[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GBgooxxKVt/springsettings.764282.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f275801bb70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27619 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/764282/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d54f20] using map "Shimmershore v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d54f20] using game "Zero-K v1.7.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 603ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Jasper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/764282/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9987 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9987 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe-370b9987.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9997 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9997 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe2-370b9997.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (326ms, checksum fcc43f3b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11252,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/764282/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53aa6e80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cb7a665d3cb51ddafebd9e654596f592 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from merck25 [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: merck25 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="merck25" string="[Game::Load][lua{Rules,Gaia}={51e33f48,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] Allies: I choose: Speedstar! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={659ea6d8,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [730,-17.058838,5402]: 0 finished unit Recon Commander [f=-000001] [0] Event [5475,-17.060425,732]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2360 [f=0000000] [0] merck25, team: 1, elo:2022 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [5416,-17.063141,824]: 1 finished unit Amphbot Factory [f=0000027] [27] Event [784,0,5296]: 0 finished unit Shipyard [f=0000027] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000027] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000027] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000027] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000027] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000027] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000027] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000027] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000027] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000027] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0000255] [255] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0000360] [360] Event [5432,0,744]: 1 finished unit Wind/Tidal Generator [f=0000372] [372] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0000480] [480] Event [5384,0,744]: 1 finished unit Wind/Tidal Generator [f=0000568] [568] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000600] [600] Event [5336,0,744]: 1 finished unit Wind/Tidal Generator [f=0000617] [617] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0000696] [696] Event [784,0,5288]: 0 finished unit Mariner [f=0000779] [779] Event [5288,0,744]: 1 finished unit Wind/Tidal Generator [f=0000881] [881] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0000965] [965] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0001146] [1146] Event [784,-2,5288]: 0 finished unit Cutter [f=0001218] [1218] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0001323] [1323] Event [1080,0,5736]: 0 finished unit Wind/Tidal Generator [f=0001336] [1336] Event [696,0,5432]: 0 finished unit Wind/Tidal Generator [f=0001474] [1474] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0001601] [1601] Event [984,0,5720]: 0 finished unit Wind/Tidal Generator [f=0001684] [1684] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0001716] [1716] Event [776,0,5528]: 0 finished unit Wind/Tidal Generator [f=0001725] [1725] Event [784,-2,5288]: 0 finished unit Cutter [f=0001801] [1801] Event [888,0,5704]: 0 finished unit Wind/Tidal Generator [f=0001898] [1898] Event [872,0,5592]: 0 finished unit Wind/Tidal Generator [f=0001920] [1920] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0002009] [2009] Event [792,0,5672]: 0 finished unit Wind/Tidal Generator [f=0002174] [2174] Event [728,0,5624]: 0 finished unit Wind/Tidal Generator [f=0002233] [2233] Event [5136,0,736]: 1 finished unit Radar Tower [f=0002329] [2329] Event [5416,-17.063141,860]: 1 finished unit Conch [f=0002444] [2444] Event [664,0,5528]: 0 finished unit Wind/Tidal Generator [f=0002446] [2446] Event [824,-1,5416]: 0 finished unit Urchin [f=0002580] [2580] Event [968,0,5608]: 0 finished unit Wind/Tidal Generator [f=0002654] [2654] Event [600,0,5432]: 0 finished unit Wind/Tidal Generator [f=0002792] [2792] Event [784,0,5288]: 0 finished unit Hunter [f=0002798] [2798] Event [5416,-17.063141,860]: 1 finished unit Conch [f=0002823] [2823] Event [5791.29932,-2,1029.74988]: 0 lost unit Cutter [f=0003056] [3056] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0003117] [3117] Event [784,0,5288]: 0 finished unit Hunter [f=0003312] [3312] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0003376] [3376] Event [1032,-1,5560]: 0 finished unit Urchin [f=0003432] [3432] Event [784,0,5288]: 0 finished unit Hunter [f=0003439] [3439] Event [5072,0,912]: 1 finished unit Radar Tower [f=0003568] [3568] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0003642] [3642] Event [880,0,5520]: 0 finished unit Radar Tower [f=0003652] [3652] Event [5072,0,912]: 1 lost unit Radar Tower [f=0003675] [3675] Event [4904.95215,-2,967.12915]: 0 lost unit Cutter [f=0003760] [3760] Event [784,0,5288]: 0 finished unit Hunter [f=0003771] [3771] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0003810] [3810] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0003911] [3911] Event [912,0,5456]: 0 finished unit Radar Tower [f=0004049] [4049] Event [4752,0,736]: 1 finished unit Radar Tower [f=0004153] [4153] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0004429] [4429] Event [784,0,5288]: 0 finished unit Mariner [f=0004560] [4560] Event [2992,6.19606018,6096]: 0 finished unit Radar Tower [f=0004678] [4678] Event [5136,0,736]: 1 finished unit Sparrow [f=0004681] [4681] Event [912,0,5456]: 0 finished unit Sparrow [f=0004681] game_message: Morph complete: Radar Tower -> Sparrow [f=0004681] [4681] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0004765] [4765] Event [760,6.72271729,3944]: 0 lost unit Metal Extractor [f=0004840] [4840] Event [3428.95068,-17.683229,5915.01172]: 1 lost unit Duck [f=0004924] [4924] Event [5240,-1,2248]: 1 finished unit Urchin [f=0005106] [5106] Event [5416,-17.063141,860]: 1 finished unit Conch [f=0005145] [5145] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0005160] [5160] Event [913.346924,0,4540.47949]: 0 lost unit Hunter [f=0005178] [5178] Event [842.732971,-60.238163,4560.83838]: 1 lost unit Duck [f=0005179] [5179] Event [857.496643,-64.560471,4527.23145]: 1 lost unit