[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WAXi1ic8s9/springsettings.767270.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1383-ga0129db maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1383-ga0129db/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1383-ga0129db/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f172001bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27401 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/767270/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 158ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f0f840] using map "Gecko Isle 1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle 1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f0f840] using game "Zero-K v1.7.9.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.9.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 466ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 536ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 817ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] UltraGodzilla was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/767270/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 144 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20aa file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe-f14e20aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20ba file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe2-f14e20ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (538ms, checksum e3500186)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11274,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/767270/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1383-ga0129db maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fe8a00,0x51bf2210}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 885e715dcdb81838834d990cbf54ffe2 [f=-000001] Connection attempt from playerO1 [f=-000001] -> Version: 104.0.1-1383-ga0129db maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: playerO1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1383-ga0129db maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[Game::Load][lua{Rules,Gaia}={0x7c907680,0x92f6be90}]" [f=-000001] Allies: I choose: Flying man! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={3e10ad98,3ddf01b8}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [2390,38.6949921,2544]: 0 finished unit Recon Commander [f=-000001] [0] Event [5831,46.3397026,8444]: 1 finished unit Recon Commander [f=0000000] [0] UlTima_RaTio, team: 0, elo:2000 [f=0000000] [0] playerO1, team: 1, elo:1750 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [2544,6.86130524,2528]: 0 finished unit Rover Assembly [f=0000030] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000030] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000030] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000030] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000030] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000030] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000030] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000030] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000030] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000030] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000091] [91] Event [5832,0,8632]: 1 finished unit Gunship Plant [f=0000375] [375] Event [2200,107.959137,2424]: 0 finished unit Metal Extractor [f=0000473] [473] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0000529] [529] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Mason [f=0000556] [556] Event [5848,76.2025452,8232]: 1 finished unit Metal Extractor [f=0000615] [615] Event [2104,108.680878,2568]: 0 finished unit Metal Extractor [f=0000648] [648] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0000665] [665] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Dart [f=0000705] [705] Event [5848,77.0883179,8184]: 1 finished unit Wind/Tidal Generator [f=0000734] [734] Event [2200,108.28064,2552]: 0 finished unit Wind/Tidal Generator [f=0000805] [805] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Dart [f=0000828] [828] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0000854] [854] Event [2248,107.749176,2488]: 0 finished unit Wind/Tidal Generator [f=0000869] [869] Event [5768,77.4229431,8152]: 1 finished unit Wind/Tidal Generator [f=0001006] [1006] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0001049] [1049] Event [5688,77.3376465,8104]: 1 finished unit Wind/Tidal Generator [f=0001175] [1175] Event [2008,108.372498,2520]: 0 finished unit Solar Collector [f=0001186] [1186] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0001309] [1309] Event [5640,76.9111633,8104]: 1 finished unit Metal Extractor [f=0001357] [1357] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Scorcher [f=0001480] [1480] Event [2008,109.1008,2408]: 0 finished unit Metal Extractor [f=0001756] [1756] Event [1928,107.401428,2424]: 0 finished unit Solar Collector [f=0001941] [1941] Event [5832.00146,20.8842659,8631]: 1 finished unit Wasp [f=0002017] [2017] Event [2016,180.454712,2256]: 0 finished unit Radar Tower [f=0002061] [2061] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Mason [f=0002116] [2116] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0002472] [2472] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Scorcher [f=0002503] [2503] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0002535] [2535] Event [7000,147.661438,8248]: 1 finished unit Metal Extractor [f=0002746] [2746] Event [2080,108.628387,2464]: 0 finished unit Lotus [f=0002786] [2786] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0002895] [2895] Event [5888,51.7749023,7888]: 1 finished unit Lotus [f=0003100] [3100] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0003108] [3108] Event [7192,144.892578,8216]: 1 finished unit Metal Extractor [f=0003151] [3151] Event [5799.34229,71.9939346,8322.95215]: 0 lost unit Dart [f=0003304] [3304] Event [7192,140.444031,8264]: 1 finished unit Wind/Tidal Generator [f=0003397] [3397] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0003514] [3514] Event [7112,146.815033,8232]: 1 finished unit Wind/Tidal Generator [f=0003629] [3629] Event [2120,108.116608,2376]: 0 finished unit Hacksaw [f=0003704] [3704] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0003705] [3705] Event [7032,149.242706,8184]: 1 finished unit Wind/Tidal Generator [f=0003789] [3789] Event [6024,108.169098,6872]: 1 finished unit Metal Extractor [f=0003849] [3849] Event [1896,106.410675,2328]: 0 finished unit Wind/Tidal Generator [f=0003859] [3859] Event [2312.08325,127.294121,2451.18091]: 1 lost unit Blastwing [f=0003860] [3860] Event [6984,149.072113,8200]: 1 finished unit Wind/Tidal Generator [f=0003872] [3872] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Crasher [f=0003922] [3922] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0003995] [3995] Event [2600,76.0253906,1096]: 0 finished unit Metal Extractor [f=0004027] [4027] Event [1896,107.61795,2232]: 0 finished unit Wind/Tidal Generator [f=0004112] [4112] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0004165] [4165] Event [2841.32397,88.4177246,2373.80029]: 1 lost unit Blastwing [f=0004205] [4205] Event [6184,109.435425,6792]: 1 finished unit Metal Extractor [f=0004308] [4308] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0004321] [4321] Event [1896,107.742615,2136]: 0 finished unit Wind/Tidal Generator [f=0004341] [4341] Event [3419.39917,39.2437057,2270.62061]: 1 lost unit Blastwing [f=0004460] [4460] Event [2553.34985,100.871758,2300.19165]: 1 lost unit Blastwing [f=0004533] [4533] Event [2008,107.342377,2136]: 0 finished unit Wind/Tidal Generator [f=0004544] [4544] Event [5832.00146,20.8842659,8631]: 1 finished unit Blastwing [f=0004666] [4666] Event [6024,108.411865,6696]: 1 finished unit Metal Extractor [f=0004748] [4748] Event [2424,76.8521118,952]: 0 finished unit Metal Extractor [f=0004758] [4758] Event [6024,108.169098,6872]: 1 lost unit Metal Extractor [f=0004776] [4776] Event [6024,108.12973,6776]: 1 lost unit Wind/Tidal Generator [f=0004785] [4785] Event [2104,109.225464,2184]: 0 finished unit Wind/Tidal Generator [f=0004847] [4847] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Crasher [f=0004859] [4859] Event [6024,108.411865,6696]: 1 lost unit Metal Extractor [f=0004890] [4890] Event [6063.2627,193.479889,6822.6626]: 1 lost unit Wasp [f=0004937] [4937] Event [6104,108.521042,6776]: 1 lost unit Wind/Tidal Generator [f=0004940] [4940] Event [6184,109.435425,6792]: 