[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KTiKKlnAiZ/springsettings.769382.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc04401bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27143 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/769382/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4584c0c0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4584c0c0] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 558ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 634ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Sparkles was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/769382/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (166ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11277,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/769382/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ad7460,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 06e9775de2922373d08d1f0348b97af0 [f=-000001] Connection attempt from GrandorCZ [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: GrandorCZ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[Game::Load][lua{Rules,Gaia}={66c86ec0,00000000}]" [f=-000001] Allies: I choose: Grandor! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={42246d10,00000000}]" [f=-000001] Allies: I choose: Surprise Assault! [f=-000001] [Game::ClientReadNet] added new player SoftwareBug with number 2 to team 0 [f=-000001] > SPRINGIE:User SoftwareBug|staticsonar|4_7||False|||JP [f=-000001] Connection attempt from SoftwareBug [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [710,199.567261,1916]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5225,199.567383,774]: 1 finished unit Strike Commander [f=0000000] [0] Kingstad, team: 1, elo:2922 [f=0000000] [0] GrandorCZ, team: 0, elo:2336 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000021] [21] Event [5088,199.562531,800]: 1 finished unit Hovercraft Platform [f=0000021] [21] Event [832,199.562531,1888]: 0 finished unit Tank Foundry [f=0000021] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000021] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000021] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000021] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000021] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000021] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000021] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000021] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000021] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000021] !transmitlobby @voice@buildUnit@reload [f=0000074] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=0000113] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=0000113] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[Game::Load][lua{Rules,Gaia}={6596d578,00000000}]" [f=0000255] [255] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000290] [290] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0000480] [480] Event [664,199.562531,2008]: 0 finished unit Solar Collector [f=0000616] [616] Event [5120,199.562531,800]: 1 finished unit Quill [f=0000706] [706] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0000725] [725] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0001006] [1006] Event [5120,199.562531,800]: 1 finished unit Quill [f=0001048] [1048] Event [616,199.562531,1896]: 0 finished unit Solar Collector [f=0001192] [1192] Event [5528,199.562531,792]: 1 finished unit Solar Collector [f=0001222] [1222] Event [860,200.882538,1888]: 0 finished unit Blitz [f=0001425] [1425] Event [912,232.916107,1520]: 0 finished unit Radar Tower [f=0001444] [1444] Event [5400,199.562531,696]: 1 finished unit Solar Collector [f=0001592] [1592] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0001680] [1680] Event [568,199.562531,1704]: 0 finished unit Solar Collector [f=0001894] [1894] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0002010] [2010] Event [488,199.562531,1528]: 