Duck [f=0005179] [5179] Event [878.156311,-62.415298,4542.07324]: 1 lost unit Duck [f=0005350] [5350] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0005368] [5368] Event [784,0,5288]: 0 finished unit Mariner [f=0005586] [5586] Event [2992,6.19606018,6096]: 0 lost unit Radar Tower [f=0005680] [5680] Event [2571.87793,-98.850929,4873.05908]: 1 lost unit Duck [f=0005691] [5691] Event [2617.27588,0,4997.58545]: 0 lost unit Mariner [f=0005730] [5730] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0005732] [5732] Event [2602.8877,-93.465233,5001.44727]: 1 lost unit Duck [f=0005797] [5797] Event [5416,-17.063141,860]: 1 finished unit Conch [f=0005814] [5814] Event [2589.02148,-88.994888,5052.32031]: 1 lost unit Duck [f=0005900] [5900] Event [2281.68237,-72.935532,5010.9668]: 1 lost unit Duck [f=0006150] [6150] Event [1176,0,5528]: 0 finished unit Caretaker [f=0006161] [6161] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0006271] [6271] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0006336] [6336] Event [784,0,5288]: 0 finished unit Hunter [f=0006425] [6425] Event [2296,-1,168]: 1 finished unit Urchin [f=0006559] [6559] Event [784,0,5288]: 0 finished unit Hunter [f=0006592] [6592] Event [4016,0,5968]: 0 finished unit Radar Tower [f=0006612] [6612] Event [5432,0,664]: 1 finished unit Wind/Tidal Generator [f=0006623] [6623] Event [3000,-1,4616]: 0 lost unit Metal Extractor [f=0006669] [6669] Event [952,-1,3896]: 0 finished unit Urchin [f=0006737] [6737] Event [784,0,5288]: 0 finished unit Hunter [f=0006906] [6906] Event [5384,0,648]: 1 finished unit Wind/Tidal Generator [f=0006917] [6917] Event [784,0,5288]: 0 finished unit Hunter [f=0006998] [6998] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0007089] [7089] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0007098] [7098] Event [784,0,5288]: 0 finished unit Hunter [f=0007184] [7184] Event [5336,0,632]: 1 finished unit Wind/Tidal Generator [f=0007311] [7311] Event [1192,0,5688]: 0 finished unit Wind/Tidal Generator [f=0007362] [7362] Event [5696.59814,-89.621826,3389.89209]: 1 lost unit Conch [f=0007384] [7384] Event [3224,-1,1896]: 1 finished unit Urchin [f=0007417] [7417] Event [5288,0,616]: 1 finished unit Wind/Tidal Generator [f=0007441] [7441] Event [5640,-1,3480]: 1 lost unit Metal Extractor [f=0007460] [7460] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0007476] [7476] Event [1288,0,5688]: 0 finished unit Wind/Tidal Generator [f=0007571] [7571] Event [5240,0,600]: 1 finished unit Wind/Tidal Generator [f=0007585] [7585] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0007627] [7627] Event [968,0,5448]: 0 finished unit Caretaker [f=0007633] [7633] Event [1384,0,5672]: 0 finished unit Wind/Tidal Generator [f=0007633] [7633] Event [6008,-1,3048]: 1 lost unit Metal Extractor [f=0007657] [7657] Event [1219.01965,-41.11763,3083.49438]: 1 lost unit Duck [f=0007673] [7673] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0007692] [7692] Event [5192,0,568]: 1 finished unit Wind/Tidal Generator [f=0007715] [7715] Event [1480,0,5672]: 0 finished unit Wind/Tidal Generator [f=0007804] [7804] Event [1576,0,5672]: 0 finished unit Wind/Tidal Generator [f=0007841] [7841] Event [5144,0,552]: 1 finished unit Wind/Tidal Generator [f=0007904] [7904] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0008001] [8001] Event [1672,0,5656]: 0 finished unit Wind/Tidal Generator [f=0008024] [8024] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0008057] [8057] Event [5336,0,856]: 1 finished unit Wind/Tidal Generator [f=0008120] [8120] Event [5559.73193,-90.870552,2785.93872]: 1 lost unit Duck [f=0008136] [8136] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0008148] [8148] Event [5176,0,872]: 1 finished unit Wind/Tidal Generator [f=0008152] [8152] Event [5606.26904,0,2977.14648]: 0 lost unit Hunter [f=0008158] [8158] Event [3190.13232,0,1724.12292]: 0 lost unit Hunter [f=0008182] [8182] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0008196] [8196] Event [1768,0,5656]: 0 finished unit Wind/Tidal Generator [f=0008320] [8320] Event [5496.19482,-90.942444,2891.95068]: 1 lost unit Duck [f=0008341] [8341] Event [2112,0,288]: 1 finished unit Radar Tower [f=0008376] [8376] Event [1864,0,5640]: 0 finished unit Wind/Tidal Generator [f=0008430] [8430] Event [4280,-1,5768]: 0 finished unit Urchin [f=0008571] [8571] Event [1960,0,5640]: 0 finished unit Wind/Tidal Generator [f=0008645] [8645] Event [520,-1,2840]: 0 finished unit Urchin [f=0008657] [8657] Event [5416,-17.063141,860]: 1 finished unit Conch [f=0008683] [8683] Event [5544,0,872]: 1 finished unit Caretaker [f=0008766] [8766] Event [2056,0,5640]: 0 finished unit Wind/Tidal Generator [f=0008799] [8799] Event [784,0,5288]: 0 finished unit Mariner [f=0008975] [8975] Event [2152,0,5624]: 0 finished unit Wind/Tidal Generator [f=0009032] [9032] Event [5496,0,920]: 1 finished unit Caretaker [f=0009064] [9064] Event [784,0,5288]: 0 finished unit Corsair [f=0009102] [9102] Event [3144,-1,1528]: 1 lost unit Metal Extractor [f=0009126] [9126] Event [5416,-17.063141,860]: 1 finished unit Conch [f=0009155] [9155] Event [424,-1,2808]: 0 finished unit Urchin [f=0009170] [9170] Event [2248,0,5624]: 0 finished unit Wind/Tidal Generator [f=0009286] [9286] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0009336] [9336] Event [4408,20.255127,4920]: 0 finished unit Metal Extractor [f=0009357] [9357] Event [424,0,2696]: 0 finished unit Wind/Tidal Generator [f=0009395] [9395] Event [784,0,5288]: 0 finished unit Corsair [f=0009407] [9407] Event [5416,-17.063141,860]: 1 finished unit Duck [f=0009417] GG [f=0009431] [9431] Event [2344,0,5624]: 0 finished unit Wind/Tidal Generator [f=0009484] [9484] Event [undefined]: merck25 resigned [f=0009484] game_message: merck25 has been destroyed! [f=0009484] game_message: ATOSTIC wins! [f=0009484] Submitting stats [f=0009484] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009484] Part| Total Time|Time of the last 0.5s [f=0009484] Draw 8694.14ms 18.90% [f=0009484] Lua::Callins::Synced 3668.64ms 14.10% [f=0009484] Lua::Callins::Unsynced 10664.38ms 23.60% [f=0009484] Misc::Profiler::AddTime 34.90ms 0.10% [f=0009484] Sim 10914.87ms 54.60% [f=0009484] [9484] Received game_message: merck25 has been destroyed! [f=0009484] [9484] Received game_message: ATOSTIC wins! [f=0009485] [9485] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009485] [9485] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009485] [9485] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009485] [9485] Game End Stats Values: 2,2190,2075,2190,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.62666607,7.4666667,7.62666607,7.4666667,2000,2000,2000,2000,6.3499999,6.3499999,6.3499999,6.3499999,80,0,80,0,0,0,0,0,110,75,110,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009485] [9485] Game End Stats Values: 3,2455,2350,2455,2350,1.89989042,0,1.89989042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8,11.1999998,8,2000,2000,2000,2000,8.37665939,9.75,8.37665939,9.75,240,200,240,200,0,0,0,0,215,150,215,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009485] [9485] Game End Stats Values: 