[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JTsGaoQcU4/springsettings.768095.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6f0401c700 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27342 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/768095/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 165ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4601c900] using map "Rogues River v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rogues River v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4601c900] using game "Zero-K v1.7.9.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 515ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 604ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 85ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Mc_Giggle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/768095/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=24481f [f=-000001] [Path] [PathEstimator::ReadFile] hash=24481f file="cache/104dev-maintenance/paths/Rogues River v1.2.pe-24481f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=24482f [f=-000001] [Path] [PathEstimator::ReadFile] hash=24482f file="cache/104dev-maintenance/paths/Rogues River v1.2.pe2-24482f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (383ms, checksum 16f7bb79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11279,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/768095/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51987210,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d9fe735d0224814666ed27912c9ceb70 [f=-000001] Connection attempt from m1234 [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: m1234 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from AntiChina [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: AntiChina changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AntiChina" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AntiChina" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="m1234" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="m1234" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AntiChina" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AntiChina" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AntiChina" string="[Game::Load][lua{Rules,Gaia}={064955f0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="m1234" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="m1234" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="m1234" string="[Game::Load][lua{Rules,Gaia}={1c54eb48,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [6976,128.001343,4113]: 0 finished unit Recon Commander [f=-000001] [0] Event [3993,127.998291,6924]: 1 finished unit Guardian Commander [f=0000000] [0] AntiChina, team: 0, elo:1500 [f=0000000] [0] m1234, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000042] [42] Event [7016,127.995789,4200]: 0 finished unit Gunship Plant [f=0000042] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000042] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000042] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000042] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000042] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000042] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000042] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000042] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000042] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000042] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000042] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000042] !transmitlobby @voice@buildUnit@reload [f=0000304] [304] Event [7096,127.995789,4072]: 0 finished unit Metal Extractor [f=0000377] [377] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0000690] [690] Event [6824,127.995789,4264]: 0 finished unit Metal Extractor [f=0000809] [809] Event [6872,127.995789,4280]: 0 finished unit Wind/Tidal Generator [f=0000960] [960] Event [4200,127.995789,6984]: 1 finished unit Caretaker [f=0000989] [989] Event [6952,127.995789,4376]: 0 finished unit Wind/Tidal Generator [f=0001181] [1181] Event [4072,127.995789,7096]: 1 finished unit Metal Extractor [f=0001261] [1261] Event [7032,127.995789,4472]: 0 finished unit Wind/Tidal Generator [f=0001449] [1449] Event [4264,127.995789,6824]: 1 finished unit Metal Extractor [f=0001454] [1454] Event [7128,127.995789,4408]: 0 finished unit Wind/Tidal Generator [f=0001634] [1634] Event [7128,127.995789,4312]: 0 finished unit Wind/Tidal Generator [f=0001659] [1659] Event [4424,127.995789,7048]: 1 finished unit Metal Extractor [f=0001878] [1878] Event [7128,127.995789,4216]: 0 finished unit Wind/Tidal Generator [f=0002040] [2040] Event [3832,127.995789,6896]: 1 finished unit Cloakbot Factory [f=0002144] [2144] Event [7128,127.995789,4120]: 0 finished unit Wind/Tidal Generator [f=0002326] [2326] Event [4168,127.995789,7096]: 1 finished unit Solar Collector [f=0002463] [2463] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0002494] [2494] Event [7048,127.995789,4424]: 0 finished unit Metal Extractor [f=0002669] [2669] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0002789] [2789] Event [3976,127.995789,7096]: 1 finished unit Solar Collector [f=0002910] [2910] Event [6656,127.995789,4080]: 0 finished unit Radar Tower [f=0002917] [2917] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0003103] [3103] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0003169] [3169] Event [4168,127.622711,6856]: 1 finished unit Solar Collector [f=0003245] [3245] Event [7015,148.880051,4200]: 0 finished unit Hercules [f=0003494] [3494] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0003529] [3529] Event [7015,148.880051,4200]: 0 finished unit Gnat [f=0003567] [3567] Event [6848,127.884186,4720]: 0 finished unit Picket [f=0003821] [3821] Event [7015,148.880051,4200]: 0 finished unit Gnat [f=0003934] [3934] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0004094] [4094] Event [7015,148.880051,4200]: 0 finished unit Gnat [f=0004245] [4245] Event [5944,78.1367188,4168]: 0 finished unit Metal Extractor [f=0004314] [4314] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0004364] [4364] Event [7015,148.880051,4200]: 0 finished unit Gnat [f=0004634] [4634] Event [7015,148.880051,4200]: 0 finished unit Gnat [f=0004691] [4691] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0004800] [4800] Event [5784,76.6479797,3720]: 0 finished unit Metal Extractor [f=0004904] [4904] Event [7015,148.880051,4200]: 0 finished unit Gnat [f=0005025] [5025] Event [5848,76.749054,3720]: 0 finished unit Solar Collector [f=0005067] [5067] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0005250] [5250] Event [5912,79.2969666,3848]: 0 finished unit Solar Collector [f=0005440] [5440] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0005550] [5550] Event [5960,79.4148865,3976]: 0 finished unit Solar Collector [f=0005624] [5624] Event [7015,148.880051,4200]: 0 finished unit Wasp [f=0005816] [5816] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Conjurer [f=0005880] [5880] Event [6024,79.2190552,4104]: 0 finished unit Solar Collector [f=0005881] [5881] Event [4226.70166,207.417587,6969.22998]: 0 lost unit Gnat [f=0005894] [5894] Event [7015,148.880051,4200]: 0 finished unit Gnat [f=0006164] [6164] Event [7015,148.880051,4200]: 0 finished unit Gnat [f=0006270] [6270] Event [6088,77.0354309,4232]: 0 finished unit Solar Collector [f=0006325] [6325] Event [6776,75.5698547,2872]: 0 finished unit Metal Extractor [f=0006434] [6434] Event [7015,148.880051,4200]: 0 finished unit Gnat [f=0006645] [6645] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0006715] [6715] Event [7032,77.5892334,2776]: 0 finished unit Metal Extractor [f=0006726] [6726] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Reaver [f=0006825] [6825] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0007005] [7005] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0007185] [7185] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0007365] [7365] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0007381] [7381] Event [6578.69971,331.803375,4514.3833]: 1 lost unit Guardian Commander [f=0007545] [7545] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0007589] [7589] Event [6536,127.995789,4280]: 0 finished unit Caretaker [f=0007598] [7598] Event [5400,69.75177,1768]: 0 finished unit Metal Extractor [f=0007663] [7663] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0007753] [7753] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0007834] [7834] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Reaver [f=0007920] [7920] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0008000] [8000] Event [6632,127.995789,4328]: 0 finished unit Caretaker [f=0008044] [8044] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0008066] [8066] Event [4012.29956,159.507599,6411.10156]: 0 lost unit Blastwing [f=0008095] [8095] Event [3951.5686,157.367477,6638.68652]: 0 lost unit Blastwing [f=0008220] [8220] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0008392] [8392] Event [6568,79.2801208,600]: 0 finished unit Metal Extractor [f=0008400] [8400] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0008428] [8428] Event [6696,127.995789,4472]: 0 finished unit Caretaker [f=0008475] [8475] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0008614] [8614] Event [6744,127.995789,4232]: 0 finished unit Caretaker [f=0008628] [8628] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0008641] [8641] Event [4059.6189,161.528809,6572.6792]: 0 lost unit Blastwing [f=0008695] [8695] Event [4068.7915,162.599655,6417.89453]: 0 lost unit Blastwing [f=0008718] [8718] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0008725] [8725] Event [4018.42383,128.12941,6866.43457]: 1 lost unit Conjurer [f=0008886] [8886] Event [4081.60498,159.675827,6670.43945]: 0 lost unit Blastwing [f=0008945] [8945] Event [6824,127.995789,4136]: 0 finished unit Caretaker [f=0008960] [8960] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0008983] [8983] Event [3802.43774,158.919632,6506.01123]: 0 lost unit Blastwing [f=0008983] [8983] Event [3843.24097,127.291946,6583.98145]: 1 lost unit Conjurer [f=0009103] [9103] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0009192] [9192] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0009246] [9246] Event [3903.29346,127.995789,6995.17773]: 0 lost unit Blastwing [f=0009335] [9335] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0009353] [9353] Event [4408,69.5601501,136]: 0 finished unit Metal Extractor [f=0009381] [9381] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Reaver [f=0009715] [9715] Event [3934.80371,159.515167,6525.80859]: 0 lost unit Blastwing [f=0009719] [9719] Event [3959.12939,160.346573,6588.29395]: 0 lost unit Blastwing [f=0009719] [9719] Event [3936,127.995789,6656]: 1 lost unit Faraday [f=0009729] [9729] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0009752] [9752] Event [4296,70.7983093,408]: 0 finished unit Metal Extractor [f=0009838] [9838] Event [3990.22998,156.552155,6708.67236]: 0 lost unit Blastwing [f=0010144] [10144] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010229] [10229] Event [3922.14966,162.511276,6627.63672]: 0 lost unit Blastwing [f=0010447] [10447] Event [6768,127.995789,4440]: 0 finished unit Fusion Reactor [f=0010455] [10455] Event [3096,127.995789,88]: 0 finished unit Metal Extractor [f=0010480] [10480] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010553] [10553] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010594] [10594] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010636] [10636] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010674] [10674] Event [3773.89722,162.007263,6729.88232]: 0 lost unit Blastwing [f=0010684] [10684] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010726] [10726] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010771] [10771] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010819] [10819] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010852] [10852] Event [2904,127.995789,344]: 0 finished unit Metal Extractor [f=0010861] [10861] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010909] [10909] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010915] [10915] Event [3832.01465,127.995789,6886.3999]: 1 finished unit Reaver [f=0010951] [10951] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0010961] [10961] Event [4264,126.268799,6824]: 1 lost unit Metal Extractor [f=0010996] [10996] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011044] [11044] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011086] [11086] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011131] [11131] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011179] [11179] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011210] [11210] Event [3953.00537,162.778702,6703.32666]: 0 lost unit Blastwing [f=0011224] [11224] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011225] [11225] Event [3907.11255,160.609665,6663.84814]: 0 lost unit Blastwing [f=0011225] [11225] Event [3900.68652,160.406097,6645.7251]: 0 lost unit Blastwing [f=0011247] [11247] Event [3959.60596,161.152985,6740.94531]: 0 lost unit Blastwing [f=0011266] [11266] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011291] [11291] Event [4168,127.995789,6856]: 1 lost unit Solar Collector [f=0011314] [11314] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011354] [11354] Event [3926.58643,160.124054,6838.16309]: 0 lost unit Blastwing [f=0011356] [11356] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011401] [11401] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011402] [11402] Event [3904.87817,157.747986,6719.03174]: 0 lost unit Blastwing [f=0011436] [11436] Event [3000,77.0122681,1224]: 0 finished unit Metal Extractor [f=0011448] [11448] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011491] [11491] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011536] [11536] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011552] [11552] Event [3832.01465,126.952042,6886.3999]: 1 lost unit Reaver [f=0011584] [11584] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011628] [11628] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011644] [11644] Event [3832.01465,125.138885,6886.3999]: 1 lost unit Reaver [f=0011671] [11671] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011680] HELLLLLLLLL [f=0011716] [11716] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011764] [11764] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011808] [11808] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011851] [11851] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011898] [11898] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011900] [11900] Event [3448,78.7305298,1384]: 0 finished unit Metal Extractor [f=0011941] [11941] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0011986] [11986] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012034] [12034] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012076] [12076] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012121] [12121] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012169] [12169] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012211] [12211] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012251] [12251] Event [3880,78.4336243,6152]: 