorcher [f=0007402] [7402] Event [2125.49927,499.23764,5049.81494]: 0 lost unit Scorcher [f=0007486] [7486] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0007709] [7709] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0007802] [7802] Event [4360,718.606689,2520]: 0 finished unit Metal Extractor [f=0007934] [7934] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0008075] [8075] Event [2744,503.962708,4456]: 1 lost unit Metal Extractor [f=0008100] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0008100] [8100] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0008160] [8160] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0008245] [8245] Event [2136,498.715759,4856]: 1 lost unit Wind/Tidal Generator [f=0008253] [8253] Event [2104,503.132233,4920]: 1 lost unit Metal Extractor [f=0008283] game_message: Kingstad has been destroyed! [f=0008283] [8283] Event [undefined]: Kingstad resigned [f=0008283] game_message: indaled wins! [f=0008283] Submitting stats [f=0008283] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008283] Part| Total Time|Time of the last 0.5s [f=0008283] Draw 10857.53ms 36.98% [f=0008283] Lua::Callins::Synced 4745.25ms 12.13% [f=0008283] Lua::Callins::Unsynced 13085.76ms 43.20% [f=0008283] Misc::Profiler::AddTime 44.10ms 0.00% [f=0008283] Sim 10606.53ms 30.18% [f=0008283] [8283] Event [2024,502.961975,4888]: 1 lost unit Wind/Tidal Generator [f=0008283] [8283] Received game_message: Kingstad has been destroyed! [f=0008283] [8283] Received game_message: indaled wins! [f=0008284] [8284] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008284] [8284] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008284] [8284] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008284] [8284] Game End Stats Values: 2,2115,2075,2075,2115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.2383008,6.11064053,6.11064053,6.2383008,40,0,0,40,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008284] [8284] Game End Stats Values: 3,2355,2300,2300,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.23209476,8,8,8.23209476,2000,2000,2000,2000,8.80852127,8.42554188,8.42554188,8.80852127,170,150,150,170,0,0,0,0,185,150,150,185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008284] [8284] Game End Stats Values: 4,2555,2520,2520,2555,1.45408368,0.49112403,0.49112403,1.45408368,0,0,0,0,0,0,0,0,0,0,0,0,21.6829262,0,0,21.6829262,0,0,0,0,12.2997875,9.80428886,9.80428886,12.2997875,2000,2000,2000,2000,9.92673969,9.86254311,9.86254311,9.92673969,300,300,300,300,0,0,0,0,255,220,220,255,0,0,0,0,0,0,0,0,0,21.6829262,21.6829262,0 [f=0008284] [8284] Game End Stats Values: 5,2775,2520,2520,2775,10.6538811,2.56462097,2.56462097,10.6538811,0,0,0,0,0,0,0,0,0,0,0,0,223.396469,61.7136307,61.7136307,223.396469,0,0,0,0,15.7365675,12.0656118,12.0656118,15.7365675,2055,2000,2000,2055,10.443119,9.96803379,9.96803379,10.443119,430,300,300,430,180,0,0,180,290,220,220,290,0,180,180,0,0,0,0,0,61.7136307,223.674683,223.674683,61.7136307 [f=0008284] [8284] Game End Stats Values: 6,2895,2335,2335,2895,24.7892151,7.36866999,7.36866999,24.7892151,0,0,0,0,0,0,0,0,0,0,0,0,873.177673,86.7231827,86.7231827,873.177673,0,0,0,0,16.3021927,11.2981529,11.2981529,16.3021927,2055,2000,2000,2055,10.7721558,10.1500711,10.1500711,10.7721558,550,150,150,550,365,0,0,365,290,185,185,290,0,365,365,0,0,0,0,0,86.7231827,891.229553,891.229553,86.7231827 [f=0008284] [8284] Game End Stats Values: 7,2855,1535,1535,2855,38.4956551,7.36866999,7.36866999,38.4956551,0,0,0,0,0,0,0,0,0,0,0,0,1215.3385,86.7231827,86.7231827,1215.3385,0,0,0,0,16.6732941,10.1668749,10.1668749,16.6732941,2055,1200,1200,2055,10.7435637,9.82980156,9.82980156,10.7435637,510,150,150,510,1165,0,0,1165,290,185,185,290,170,1165,1165,170,0,0,0,0,270.816223,1261.44482,1261.44482,270.816223 [f=0008284] [8284] Game End Stats Values: 