[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HpdRHDtGe3/springsettings.765749.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6bf801bf30 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27565 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/765749/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45802200] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45802200] using game "Zero-K v1.7.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 489ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 561ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 802ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 132ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Nitekiller was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/765749/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=93d121e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=93d121e1 file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-93d121e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=93d121f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=93d121f1 file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-93d121f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (478ms, checksum a0e6ccd3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11263,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/765749/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523dd740,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af886b5dbe50bcb8d8b28eda4596f592 [f=-000001] Connection attempt from Bogdan2005 [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Bogdan2005 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Sires [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sires changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bogdan2005" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bogdan2005" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sires" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sires" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sires" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sires" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sires" string="[Game::Load][lua{Rules,Gaia}={079cfdd0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bogdan2005" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bogdan2005" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bogdan2005" string="[Game::Load][lua{Rules,Gaia}={46344c50,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1635,272.998779,1193]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6534,273.001953,7076]: 1 finished unit Guardian Commander [f=0000000] [0] Sires, team: 0, elo:1463 [f=0000000] [0] Bogdan2005, team: 1, elo:1100 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000046] [46] Event [6672,272.993896,7152]: 1 finished unit Tank Foundry [f=0000165] [165] Event [1520,272.993896,1280]: 0 finished unit Rover Assembly [f=0000165] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000165] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000165] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000165] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000165] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000165] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000165] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000165] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000165] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000165] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000165] !transmitlobby @voice@buildUnit@reload [f=0000361] [361] Event [6424,272.993896,7032]: 1 finished unit Metal Extractor [f=0000412] [412] Event [1640,272.993896,1064]: 0 finished unit Metal Extractor [f=0000631] [631] Event [6552,272.993896,7192]: 1 finished unit Metal Extractor [f=0000690] [690] Event [1432,272.993896,1016]: 0 finished unit Metal Extractor [f=0000767] [767] Event [6672.04297,274.313904,7124]: 1 finished unit Welder [f=0000767] [767] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Mason [f=0001005] [1005] Event [1576,272.993896,872]: 0 finished unit Metal Extractor [f=0001177] [1177] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0001244] [1244] Event [6600,272.993896,6984]: 1 finished unit Metal Extractor [f=0001409] [1409] Event [1336,272.993896,1128]: 0 finished unit Wind/Tidal Generator [f=0001574] [1574] Event [1416,272.993896,1128]: 0 finished unit Wind/Tidal Generator [f=0001606] [1606] Event [6549.65967,272.993896,7055.92041]: 1 finished unit Guardian Commander [f=0001687] [1687] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0001756] [1756] Event [1496,272.993896,1128]: 0 finished unit Wind/Tidal Generator [f=0001929] [1929] Event [1576,272.993896,1144]: 0 finished unit Wind/Tidal Generator [f=0002079] [2079] Event [1656,272.993896,1144]: 0 finished unit Wind/Tidal Generator [f=0002194] [2194] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Mason [f=0002234] [2234] Event [1320,272.993896,936]: 0 finished unit Wind/Tidal Generator [f=0002259] [2259] Event [6488,272.993896,7192]: 1 finished unit Solar Collector [f=0002360] [2360] Event [1400,272.993896,936]: 0 finished unit Wind/Tidal Generator [f=0002475] [2475] Event [1480,272.993896,936]: 0 finished unit Wind/Tidal Generator [f=0002630] [2630] Event [1560,272.993896,952]: 0 finished unit Wind/Tidal Generator [f=0002657] [2657] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0002781] [2781] Event [1640,272.993896,952]: 0 finished unit Wind/Tidal Generator [f=0003214] [3214] Event [1544,272.993896,1032]: 0 finished unit Wind/Tidal Generator [f=0003271] [3271] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0003430] [3430] Event [824,133.388184,2552]: 0 finished unit Metal Extractor [f=0003582] [3582] Event [6672.04297,274.313904,7124]: 1 finished unit Kodachi [f=0003654] [3654] Event [4632,133.333252,1048]: 0 finished unit Metal Extractor [f=0003821] [3821] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0004214] [4214] Event [936,133.388184,2760]: 0 finished unit Metal Extractor [f=0004353] [4353] Event [1352,271.10791,1448]: 0 finished unit Caretaker [f=0004375] [4375] Event [7047.90186,137.907791,6067.30615]: 1 lost unit Kodachi [f=0004377] [4377] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0004388] [4388] Event [4888,133.308838,1080]: 0 finished unit Metal Extractor [f=0004597] [4597] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0004850] [4850] Event [4792,133.388184,824]: 0 finished unit Metal Extractor [f=0005111] [5111] Event [6424,272.993896,7032]: 1 lost unit Metal Extractor [f=0005192] [5192] Event [6600,272.993896,6984]: 1 lost unit Metal Extractor [f=0006049] [6049] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0006273] [6273] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0006287] [6287] Event [4704,133.247803,1168]: 0 finished unit Picket [f=0006498] [6498] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0006547] [6547] Event [6672.04297,274.313904,7124]: 1 finished unit Blitz [f=0006591] [6591] Event [6680,272.993896,7312]: 1 finished unit Fusion Reactor [f=0006723] [6723] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0006902] [6902] Event [4800,133.284424,1152]: 0 finished unit Picket [f=0006922] [6922] Event [6424,271.833618,7032]: 1 finished unit Metal Extractor [f=0006946] [6946] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Scorcher [f=0007173] [7173] Event [6600,271.833618,6984]: 1 finished unit Metal Extractor [f=0007280] [7280] Event [1712,133.388184,2496]: 0 finished unit Picket [f=0007516] [7516] Event [4896,133.211182,1152]: 0 finished unit Picket [f=0007519] [7519] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0007757] [7757] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0007893] [7893] Event [1648,133.388184,2592]: 0 finished unit Picket [f=0007997] [7997] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0008141] [8141] Event [6616,272.993896,7256]: 1 finished unit Energy Pylon [f=0008205] [8205] Event [2744,133.388184,1448]: 0 finished unit Metal Extractor [f=0008237] [8237] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0008355] [8355] Event [6496,272.993896,6864]: 1 finished unit Lotus [f=0008500] [8500] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0008591] [8591] Event [1568,133.388184,2688]: 0 finished unit Picket [f=0008642] [8642] Event [6472,273.119019,7128]: 1 finished unit Storage [f=0008658] [8658] Event [3176,133.388184,1640]: 0 finished unit Metal Extractor [f=0008779] [8779] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Mason [f=0008806] [8806] Event [6520,272.993896,7128]: 1 finished unit Storage [f=0008950] [Game::ClientReadNet] added new player StiofanKingofAwoo with number 2 to team 0 [f=0008950] > SPRINGIE:User StiofanKingofAwoo|shieldbomb|4_6||False|||DE [f=0008968] Connection attempt from StiofanKingofAwoo [f=0008968] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=0008968] -> Connection established (given id 2) [f=0008972] [8972] Event [6568,272.993896,7128]: 1 finished unit Storage [f=0008975] [8975] Event [2824,133.388184,1480]: 0 finished unit Solar Collector [f=0008984] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0008984] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009195] [9195] Event [2904,133.388184,1512]: 0 finished unit Solar Collector [f=0009211] [9211] Event [6672.04297,274.313904,7124]: 1 finished unit Ogre [f=0009420] [9420] Event [2984,133.388184,1528]: 0 finished unit Solar Collector [f=0009603] [9603] Event [920,133.388184,2472]: 0 finished unit Solar Collector [f=0009645] [9645] Event [3064,133.388184,1560]: 0 finished unit Solar Collector [f=0009736] [9736] Event [6304,131.526611,1616]: 0 finished unit Picket [f=0009798] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=0009813] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=0009813] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[Game::Load][lua{Rules,Gaia}={1ec58b78,00000000}]" [f=0009843] [9843] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0009880] [9880] Event [6900.38281,150.83522,6137.62695]: 1 lost unit Blitz [f=0009911] [9911] Event [6672.04297,274.313904,7124]: 1 finished unit Welder [f=0010038] [10038] Event [952,133.388184,2552]: 0 finished unit Solar Collector [f=0010261] [10261] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0010332] [10332] Event [6479.96338,268.935028,6538.18213]: 0 lost unit Scorcher [f=0010338] [10338] Event [6480.35303,267.347412,6503.93604]: 0 lost unit Scorcher [f=0010351] [10351] Event [6368,128.804443,1712]: 0 finished unit Picket [f=0010393] [10393] Event [6420.78613,272.712219,6646.27246]: 0 lost unit Scorcher [f=0010409] [10409] Event [6398.20459,271.292114,6638.84082]: 0 lost unit Scorcher [f=0010469] [10469] Event [6496,272.993896,6864]: 1 lost unit Lotus [f=0010472] [10472] Event [6376.46484,273.004517,6859.74023]: 0 lost unit Scorcher [f=0010626] [10626] Event [6592,273.130615,6896]: 1 finished unit Picket [f=0010652] [10652] Event [984,133.388184,2632]: 0 finished unit Solar Collector [f=0010681] [10681] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0010948] [10948] Event [6680,272.993896,7312]: 1 lost unit Fusion Reactor [f=0010951] [10951] Event [6616,272.993896,7256]: 1 lost unit Energy Pylon [f=0010961] [10961] Event [6552,272.349701,7192]: 1 lost unit Metal Extractor [f=0010961] [10961] Event [6672.04297,273.902466,7124]: 1 finished unit Blitz [f=0010963] [10963] Event [6622.28809,273.68399,7511.38965]: 0 lost unit Scorcher [f=0010965] [10965] Event [6488,272.967224,7192]: 1 lost unit Solar Collector [f=0011085] Player Bogdan2005 left the game: normal quit [f=0011085] [11085] Event [undefined]: Bogdan2005 quit [f=0011102] [11102] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0011149] [11149] Event [6215.25879,272.993896,7160.10449]: 0 lost unit Scorcher [f=0011159] [11159] Event [1016,133.388184,2712]: 0 finished unit Solar Collector [f=0011170] [11170] Event [6198.26172,272.993896,7087.18945]: 0 lost unit Scorcher [f=0011521] [11521] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0011732] [11732] Event [1048,133.388184,2792]: 0 finished unit Solar Collector [f=0011735] [11735] Event [6592,273.130615,6896]: 1 lost unit Picket [f=0011761] [11761] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0011877] [11877] Event [6672.04297,274.313904,7124]: 1 finished unit Blitz [f=0012001] [12001] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0012163] [12163] Event [6965.66016,250.467163,6499.1582]: 0 lost unit Fencer [f=0012241] [12241] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0012321] [12321] Event [6751.55566,267.971924,6567.05811]: 0 lost unit Scorcher [f=0012481] [12481] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0012563] [12563] Event [712,133.388184,5944]: 0 finished unit Metal Extractor [f=0012721] [12721] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0013058] [13058] Event [728,133.388184,6200]: 0 finished unit Metal Extractor [f=0013142] [13142] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0013353] [13353] Event [6668.14697,219.910416,6320.19434]: 1 lost unit Blitz [f=0013561] [13561] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0013570] [13570] Event [6726.67822,270.213898,6604.58252]: 1 lost unit Blitz [f=0013641] [13641] Event [792,133.388184,6456]: 0 finished unit Metal Extractor [f=0013847] [13847] Event [6600,271.833618,6984]: 1 lost unit Metal Extractor [f=0013934] [13934] Event [7384,133.388184,2232]: 0 finished unit Metal Extractor [f=0013980] [13980] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0014400] [14400] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0014474] [14474] Event [7352,133.388184,2472]: 0 finished unit Metal Extractor [f=0014549] [14549] Event [6506.43164,273.62738,7004.05176]: 1 lost unit Guardian Commander [f=0014569] [14569] Event [6472,271.593628,7128]: 1 lost unit Storage [f=0014764] [14764] Event [6728.87695,273.513428,6885.84766]: 1 lost unit Welder [f=0014820] [14820] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0015060] [15060] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0015074] [15074] Event [7384,133.388184,2696]: 0 finished unit Metal Extractor [f=0015252] [15252] Event [6672,272.993896,7152]: 1 lost unit Tank Foundry [f=0015300] [15300] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0015462] [15462] Event [6317.0791,273.640381,7088.79834]: 1 lost unit Welder [f=0015540] [15540] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0015577] Sires has forced a win due to dropped opposition. [f=0015577] game_message: Bogdan2005 has been destroyed! [f=0015577] [15577] Event [undefined]: Bogdan2005 resigned [f=0015577] game_message: Sires wins! [f=0015577] Submitting stats [f=0015577] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015577] Part| Total Time|Time of the last 0.5s [f=0015577] Draw 13251.44ms 34.67% [f=0015577] Lua::Callins::Synced 11427.76ms 33.47% [f=0015577] Lua::Callins::Unsynced 12170.57ms 26.07% [f=0015577] Misc::Profiler::AddTime 46.74ms 0.00% [f=0015577] Sim 21862.82ms 48.65% [f=0015577] [15577] Received game_message: Bogdan2005 has been destroyed! [f=0015577] [15577] Received game_message: Sires wins! [f=0015578] [15578] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2350,2270,2350,2270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,8.9333334,8.80000019,8.9333334,8.80000019,200,120,200,120,0,0,0,0,150,150,150,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015578] [15578] Game End Stats Values: 4,2425,2475,2425,2475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,10.2666664,11.333333,10.2666664,11.333333,200,250,200,250,0,0,0,0,225,225,225,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015578] [15578] Game End Stats Values: 5,2655,2710,2655,2710,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.69207478,8,9.69207478,2230,2000,2230,2000,12,12,12,12,200,380,200,380,0,0,0,0,225,330,225,330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015578] [15578] Game End Stats Values: 6,2655,2935,2655,2935,0,0.76010668,0,0.76010668,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.2432671,8,14.2432671,2230,2000,2230,2000,12,12.0506735,12,12.0506735,200,500,200,500,0,0,0,0,225,435,225,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015578] [15578] Game End Stats Values: 7,2725,3170,2725,3170,9.13082981,4.78975391,9.13082981,4.78975391,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,19.369215,9.73333359,19.369215,2230,2000,2230,2000,12.6087217,12.2686415,12.6087217,12.2686415,200,630,200,630,0,0,0,0,295,540,295,540,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015578] [15578] Game End Stats Values: 8,2725,3205,2725,3205,17.3457699,26.4563408,17.3457699,26.4563408,0,0,0,0,0,0,0,0,24.0773315,0,24.0773315,0,0,0,0,0,0,0,0,0,10,24.6888466,10,24.6888466,2230,2000,2230,2000,12.5476627,13.4444399,12.5476627,13.4444399,200,630,200,630,0,0,0,0,295,575,295,575,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015578] [15578] Game End Stats Values: 9,2885,3445,2885,3445,17.3457699,61.0485001,17.3457699,61.0485001,0,0,0,0,0,0,0,0,24.0773315,0,24.0773315,0,0,0,0,0,0,0,0,0,10,28.9177666,10,28.9177666,2230,2000,2230,2000,12,14.8394775,12,14.8394775,360,760,360,760,0,0,0,0,295,685,295,685,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015578] [15578] Game End Stats Values: 10,2885,3650,2885,3650,20.519165,97.1332932,20.519165,97.1332932,0,0,0,0,0,0,0,0,24.0773315,0,24.0773315,0,0,0,0,0,0,0,0,0,10,30.0808792,10,30.0808792,2230,2000,2230,2000,12.2115593,18.0056515,12.2115593,18.0056515,360,890,360,890,0,0,0,0,295,760,295,760,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015578] [15578] Game End Stats Values: 11,2725,4110,2725,4110,25.0945015,142.35025,25.0945015,142.35025,0,0,0,0,0,0,0,0,24.0773315,0,24.0773315,0,50.1350365,157.322754,50.1350365,157.322754,0,0,0,0,10,34.9606819,10,34.9606819,2230,2180,2230,2180,12.3050213,20.3478012,12.3050213,20.3478012,200,1020,200,1020,0,160,0,160,295,910,295,910,160,0,160,0,0,0,0,0,159.999985,66.2074738,159.999985,66.2074738 [f=0015578] [15578] Game End Stats Values: 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34,1500,9730,1500,9730,494.031738,1308.7804,494.031738,1308.7804,0,0,0,0,0,0,0,0,1628.45251,2612.17139,1628.45251,2612.17139,1465.71838,5281.53906,1465.71838,5281.53906,0,800,0,800,4.4000001,41.6068916,4.4000001,41.6068916,800,2180,800,2180,4.5333333,41.2803307,4.5333333,41.2803307,700,4610,700,4610,1050,4105,1050,4105,0,2140,0,2140,4854.6665,1310,4854.6665,1310,60.6667213,0,60.6667213,0,6641.80518,1750.71436,6641.80518,1750.71436 [f=0015578] [15578] Game End Stats Values: 