[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.l1MNqC7hHV/springsettings.766371.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f54ac01bd50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27532 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/766371/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46074fa0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46074fa0] using game "Zero-K v1.7.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 567ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Sires was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/766371/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (207ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11270,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/766371/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523e6aa0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ad826d5dee390428adbc79ac001c4c8e [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Anarchid changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x8fe771d0,(nil)}]" [f=-000001] Allies: I choose: Reconeer Command! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={4d9525d0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] ohhh this map is gonna get dirty [f=-000001] glhf [f=-000001] [0] Event [4254,267.450745,4884]: 0 finished unit Recon Commander [f=-000001] [0] Event [924,267.448547,280]: 1 finished unit Recon Commander [f=0000000] [0] Anarchid, team: 1, elo:2853 [f=0000000] [0] UltraGodzilla, team: 0, elo:2849 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4176,267.446533,4792]: 0 finished unit Shieldbot Factory [f=0000010] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000010] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000010] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000010] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000010] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000010] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000010] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000010] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000010] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000010] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000010] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000013] [13] Event [824,268.675049,328]: 1 finished unit Spider Factory [f=0000141] [141] Event [824,267.449432,364]: 1 finished unit Flea [f=0000230] [230] Event [824,267.449432,364]: 1 finished unit Flea [f=0000240] [240] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000323] [323] Event [824,267.449432,364]: 1 finished unit Flea [f=0000359] [359] Event [4280,271.208191,4952]: 0 finished unit Wind/Tidal Generator [f=0000361] [361] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000414] [414] Event [824,267.449432,364]: 1 finished unit Flea [f=0000436] [436] Event [4176.01855,267.446533,4780]: 0 finished unit Convict [f=0000479] [479] Event [4328,269.309235,4872]: 0 finished unit Wind/Tidal Generator [f=0000506] [506] Event [824,267.449432,364]: 1 finished unit Flea [f=0000797] [797] Event [4176.01855,267.446533,4780]: 0 finished unit Convict [f=0000855] [855] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0000994] [994] Event [4616,309.912109,4504]: 0 finished unit Wind/Tidal Generator [f=0001025] [1025] Event [824,267.449432,364]: 1 finished unit Weaver [f=0001064] [1064] Event [896,267.446533,432]: 1 finished unit Lotus [f=0001067] [1067] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0001306] [1306] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0001467] [1467] Event [1016,267.446533,184]: 1 finished unit Solar Collector [f=0001617] [1617] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0001649] [1649] Event [904,271.599579,88]: 1 finished unit Wind/Tidal Generator [f=0001737] [1737] Event [4504,444.404602,3896]: 0 finished unit Wind/Tidal Generator [f=0001769] [1769] Event [4176.01855,267.446533,4780]: 0 finished unit Convict [f=0001784] [1784] Event [776,269.302002,184]: 1 finished unit Wind/Tidal Generator [f=0001849] [1849] Event [4568,444.404602,3912]: 0 finished unit Wind/Tidal Generator [f=0001880] [1880] Event [4616,309.912109,4504]: 0 lost unit Wind/Tidal Generator [f=0001963] [1963] Event [4688.40723,431.825775,3744.67578]: 1 lost unit Flea [f=0001972] [1972] Event [728,269.330994,248]: 1 finished unit Wind/Tidal Generator [f=0001981] [1981] Event [4566.9458,308.136017,4453.84229]: 1 lost unit Flea [f=0001985] [1985] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0002163] [2163] Event [4632,444.404602,3912]: 0 finished unit Wind/Tidal Generator [f=0002233] [2233] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0002287] [2287] Event [824,267.449432,364]: 1 finished unit Weaver [f=0002371] [2371] Event [4176.01855,267.446533,4780]: 0 finished unit Convict [f=0002673] [2673] Event [4416,443.281189,3824]: 0 finished unit Radar Tower [f=0002768] [2768] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0002883] [2883] Event [4456,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0002957] [2957] Event [4200,267.678467,4984]: 0 lost unit Metal Extractor [f=0002980] [2980] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0003074] [3074] Event [4456,444.404602,3992]: 0 finished unit Wind/Tidal Generator [f=0003224] [3224] Event [4472,444.397339,3832]: 0 finished unit Wind/Tidal Generator [f=0003227] [3227] Event [4176.01855,267.446533,4780]: 0 finished unit Outlaw [f=0003259] [3259] Event [1520,266.794189,1216]: 1 finished unit Radar Tower [f=0003285] [3285] Event [4936,310.289001,4952]: 0 lost unit Metal