[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eMWtAAnBXg/springsettings.770190.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe2a801c310 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27083 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/770190/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b9ebe0] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b9ebe0] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 531ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 772ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PetTurtle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/770190/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (252ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11287,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/770190/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53898cd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 01a87b5da4e1852a79b2285c939337a8 [f=-000001] Connection attempt from GrandorCZ [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: GrandorCZ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[Game::Load][lua{Rules,Gaia}={06d539c0,00000000}]" [f=-000001] Allies: I choose: Grandor! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={078eebe8,00000000}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Nipple Rockets! [f=-000001] u2 hf [f=-000001] [0] Event [4200,508.29126,1186]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2131,505.525757,5019]: 1 finished unit Strike Commander [f=0000000] [0] Kingstad, team: 1, elo:2940 [f=0000000] [0] GrandorCZ, team: 0, elo:2320 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [2256,507.17572,4976]: 1 finished unit Tank Foundry [f=0000032] [32] Event [4168,501.682556,1336]: 0 finished unit Spider Factory [f=0000032] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000032] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000032] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000032] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000032] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000032] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000032] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000032] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000032] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000032] !transmitlobby @voice@buildUnit@reload [f=0000182] [182] Event [4168,499.795074,1372]: 0 finished unit Flea [f=0000241] [241] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0000262] [262] Event [4168,499.795074,1372]: 0 finished unit Flea [f=0000270] [270] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0000495] [495] Event [4104,505.882874,1160]: 0 finished unit Solar Collector [f=0000659] [659] Event [2256.04297,507.28363,4948]: 1 finished unit Welder [f=0000676] [676] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0000735] [735] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0000965] [965] Event [4280,511.774292,1176]: 0 finished unit Solar Collector [f=0001094] [1094] Event [2088,500.995178,4840]: 1 finished unit Wind/Tidal Generator [f=0001192] [1192] Event [4168,499.795074,1372]: 0 finished unit Weaver [f=0001207] [1207] Event [4184,511.927032,984]: 0 finished unit Solar Collector [f=0001232] [1232] Event [2256.04297,507.28363,4948]: 1 finished unit Kodachi [f=0001384] [1384] Event [1992,502.904419,4856]: 1 finished unit Wind/Tidal Generator [f=0001590] [1590] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0001626] [1626] Event [4168,499.795074,1372]: 0 finished unit Flea [f=0001712] [1712] Event [4168,499.795074,1372]: 0 finished unit Flea [f=0001788] [1788] Event [904,483.81189,4136]: 1 finished unit Metal Extractor [f=0001900] [1900] Event [1880,506.002869,4856]: 1 finished unit Wind/Tidal Generator [f=0002101] [2101] Event [2256.04297,507.28363,4948]: 1 finished unit Kodachi [f=0002204] [2204] Event [1784,509.035889,4840]: 1 finished unit Wind/Tidal Generator [f=0002441] [2441] Event [2019.5658,505.026123,4934.27832]: 1 finished unit Terraform [f=0002508] [2508] Event [3992,502.915344,1160]: 0 lost unit Metal Extractor [f=0002598] [2598] Event [4392,513.345337,1256]: 0 lost unit Metal Extractor [f=0002944] [2944] Event [4432,718.879456,3168]: 0 finished unit Lotus [f=0002955] [2955] Event [664,444.143005,3256]: 1 finished unit Metal Extractor [f=0003220] [3220] Event [2256.04297,507.28363,4948]: 1 finished unit Welder [f=0003241] [3241] Event [1952,549.352295,5008]: 1 finished unit Lotus [f=0003281] [3281] Event [2934.95898,493.817871,4148.51563]: 0 lost unit Flea [f=0003439] [3439] Event [4360,718.606689,2520]: 0 finished unit Metal Extractor [f=0003454] [3454] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003468] [3468] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003482] [3482] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003498] [3498] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003512] [3512] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003534] [3534] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003542] [3542] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003570] [3570] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003572] [3572] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003603] [3603] Event [608,445.877686,3152]: 1 finished unit Lotus [f=0003607] [3607] Event [1736,517.545715,4968]: 1 finished unit Wind/Tidal Generator [f=0003618] [3618] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003632] [3632] Event [4168,499.795074,1372]: 0 lost unit Weaver [f=0003725] stipud raping [f=0003797] [3797] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0003810] [3810] Event [4184,511.11969,824]: 0 lost unit Metal Extractor [f=0003857] [3857] Event [1832,515.614624,5048]: 1 finished unit Wind/Tidal Generator [f=0003930] raping? : D [f=0004011] [4011] Event [2744,503.962708,4456]: 1 finished unit Metal Extractor [f=0004095] [4095] Event [1928,513.072571,5144]: 1 finished unit Wind/Tidal Generator [f=0004110] [4110] Event [3992,498.85376,1160]: 0 finished unit Metal Extractor [f=0004155] [4155] Event [4168,499.795074,1372]: 0 finished unit Weaver [f=0004162] yeah op units from start [f=0004167] [4167] Event [2256.04297,507.28363,4948]: 1 finished unit Welder [f=0004262] [4262] Event [4296,708.438599,3160]: 0 finished unit Metal Extractor [f=0004296] [4296] Event [2024,509.832306,5224]: 1 finished unit Wind/Tidal Generator [f=0004446] [4446] Event [4160,495.289246,1488]: 0 lost unit Lotus [f=0004482] [4482] Event [4064.13159,493.837891,1542.7793]: 0 lost unit Weaver [f=0004542] [4542] Event [4144,697.93219,2960]: 0 finished unit Radar Tower [f=0004606] [4606] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0004761] [4761] Event [1848,511.588806,4952]: 1 finished unit Wind/Tidal Generator [f=0004770] [4770] Event [2256.04297,507.28363,4948]: 1 finished unit Welder [f=0004913] [4913] Event [1672,720.101379,3224]: 1 finished unit Metal Extractor [f=0005033] [5033] Event [2816,492.059875,4320]: 1 finished unit Lotus [f=0005045] stuipid [f=0005061] [5061] Event [2040,508.053955,5080]: 1 finished unit Wind/Tidal Generator [f=0005114] [5114] Event [undefined]: GrandorCZ resigned [f=0005114] game_message: GrandorCZ has been destroyed! [f=0005114] game_message: Kingstad wins! [f=0005114] Submitting stats [f=0005114] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005114] Part| Total Time|Time of the last 0.5s [f=0005114] Draw 7513.21ms 16.05% [f=0005114] Lua::Callins::Synced 2679.81ms 31.61% [f=0005114] Lua::Callins::Unsynced 9400.93ms 22.23% [f=0005114] Misc::Profiler::AddTime 22.32ms 0.00% [f=0005114] Sim 5806.18ms 59.82% [f=0005114] [5114] Received game_message: GrandorCZ has been destroyed! [f=0005114] [5114] Received game_message: Kingstad wins! [f=0005115] [5115] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005115] [5115] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005115] [5115] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005115] [5115] Game End Stats Values: 2,2125,2075,2075,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.2383008,6.2383008,6.2383008,6.2383008,50,0,0,50,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005115] [5115] Game End Stats Values: 3,2270,2350,2350,2270,0.00012545,0,0,0.00012545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,8,9.60000038,2000,2000,2000,2000,8.42554951,8.68086147,8.68086147,8.42554951,50,200,200,50,0,0,0,0,220,150,150,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005115] [5115] Game End Stats Values: 4,2580,2545,2545,2580,5.19603491,0.28177416,0.28177416,5.19603491,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,8.49351597,8.49351597,11.8666668,2000,2000,2000,2000,10.1761942,9.84858513,9.84858513,10.1761942,220,360,360,220,0,0,0,0,360,185,185,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005115] [5115] Game