35,700,9945,700,9945,494.031738,1401.02185,494.031738,1401.02185,0,0,0,0,0,0,0,0,1658.45251,2953.7583,1658.45251,2953.7583,1465.71838,5710.85938,1465.71838,5710.85938,0,800,0,800,2,42.8190384,2,42.8190384,0,2180,0,2180,2,42.949398,2,42.949398,700,4750,700,4750,1050,4905,1050,4905,0,2215,0,2215,5654.6665,1310,5654.6665,1310,60.6667213,0,60.6667213,0,7071.12549,1750.71436,7071.12549,1750.71436 [f=0015578] [15578] Game End Stats Values: 36,500,10225,500,10225,494.031738,1467.22742,494.031738,1467.22742,0,0,0,0,0,0,0,0,1678.45251,3238.97485,1678.45251,3238.97485,1465.71838,5769.88916,1465.71838,5769.88916,0,800,0,800,2,43.7910042,2,43.7910042,0,2180,0,2180,2,44.6205521,2,44.6205521,500,5030,500,5030,1050,5105,1050,5105,0,2215,0,2215,5854.6665,1310,5854.6665,1310,60.6667213,0,60.6667213,0,7130.15527,1750.71436,7130.15527,1750.71436 [f=0015625] [15625] Event [6848.29834,273.783661,7553.93896]: 1 lost unit Ogre [f=0015780] [15780] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0015809] Player Sires left the game: normal quit [f=0015809] [15809] Event [undefined]: Sires quit [f=0015861] No clients connected, shutting down server [f=0015861] Server shutdown [f=0016020] [16020] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0016440] [16440] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0016860] [16860] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0017281] [17281] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0017701] [17701] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0018121] [18121] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0018360] [18360] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0018600] [18600] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0018840] [18840] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0019081] [19081] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0019321] [19321] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Fencer [f=0019741] [19741] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0020161] [20161] Event [1520.02966,273.598724,1297.99231]: 0 finished unit Badger [f=0020211] Autoquit sending quit command. [f=0020211] [QuitAction] user exited to system [f=0020211] [SpringApp::Kill][1] fromRun=1 [f=0020211] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020211] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020211] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020211] [ThreadPool::SetThreadCount][2] workers=0 [f=0020211] [SpringApp::Kill][2] [f=0020211] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020211] [Game::KillLua][3] dtor=0 luaUI=0x5c22e630 [f=0020211] Start widgetHandler:Shutdown [f=0020211] Shutdown - SaveOrderList Complete [f=0020211] Writing last game win data [f=0020211] Shutdown - SaveConfigData Complete [f=0020211] Shutdown Widget - Save/Load API [f=0020211] Shutdown Widget - Chili Highlight [f=0020211] Shutdown Widget - Draw After Chili [f=0020211] Shutdown Widget - EPIC Menu [f=0020211] Shutdown Widget - Chili Widget Selector [f=0020211] Shutdown Widget - Chili Minimap [f=0020211] Shutdown Widget - Local Team Colors [f=0020211] Shutdown Widget - Display Keys 2 [f=0020211] Shutdown Widget - Save Game Menu [f=0020211] Shutdown Widget - Unit Icons [f=0020211] Shutdown Widget - Noises [f=0020211] Shutdown Widget - HealthBars [f=0020211] Shutdown Widget - Win Counter [f=0020211] Shutdown Widget - SpringRTS Replay Stats [f=0020211] Shutdown Widget - BuildETA [f=0020211] Shutdown Widget - Modular Comm Info [f=0020211] Shutdown Widget - Stereo3D [f=0020211] Shutdown Widget - Showeco and Grid Drawer [f=0020211] Shutdown Widget - Point Tracker [f=0020211] Shutdown Widget - Music Player [f=0020211] Shutdown Widget - Missile Silo Range [f=0020211] Shutdown Widget - MinimapEvents [f=0020211] Shutdown Widget - Mex Placement Handler [f=0020211] Shutdown Widget - Local Widgets Config [f=0020211] Shutdown Widget - Highlight Geos [f=0020211] Shutdown Widget - Grab Input [f=0020211] Input grabbing is disabled! [f=0020211] Shutdown Widget - MetalFeatures (new) [f=0020211] Shutdown Widget - Darkening [f=0020211] Shutdown Widget - Context Menu [f=0020211] Shutdown Widget - Chili Spectator Panels [f=0020211] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020211] Shutdown Widget - Chili Nuke Warning [f=0020211] Shutdown Widget - Chili EndGame Window [f=0020211] Shutdown Widget - Chili Economy Panel Default [f=0020211] Shutdown Widget - CameraShake [f=0020211] Shutdown Widget - Attack AoE [f=0020211] Shutdown Widget - Map Edge Extension [f=0020211] Shutdown Widget - Selection Send [f=0020211] Shutdown Widget - LupsManager [f=0020211] Shutdown Widget - Newton Firezone [f=0020211] Shutdown Widget - Chili Crude Player List [f=0020211] Shutdown Widget - Chili Pro Console [f=0020211] Shutdown Widget - Lasso Terraform GUI [f=0020211] Shutdown Widget - Lups [f=0020211] Shutdown Widget - Chili Framework [f=0020211] Shutdown Widget - Chili Core Selector [f=0020211] Shutdown Widget - Custom Markers [f=0020211] Shutdown Widget - Pause Screen [f=0020211] Shutdown Widget - Text To Speech Control [f=0020211] Shutdown Widget - Persistent Build Height [f=0020211] Shutdown Widget - Layout Handler [f=0020211] End widgetHandler:Shutdown [f=0020211] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={332933,52198628} {int,ext,rec}Allocs={22241148,0,0} {chunk,block}Bytes={52198628,0} [f=0020211] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020211] [Game::KillLua][2] dtor=0 luaRules=0x523dd740 [f=0020211] Start gadgetHandler:Shutdown [f=0020211] Shutdown - StartSetup [f=0020211] Shutdown - UnitMorph [f=0020211] Shutdown - LupsNanoSpray [f=0020211] Shutdown - Missile Silo Controller [f=0020211] Shutdown - Modular Comm Info [f=0020211] Shutdown - Terrain Texture Handler [f=0020211] Shutdown - UnitCloakShield [f=0020211] End gadgetHandler:Shutdown [f=0020211] Start gadgetHandler:Shutdown [f=0020211] Shutdown - Save/Load [f=0020211] Shutdown - UnitMorph [f=0020211] Shutdown - Modular Comm Info [f=0020211] Shutdown - Retreat Command [f=0020211] Shutdown - Shockwaves [f=0020211] Shutdown - Teleport Throw [f=0020211] Shutdown - UnitCloakShield [f=0020211] Shutdown - Lups Cloak FX [f=0020211] Shutdown - Lups [f=0020211] Shutdown - Lups Shield [f=0020211] End gadgetHandler:Shutdown [f=0020211] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22241175,0,0} {chunk,block}Bytes={0,0} [f=0020211] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22241175,0,0} {chunk,block}Bytes={0,0} [f=0020211] [Game::KillLua][4] dtor=0 [f=0020211] [Game::~CGame][1] [f=0020211] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020211] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020211] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020211] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020211] [Game::KillLua][4] dtor=1 [f=0020211] [Game::KillMisc][1] [f=0020211] [Game::KillMisc][2] [f=0020211] [Game::KillMisc][3] [f=0020211] [Game::KillRendering][1] [f=0020211] [3DOParser::Kill] allocated 1 pieces [f=0020211] [S3OParser::Kill] allocated 386 pieces [f=0020211] [AssParser::Kill] allocated 27 pieces [f=0020211] [Game::KillInterface][1] [f=0020211] [Game::KillInterface][2] [f=0020211] [Game::KillSimulation][1] [f=0020211] [Game::KillSimulation][2] [f=0020211] [CCollisionHandler] dis-/continuous tests: 0/162014 [f=0020211] [Game::KillSimulation][3] [f=0020211] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020211] [~CPathCache(32x32)] cacheHits=44 hitPercentage=34% numHashColls=0 maxCacheSize=5 [f=0020211] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020211] [~CPathCache(64x64)] cacheHits=161 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020211] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020211] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020211] [LosHandler::Kill] raycast instance cache-{hits,misses}={7327,6844}; shared=8%; cached=44% [f=0020211] [Game::KillSimulation][4] [f=0020211] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0020211] [Game::~CGame][2] [f=0020211] [Game::~CGame][3] [f=0020211] [SpringApp::Kill][3] [f=0020211] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 211712 bytes sent 123186 bytes recv'd [f=0020211] [SpringApp::Kill][4] font=0x4571d7a0 [f=0020211] [SpringApp::Kill][5] [f=0020211] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7812 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp (0x457ffe10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp" numZipFiles=7812 sumInflSize=694761kb sumReadTime=1866ms file="unittextures/factorytank_1.png" indx=7178 inflSize=4103kb readTime=57ms file="scripts/staticantinuke.lua" indx=5864 inflSize=2kb readTime=26ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=26ms file="bitmaps/loadpictures/fire.png" indx=495 inflSize=3301kb readTime=25ms file="luaui/configs/chilitip_conf.lua" indx=2047 inflSize=0kb readTime=25ms file="unittextures/factoryveh1.png" indx=7183 inflSize=1077kb readTime=23ms file="scripts/starlight_satellite.lua" indx=5862 inflSize=3kb readTime=20ms file="luaui/widgets/gui_epicmenu.lua" indx=4727 inflSize=100kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=14ms file="scripts/spiderskirm.lua" indx=5861 inflSize=5kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp] 42784696 bytes cached in 2694 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x458846a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x458978a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f6bf80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45800960) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]