[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pFwIWq7v8l/springsettings.768698.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f54a801bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27198 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/768698/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46640320] using map "Thornford 2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Thornford 2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46640320] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 502ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] DJOKAIZPOTOKA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/768698/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183c9f6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183c9f6 file="cache/104dev-maintenance/paths/Thornford 2.pe-6183c9f6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183ca06 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183ca06 file="cache/104dev-maintenance/paths/Thornford 2.pe2-6183ca06.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (484ms, checksum 1f2f74f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11279,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/768698/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f19a60,0x5b7940d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2c5d755d5d699b317c9d0a4e939337a8 [f=-000001] Connection attempt from Emblis [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Emblis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Emblis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Emblis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Emblis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Emblis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Emblis" string="[Game::Load][lua{Rules,Gaia}={7d95e4d8,478fcc00}]" [f=-000001] Allies: I choose: Lightning Dust! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={352b2d40,3ba51678}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5987,-2.4818573,6439]: 0 finished unit Recon Commander [f=-000001] [0] Event [1782,9.34973145,863]: 1 finished unit Recon Commander [f=0000000] [0] UlTima_RaTio, team: 0, elo:2258 [f=0000000] [0] Emblis, team: 1, elo:2071 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [6144,-1,6432]: 0 finished unit Hovercraft Platform [f=0000030] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000030] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000030] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000030] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000030] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000030] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000030] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000030] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [1888,12.9740524,992]: 1 finished unit Hovercraft Platform [f=0000270] [270] Event [5944,2.25393677,6360]: 0 finished unit Metal Extractor [f=0000286] [286] Event [1800,9.0484314,792]: 1 finished unit Metal Extractor [f=0000381] [381] Event [1888,17.2566204,960]: 1 finished unit Dagger [f=0000519] [519] Event [6112,0,6432]: 0 finished unit Quill [f=0000614] [614] Event [6024,0,6600]: 0 finished unit Wind/Tidal Generator [f=0000637] [637] Event [1888,17.2566204,960]: 1 finished unit Dagger [f=0000706] [706] Event [1496,10.880127,760]: 1 finished unit Metal Extractor [f=0000734] [734] Event [5944,0,6632]: 0 finished unit Wind/Tidal Generator [f=0000831] [831] Event [6112,0,6432]: 0 finished unit Dagger [f=0000854] [854] Event [5864,0,6680]: 0 finished unit Wind/Tidal Generator [f=0000893] [893] Event [1888,17.2566204,960]: 1 finished unit Dagger [f=0000989] [989] Event [5896,0,6760]: 0 finished unit Wind/Tidal Generator [f=0001085] [1085] Event [6112,0,6432]: 0 finished unit Dagger [f=0001109] [1109] Event [5976,0,6728]: 0 finished unit Wind/Tidal Generator [f=0001147] [1147] Event [1240,9.52592468,824]: 1 finished unit Metal Extractor [f=0001289] [1289] Event [6056,0,6680]: 0 finished unit Wind/Tidal Generator [f=0001343] [1343] Event [6112,0,6432]: 0 finished unit Dagger [f=0001522] [1522] Event [1224,9.99559021,760]: 1 finished unit Solar Collector [f=0001600] [1600] Event [6112,0,6432]: 0 finished unit Dagger [f=0001703] [1703] Event [5848,1.86254883,6408]: 0 finished unit Solar Collector [f=0001770] [1770] Event [1176,9.75292969,840]: 1 finished unit Solar Collector [f=0001814] [1814] Event [5752,0,6504]: 0 finished unit Wind/Tidal Generator [f=0001922] [1922] Event [1888,17.2566204,960]: 1 finished unit Quill [f=0001934] [1934] Event [5816,0,6584]: 0 finished unit Wind/Tidal Generator [f=0001987] [1987] Event [6667.30469,0,4928.42627]: 1 lost unit Dagger [f=0001996] [1996] Event [1256,10.7000885,888]: 1 finished unit Solar Collector [f=0002260] [2260] Event [5704,7.14628601,6424]: 0 finished unit Metal Extractor [f=0002350] [2350] Event [1304,9.49461365,808]: 1 finished unit Solar Collector [f=0002566] [2566] Event [1480,12.9779663,824]: 1 finished unit Solar Collector [f=0002790] [2790] Event [1432,10.0895233,744]: 1 finished unit Solar Collector [f=0003045] [3045] Event [5400,0.16392517,6392]: 0 finished unit Metal Extractor [f=0003090] [3090] Event [1512,10.003418,696]: 1 finished unit Solar Collector [f=0003145] [3145] Event [6112,0,6432]: 0 finished unit Mace [f=0003287] [3287] Event [5544,9.2754364,6376]: 0 finished unit Solar Collector [f=0003394] [3394] Event [1888,17.2566204,960]: 1 finished unit Mace [f=0003480] [3480] Event [1560,11.6550751,776]: 1 finished unit Solar Collector [f=0003545] [3545] Event [5472,52.0228271,5552]: 0 finished unit Radar Tower [f=0003707] [3707] Event [5672,15.2167053,6328]: 0 finished unit Solar Collector [f=0003813] [3813] Event [1888,17.2566204,960]: 1 finished unit Quill [f=0003938] [3938] Event [6112,0,6432]: 0 finished unit Scalpel [f=0004001] [4001] Event [5648,4.97016907,6464]: 0 finished unit Lotus [f=0004022] [4022] Event [1301.9646,0,561.951233]: 0 lost unit Dagger [f=0004030] [4030] Event [1448.53601,0,512.280762]: 1 lost unit Dagger [f=0004078] [4078] Event [1888,17.2566204,960]: 1 finished unit Dagger [f=0004333] [4333] Event [1888,17.2566204,960]: 1 finished unit Dagger [f=0004391] [4391] Event [1240,9.52592468,824]: 1 lost unit Metal Extractor [f=0004529] [4529] Event [5984,-5,6544]: 0 finished unit Lotus [f=0004550] [4550] Event [1096.73511,9.96673107,788.294556]: 0 lost unit Dagger [f=0004617] [4617] Event [6112,0,6432]: 0 finished unit Scalpel [f=0004965] [4965] Event [1240,9.1197834,824]: 1 finished unit Metal Extractor [f=0005005] [5005] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0005036] [5036] Event [6112,0,6432]: 0 finished unit Quill [f=0005598] [5598] Event [4581.94531,0,4476.05762]: 1 lost unit Mace [f=0005695] [5695] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0005813] [5813] Event [3704,9.97210693,1064]: 1 finished unit Metal Extractor [f=0006114] [6114] Event [1888,17.2566204,960]: 1 finished unit Quill [f=0006122] [6122] Event [1152,9.3743782,768]: 1 finished unit Lotus [f=0006251] [6251] Event [6112,0,6432]: 0 finished unit Mace [f=0006368] [6368] Event [3960,9.76858521,1176]: 1 finished unit Metal Extractor [f=0006369] [6369] Event [6136,20.7587585,4184]: 0 finished unit Metal Extractor [f=0006582] [6582] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0006615] [6615] Event [4528,0,4416]: 0 finished unit Radar Tower [f=0006857] [6857] Event [1440,9.99559021,672]: 1 finished unit Lotus [f=0006921] [6921] Event [4184,19.9916382,1064]: 1 finished unit Metal Extractor [f=0006941] [6941] Event [6112,0,6432]: 0 finished unit Scalpel [f=0006952] [6952] Event [6008,7.78816223,3960]: 0 finished unit Metal Extractor [f=0007035] [7035] Event [5048,6.08171082,4280]: 0 finished unit Metal Extractor [f=0007084] [7084] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0007305] [7305] Event [5000,5.95646667,4152]: 0 finished unit Solar Collector [f=0007360] [7360] Event [6112,0,6432]: 0 finished unit Quill [f=0007440] [7440] Event [1064,11.8351135,3000]: 1 finished unit Metal Extractor [f=0007522] [7522] Event [6136,9.99559021,3704]: 0 finished unit Metal Extractor [f=0007556] [7556] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0007590] [7590] Event [5144,7.1854248,4184]: 0 finished unit Solar Collector [f=0007592] [7592] Event [1792,5.45549011,704]: 1 finished unit Lotus [f=0007875] [7875] Event [1176,9.99559021,3240]: 1 finished unit Metal Extractor [f=0007884] [7884] Event [3872,-49.21162,6672]: 0 finished unit Terraform [f=0007935] [7935] Event [5072,8.28131104,4064]: 0 finished unit Picket [f=0008035] [8035] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0008037] [8037] Event [6112,0,6432]: 0 finished unit Scalpel [f=0008072] [8072] Event [1864,9.25978088,808]: 1 finished unit Solar Collector [f=0008295] [8295] Event [1064,8.72749329,3496]: 1 finished unit Metal Extractor [f=0008467] [8467] Event [3561.56616,10.7399111,5895.93896]: 1 lost unit Dagger [f=0008495] [8495] Event [4016,7.78816223,1104]: 1 finished unit Lotus [f=0008514] [8514] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0008523] [8523] Event [1784,9.15802002,856]: 1 finished unit Solar Collector [f=0008547] [8547] Event [6184,0,6648]: 0 finished unit Caretaker [f=0008570] [8570] Event [3240.59399,9.99559021,5871.58496]: 1 lost unit Dagger [f=0008579] [8579] Event [1040,9.99559021,3264]: 1 finished unit Lotus [f=0008864] [8864] Event [1184,9.48678589,3328]: 1 finished unit Lotus [f=0008913] [8913] Event [6112,0,6432]: 0 finished unit Mace [f=0008935] [8935] Event [5720,0,6632]: 0 finished unit Wind/Tidal Generator [f=0008981] [8981] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0009016] [9016] Event [4008.74561,10.0022945,1280.33264]: 0 lost unit Dagger [f=0009089] [9089] Event [1441.9043,13.9956398,3368.26782]: 0 lost unit Dagger [f=0009139] [9139] Event [1736,9.43199158,776]: 1 finished unit Solar Collector [f=0009157] [9157] Event [3872,7.06018066,1024]: 1 finished unit Lotus [f=0009204] [9204] Event [5768,0,6712]: 0 finished unit Wind/Tidal Generator [f=0009278] [9278] Event [6112,0,6432]: 0 finished unit Scalpel [f=0009347] [9347] Event [5800,0,6792]: 0 finished unit Wind/Tidal Generator [f=0009405] [9405] Event [1328,85.4395294,2944]: 1 finished unit Radar Tower [f=0009460] [9460] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0009560] [9560] Event [6056,9.55723572,3800]: 0 finished unit Solar Collector [f=0009684] [9684] Event [6112,0,6432]: 0 finished unit Scalpel [f=0009722] [9722] Event [2064,20.9153137,1296]: 1 finished unit Radar Tower [f=0009774] [9774] Event [1240,9.89382935,3256]: 1 finished unit Solar Collector [f=0009925] [9925] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0009987] [9987] Event [6104,7.04452515,3960]: 0 finished unit Solar Collector [f=0010011] [10011] Event [5760,82.2379761,1616]: 0 finished unit Radar Tower [f=0010081] [10081] Event [1048,9.07974243,3064]: 1 finished unit Solar Collector [f=0010396] [10396] Event [1000,8.44569397,2984]: 1 finished unit Solar Collector [f=0010404] [10404] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0010415] [10415] Event [6056,8.53179932,4104]: 0 finished unit Solar Collector [f=0010492] [10492] Event [6112,0,6432]: 0 finished unit Mace [f=0010714] [10714] Event [4272,96.6880188,1376]: 1 finished unit Radar Tower [f=0010845] [10845] Event [1128,8.14041138,3512]: 1 finished unit Solar Collector [f=0010846] [10846] Event [2896,174.01062,1728]: 1 finished unit Radar Tower [f=0010870] [10870] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0011000] [11000] Event [6392,-0.0395966,1800]: 0 finished unit Metal Extractor [f=0011071] [11071] Event [1000,9.04060364,3480]: 1 finished unit Solar Collector [f=0011133] [11133] Event [4173.50342,9.90278339,1577.19812]: 1 lost unit Scalpel [f=0011157] [11157] Event [4467.45703,5.96551657,1853.18835]: 0 lost unit Scalpel [f=0011166] [11166] Event [1888,17.2566204,960]: 1 finished unit Quill [f=0011184] [11184] Event [3374.23071,0,2301.42969]: 0 lost unit Scalpel [f=0011202] [11202] Event [5984,7.89775085,3856]: 0 finished unit Lotus [f=0011248] [11248] Event [4244.65479,9.99559021,1595.70703]: 1 lost unit Scalpel [f=0011331] [11331] Event [6112,0,6432]: 0 finished unit Scalpel [f=0011392] [11392] Event [6424,9.99559021,1496]: 0 finished unit Metal Extractor [f=0011426] [11426] Event [4272,96.6880188,1376]: 1 lost unit Radar Tower [f=0011534] [11534] Event [3960,9.76858521,1176]: 1 lost unit Metal Extractor [f=0011556] Yeah, not gonna work [f=0011572] [11572] Event [1080,9.65899658,3432]: 1 finished unit Solar Collector [f=0011615] [11615] Event [4016,7.84372807,1104]: 1 lost unit Lotus [f=0011665] [11665] Event [1888,17.2566204,960]: 1 finished unit Halberd [f=0011673] [11673] Event [3704,9.97210693,1064]: 1 lost unit Metal Extractor [f=0011691] [11691] Event [3872,7.06018066,1024]: 1 lost unit Lotus [f=0011727] [11727] Event [4184,19.9916382,1064]: 1 lost unit Metal Extractor [f=0011790] [11790] Event [6360,9.72161865,1240]: 0 finished unit Metal Extractor [f=0011829] [11829] Event [5232,-5,4704]: 0 finished unit Lotus [f=0012012] [12012] Event [6112,0,6432]: 0 finished unit Scalpel [f=0012055] [12055] Event [1888,17.2566204,960]: 1 finished unit Halberd [f=0012278] [12278] Event [4339.1167,0,5141.13525]: 0 lost unit Scalpel [f=0012296] [12296] Event [4083.6626,23.5205917,5283.56006]: 1 lost unit Scalpel [f=0012297] [12297] Event [4125.85254,19.6988201,5302.8374]: 1 lost unit Scalpel [f=0012330] [12330] Event [6160,40.508194,1456]: 0 finished unit Picket [f=0012338] [12338] Event [4096.36133,21.7419949,5330.88965]: 1 lost unit Scalpel [f=0012339] [12339] Event [4203.20264,5.41903019,5144.50342]: 0 lost unit Scalpel [f=0012377] [12377] Event [4045.57495,23.4494514,5273.52588]: 1 lost unit Scalpel [f=0012417] [12417] Event [4102.63428,22.203001,5291.99268]: 1 lost unit Scalpel [f=0012421] [12421] Event [4576,14.2930298,5184]: 0 finished unit Lotus [f=0012423] Told ya [f=0012445] [12445] Event [1888,17.2566204,960]: 1 finished unit Halberd [f=0012938] [12938] Event [1888,17.2566204,960]: 1 finished unit Halberd [f=0012967] [12967] Event [6176,31.4984436,1328]: 0 finished unit Picket [f=0013219] [13219] Event [5248,48.6960297,5248]: 0 finished unit Lotus [f=0013241] [13241] Event [4528,0,4416]: 0 lost unit Radar Tower [f=0013242] [13242] Event [6112,0,6432]: 0 finished unit Mace [f=0013251] [13251] Event [4508.23975,0,4327.0957]: 1 lost unit Halberd [f=0013365] [13365] Event [6144,22.0973053,1184]: 0 finished unit Picket [f=0013398] [13398] Event [120,0,136]: 1 finished unit Wind/Tidal Generator [f=0013446] [13446] Event [1888,17.2566204,960]: 1 finished unit Halberd [f=0013623] [13623] Event [200,0,136]: 1 finished unit Wind/Tidal Generator [f=0013790] [13790] Event [1656,27.4671478,1016]: 1 finished unit Caretaker [f=0013795] [13795] Event [6080,-92.328873,6968]: 0 finished unit Fusion Reactor [f=0013892] [13892] Event [1888,17.2566204,960]: 1 finished unit Halberd [f=0014013] [14013] Event [280,0,136]: 1 finished unit Wind/Tidal Generator [f=0014029] [14029] Event [5960,0,6840]: 0 finished unit Wind/Tidal Generator [f=0014033] [14033] Event [6112,0,6432]: 0 finished unit Halberd [f=0014074] [14074] Event [4656,0,4400]: 0 finished unit Radar Tower [f=0014171] [14171] Event [5982.33838,73.9070892,1425.87744]: 0 finished unit Recon Commander [f=0014171] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0014171] [14171] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0014303] [14303] Event [1888,17.2566204,960]: 1 finished unit Halberd [f=0014313] [14313] Event [360,0,136]: 1 finished unit Wind/Tidal Generator [f=0014491] [14491] Event [4288,6.89579773,2688]: 1 finished unit Radar Tower [f=0014558] [14558] Event [6184,0,6792]: 0 finished unit Caretaker [f=0014590] [14590] Event [6112,0,6432]: 0 finished unit Halberd [f=0014603] [14603] Event [440,0,136]: 1 finished unit Wind/Tidal Generator [f=0014705] [14705] Event [1888,17.2566204,960]: 1 finished unit Halberd [f=0014854] [14854] Event [6112,0,6432]: 0 finished unit Halberd [f=0014886] [14886] Event [520,0,136]: 1 finished unit Wind/Tidal Generator [f=0015049] [15049] Event [4800,0,4272]: 0 finished unit Picket [f=0015124] [15124] Event [6112,0,6432]: 0 finished unit Halberd [f=0015148] [15148] Event [5760,82.2379761,1616]: 0 lost unit Radar Tower [f=0015172] [15172] Event [600,0,120]: 1 finished unit Wind/Tidal Generator [f=0015216] [15216] Event [1888,17.2566204,960]: 1 finished unit Halberd [f=0015330] [15330] Event [5784,-84.516769,7016]: 0 finished unit Storage [f=0015442] [15442] Event [5641.17725,34.9772263,1831.34045]: 1 lost unit Scalpel [f=0015454] [15454] Event [6112,0,6432]: 0 finished unit Halberd [f=0015456] [15456] Event [680,0,120]: 1 finished unit Wind/Tidal Generator [f=0015617] [15617] Event [5874.54199,83.4221573,1541.17395]: 0 finished unit Recon Commander [f=0015617] [15617] Event [5874.54199,83.4221573,1541.17395]: 0 lost unit Recon Commander [f=0015617] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0015617] [15617] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0015751] [15751] Event [5959.78027,75.2239227,1379.14038]: 0 lost unit Recon Commander [f=0015752] [15752] Event [5928,79.0677338,1400]: 0 lost unit Stinger [f=0015759] [15759] Event [1888,17.2566204,960]: 1 finished unit Halberd [f=0015763] [15763] Event [6112,0,6432]: 0 finished unit Halberd [f=0015781] [15781] Event [760,0,120]: 1 finished unit Wind/Tidal Generator [f=0015837] [15837] Event [4496,0,4480]: 0 finished unit Picket [f=0015878] [15878] Event [5861.01953,60.0001373,1720.41431]: 1 lost unit Scalpel [f=0016026] [16026] Event [6160,40.508194,1456]: 0 lost unit Picket [f=0016040] [16040] Event [6112,0,6432]: 0 finished unit Halberd [f=0016086] [16086] Event [792,9.48678589,5400]: 1 finished unit Metal Extractor [f=0016274] [16274] Event [840,0,120]: 1 finished unit Wind/Tidal Generator [f=0016327] [16327] Event [6112,0,6432]: 0 finished unit Halberd [f=0016488] [16488] Event [4456,9.99559021,2760]: 1 lost unit Stinger [f=0016517] [16517] Event [760,8.10127258,5704]: 1 finished unit Metal Extractor [f=0016590] [16590] Event [4288,6.89579773,2688]: 1 lost unit Radar Tower [f=0016616] [16616] Event [6112,0,6432]: 0 finished unit Halberd [f=0016627] [16627] Event [4148.38867,9.99559021,2868.64038]: 1 lost unit Quill [f=0016628] [16628] Event [920,0,120]: 1 finished unit Wind/Tidal Generator [f=0016673] [16673] Event [2032,16.5161133,984]: 1 finished unit Airplane Plant [f=0016826] [16826] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0016886] [16886] Event [3858.96973,7.41742516,2830.04297]: 0 lost unit Scalpel [f=0016920] [16920] Event [824,3.20892334,5944]: 1 finished unit Metal Extractor [f=0016938] [16938] Event [6112,0,6432]: 0 finished unit Halberd [f=0016979] [16979] Event [3829.03418,10.5165739,2948.62524]: 1 lost unit Halberd [f=0016982] [16982] Event [1000,0,120]: 1 finished unit Wind/Tidal Generator [f=0017054] [17054] Event [3635.80713,12.1942654,3102.1853]: 1 lost unit Halberd [f=0017075] [17075] Event [3628.31616,16.1844463,3082.97852]: 1 lost unit Halberd [f=0017084] [17084] Event [3517.54004,1.64845002,3119.67798]: 1 lost unit Halberd [f=0017191] [17191] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0017234] [17234] Event [5592,79.4278107,5880]: 0 finished unit Energy Pylon [f=0017247] [17247] Event [3496,10.1130066,6136]: 0 finished unit Metal Extractor [f=0017369] [17369] Event [3020.25244,0,2937.16089]: 1 lost unit Scalpel [f=0017373] [17373] Event [3953.89502,0,2676.70923]: 0 lost unit Mace [f=0017522] [17522] Event [72,0,616]: 1 finished unit Wind/Tidal Generator [f=0017553] [17553] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0017649] [17649] Event [6112,0,6432]: 0 finished unit Mace [f=0017680] [17680] Event [3441.67554,0.89123648,2414.6377]: 0 lost unit Mace [f=0017713] [17713] Event [1994.00012,20.5161133,1004.5]: 1 finished unit Raven [f=0017762] [17762] Event [72,0,696]: 1 finished unit Wind/Tidal Generator [f=0017774] [17774] Event [3240,9.99559021,6008]: 0 finished unit Metal Extractor [f=0017927] [17927] Event [6112,0,6432]: 0 finished unit Halberd [f=0017958] [17958] Event [2328.11572,0,2168.71338]: 0 lost unit Mace [f=0017975] [17975] Event [2445.2146,139.702057,2201.17822]: 1 lost unit Raven [f=0018043] [18043] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0018085] [18085] Event [72,0,776]: 1 finished unit Wind/Tidal Generator [f=0018209] [18209] Event [2283.67554,27.9331017,1680.69348]: 0 lost unit Halberd [f=0018269] [18269] Event [1994.00012,20.5161133,1004.5]: 1 finished unit Raven [f=0018333] [18333] Event [2123.08716,17.8456707,1238.22571]: 1 lost unit Scalpel [f=0018336] [18336] Event [2080.53369,19.5507469,1243.73499]: 1 lost unit Scalpel [f=0018366] [18366] Event [2064,20.9153137,1296]: 1 lost unit Radar Tower [f=0018378] [18378] Event [3000,18.1521149,6136]: 0 finished unit Metal Extractor [f=0018414] [18414] Event [72,0,856]: 1 finished unit Wind/Tidal Generator [f=0018419] [18419] Event [6112,0,6432]: 0 finished unit Mace [f=0018504] [18504] Event [1994.00012,20.5161133,1004.5]: 1 lost unit Raven [f=0018512] [18512] Event [1665.59338,57.3179245,1190.04272]: 1 lost unit Scalpel [f=0018562] [18562] Event [1994.00012,20.5161133,1004.5]: 1 lost unit Raven [f=0018604] [18604] Event [1888,17.2566204,960]: 1 finished unit Scalpel [f=0018624] [18624] Event [1994.00012,20.5161133,1004.5]: 1 lost unit Raven [f=0018639] mb [f=0018663] [18663] Event [6008,67.3645477,1544]: 0 finished unit Caretaker [f=0018677] [18677] Event [1947.3573,25.4365406,1286.8042]: 0 lost unit Mace [f=0018701] [18701] Event [72,0,936]: 1 finished unit Wind/Tidal Generator [f=0018708] [18708] Event [1753.95532,63.4837532,1566.03125]: 1 lost unit Raven [f=0018714] [18714] Event [1941.302,17.2566204,1042.42944]: 0 lost unit Halberd [f=0018725] Player Emblis left the game: normal quit [f=0018725] [18725] Event [undefined]: Emblis quit [f=0018759] [18759] Event [6112,0,6432]: 0 finished unit Flail [f=0018768] [18768] Event [1888,17.2566204,960]: 1 lost unit Scalpel [f=0018863] [18863] Event [5704,-22.505264,4968]: 0 finished unit Energy Pylon [f=0018882] [18882] Event [1888,17.0497875,960]: 1 lost unit Scalpel [f=0018882] [18882] Event [1888,17.0497875,992]: 1 lost unit Hovercraft Platform [f=0018882] [18882] Event [1909.77563,17.2634659,1007.79803]: 1 lost unit Quill [f=0018901] [18901] Event [1916.74817,16.7651711,1081.43945]: 1 lost unit Scalpel [f=0018906] [18906] Event [2032,16.4270592,984]: 1 lost unit Airplane Plant [f=0018934] [18934] Event [2092.06836,16.2809982,1055.54944]: 0 lost unit Scalpel [f=0018941] [18941] Event [2557.87549,17.0849895,1984.93103]: 1 lost unit Scalpel [f=0018962] [18962] Event [72,0,1016]: 1 finished unit Wind/Tidal Generator [f=0018978] [18978] Event [1792,5.45549011,704]: 1 lost unit Lotus [f=0018992] UlTima_RaTio has forced a win due to dropped opposition. [f=0018992] game_message: Emblis has been destroyed! [f=0018992] [18992] Event [undefined]: Emblis resigned [f=0018992] game_message: UlTima_RaTio wins! [f=0018992] Submitting stats [f=0018992] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018992] Part| Total Time|Time of the last 0.5s [f=0018992] Draw 20480.36ms 10.83% [f=0018992] Lua::Callins::Synced 11726.70ms 53.58% [f=0018992] Lua::Callins::Unsynced 21441.18ms 9.84% [f=0018992] Misc::Profiler::AddTime 71.59ms 0.00% [f=0018992] Sim 36761.57ms 81.31% [f=0018992] [18992] Received game_message: Emblis has been destroyed! [f=0018992] [18992] Received game_message: UlTima_RaTio wins! [f=0018993] [18993] Game End Stats Header: 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32,7405,9195,7405,9195,919.662964,879.77063,919.662964,879.77063,0,0,0,0,0,0,0,0,371.898621,0,371.898621,0,1575.72241,3205.60132,1575.72241,3205.60132,450,940,450,940,43.920002,45.1825752,43.920002,45.1825752,2345,2290,2345,2290,23.187849,44.0108833,23.187849,44.0108833,2900,3270,2900,3270,1255,2815,1255,2815,1710,2695,1710,2695,3035,1333,3035,1333,509.499237,932.013428,509.499237,932.013428,3432.56616,1684.2417,3432.56616,1684.2417 [f=0018993] [18993] Game End Stats Values: 33,7715,9680,7715,9680,999.94104,993.080017,999.94104,993.080017,0,0,0,0,0,0,0,0,476.172333,223.851196,476.172333,223.851196,1575.72241,3205.60132,1575.72241,3205.60132,450,940,450,940,45.3599968,70.8579788,45.3599968,70.8579788,2345,2500,2345,2500,27.7074184,47.053997,27.7074184,47.053997,3140,3510,3140,3510,1255,2815,1255,2815,1780,2730,1780,2730,3035,1333,3035,1333,583.828247,1130.01208,583.828247,1130.01208,3432.56616,1684.2417,3432.56616,1684.2417 [f=0018993] [18993] Game End Stats Values: 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Values: 36,8170,11365,8170,11365,1191.48193,1246.66125,1191.48193,1246.66125,0,0,0,0,0,0,0,0,495.854187,366.149872,495.854187,366.149872,3114.03564,3444.0415,3114.03564,3444.0415,450,1040,450,1040,51.0399971,71.3747559,51.0399971,71.3747559,2400,3025,2400,3025,21.6654148,33.2955475,21.6654148,33.2955475,3400,4470,3400,4470,1310,3035,1310,3035,1920,2830,1920,2830,3255,1388,3255,1388,628.8255,1344.64038,628.8255,1344.64038,3671.00635,3222.55518,3671.00635,3222.55518 [f=0018993] [18993] Game End Stats Values: 37,8300,10090,8300,10090,1284.0658,1355.04102,1284.0658,1355.04102,0,0,0,0,0,0,0,0,495.854187,366.149872,495.854187,366.149872,3339.77441,3664.04102,3339.77441,3664.04102,450,1040,450,1040,52.5600014,66.0228424,52.5600014,66.0228424,2400,1270,2400,1270,24.4389153,30.6030807,24.4389153,30.6030807,3420,4950,3420,4950,3165,3255,3165,3255,2030,2830,2030,2830,3475,3462.33521,3475,3462.33521,628.8255,1357.63721,628.8255,1357.63721,3924.65283,3536.59399,3924.65283,3536.59399 [f=0018993] [18993] Game End Stats Values: 38,8260,10570,8260,10570,1366.42529,1464.78369,1366.42529,1464.78369,0,0,0,0,0,0,0,0,495.854187,366.149872,495.854187,366.149872,3339.77441,4028.72681,3339.77441,4028.72681,450,1040,450,1040,53.6800041,65.7375793,53.6800041,65.7375793,2345,1270,2345,1270,37.0462189,29.3161583,37.0462189,29.3161583,3290,5430,3290,5430,3165,3619.66626,3165,3619.66626,2175,2830,2175,2830,4007.00024,3462.33521,4007.00024,3462.33521,628.8255,1357.63721,628.8255,1357.63721,4289.35596,3536.59399,4289.35596,3536.59399 [f=0018993] [18993] Game End Stats Values: 39,8430,10590,8430,10590,1454.98865,1577.03516,1454.98865,1577.03516,0,0,0,0,0,0,0,0,495.854187,366.149872,495.854187,366.149872,3917.42725,4984.77002,3917.42725,4984.77002,450,1040,450,1040,55.280014,66.9386063,55.280014,66.9386063,3145,1270,3145,1270,31.093132,29.4834328,31.093132,29.4834328,2550,5450,2550,5450,3385,4579.66602,3385,4579.66602,2285,2830,2285,2830,4967,3682.33521,4967,3682.33521,666.823181,1357.63721,666.823181,1357.63721,5249.32178,4228.47119,5249.32178,4228.47119 [f=0018993] [18993] Game End Stats Values: 40,8465,10465,8465,10465,1537.93298,1687.89905,1537.93298,1687.89905,0,0,0,0,0,0,0,0,495.854187,366.149872,495.854187,366.149872,4463.05273,5204.76318,4463.05273,5204.76318,450,1040,450,1040,56.4000206,66.6946869,56.4000206,66.6946869,3145,1270,3145,1270,29.5296326,44.4798775,29.5296326,44.4798775,2550,5050,2550,5050,3785,4799.66602,3785,4799.66602,2320,3105,2320,3105,5187,4290.66943,5187,4290.66943,666.823181,1357.63721,666.823181,1357.63721,5469.31494,4832.01172,5469.31494,4832.01172 [f=0018993] [18993] Game End Stats Values: 41,8720,10380,8720,10380,1610.50476,1784.46509,1610.50476,1784.46509,0,0,0,0,0,0,0,0,495.854187,366.149872,495.854187,366.149872,5038.1665,5524.77832,5038.1665,5524.77832,450,1040,450,1040,58,65.6580276,58,65.6580276,3145,1270,3145,1270,28.8381348,31.23773,28.8381348,31.23773,2770,4890,2770,4890,4585,5119.66602,4585,5119.66602,2355,3180,2355,3180,5507,5090.66943,5507,5090.66943,666.823181,1357.63721,666.823181,1357.63721,5789.33008,5407.12549,5789.33008,5407.12549 [f=0018993] [18993] Game End Stats Values: 42,8835,10615,8835,10615,1704.32593,1881.58105,1704.32593,1881.58105,0,0,0,0,0,0,0,0,495.854187,366.149872,495.854187,366.149872,5449.25342,6560.63721,5449.25342,6560.63721,450,1040,450,1040,59.6800041,65.669548,59.6800041,65.669548,3090,1270,3090,1270,30.2547588,32.6077194,30.2547588,32.6077194,2870,5050,2870,5050,4825,5614.66602,4825,5614.66602,2425,3255,2425,3255,6002,5330.66943,6002,5330.66943,666.823181,1357.63721,666.823181,1357.63721,6825.18896,5842.30908,6825.18896,5842.30908 [f=0018993] [18993] Game End Stats Values: 43,7620,10655,7620,10655,1803.80005,1987.3822,1803.80005,1987.3822,0,0,0,0,0,0,0,0,495.854187,366.149872,495.854187,366.149872,5906.36377,8704.65723,5906.36377,8704.65723,450,1040,450,1040,61.6000175,65.983429,61.6000175,65.983429,2290,1450,2290,1450,30.6316032,38.5423431,30.6316032,38.5423431,2420,4710,2420,4710,5225,6848.5,5225,6848.5,2460,3455,2460,3455,7772.16748,5970.66943,7772.16748,5970.66943,666.823181,1419.64478,666.823181,1419.64478,9150.8252,6319.46973,9150.8252,6319.46973 [f=0018993] [18993] Game End Stats Values: 44,6325,10435,6325,10435,1830.69299,2016.64734,1830.69299,2016.64734,0,0,0,0,0,0,0,0,495.854187,366.149872,495.854187,366.149872,5965.60547,9070.84961,5965.60547,9070.84961,360,1040,360,1040,60.400013,66.0085449,60.400013,66.0085449,1490,1450,1490,1450,30.7232246,44.0662079,30.7232246,44.0662079,1980,4490,1980,4490,5225,7158.5,5225,7158.5,2495,3455,2495,3455,9102.16797,6190.66943,9102.16797,6190.66943,666.823181,1445.64795,666.823181,1445.64795,9695.22168,6679.47705,9695.22168,6679.47705 [f=0019005] [19005] Event [2936.61523,9.99559021,1844.79956]: 1 lost unit Scalpel [f=0019027] [19027] Event [1636.09558,21.8980274,963.852722]: 1 lost unit Scalpel [f=0019040] [19040] Event [1864,9.23890018,808]: 1 lost unit Solar Collector [f=0019084] [19084] Event [6112,0,6432]: 0 finished unit Flail [f=0019097] Player UlTima_RaTio left the game: normal quit [f=0019097] [19097] Event [undefined]: UlTima_RaTio quit [f=0019103] No clients connected, shutting down server [f=0019103] Server shutdown [f=0019350] [19350] Event [2784,116.398315,5776]: 0 finished unit Radar Tower [f=0019414] [19414] Event [6112,0,6432]: 0 finished unit Flail [f=0019743] [19743] Event [6112,0,6432]: 0 finished unit Flail [f=0020073] [20073] Event [6112,0,6432]: 0 finished unit Flail [f=0020342] [20342] Event [6112,0,6432]: 0 finished unit Halberd [f=0020404] [20404] Event [5512,10.2225952,4120]: 0 finished unit Energy Pylon [f=0020773] [20773] Event [6112,0,6432]: 0 finished unit Mace [f=0021047] [21047] Event [6112,0,6432]: 0 finished unit Halberd [f=0021478] [21478] Event [6112,0,6432]: 0 finished unit Mace [f=0021650] Autoquit sending quit command. [f=0021650] [QuitAction] user exited to system [f=0021650] [SpringApp::Kill][1] fromRun=1 [f=0021650] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021650] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021650] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021650] [ThreadPool::SetThreadCount][2] workers=0 [f=0021650] [SpringApp::Kill][2] [f=0021650] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021650] [Game::KillLua][3] dtor=0 luaUI=0x51fc4400 [f=0021650] Start widgetHandler:Shutdown [f=0021650] Shutdown - SaveOrderList Complete [f=0021650] Writing last game win data [f=0021650] Shutdown - SaveConfigData Complete [f=0021650] Shutdown Widget - Save/Load API [f=0021650] Shutdown Widget - Chili Highlight [f=0021650] Shutdown Widget - Draw After Chili [f=0021650] Shutdown Widget - EPIC Menu [f=0021650] Shutdown Widget - Chili Widget Selector [f=0021650] Shutdown Widget - Chili Minimap [f=0021650] Shutdown Widget - Local Team Colors [f=0021650] Shutdown Widget - Display Keys 2 [f=0021650] Shutdown Widget - Save Game Menu [f=0021650] Shutdown Widget - Unit Icons [f=0021650] Shutdown Widget - Noises [f=0021650] Shutdown Widget - HealthBars [f=0021650] Shutdown Widget - Win Counter [f=0021650] Shutdown Widget - SpringRTS Replay Stats [f=0021650] Shutdown Widget - BuildETA [f=0021650] Shutdown Widget - Modular Comm Info [f=0021650] Shutdown Widget - Stereo3D [f=0021650] Shutdown Widget - Showeco and Grid Drawer [f=0021650] Shutdown Widget - Point Tracker [f=0021650] Shutdown Widget - Music Player [f=0021650] Shutdown Widget - Missile Silo Range [f=0021650] Shutdown Widget - MinimapEvents [f=0021650] Shutdown Widget - Mex Placement Handler [f=0021650] Shutdown Widget - Local Widgets Config [f=0021650] Shutdown Widget - Highlight Geos [f=0021650] Shutdown Widget - Grab Input [f=0021650] Input grabbing is disabled! [f=0021650] Shutdown Widget - MetalFeatures (new) [f=0021650] Shutdown Widget - Darkening [f=0021650] Shutdown Widget - Context Menu [f=0021650] Shutdown Widget - Chili Spectator Panels [f=0021650] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021650] Shutdown Widget - Chili Nuke Warning [f=0021650] Shutdown Widget - Chili EndGame Window [f=0021650] Shutdown Widget - Chili Economy Panel Default [f=0021650] Shutdown Widget - CameraShake [f=0021650] Shutdown Widget - Attack AoE [f=0021650] Shutdown Widget - Map Edge Extension [f=0021650] Shutdown Widget - Selection Send [f=0021650] Shutdown Widget - LupsManager [f=0021650] Shutdown Widget - Newton Firezone [f=0021650] Shutdown Widget - Chili Crude Player List [f=0021650] Shutdown Widget - Chili Pro Console [f=0021650] Shutdown Widget - Lasso Terraform GUI [f=0021650] Shutdown Widget - Lups [f=0021650] Shutdown Widget - Chili Framework [f=0021650] Shutdown Widget - Chili Core Selector [f=0021650] Shutdown Widget - Custom Markers [f=0021650] Shutdown Widget - Pause Screen [f=0021650] Shutdown