End Stats Values: 5,2705,2655,2655,2705,16.4695377,0.55657917,0.55657917,16.4695377,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,10.3193026,10.3193026,14,2000,2000,2000,2000,11.3473272,9.8481226,9.8481226,11.3473272,270,360,360,270,0,0,0,0,435,295,295,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005115] [5115] Game End Stats Values: 6,2705,2885,2885,2705,40.5610085,1.63549519,1.63549519,40.5610085,0,0,0,0,0,0,0,0,0,0,0,0,20.2124977,11.25,11.25,20.2124977,0,0,0,0,14,11.155097,11.155097,14,2000,2000,2000,2000,13.3507967,11.6889677,11.6889677,13.3507967,270,520,520,270,0,0,0,0,435,365,365,435,0,0,0,0,0,0,0,0,11.25,22.6355724,22.6355724,11.25 [f=0005115] [5115] Game End Stats Values: 7,2555,2885,2885,2555,53.4789009,2.0630281,2.0630281,53.4789009,0,0,0,0,0,0,0,0,0,0,0,0,29.3999863,164.308121,164.308121,29.3999863,0,0,0,0,12.5333338,11.8394308,11.8394308,12.5333338,2000,2000,2000,2000,11.7122736,11.7732038,11.7732038,11.7122736,270,520,520,270,0,150,150,0,285,365,365,285,150,0,0,150,0,0,0,0,165.921219,47.3527794,47.3527794,165.921219 [f=0005115] [5115] Game End Stats Values: 8,2645,2960,2960,2645,53.4789009,2.40704823,2.40704823,53.4789009,0,0,0,0,0,0,0,0,0,0,0,0,43.3534813,371.602783,371.602783,43.3534813,90,0,0,90,12.8000002,12.1441698,12.1441698,12.8000002,2000,2000,2000,2000,7.91490126,12.4059353,12.4059353,7.91490126,270,520,520,270,0,150,150,0,285,440,440,285,150,0,0,150,0,0,0,0,373.215851,66.6923065,66.6923065,373.215851 [f=0005115] [5115] Game End Stats Values: 9,2695,3250,3250,2695,53.4789009,2.86593246,2.86593246,53.4789009,0,0,0,0,0,0,0,0,18.7060242,0,0,18.7060242,135.44632,853.429932,853.429932,135.44632,90,90,90,90,12,13.1598949,13.1598949,12,2000,2000,2000,2000,8.42554188,13.6901922,13.6901922,8.42554188,245,720,720,245,0,185.333328,185.333328,0,360,440,440,360,185.333328,0,0,185.333328,0,0,0,0,855.042969,169.456146,169.456146,855.042969 [f=0005115] [5115] Game End Stats Values: 10,2695,3485,3485,2695,53.4789009,3.84265137,3.84265137,53.4789009,0,0,0,0,0,0,0,0,18.7060242,0,0,18.7060242,135.44632,1012.20184,1012.20184,135.44632,90,180,180,90,14,15.2259941,15.2259941,14,2000,2000,2000,2000,11.8298016,13.7247152,13.7247152,11.8298016,245,720,720,245,0,271.333313,271.333313,0,360,585,585,360,271.333313,0,0,271.333313,30.0000191,0,0,30.0000191,1013.81488,169.456146,169.456146,1013.81488 [f=0005115] [5115] Game End Stats Values: 11,2845,3755,3755,2845,60.6395493,13.2906294,13.2906294,60.6395493,0,0,0,0,0,0,0,0,18.7060242,0,0,18.7060242,135.44632,1300.83496,1300.83496,135.44632,90,180,180,90,13.4666662,23.3454876,23.3454876,13.4666662,2000,2000,2000,2000,12.6050577,16.2043667,16.2043667,12.6050577,245,920,920,245,0,476.083374,476.083374,0,510,655,655,510,476.083374,0,0,476.083374,30.0000191,0,0,30.0000191,1302.448,177.602112,177.602112,1302.448 [f=0005115] [5115] Game End Stats Values: 12,2900,4140,4140,2900,74.9378586,29.8243351,29.8243351,74.9378586,0,0,0,0,0,0,0,0,123.491486,0,0,123.491486,135.44632,1462.66907,1462.66907,135.44632,90,180,180,90,12,26.0695744,26.0695744,12,2055,2000,2000,2055,14.6128206,17.9533463,17.9533463,14.6128206,245,1120,1120,245,0,476.083374,476.083374,0,510,840,840,510,476.083374,0,0,476.083374,30.0000191,0,0,30.0000191,1464.2821,197.958572,197.958572,1464.2821 [f=0005115] [5115] Game End Stats Values: 13,2900,4265,4265,2900,80.1216965,35.2496109,35.2496109,80.1216965,0,0,0,0,0,0,0,0,210.632965,0,0,210.632965,149.399872,1546.11304,1546.11304,149.399872,90,270,270,90,11.333333,22.9264526,22.9264526,11.333333,2055,2000,2000,2055,14.5235748,20.3085117,20.3085117,14.5235748,245,1120,1120,245,0,476.083374,476.083374,0,510,875,875,510,476.083374,0,0,476.083374,30.0000191,0,0,30.0000191,1547.72607,215.755646,215.755646,1547.72607 [f=0005134] [5134] Event [4104,505.882874,1160]: 0 lost unit Solar Collector [f=0005141] [5141] Event [4168,499.79657,1336]: 0 lost unit Spider Factory [f=0005141] !transmitlobby @voice@buildUnit@remove;spidercon [f=0005141] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0005141] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0005141] !transmitlobby @voice@buildUnit@remove;spideremp [f=0005141] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0005141] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0005141] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0005141] !transmitlobby @voice@buildUnit@remove;spideraa [f=0005141] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0005141] !transmitlobby @voice@buildUnit@reload [f=0005152] [5152] Event [4280,513.00293,1176]: 0 lost unit Solar Collector [f=0005160] [5160] Event [4131.13379,498.074188,1256.08118]: 0 lost unit Engineer Commander [f=0005162] [5162] Event [1458.77271,289.380524,5977.25098]: 0 lost unit Flea [f=0005162] [5162] Event [4184,512.060608,984]: 0 lost unit Solar Collector [f=0005241] [5241] Event [2136,506.559296,5080]: 1 finished unit Wind/Tidal Generator [f=0005269] Spectator GrandorCZ left the game: normal quit [f=0005269] [5269] Event [undefined]: GrandorCZ quit [f=0005346] Player Kingstad left the game: normal quit [f=0005346] [5346] Event [undefined]: Kingstad quit [f=0005352] No clients connected, shutting down server [f=0005352] Server shutdown [f=0005391] [5391] Event [2136,507.475739,5176]: 1 finished unit Wind/Tidal Generator [f=0005430] [5430] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0005539] [5539] Event [3240,496.762085,3736]: 1 finished unit Metal Extractor [f=0005541] [5541] Event [2040,509.166809,5176]: 1 finished unit Wind/Tidal Generator [f=0005997] [5997] Event [3832,574.616089,3944]: 1 finished unit Metal Extractor [f=0006120] [6120] Event [1864,720.854187,3704]: 1 finished unit Metal Extractor [f=0006524] [6524] Event [1840,720.919678,3328]: 1 finished unit Lotus [f=0006559] [6559] Event [3464,495.071045,2984]: 1 finished unit Metal Extractor [f=0007009] [7009] Event [2792,495.071045,3272]: 1 finished unit Metal Extractor [f=0010245] Autoquit sending quit command. [f=0010245] [QuitAction] user exited to system [f=0010245] [SpringApp::Kill][1] fromRun=1 [f=0010245] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010245] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010245] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010245] [ThreadPool::SetThreadCount][2] workers=0 [f=0010245] [SpringApp::Kill][2] [f=0010245] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010245] [Game::KillLua][3] dtor=0 luaUI=0x54089bf0 [f=0010245] Start widgetHandler:Shutdown [f=0010245] Shutdown - SaveOrderList Complete [f=0010245] Writing last game win data [f=0010245] Shutdown - SaveConfigData Complete [f=0010245] Shutdown Widget - Chili Highlight [f=0010245] Shutdown Widget - Save/Load API [f=0010245] Shutdown Widget - Draw After Chili [f=0010245] Shutdown Widget - EPIC Menu [f=0010245] Shutdown Widget - Chili Minimap [f=0010245] Shutdown Widget - Chili Widget Selector [f=0010245] Shutdown Widget - Local Team Colors [f=0010245] Shutdown Widget - Display Keys 2 [f=0010245] Shutdown Widget - Save Game Menu [f=0010245] Shutdown Widget - HealthBars [f=0010245] Shutdown Widget - Noises [f=0010245] Shutdown Widget - Unit Icons [f=0010245] Shutdown Widget - Win Counter [f=0010245] Shutdown Widget - BuildETA [f=0010245] Shutdown Widget - SpringRTS Replay Stats [f=0010245] Shutdown Widget - Modular Comm Info [f=0010245] Shutdown Widget - CameraShake [f=0010245] Shutdown Widget - Chili Economy Panel Default [f=0010245] Shutdown Widget - Chili EndGame Window [f=0010245] Shutdown Widget - Chili Nuke Warning [f=0010245] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010245] Shutdown Widget - Chili Spectator Panels [f=0010245] Shutdown Widget - Context Menu [f=0010245] Shutdown Widget - Darkening [f=0010245] Shutdown Widget - MetalFeatures (new) [f=0010245] Shutdown Widget - Grab Input [f=0010245] Input grabbing is disabled! [f=0010245] Shutdown Widget - Highlight Geos [f=0010245] Shutdown Widget - Local Widgets Config [f=0010245] Shutdown Widget - Mex Placement Handler [f=0010245] Shutdown Widget - MinimapEvents [f=0010245] Shutdown Widget - Missile Silo Range [f=0010245] Shutdown Widget - Music Player [f=0010245] Shutdown Widget - Point Tracker [f=0010245] Shutdown Widget - Showeco and Grid Drawer [f=0010245] Shutdown Widget - Stereo3D [f=0010245] Shutdown Widget - Attack AoE [f=0010245] Shutdown Widget - Map Edge Extension [f=0010245] Shutdown Widget - Selection Send [f=0010245] Shutdown Widget - LupsManager [f=0010245] Shutdown Widget - Newton Firezone [f=0010245] Shutdown Widget - Chili Pro Console [f=0010245] Shutdown Widget - Chili Crude Player List [f=0010245] Shutdown Widget - Lasso Terraform GUI [f=0010245] Shutdown Widget - Chili Framework [f=0010245] Shutdown Widget - Lups [f=0010245] Shutdown Widget - Custom Markers [f=0010245] Shutdown Widget - Chili Core Selector [f=0010245] Shutdown Widget - Pause Screen [f=0010245] Shutdown Widget - Layout Handler [f=0010245] Shutdown Widget - Persistent Build Height [f=0010245] Shutdown Widget - Text To Speech Control [f=0010245] End widgetHandler:Shutdown [f=0010245] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={304607,49306696} {int,ext,rec}Allocs={20989455,0,0} {chunk,block}Bytes={49306696,0} [f=0010245] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010245] [Game::KillLua][2] dtor=0 luaRules=0x53898cd0 [f=0010245] Start gadgetHandler:Shutdown [f=0010245] Shutdown - StartSetup [f=0010245] Shutdown - UnitMorph [f=0010245] Shutdown - LupsNanoSpray [f=0010245] Shutdown - Missile Silo Controller [f=0010245] Shutdown - Modular Comm Info [f=0010245] Shutdown - Terrain Texture Handler [f=0010245] Shutdown - UnitCloakShield [f=0010245] Shutdown - Starlight Handler [f=0010245] End gadgetHandler:Shutdown [f=0010245] Start gadgetHandler:Shutdown [f=0010245] Shutdown - Save/Load [f=0010245] Shutdown - UnitMorph [f=0010245] Shutdown - Modular Comm Info [f=0010245] Shutdown - Retreat Command [f=0010245] Shutdown - Shockwaves [f=0010245] Shutdown - Teleport Throw [f=0010245] Shutdown - UnitCloakShield [f=0010245] Shutdown - Lups Cloak FX [f=0010245] Shutdown - Lups [f=0010245] Shutdown - Lups Shield [f=0010245] End gadgetHandler:Shutdown [f=0010245] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20989485,0,0} {chunk,block}Bytes={0,0} [f=0010245] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20989485,0,0} {chunk,block}Bytes={0,0} [f=0010245] [Game::KillLua][4] dtor=0 [f=0010245] [Game::~CGame][1] [f=0010245] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010245] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010245] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010245] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010245] [Game::KillLua][4] dtor=1 [f=0010245] [Game::KillMisc][1] [f=0010245] [Game::KillMisc][2] [f=0010245] [Game::KillMisc][3] [f=0010245] [Game::KillRendering][1] [f=0010245] [3DOParser::Kill] allocated 1 pieces [f=0010245] [S3OParser::Kill] allocated 182 pieces [f=0010245] [AssParser::Kill] allocated 32 pieces [f=0010245] [Game::KillInterface][1] [f=0010245] [Game::KillInterface][2] [f=0010245] [Game::KillSimulation][1] [f=0010245] [Game::KillSimulation][2] [f=0010245] [CCollisionHandler] dis-/continuous tests: 0/5874 [f=0010245] [Game::KillSimulation][3] [f=0010245] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010245] [~CPathCache(24x24)] cacheHits=13 hitPercentage=33% numHashColls=0 maxCacheSize=5 [f=0010245] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010245] [~CPathCache(48x48)] cacheHits=132 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010245] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010245] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010245] [LosHandler::Kill] raycast instance cache-{hits,misses}={343,3048}; shared=1%; cached=9% [f=0010245] [Game::KillSimulation][4] [f=0010245] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0010245] [Game::~CGame][2] [f=0010245] [Game::~CGame][3] [f=0010245] [SpringApp::Kill][3] [f=0010245] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 107362 bytes sent 68794 bytes recv'd [f=0010245] [SpringApp::Kill][4] font=0x45a7f7a0 [f=0010245] [SpringApp::Kill][5] [f=0010245] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x45b9bf30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1465ms file="unittextures/factorytank_1.png" indx=7180 inflSize=4103kb readTime=100ms file="unittextures/factorytank_2.png" indx=7181 inflSize=4103kb readTime=25ms file="bitmaps/pd/shockwave.tga" indx=554 inflSize=256kb readTime=18ms file="objects3d/strikecom.dae" indx=5521 inflSize=1500kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="luaui/widgets/gui_selectkeys.lua" indx=4761 inflSize=6kb readTime=12ms file="bitmaps/cc/fireyexplo.tga" indx=411 inflSize=64kb readTime=10ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=508 inflSize=1479kb readTime=9ms file="bitmaps/other/light_blue.png" indx=520 inflSize=12kb readTime=9ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 38637895 bytes cached in 2667 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x45c128a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x45c1f390) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7fe2a801bb10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45afe450) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]