[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8qGo9xvbAE/springsettings.769134.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f958001bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 26944 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/769134/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 159ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46092000] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46092000] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 502ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 713ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/769134/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11279,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/769134/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52287720,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 94d9765ddbb728061aa9d43b066f37c1 [f=-000001] Connection attempt from chaplol [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: chaplol changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ScarletBat [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ScarletBat changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ScarletBat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ScarletBat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[Game::Load][lua{Rules,Gaia}={0x47102920,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ScarletBat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ScarletBat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ScarletBat" string="[Game::Load][lua{Rules,Gaia}={45a6a860,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: some guy! [f=-000001] [0] Event [746,199.571167,3229]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5580,199.566406,2223]: 1 finished unit Guardian Commander [f=0000000] [0] ScarletBat, team: 1, elo:1500 [f=0000000] [0] chaplol, team: 0, elo:1400 [f=0000000] [0] ?, team: 2, elo:0 [f=0000008] Playback continued [f=0000041] [41] Event [704,199.562531,3104]: 0 finished unit Tank Foundry [f=0000041] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000041] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000041] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000041] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000041] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000041] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000041] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000041] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000041] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000041] !transmitlobby @voice@buildUnit@reload [f=0000076] [76] Event [5608,199.562531,2104]: 1 finished unit Spider Factory [f=0000270] [270] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0000383] [383] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0000401] [401] Event [600,199.562531,3256]: 0 finished unit Wind/Tidal Generator [f=0000509] [509] Event [648,199.562531,3208]: 0 finished unit Wind/Tidal Generator [f=0000629] [629] Event [552,199.562531,3208]: 0 finished unit Wind/Tidal Generator [f=0000713] [713] Event [732,200.882538,3104]: 0 finished unit Welder [f=0000736] [736] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0000749] [749] Event [600,199.562531,3160]: 0 finished unit Wind/Tidal Generator [f=0000845] [845] Event [5572,199.562531,2104]: 1 finished unit Weaver [f=0000885] [885] Event [5496,199.562531,1912]: 1 finished unit Wind/Tidal Generator [f=0001109] [1109] Event [5576,199.562531,1816]: 1 finished unit Wind/Tidal Generator [f=0001198] [1198] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0001229] [1229] Event [5608,199.562531,1928]: 1 finished unit Wind/Tidal Generator [f=0001394] [1394] Event [5704,199.562531,1848]: 1 finished unit Wind/Tidal Generator [f=0001532] [1532] Event [848,199.562531,3280]: 0 finished unit Lotus [f=0001559] [1559] Event [5736,199.562531,1976]: 1 finished unit Wind/Tidal Generator [f=0001579] [1579] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0001641] [1641] Event [968,199.562531,3416]: 0 finished unit Wind/Tidal Generator [f=0002046] [2046] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0002055] [2055] Event [5572,199.562531,2104]: 1 finished unit Recluse [f=0002090] [2090] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0002113] [2113] Event [968,199.562531,3512]: 0 finished unit Wind/Tidal Generator [f=0002322] [2322] Event [1016,199.562531,3464]: 0 finished unit Wind/Tidal Generator [f=0002539] [2539] Event [624,199.562531,2672]: 0 finished unit Radar Tower [f=0002714] [2714] Event [920,199.562531,3464]: 0 finished unit Wind/Tidal Generator [f=0002733] [2733] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0002797] [2797] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0002889] [2889] Event [5572,199.562531,2104]: 1 finished unit Redback [f=0003156] [3156] Event [360,199.562531,3000]: 0 finished unit Solar Collector [f=0003244] [3244] Event [5088,199.562531,720]: 1 finished unit Picket [f=0003468] [3468] Event [526.309265,199.562531,2916.84106]: 0 finished unit Engineer Commander [f=0003468] game_message: Morph complete: some guy lvl 1 -> some guy lvl 2 [f=0003468] [3468] Received game_message: Morph complete: some guy lvl 1 -> some guy lvl 2 [f=0003598] [3598] Event [440,199.562531,3112]: 0 finished unit Solar Collector [f=0003633] [3633] Event [5336,199.562531,664]: 1 finished unit Solar Collector [f=0003668] [3668] Event [5572,199.562531,2104]: 1 finished unit Redback [f=0003798] [3798] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0003815] [3815] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0003909] [3909] Event [732,200.882538,3104]: 0 finished unit Ogre [f=0003936] [3936] Event [5400,199.562531,856]: 1 finished unit Solar Collector [f=0004010] [4010] Event [680,199.562531,3320]: 0 finished unit Solar Collector [f=0004162] [4162] Event [5572,199.562531,2104]: 1 finished unit Hermit [f=0004257] [4257] Event [5528,199.562531,712]: 1 finished unit Solar Collector [f=0004430] [4430] Event [2512,199.562531,2944]: 0 finished unit Radar Tower [f=0004474] [4474] Event [792,199.562531,3432]: 0 finished unit Solar Collector [f=0004510] [4510] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0004664] [4664] Event [5480,199.562531,520]: 1 finished unit Solar Collector [f=0004891] [4891] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0004964] [4964] Event [5572,199.562531,2104]: 1 finished unit Redback [f=0005036] [5036] Event [732,200.882538,3104]: 0 finished unit Welder [f=0005177] [5177] Event [5040,199.562531,560]: 1 finished unit Lotus [f=0005580] [5580] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0005684] [5684] Event [5572,199.562531,2104]: 1 finished unit Redback [f=0006048] [6048] Event [732,200.882538,3104]: 0 finished unit Blitz [f=0006404] [6404] Event [5572,199.562531,2104]: 1 finished unit Redback [f=0006466] [6466] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0006885] [6885] Event [4320,199.562531,1104]: 1 finished unit Picket [f=0007105] [7105] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0007192] [7192] Event [732,200.882538,3104]: 0 finished unit Blitz [f=0007244] [7244] Event [5572,199.562531,2104]: 1 finished unit Recluse [f=0007254] [7254] Event [1112,197.235718,2872]: 0 finished unit Gauss [f=0007603] [7603] Event [2600,199.562531,3048]: 0 finished unit Gauss [f=0007724] [7724] Event [5572,199.562531,2104]: 1 finished unit Hermit [f=0008112] [8112] Event [732,200.882538,3104]: 0 finished unit Blitz [f=0008610] [8610] Event [4344,199.219208,3832]: 1 finished unit Gunship Plant [f=0009017] [9017] Event [4320,199.562531,1104]: 1 lost unit Picket [f=0009047] [9047] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0009091] [9091] Event [4408,199.562531,1096]: 1 finished unit Stardust [f=0009099] [9099] Event [1848,199.562531,2008]: 0 finished unit Stinger [f=0009132] [9132] Event [732,200.882538,3104]: 0 finished unit Welder [f=0009494] [9494] Event [5576,199.562531,1816]: 1 lost unit Wind/Tidal Generator [f=0009573] [9573] Event [5704,199.562683,1848]: 1 lost unit Wind/Tidal Generator [f=0009659] [9659] Event [5496,199.562531,1912]: 1 lost unit Wind/Tidal Generator [f=0009659] [9659] Event [5736,199.562531,1976]: 1 lost unit Wind/Tidal Generator [f=0009698] [9698] Event [1735.64832,199.562531,2181.35449]: 0 finished unit Engineer Commander [f=0009698] game_message: Morph complete: some guy lvl 2 -> some guy lvl 3 [f=0009698] [9698] Received game_message: Morph complete: some guy lvl 2 -> some guy lvl 3 [f=0009738] [9738] Event [5608,199.598389,1928]: 1 lost unit Wind/Tidal Generator [f=0009864] [9864] Event [undefined]: ScarletBat resigned [f=0009864] game_message: ScarletBat has been destroyed! [f=0009864] game_message: chaplol wins! [f=0009864] Submitting stats [f=0009864] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009864] Part| Total Time|Time of the last 0.5s [f=0009864] Draw 7535.17ms 13.54% [f=0009864] Lua::Callins::Synced 2444.23ms 25.79% [f=0009864] Lua::Callins::Unsynced 10362.04ms 16.70% [f=0009864] Misc::Profiler::AddTime 31.62ms 0.00% [f=0009864] Sim 7106.58ms 63.04% [f=0009864] [9864] Received game_message: ScarletBat has been destroyed! [f=0009864] [9864] Received game_message: chaplol wins! [f=0009865] [9865] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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9,3145,3415,3415,3145,62.6574326,0,0,62.6574326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,100,100,90,26.672636,18.5870628,18.5870628,26.672636,2210,2000,2000,2210,14.741971,19.7087994,19.7087994,14.741971,200,690,690,200,0,0,0,0,645,625,625,645,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009865] [9865] Game End Stats Values: 10,3790,3870,3870,3790,100.402252,1.80029035,1.80029035,100.402252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,100,100,90,27.939558,19.9122238,19.9122238,27.939558,2210,2000,2000,2210,16.2868156,20.8953571,20.8953571,16.2868156,700,930,930,700,0,0,0,0,790,840,840,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009865] [9865] Game End Stats Values: 11,3915,4100,4100,3915,135.598648,2.55368853,2.55368853,135.598648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,100,100,90,20.4260197,16.9495983,16.9495983,20.4260197,2265,2000,2000,2265,17.4881859,22.0444622,22.0444622,17.4881859,700,1090,1090,700,0,0,0,0,860,910,910,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009865] [9865] Game End Stats Values: 12,3990,4245,4245,3990,155.820908,6.34222269,6.34222269,155.820908,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,100,100,90,21.3622437,18.5014038,18.5014038,21.3622437,2265,2000,2000,2265,16.4899063,24.22752,24.22752,16.4899063,700,1090,1090,700,0,0,0,0,935,1055,1055,935,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009865] [9865] Game End Stats Values: 13,4190,4575,4575,4190,155.820908,10.7835331,10.7835331,155.820908,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,190,190,90,18.2423267,17.4014549,17.4014549,18.2423267,2265,2000,2000,2265,17.4271984,24.5757656,24.5757656,17.4271984,900,1330,1330,900,0,0,0,0,935,1055,1055,935,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009865] [9865] Game End Stats Values: 14,4190,4890,4890,4190,157.07373,12.1378441,12.1378441,157.07373,0,0,0,0,0,0,0,0,0,62.094696,62.094696,0,297.700348,75.6864929,75.6864929,297.700348,90,190,190,90,17.7956829,17.122303,17.122303,17.7956829,2265,2000,2000,2265,17.5107212,25.5888672,25.5888672,17.5107212,900,1570,1570,900,0,0,0,0,935,1130,1130,935,0,0,0,0,0,0,0,0,75.6864929,297.700348,297.700348,75.6864929 [f=0009865] [9865] Game End Stats Values: 15,4490,4890,4890,4490,185.83847,18.09342,18.09342,185.83847,0,0,0,0,0,0,0,0,0,142.581085,142.581085,0,297.700348,75.6864929,75.6864929,297.700348,90,190,190,90,30.0886841,24.8054276,24.8054276,30.0886841,2265,2000,2000,2265,19.3448467,26.9621582,26.9621582,19.3448467,1200,1570,1570,1200,0,0,0,0,935,1130,1130,935,0,0,0,0,0,0,0,0,75.6864929,297.700348,297.700348,75.6864929 [f=0009865] [9865] Game End Stats Values: 16,4490,5205,5205,4490,225.981201,18.840683,18.840683,225.981201,0,0,0,0,0,0,0,0,0,150.049469,150.049469,0,297.700348,75.6864929,75.6864929,297.700348,90,190,190,90,34.0050392,27.2531471,27.2531471,34.0050392,2265,2000,2000,2265,20.103384,27.8338375,27.8338375,20.103384,1200,1810,1810,1200,0,0,0,0,935,1205,1205,935,0,0,0,0,0,0,0,0,75.6864929,297.700348,297.700348,75.6864929 [f=0009865] [9865] Game End Stats Values: 17,4865,5305,5305,4865,267.607239,27.7348118,27.7348118,267.607239,0,0,0,0,0,0,0,0,0,309.711884,309.711884,0,622.828979,205.673935,205.673935,622.828979,90,290,290,90,32.332859,26.2080345,26.2080345,32.332859,2265,2000,2000,2265,20.5068665,29.4435024,29.4435024,20.5068665,1500,1810,1810,1500,0,0,0,0,1010,1205,1205,1010,0,0,0,0,0,0,0,0,205.673935,622.828979,622.828979,205.673935 [f=0009865] [9865] Game End Stats Values: 18,5665,5585,5585,5665,310.789032,51.0382652,51.0382652,310.789032,0,0,0,0,0,0,0,0,0,601.785278,601.785278,0,707.919861,279.310333,279.310333,707.919861,890,290,290,890,31.3647499,25.6029682,25.6029682,31.3647499,2265,2000,2000,2265,22.5904675,30.4041233,30.4041233,22.5904675,1500,2090,2090,1500,0,0,0,0,1010,1205,1205,1010,0,0,0,0,0,0,0,0,279.310333,707.919861,707.919861,279.310333 [f=0009865] [9865] Game End Stats Values: 19,5665,5745,5745,5665,348.755524,59.2178917,59.2178917,348.755524,0,0,0,0,0,0,0,0,0,742.738953,742.738953,0,707.919861,279.310333,279.310333,707.919861,890,290,290,890,25.64081,22.0255089,22.0255089,25.64081,2265,2000,2000,2265,22.242775,29.3958664,29.3958664,22.242775,1500,2250,2250,1500,0,0,0,0,1010,1205,1205,1010,0,0,0,0,0,0,0,0,279.310333,707.919861,707.919861,279.310333 [f=0009865] [9865] Game End Stats Values: 20,5965,5745,5745,5965,363.116455,59.2178917,59.2178917,363.116455,0,0,0,0,0,0,0,0,0,795.756958,795.756958,0,707.919861,279.310333,279.310333,707.919861,890,290,290,890,19.9168701,18.4480419,18.4480419,19.9168701,2265,2000,2000,2265,20.6690712,28.8505573,28.8505573,20.6690712,1800,2250,2250,1800,0,0,0,0,1010,1205,1205,1010,0,0,0,0,0,0,0,0,279.310333,707.919861,707.919861,279.310333 [f=0009865] [9865] Game End Stats Values: 21,5965,6545,6545,5965,366.500732,59.2178917,59.2178917,366.500732,0,0,0,0,0,0,0,0,0,844.384521,844.384521,0,767.919861,364.401276,364.401276,767.919861,890,290,290,890,23.4663696,20.666481,20.666481,23.4663696,2265,2800,2800,2265,19.9372959,28.8505573,28.8505573,19.9372959,1800,2250,2250,1800,0,0,0,0,1010,1205,1205,1010,0,0,0,0,0,0,0,0,364.401276,767.919861,767.919861,364.401276 [f=0009865] [9865] Game End Stats Values: 22,6660,6665,6665,6660,393.566956,63.0149078,63.0149078,393.566956,0,0,0,0,0,0,0,0,0,959.869263,959.869263,0,882.554016,572.751465,572.751465,882.554016,1310,410,410,1310,29.5973186,24.4983234,24.4983234,29.5973186,2265,2800,2800,2265,23.3436813,29.1036949,29.1036949,23.3436813,2000,2250,2250,2000,100,0,0,100,1085,1205,1205,1085,0,100,100,0,0,0,0,0,572.751465,882.554016,882.554016,572.751465 [f=0009865] [9865] Game End Stats Values: 23,7210,6490,6490,7210,432.757111,66.0467682,66.0467682,432.757111,0,0,0,0,0,0,0,0,0,1084.5387,1084.5387,0,1127.30396,864.643433,864.643433,1127.30396,1310,410,410,1310,27.6985321,20.2688446,20.2688446,27.6985321,2815,2800,2800,2815,24.7954521,28.9040108,28.9040108,24.7954521,2000,2250,2250,2000,275,0,0,275,1085,1030,1030,1085,0,275,275,0,0,0,0,0,864.643433,1127.30396,1127.30396,864.643433 [f=0009866] [9866] Event [5640,199.562531,2280]: 1 lost unit Metal Extractor [f=0009866] [9866] Event [3974.28955,199.562531,3776.0166]: 1 lost unit Redback [f=0009873] [9873] Event [4578.1167,199.562531,1286.56433]: 1 lost unit Weaver [f=0009882] [9882] Event [4009.44751,199.562531,3703.552]: 1 lost unit Hermit [f=0009897] [9897] Event [4223.71924,199.562653,3849.2793]: 1 lost unit Guardian Commander [f=0009898] [9898] Event [4328,199.562531,3992]: 1 lost unit Metal Extractor [f=0009903] [9903] Event [4344,199.094925,3832]: 1 lost unit Gunship Plant [f=0009908] [9908] Event [5608,199.564056,2104]: 1 lost unit Spider Factory [f=0009910] [9910] Event [3994.95239,199.817215,3740.96265]: 1 lost unit Redback [f=0010009] gg [f=0010088] Player chaplol left the game: normal quit [f=0010088] [10088] Event [undefined]: chaplol quit [f=0010094] [ScarletBat (replay)] Allies: i didnt even mean to pvp [f=0010153] No clients connected, shutting down server [f=0010153] Server shutdown [f=0014108] Autoquit sending quit command. [f=0014108] [QuitAction] user exited to system [f=0014108] [SpringApp::Kill][1] fromRun=1 [f=0014108] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014108] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014108] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014108] [ThreadPool::SetThreadCount][2] workers=0 [f=0014108] [SpringApp::Kill][2] [f=0014108] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014108] [Game::KillLua][3] dtor=0 luaUI=0x52606d90 [f=0014108] Start widgetHandler:Shutdown [f=0014108] Shutdown - SaveOrderList Complete [f=0014108] Writing last game win data [f=0014108] Shutdown - SaveConfigData Complete [f=0014108] Shutdown Widget - Chili Highlight [f=0014108] Shutdown Widget - Save/Load API [f=0014108] Shutdown Widget - Draw After Chili [f=0014108] Shutdown Widget - EPIC Menu [f=0014108] Shutdown Widget - Chili Minimap [f=0014108] Shutdown Widget - Chili Widget Selector [f=0014108] Shutdown Widget - Local Team Colors [f=0014108] Shutdown Widget - Display Keys 2 [f=0014108] Shutdown Widget - Save Game Menu [f=0014108] Shutdown Widget - HealthBars [f=0014108] Shutdown Widget - Noises [f=0014108] Shutdown Widget - Unit Icons [f=0014108] Shutdown Widget - Win Counter [f=0014108] Shutdown Widget - BuildETA [f=0014108] Shutdown Widget - SpringRTS Replay Stats [f=0014108] Shutdown Widget - Modular Comm Info [f=0014108] Shutdown Widget - CameraShake [f=0014108] Shutdown Widget - Chili Economy Panel Default [f=0014108] Shutdown Widget - Chili EndGame Window [f=0014108] Shutdown Widget - Chili Nuke Warning [f=0014108] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014108] Shutdown Widget - Chili Spectator Panels [f=0014108] Shutdown Widget - Context Menu [f=0014108] Shutdown Widget - Darkening [f=0014108] Shutdown Widget - MetalFeatures (new) [f=0014108] Shutdown Widget - Grab Input [f=0014108] Input grabbing is disabled! [f=0014108] Shutdown Widget - Highlight Geos [f=0014108] Shutdown Widget - Local Widgets Config [f=0014108] Shutdown Widget - Mex Placement Handler [f=0014108] Shutdown Widget - MinimapEvents [f=0014108] Shutdown Widget - Missile Silo Range [f=0014108] Shutdown Widget - Music Player [f=0014108] Shutdown Widget - Point Tracker [f=0014108] Shutdown Widget - Showeco and Grid Drawer [f=0014108] Shutdown Widget - Stereo3D [f=0014108] Shutdown Widget - Attack AoE [f=0014108] Shutdown Widget - Map Edge Extension [f=0014108] Shutdown Widget - Selection Send [f=0014108] Shutdown Widget - LupsManager [f=0014108] Shutdown Widget - Newton Firezone [f=0014108] Shutdown Widget - Chili Pro Console [f=0014108] Shutdown Widget - Chili Crude Player List [f=0014108] Shutdown Widget - Lasso Terraform GUI [f=0014108] Shutdown Widget - Chili Framework [f=0014108] Shutdown Widget - Lups [f=0014108] Shutdown Widget - Custom Markers [f=0014108] Shutdown Widget - Chili Core Selector [f=0014108] Shutdown Widget - Pause Screen [f=0014108] Shutdown Widget - Layout Handler [f=0014108] Shutdown Widget - Persistent Build Height [f=0014108] Shutdown Widget - Text To Speech Control [f=0014108] End widgetHandler:Shutdown [f=0014108] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={369571,52704454} {int,ext,rec}Allocs={21383355,0,0} {chunk,block}Bytes={52704454,0} [f=0014108] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014108] [Game::KillLua][2] dtor=0 luaRules=0x52287720 [f=0014108] Start gadgetHandler:Shutdown [f=0014108] Shutdown - StartSetup [f=0014108] Shutdown - UnitMorph [f=0014108] Shutdown - LupsNanoSpray [f=0014108] Shutdown - Missile Silo Controller [f=0014108] Shutdown - Modular Comm Info [f=0014108] Shutdown - Terrain Texture Handler [f=0014108] Shutdown - UnitCloakShield [f=0014108] Shutdown - Starlight Handler [f=0014108] End gadgetHandler:Shutdown [f=0014108] Start gadgetHandler:Shutdown [f=0014108] Shutdown - Save/Load [f=0014108] Shutdown - UnitMorph [f=0014108] Shutdown - Modular Comm Info [f=0014108] Shutdown - Retreat Command [f=0014108] Shutdown - Shockwaves [f=0014108] Shutdown - Teleport Throw [f=0014108] Shutdown - UnitCloakShield [f=0014108] Shutdown - Lups Cloak FX [f=0014108] Shutdown - Lups [f=0014108] Shutdown - Lups Shield [f=0014108] End gadgetHandler:Shutdown [f=0014108] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21383385,0,0} {chunk,block}Bytes={0,0} [f=0014108] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21383385,0,0} {chunk,block}Bytes={0,0} [f=0014108] [Game::KillLua][4] dtor=0 [f=0014108] [Game::~CGame][1] [f=0014108] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014108] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014108] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014108] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014108] [Game::KillLua][4] dtor=1 [f=0014108] [Game::KillMisc][1] [f=0014108] [Game::KillMisc][2] [f=0014108] [Game::KillMisc][3] [f=0014108] [Game::KillRendering][1] [f=0014108] [3DOParser::Kill] allocated 22 pieces [f=0014108] [S3OParser::Kill] allocated 379 pieces [f=0014108] [AssParser::Kill] allocated 22 pieces [f=0014108] [Game::KillInterface][1] [f=0014108] [Game::KillInterface][2] [f=0014108] [Game::KillSimulation][1] [f=0014108] [Game::KillSimulation][2] [f=0014108] [CCollisionHandler] dis-/continuous tests: 0/2912 [f=0014108] [Game::KillSimulation][3] [f=0014108] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014108] [~CPathCache(24x16)] cacheHits=5 hitPercentage=25% numHashColls=0 maxCacheSize=2 [f=0014108] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014108] [~CPathCache(48x32)] cacheHits=43 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014108] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014108] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014108] [LosHandler::Kill] raycast instance cache-{hits,misses}={778,3049}; shared=0%; cached=20% [f=0014108] [Game::KillSimulation][4] [f=0014108] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014108] [Game::~CGame][2] [f=0014108] [Game::~CGame][3] [f=0014108] [SpringApp::Kill][3] [f=0014108] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148271 bytes sent 97641 bytes recv'd [f=0014108] [SpringApp::Kill][4] font=0x45faa7a0 [f=0014108] [SpringApp::Kill][5] [f=0014108] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x460908a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1712ms file="unittextures/factorytank_1.png" indx=7180 inflSize=4103kb readTime=101ms file="unittextures/factorytank_2.png" indx=7181 inflSize=4103kb readTime=34ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=33ms file="unittextures/gauss3_tex1.png" indx=7196 inflSize=1103kb readTime=24ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4700 inflSize=21kb readTime=23ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=21ms file="bitmaps/cc/pinknovaexplo.tga" indx=417 inflSize=64kb readTime=20ms file="objects3d/gauss.dae" indx=5257 inflSize=1555kb readTime=19ms file="anims/cursormex_1.png" indx=56 inflSize=1kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 42432067 bytes cached in 2686 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x461568f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x4615fac0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f958007b7c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x4608f490) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]