4,2535,2565,2535,2565,8.14806843,0,8.14806843,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000021,8,12.8000021,8,2000,2000,2000,2000,8.66654491,12.1499996,8.66654491,12.1499996,320,270,320,270,0,0,0,0,215,295,215,295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009485] [9485] Game End Stats Values: 5,2690,2705,2690,2705,15.0010681,0.92829597,15.0010681,0.92829597,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000011,10.7200012,12.8000011,10.7200012,2000,2000,2000,2000,10.0568676,12.8118858,10.0568676,12.8118858,400,340,400,340,0,0,0,0,290,365,290,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009485] [9485] Game End Stats Values: 6,2820,2845,2820,2845,19.593111,7.06074953,19.593111,7.06074953,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000021,15.2799988,12.8000021,15.2799988,2055,2000,2055,2000,12.3061352,13.1588287,12.3061352,13.1588287,400,340,400,340,0,0,0,0,365,505,365,505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009485] [9485] Game End Stats Values: 7,2970,3070,2970,3070,26.7560291,18.1868916,26.7560291,18.1868916,0,0,0,0,0,0,0,0,0,0,0,0,0,6.17647076,0,6.17647076,0,120,0,120,12.8000021,18.3999996,12.8000021,18.3999996,2055,2000,2055,2000,13.2275267,13.491744,13.2275267,13.491744,550,340,550,340,0,0,0,0,365,610,365,610,0,0,0,0,0,0,0,0,6.17647076,0,6.17647076,0 [f=0009485] [9485] Game End Stats Values: 8,3200,3200,3200,3200,34.8820877,41.2566681,34.8820877,41.2566681,0,0,0,0,0,0,0,0,0,0,0,0,69.9999924,18.5294113,69.9999924,18.5294113,0,120,0,120,12.8000021,21.2000008,12.8000021,21.2000008,2055,2000,2055,2000,13.2917366,14.2879829,13.2917366,14.2879829,780,470,780,470,70,0,70,0,365,610,365,610,0,70,0,70,0,0,0,0,18.5294113,69.9999924,18.5294113,69.9999924 [f=0009485] [9485] Game End Stats Values: 9,3415,3420,3415,3420,36.8732872,63.3550987,36.8732872,63.3550987,0,0,0,0,0,0,0,0,0,0,0,0,69.9999924,66.6544113,69.9999924,66.6544113,0,240,0,240,12.8000011,21.2000008,12.8000011,21.2000008,2110,2000,2110,2000,12.8827477,14.2232313,12.8827477,14.2232313,940,570,940,570,70,0,70,0,365,610,365,610,0,70,0,70,0,0,0,0,66.6544113,69.9999924,66.6544113,69.9999924 [f=0009485] [9485] Game End Stats Values: 10,3570,3560,3570,3560,37.0247459,88.317627,37.0247459,88.317627,0,0,0,0,0,0,0,0,0,0,0,0,140,73.5294113,140,73.5294113,0,240,0,240,12.8000021,21.2000008,12.8000021,21.2000008,2110,2110,2110,2110,13.9600973,14.7252798,13.9600973,14.7252798,1020,600,1020,600,140,55,140,55,440,610,440,610,55,144.666672,55,144.666672,0,0,0,0,94.4237976,140,94.4237976,140 [f=0009485] [9485] Game End Stats Values: 11,3650,3760,3650,3760,37.1633453,104.781792,37.1633453,104.781792,0,0,0,0,0,0,0,0,0,0,0,0,140,73.5294113,140,73.5294113,0,240,0,240,12.8000021,21.2000008,12.8000021,21.2000008,2110,2110,2110,2110,15.0092402,13.8476095,15.0092402,13.8476095,1100,800,1100,800,140,55,140,55,440,610,440,610,55,144.666672,55,144.666672,0,0,0,0,94.4237976,140,94.4237976,140 [f=0009485] [9485] Game End Stats Values: 12,3870,3995,3870,3995,37.715435,136.184586,37.715435,136.184586,0,0,0,0,0,0,0,0,0,0,0,0,363.513123,154.882126,363.513123,154.882126,120,240,120,240,12.8000011,21.2000008,12.8000011,21.2000008,2055,2110,2055,2110,15.0368052,14.8435202,15.0368052,14.8435202,1255,1035,1255,1035,179.999969,135,179.999969,135,440,610,440,610,135,184.666641,135,184.666641,0,0,0,0,175.776505,363.513123,175.776505,363.513123 [f=0009485] [9485] Game End Stats Values: 