Extractor [f=0003380] [3380] Event [824,267.449432,364]: 1 finished unit Recluse [f=0003474] [3474] Event [824,267.449432,364]: 1 finished unit Flea [f=0003594] [3594] Event [824,267.449432,364]: 1 finished unit Flea [f=0003644] [3644] Event [4200,263.616882,4984]: 0 finished unit Metal Extractor [f=0003680] [3680] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0003688] [3688] Event [4613.97314,308.926086,4564.46875]: 1 lost unit Flea [f=0003715] [3715] Event [4624,444.404602,3968]: 0 finished unit Lotus [f=0003774] [3774] Event [824,267.449432,364]: 1 finished unit Flea [f=0003820] [3820] Event [4176.01855,267.446533,4780]: 0 finished unit Thug [f=0003916] [3916] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0003985] [3985] Event [1836.12415,97.9393005,1723.95618]: 0 lost unit Bandit [f=0004056] [4056] Event [4936,306.227417,4952]: 0 finished unit Metal Extractor [f=0004236] [4236] Event [4176.01855,267.446533,4780]: 0 finished unit Thug [f=0004245] [4245] Event [2064,97.9393005,1520]: 1 finished unit Radar Tower [f=0004364] [4364] Event [824,267.449432,364]: 1 finished unit Weaver [f=0004548] [4548] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0004616] [4616] Event [4176.01855,267.446533,4780]: 0 finished unit Rogue [f=0004661] [4661] Event [4295.14111,97.9393005,3528.46729]: 1 lost unit Flea [f=0004771] [4771] Event [616,270.505127,168]: 1 finished unit Wind/Tidal Generator [f=0004834] [4834] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0004889] [4889] Event [2288,86.8427277,1808]: 1 finished unit Lotus [f=0004920] [4920] Event [568,269.309235,248]: 1 finished unit Wind/Tidal Generator [f=0004996] [4996] Event [912,97.9393005,1760]: 1 finished unit Lotus [f=0005007] [5007] Event [4176.01855,267.446533,4780]: 0 finished unit Convict [f=0005070] [5070] Event [520,272.34613,328]: 1 finished unit Wind/Tidal Generator [f=0005244] [5244] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0005293] [5293] Event [456,308.353821,408]: 1 finished unit Wind/Tidal Generator [f=0005383] [5383] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0005385] [5385] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0005474] [5474] Event [4344,269.251251,4696]: 0 finished unit Caretaker [f=0005503] [5503] Event [4176.01855,267.446533,4780]: 0 finished unit Convict [f=0005638] [5638] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0005653] [5653] Event [408,309.013367,488]: 1 finished unit Wind/Tidal Generator [f=0005687] [5687] Event [2280,97.9393005,1304]: 1 finished unit Storage [f=0005720] [5720] Event [824,267.449432,364]: 1 finished unit Recluse [f=0005727] [5727] Event [584,94.6342468,1960]: 1 lost unit Metal Extractor [f=0005848] [5848] Event [360,319.2547,568]: 1 finished unit Wind/Tidal Generator [f=0005856] [5856] Event [4448,269.309235,4704]: 0 finished unit Lotus [f=0005911] [5911] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0006005] [6005] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0006043] [6043] Event [312,337.504944,648]: 1 finished unit Wind/Tidal Generator [f=0006125] [6125] Event [4176.01855,267.446533,4780]: 0 finished unit Convict [f=0006246] [6246] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0006341] [6341] Event [824,267.449432,364]: 1 finished unit Venom [f=0006420] [6420] Event [824,267.449432,364]: 1 finished unit Flea [f=0006444] [6444] Event [4472,92.3583984,3192]: 0 finished unit Solar Collector [f=0006477] [6477] Event [4176.01855,267.446533,4780]: 0 finished unit Convict [f=0006482] [6482] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0006510] [6510] Event [824,267.449432,364]: 1 finished unit Flea [f=0006600] [6600] Event [824,267.449432,364]: 1 finished unit Flea [f=0006690] [6690] Event [824,267.449432,364]: 1 finished unit Flea [f=0006821] [6821] Event [4360,96.7578888,3288]: 0 finished unit Solar Collector [f=0006857] [6857] Event [2928,97.9393005,3712]: 0 finished unit Lotus [f=0006937] [6937] Event [4176.01855,267.446533,4780]: 0 finished unit Outlaw [f=0007171] [7171] Event [1504,266.417297,640]: 1 finished unit Lotus [f=0007203] [7203] Event [2081.0542,4.80261755,2176.56421]: 0 lost unit Bandit [f=0007203] [7203] Event [2105.82397,6.39060879,2171.66333]: 0 lost unit Bandit [f=0007214] [7214] Event [824,267.449432,364]: 1 finished unit Weaver [f=0007242] [7242] Event [4400,90.6913757,3184]: 0 finished unit Lotus [f=0007293] [7293] Event [4176.01855,267.446533,4780]: 0 finished unit Thug [f=0007310] [7310] Event [1497.55029,267.446533,191.445862]: 0 lost unit Bandit [f=0007339] [7339] Event [4600,308.720398,4616]: 0 finished unit Wind/Tidal Generator [f=0007451] [7451] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0007478] [7478] Event [720,89.8071289,1952]: 1 lost unit Picket [f=0007587] [7587] Event [2288,86.8427277,1808]: 1 lost unit Lotus [f=0007629] [7629] Event [4176.01855,267.446533,4780]: 0 finished unit Thug [f=0007641] [7641] Event [4568,305.990967,4680]: 0 finished unit Wind/Tidal Generator [f=0007695] [7695] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0007739] [7739] Event [4504,269.309235,4744]: 0 finished unit Wind/Tidal Generator [f=0007795] [7795] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0007888] [7888] Event [4176.01855,267.446533,4780]: 0 finished unit Rogue [f=0007896] [7896] Event [888,267.011658,648]: 1 finished unit Caretaker [f=0007905] [7905] Event [4440,269.309235,4792]: 0 finished unit Wind/Tidal Generator [f=0007921] [7921] Event [2320.65942,20.286829,2018.07361]: 0 lost unit Rogue [f=0007978] [7978] Event [824,267.449432,364]: 1 finished unit Recluse [f=0008070] [8070] Event [4176.01855,267.446533,4780]: 0 finished unit Convict [f=0008101] [8101] Event [4376,268.700409,4856]: 0 finished unit Wind/Tidal Generator [f=0008159] [8159] Event [2864,257.872009,4864]: 0 finished unit Lotus [f=0008232] [8232] Event [4176.01855,267.446533,4780]: 0 finished unit Rogue [f=0008235] [8235] Event [2688.55371,197.82106,4722.45605]: 1 lost unit Flea [f=0008263] [8263] Event [2664.96948,190.195206,4721.1626]: 1 lost unit Flea [f=0008309] [8309] Event [2064,97.9393005,1520]: 1 lost unit Radar Tower [f=0008311] [8311] Event [816,202.251434,4288]: 1 finished unit Lotus [f=0008375] [8375] Event [4176.01855,267.446533,4780]: 0 finished unit Rogue [f=0008421] [8421] Event [4664,308.955383,4632]: 0 finished unit Wind/Tidal Generator [f=0008424] [8424] Event [824,267.449432,364]: 1 finished unit Recluse [f=0008500] [8500] Event [4952,2.94075012,2936]: 0 finished unit Solar Collector [f=0008601] [8601] Event [1032,267.446533,504]: 1 finished unit Caretaker [f=0008693] [8693] Event [1896.6991,97.9393005,1723.86877]: 0 lost unit Bandit [f=0008761] [8761] Event [848,202.251434,4416]: 1 finished unit Lotus [f=0008790] [8790] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0008872] [8872] Event [4712,308.42627,4696]: 0 finished unit Wind/Tidal Generator [f=0008925] [8925] Event [4176.01855,267.446533,4780]: 0 finished unit Racketeer [f=0008946] [8946] Event [824,267.449432,364]: 1 finished unit Recluse [f=0009191] [9191] Event [2646.76782,97.9393005,3435.86621]: 1 lost unit Flea [f=0009230] [9230] Event [4024,267.446533,4680]: 0 finished unit Caretaker [f=0009271] [9271] Event [928,202.251434,4608]: 1 finished unit Lotus [f=0009285] [9285] Event [2368,106.470108,4624]: 0 finished unit Lotus [f=0009295] [9295] Event [4528,2.94075012,2448]: 0 finished unit Radar Tower [f=0009324] [9324] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0009341] [9341] Event [4760,306.570801,4760]: 0 finished unit Wind/Tidal Generator [f=0009343] [9343] Event [4176.01855,267.446533,4780]: 0 finished unit Convict [f=0009562] [9562] Event [4024,267.446533,4760]: 0 finished unit Caretaker [f=0009638] [9638] Event [2801.46118,97.9393005,3458.81201]: 1 lost unit Venom [f=0009653] [9653] Event [2029.42126,97.9393005,4621.1123]: 1 lost unit Flea [f=0009661] [9661] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0009672] [9672] Event [2030.42114,97.9393005,4593.10742]: 1 lost unit Flea [f=0009706] [9706] Event [2175.89771,97.9393005,4733.1792]: 1 lost unit Flea [f=0009743] [9743] Event [4176.01855,267.446533,4780]: 0 finished unit Thug [f=0009818] [9818] Event [4808,310.035339,4824]: 0 finished unit Wind/Tidal Generator [f=0010004] [10004] Event [3904,147.754288,1792]: 1 finished unit Faraday [f=0010025] [10025] Event [4744,97.9393005,2008]: 0 finished unit Metal Extractor [f=0010074] [10074] Event [1278.80505,171.877533,4344.39063]: 0 lost unit Bandit [f=0010115] [10115] Event [4052.02026,126.897331,1875.54944]: 0 lost unit Outlaw [f=0010121] [10121] Event [824,267.449432,364]: 1 finished unit Venom [f=0010218] [10218] Event [824,267.449432,364]: 1 finished unit Flea [f=0010276] [10276] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0010319] [10319] Event [824,267.449432,364]: 1 finished unit Flea [f=0010404] [10404] Event [824,267.449432,364]: 1 finished unit Flea [f=0010421] [10421] Event [4856,310.890961,4888]: 0 finished unit Wind/Tidal Generator [f=0010461] [10461] Event [3904,147.754288,1792]: 1 lost unit Faraday [f=0010476] [10476] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0010489] [10489] Event [824,267.449432,364]: 1 finished unit Flea [f=0010515] [10515] Event [1168,267.446533,472]: 1 finished unit Airplane Plant [f=0010689] [10689] Event [3872,267.446533,4832]: 0 finished unit Lotus [f=0010712] [10712] Event [824,267.449432,364]: 1 finished unit Weaver [f=0010812] [10812] Event [3904,267.446533,4680]: 0 finished unit Airplane Plant [f=0010812] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0010812] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0010812] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0010812] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0010812] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0010812] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0010812] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0010812] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0010812] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0010812] !transmitlobby @voice@buildUnit@reload [f=0010835] [10835] Event [3448,2.94075012,2264]: 0 finished unit Metal Extractor [f=0010880] [10880] Event [4696,321.027374,4520]: 0 finished unit Wind/Tidal Generator [f=0010888] [10888] Event [4176.01855,267.446533,4780]: 0 finished unit Outlaw [f=0010890] [10890] Event [2816,97.9682922,1328]: 1 finished unit Radar Tower [f=0011046] [11046] Event [3752,202.251434,1144]: 1 lost unit Metal Extractor [f=0011226] [11226] Event [3992,267.446533,4888]: 0 finished unit Airpad [f=0011226] !transmitlobby @voice@buildUnit@reload [f=0011240] [11240] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0011260] [11260] Event [4696,318.681274,4456]: 0 finished unit Wind/Tidal Generator [f=0011312] [11312] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0011415] [11415] Event [1552,109.108353,4496]: 0 finished unit Lotus [f=0011438] [11438] Event [3920,196.402588,1616]: 0 finished unit Radar Tower [f=0011440] [11440] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0011448] [11448] Event [4696,315.514771,4392]: 0 finished unit Wind/Tidal Generator [f=0011511] [11511] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0011576] [11576] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0011625] [11625] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0011625] [11625] Event [1130.00012,271.446533,492.5]: 1 finished unit Thunderbird [f=0011691] [11691] Event [3048,97.9393005,488]: 1 lost unit Metal Extractor [f=0011787] [11787] Event [4696,323.668671,4328]: 0 finished unit Wind/Tidal Generator [f=0011928] [11928] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0011982] [11982] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Raven [f=0011995] [11995] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0012050] [12050] Event [1400,200.530487,4008]: 1 lost unit Metal Extractor [f=0012121] [12121] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0012189] [12189] Event [1846.43677,167.770554,3670.93262]: 0 lost unit Thug [f=0012219] [12219] Event [824,267.449432,364]: 1 finished unit Recluse [f=0012255] [12255] Event [2088,267.446533,280]: 1 lost unit Metal Extractor [f=0012304] [12304] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Raven [f=0012311] [12311] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0012313] [12313] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0012372] [12372] Event [824,267.449432,364]: 1 finished unit Flea [f=0012391] [12391] Event [1360,202.186203,4256]: 0 finished unit Lotus [f=0012406] [12406] Event [4680,443.310181,3992]: 0 finished unit Wind/Tidal Generator [f=0012525] [12525] Event [824,267.449432,364]: 1 finished unit Flea [f=0012550] [12550] Event [2121.50928,131.024628,3713.27222]: 1 lost unit Flea [f=0012572] [12572] Event [1954.86389,158.566345,3655.56665]: 0 lost unit Thug [f=0012576] [12576] Event [3752,198.190002,1144]: 0 finished unit Metal Extractor [f=0012676] [12676] Event [824,267.449432,364]: 1 finished unit Flea [f=0012692] [12692] Event [1807.10449,2.83476067,3051.36694]: 0 lost unit Bandit [f=0012700] [12700] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Raven [f=0012703] [12703] Event [1750.69666,2.94075012,3048.81421]: 0 lost unit Bandit [f=0012725] [12725] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0012726] [12726] Event [1130.00012,271.446533,492.5]: 1 finished unit Owl [f=0012751] [12751] Event [824,267.449432,364]: 1 finished unit Flea [f=0012794] [12794] Event [824,267.449432,364]: 1 finished unit Flea [f=0012839] [12839] Event [824,267.449432,364]: 1 finished unit Flea [f=0012844] [12844] Event [1688.33862,198.753677,3730.54834]: 1 lost unit Venom [f=0012884] [12884] Event [824,267.449432,364]: 1 finished unit Flea [f=0012903] [12903] Event [4696,440.447235,4056]: 0 finished unit Wind/Tidal Generator [f=0012926] [12926] Event [1955.474,2.94075012,2859.17188]: 0 lost unit Outlaw [f=0012971] [12971] Event [1029.21973,267.9758,240.121689]: 0 lost unit Thug [f=0012996] [12996] Event [824,267.449432,364]: 1 finished unit Flea [f=0013003] [13003] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0013004] [13004] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Raven [f=0013023] [13023] Event [1312,202.164459,4288]: 0 finished unit Picket [f=0013053] [13053] Event [1957.43042,92.4935608,3346.35938]: 1 lost unit Recluse [f=0013061] [13061] Event [1919.14917,161.924911,3503.98267]: 1 lost unit Recluse [f=0013081] [13081] Event [1704,2.94075012,2888]: 1 finished unit Metal Extractor [f=0013085] [13085] Event [824,267.449432,364]: 1 finished unit Flea [f=0013101] [13101] Event [1872.13293,140.338409,3383.66797]: 1 lost unit Recluse [f=0013141] [13141] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0013178] [13178] Event [824,267.449432,364]: 1 finished unit Flea [f=0013182] [13182] Event [1278.11462,267.446533,146.009903]: 1 lost unit Flea [f=0013185] [13185] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0013243] [13243] Event [824,267.449432,364]: 1 finished unit Flea [f=0013292] [13292] Event [2485.41895,-3.3160961,3246.38721]: 0 lost unit Bandit [f=0013296] [13296] Event [824,267.449432,364]: 1 finished unit Flea [f=0013297] [13297] Event [1068.85657,267.534058,219.784134]: 1 lost unit Flea [f=0013309] [13309] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Raven [f=0013328] [13328] Event [4712,426.190552,4120]: 0 finished unit Wind/Tidal Generator [f=0013337] [13337] Event [824,267.449432,364]: 1 finished unit Flea [f=0013349] [13349] Event [616,270.505127,168]: 1 lost unit Wind/Tidal Generator [f=0013368] [13368] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0013381] [13381] Event [866.30072,269.53125,178.683701]: 0 lost unit Thug [f=0013386] [13386] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0013407] [13407] Event [1825.50781,88.3653412,3324.78296]: 1 lost unit Recluse [f=0013431] [13431] Event [717.439087,268.804779,181.002884]: 1 lost unit Flea [f=0013441] [13441] Event [824,267.537628,364]: 1 finished unit Flea [f=0013444] [13444] Event [568,269.895477,248]: 1 lost unit Wind/Tidal Generator [f=0013452] [13452] Event [629.033386,266.953003,205.083481]: 1 lost unit Flea [f=0013452] [13452] Event [628.195129,266.209778,179.495346]: 1 lost unit Flea [f=0013454] [13454] Event [637.67218,266.771942,187.485214]: 1 lost unit Flea [f=0013456] [13456] Event [728,269.534851,248]: 1 lost unit Wind/Tidal Generator [f=0013465] [13465] Event [520,272.932373,328]: 1 lost unit Wind/Tidal Generator [f=0013471] [13471] Event [625.441101,267.589142,216.479263]: 1 lost unit Flea [f=0013472] [13472] Event [620.900757,269.419525,285.859985]: 1 lost unit Flea [f=0013477] [13477] Event [623.551697,266.08847,184.491318]: 1 lost unit Flea [f=0013480] [13480] Event [572.777832,266.103912,210.64061]: 1 lost