[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lYT2D7YAbu/springsettings.768613.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f655801bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27206 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/768613/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a4a7b0] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a4a7b0] using game "Zero-K v1.7.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 467ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 563ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Butterme was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/768613/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0516f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0516f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-aa0516f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0517f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0517f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-aa0517f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum 240b5898)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11277,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/768613/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51008eb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4e2c755de5d4dbf8d49615fb3fd9a503 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={63bd3070,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={368d9d30,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] We're in for an odd map again, huh. [f=-000001] Gl hf. [f=-000001] [0] Event [2516,617.386963,4913]: 0 finished unit Recon Commander [f=-000001] [0] Event [2661,617.38623,185]: 1 finished unit Engineer Commander [f=0000000] [0] matthewwightman, team: 1, elo:2249 [f=0000000] [0] UlTima_RaTio, team: 0, elo:2129 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [2504,617.383179,4784]: 0 finished unit Cloakbot Factory [f=0000012] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000012] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000012] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000012] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000012] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000012] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000012] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000012] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000012] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000012] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000012] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000013] [13] Event [2736,617.383179,280]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [2616,617.383179,72]: 1 finished unit Metal Extractor [f=0000256] [256] Event [2648,617.383179,4904]: 0 finished unit Metal Extractor [f=0000466] [466] Event [2745.6001,617.383179,280]: 1 finished unit Conjurer [f=0000479] [479] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Conjurer [f=0000481] [481] Event [2472,617.383179,216]: 1 finished unit Metal Extractor [f=0000495] [495] Event [2632,617.383179,5000]: 0 finished unit Solar Collector [f=0000644] [644] Event [2568,617.383179,5080]: 0 finished unit Wind/Tidal Generator [f=0000676] [676] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0000779] [779] Event [2632,617.383179,5080]: 0 finished unit Wind/Tidal Generator [f=0000882] [882] Event [2360,617.383179,56]: 1 finished unit Metal Extractor [f=0000890] [890] Event [2745.6001,617.383179,280]: 1 finished unit Conjurer [f=0000896] [896] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0001218] [1218] Event [2504,617.383179,5048]: 0 finished unit Metal Extractor [f=0001332] [1332] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0001472] [1472] Event [2280,617.383179,88]: 1 finished unit Solar Collector [f=0001481] [1481] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0001633] [1633] Event [2592,617.383179,4848]: 0 finished unit Lotus [f=0001837] [1837] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0002008] [2008] Event [2080,616.429932,576]: 1 finished unit Radar Tower [f=0002045] [2045] Event [2376,617.383179,200]: 1 finished unit Solar Collector [f=0002280] [2280] Event [2800,615.77301,4048]: 0 finished unit Radar Tower [f=0002299] [2299] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Conjurer [f=0002371] [2371] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0002399] [2399] Event [2680,617.383179,4248]: 0 finished unit Wind/Tidal Generator [f=0002500] [2500] Event [2584,617.383179,216]: 1 finished unit Solar Collector [f=0002657] [2657] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0002700] [2700] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0002703] [2703] Event [2744,617.383179,4264]: 0 finished unit Wind/Tidal Generator [f=0002791] [2791] Event [4856,617.383179,1768]: 1 finished unit Metal Extractor [f=0002823] [2823] Event [2808,617.372498,4280]: 0 finished unit Wind/Tidal Generator [f=0002851] [2851] Event [2745.6001,617.383179,280]: 1 finished unit Conjurer [f=0002944] [2944] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0003023] [3023] Event [2664,617.383179,4312]: 0 finished unit Wind/Tidal Generator [f=0003069] [3069] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0003204] [Game::ClientReadNet] added new player Medlazer with number 2 to team 0 [f=0003204] > SPRINGIE:User Medlazer|roostfac|4_0||False|TTD|Dynasty|CY [f=0003208] [3208] Event [2728,617.383179,4328]: 0 finished unit Wind/Tidal Generator [f=0003217] Connection attempt from Medlazer [f=0003217] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=0003217] -> Connection established (given id 2) [f=0003239] [Game::ClientReadNet][LOGMSG] sender="Medlazer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=0003239] [Game::ClientReadNet][LOGMSG] sender="Medlazer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=0003281] [3281] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0003301] [3301] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0003456] [3456] Event [4704,617.383179,1888]: 1 finished unit Lotus [f=0003461] [3461] Event [2792,617.383179,4344]: 0 finished unit Wind/Tidal Generator [f=0003482] [3482] Event [418.790375,579.801086,967.757141]: 0 lost unit Glaive [f=0003609] [3609] Event [2745.6001,617.383179,280]: 1 finished unit Ronin [f=0003614] [3614] Event [2760,617.383179,5064]: 0 finished unit Metal Extractor [f=0003703] [Game::ClientReadNet][LOGMSG] sender="Medlazer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=0003709] [3709] Event [416,617.383179,3376]: 0 finished unit Lotus [f=0003726] [Game::ClientReadNet][LOGMSG] sender="Medlazer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=0003726] [Game::ClientReadNet][LOGMSG] sender="Medlazer" string="[Game::Load][lua{Rules,Gaia}={66090d50,00000000}]" [f=0003752] [3752] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0003800] [3800] Event [2760,617.364502,4168]: 0 finished unit Metal Extractor [f=0003959] [3959] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0004057] [4057] Event [2745.6001,617.383179,280]: 1 finished unit Ronin [f=0004065] [4065] Event [4896,617.383179,1632]: 1 finished unit Radar Tower [f=0004166] [4166] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0004201] [4201] Event [624,616.242981,3232]: 0 finished unit Radar Tower [f=0004364] [4364] Event [144,617.383179,1360]: 1 finished unit Picket [f=0004377] [4377] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0004441] [4441] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0004442] [4442] Event [4973.29248,617.383179,2116.70117]: 0 lost unit Glaive [f=0004480] [4480] Event [3426.50732,529.962463,3952.38843]: 0 finished unit Recon Commander [f=0004480] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004480] [4480] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004655] [4655] Event [2784,617.247009,4112]: 0 finished unit Lotus [f=0004750] [4750] Event [3896,500,632]: 1 finished unit Metal Extractor [f=0004844] [4844] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0004851] [4851] Event [2165.30981,526.11969,3721.77271]: 0 lost unit Glaive [f=0004893] [4893] Event [3752,500,3880]: 0 finished unit Metal Extractor [f=0004906] [4906] Event [2087.46631,569.379456,3558.66577]: 1 lost unit Glaive [f=0005008] [5008] Event [2074.12988,531.446533,3890.86377]: 1 lost unit Glaive [f=0005085] [5085] Event [167.304642,617.383179,1933.61987]: 0 lost unit Glaive [f=0005101] [5101] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Reaver [f=0005174] [5174] Event [2800,615.77301,4048]: 0 lost unit Radar Tower [f=0005235] [5235] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0005239] [5239] Event [144,617.383179,1360]: 1 lost unit Picket [f=0005240] [5240] Event [2950.25293,501.042603,4058.57886]: 1 lost unit Glaive [f=0005304] [5304] Event [2936.35278,501.296143,4038.60034]: 1 lost unit Glaive [f=0005318] [5318] Event [2424,617.383179,520]: 1 finished unit Caretaker [f=0005340] [5340] Event [2784,617.001038,4112]: 0 lost unit Lotus [f=0005399] [5399] Event [272,617.383179,3120]: 0 finished unit Lotus [f=0005491] [5491] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0005586] [5586] Event [3912,500,568]: 1 finished unit Solar Collector [f=0005742] [5742] Event [2745.6001,617.383179,280]: 1 finished unit Ronin [f=0005788] [5788] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Reaver [f=0005846] [5846] Event [2800,614.535217,4080]: 0 finished unit Lotus [f=0006031] [6031] Event [2392,617.377869,952]: 1 finished unit Metal Extractor [f=0006136] [6136] Event [464,617.383179,3488]: 0 finished unit Picket [f=0006171] [6171] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Ronin [f=0006181] [6181] Event [1040,500,464]: 1 lost unit Lotus [f=0006221] [6221] Event [954.509583,500.067505,548.923767]: 1 lost unit Conjurer [f=0006274] [6274] Event [2832,610.428589,4112]: 0 finished unit Radar Tower [f=0006395] [6395] Event [2745.6001,617.383179,280]: 1 finished unit Ronin [f=0006404] [6404] Event [4744,617.383179,1720]: 1 finished unit Solar Collector [f=0006461] [6461] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Ronin [f=0006576] [6576] Event [2408,617.383179,888]: 1 finished unit Solar Collector [f=0006598] [6598] Event [2190.04346,617.383179,197.154114]: 0 lost unit Glaive [f=0006632] [6632] Event [1224,500,4488]: 0 finished unit Metal Extractor [f=0006672] [6672] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0006729] [6729] Event [2294.82568,617.383179,503.886932]: 0 lost unit Glaive [f=0006818] [6818] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0006821] [6821] Event [4952,617.383179,1688]: 1 finished unit Solar Collector [f=0006874] [6874] Event [3960,500,648]: 1 finished unit Solar Collector [f=0006882] [6882] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0006941] [6941] Event [480,617.377869,3104]: 0 finished unit Picket [f=0007008] [7008] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0007093] [7093] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0007269] [7269] Event [2456,617.260376,968]: 1 finished unit Solar Collector [f=0007301] [7301] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0007311] [7311] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0007336] [7336] Event [5016,617.383179,1528]: 1 finished unit Solar Collector [f=0007442] [7442] Event [1160,500,4376]: 0 finished unit Solar Collector [f=0007458] [7458] Event [3880,500,696]: 1 finished unit Solar Collector [f=0007522] [7522] Event [2745.6001,617.383179,280]: 1 finished unit Conjurer [f=0007587] [7587] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Ronin [f=0007640] [7640] Event [552.568542,617.383179,2748.44751]: 1 lost unit Glaive [f=0007701] [7701] Event [468.232086,617.383179,2784.78467]: 1 lost unit Glaive [f=0007709] [7709] Event [2376,617.204285,1016]: 1 finished unit Wind/Tidal Generator [f=0007770] [7770] Event [4808,617.383179,1512]: 1 finished unit Solar Collector [f=0007787] [7787] Event [2745.6001,617.383179,280]: 1 finished unit Conjurer [f=0007839] [7839] Event [360,617.383179,2872]: 0 lost unit Stardust [f=0007846] [7846] Event [507.700226,617.383179,2786.604]: 1 lost unit Glaive [f=0007864] [7864] Event [2328,617.236328,936]: 1 finished unit Solar Collector [f=0007872] [7872] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Ronin [f=0007918] [7918] Event [407.735748,617.383179,2981.87964]: 1 lost unit Glaive [f=0007930] [7930] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0007963] [7963] Event [1256,500,4376]: 0 finished unit Solar Collector [f=0007966] [7966] Event [376.073059,617.383179,3021.42432]: 1 lost unit Glaive [f=0007978] [7978] Event [3832,500,616]: 1 finished unit Solar Collector [f=0008077] [8077] Event [416.00946,617.383179,2877.66748]: 1 lost unit Ronin [f=0008082] [8082] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0008107] [8107] Event [4824,617.383179,3432]: 0 finished unit Metal Extractor [f=0008139] [8139] Event [2745.6001,617.383179,280]: 1 finished unit Ronin [f=0008155] [8155] Event [341.558594,617.383179,2991.43652]: 1 lost unit Glaive [f=0008194] [8194] Event [328.631897,617.418213,2976.48828]: 1 lost unit Glaive [f=0008292] [8292] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0008296] [8296] Event [2745.6001,617.383179,280]: 1 finished unit Ronin [f=0008403] [8403] Event [2488,617.383179,152]: 1 finished unit Solar Collector [f=0008454] [8454] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0008467] [8467] Event [4480,615.957275,3280]: 0 finished unit Radar Tower [f=0008489] [8489] Event [4976,617.383179,1904]: 1 finished unit Lotus [f=0008503] [8503] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0008552] [8552] Event [2456,617.383179,280]: 1 finished unit Solar Collector [f=0008608] [8608] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0008624] [8624] Event [1168,500,4448]: 0 finished unit Lotus [f=0008723] [8723] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0008750] [8750] Event [4672,617.383179,3376]: 0 finished unit Lotus [f=0008815] [8815] Event [2424,617.383179,72]: 1 finished unit Solar Collector [f=0008877] [8877] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Conjurer [f=0008881] [8881] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0008885] [8885] Event [368,617.383179,3264]: 0 finished unit Picket [f=0008904] [8904] Event [2344,617.383179,120]: 1 finished unit Wind/Tidal Generator [f=0008965] [8965] Event [3616,655.303955,1488]: 1 lost unit Lotus [f=0008986] [8986] Event [888,654.23584,4632]: 0 finished unit Wind/Tidal Generator [f=0009038] [9038] Event [3500.46436,655.322632,1509.34265]: 1 lost unit Conjurer [f=0009046] [9046] Event [2745.6001,617.383179,280]: 1 finished unit Ronin [f=0009076] [9076] Event [3464,655.322632,1608]: 1 lost unit Metal Extractor [f=0009171] [9171] Event [4640,617.383179,3104]: 0 finished unit Picket [f=0009194] [9194] Event [413.41864,617.383179,2377.59912]: 1 lost unit Ronin [f=0009197] [9197] Event [2745.6001,617.383179,280]: 1 finished unit Ronin [f=0009233] [9233] Event [3254.05054,632.504822,1386.35266]: 1 lost unit Glaive [f=0009268] Allies: !predict [f=0009269] > Team UlTima_RaTio has a 33.4% chance to win [f=0009269] > Team matthewwightman has a 66.6% chance to win [f=0009309] [9309] Event [2745.6001,617.383179,280]: 1 finished unit Glaive [f=0009343] [9343] Event [undefined]: matthewwightman resigned [f=0009343] game_message: matthewwightman has been destroyed! [f=0009343] game_message: UlTima_RaTio wins! [f=0009343] Submitting stats [f=0009343] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009343] Part| Total Time|Time of the last 0.5s [f=0009343] Draw 14533.06ms 14.90% [f=0009343] Lua::Callins::Synced 3690.13ms 32.90% [f=0009343] Lua::Callins::Unsynced 17732.20ms 19.30% [f=0009343] Misc::Profiler::AddTime 54.78ms 0.10% [f=0009343] Sim 10773.61ms 73.00% [f=0009343] [9343] Received game_message: matthewwightman has been destroyed! [f=0009343] [9343] Received game_message: UlTima_RaTio wins! [f=0009344] [9344] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009344] [9344] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009344] [9344] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009344] [9344] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.26666689,6.26666689,6.26666689,6.26666689,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009344] [9344] Game End Stats Values: 3,2465,2465,2465,2465,0.57650626,0,0,0.57650626,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0999146,8,8,10.0999146,2000,2000,2000,2000,8.03843403,9.60000038,9.60000038,8.03843403,250,240,240,250,0,0,0,0,215,225,225,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009344] [9344] Game End Stats Values: 4,2540,2530,2530,2540,4.99716568,0,0,4.99716568,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7429085,8,8,11.7429085,2000,2000,2000,2000,8.69471073,11.8666668,11.8666668,8.69471073,250,305,305,250,0,0,0,0,290,225,225,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009344] [9344] Game End Stats Values: 5,2695,2600,2600,2695,14.104495,0.19660297,0.19660297,14.104495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.5705891,9.19999981,9.19999981,11.5705891,2000,2000,2000,2000,10.6071558,12.0131073,12.0131073,10.6071558,315,305,305,315,0,0,0,0,290,295,295,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009344] [9344] Game End Stats Values: 6,2695,2790,2790,2695,27.0524292,0.84222865,0.84222865,27.0524292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.5730124,10.666667,10.666667,12.5730124,2000,2055,2055,2000,10.8631954,12.0430431,12.0430431,10.8631954,315,370,370,315,0,0,0,0,290,365,365,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009344] [9344] Game End Stats Values: 7,2980,2925,2925,2980,33.1870537,1.53905106,1.53905106,33.1870537,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,16.2218609,12.666667,12.666667,16.2218609,2055,2055,2055,2055,10.4089746,12.0464535,12.0464535,10.4089746,435,435,435,435,0,0,0,0,400,435,435,400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009344] [9344] Game End Stats Values: 8,3215,3185,3185,3215,43.5044594,3.98611808,3.98611808,43.5044594,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,19.9580879,14,14,19.9580879,2055,2055,2055,2055,15.6878271,15.4964714,15.4964714,15.6878271,565,620,620,565,0,0,0,0,505,510,510,505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009344] [9344] Game End Stats Values: 9,3285,3340,3340,3285,51.4319115,4.48573494,4.48573494,51.4319115,0,0,0,0,0,0,0,0,0,0,0,0,50.7000046,65.0000076,65.0000076,50.7000046,90,90,90,90,18.0807457,14,14,18.0807457,2055,2055,2055,2055,15.5284977,17.0333061,17.0333061,15.5284977,565,685,685,565,0,65,65,0,575,510,510,575,65,0,0,65,0,0,0,0,65.0000076,54.6000061,54.6000061,65.0000076 [f=0009344] [9344] Game End Stats Values: 10,3655,3430,3430,3655,66.3835373,4.94485426,4.94485426,66.3835373,0,0,0,0,0,0,0,0,0,0,0,0,50.7000046,65.0000076,65.0000076,50.7000046,180,90,90,180,18.5292759,14,14,18.5292759,2055,2055,2055,2055,18.6634407,17.0306091,17.0306091,18.6634407,695,775,775,695,0,65,65,0,725,510,510,725,65,0,0,65,0,0,0,0,65.0000076,54.6000061,54.6000061,65.0000076 [f=0009344] [9344] Game End Stats Values: 11,3855,3740,3740,3855,66.3835373,5.36492634,5.36492634,66.3835373,0,0,0,0,0,0,0,0,0,0,0,0,50.7000046,129.999924,129.999924,50.7000046,180,190,190,180,13.4223633,14,14,13.4223633,2190,2110,2110,2190,19,17.0280056,17.0280056,19,760,930,930,760,0,130,130,0,725,510,510,725,130,0,0,130,0,0,0,0,129.999924,54.6000061,54.6000061,129.999924 [f=0009344] [9344] Game End Stats Values: 12,3955,3815,3815,3955,67.1896286,5.81440067,5.81440067,67.1896286,0,0,0,0,0,0,0,0,0,0,0,0,150.800003,249.599747,249.599747,150.800003,270,190,190,270,13.5560913,14,14,13.5560913,2190,2110,2110,2190,19.0537395,17.8632984,17.8632984,19.0537395,695,930,930,695,65,195,195,65,800,585,585,800,195,65,65,195,0,0,0,0,249.599747,162.499985,162.499985,249.599747 [f=0009344] [9344] Game End Stats Values: 13,4055,3765,3765,4055,83.7274551,6.31393814,6.31393814,83.7274551,0,0,0,0,0,0,0,0,0,68.6535339,68.6535339,0,432.201141,486.670319,486.670319,432.201141,270,90,90,270,24.6728535,14,14,24.6728535,2135,2290,2290,2135,22.6025257,19.5333023,19.5333023,22.6025257,850,800,800,850,360,405,405,360,800,585,585,800,405,360,360,405,0,0,0,0,501.539154,444.035736,444.035736,501.539154 [f=0009344] [9344] Game End Stats Values: 14,4365,3990,3990,4365,104.874062,7.17038155,7.17038155,104.874062,0,0,0,0,0,0,0,0,0,162.178955,162.178955,0,432.201141,486.670319,486.670319,432.201141,360,90,90,360,26.5316181,14.9333334,14.9333334,26.5316181,2135,2290,2290,2135,22.9097767,19.5570965,19.5570965,22.9097767,1070,955,955,1070,360,405,405,360,800,655,655,800,405,360,360,405,0,0,0,0,501.539154,444.035736,444.035736,501.539154 [f=0009344] [9344] Game End Stats Values: 15,4610,3945,3945,4610,126.701118,8.13882446,8.13882446,126.701118,0,0,0,0,0,0,0,0,0,250.981293,250.981293,0,577.713013,486.670319,486.670319,577.713013,460,90,90,460,22.099596,16,16,22.099596,2190,2290,2290,2190,22.9551373,20.4978962,20.4978962,22.9551373,1160,835,835,1160,505.500031,405,405,505.500031,800,730,730,800,405,505.500031,505.500031,405,0,0,0,0,501.539154,589.547546,589.547546,501.539154 [f=0009344] [9344] Game End Stats Values: 16,4710,4175,4175,4710,135.208313,9.63439465,9.63439465,135.208313,0,0,0,0,0,0,0,0,0,344.814209,344.814209,0,698.763123,616.670654,616.670654,698.763123,460,90,90,460,20.687624,16.9333324,16.9333324,20.687624,2190,2290,2290,2190,22.4004803,21.5997028,21.5997028,22.4004803,1185,925,925,1185,505.500031,535,535,505.500031,875,870,870,875,535,505.500031,505.500031,535,0,0,0,0,631.539612,713.957642,713.957642,631.539612 [f=0009344] [9344] Game End Stats Values: 17,4940,4445,4445,4940,167.757462,13.4160652,13.4160652,167.757462,0,0,0,0,0,0,0,0,101.42627,423.431213,423.431213,101.42627,698.763123,616.670654,616.670654,698.763123,560,90,90,560,25.2315102,22,22,25.2315102,2190,2290,2290,2190,26.1699409,21.7521114,21.7521114,26.1699409,1315,1055,1055,1315,505.500031,535,535,505.500031,875,1010,1010,875,535,505.500031,505.500031,535,0,0,0,0,631.539612,713.957642,713.957642,631.539612 [f=0009344] [9344] Game End Stats Values: 18,5165,4775,4775,5165,205.075027,22.2483997,22.2483997,205.075027,0,0,0,0,0,0,0,0,225.906189,429.430756,429.430756,225.906189,763.763123,616.670654,616.670654,763.763123,560,90,90,560,28.5288467,27.333334,27.333334,28.5288467,2190,2290,2290,2190,26.4878407,22.8888226,22.8888226,26.4878407,1470,1175,1175,1470,570.5,535,535,570.5,945,1220,1220,945,535,570.5,570.5,535,0,21.6666698,21.6666698,0,631.539612,779.045776,779.045776,631.539612 [f=0009344] [9344] Game End Stats Values: 19,5290,4855,4855,5290,232.130737,38.783226,38.783226,232.130737,0,0,0,0,0,0,0,0,315.128326,431.985626,431.985626,315.128326,1145.15173,881.098633,881.098633,1145.15173,460,90,90,460,25.2038212,33.54673,33.54673,25.2038212,2190,2290,2290,2190,25.9148254,25.2689896,25.2689896,25.9148254,1625,1010,1010,1625,920.5,669.333252,669.333252,920.5,1015,1465,1465,1015,769.333252,920.5,920.5,769.333252,1.66666651,51.9999466,51.9999466,1.66666651,945.887634,1168.95935,1168.95935,945.887634 [f=0009344] [9344] Game End Stats Values: 20,5550,5130,5130,5550,249.075226,80.0479202,80.0479202,249.075226,0,0,0,0,0,0,0,0,429.405487,431.985626,431.985626,429.405487,1310.22876,923.748291,923.748291,1310.22876,460,180,180,460,21.7454624,37.367981,37.367981,21.7454624,2245,2290,2290,2245,29.4629631,24.2509785,24.2509785,29.4629631,1755,1125,1125,1755,1050.5,669.333252,669.333252,1050.5,1090,1535,1535,1090,769.333252,1050.5,1050.5,769.333252,1.66666651,51.9999466,51.9999466,1.66666651,994.040466,1334.03638,1334.03638,994.040466 [f=0009344] [9344] Game End Stats Values: 21,5985,5500,5500,5985,251.249619,140.931641,140.931641,251.249619,0,0,0,0,0,0,0,0,501.5802,431.985626,431.985626,501.5802,1348.37439,923.748291,923.748291,1348.37439,740,180,180,740,22.2516403,41.5073166,41.5073166,22.2516403,2245,2290,2290,2245,29.1449585,25.5589161,25.5589161,29.1449585,1875,1320,1320,1875,1075.83337,669.333252,669.333252,1075.83337,1125,1710,1710,1125,769.333252,1075.83337,1075.83337,769.333252,1.66666651,51.9999466,51.9999466,1.66666651,994.040466,1372.18201,1372.18201,994.040466 [f=0009344] [9344] Game End Stats Values: 22,6085,5470,5470,6085,266.169952,219.903229,219.903229,266.169952,0,0,0,0,0,0,0,0,641.67334,431.985626,431.985626,641.67334,1695.08179,1005.64844,1005.64844,1695.08179,840,180,180,840,24.1243,44.281311,44.281311,24.1243,2245,2290,2290,2245,30.2433567,28.080965,28.080965,30.2433567,1875,1290,1290,1875,1408.00012,669.333252,669.333252,1408.00012,1125,1710,1710,1125,769.333252,1408.00012,1408.00012,769.333252,1.66666651,51.9999466,51.9999466,1.66666651,1099.3407,1718.8894,1718.8894,1099.3407 [f=0009350] [9350] Event [3264.58936,598.912354,1283.48877]: 1 lost unit Conjurer [f=0009361] [9361] Event [824,652.622986,4696]: 0 finished unit Wind/Tidal Generator [f=0009362] [9362] Event [3263.70703,612.81958,1320.10486]: 1 lost unit Conjurer [f=0009390] [9390] Event [963.902222,550.930847,2183.13745]: 1 lost unit Ronin [f=0009453] Player UlTima_RaTio left the game: normal quit [f=0009453] [9453] Event [undefined]: UlTima_RaTio quit [f=0009459] Spectator Medlazer left the game: normal quit [f=0009459] [9459] Event [undefined]: Medlazer quit [f=0009493] Spectator matthewwightman left the game: normal quit [f=0009493] [9493] Event [undefined]: matthewwightman quit [f=0009499] No clients connected, shutting down server [f=0009499] Server shutdown [f=0009553] [9553] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Reaver [f=0009620] [9620] Event [4880,617.383179,3072]: 0 finished unit Picket [f=0009777] [9777] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0010063] [10063] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Ronin [f=0010348] [10348] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Ronin [f=0010555] [10555] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0010766] [10766] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0010976] [10976] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0011652] [11652] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Reaver [f=0011876] [11876] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0012161] [12161] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Ronin [f=0012447] [12447] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Ronin [f=0012657] [12657] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0012867] [12867] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0013000] [13000] Event [2744,617.383179,4840]: 0 finished unit Caretaker [f=0013077] [13077] Event [2504.01465,617.383179,4774.3999]: 0 finished unit Glaive [f=0013274] Autoquit sending quit command. [f=0013274] [QuitAction] user exited to system [f=0013274] [SpringApp::Kill][1] fromRun=1 [f=0013274] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013274] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013274] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013274] [ThreadPool::SetThreadCount][2] workers=0 [f=0013274] [SpringApp::Kill][2] [f=0013274] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013274] [Game::KillLua][3] dtor=0 luaUI=0x50f65310 [f=0013274] Start widgetHandler:Shutdown [f=0013274] Shutdown - SaveOrderList Complete [f=0013274] Writing last game win data [f=0013274] Shutdown - SaveConfigData Complete [f=0013274] Shutdown Widget - Chili Highlight [f=0013274] Shutdown Widget - Save/Load API [f=0013274] Shutdown Widget - Draw After Chili [f=0013274] Shutdown Widget - EPIC Menu [f=0013274] Shutdown Widget - Chili Minimap [f=0013274] Shutdown Widget - Chili Widget Selector [f=0013274] Shutdown Widget - Local Team Colors [f=0013274] Shutdown Widget - Display Keys 2 [f=0013274] Shutdown Widget - Save Game Menu [f=0013274] Shutdown Widget - HealthBars [f=0013274] Shutdown Widget - Noises [f=0013274] Shutdown Widget - Unit Icons [f=0013274] Shutdown Widget - Win Counter [f=0013274] Shutdown Widget - BuildETA [f=0013274] Shutdown Widget - SpringRTS Replay Stats [f=0013274] Shutdown Widget - Modular Comm Info [f=0013274] Shutdown Widget - CameraShake [f=0013274] Shutdown Widget - Chili Economy Panel Default [f=0013274] Shutdown Widget - Chili EndGame Window [f=0013274] Shutdown Widget - Chili Nuke Warning [f=0013274] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013274] Shutdown Widget - Chili Spectator Panels [f=0013274] Shutdown Widget - Context Menu [f=0013274] Shutdown Widget - Darkening [f=0013274] Shutdown Widget - MetalFeatures (new) [f=0013274] Shutdown Widget - Grab Input [f=0013274] Input grabbing is disabled! [f=0013274] Shutdown Widget - Highlight Geos [f=0013274] Shutdown Widget - Local Widgets Config [f=0013274] Shutdown Widget - Mex Placement Handler [f=0013274] Shutdown Widget - MinimapEvents [f=0013274] Shutdown Widget - Missile Silo Range [f=0013274] Shutdown Widget - Music Player [f=0013274] Shutdown Widget - Point Tracker [f=0013274] Shutdown Widget - Showeco and Grid Drawer [f=0013274] Shutdown Widget - Stereo3D [f=0013274] Shutdown Widget - Attack AoE [f=0013274] Shutdown Widget - Map Edge Extension [f=0013274] Shutdown Widget - Selection Send [f=0013274] Shutdown Widget - LupsManager [f=0013274] Shutdown Widget - Newton Firezone [f=0013274] Shutdown Widget - Chili Pro Console [f=0013274] Shutdown Widget - Chili Crude Player List [f=0013274] Shutdown Widget - Lasso Terraform GUI [f=0013274] Shutdown Widget - Chili Framework [f=0013274] Shutdown Widget - Lups [f=0013274] Shutdown Widget - Custom Markers [f=0013274] Shutdown Widget - Chili Core Selector [f=0013274] Shutdown Widget - Pause Screen [f=0013274] Shutdown Widget - Layout Handler [f=0013274] Shutdown Widget - Persistent Build Height [f=0013274] Shutdown Widget - Text To Speech Control [f=0013274] End widgetHandler:Shutdown [f=0013274] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306264,49133937} {int,ext,rec}Allocs={23627468,0,0} {chunk,block}Bytes={49133937,0} [f=0013274] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013274] [Game::KillLua][2] dtor=0 luaRules=0x51008eb0 [f=0013274] Start gadgetHandler:Shutdown [f=0013274] Shutdown - StartSetup [f=0013274] Shutdown - UnitMorph [f=0013274] Shutdown - LupsNanoSpray [f=0013274] Shutdown - Missile Silo Controller [f=0013274] Shutdown - Modular Comm Info [f=0013274] Shutdown - Terrain Texture Handler [f=0013274] Shutdown - UnitCloakShield [f=0013274] Shutdown - Starlight Handler [f=0013274] End gadgetHandler:Shutdown [f=0013274] Start gadgetHandler:Shutdown [f=0013274] Shutdown - Save/Load [f=0013274] Shutdown - UnitMorph [f=0013274] Shutdown - Modular Comm Info [f=0013274] Shutdown - Retreat Command [f=0013274] Shutdown - Shockwaves [f=0013274] Shutdown - Teleport Throw [f=0013274] Shutdown - UnitCloakShield [f=0013274] Shutdown - Lups Cloak FX [f=0013274] Shutdown - Lups [f=0013274] Shutdown - Lups Shield [f=0013274] End gadgetHandler:Shutdown [f=0013274] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23627516,0,0} {chunk,block}Bytes={0,0} [f=0013274] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23627516,0,0} {chunk,block}Bytes={0,0} [f=0013274] [Game::KillLua][4] dtor=0 [f=0013274] [Game::~CGame][1] [f=0013274] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013274] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013274] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013274] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013274] [Game::KillLua][4] dtor=1 [f=0013274] [Game::KillMisc][1] [f=0013274] [Game::KillMisc][2] [f=0013274] [Game::KillMisc][3] [f=0013274] [Game::KillRendering][1] [f=0013274] [3DOParser::Kill] allocated 1 pieces [f=0013274] [S3OParser::Kill] allocated 240 pieces [f=0013274] [AssParser::Kill] allocated 2 pieces [f=0013274] [Game::KillInterface][1] [f=0013274] [Game::KillInterface][2] [f=0013274] [Game::KillSimulation][1] [f=0013274] [Game::KillSimulation][2] [f=0013274] [CCollisionHandler] dis-/continuous tests: 0/1217258 [f=0013274] [Game::KillSimulation][3] [f=0013274] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013274] [~CPathCache(20x20)] cacheHits=130 hitPercentage=21% numHashColls=0 maxCacheSize=16 [f=0013274] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013274] [~CPathCache(40x40)] cacheHits=419 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013274] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013274] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013274] [LosHandler::Kill] raycast instance cache-{hits,misses}={5389,10942}; shared=2%; cached=31% [f=0013274] [Game::KillSimulation][4] [f=0013274] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013274] [Game::~CGame][2] [f=0013274] [Game::~CGame][3] [f=0013274] [SpringApp::Kill][3] [f=0013274] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139569 bytes sent 113081 bytes recv'd [f=0013274] [SpringApp::Kill][4] font=0x459657a0 [f=0013274] [SpringApp::Kill][5] [f=0013274] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp (0x45a45690) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1395ms file="bitmaps/loadpictures/facplop.png" indx=494 inflSize=3075kb readTime=52ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=15ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=7ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=6ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=5ms file="luaui/widgets/gui_easyfacing.lua" indx=4726 inflSize=11kb readTime=5ms file="objects3d/spherejeth_dead.s3o" indx=5491 inflSize=27kb readTime=5ms file="bitmaps/pd/shield2.png" indx=549 inflSize=119kb readTime=5ms file="bitmaps/pd/shield3wake.png" indx=552 inflSize=192kb readTime=5ms file="bitmaps/gpl/groundflash.tga" indx=442 inflSize=188kb readTime=4ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/d7bbfc00705b74b17c594a7a7beed2e4.sdp] 30652166 bytes cached in 2674 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x45b0d170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x45b18300) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f655807b7c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x459db7f0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]