0 finished unit Solar Collector [f=0002190] [2190] Event [4688,223.087463,1072]: 1 finished unit Radar Tower [f=0002227] [2227] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0002387] [2387] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0002422] [2422] Event [860,200.882538,1888]: 0 finished unit Welder [f=0002512] [2512] Event [5816,199.562531,1112]: 1 finished unit Solar Collector [f=0002685] [2685] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0002972] [2972] Event [5472,199.562531,2176]: 1 finished unit Lotus [f=0003031] [3031] Event [5752,199.562531,1000]: 1 finished unit Solar Collector [f=0003090] [3090] Event [3784,199.562531,952]: 1 finished unit Metal Extractor [f=0003346] [3346] Event [860,200.882538,1888]: 0 finished unit Blitz [f=0003450] [3450] Event [3736,199.562531,744]: 1 finished unit Metal Extractor [f=0003720] [3720] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0003734] [3734] Event [3680,199.562531,880]: 1 finished unit Lotus [f=0003933] [3933] Event [912,232.916107,1520]: 0 lost unit Radar Tower [f=0003982] [3982] Event [5528,199.562531,2200]: 1 finished unit Solar Collector [f=0003982] [3982] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0004002] [4002] Event [5672,199.562531,888]: 1 finished unit Solar Collector [f=0004084] Allies: so anoozing [f=0004268] [4268] Event [860,200.882538,1888]: 0 finished unit Blitz [f=0004320] [4320] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0004350] [4350] Event [1034.23169,199.562531,2131.22705]: 1 lost unit Dagger [f=0004476] [4476] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0004560] [4560] Event [3680,199.562531,976]: 1 finished unit Lotus [f=0004603] [4603] Event [5640,199.562531,2280]: 1 lost unit Metal Extractor [f=0004656] [4656] Event [5448,199.562531,2232]: 1 finished unit Solar Collector [f=0004704] [4704] Event [5120,199.562531,800]: 1 finished unit Mace [f=0004886] [4886] Event [860,200.882538,1888]: 0 finished unit Welder [f=0005019] [5019] Event [3433.02368,199.562531,1156.8252]: 1 finished unit Strike Commander [f=0005046] [5046] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0005109] [5109] Event [5880,199.562531,1192]: 1 lost unit Metal Extractor [f=0005163] [5163] Event [5288,199.562531,680]: 1 finished unit Solar Collector [f=0005174] [5174] Event [5416,199.562531,2152]: 1 finished unit Solar Collector [f=0005288] [5288] Event [3494.3938,199.562531,1182.41614]: 0 lost unit Blitz [f=0005316] [5316] Event [5740.19482,199.562531,1258.63953]: 0 lost unit Blitz [f=0005365] [5365] Event [3720,199.562531,1064]: 1 finished unit Solar Collector [f=0005389] [5389] Event [872,199.562531,2088]: 0 finished unit Solar Collector [f=0005534] [5534] Event [1344,246.721344,3024]: 0 finished unit Radar Tower [f=0005655] see zilion towers :D [f=0005740] [5740] Event [3784,199.562531,856]: 1 finished unit Solar Collector [f=0005757] [5757] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0005766] [5766] Event [1000,199.562531,2200]: 0 finished unit Solar Collector [f=0005803] [5803] Event [860,200.882538,1888]: 0 finished unit Blitz [f=0005895] [5895] Event [5640,199.054871,2280]: 1 finished unit Metal Extractor [f=0006000] [6000] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0006031] [6031] Event [5352,199.562531,856]: 1 finished unit Caretaker [f=0006034] [6034] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0006117] you complained I was too agressive last time [f=0006146] [6146] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0006255] [6255] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0006285] [6285] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0006345] being porcy now [f=0006439] [6439] Event [5496,199.562531,2120]: 1 finished unit Solar Collector [f=0006469] but logiacyl expect same [f=0006530] [6530] Event [5440,199.562531,832]: 1 finished unit Lotus [f=0006574] [6574] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0006721] [6721] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0006731] [6731] Event [1064,199.562531,2088]: 0 finished unit Caretaker [f=0006738] [6738] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0006872] on all places :D [f=0006907] [6907] Event [5632,199.562531,992]: 1 finished unit Lotus [f=0006981] [6981] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0007005] [7005] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0007031] [7031] Event [860,200.882538,1888]: 0 finished unit Blitz [f=0007210] [7210] Event [5120,199.562531,800]: 1 finished unit Quill [f=0007317] [7317] Event [1943.52551,199.562531,1633.69275]: 1 finished unit Strike Commander [f=0007374] [7374] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0007401] [7401] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0007474] [7474] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0007532] [7532] Event [1144,199.562531,2024]: 0 finished unit Caretaker [f=0007535] [7535] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0007590] [7590] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0007668] [7668] Event [5120,199.562531,800]: 1 finished unit Dagger [f=0007723] [7723] Event [872,199.562531,216]: 0 lost unit Metal Extractor [f=0007850] [7850] Event [1443.95801,199.562531,1788.08496]: 0 lost unit Blitz [f=0007899] [7899] Event [824,199.562531,2232]: 0 finished unit Solar Collector [f=0007906] [7906] Event [2528,198.745422,672]: 0 finished unit Lotus [f=0007923] [7923] Event [1237.15051,199.562531,1716.22083]: 0 lost unit Blitz [f=0007970] [7970] Event [1504.09155,199.562531,1729.38892]: 1 lost unit Mace [f=0007983] [7983] Event [860,200.882538,1888]: 0 finished unit Welder [f=0008026] [8026] Event [5120,199.562531,800]: 1 finished unit Scalpel [f=0008044] [8044] Event [216,199.562531,184]: 0 lost unit Metal Extractor [f=0008133] [8133] Event [664,199.562531,2216]: 0 finished unit Solar Collector [f=0008159] [8159] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0008195] [8195] Event [184,199.562531,1096]: 0 lost unit Metal Extractor [f=0008330] [8330] Event [1144,199.562531,2024]: 0 lost unit Caretaker [f=0008374] [8374] Event [5120,199.562531,800]: 1 finished unit Scalpel [f=0008390] no tower...lose [f=0008438] [8438] Event [1064,199.562531,2088]: 0 lost unit Caretaker [f=0008458] [8458] Event [520,199.562531,1832]: 0 lost unit Metal Extractor [f=0008479] [8479] Event [undefined]: GrandorCZ resigned [f=0008479] game_message: GrandorCZ has been destroyed! [f=0008479] game_message: Kingstad wins! [f=0008479] Submitting stats [f=0008479] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008479] Part| Total Time|Time of the last 0.5s [f=0008479] Draw 11869.70ms 17.00% [f=0008479] Lua::Callins::Synced 3587.78ms 35.10% [f=0008479] Lua::Callins::Unsynced 15642.39ms 21.60% [f=0008479] Misc::Profiler::AddTime 39.83ms 0.00% [f=0008479] Sim 8582.88ms 63.70% [f=0008479] [8479] Received game_message: GrandorCZ has been destroyed! [f=0008479] [8479] Received game_message: Kingstad wins! [f=0008480] [8480] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008480] [8480] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008480] [8480] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008480] [8480] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.36149311,7.65389395,7.65389395,6.36149311,0,0,0,0,0,0,0,0,75,75,75,75,0,21.6666603,21.6666603,0,0,0,0,0,0,0,0,0 [f=0008480] [8480] Game End Stats Values: 3,2220,2280,2280,2220,0.25427499,0,0,0.25427499,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,8,8,9.73333359,2000,2000,2000,2000,8.91036987,9.04725266,9.04725266,8.91036987,0,130,130,0,0,0,0,0,220,150,150,220,0,21.6666603,21.6666603,0,0,0,0,0,0,0,0,0 [f=0008480] [8480] Game End Stats Values: 4,2590,2480,2480,2590,4.440207,0,0,4.440207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8.53333378,8.53333378,11.1999998,2000,2000,2000,2000,10.8470621,10.7153225,10.7153225,10.8470621,300,260,260,300,0,0,0,0,290,220,220,290,0,21.6666603,21.6666603,0,0,0,0,0,0,0,0,0 [f=0008480] [8480] Game End Stats Values: 5,2715,2625,2625,2715,13.5624418,3.48621798,3.48621798,13.5624418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3999996,11.333333,11.333333,12.3999996,2055,2000,2000,2055,11.1761494,11.5647879,11.5647879,11.1761494,300,260,260,300,0,0,0,0,360,365,365,360,0,21.6666603,21.6666603,0,0,0,0,0,0,0,0,0 [f=0008480] [8480] Game End Stats Values: 6,2785,2835,2835,2785,21.7554474,4.62473154,4.62473154,21.7554474,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9333334,12,12,14.9333334,2055,2055,2055,2055,11.1142006,14.4548845,14.4548845,11.1142006,300,340,340,300,0,0,0,0,430,440,440,430,0,21.6666603,21.6666603,0,0,0,0,0,0,0,0,0 [f=0008480] [8480] Game End Stats Values: 7,3060,2980,2980,3060,30.8482094,9.9717207,9.9717207,30.8482094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,12.666667,12.666667,16,2055,2055,2055,2055,11.1741829,16.8673763,16.8673763,11.1741829,500,340,340,500,0,0,0,0,505,585,585,505,0,21.6666603,21.6666603,0,0,0,0,0,0,0,0,0 [f=0008480] [8480] Game End Stats Values: 8,3060,3215,3215,3060,44.2884712,14.2291603,14.2291603,44.2884712,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16,14.2666664,14.2666664,16,2055,2055,2055,2055,13.5962,17.8605099,17.8605099,13.5962,500,340,340,500,0,0,0,0,505,730,730,505,0,21.6666603,21.6666603,0,0,0,0,0,0,0,0,0 [f=0008480] [8480] Game End Stats Values: 9,3360,3290,3290,3360,59.904789,15.0632019,15.0632019,59.904789,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16,16,16,16,2055,2055,2055,2055,13.893569,20.3745556,20.3745556,13.893569,800,340,340,800,0,0,0,0,505,805,805,505,0,21.6666603,21.6666603,0,0,0,0,0,0,0,0,0 [f=0008480] [8480] Game End Stats Values: 10,3455,3520,3520,3455,60.2907867,16.2881832,16.2881832,60.2907867,0,0,0,0,0,0,0,0,0,0,0,0,0,133.851486,133.851486,0,0,180,180,0,16,16.1333332,16.1333332,16,2000,2055,2055,2000,14.5542021,22.0759029,22.0759029,14.5542021,800,340,340,800,0,55,55,0,655,945,945,655,55,21.6666603,21.6666603,55,0,0,0,0,133.851486,0,0,133.851486 [f=0008480] [8480] Game End Stats Values: 11,3905,3440,3440,3905,63.2504959,22.4171371,22.4171371,63.2504959,0,0,0,0,0,0,0,0,0,29.1304321,29.1304321,0,147.5,280.588226,280.588226,147.5,0,180,180,0,15.333333,20,20,15.333333,2000,2055,2055,2000,18.3824844,22.2505989,22.2505989,18.3824844,1100,260,260,1100,80,55,55,80,805,945,945,805,55,101.666656,101.666656,55,0,0,0,0,280.588226,147.5,147.5,280.588226 [f=0008480] [8480] Game End Stats Values: 12,4105,3925,3925,4105,71.8346939,25.7201195,25.7201195,71.8346939,0,0,0,0,0,0,0,0,0,30.3284302,30.3284302,0,155,335.187714,335.187714,155,0,270,270,0,16,21.0666676,21.0666676,16,2000,2055,2055,2000,22.4141541,20.6920891,20.6920891,22.4141541,1300,660,660,1300,155,55,55,155,805,940,940,805,55,176.666656,176.666656,55,0,0,0,0,335.187714,155,155,335.187714 [f=0008480] [8480] Game End Stats Values: 13,3650,4215,4215,3650,74.7481155,37.2575836,37.2575836,74.7481155,0,0,0,0,0,0,0,0,0,117.153473,117.153473,0,371.342896,744.118042,744.118042,371.342896,0,270,270,0,16,22.5333328,22.5333328,16,2000,2210,2210,2000,23.7120895,20.3419628,20.3419628,23.7120895,700,660,660,700,230,655,655,230,950,1075,1075,950,655,251.666656,251.666656,655,0,23.3333168,23.3333168,0,744.118042,374.149231,374.149231,744.118042 [f=0008480] [8480] Game End Stats Values: 14,4075,4365,4365,4075,75.4004898,52.1857529,52.1857529,75.4004898,0,0,0,0,0,0,0,0,0,188.950928,188.950928,0,371.342896,744.118042,744.118042,371.342896,0,270,270,0,18,28,28,18,2055,2210,2210,2055,24.3231697,19.187151,19.187151,24.3231697,1000,740,740,1000,230,655,655,230,1020,1145,1145,1020,655,251.666656,251.666656,655,0,29.999958,29.999958,0,744.118042,374.149231,374.149231,744.118042 [f=0008480] [8480] Game End Stats Values: 15,4225,4860,4860,4225,76.326973,52.1857529,52.1857529,76.326973,0,0,0,0,0,0,0,0,0,188.950928,188.950928,0,371.342896,744.118042,744.118042,371.342896,0,270,270,0,20,30,30,20,2055,2390,2390,2055,25.4079857,19.2520962,19.2520962,25.4079857,1000,980,980,1000,230,655,655,230,1170,1220,1220,1170,655,251.666656,251.666656,655,0,29.999958,29.999958,0,744.118042,374.149231,374.149231,744.118042 [f=0008480] [8480] Game End Stats Values: 16,4480,5180,5180,4480,77.6412735,60.6084709,60.6084709,77.6412735,0,0,0,0,0,0,0,0,34.1433105,188.950928,188.950928,34.1433105,371.342896,744.118042,744.118042,371.342896,0,360,360,0,20,31.2000008,31.2000008,20,2235,2390,2390,2235,28.938179,20.2703133,20.2703133,28.938179,1000,1140,1140,1000,230,655,655,230,1245,1290,1290,1245,655,251.666656,251.666656,655,0,29.999958,29.999958,0,744.118042,374.149231,374.149231,744.118042 [f=0008480] [8480] Game End Stats Values: 17,4855,5350,5350,4855,78.8083038,90.821106,90.821106,78.8083038,0,0,0,0,0,0,0,0,223.918579,188.950928,188.950928,223.918579,371.342896,744.118042,744.118042,371.342896,0,450,450,0,20,32,32,20,2235,2390,2390,2235,31.8232517,21.7229729,21.7229729,31.8232517,1300,1220,1220,1300,230,655,655,230,1320,1290,1290,1320,655,251.666656,251.666656,655,0,29.999958,29.999958,0,744.118042,374.149231,374.149231,744.118042 [f=0008480] [8480] Game End Stats Values: 18,5185,6165,6165,5185,79.187233,131.587936,131.587936,79.187233,0,0,0,0,0,0,0,0,448.971497,188.950928,188.950928,448.971497,371.342896,744.118042,744.118042,371.342896,0,450,450,0,20,32,32,20,2415,2840,2840,2415,34.2081947,23.6449814,23.6449814,34.2081947,1300,1510,1510,1300,230,655,655,230,1470,1365,1365,1470,655,251.666656,251.666656,655,0,29.999958,29.999958,0,744.118042,374.149231,374.149231,744.118042 [f=0008480] [8480] Game End Stats Values: 19,4795,6065,6065,4795,80.7293549,171.37056,171.37056,80.7293549,0,0,0,0,0,0,0,0,715.244751,188.950928,188.950928,715.244751,834.879456,1829.70984,1829.70984,834.879456,90,450,450,90,20.666666,32,32,20.666666,2415,2840,2840,2415,37.5505562,24.6454563,24.6454563,37.5505562,900,1410,1410,900,630,1405,1405,630,1390,1365,1365,1390,1405,651.666626,651.666626,1405,26.6666794,29.999958,29.999958,26.6666794,1829.70984,927.669189,927.669189,1829.70984 [f=0008480] [8480] Game End Stats Values: 20,4355,6360,6360,4355,81.4011688,211.408463,211.408463,81.4011688,0,0,0,0,0,0,0,0,875.021545,188.950928,188.950928,875.021545,834.879456,2479.05005,2479.05005,834.879456,90,450,450,90,22.7692299,32,32,22.7692299,2055,2840,2840,2055,33.2192001,27.4080734,27.4080734,33.2192001,900,1630,1630,900,630,1915,1915,630,1310,1440,1440,1310,1915,651.666626,651.666626,1915,32.0000229,40.6666832,40.6666832,32.0000229,2479.34937,933.380493,933.380493,2479.34937 [f=0008496] [8496] Event [860,200.882538,1888]: 0 lost unit Blitz [f=0008504] [8504] Event [1262.1814,199.562531,2074.35376]: 0 lost unit Blitz [f=0008520] [8520] Event [832,199.562531,1888]: 0 lost unit Tank Foundry [f=0008520] !transmitlobby @voice@buildUnit@remove;tankcon [f=0008520] !transmitlobby @voice@buildUnit@remove;tankraid [f=0008520] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0008520] !transmitlobby @voice@buildUnit@remove;tankriot [f=0008520] !transmitlobby @voice@buildUnit@remove;tankassault [f=0008520] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0008520] !transmitlobby @voice@buildUnit@remove;tankarty [f=0008520] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0008520] !transmitlobby @voice@buildUnit@remove;tankaa [f=0008520] !transmitlobby @voice@buildUnit@reload [f=0008520] [8520] Event [568,199.562683,2104]: 0 finished unit Solar Collector [f=0008524] [8524] Event [616,199.627106,1896]: 0 lost unit Solar Collector [f=0008525] [8525] Event [488,199.562531,1528]: 0 lost unit Solar Collector [f=0008527] [8527] Event [568,199.565506,2104]: 0 lost unit Solar Collector [f=0008616] Spectator SoftwareBug left the game: normal quit [f=0008616] [8616] Event [undefined]: SoftwareBug quit [f=0008727] [8727] Event [5120,199.562531,800]: 1 finished unit Scalpel [f=0008767] No clients connected, shutting down server [f=0008767] Server shutdown [f=0008849] [8849] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0009045] [9045] Event [5880,199.054871,1192]: 1 finished unit Metal Extractor [f=0009077] [9077] Event [5120,199.562531,800]: 1 finished unit Scalpel [f=0009431] [9431] Event [5120,199.562531,800]: 1 finished unit Scalpel [f=0009509] [9509] Event [5024,199.562531,3920]: 1 finished unit Lotus [f=0010140] [10140] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0010154] [10154] Event [4896,199.562531,3664]: 1 finished unit Lotus [f=0010814] [10814] Event [4784,199.562531,3488]: 1 finished unit Lotus [f=0012636] Autoquit sending quit command. [f=0012636] [QuitAction] user exited to system [f=0012636] [SpringApp::Kill][1] fromRun=1 [f=0012636] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012636] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012636] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012636] [ThreadPool::SetThreadCount][2] workers=0 [f=0012636] [SpringApp::Kill][2] [f=0012636] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012636] [Game::KillLua][3] dtor=0 luaUI=0x516e41d0 [f=0012636] Start widgetHandler:Shutdown [f=0012636] Shutdown - SaveOrderList Complete [f=0012636] Writing last game win data [f=0012636] Shutdown - SaveConfigData Complete [f=0012636] Shutdown Widget - Chili Highlight [f=0012636] Shutdown Widget - Save/Load API [f=0012636] Shutdown Widget - Draw After Chili [f=0012636] Shutdown Widget - EPIC Menu [f=0012636] Shutdown Widget - Chili Minimap [f=0012636] Shutdown Widget - Chili Widget Selector [f=0012636] Shutdown Widget - Local Team Colors [f=0012636] Shutdown Widget - Display Keys 2 [f=0012636] Shutdown Widget - Save Game Menu [f=0012636] Shutdown Widget - HealthBars [f=0012636] Shutdown Widget - Noises [f=0012636] Shutdown Widget - Unit Icons [f=0012636] Shutdown Widget - Win Counter [f=0012636] Shutdown Widget - BuildETA [f=0012636] Shutdown Widget - SpringRTS Replay Stats [f=0012636] Shutdown Widget - Modular Comm Info [f=0012636] Shutdown Widget - CameraShake [f=0012636] Shutdown Widget - Chili Economy Panel Default [f=0012636] Shutdown Widget - Chili EndGame Window [f=0012636] Shutdown Widget - Chili Nuke Warning [f=0012636] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012636] Shutdown Widget - Chili Spectator Panels [f=0012636] Shutdown Widget - Context Menu [f=0012636] Shutdown Widget - Darkening [f=0012636] Shutdown Widget - MetalFeatures (new) [f=0012636] Shutdown Widget - Grab Input [f=0012636] Input grabbing is disabled! [f=0012636] Shutdown Widget - Highlight Geos [f=0012636] Shutdown Widget - Local Widgets Config [f=0012636] Shutdown Widget - Mex Placement Handler [f=0012636] Shutdown Widget - MinimapEvents [f=0012636] Shutdown Widget - Missile Silo Range [f=0012636] Shutdown Widget - Music Player [f=0012636] Shutdown Widget - Point Tracker [f=0012636] Shutdown Widget - Showeco and Grid Drawer [f=0012636] Shutdown Widget - Stereo3D [f=0012636] Shutdown Widget - Attack AoE [f=0012636] Shutdown Widget - Map Edge Extension [f=0012636] Shutdown Widget - Selection Send [f=0012636] Shutdown Widget - LupsManager [f=0012636] Shutdown Widget - Newton Firezone [f=0012636] Shutdown Widget - Chili Pro Console [f=0012636] Shutdown Widget - Chili Crude Player List [f=0012636] Shutdown Widget - Lasso Terraform GUI [f=0012636] Shutdown Widget - Chili Framework [f=0012636] Shutdown Widget - Lups [f=0012636] Shutdown Widget - Custom Markers [f=0012636] Shutdown Widget - Chili Core Selector [f=0012636] Shutdown Widget - Pause Screen [f=0012636] Shutdown Widget - Layout Handler [f=0012636] Shutdown Widget - Persistent Build Height [f=0012636] Shutdown Widget - Text To Speech Control [f=0012636] End widgetHandler:Shutdown [f=0012636] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288857,48458847} {int,ext,rec}Allocs={23653429,0,0} {chunk,block}Bytes={48458847,0} [f=0012636] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012636] [Game::KillLua][2] dtor=0 luaRules=0x51ad7460 [f=0012636] Start gadgetHandler:Shutdown [f=0012636] Shutdown - StartSetup [f=0012636] Shutdown - UnitMorph [f=0012636] Shutdown - LupsNanoSpray [f=0012636] Shutdown - Missile Silo Controller [f=0012636] Shutdown - Modular Comm Info [f=0012636] Shutdown - Terrain Texture Handler [f=0012636] Shutdown - UnitCloakShield [f=0012636] Shutdown - Starlight Handler [f=0012636] End gadgetHandler:Shutdown [f=0012636] Start gadgetHandler:Shutdown [f=0012636] Shutdown - Save/Load [f=0012636] Shutdown - UnitMorph [f=0012636] Shutdown - Modular Comm Info [f=0012636] Shutdown - Retreat Command [f=0012636] Shutdown - Shockwaves [f=0012636] Shutdown - Teleport Throw [f=0012636] Shutdown - UnitCloakShield [f=0012636] Shutdown - Lups Cloak FX [f=0012636] Shutdown - Lups [f=0012636] Shutdown - Lups Shield [f=0012636] End gadgetHandler:Shutdown [f=0012636] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23653459,0,0} {chunk,block}Bytes={0,0} [f=0012636] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23653459,0,0} {chunk,block}Bytes={0,0} [f=0012636] [Game::KillLua][4] dtor=0 [f=0012636] [Game::~CGame][1] [f=0012636] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012636] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012636] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012636] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012636] [Game::KillLua][4] dtor=1 [f=0012636] [Game::KillMisc][1] [f=0012636] [Game::KillMisc][2] [f=0012636] [Game::KillMisc][3] [f=0012636] [Game::KillRendering][1] [f=0012636] [3DOParser::Kill] allocated 1 pieces [f=0012636] [S3OParser::Kill] allocated 234 pieces [f=0012636] [AssParser::Kill] allocated 64 pieces [f=0012636] [Game::KillInterface][1] [f=0012636] [Game::KillInterface][2] [f=0012636] [Game::KillSimulation][1] [f=0012636] [Game::KillSimulation][2] [f=0012636] [CCollisionHandler] dis-/continuous tests: 0/4772 [f=0012636] [Game::KillSimulation][3] [f=0012636] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012636] [~CPathCache(24x16)] cacheHits=24 hitPercentage=27% numHashColls=0 maxCacheSize=13 [f=0012636] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012636] [~CPathCache(48x32)] cacheHits=151 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012636] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012636] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012636] [LosHandler::Kill] raycast instance cache-{hits,misses}={1449,4544}; shared=5%; cached=19% [f=0012636] [Game::KillSimulation][4] [f=0012636] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012636] [Game::~CGame][2] [f=0012636] [Game::~CGame][3] [f=0012636] [SpringApp::Kill][3] [f=0012636] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132927 bytes sent 110416 bytes recv'd [f=0012636] [SpringApp::Kill][4] font=0x457d57a0 [f=0012636] [SpringApp::Kill][5] [f=0012636] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x458418d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1542ms file="unittextures/factorytank_1.png" indx=7180 inflSize=4103kb readTime=82ms file="unittextures/factorytank_2.png" indx=7181 inflSize=4103kb readTime=25ms file="objects3d/strikecom_1.dae" indx=5523 inflSize=1500kb readTime=20ms file="objects3d/strikecom.dae" indx=5521 inflSize=1500kb readTime=19ms file="bitmaps/pd/burncircle.tga" indx=530 inflSize=256kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="gamedata/sidedata.lua" indx=904 inflSize=1kb readTime=11ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=508 inflSize=1479kb readTime=9ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=9ms file="luarules/gadgets/wake_fx.lua" indx=1775 inflSize=2kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 40913704 bytes cached in 2673 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x4598c980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x45995790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7fc04407b7c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45856620) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]