13,3855,4170,3855,4170,38.2112617,155.604782,38.2112617,155.604782,0,0,0,0,0,0,0,0,0,0,0,0,562.084473,361.805603,562.084473,361.805603,120,240,120,240,12.8000021,21.2000008,12.8000021,21.2000008,2055,2110,2055,2110,15.0330544,15.0946808,15.0330544,15.0946808,1165,1135,1165,1135,279.999969,375,279.999969,375,515,685,515,685,375,284.666626,375,284.666626,0,0,0,0,417.305939,562.084473,417.305939,562.084473 [f=0009485] [9485] Game End Stats Values: 14,3765,3990,3765,3990,38.8567848,184.348495,38.8567848,184.348495,0,0,0,0,0,0,0,0,0,0,0,0,891.278259,603.799438,891.278259,603.799438,120,240,120,240,12.8000021,21.2000008,12.8000021,21.2000008,2055,2055,2055,2055,17.2930336,17.366251,17.2930336,17.366251,1075,935,1075,935,535,615,535,615,515,760,515,760,615,539.666626,615,539.666626,0,0,0,0,661.901367,891.278259,661.901367,891.278259 [f=0009485] [9485] Game End Stats Values: 15,3840,4070,3840,4070,38.9820442,217.412888,38.9820442,217.412888,0,0,0,0,0,0,0,0,0,0,0,0,891.278259,683.799438,891.278259,683.799438,120,240,120,240,12.8000021,21.2000008,12.8000021,21.2000008,2055,2235,2055,2235,17.7083511,19.4542923,17.7083511,19.4542923,1075,835,1075,835,535,695,535,695,590,760,590,760,695,639.666626,695,639.666626,0,0,0,0,741.901367,917.084717,741.901367,917.084717 [f=0009485] [9485] Game End Stats Values: 16,3995,4545,3995,4545,39.3738861,217.412888,39.3738861,217.412888,0,0,0,0,0,0,0,0,0,0,0,0,918.296997,683.799438,918.296997,683.799438,240,360,240,360,13.0400019,21.2000008,13.0400019,21.2000008,2055,2290,2055,2290,19.526125,17.25,19.526125,17.25,1075,1135,1075,1135,562,695,562,695,625,760,625,760,695,666.666626,695,666.666626,0,0,0,0,741.901367,944.103455,741.901367,944.103455 [f=0009485] [9485] Game End Stats Values: 17,4145,4820,4145,4820,39.8017502,224.832611,39.8017502,224.832611,0,0,0,0,0,0,0,0,0,0,0,0,918.296997,683.799438,918.296997,683.799438,240,360,240,360,14.6399984,21.2000008,14.6399984,21.2000008,2055,2290,2055,2290,19.5285244,18.4946499,19.5285244,18.4946499,1155,1335,1155,1335,562,695,562,695,695,835,695,835,695,666.666626,695,666.666626,0,0,0,0,741.901367,944.103455,741.901367,944.103455 [f=0009485] [9485] Game End Stats Values: 18,4265,5105,4265,5105,41.1068459,235.980042,41.1068459,235.980042,0,0,0,0,0,0,0,0,65.2713318,0,65.2713318,0,918.296997,1030.81238,918.296997,1030.81238,360,360,360,360,16.8800011,22.3199997,16.8800011,22.3199997,2055,2470,2055,2470,20.3370075,20.2431602,20.3370075,20.2431602,1085,1335,1085,1335,562,986.499939,562,986.499939,765,940,765,940,986.499939,666.666626,986.499939,666.666626,0,0,0,0,1088.91431,957.940247,1088.91431,957.940247 [f=0009485] [9485] Game End Stats Values: 19,4445,5285,4445,5285,43.1945877,269.383331,43.1945877,269.383331,0,0,0,0,0,0,0,0,72.4406433,0,72.4406433,0,979.587341,1111.83203,979.587341,1111.83203,360,360,360,360,20.3199997,26.4000015,20.3199997,26.4000015,2055,2470,2055,2470,19.9391842,23.6768856,19.9391842,23.6768856,1085,1335,1085,1335,562,1066.5,562,1066.5,945,1120,945,1120,1066.5,666.666626,1066.5,666.666626,0,0,0,0,1169.93396,1093.42407,1169.93396,1093.42407 [f=0009485] [9485] Game End Stats Values: 20,4455,5350,4455,5350,46.4925995,298.662781,46.4925995,298.662781,0,0,0,0,0,0,0,0,91.9728699,0,91.9728699,0,1044.10352,1308.31909,1044.10352,1308.31909,360,480,360,480,23.3600044,29.5200024,23.3600044,29.5200024,2110,2470,2110,2470,21.9698696,25.5019608,21.9698696,25.5019608,1005,1135,1005,1135,762,1226.5,762,1226.5,980,1265,980,1265,1226.5,866.666626,1226.5,866.666626,0,0,0,0,1366.42102,1232.13379,1366.42102,1232.13379 [f=0009485] [9485] Game End Stats Values: 