1 lost unit Caretaker [f=0012256] [12256] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012304] [12304] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012346] [12346] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012391] [12391] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012439] [12439] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012481] [12481] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012526] [12526] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012574] [12574] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012616] [12616] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012620] [12620] Event [2744,127.995789,120]: 0 finished unit Metal Extractor [f=0012661] [12661] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012670] [12670] Event [2968,79.8107605,7096]: 1 lost unit Wind/Tidal Generator [f=0012708] [12708] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012730] [12730] Event [2968,80.1160889,7016]: 1 lost unit Caretaker [f=0012751] [12751] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012796] [12796] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012843] [12843] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012876] [12876] Event [3832,127.650162,6896]: 1 lost unit Cloakbot Factory [f=0012886] [12886] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012915] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0012918] [12918] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0012925] Player m1234 left the game: normal quit [f=0012925] [12925] Event [undefined]: m1234 quit [f=0012930] [12930] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0012978] [12978] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013020] [13020] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013036] AntiChina has forced a win due to dropped opposition. [f=0013036] game_message: m1234 has been destroyed! [f=0013036] [13036] Event [undefined]: m1234 resigned [f=0013036] game_message: AntiChina wins! [f=0013036] Submitting stats [f=0013036] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013036] Part| Total Time|Time of the last 0.5s [f=0013036] Draw 13192.03ms 13.80% [f=0013036] Lua::Callins::Synced 8682.30ms 22.70% [f=0013036] Lua::Callins::Unsynced 14274.06ms 14.60% [f=0013036] Misc::Profiler::AddTime 52.42ms 0.00% [f=0013036] Sim 20329.65ms 76.50% [f=0013036] [13036] Received game_message: m1234 has been destroyed! [f=0013036] [13036] Received game_message: AntiChina wins! [f=0013037] [13037] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013037] [13037] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013037] [13037] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013037] [13037] Game End Stats Values: 2,1200,2130,1200,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,1200,2000,5.5999999,6,5.5999999,6,0,55,0,55,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013037] [13037] Game End Stats Values: 3,1200,2240,1200,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.0301075,8,8.0301075,1200,2000,1200,2000,6,8.80000019,6,8.80000019,0,55,0,55,0,0,0,0,0,185,0,185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013037] [13037] Game End Stats Values: 4,1455,2310,1455,2310,0,0.2457995,0,0.2457995,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.52084827,8,9.52084827,1380,2000,1380,2000,6.5333333,10.0163879,6.5333333,10.0163879,0,55,0,55,0,0,0,0,75,255,75,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013037] [13037] Game End Stats Values: 5,1605,2380,1605,2380,0,1.49561977,0,1.49561977,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.7426691,8,12.7426691,1380,2000,1380,2000,9.73333359,10.0833216,9.73333359,10.0833216,0,55,0,55,0,0,0,0,225,325,225,325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013037] [13037] Game End Stats Values: 6,2405,2450,2405,2450,0,9.55519772,0,9.55519772,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,16.7061081,8,16.7061081,2180,2000,2180,2000,12,10.5373039,12,10.5373039,0,55,0,55,0,0,0,0,225,395,225,395,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013037] [13037] Game End Stats Values: 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10,3140,3555,3140,3555,1.19605565,127.699989,1.19605565,127.699989,0,0,0,0,0,0,0,0,0,0,0,0,0,49.747097,0,49.747097,0,100,0,100,12,23.7428246,12,23.7428246,2180,2805,2180,2805,10.0247927,14.6374884,10.0247927,14.6374884,600,180,600,180,0,0,0,0,360,470,360,470,195,55,195,55,0,0,0,0,355.210144,0,355.210144,0 [f=0013037] [13037] Game End Stats Values: 11,3260,3810,3260,3810,1.48016393,142.721588,1.48016393,142.721588,0,0,0,0,0,0,0,0,0,0,0,0,0,49.747097,0,49.747097,0,100,0,100,12,17.9064674,12,17.9064674,2180,2805,2180,2805,12.0189419,13.9347734,12.0189419,13.9347734,720,360,720,360,0,0,0,0,360,545,360,545,195,55,195,55,34.8333664,0,34.8333664,0,355.210144,0,355.210144,0 [f=0013037] [13037] Game End Stats Values: 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finished unit Blastwing [f=0013113] [13113] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013155] [13155] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013192] Player