unit Flea [f=0013481] [13481] Event [564.569458,270.758026,175.787506]: 1 lost unit Flea [f=0013481] [13481] Event [580.987122,266.951904,285.609009]: 1 lost unit Flea [f=0013482] [13482] Event [590.493286,265.859344,199.684601]: 1 lost unit Flea [f=0013482] [13482] Event [584.877197,267.794312,174.940964]: 1 lost unit Flea [f=0013502] [13502] Event [456,308.912292,408]: 1 lost unit Wind/Tidal Generator [f=0013523] [13523] Event [356.876099,305.411987,338.256622]: 0 lost unit Thug [f=0013566] [13566] Event [408,309.013367,488]: 1 lost unit Wind/Tidal Generator [f=0013645] [13645] Event [360,319.840942,568]: 1 lost unit Wind/Tidal Generator [f=0013652] [13652] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Raven [f=0013704] [13704] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0013707] [13707] Event [312,338.091187,648]: 1 lost unit Wind/Tidal Generator [f=0013707] [13707] Event [1376,142.260361,4448]: 0 finished unit Picket [f=0013734] [13734] Event [1848,2.94075012,2808]: 1 finished unit Hacksaw [f=0013739] [13739] Event [1706.46887,2.94342518,3034.95264]: 1 lost unit Recluse [f=0013760] [13760] Event [1659.81238,134.552505,2929.65723]: 0 lost unit Raven [f=0013776] [13776] Event [816,202.251434,4288]: 1 lost unit Lotus [f=0013792] [13792] Event [431.991241,313.28421,715.894531]: 0 lost unit Outlaw [f=0013837] [13837] Event [824,267.449432,364]: 1 finished unit Flea [f=0013866] [13866] Event [4376,202.251434,648]: 0 finished unit Wind/Tidal Generator [f=0013918] [13918] Event [2049.25732,2.94075012,2715.75342]: 0 lost unit Bandit [f=0013978] [13978] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Raven [f=0014006] [14006] Event [4408,202.251434,760]: 0 finished unit Wind/Tidal Generator [f=0014017] [14017] Event [824,267.449432,364]: 1 finished unit Flea [f=0014041] [14041] Event [136,381.826019,808]: 1 finished unit Wind/Tidal Generator [f=0014117] [14117] Event [1344,142.216873,4384]: 0 finished unit Picket [f=0014128] [14128] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0014134] [14134] Event [4488,202.251434,744]: 0 finished unit Wind/Tidal Generator [f=0014150] [14150] Event [1704,0.13354695,2888]: 1 lost unit Metal Extractor [f=0014191] [14191] Event [824,267.449432,364]: 1 finished unit Flea [f=0014191] [14191] Event [848,202.251434,4416]: 1 lost unit Lotus [f=0014305] [14305] Event [4456,202.251434,632]: 0 finished unit Wind/Tidal Generator [f=0014316] [14316] Event [168,97.9393005,3544]: 1 lost unit Metal Extractor [f=0014323] [14323] Event [216,382.927704,808]: 1 finished unit Wind/Tidal Generator [f=0014331] [14331] Event [2175.65063,11.3555193,2131.72583]: 0 lost unit Bandit [f=0014337] [14337] Event [824,267.449432,364]: 1 finished unit Flea [f=0014344] [14344] Event [728,202.276001,4456]: 1 lost unit Metal Extractor [f=0014354] [14354] Event [1848,2.94075012,2808]: 1 lost unit Hacksaw [f=0014358] [14358] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Raven [f=0014395] [14395] Event [408,97.9393005,3144]: 1 lost unit Metal Extractor [f=0014396] [14396] Event [2212.42139,2.94075012,2268.49023]: 0 lost unit Bandit [f=0014426] [14426] Event [4312,202.251434,680]: 0 finished unit Wind/Tidal Generator [f=0014432] [14432] Event [4728,405.425262,4184]: 0 finished unit Wind/Tidal Generator [f=0014479] [14479] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0014484] [14484] Event [1312,192.053604,4320]: 0 finished unit Picket [f=0014524] [14524] Event [928,202.251434,4608]: 1 lost unit Lotus [f=0014544] [14544] Event [2250.63672,3.86487293,2140.31396]: 0 lost unit Bandit [f=0014558] [14558] Event [1176,267.446533,232]: 1 finished unit Solar Collector [f=0014605] [14605] Event [824,267.449432,364]: 1 finished unit Flea [f=0014655] [14655] Event [1797.52661,3.29701209,2709.76147]: 1 lost unit Weaver [f=0014667] [14667] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0014712] [14712] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Raven [f=0014734] [14734] Event [1130.00012,271.446533,492.5]: 1 finished unit Swift [f=0014746] [14746] Event [168,2.94075012,2120]: 1 lost unit Metal Extractor [f=0014761] [14761] Event [824,267.449432,364]: 1 finished unit Flea [f=0014772] [14772] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0014787] [14787] Event [4744,382.253662,4248]: 0 finished unit Wind/Tidal Generator [f=0014809] welp outlaw killed my energy [f=0014909] gg [f=0014980] [14980] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Raven [f=0014982] [14982] Event [undefined]: Anarchid resigned [f=0014982] game_message: Anarchid has been destroyed! [f=0014982] game_message: UltraGodzilla wins! [f=0014982] Submitting stats [f=0014982] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014982] Part| Total Time|Time of the last 0.5s [f=0014982] Draw 21250.53ms 30.30% [f=0014982] Lua::Callins::Synced 15768.90ms 12.18% [f=0014982] Lua::Callins::Unsynced 23187.65ms 32.77% [f=0014982] Misc::Profiler::AddTime 72.85ms 0.00% [f=0014982] Sim 42382.16ms 54.55% [f=0014982] [14982] Received game_message: Anarchid has been destroyed! [f=0014982] [14982] Received game_message: UltraGodzilla wins! [f=0014983] [14983] Game End Stats Header: 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21,7255,6540,6540,7255,200.203491,70.1941223,70.1941223,200.203491,0,0,0,0,0,0,0,0,0,0,0,0,458.242889,1116.30493,1116.30493,458.242889,1250,450,450,1250,42.6852036,28.645792,28.645792,42.6852036,1435,2415,2415,1435,31.2466431,26.5470772,26.5470772,31.2466431,3085,2405,2405,3085,310,680,680,310,1485,1270,1270,1485,680,335,335,680,734.602539,546.927673,546.927673,734.602539,1130.88696,564.226746,564.226746,1130.88696 [f=0014983] [14983] Game End Stats Values: 22,7810,6605,6605,7810,272.61322,70.5082092,70.5082092,272.61322,0,0,0,0,0,0,0,0,0,0,0,0,483.243042,1116.30493,1116.30493,483.243042,1340,540,540,1340,48.132412,32.75494,32.75494,48.132412,1670,2415,2415,1670,31.7231541,29.482933,29.482933,31.7231541,3205,2380,2380,3205,335,680,680,335,1595,1270,1270,1595,680,360,360,680,734.602539,600.427673,600.427673,734.602539,1130.88696,589.22644,589.22644,1130.88696 [f=0014983] [14983] Game End Stats Values: 23,8205,6405,6405,8205,335.910126,70.6739807,70.6739807,335.910126,0,0,0,0,0,0,0,0,0,0,0,0,659.207703,1135.25586,1135.25586,659.207703,1340,540,540,1340,47.0952721,30.5930157,30.5930157,47.0952721,1850,2415,2415,1850,32.7485924,32.0728569,32.0728569,32.7485924,3385,2105,2105,3385,610,680,680,610,1630,1345,1345,1630,680,635,635,680,734.602539,670.177673,670.177673,734.602539,1149.83789,765.191101,765.191101,1149.83789 [f=0014983] [14983] Game End Stats Values: 24,7955,6980,6980,7955,373.270081,70.8051453,70.8051453,373.270081,0,0,0,0,0,0,0,0,0,0,0,0,990.31073,1276.87329,1276.87329,990.31073,1340,790,790,1340,40.2159615,29.0410786,29.0410786,40.2159615,1850,2415,2415,1850,33.5776329,30.9247036,30.9247036,33.5776329,3060,2355,2355,3060,610,1005,1005,610,1705,1420,1420,1705,1005,635,635,1005,754.771667,708.927673,708.927673,754.771667,1291.45532,1096.29419,1096.29419,1291.45532 [f=0014983] [14983] Game End Stats Values: 25,8155,7750,7750,8155,396.638977,70.8051453,70.8051453,396.638977,0,0,0,0,0,0,0,0,0,0,0,0,1094.21582,1345.85974,1345.85974,1094.21582,1430,540,540,1430,41.4857178,28.0948238,28.0948238,41.4857178,1850,3215,3215,1850,37.9084244,32.8448677,32.8448677,37.9084244,3060,2575,2575,3060,860,1005,1005,860,1815,1420,1420,1815,1005,885,885,1005,832.937256,737.427673,737.427673,832.937256,1412.11707,1200.19934,1200.19934,1412.11707 [f=0014983] [14983] Game End Stats Values: 26,9740,7730,7730,9740,399.307953,70.8372345,70.8372345,399.307953,0,0,0,0,0,0,0,0,0,0,0,0,1213.24951,1467.16272,1467.16272,1213.24951,1430,540,540,1430,36.5726242,24.0022373,24.0022373,36.5726242,3000,3270,3270,3000,44.3778229,29.6957722,29.6957722,44.3778229,3385,2575,2575,3385,935,1005,1005,935,1925,1345,1345,1925,1005,960,960,1005,978.604736,737.427673,737.427673,978.604736,1533.42004,1319.23303,1319.23303,1533.42004 [f=0014983] [14983] Game End Stats Values: 27,10255,8280,8280,10255,411.117798,70.8399048,70.8399048,411.117798,0,0,0,0,0,0,0,0,0,0,0,0,1288.24951,1467.16272,1467.16272,1288.24951,1520,540,540,1520,41.9416237,23.7538509,23.7538509,41.9416237,3055,3270,3270,3055,38.9291611,28.5376053,28.5376053,38.9291611,3685,3125,3125,3685,1010,1005,1005,1010,1995,1345,1345,1995,1005,1035,1035,1005,1026.60962,737.427673,737.427673,1026.60962,1533.42004,1394.23303,1394.23303,1533.42004 [f=0014983] [14983] Game End Stats Values: 28,10760,8280,8280,10760,416.023315,71.3281555,71.3281555,416.023315,0,0,0,0,0,0,0,0,0,121.315125,121.315125,0,1363.24951,1472.22522,1472.22522,1363.24951,1520,540,540,1520,40.0676384,21.7912807,21.7912807,40.0676384,3055,3270,3270,3055,39.5963669,28.4766254,28.4766254,39.5963669,4080,3125,3125,4080,1085,1005,1005,1085,2105,1345,1345,2105,1005,1110,1110,1005,1087.09485,763.927673,763.927673,1087.09485,1546.6106,1469.23303,1469.23303,1546.6106 [f=0014983] [14983] Game End Stats Values: 29,10995,8660,8660,10995,416.023315,71.4455643,71.4455643,416.023315,0,0,0,0,0,0,0,0,0,224.110229,224.110229,0,1497.40479,1678.11072,1678.11072,1497.40479,1610,540,540,1610,38.5525131,26.2137814,26.2137814,38.5525131,3055,3270,3270,3055,40.9049797,31.4643021,31.4643021,40.9049797,4115,3430,3430,4115,1110,1365,1365,1110,2215,1420,1420,2215,1365,1135,1135,1365,1162.42078,787.927673,787.927673,1162.42078,1752.49609,1603.38831,1603.38831,1752.49609 [f=0014983] [14983] Game End Stats Values: 30,11340,8950,8950,11340,433.140259,71.9308777,71.9308777,433.140259,0,0,0,0,0,0,0,0,0,352.597839,352.597839,0,1625.35852,2416.18604,2416.18604,1625.35852,1710,540,540,1710,55.0969467,26.3635864,26.3635864,55.0969467,3055,3610,3610,3055,46.3959885,31.5505028,31.5505028,46.3959885,4325,3380,3380,4325,1310,1945,1945,1310,2250,1420,1420,2250,1945,1335,1335,1945,1250.56592,822.925537,822.925537,1250.56592,2490.56958,1734.40527,1734.40527,2490.56958 [f=0014983] [14983] Game End Stats Values: 31,11665,7580,7580,11665,463.439667,72.2819214,72.2819214,463.439667,0,0,0,0,0,0,0,0,0,542.950134,542.950134,0,3265.375,2848.04712,2848.04712,3265.375,1710,540,540,1710,60.4444389,26.4675522,26.4675522,60.4444389,3055,3610,3610,3055,47.1636505,35.1383209,35.1383209,47.1636505,4540,2035,2035,4540,2810,2200,2200,2810,2360,1395,1395,2360,2200,3005,3005,2200,1338.87769,829.258484,829.258484,1338.87769,2946.79736,3503.15454,3503.15454,2946.79736 [f=0014983] [14983] Game End Stats Values: 32,11370,7315,7315,11370,530.840149,72.5953445,72.5953445,530.840149,0,0,0,0,0,0,0,0,0,876.768616,876.768616,0,3937.7771,3366.62744,3366.62744,3937.7771,1810,670,670,1810,64.9613724,13.7102175,13.7102175,64.9613724,3055,3610,3610,3055,46.6029472,32.6231499,32.6231499,46.6029472,4110,1780,1780,4110,3285,3025,3025,3285,2395,1255,1255,2395,3025,3515,3515,3025,1359.03943,829.258484,829.258484,1359.03943,3471.57568,4197.49121,4197.49121,3471.57568 [f=0014983] [14983] Game End Stats Values: 33,12140,6850,6850,12140,621.823303,72.8559723,72.8559723,621.823303,0,0,0,0,0,0,0,0,0,1174.80127,1174.80127,0,4681.00098,3540.26514,3540.26514,4681.00098,1910,360,360,1910,70.2372818,13.5349665,13.5349665,70.2372818,3055,3610,3610,3055,46.8415794,31.9247799,31.9247799,46.8415794,4675,1855,1855,4675,3895,3175,3175,3895,2500,1025,1025,2500,3175,4125,4125,3175,1359.03943,829.258484,829.258484,1359.03943,3645.21338,4947.75049,4947.75049,3645.21338 [f=0014983] [14983] Game End Stats Values: 34,12815,6785,6785,12815,730.210571,72.8792953,72.8792953,730.210571,0,0,0,0,0,0,0,0,0,1348.3877,1348.3877,0,5050.84961,3615.26221,3615.26221,5050.84961,2010,270,270,2010,83.0749741,17.3573284,17.3573284,83.0749741,3055,3610,3610,3055,52.3133965,26.2774677,26.2774677,52.3133965,5145,1885,1885,5145,4230,3250,3250,4230,2605,1020,1020,2605,3250,4460,4460,3250,1440.01965,829.258484,829.258484,1440.01965,3765.24951,5321.11768,5321.11768,3765.24951 [f=0014983] [14983] Game End Stats Values: 35,13135,6785,6785,13135,765.549622,72.8792953,72.8792953,765.549622,0,0,0,0,0,0,0,0,0,1386.8291,1386.8291,0,5180.08057,3628.89404,3628.89404,5180.08057,2010,270,270,2010,82.7742691,18.3813553,18.3813553,82.7742691,3055,3610,3610,3055,59.3439102,24.3707962,24.3707962,59.3439102,5465,1885,1885,5465,4230,3250,3250,4230,2605,1020,1020,2605,3250,4460,4460,3250,1483.67566,829.258484,829.258484,1483.67566,3778.88135,5450.34863,5450.34863,3778.88135 [f=0014993] [14993] Event [2153.08643,98.1019516,1672.81848]: 1 lost unit Recon Commander [f=0014995] [14995] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0015101] Spectator Anarchid left the game: normal quit [f=0015101] [15101] Event [undefined]: Anarchid quit [f=0015104] [15104] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Swift [f=0015140] [15140] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0015204] Player UltraGodzilla left the game: normal quit [f=0015204] [15204] Event [undefined]: UltraGodzilla quit [f=0015210] No clients connected, shutting down server [f=0015210] Server shutdown [f=0015261] [15261] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Swift [f=0015263] [15263] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0015371] [15371] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Swift [f=0015408] [15408] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0015531] [15531] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Swift [f=0015670] [15670] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Swift [f=0015732] [15732] Event [4176.01855,267.446533,4780]: 0 finished unit Outlaw [f=0015826] [15826] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Swift [f=0015861] [15861] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0015983] [15983] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0015991] [15991] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Swift [f=0016117] [16117] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0016133] [16133] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Swift [f=0016193] [16193] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0016291] [16291] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Swift [f=0016326] [16326] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0016448] [16448] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0016456] [16456] Event [3942.03125,271.446533,4659.55811]: 0 finished unit Swift [f=0016523] [16523] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0016598] [16598] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0016673] [16673] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0016748] [16748] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0016823] [16823] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0016898] [16898] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0016973] [16973] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0017048] [17048] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0017122] [17122] Event [4176.01855,267.446533,4780]: 0 finished unit Bandit [f=0017185] Autoquit sending quit command. [f=0017185] [QuitAction] user exited to system [f=0017185] [SpringApp::Kill][1] fromRun=1 [f=0017185] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017185] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017185] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017185] [ThreadPool::SetThreadCount][2] workers=0 [f=0017185] [SpringApp::Kill][2] [f=0017185] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017185] [Game::KillLua][3] dtor=0 luaUI=0x52111670 [f=0017185] Start widgetHandler:Shutdown [f=0017185] Shutdown - SaveOrderList Complete [f=0017185] Writing last game win data [f=0017185] Shutdown - SaveConfigData Complete [f=0017185] Shutdown Widget - Save/Load API [f=0017185] Shutdown Widget - Chili Highlight [f=0017185] Shutdown Widget - Draw After Chili [f=0017185] Shutdown Widget - EPIC Menu [f=0017185] Shutdown Widget - Chili Widget Selector [f=0017185] Shutdown Widget - Chili Minimap [f=0017185] Shutdown Widget - Local Team Colors [f=0017185] Shutdown Widget - Display Keys 2 [f=0017185] Shutdown Widget - Save Game Menu [f=0017185] Shutdown Widget - Unit Icons [f=0017185] Shutdown Widget - Noises [f=0017185] Shutdown Widget - HealthBars [f=0017185] Shutdown Widget - Win Counter [f=0017185] Shutdown Widget - SpringRTS Replay Stats [f=0017185] Shutdown Widget - BuildETA [f=0017185] Shutdown Widget - Modular Comm Info [f=0017185] Shutdown Widget - Stereo3D [f=0017185] Shutdown Widget - Showeco and Grid Drawer [f=0017185] Shutdown Widget - Point Tracker [f=0017185] Shutdown Widget - Music Player [f=0017185] Shutdown Widget - Missile Silo Range [f=0017185] Shutdown Widget - MinimapEvents [f=0017185] Shutdown Widget - Mex Placement Handler [f=0017185] Shutdown Widget - Local Widgets Config [f=0017185] Shutdown Widget - Highlight Geos [f=0017185] Shutdown Widget - Grab Input [f=0017185] Input grabbing is