21,4785,5775,4785,5775,46.8910713,313.794281,46.8910713,313.794281,0,0,0,0,0,0,0,0,91.9728699,0,91.9728699,0,1044.10352,1308.31909,1044.10352,1308.31909,360,600,360,600,23.6000023,32.3200035,23.6000023,32.3200035,2290,2470,2290,2470,21.7765675,25.0087662,21.7765675,25.0087662,1155,1335,1155,1335,762,1226.5,762,1226.5,980,1370,980,1370,1226.5,866.666626,1226.5,866.666626,0,0,0,0,1366.42102,1232.13379,1366.42102,1232.13379 [f=0009485] [9485] Game End Stats Values: 22,5200,6555,5200,6555,52.5019646,322.248199,52.5019646,322.248199,0,0,0,0,0,0,0,0,151.740265,0,151.740265,0,1105.3938,1383.31909,1105.3938,1383.31909,360,720,360,720,23.6000023,35.1200066,23.6000023,35.1200066,2470,2470,2470,2470,23.9573879,24.8635941,23.9573879,24.8635941,1465,1815,1465,1815,762,1301.5,762,1301.5,905,1550,905,1550,1301.5,866.666626,1301.5,866.666626,50.3332863,0,50.3332863,0,1441.42102,1293.42407,1441.42102,1293.42407 [f=0009485] [9485] Game End Stats Values: 23,5200,6555,5200,6555,53.1743546,324.852234,53.1743546,324.852234,0,0,0,0,0,0,0,0,151.740265,0,151.740265,0,1105.3938,1383.31909,1105.3938,1383.31909,360,720,360,720,23.5999985,37.4000015,23.5999985,37.4000015,2470,2470,2470,2470,19.836195,27.5520172,19.836195,27.5520172,1465,1815,1465,1815,762,1301.5,762,1301.5,905,1550,905,1550,1301.5,866.666626,1301.5,866.666626,50.3332863,0,50.3332863,0,1441.42102,1293.42407,1441.42102,1293.42407 [f=0009556] [9556] Event [344,0,2792]: 0 finished unit Wind/Tidal Generator [f=0009624] Spectator merck25 left the game: normal quit [f=0009624] [9624] Event [undefined]: merck25 quit [f=0009712] [9712] Event [2440,0,5608]: 0 finished unit Wind/Tidal Generator [f=0009760] [9760] Event [784,0,5288]: 0 finished unit Corsair [f=0009780] [9780] Event [248,0,2888]: 0 finished unit Wind/Tidal Generator [f=0009781] No clients connected, shutting down server [f=0009781] Server shutdown [f=0009959] [9959] Event [2536,0,5608]: 0 finished unit Wind/Tidal Generator [f=0009989] [9989] Event [168,0,2984]: 0 finished unit Wind/Tidal Generator [f=0010106] [10106] Event [784,0,5288]: 0 finished unit Corsair [f=0010170] [10170] Event [200,0,3112]: 0 finished unit Wind/Tidal Generator [f=0010370] [10370] Event [296,0,3016]: 0 finished unit Wind/Tidal Generator [f=0010449] [10449] Event [784,0,5288]: 0 finished unit Corsair [f=0010562] [10562] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0010565] [10565] Event [376,0,2920]: 0 finished unit Wind/Tidal Generator [f=0010734] [10734] Event [472,0,2824]: 0 finished unit Wind/Tidal Generator [f=0010800] [10800] Event [2992,0,4496]: 0 finished unit Radar Tower [f=0010899] [10899] Event [552,0,2728]: 0 finished unit Wind/Tidal Generator [f=0014206] Autoquit sending quit command. [f=0014206] [QuitAction] user exited to system [f=0014206] [SpringApp::Kill][1] fromRun=1 [f=0014206] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014206] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014206] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014206] [ThreadPool::SetThreadCount][2] workers=0 [f=0014206] [SpringApp::Kill][2] [f=0014206] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014206] [Game::KillLua][3] dtor=0 luaUI=0x53bc8dd0 [f=0014206] Start widgetHandler:Shutdown [f=0014206] Shutdown - SaveOrderList Complete [f=0014206] Writing last game win data [f=0014206] Shutdown - SaveConfigData Complete [f=0014206] Shutdown Widget - Save/Load API [f=0014206] Shutdown Widget - Chili Highlight [f=0014206] Shutdown Widget - Draw After Chili [f=0014206] Shutdown Widget - EPIC Menu [f=0014206] Shutdown Widget - Chili Widget Selector [f=0014206] Shutdown Widget - Chili Minimap [f=0014206] Shutdown Widget - Local Team Colors [f=0014206] Shutdown Widget - Display Keys 2 [f=0014206] Shutdown Widget - Save Game Menu [f=0014206] