[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZJSW15DTVS/springsettings.768614.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f281801bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27201 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/768614/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457328f0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457328f0] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 463ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 531ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/768614/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4a1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-3bdee4a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4b1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-3bdee4b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (156ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11278,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/768614/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5276aaa0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 392e755de5d4dbf8570d518852e76435 [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={613eb778,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={39576180,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] !predict [f=-000001] > Team UlTima_RaTio has a 44.1% chance to win [f=-000001] > Team matthewwightman has a 55.9% chance to win [f=-000001] gl hf [f=-000001] Gl hf. [f=-000001] [0] Event [4541,211.796875,2406]: 0 finished unit Recon Commander [f=-000001] [0] Event [306,211.792114,1659]: 1 finished unit Engineer Commander [f=0000000] [0] matthewwightman, team: 1, elo:2215 [f=0000000] [0] UlTima_RaTio, team: 0, elo:2173 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4448,211.792023,2312]: 0 finished unit Cloakbot Factory [f=0000012] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000012] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000012] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000012] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000012] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000012] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000012] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000012] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000012] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000012] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000012] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000015] [15] Event [344,211.792023,1768]: 1 finished unit Spider Factory [f=0000138] [138] Event [380,211.792023,1768]: 1 finished unit Flea [f=0000230] [230] Event [380,211.792023,1768]: 1 finished unit Flea [f=0000241] [241] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000323] [323] Event [380,211.792023,1768]: 1 finished unit Flea [f=0000345] [345] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000414] [414] Event [380,211.792023,1768]: 1 finished unit Flea [f=0000481] [481] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000492] [492] Event [4438.3999,211.792023,2312]: 0 finished unit Conjurer [f=0000506] [506] Event [380,211.792023,1768]: 1 finished unit Flea [f=0000570] [570] Event [4888,211.792023,2424]: 0 finished unit Solar Collector [f=0000691] [691] Event [4438.3999,211.792023,2312]: 0 finished unit Glaive [f=0000706] [706] Event [184,211.792023,1688]: 1 finished unit Solar Collector [f=0000749] [749] Event [4968,220.487335,2536]: 0 finished unit Wind/Tidal Generator [f=0000903] [903] Event [5032,225.456085,2472]: 0 finished unit Wind/Tidal Generator [f=0000907] [907] Event [4438.3999,211.792023,2312]: 0 finished unit Glaive [f=0001043] [1043] Event [5048,275.143585,2552]: 0 finished unit Wind/Tidal Generator [f=0001119] [1119] Event [264,211.792023,1576]: 1 finished unit Solar Collector [f=0001223] [1223] Event [380,211.792023,1768]: 1 finished unit Weaver [f=0001320] [1320] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0001768] [1768] Event [4976,265.206085,2608]: 0 finished unit Lotus [f=0001869] [1869] Event [380,211.792023,1768]: 1 finished unit Venom [f=0001941] [1941] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0002100] [2100] Event [304,296.260773,1200]: 1 finished unit Radar Tower [f=0002135] [2135] Event [4438.3999,211.792023,2312]: 0 finished unit Conjurer [f=0002469] [2469] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0002534] [2534] Event [4438.3999,211.792023,2312]: 0 finished unit Glaive [f=0002546] [2546] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0002554] [2554] Event [590.496155,211.792023,2003.98413]: 1 lost unit Weaver [f=0002584] [2584] Event [600,211.792023,2200]: 1 lost unit Metal Extractor [f=0002716] [2716] Event [380,211.792023,1768]: 1 lost unit Venom [f=0002743] [2743] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0002745] [2745] Event [380,211.940033,1768]: 1 lost unit Venom [f=0002754] [2754] Event [4438.3999,211.792023,2312]: 0 finished unit Glaive [f=0002841] [2841] Event [168,211.792023,1784]: 1 lost unit Metal Extractor [f=0002964] [2964] Event [4438.3999,211.792023,2312]: 0 finished unit Glaive [f=0003096] [3096] Event [184,211.792023,1688]: 1 lost unit Solar Collector [f=0003166] [3166] Event [360,211.792023,1592]: 1 lost unit Metal Extractor [f=0003174] [3174] Event [4438.3999,211.792023,2312]: 0 finished unit Glaive [f=0003255] [3255] Event [304,296.260773,1200]: 1 lost unit Radar Tower [f=0003346] [3346] Event [4800,211.792023,3824]: 0 finished unit Lotus [f=0003407] [3407] Event [3248,332.28421,2944]: 0 finished unit Radar Tower [f=0003421] [3421] Event [4438.3999,211.792023,2312]: 0 finished unit Glaive [f=0003440] [3440] Event [380,211.792023,1768]: 1 finished unit Venom [f=0003821] [3821] Event [3519.89111,304.972992,2715.56787]: 1 lost unit Flea [f=0003840] [3840] Event [168,208.335449,1784]: 1 finished unit Metal Extractor [f=0004098] [4098] Event [4968,211.792023,3880]: 0 finished unit Solar Collector [f=0004125] [4125] Event [4064,348.432648,1856]: 0 finished unit Radar Tower [f=0004320] [4320] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0004484] [4484] Event [4032,327.31546,1792]: 0 finished unit Lotus [f=0004508] [4508] Event [360,207.730591,1592]: 1 finished unit Metal Extractor [f=0004604] [4604] Event [4104,252.78421,1752]: 0 finished unit Wind/Tidal Generator [f=0004604] [4604] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0004607] [4607] Event [5032,211.792023,3720]: 0 finished unit Solar Collector [f=0004656] [4656] Event [3312,331.042023,2848]: 0 finished unit Lotus [f=0004671] [4671] Event [380,211.792023,1768]: 1 finished unit Weaver [f=0004978] [4978] Event [4438.3999,211.792023,2312]: 0 finished unit Conjurer [f=0005057] [5057] Event [5080,211.792023,3864]: 0 finished unit Solar Collector [f=0005184] [5184] Event [4438.3999,211.792023,2312]: 0 finished unit Glaive [f=0005186] [5186] Event [600,207.730591,2200]: 1 finished unit Metal Extractor [f=0005234] [5234] Event [4152,338.495148,1816]: 0 finished unit Wind/Tidal Generator [f=0005354] [5354] Event [4184,343.463898,1880]: 0 finished unit Wind/Tidal Generator [f=0005388] [5388] Event [1056,345.948273,2128]: 1 finished unit Radar Tower [f=0005397] [5397] Event [4438.3999,211.792023,2312]: 0 finished unit Glaive [f=0005544] [5544] Event [4232,268.932648,1944]: 0 finished unit Wind/Tidal Generator [f=0005651] [5651] Event [380,211.792023,1768]: 