Widget - Text To Speech Control [f=0021650] Shutdown Widget - Persistent Build Height [f=0021650] Shutdown Widget - Layout Handler [f=0021650] End widgetHandler:Shutdown [f=0021650] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={419861,59618254} {int,ext,rec}Allocs={29755677,0,0} {chunk,block}Bytes={59618254,0} [f=0021650] [Game::KillLua][1] dtor=0 luaGaia=0x5b7940d0 [f=0021650] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341204,52261329} {int,ext,rec}Allocs={29755677,0,0} {chunk,block}Bytes={52261329,0} [f=0021650] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341204,52261329} {int,ext,rec}Allocs={29755677,0,0} {chunk,block}Bytes={52261329,0} [f=0021650] [Game::KillLua][2] dtor=0 luaRules=0x51f19a60 [f=0021650] Start gadgetHandler:Shutdown [f=0021650] Shutdown - StartSetup [f=0021650] Shutdown - UnitMorph [f=0021650] Shutdown - LupsNanoSpray [f=0021650] Shutdown - Missile Silo Controller [f=0021650] Shutdown - Modular Comm Info [f=0021650] Shutdown - Terrain Texture Handler [f=0021650] Shutdown - UnitCloakShield [f=0021650] Shutdown - Starlight Handler [f=0021650] End gadgetHandler:Shutdown [f=0021650] Start gadgetHandler:Shutdown [f=0021650] Shutdown - Save/Load [f=0021650] Shutdown - UnitMorph [f=0021650] Shutdown - Modular Comm Info [f=0021650] Shutdown - Retreat Command [f=0021650] Shutdown - Shockwaves [f=0021650] Shutdown - Teleport Throw [f=0021650] Shutdown - UnitCloakShield [f=0021650] Shutdown - Lups Cloak FX [f=0021650] Shutdown - Lups [f=0021650] Shutdown - Lups Shield [f=0021650] End gadgetHandler:Shutdown [f=0021650] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29755706,0,0} {chunk,block}Bytes={0,0} [f=0021650] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29755706,0,0} {chunk,block}Bytes={0,0} [f=0021650] [Game::KillLua][4] dtor=0 [f=0021650] [Game::~CGame][1] [f=0021650] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021650] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021650] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021650] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021650] [Game::KillLua][4] dtor=1 [f=0021650] [Game::KillMisc][1] [f=0021650] [Game::KillMisc][2] [f=0021650] [Game::KillMisc][3] [f=0021650] [Game::KillRendering][1] [f=0021650] [3DOParser::Kill] allocated 1 pieces [f=0021650] [S3OParser::Kill] allocated 348 pieces [f=0021650] [AssParser::Kill] allocated 30 pieces [f=0021650] [Game::KillInterface][1] [f=0021650] [Game::KillInterface][2] [f=0021650] [Game::KillSimulation][1] [f=0021650] [Game::KillSimulation][2] [f=0021650] [CCollisionHandler] dis-/continuous tests: 0/2582297 [f=0021650] [Game::KillSimulation][3] [f=0021650] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021650] [~CPathCache(28x28)] cacheHits=112 hitPercentage=28% numHashColls=0 maxCacheSize=15 [f=0021650] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021650] [~CPathCache(56x56)] cacheHits=426 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021650] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021650] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021650] [LosHandler::Kill] raycast instance cache-{hits,misses}={7491,17297}; shared=0%; cached=30% [f=0021650] [Game::KillSimulation][4] [f=0021650] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0021650] [Game::~CGame][2] [f=0021650] [Game::~CGame][3] [f=0021650] [SpringApp::Kill][3] [f=0021650] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228553 bytes sent 186710 bytes recv'd [f=0021650] [SpringApp::Kill][4] font=0x465557a0 [f=0021650] [SpringApp::Kill][5] [f=0021650] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x465cbd60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1451ms file="units/staticrearm.lua" indx=6883 inflSize=2kb readTime=21ms file="bitmaps/loadpictures/markers.png" indx=502 inflSize=2489kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1777 inflSize=1kb readTime=14ms file="unitpics/chicken_sporeshooter.png" indx=6376 inflSize=11kb readTime=14ms file="unitpics/chicken_spidermonkey.png" indx=6375 inflSize=11kb readTime=8ms file="unittextures/tatex/arm6d00.tga" indx=7464 inflSize=16kb readTime=8ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=7ms file="bitmaps/pd/shockwave.tga" indx=554 inflSize=256kb readTime=7ms file="unittextures/tatex/arm7b00.tga" indx=7465 inflSize=16kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 31172622 bytes cached in 2693 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=118 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/thornford_2.sd7 (0x466c32e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x466d58c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f54a807b7c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x465d5ff0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]