AntiChina left the game: normal quit [f=0013192] [13192] Event [undefined]: AntiChina quit [f=0013198] No clients connected, shutting down server [f=0013198] Server shutdown [f=0013203] [13203] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013245] [13245] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013290] [13290] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013338] [13338] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013380] [13380] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013425] [13425] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013473] [13473] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013504] [13504] Event [1416,17.5974731,296]: 0 finished unit Metal Extractor [f=0013515] [13515] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013560] [13560] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013608] [13608] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013650] [13650] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013698] [13698] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013739] [13739] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013787] [13787] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013831] [13831] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013874] [13874] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013922] [13922] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0013964] [13964] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014012] [14012] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014054] [14054] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014102] [14102] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014147] [14147] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014192] [14192] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014234] [14234] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014282] [14282] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014313] [14313] Event [296,17.5974731,1416]: 0 finished unit Metal Extractor [f=0014324] [14324] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014371] [14371] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014416] [14416] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014459] [14459] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014489] [14489] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014521] [14521] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014564] [14564] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014594] [14594] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014624] [14624] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014656] [14656] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014699] [14699] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014729] [14729] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014761] [14761] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014804] [14804] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014834] [14834] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014865] [14865] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014910] [14910] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014953] [14953] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0014985] [14985] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015028] [15028] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015048] [15048] Event [120,127.995789,2744]: 0 finished unit Metal Extractor [f=0015058] [15058] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015090] [15090] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015133] [15133] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015165] [15165] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015208] [15208] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015238] [15238] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015270] [15270] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015313] [15313] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015345] [15345] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015388] [15388] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015418] [15418] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015450] [15450] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015452] [15452] Event [344,127.995789,2904]: 0 finished unit Metal Extractor [f=0015493] [15493] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015525] [15525] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015568] [15568] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015598] [15598] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015630] [15630] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015673] [15673] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015705] [15705] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015748] [15748] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015778] [15778] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015810] [15810] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015853] [15853] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015857] [15857] Event [88,127.995789,3096]: 0 finished unit Metal Extractor [f=0015885] [15885] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015927] [15927] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015957] [15957] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0015990] [15990] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016032] [16032] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016065] [16065] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016107] [16107] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016137] [16137] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016170] [16170] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016212] [16212] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016245] [16245] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016287] [16287] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016317] [16317] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016350] [16350] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016392] [16392] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016424] [16424] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016467] [16467] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016487] [16487] Event [1224,74.0242615,3000]: 0 finished unit Metal Extractor [f=0016499] [16499] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016544] [16544] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016589] [16589] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016634] [16634] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016679] [16679] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016724] [16724] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016769] [16769] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016814] [16814] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016859] [16859] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016904] [16904] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016936] [16936] Event [1384,72.9819336,3448]: 0 finished unit Metal Extractor [f=0016949] [16949] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0016994] [16994] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0017039] [17039] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0017084] [17084] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0017129] [17129] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0017174] [17174] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0017219] [17219] Event [7015,148.880051,4200]: 0 finished unit Blastwing [f=0017242] Autoquit sending quit command. [f=0017242] [QuitAction] user exited to system [f=0017242] [SpringApp::Kill][1] fromRun=1 [f=0017242] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017242] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017242] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017242] [ThreadPool::SetThreadCount][2] workers=0 [f=0017242] [SpringApp::Kill][2] [f=0017242] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017242] [Game::KillLua][3] dtor=0 luaUI=0x51a86510 [f=0017242] Start widgetHandler:Shutdown [f=0017242] Shutdown - SaveOrderList Complete [f=0017242] Writing last game win data [f=0017242] Shutdown - SaveConfigData Complete [f=0017242] Shutdown Widget - Save/Load API [f=0017242] Shutdown Widget - Chili Highlight [f=0017242] Shutdown Widget - Draw After Chili [f=0017242] Shutdown Widget - EPIC Menu [f=0017242] Shutdown Widget - Chili Widget Selector [f=0017242] Shutdown Widget - Chili Minimap [f=0017242] Shutdown Widget - Local Team Colors [f=0017242] Shutdown Widget - Display Keys 2 [f=0017242] Shutdown Widget - Save Game Menu [f=0017242] Shutdown Widget - Unit Icons [f=0017242] Shutdown Widget - Noises [f=0017242] Shutdown Widget - HealthBars [f=0017242] Shutdown Widget - Win Counter [f=0017242] Shutdown Widget - SpringRTS Replay Stats [f=0017242] Shutdown Widget - BuildETA [f=0017242] Shutdown Widget - Modular Comm Info [f=0017242] Shutdown Widget - Stereo3D [f=0017242] Shutdown Widget - Showeco and Grid Drawer [f=0017242] Shutdown Widget - Point Tracker [f=0017242] Shutdown Widget - Music Player [f=0017242] Shutdown Widget - Missile Silo Range [f=0017242] Shutdown Widget - MinimapEvents [f=0017242] Shutdown Widget - Mex Placement Handler [f=0017242] Shutdown Widget - Local Widgets Config [f=0017242] Shutdown Widget - Highlight Geos [f=0017242] Shutdown Widget - Grab Input [f=0017242] Input grabbing is disabled! [f=0017242] Shutdown Widget - MetalFeatures (new) [f=0017242] Shutdown Widget - Darkening [f=0017242] Shutdown Widget - Context Menu [f=0017242] Shutdown Widget - Chili Spectator Panels [f=0017242] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017242] Shutdown Widget - Chili Nuke Warning [f=0017242] Shutdown Widget - Chili EndGame Window [f=0017242] Shutdown Widget - Chili Economy Panel Default [f=0017242] Shutdown Widget - CameraShake [f=0017242] Shutdown Widget - Attack AoE [f=0017242] Shutdown Widget - Map Edge Extension [f=0017242] Shutdown Widget - Selection Send [f=0017242] Shutdown Widget - LupsManager [f=0017242] Shutdown Widget - Newton Firezone [f=0017242] Shutdown Widget - Chili Crude Player List [f=0017242] Shutdown Widget - Chili Pro Console [f=0017242] Shutdown Widget - Lasso Terraform GUI [f=0017242] Shutdown Widget - Lups [f=0017242] Shutdown Widget - Chili Framework [f=0017242] Shutdown Widget - Chili Core Selector [f=0017242] Shutdown Widget - Custom Markers [f=0017242] Shutdown Widget - Pause Screen [f=0017242] Shutdown Widget - Text To Speech Control [f=0017242] Shutdown Widget - Persistent Build Height [f=0017242] Shutdown Widget - Layout Handler [f=0017242] End widgetHandler:Shutdown [f=0017242] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={473132,62665610} {int,ext,rec}Allocs={23718314,0,0} {chunk,block}Bytes={62665610,0} [f=0017242] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017242] [Game::KillLua][2] dtor=0 luaRules=0x51987210 [f=0017242] Start gadgetHandler:Shutdown [f=0017242] Shutdown - StartSetup [f=0017242] Shutdown - UnitMorph [f=0017242] Shutdown - LupsNanoSpray [f=0017242] Shutdown - Missile Silo Controller [f=0017242] Shutdown - Modular Comm Info [f=0017242] Shutdown - Terrain Texture Handler [f=0017242] Shutdown - UnitCloakShield [f=0017242] Shutdown - Starlight Handler [f=0017242] End gadgetHandler:Shutdown [f=0017242] Start gadgetHandler:Shutdown [f=0017242] Shutdown - Save/Load [f=0017242] Shutdown - UnitMorph [f=0017242] Shutdown - Modular Comm Info [f=0017242] Shutdown - Retreat Command [f=0017242] Shutdown - Shockwaves [f=0017242] Shutdown - Teleport Throw [f=0017242] Shutdown - UnitCloakShield [f=0017242] Shutdown - Lups Cloak FX [f=0017242] Shutdown - Lups [f=0017242] Shutdown - Lups Shield [f=0017242] End gadgetHandler:Shutdown [f=0017242] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23718433,0,0} {chunk,block}Bytes={0,0} [f=0017242] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23718433,0,0} {chunk,block}Bytes={0,0} [f=0017242] [Game::KillLua][4] dtor=0 [f=0017242] [Game::~CGame][1] [f=0017242] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017242] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017242] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017242] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017242] [Game::KillLua][4] dtor=1 [f=0017242] [Game::KillMisc][1] [f=0017242] [Game::KillMisc][2] [f=0017242] [Game::KillMisc][3] [f=0017242] [Game::KillRendering][1] [f=0017242] [3DOParser::Kill] allocated 19 pieces [f=0017242] [S3OParser::Kill] allocated 302 pieces [f=0017242] [AssParser::Kill] allocated 27 pieces [f=0017242] [Game::KillInterface][1] [f=0017242] [Game::KillInterface][2] [f=0017242] [Game::KillSimulation][1] [f=0017242] [Game::KillSimulation][2] [f=0017242] [CCollisionHandler] dis-/continuous tests: 71/231945 [f=0017242] [Game::KillSimulation][3] [f=0017242] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017242] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0017242] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017242] [~CPathCache(56x56)] cacheHits=461 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017242] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017242] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017242] [LosHandler::Kill] raycast instance cache-{hits,misses}={20023,12768}; shared=8%; cached=53% [f=0017242] [Game::KillSimulation][4] [f=0017242] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017242] [Game::~CGame][2] [f=0017242] [Game::~CGame][3] [f=0017242] [SpringApp::Kill][3] [f=0017242] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180826 bytes sent 122906 bytes recv'd [f=0017242] [SpringApp::Kill][4] font=0x45f407a0 [f=0017242] [SpringApp::Kill][5] [f=0017242] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/33847757a076a5148e5dc1f7ba337c7d.sdp (0x45fb7530) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/33847757a076a5148e5dc1f7ba337c7d.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1812ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=42ms file="unittextures/tatex/bluenoise400.tga" indx=7503 inflSize=8kb readTime=21ms file="luaui/widgets/api_chili_docking.lua" indx=3873 inflSize=13kb readTime=18ms file="unittextures/tatex/circuitsc00.tga" indx=7515 inflSize=8kb readTime=16ms file="luarules/gadgets/lockunits_modoption.lua" indx=1641 inflSize=3kb readTime=15ms file="luaui/widgets/gui_local_colors.lua" indx=4741 inflSize=9kb readTime=15ms file="unittextures/tatex/bluenoise300.tga" indx=7502 inflSize=8kb readTime=15ms file="unittextures/tatex/colordk2.tga" indx=7520 inflSize=1kb readTime=14ms file="luaui/widgets/camera_cofc.lua" indx=3895 inflSize=90kb readTime=14ms file="unittextures/tatex/colorsdk.tga" indx=7521 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/33847757a076a5148e5dc1f7ba337c7d.sdp] 30724411 bytes cached in 2680 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/rogues_river_v1.2.sd7 (0x460e8120) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x460fb1d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f6f0401b070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45fba090) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]