1 finished unit Redback [f=0005786] [5786] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0005787] [5787] Event [4438.3999,211.792023,2312]: 0 finished unit Glaive [f=0005827] [5827] Event [4232,345.948273,1784]: 0 finished unit Wind/Tidal Generator [f=0006016] [6016] Event [4264,316.140625,1848]: 0 finished unit Wind/Tidal Generator [f=0006206] [6206] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0006236] [6236] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0006340] [6340] Event [4296,251.542023,1912]: 0 finished unit Wind/Tidal Generator [f=0006472] [6472] Event [184,208.841278,1720]: 1 finished unit Solar Collector [f=0006520] [6520] Event [380,211.792023,1768]: 1 finished unit Recluse [f=0006584] [6584] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0006626] [6626] Event [3392,304.956085,3520]: 0 finished unit Lotus [f=0006780] [6780] Event [1817.802,304.956085,693.535156]: 0 lost unit Glaive [f=0006792] [6792] Event [232,211.333649,1800]: 1 finished unit Solar Collector [f=0006799] [6799] Event [4344,232.90921,1976]: 0 finished unit Wind/Tidal Generator [f=0006801] [6801] Event [4376,211.792023,2520]: 0 finished unit Caretaker [f=0006866] [6866] Event [2441.71021,304.956085,2411.60303]: 1 lost unit Venom [f=0006886] [6886] Event [4448,211.792023,3328]: 0 finished unit Lotus [f=0006919] [6919] Event [3128,393.151398,3752]: 0 lost unit Metal Extractor [f=0007065] [7065] Event [4408,211.792023,1928]: 0 finished unit Wind/Tidal Generator [f=0007117] [7117] Event [152,211.251404,1848]: 1 finished unit Solar Collector [f=0007149] [7149] Event [3128,393.151398,3752]: 0 lost unit Metal Extractor [f=0007209] [7209] Event [4438.3999,211.792023,2312]: 0 finished unit Reaver [f=0007286] [7286] Event [4472,211.792023,1944]: 0 finished unit Wind/Tidal Generator [f=0007392] [7392] Event [4480,211.792023,2496]: 0 finished unit Lotus [f=0007475] [7475] Event [2724.20093,304.956085,1111.04297]: 0 lost unit Glaive [f=0007485] [7485] Event [104,211.538116,1768]: 1 finished unit Solar Collector [f=0007510] [7510] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0007593] [7593] Event [600,207.730591,2200]: 1 lost unit Metal Extractor [f=0007638] [7638] Event [4152,211.792023,3208]: 0 finished unit Solar Collector [f=0007668] [7668] Event [672,220.75528,2288]: 1 lost unit Lotus [f=0007707] [7707] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0007713] [7713] Event [380,211.792023,1768]: 1 finished unit Recluse [f=0007779] [7779] Event [822.551331,251.116745,2170.81812]: 1 lost unit Weaver [f=0007877] [7877] Event [1056,345.948273,2128]: 1 lost unit Radar Tower [f=0008047] [8047] Event [3280,319.862335,3744]: 0 finished unit Lotus [f=0008074] [8074] Event [3128,393.151398,3752]: 0 lost unit Metal Extractor [f=0008091] [8091] Event [4352,268.932648,1824]: 0 finished unit Lotus [f=0008220] [8220] Event [4438.3999,211.792023,2312]: 0 finished unit Reaver [f=0008259] I don't think I'm going to recover from that start. [f=0008306] [8306] Event [4280,211.792023,3416]: 0 finished unit Solar Collector [f=0008386] [8386] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0008538] [8538] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0008574] [8574] Event [380,211.792023,1768]: 1 finished unit Recluse [f=0008700] [8700] Event [600,204.842255,2200]: 1 finished unit Metal Extractor [f=0008702] Yeah, that was painfull to even do xD [f=0008864] [8864] Event [undefined]: matthewwightman resigned [f=0008864] game_message: matthewwightman has been destroyed! [f=0008864] game_message: UlTima_RaTio wins! [f=0008864] Submitting stats [f=0008864] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008864] Part| Total Time|Time of the last 0.5s [f=0008864] Draw 8603.83ms 18.18% [f=0008864] Lua::Callins::Synced 4167.50ms 12.06% [f=0008864] Lua::Callins::Unsynced 11747.80ms 26.58% [f=0008864] Misc::Profiler::AddTime 34.85ms 0.10% [f=0008864] Sim 9946.31ms 40.71% [f=0008864] [8864] Received game_message: matthewwightman has been destroyed! [f=0008864] [8864] Received game_message: UlTima_RaTio wins! [f=0008865] [8865] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008865] [8865] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008865] [8865] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008865] [8865] Game End Stats Values: 2,2075,2175,2175,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.84890032,6.22199965,6.22199965,5.84890032,0,100,100,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008865] [8865] Game End Stats Values: 3,2365,2345,2345,2365,0.12692516,0.0003037,0.0003037,0.12692516,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.42292404,8.66666698,8.66666698,9.42292404,2000,2000,2000,2000,7.87521267,9.35941982,9.35941982,7.87521267,185,125,125,185,0,0,0,0,180,220,220,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008865] [8865] Game End Stats Values: 4,2575,2585,2585,2575,5.86972904,1.49363637,1.49363637,5.86972904,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.2768641,10.8000002,10.8000002,13.2768641,2000,2000,2000,2000,8.24960423,9.83230495,9.83230495,8.24960423,250,295,295,250,0,0,0,0,325,290,290,325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008865] [8865] Game End Stats Values: 5,2665,2585,2585,2665,18.1654396,4.85468912,4.85468912,18.1654396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,16.5352478,12,12,16.5352478,2000,2000,2000,2000,10.5532131,9.95681953,9.95681953,10.5532131,250,295,295,250,0,0,0,0,325,290,290,325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008865] [8865] Game End Stats Values: 6,2860,2840,2840,2860,30.2373409,9.61894798,9.61894798,30.2373409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,16.1036701,12,12,16.1036701,2000,2055,2055,2000,11.6583433,10.0503683,10.0503683,11.6583433,370,495,495,370,0,0,0,0,400,290,290,400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008865] [8865] Game End Stats Values: 7,3000,2670,2670,3000,40.7767982,13.4940081,13.4940081,40.7767982,0,0,0,0,0,0,0,0,0,0,0,0,389.044586,0,0,389.044586,90,0,0,90,15.0966501,12,12,15.0966501,2000,2055,2055,2000,12.8004799,10.4886885,10.4886885,12.8004799,435,325,325,435,245,0,0,245,475,290,290,475,0,245,245,0,0,0,0,0,0,389.044586,389.044586,0 [f=0008865] [8865] Game End Stats Values: 8,3205,2525,2525,3205,44.8801651,16.3720016,16.3720016,44.8801651,0,0,0,0,0,0,0,0,0,0,0,0,718.337891,58.5,58.5,718.337891,90,0,0,90,14.5481892,10.1333332,10.1333332,14.5481892,2000,2055,2055,2000,15.232008,8.80456448,8.80456448,15.232008,565,325,325,565,573.666504,0,0,573.666504,550,145,145,550,0,573.666504,573.666504,0,0,0,0,0,64.0692825,721.782166,721.782166,64.0692825 [f=0008865] [8865] Game End Stats Values: 9,3480,2595,2595,3480,50.2636948,16.3720016,16.3720016,50.2636948,0,0,0,0,0,0,0,0,0,0,0,0,805.9776,114.890739,114.890739,805.9776,180,0,0,180,12.2172251,8.80000019,8.80000019,12.2172251,2055,2000,2000,2055,15.6904011,8.24879932,8.24879932,15.6904011,695,525,525,695,703.666504,0,0,703.666504,550,70,70,550,0,703.666504,703.666504,0,0,30.0000191,30.0000191,0,128.525757,810.282898,810.282898,128.525757 [f=0008865] [8865] Game End Stats Values: 10,3480,2645,2645,3480,68.2389221,16.3720016,16.3720016,68.2389221,0,0,0,0,0,0,0,0,0,0,0,0,830.9776,190.513962,190.513962,830.9776,180,0,0,180,12.4777689,10,10,12.4777689,2055,2000,2000,2055,16.5298481,6.74670076,6.74670076,16.5298481,695,500,500,695,728.666504,0,0,728.666504,550,145,145,550,0,728.666504,728.666504,0,0,30.0000191,30.0000191,0,211.948959,835.282898,835.282898,211.948959 [f=0008865] [8865] Game End Stats Values: 11,3785,2645,2645,3785,68.8088989,16.3720016,16.3720016,68.8088989,0,0,0,0,0,0,0,0,0,0,0,0,830.9776,190.513962,190.513962,830.9776,270,0,0,270,16.7386761,10,10,16.7386761,2110,2000,2000,2110,15.3694973,7.86675072,7.86675072,15.3694973,785,500,500,785,728.666504,0,0,728.666504,620,145,145,620,0,728.666504,728.666504,0,0,30.0000191,30.0000191,0,211.948959,835.282898,835.282898,211.948959 [f=0008865] [8865] Game End Stats Values: 12,4070,2890,2890,4070,75.8180161,18.8582726,18.8582726,75.8180161,0,0,0,0,0,0,0,0,0,0,0,0,830.9776,190.513962,190.513962,830.9776,360,0,0,360,19.630455,10,10,19.630455,2110,2000,2000,2110,15.7987766,9.64970112,9.64970112,15.7987766,875,670,670,875,728.666504,0,0,728.666504,725,220,220,725,0,728.666504,728.666504,0,0,30.0000191,30.0000191,0,211.948959,835.282898,835.282898,211.948959 [f=0008865] [8865] Game End Stats Values: 13,4460,3020,3020,4460,83.6321182,20.2658024,20.2658024,83.6321182,0,0,0,0,0,0,0,0,0,0,0,0,830.9776,190.513962,190.513962,830.9776,360,0,0,360,19.8876953,10,10,19.8876953,2110,2055,2055,2110,15.852438,14.5952015,14.5952015,15.852438,1125,670,670,1125,728.666504,0,0,728.666504,865,295,295,865,0,728.666504,728.666504,0,0,98.3334961,98.3334961,0,211.948959,835.282898,835.282898,211.948959 [f=0008865] [8865] Game End Stats Values: 14,4670,3260,3260,4670,95.3655853,21.1886253,21.1886253,95.3655853,0,0,0,0,0,0,0,0,0,0,0,0,907.777893,217.249496,217.249496,907.777893,360,0,0,360,22.6656761,10,10,22.6656761,2110,2055,2055,2110,16.2381325,15.9091654,15.9091654,16.2381325,1190,910,910,1190,728.666504,0,0,728.666504,1010,295,295,1010,0,728.666504,728.666504,0,0,163.487671,163.487671,0,238.684494,912.083191,912.083191,238.684494 [f=0008865] [8865] Game End Stats Values: 15,4870,3260,3260,4870,122.238586,21.1886253,21.1886253,122.238586,0,0,0,0,0,0,0,0,0,0,0,0,907.777893,217.249496,217.249496,907.777893,360,0,0,360,31.3482018,10,10,31.3482018,2110,2055,2055,2110,19.2376347,13.1765289,13.1765289,19.2376347,1280,910,910,1280,728.666504,0,0,728.666504,1120,295,295,1120,0,728.666504,728.666504,0,0,178.82077,178.82077,0,238.684494,912.083191,912.083191,238.684494 [f=0008865] [8865] Game End Stats Values: 16,5085,3610,3610,5085,158.734909,21.320364,21.320364,158.734909,0,0,0,0,0,0,0,0,0,0,0,0,965.37793,287.448181,287.448181,965.37793,450,0,0,450,36.1161308,11.0666666,11.0666666,36.1161308,2110,2055,2055,2110,21.4950848,11.6075325,11.6075325,21.4950848,1370,1190,1190,1370,728.666504,0,0,728.666504,1155,365,365,1155,0,728.666504,728.666504,0,0,178.82077,178.82077,0,308.883209,969.683228,969.683228,308.883209 [f=0008865] [8865] Game End Stats Values: 17,5360,3550,3550,5360,195.947937,22.1695023,22.1695023,195.947937,0,0,0,0,0,0,0,0,0,0,0,0,1030.97791,332.752808,332.752808,1030.97791,540,0,0,540,33.7917824,13.7333336,13.7333336,33.7917824,2290,2055,2055,2290,21.5428677,11.6553612,11.6553612,21.5428677,1305,990,990,1305,928.666504,68.6666718,68.6666718,928.666504,1225,505,505,1225,68.6666718,928.666504,928.666504,68.6666718,0,178.82077,178.82077,0,354.187866,1035.2832,1035.2832,354.187866 [f=0008865] [8865] Game End Stats Values: 18,5800,3545,3545,5800,237.998688,22.969553,22.969553,237.998688,0,0,0,0,0,0,0,0,0,0,0,0,1155.82886,397.752747,397.752747,1155.82886,630,0,0,630,33.781971,16.5333328,16.5333328,33.781971,2290,2055,2055,2290,21.8653831,11.6520872,11.6520872,21.8653831,1550,990,990,1550,1003.6665,133.666672,133.666672,1003.6665,1330,500,500,1330,133.666672,1003.6665,1003.6665,133.666672,0,178.82077,178.82077,0,423.087799,1160.13416,1160.13416,423.087799 [f=0008865] [8865] Game