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10,3215,2035,2035,3215,75.6393127,24.9332123,24.9332123,75.6393127,0,0,0,0,0,0,0,0,0,0,0,0,1215.3385,115.907043,115.907043,1215.3385,0,90,90,0,16.064827,16.0590248,16.0590248,16.064827,2055,1430,1430,2055,14.1454639,13.6988688,13.6988688,14.1454639,720,150,150,720,1165,130,130,1165,440,365,365,440,332.333344,1165,1165,332.333344,0,212.665756,212.665756,0,299.999817,1261.44482,1261.44482,299.999817 [f=0008284] [8284] Game End Stats Values: 11,3475,2110,2110,3475,77.7448349,25.3107758,25.3107758,77.7448349,0,0,0,0,0,0,0,0,0,0,0,0,1264.3573,115.907043,115.907043,1264.3573,0,90,90,0,13.4751482,13.4615793,13.4615793,13.4751482,2055,1430,1430,2055,13.7999697,11.8975325,11.8975325,13.7999697,980,150,150,980,1214,130,130,1214,440,440,440,440,332.333344,1214,1214,332.333344,0,212.665756,212.665756,0,299.999817,1310.46362,1310.46362,299.999817 [f=0008284] [8284] Game End Stats Values: 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16,4195,2200,2200,4195,123.545753,61.5586929,61.5586929,123.545753,0,0,0,0,0,0,0,0,0,0,0,0,2436.17603,577.467102,577.467102,2436.17603,0,0,0,0,15.9868145,12.4637079,12.4637079,15.9868145,2235,1980,1980,2235,18.9961967,11.5223064,11.5223064,18.9961967,1160,0,0,1160,2392.9165,340,340,2392.9165,800,220,220,800,542.333374,2427.9165,2427.9165,542.333374,0,492.005524,492.005524,0,894.503784,2600.56958,2600.56958,894.503784 [f=0008284] [8284] Game End Stats Values: 17,4350,2270,2270,4350,152.639435,63.5677071,63.5677071,152.639435,0,0,0,0,0,0,0,0,0,6.76507568,6.76507568,0,2436.17603,577.467102,577.467102,2436.17603,0,0,0,0,27.7493649,12.2550459,12.2550459,27.7493649,2235,1980,1980,2235,19.4289761,9.96373558,9.96373558,19.4289761,1280,0,0,1280,2392.9165,340,340,2392.9165,835,290,290,835,542.333374,2427.9165,2427.9165,542.333374,0,492.005524,492.005524,0,894.503784,2600.56958,2600.56958,894.503784 [f=0008284] [8284] Game End Stats Values: 18,3570,220,220,3570,183.543427,69.296875,69.296875,183.543427,0,0,0,0,0,0,0,0,0,551.862488,551.862488,0,4450.16602,1095.78015,1095.78015,4450.16602,0,0,0,0,33.8151817,10.826766,10.826766,33.8151817,2235,0,0,2235,19.5496693,25.8057156,25.8057156,19.5496693,500,0,0,500,4442.9165,1250,1250,4442.9165,835,220,220,835,1582.33337,4477.9165,4477.9165,1582.33337,0,492.005524,492.005524,0,1549.99597,4702.25,4702.25,1549.99597 [f=0008284] [8284] Game End Stats Values: 19,3905,145,145,3905,211.518951,83.9129181,83.9129181,211.518951,0,0,0,0,0,0,0,0,0,650.095642,650.095642,0,4525.16602,1095.78015,1095.78015,4525.16602,0,0,0,0,31.7327976,6.30375385,6.30375385,31.7327976,2235,0,0,2235,20.3757133,6.54888296,6.54888296,20.3757133,760,0,0,760,4517.9165,1250,1250,4517.9165,910,145,145,910,1582.33337,4552.9165,4552.9165,1582.33337,0,492.005524,492.005524,0,1553.99158,4777.25,4777.25,1553.99158 [f=0008284] [8284] Game End Stats Values: 20,4035,35,35,4035,214.88327,90.2021713,90.2021713,214.88327,0,0,0,0,0,0,0,0,0,684.746704,684.746704,0,4594.33203,1095.78015,1095.78015,4594.33203,0,0,0,0,29.6504173,5.63917923,5.63917923,29.6504173,2235,0,0,2235,19.8849163,4.95014334,4.95014334,19.8849163,890,0,0,890,4627.9165,1250,1250,4627.9165,910,35,35,910,1582.33337,4662.9165,4662.9165,1582.33337,0,492.005524,492.005524,0,1586.68774,4850.91602,4850.91602,1586.68774 [f=0008310] [8310] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0008357] [8357] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0008384] [8384] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0008423] Player indaled left the game: normal quit [f=0008423] [8423] Event [undefined]: indaled quit [f=0008466] Spectator Kingstad left the game: normal quit [f=0008466] [8466] Event [undefined]: Kingstad quit [f=0008472] No clients connected, shutting down server [f=0008472] Server shutdown [f=0008609] [8609] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0008790] [8790] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0008834] [8834] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0009046] [9046] Event [3856.02954,501.480988,1089.99231]: 0 finished unit Scorcher [f=0009285] [9285] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0013365] Autoquit sending quit command. [f=0013365] [QuitAction] user exited to system [f=0013365] [SpringApp::Kill][1] fromRun=1 [f=0013365] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013365] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013365] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013365] [ThreadPool::SetThreadCount][2] workers=0 [f=0013365] [SpringApp::Kill][2] [f=0013365] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013365] [Game::KillLua][3] dtor=0 luaUI=0x543af670 [f=0013365] Start widgetHandler:Shutdown [f=0013365] Shutdown - SaveOrderList Complete [f=0013365] Writing last game win data [f=0013365] Shutdown - SaveConfigData Complete [f=0013365] Shutdown Widget - Save/Load API [f=0013365] Shutdown Widget - Chili Highlight [f=0013365] Shutdown Widget - Draw After Chili [f=0013365] Shutdown Widget - EPIC Menu [f=0013365] Shutdown Widget - Chili Widget Selector [f=0013365] Shutdown Widget - Chili Minimap [f=0013365] Shutdown Widget - Local Team Colors [f=0013365] Shutdown Widget - Display Keys 2 [f=0013365] Shutdown Widget - Save Game Menu [f=0013365] Shutdown Widget - Unit Icons [f=0013365] Shutdown Widget - Noises [f=0013365] Shutdown Widget - HealthBars [f=0013365] Shutdown Widget - Win Counter [f=0013365] Shutdown Widget - SpringRTS Replay Stats [f=0013365] Shutdown Widget - BuildETA [f=0013365] Shutdown Widget - Modular Comm Info [f=0013365] Shutdown Widget - Stereo3D [f=0013365] Shutdown Widget - Showeco and Grid Drawer [f=0013365] Shutdown Widget - Point Tracker [f=0013365] Shutdown Widget - Music Player [f=0013365] Shutdown Widget - Missile Silo Range [f=0013365] Shutdown Widget - MinimapEvents [f=0013365] Shutdown Widget - Mex Placement Handler [f=0013365] Shutdown Widget - Local Widgets Config [f=0013365] Shutdown Widget - Highlight Geos [f=0013365] Shutdown Widget - Grab Input [f=0013365] Input grabbing is disabled! [f=0013365] Shutdown Widget - MetalFeatures (new) [f=0013365] Shutdown Widget - Darkening [f=0013365] Shutdown Widget - Context Menu [f=0013365] Shutdown Widget - Chili Spectator Panels [f=0013365] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013365] Shutdown Widget - Chili Nuke Warning [f=0013365] Shutdown Widget - Chili EndGame Window [f=0013365] Shutdown Widget - Chili Economy Panel Default [f=0013365] Shutdown Widget - CameraShake [f=0013365] Shutdown Widget - Attack AoE [f=0013365] Shutdown Widget - Map Edge Extension [f=0013365] Shutdown Widget - Selection Send [f=0013365] Shutdown Widget - LupsManager [f=0013365] Shutdown Widget - Newton Firezone [f=0013365] Shutdown Widget - Chili Crude Player List [f=0013365] Shutdown Widget - Chili Pro Console [f=0013365] Shutdown Widget - Lasso Terraform GUI [f=0013365] Shutdown Widget - Lups [f=0013365] Shutdown Widget - Chili Framework [f=0013365] Shutdown Widget - Chili Core Selector [f=0013365] Shutdown Widget - Custom Markers [f=0013365] Shutdown Widget - Pause Screen [f=0013365] Shutdown Widget - Text To Speech Control [f=0013365] Shutdown Widget - Persistent Build Height [f=0013365] Shutdown Widget - Layout Handler [f=0013365] End widgetHandler:Shutdown [f=0013365] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345006,52713321} {int,ext,rec}Allocs={22183307,0,0} {chunk,block}Bytes={52713321,0} [f=0013365] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013365] [Game::KillLua][2] dtor=0 luaRules=0x53af39d0 [f=0013365] Start gadgetHandler:Shutdown [f=0013365] Shutdown - StartSetup [f=0013365] Shutdown - UnitMorph [f=0013365] Shutdown - LupsNanoSpray [f=0013365] Shutdown - Missile Silo Controller [f=0013365] Shutdown - Modular Comm Info [f=0013365] Shutdown - Terrain Texture Handler [f=0013365] Shutdown - UnitCloakShield [f=0013365] Shutdown - Starlight Handler [f=0013365] End gadgetHandler:Shutdown [f=0013365] Start gadgetHandler:Shutdown [f=0013365] Shutdown - Save/Load [f=0013365] Shutdown - UnitMorph [f=0013365] Shutdown - Modular Comm Info [f=0013365] Shutdown - Retreat Command [f=0013365] Shutdown - Shockwaves [f=0013365] Shutdown - Teleport Throw [f=0013365] Shutdown - UnitCloakShield [f=0013365] Shutdown - Lups Cloak FX [f=0013365] Shutdown - Lups [f=0013365] Shutdown - Lups Shield [f=0013365] End gadgetHandler:Shutdown [f=0013365] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22183337,0,0} {chunk,block}Bytes={0,0} [f=0013365] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22183337,0,0} {chunk,block}Bytes={0,0} [f=0013365] [Game::KillLua][4] dtor=0 [f=0013365] [Game::~CGame][1] [f=0013365] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013365] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013365] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013365] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013365] [Game::KillLua][4] dtor=1 [f=0013365] [Game::KillMisc][1] [f=0013365] [Game::KillMisc][2] [f=0013365] [Game::KillMisc][3] [f=0013365] [Game::KillRendering][1] [f=0013365] [3DOParser::Kill] allocated 1 pieces [f=0013365] [S3OParser::Kill] allocated 228 pieces [f=0013365] [AssParser::Kill] allocated 87 pieces [f=0013365] [Game::KillInterface][1] [f=0013365] [Game::KillInterface][2] [f=0013365] [Game::KillSimulation][1] [f=0013365] [Game::KillSimulation][2] [f=0013365] [CCollisionHandler] dis-/continuous tests: 0/51194 [f=0013365] [Game::KillSimulation][3] [f=0013365] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013365] [~CPathCache(24x24)] cacheHits=360 hitPercentage=56% numHashColls=0 maxCacheSize=76 [f=0013365] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013365] [~CPathCache(48x48)] cacheHits=524 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013365] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013365] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013365] [LosHandler::Kill] raycast instance cache-{hits,misses}={3442,4449}; shared=7%; cached=36% [f=0013365] [Game::KillSimulation][4] [f=0013365] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013365] [Game::~CGame][2] [f=0013365] [Game::~CGame][3] [f=0013365] [SpringApp::Kill][3] [f=0013365] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140456 bytes sent 130222 bytes recv'd [f=0013365] [SpringApp::Kill][4] font=0x45dc27a0 [f=0013365] [SpringApp::Kill][5] [f=0013365] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x45e37ae0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1516ms file="luaui/widgets/unit_attack_warning.lua" indx=4820 inflSize=1kb readTime=32ms file="objects3d/strikecom_dead_1.dae" indx=5533 inflSize=1986kb readTime=26ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=24ms file="objects3d/strikecom_1.dae" indx=5523 inflSize=1500kb readTime=19ms file="objects3d/strikecom.dae" indx=5521 inflSize=1500kb readTime=18ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1582 inflSize=1kb readTime=18ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="bitmaps/loadpictures/firestates.png" indx=496 inflSize=2945kb readTime=14ms file="unittextures/tatex/arm3b00.tga" indx=7456 inflSize=8kb readTime=10ms file="unittextures/tatex/amhov0800.tga" indx=7441 inflSize=3kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 37682369 bytes cached in 2682 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x45f76450) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x45f75940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7fafcc01bb10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45e413a0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]