1 lost unit Metal Extractor [f=0005103] [5103] Event [7208,129.020844,8328]: 1 finished unit Wind/Tidal Generator [f=0005266] [5266] Event [7128,131.507568,8328]: 1 finished unit Wind/Tidal Generator [f=0005433] [5433] Event [7048,133.101959,8344]: 1 finished unit Wind/Tidal Generator [f=0005535] [5535] Event [5832.00146,20.8842659,8631]: 1 finished unit Wasp [f=0005580] [5580] Event [6968,139.728851,8344]: 1 finished unit Wind/Tidal Generator [f=0005594] [5594] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Crasher [f=0005629] [5629] Event [5888,51.7749023,7888]: 1 lost unit Lotus [f=0005730] [5730] Event [5688,77.3376465,8104]: 1 lost unit Wind/Tidal Generator [f=0005759] [5759] Event [6888,142.74704,8344]: 1 finished unit Wind/Tidal Generator [f=0005805] [5805] Event [5640,75.1329803,8104]: 1 lost unit Metal Extractor [f=0005826] [5826] Event [5768,78.0092621,8152]: 1 lost unit Wind/Tidal Generator [f=0005861] [5861] Event [5848,77.509079,8184]: 1 lost unit Wind/Tidal Generator [f=0005908] [5908] Event [5848,74.7111511,8232]: 1 lost unit Metal Extractor [f=0005939] [5939] Event [6808,143.337555,8360]: 1 finished unit Wind/Tidal Generator [f=0006119] [6119] Event [6728,142.661743,8360]: 1 finished unit Wind/Tidal Generator [f=0006142] [6142] Event [undefined]: playerO1 resigned [f=0006142] game_message: playerO1 has been destroyed! [f=0006142] game_message: UlTima_RaTio wins! [f=0006142] Submitting stats [f=0006142] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006142] Part| Total Time|Time of the last 0.5s [f=0006142] Draw 9174.40ms 12.62% [f=0006142] Lua::Callins::Synced 1626.95ms 17.10% [f=0006142] Lua::Callins::Unsynced 10370.55ms 11.83% [f=0006142] Lua::CollectGarbage::Synced 228.44ms 0.20% [f=0006142] Lua::CollectGarbage::Unsynced 509.45ms 0.10% [f=0006142] Misc::Profiler::AddTime 26.12ms 0.00% [f=0006142] Sim 9942.11ms 77.83% [f=0006142] [6142] Received game_message: playerO1 has been destroyed! [f=0006142] [6142] Received game_message: UlTima_RaTio wins! [f=0006143] [6143] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006143] [6143] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006143] [6143] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006143] [6143] Game End Stats Values: 2,2000,2075,2000,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,5.74666643,5.5999999,5.74666643,0,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006143] [6143] Game End Stats Values: 3,2310,2420,2310,2420,0.14777796,0,0.14777796,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.58130264,8.43806458,8.58130264,8.43806458,2000,2000,2000,2000,7.47651768,10.6622171,7.47651768,10.6622171,165,200,165,200,0,0,0,0,145,220,145,220,0,0,0,0,0,24.166647,0,24.166647,0,0,0,0 [f=0006143] [6143] Game End Stats Values: 4,2530,2490,2530,2490,1.62599957,0.24452882,1.62599957,0.24452882,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6928301,11.6466675,11.6928301,11.6466675,2000,2000,2000,2000,8.29854679,14.4496527,8.29854679,14.4496527,275,200,275,200,0,0,0,0,255,290,255,290,0,0,0,0,0,84.8332062,0,84.8332062,0,0,0,0 [f=0006143] [6143] Game End Stats Values: 5,2530,2765,2530,2765,5.76557922,5.08221102,5.76557922,5.08221102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5294695,11.7932234,10.5294695,11.7932234,2000,2000,2000,2000,10.6759739,14.3424835,10.6759739,14.3424835,275,330,275,330,0,0,0,0,255,435,255,435,0,0,0,0,0,119.33268,0,119.33268,0,0,0,0 [f=0006143] [6143] Game End Stats Values: 6,2825,2940,2825,2940,8.46712112,8.55438042,8.46712112,8.55438042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.181426,13.5686789,10.181426,13.5686789,2000,2055,2000,2055,10.5801029,17.3648281,10.5801029,17.3648281,570,450,570,450,0,0,0,0,255,435,255,435,0,0,0,0,0,187.501022,0,187.501022,0,0,0,0 [f=0006143] [6143] Game End Stats Values: 7,2955,3070,2955,3070,8.96173,11.8163576,8.96173,11.8163576,0,0,0,0,0,0,0,0,0,0,0,0,0,18.8461552,0,18.8461552,0,0,0,0,9.25114536,13.0447426,9.25114536,13.0447426,2000,2055,2000,2055,11.0196419,17.16189,11.0196419,17.16189,625,580,625,580,0,0,0,0,330,435,330,435,0,33,0,33,0,219.668671,0,219.668671,18.8461552,0,18.8461552,0 [f=0006143] [6143] Game End Stats Values: 