disabled! [f=0017185] Shutdown Widget - MetalFeatures (new) [f=0017185] Shutdown Widget - Darkening [f=0017185] Shutdown Widget - Context Menu [f=0017185] Shutdown Widget - Chili Spectator Panels [f=0017185] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017185] Shutdown Widget - Chili Nuke Warning [f=0017185] Shutdown Widget - Chili EndGame Window [f=0017185] Shutdown Widget - Chili Economy Panel Default [f=0017185] Shutdown Widget - CameraShake [f=0017185] Shutdown Widget - Attack AoE [f=0017185] Shutdown Widget - Map Edge Extension [f=0017185] Shutdown Widget - Selection Send [f=0017185] Shutdown Widget - LupsManager [f=0017185] Shutdown Widget - Newton Firezone [f=0017185] Shutdown Widget - Chili Crude Player List [f=0017185] Shutdown Widget - Chili Pro Console [f=0017185] Shutdown Widget - Lasso Terraform GUI [f=0017185] Shutdown Widget - Lups [f=0017185] Shutdown Widget - Chili Framework [f=0017185] Shutdown Widget - Chili Core Selector [f=0017185] Shutdown Widget - Custom Markers [f=0017185] Shutdown Widget - Pause Screen [f=0017185] Shutdown Widget - Text To Speech Control [f=0017185] Shutdown Widget - Persistent Build Height [f=0017185] Shutdown Widget - Layout Handler [f=0017185] End widgetHandler:Shutdown [f=0017185] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387855,58958691} {int,ext,rec}Allocs={29106978,0,0} {chunk,block}Bytes={58958691,0} [f=0017185] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017185] [Game::KillLua][2] dtor=0 luaRules=0x523e6aa0 [f=0017185] Start gadgetHandler:Shutdown [f=0017185] Shutdown - StartSetup [f=0017185] Shutdown - UnitMorph [f=0017185] Shutdown - LupsNanoSpray [f=0017185] Shutdown - Missile Silo Controller [f=0017185] Shutdown - Modular Comm Info [f=0017185] Shutdown - Terrain Texture Handler [f=0017185] Shutdown - UnitCloakShield [f=0017185] End gadgetHandler:Shutdown [f=0017185] Start gadgetHandler:Shutdown [f=0017185] Shutdown - Save/Load [f=0017185] Shutdown - UnitMorph [f=0017185] Shutdown - Modular Comm Info [f=0017185] Shutdown - Retreat Command [f=0017185] Shutdown - Shockwaves [f=0017185] Shutdown - Teleport Throw [f=0017185] Shutdown - we require more minerals v1.1 [f=0017185] Shutdown - UnitCloakShield [f=0017185] Shutdown - Lups Cloak FX [f=0017185] Shutdown - Lups [f=0017185] Shutdown - Lups Shield [f=0017185] End gadgetHandler:Shutdown [f=0017185] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29107006,0,0} {chunk,block}Bytes={0,0} [f=0017185] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29107006,0,0} {chunk,block}Bytes={0,0} [f=0017185] [Game::KillLua][4] dtor=0 [f=0017185] [Game::~CGame][1] [f=0017185] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017185] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017185] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017185] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017185] [Game::KillLua][4] dtor=1 [f=0017185] [Game::KillMisc][1] [f=0017185] [Game::KillMisc][2] [f=0017185] [Game::KillMisc][3] [f=0017185] [Game::KillRendering][1] [f=0017185] [3DOParser::Kill] allocated 19 pieces [f=0017185] [S3OParser::Kill] allocated 454 pieces [f=0017185] [AssParser::Kill] allocated 4 pieces [f=0017185] [Game::KillInterface][1] [f=0017185] [Game::KillInterface][2] [f=0017185] [Game::KillSimulation][1] [f=0017185] [Game::KillSimulation][2] [f=0017185] [CCollisionHandler] dis-/continuous tests: 0/1518408 [f=0017185] [Game::KillSimulation][3] [f=0017185] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017185] [~CPathCache(20x20)] cacheHits=143 hitPercentage=32% numHashColls=0 maxCacheSize=19 [f=0017185] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017185] [~CPathCache(40x40)] cacheHits=1504 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017185] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017185] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017185] [LosHandler::Kill] raycast instance cache-{hits,misses}={18357,28090}; shared=3%; cached=37% [f=0017185] [Game::KillSimulation][4] [f=0017185] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017185] [Game::~CGame][2] [f=0017185] [Game::~CGame][3] [f=0017185] [SpringApp::Kill][3] [f=0017185] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184362 bytes sent 208063 bytes recv'd [f=0017185] [SpringApp::Kill][4] font=0x45f8a7a0 [f=0017185] [SpringApp::Kill][5] [f=0017185] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7812 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp (0x460005f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp" numZipFiles=7812 sumInflSize=694761kb sumReadTime=1460ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=36ms file="bitmaps/loadpictures/forcefiremods.png" indx=498 inflSize=3744kb readTime=20ms file="objects3d/airpad.s3o" indx=4921 inflSize=71kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=15ms file="effects/gundam_medmechpop.lua" indx=702 inflSize=3kb readTime=11ms file="luaui/widgets/unit_rank_icons.lua" indx=4845 inflSize=1kb readTime=7ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=7ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=6ms file="bitmaps/gpl/groundflash.tga" indx=442 inflSize=188kb readTime=6ms file="bitmaps/pd/shield3wake.png" indx=552 inflSize=192kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp] 32635081 bytes cached in 2705 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x460fc5f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x46105960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f54ac01ba80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x46002150) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]