End Stats Values: 19,6070,3600,3600,6070,295.322662,31.9261093,31.9261093,295.322662,0,0,0,0,0,0,0,0,0,0,0,0,1399.24121,399.438141,399.438141,1399.24121,810,0,0,810,38.0017853,18,18,38.0017853,2290,2000,2000,2290,22.8836021,10.3298531,10.3298531,22.8836021,1640,1100,1100,1640,1296.91638,135.333344,135.333344,1296.91638,1330,500,500,1330,135.333344,1296.91638,1296.91638,135.333344,0,178.82077,178.82077,0,424.773193,1403.54651,1403.54651,424.773193 [f=0008865] [8865] Game End Stats Values: 20,6540,3600,3600,6540,363.638947,47.1250954,47.1250954,363.638947,0,0,0,0,0,0,0,0,0,0,0,0,1399.24121,399.438141,399.438141,1399.24121,810,0,0,810,40.9789238,18,18,40.9789238,2290,2000,2000,2290,23.6164188,12.7460175,12.7460175,23.6164188,2040,1100,1100,2040,1296.91638,135.333344,135.333344,1296.91638,1400,500,500,1400,135.333344,1296.91638,1296.91638,135.333344,0,208.820313,208.820313,0,424.773193,1403.54651,1403.54651,424.773193 [f=0008865] [8865] Game End Stats Values: 21,6540,3955,3955,6540,407.879639,52.5807838,52.5807838,407.879639,0,0,0,0,0,0,0,0,0,0,0,0,1399.24121,399.438141,399.438141,1399.24121,810,0,0,810,40.3218117,18,18,40.3218117,2290,2000,2000,2290,23.0838814,11.0769033,11.0769033,23.0838814,2040,1380,1380,2040,1296.91638,135.333344,135.333344,1296.91638,1400,575,575,1400,135.333344,1296.91638,1296.91638,135.333344,0,208.820313,208.820313,0,424.773193,1403.54651,1403.54651,424.773193 [f=0008884] [8884] Event [4438.3999,211.792023,2312]: 0 finished unit Reaver [f=0008908] [8908] Event [3248,359.612335,3776]: 0 finished unit Lotus [f=0008975] Player UlTima_RaTio left the game: normal quit [f=0008975] [8975] Event [undefined]: UlTima_RaTio quit [f=0009047] [9047] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0009087] Spectator matthewwightman left the game: normal quit [f=0009087] [9087] Event [undefined]: matthewwightman quit [f=0009093] No clients connected, shutting down server [f=0009093] Server shutdown [f=0009200] [9200] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0009315] [9315] Event [4368,100,1200]: 0 finished unit Lotus [f=0009557] [9557] Event [4438.3999,211.792023,2312]: 0 finished unit Reaver [f=0009722] [9722] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0009847] [9847] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0009873] [9873] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0010218] [10218] Event [4438.3999,211.792023,2312]: 0 finished unit Reaver [f=0010382] [10382] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0010414] [10414] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0010533] [10533] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0010878] [10878] Event [4438.3999,211.792023,2312]: 0 finished unit Reaver [f=0011040] [11040] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0011058] [11058] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0011192] [11192] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0011537] [11537] Event [4438.3999,211.792023,2312]: 0 finished unit Reaver [f=0011701] [11701] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0011852] [11852] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0012197] [12197] Event [4438.3999,211.792023,2312]: 0 finished unit Reaver [f=0012361] [12361] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0012512] [12512] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0012857] [12857] Event [4438.3999,211.792023,2312]: 0 finished unit Reaver [f=0013021] [13021] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0013172] [13172] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0013517] [13517] Event [4438.3999,211.792023,2312]: 0 finished unit Reaver [f=0013681] [13681] Event [4438.3999,211.792023,2312]: 