8,3230,3160,3230,3160,9.31155396,12.6559629,9.31155396,12.6559629,0,0,0,0,0,0,0,0,0,0,0,0,38.9277916,38.5336533,38.9277916,38.5336533,90,90,90,90,9.94089794,13.4182167,9.94089794,13.4182167,2000,2055,2000,2055,12.5670652,16.6892872,12.5670652,16.6892872,735,580,735,580,0,0,0,0,405,435,405,435,0,33,0,33,0,275.335266,0,275.335266,38.5336533,38.9277916,38.5336533,38.9277916 [f=0006143] [6143] Game End Stats Values: 9,3355,3120,3355,3120,10.1610947,13.2103806,10.1610947,13.2103806,0,0,0,0,0,0,0,0,0,0,0,0,40.0000229,38.5336533,40.0000229,38.5336533,90,90,90,90,13.343462,15.0054712,13.343462,15.0054712,2000,2055,2000,2055,14.287569,12.6369619,14.287569,12.6369619,790,540,790,540,40,0,40,0,475,435,475,435,0,73,0,73,0,275.335266,0,275.335266,38.5336533,40.0000229,38.5336533,40.0000229 [f=0006143] [6143] Game End Stats Values: 10,3500,3670,3500,3670,11.3393965,14.610816,11.3393965,14.610816,0,0,0,0,0,0,0,0,0,0,0,0,74.9141235,55.574482,74.9141235,55.574482,90,310,90,310,16.3305035,15.1330299,16.3305035,15.1330299,2000,2055,2000,2055,15.905221,15.5267038,15.905221,15.5267038,790,760,790,760,40,0,40,0,620,545,620,545,110,108,110,108,0,322.832367,0,322.832367,55.574482,156.572693,55.574482,156.572693 [f=0006143] [6143] Game End Stats Values: 11,3465,3630,3465,3630,12.2970924,15.1279421,12.2970924,15.1279421,0,0,0,0,0,0,0,0,0,0,0,0,93.3774643,220.574478,93.3774643,220.574478,90,310,90,310,12.8948984,14.1416435,12.8948984,14.1416435,2000,2055,2000,2055,18.2371788,17.7478065,18.2371788,17.7478065,680,760,680,760,40,165,40,165,695,505,695,505,330,183,330,183,0,370.496124,0,370.496124,220.574478,232.294846,220.574478,232.294846 [f=0006143] [6143] Game End Stats Values: 12,3130,3995,3130,3995,12.9275513,16.3750572,12.9275513,16.3750572,0,0,0,0,0,0,0,0,0,0,0,0,93.3774643,721.878113,93.3774643,721.878113,90,310,90,310,12.4700098,15.0956106,12.4700098,15.0956106,2000,2055,2000,2055,19.3886967,14.6498041,19.3886967,14.6498041,495,980,495,980,40,666.25,40,666.25,545,650,545,650,831.25,183,831.25,183,0,392.828094,0,392.828094,721.878113,340.900146,721.878113,340.900146 [f=0006143] [6143] Game End Stats Values: 13,3200,3920,3200,3920,14.2838583,16.3750572,14.2838583,16.3750572,0,0,0,0,0,0,0,0,0,0,0,0,93.3774643,721.878113,93.3774643,721.878113,90,310,90,310,12.7199945,15.5673943,12.7199945,15.5673943,2000,2055,2000,2055,15.0370884,13.2488899,15.0370884,13.2488899,495,980,495,980,40,666.25,40,666.25,615,575,615,575,831.25,258,831.25,258,0,399.494354,0,399.494354,721.878113,342.673584,721.878113,342.673584 [f=0006143] [6143] Game End Stats Values: 14,3310,4010,3310,4010,23.5928707,16.8056755,23.5928707,16.8056755,0,0,0,0,0,0,0,0,0,0,0,0,202.557266,949.40155,202.557266,949.40155,0,310,0,310,14.4382648,15.6155109,14.4382648,15.6155109,2000,2055,2000,2055,15.4206018,13.4398193,15.4206018,13.4398193,735,1070,735,1070,40,901.25,40,901.25,575,575,575,575,1066.25,388,1066.25,388,0,406.82724,0,406.82724,966.986877,456.867371,966.986877,456.867371 [f=0006143] [6143] Game End Stats Values: 15,3270,4010,3270,4010,37.2840652,18.668787,37.2840652,18.668787,0,0,0,0,0,0,0,0,0,0,0,0,202.557266,1226.38062,202.557266,1226.38062,0,310,0,310,25.6008797,22.6403809,25.6008797,22.6403809,2000,2055,2000,2055,12.4291182,13.8863096,12.4291182,13.8863096,735,1070,735,1070,40,1011.25,40,1011.25,535,575,535,575,1176.25,388,1176.25,388,0,417.993225,0,417.993225,1254.27173,481.557159,1254.27173,481.557159 [f=0006161] [6161] Event [5832,0,8632]: 1 lost unit Gunship Plant [f=0006252] Player UlTima_RaTio left the game: normal quit [f=0006252] [6252] Event [undefined]: UlTima_RaTio quit [f=0006258] Spectator playerO1 left the game: normal quit [f=0006258] [6258] Event [undefined]: playerO1 quit [f=0006264] No clients connected, shutting down server [f=0006264] Server shutdown [f=0006394] [6394] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Crasher [f=0006449] [6449] Event [1368,6.27243042,2408]: 0 finished unit Razor [f=0006699] [6699] Event [2264,77.1080017,1048]: 0 finished unit Razor [f=0007077] [7077] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Crasher [f=0007740] [7740] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Crasher [f=0008157] [8157] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Scorcher [f=0008549] [8549] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Scorcher [f=0009210] [9210] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Crasher [f=0009895] [9895] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Crasher [f=0010560] [10560] Event [2544.02954,7.08156347,2545.99243]: 0 finished unit Crasher [f=0010797] Autoquit sending quit command. [f=0010797] [QuitAction] user exited to system [f=0010797] [SpringApp::Kill][1] fromRun=1 [f=0010797] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010797] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010797] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010797] [ThreadPool::SetThreadCount][2] workers=0 [f=0010797] [SpringApp::Kill][2] [f=0010797] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010797] [Game::KillLua][3] dtor=0 luaUI=0x520c87c0 [f=0010797] Start widgetHandler:Shutdown [f=0010797] Shutdown - SaveOrderList Complete [f=0010797] Writing last game win data [f=0010797] Shutdown - SaveConfigData Complete [f=0010797] Shutdown Widget - Save/Load API [f=0010797] Shutdown Widget - Chili Highlight [f=0010797] Shutdown Widget - Draw After Chili [f=0010797] Shutdown Widget - EPIC Menu [f=0010797] Shutdown Widget - Chili Widget Selector [f=0010797] Shutdown Widget - Chili Minimap [f=0010797] Shutdown Widget - Local Team Colors [f=0010797] Shutdown Widget - Display Keys 2 [f=0010797] Shutdown Widget - Save Game Menu [f=0010797] Shutdown Widget - Unit Icons [f=0010797] Shutdown Widget - Noises [f=0010797] Shutdown Widget - HealthBars [f=0010797] Shutdown Widget - Win Counter [f=0010797] Shutdown Widget - SpringRTS Replay Stats [f=0010797] Shutdown Widget - BuildETA [f=0010797] Shutdown Widget - Modular Comm Info [f=0010797] Shutdown Widget - Stereo3D [f=0010797] Shutdown Widget - Showeco and Grid Drawer [f=0010797] Shutdown Widget - Point Tracker [f=0010797] Shutdown Widget - Music Player [f=0010797] Shutdown Widget - Missile Silo Range [f=0010797] Shutdown Widget - MinimapEvents [f=0010797] Shutdown Widget - Mex Placement Handler [f=0010797] Shutdown Widget - Local Widgets Config [f=0010797] Shutdown Widget - Highlight Geos [f=0010797] Shutdown Widget - Grab Input [f=0010797] Input grabbing is disabled! [f=0010797] Shutdown Widget - MetalFeatures (new) [f=0010797] Shutdown Widget - Darkening [f=0010797] Shutdown Widget - Context Menu [f=0010797] Shutdown Widget - Chili Spectator Panels [f=0010797] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010797] Shutdown Widget - Chili Nuke Warning [f=0010797] Shutdown Widget - Chili EndGame Window [f=0010797] Shutdown Widget - Chili Economy Panel Default [f=0010797] Shutdown Widget - CameraShake [f=0010797] Shutdown Widget - Attack AoE [f=0010797] Shutdown Widget - Map Edge Extension [f=0010797] Shutdown Widget - Selection Send [f=0010797] Shutdown Widget - LupsManager [f=0010797] Shutdown Widget - Newton Firezone [f=0010797] Shutdown Widget - Chili Crude Player List [f=0010797] Shutdown Widget - Chili Pro Console [f=0010797] Shutdown Widget - Lasso Terraform GUI [f=0010797] Shutdown Widget - Lups [f=0010797] Shutdown Widget - Chili Framework [f=0010797] Shutdown Widget - Chili Core Selector [f=0010797] Shutdown Widget - Custom Markers [f=0010797] Shutdown Widget - Pause Screen [f=0010797] Shutdown Widget - Text To Speech Control [f=0010797] Shutdown Widget - Persistent Build Height [f=0010797] Shutdown Widget - Layout Handler [f=0010797] End widgetHandler:Shutdown [f=0010797] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388377,55577337} {int,ext,rec}Allocs={21276197,0,0} {chunk,block}Bytes={55577337,0} [f=0010797] [Game::KillLua][1] dtor=0 luaGaia=0x51bf2210 [f=0010797] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={321327,50072417} {int,ext,rec}Allocs={21276199,0,0} {chunk,block}Bytes={50072417,0} [f=0010797] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={321327,50072417} {int,ext,rec}Allocs={21276199,0,0} {chunk,block}Bytes={50072417,0} [f=0010797] [Game::KillLua][2] dtor=0 luaRules=0x51fe8a00 [f=0010797] Start gadgetHandler:Shutdown [f=0010797] Shutdown - StartSetup [f=0010797] Shutdown - UnitMorph [f=0010797] Shutdown - LupsNanoSpray [f=0010797] Shutdown - Missile Silo Controller [f=0010797] Shutdown - Modular Comm Info [f=0010797] Shutdown - Terrain Texture Handler [f=0010797] Shutdown - UnitCloakShield [f=0010797] Shutdown - Starlight Handler [f=0010797] End gadgetHandler:Shutdown [f=0010797] Start gadgetHandler:Shutdown [f=0010797] Shutdown - Save/Load [f=0010797] Shutdown - UnitMorph [f=0010797] Shutdown - Modular Comm Info [f=0010797] Shutdown - Retreat Command [f=0010797] Shutdown - Shockwaves [f=0010797] Shutdown - Teleport Throw [f=0010797] Shutdown - UnitCloakShield [f=0010797] Shutdown - Lups Cloak FX [f=0010797] Shutdown - Lups [f=0010797] Shutdown - Lups Shield [f=0010797] End gadgetHandler:Shutdown [f=0010797] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21276229,0,0} {chunk,block}Bytes={0,0} [f=0010797] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21276229,0,0} {chunk,block}Bytes={0,0} [f=0010797] [Game::KillLua][4] dtor=0 [f=0010797] [Game::~CGame][1] [f=0010797] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010797] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010797] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010797] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010797] [Game::KillLua][4] dtor=1 [f=0010797] [Game::KillMisc][1] [f=0010797] [Game::KillMisc][2] [f=0010797] [Game::KillMisc][3] [f=0010797] [Game::KillRendering][1] [f=0010797] [3DOParser::Kill] allocated 1 pieces [f=0010797] [S3OParser::Kill] allocated 264 pieces [f=0010797] [AssParser::Kill] allocated 55 pieces [f=0010797] [Game::KillInterface][1] [f=0010797] [Game::KillInterface][2] [f=0010797] [Game::KillSimulation][1] [f=0010797] [Game::KillSimulation][2] [f=0010797] [CCollisionHandler] dis-/continuous tests: 0/34812 [f=0010797] [Game::KillSimulation][3] [f=0010797] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010797] [~CPathCache(32x36)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=5 [f=0010797] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010797] [~CPathCache(64x72)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010797] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010797] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010797] [LosHandler::Kill] raycast instance cache-{hits,misses}={6014,5354}; shared=1%; cached=52% [f=0010797] [Game::KillSimulation][4] [f=0010797] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0010797] [Game::~CGame][2] [f=0010797] [Game::~CGame][3] [f=0010797] [SpringApp::Kill][3] [f=0010797] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 113552 bytes sent 68806 bytes recv'd [f=0010797] [SpringApp::Kill][4] font=0x44e87860 [f=0010797] [SpringApp::Kill][5] [f=0010797] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7814 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/33847757a076a5148e5dc1f7ba337c7d.sdp (0x43c2c7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/33847757a076a5148e5dc1f7ba337c7d.sdp" numZipFiles=7814 sumInflSize=694863kb sumReadTime=1574ms file="unittextures/factoryveh1.png" indx=7185 inflSize=1077kb readTime=36ms file="luarules/configs/cai/unitmovetype.lua" indx=1209 inflSize=1kb readTime=36ms file="bitmaps/loadpictures/skydust.png" indx=507 inflSize=3031kb readTime=32ms file="luaui/widgets/chili/skins/evolved/combobox_ctrl_arrow.png" indx=4087 inflSize=0kb readTime=19ms file="objects3d/bumblebee_d.dae" indx=5029 inflSize=1228kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaui/widgets/gfx_nightvision.lua" indx=4667 inflSize=2kb readTime=13ms file="unitpics/pw_warpgate.png" indx=6558 inflSize=10kb readTime=12ms file="luaui/widgets/gfx_night.lua" indx=4666 inflSize=18kb readTime=12ms file="luaui/widgets/chili/skins/evolved/combobox_ctrl_fg.png" indx=4088 inflSize=2kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/33847757a076a5148e5dc1f7ba337c7d.sdp] 34839721 bytes cached in 2682 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_1.1.sd7 (0x450124d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1383-ga0129db/base/springcontent.sdz (0x7f172007da40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1383-ga0129db/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1383-ga0129db/base/spring/bitmaps.sdz (0x450207e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1383-ga0129db/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1383-ga0129db/base/maphelper.sdz (0x44efea60) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1dd8dd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]