0 finished unit Ronin [f=0013748] Autoquit sending quit command. [f=0013748] [QuitAction] user exited to system [f=0013748] [SpringApp::Kill][1] fromRun=1 [f=0013748] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013748] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013748] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013748] [ThreadPool::SetThreadCount][2] workers=0 [f=0013748] [SpringApp::Kill][2] [f=0013748] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013748] [Game::KillLua][3] dtor=0 luaUI=0x5280fd30 [f=0013748] Start widgetHandler:Shutdown [f=0013748] Shutdown - SaveOrderList Complete [f=0013748] Writing last game win data [f=0013748] Shutdown - SaveConfigData Complete [f=0013748] Shutdown Widget - Save/Load API [f=0013748] Shutdown Widget - Chili Highlight [f=0013748] Shutdown Widget - Draw After Chili [f=0013748] Shutdown Widget - EPIC Menu [f=0013748] Shutdown Widget - Chili Widget Selector [f=0013748] Shutdown Widget - Chili Minimap [f=0013748] Shutdown Widget - Local Team Colors [f=0013748] Shutdown Widget - Display Keys 2 [f=0013748] Shutdown Widget - Save Game Menu [f=0013748] Shutdown Widget - Unit Icons [f=0013748] Shutdown Widget - Noises [f=0013748] Shutdown Widget - HealthBars [f=0013748] Shutdown Widget - Win Counter [f=0013748] Shutdown Widget - SpringRTS Replay Stats [f=0013748] Shutdown Widget - BuildETA [f=0013748] Shutdown Widget - Modular Comm Info [f=0013748] Shutdown Widget - Stereo3D [f=0013748] Shutdown Widget - Showeco and Grid Drawer [f=0013748] Shutdown Widget - Point Tracker [f=0013748] Shutdown Widget - Music Player [f=0013748] Shutdown Widget - Missile Silo Range [f=0013748] Shutdown Widget - MinimapEvents [f=0013748] Shutdown Widget - Mex Placement Handler [f=0013748] Shutdown Widget - Local Widgets Config [f=0013748] Shutdown Widget - Highlight Geos [f=0013748] Shutdown Widget - Grab Input [f=0013748] Input grabbing is disabled! [f=0013748] Shutdown Widget - MetalFeatures (new) [f=0013748] Shutdown Widget - Darkening [f=0013748] Shutdown Widget - Context Menu [f=0013748] Shutdown Widget - Chili Spectator Panels [f=0013748] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013748] Shutdown Widget - Chili Nuke Warning [f=0013748] Shutdown Widget - Chili EndGame Window [f=0013748] Shutdown Widget - Chili Economy Panel Default [f=0013748] Shutdown Widget - CameraShake [f=0013748] Shutdown Widget - Attack AoE [f=0013748] Shutdown Widget - Map Edge Extension [f=0013748] Shutdown Widget - Selection Send [f=0013748] Shutdown Widget - LupsManager [f=0013748] Shutdown Widget - Newton Firezone [f=0013748] Shutdown Widget - Chili Crude Player List [f=0013748] Shutdown Widget - Chili Pro Console [f=0013748] Shutdown Widget - Lasso Terraform GUI [f=0013748] Shutdown Widget - Lups [f=0013748] Shutdown Widget - Chili Framework [f=0013748] Shutdown Widget - Chili Core Selector [f=0013748] Shutdown Widget - Custom Markers [f=0013748] Shutdown Widget - Pause Screen [f=0013748] Shutdown Widget - Text To Speech Control [f=0013748] Shutdown Widget - Persistent Build Height [f=0013748] Shutdown Widget - Layout Handler [f=0013748] End widgetHandler:Shutdown [f=0013748] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347468,51640810} {int,ext,rec}Allocs={22001911,0,0} {chunk,block}Bytes={51640810,0} [f=0013748] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013748] [Game::KillLua][2] dtor=0 luaRules=0x5276aaa0 [f=0013748] Start gadgetHandler:Shutdown [f=0013748] Shutdown - StartSetup [f=0013748] Shutdown - UnitMorph [f=0013748] Shutdown - LupsNanoSpray [f=0013748] Shutdown - Missile Silo Controller [f=0013748] Shutdown - Modular Comm Info [f=0013748] Shutdown - Terrain Texture Handler [f=0013748] Shutdown - UnitCloakShield [f=0013748] Shutdown - Starlight Handler [f=0013748] End gadgetHandler:Shutdown [f=0013748] Start gadgetHandler:Shutdown [f=0013748] Shutdown - Save/Load [f=0013748] Shutdown - UnitMorph [f=0013748] Shutdown - Modular Comm Info [f=0013748] Shutdown - Retreat Command [f=0013748] Shutdown - Shockwaves [f=0013748] Shutdown - Teleport Throw [f=0013748] Shutdown - UnitCloakShield [f=0013748] Shutdown - Lups Cloak FX [f=0013748] Shutdown - Lups [f=0013748] Shutdown - Lups Shield [f=0013748] End gadgetHandler:Shutdown [f=0013748] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22001959,0,0} {chunk,block}Bytes={0,0} [f=0013748] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22001959,0,0} {chunk,block}Bytes={0,0} [f=0013748] [Game::KillLua][4] dtor=0 [f=0013748] [Game::~CGame][1] [f=0013748] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013748] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013748] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013748] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013748] [Game::KillLua][4] dtor=1 [f=0013748] [Game::KillMisc][1] [f=0013748] [Game::KillMisc][2] [f=0013748] [Game::KillMisc][3] [f=0013748] [Game::KillRendering][1] [f=0013748] [3DOParser::Kill] allocated 1 pieces [f=0013748] [S3OParser::Kill] allocated 297 pieces [f=0013748] [AssParser::Kill] allocated 0 pieces [f=0013748] [Game::KillInterface][1] [f=0013748] [Game::KillInterface][2] [f=0013748] [Game::KillSimulation][1] [f=0013748] [Game::KillSimulation][2] [f=0013748] [CCollisionHandler] dis-/continuous tests: 0/28908 [f=0013748] [Game::KillSimulation][3] [f=0013748] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013748] [~CPathCache(20x16)] cacheHits=14 hitPercentage=19% numHashColls=0 maxCacheSize=8 [f=0013748] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013748] [~CPathCache(40x32)] cacheHits=402 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013748] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013748] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013748] [LosHandler::Kill] raycast instance cache-{hits,misses}={3668,5083}; shared=2%; cached=40% [f=0013748] [Game::KillSimulation][4] [f=0013748] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013748] [Game::~CGame][2] [f=0013748] [Game::~CGame][3] [f=0013748] [SpringApp::Kill][3] [f=0013748] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144155 bytes sent 93435 bytes recv'd [f=0013748] [SpringApp::Kill][4] font=0x4564d7a0 [f=0013748] [SpringApp::Kill][5] [f=0013748] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x456c46b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1388ms file="bitmaps/loadpictures/communication.png" indx=491 inflSize=2799kb readTime=22ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="bitmaps/other/light_red.png" indx=522 inflSize=15kb readTime=9ms file="anims/cursordgun.txt" indx=23 inflSize=0kb readTime=8ms file="anims/cursordgun_1.png" indx=25 inflSize=1kb readTime=8ms file="anims/cursorfight.txt" indx=31 inflSize=0kb readTime=7ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4692 inflSize=29kb readTime=7ms file="anims/cursordgun_4.png" indx=28 inflSize=1kb readTime=7ms file="anims/cursordgun_3.png" indx=27 inflSize=1kb readTime=7ms file="anims/cursordgun_2.png" indx=26 inflSize=1kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 30709833 bytes cached in 2679 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x457f0da0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x458066b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f281807b7c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45730e40) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]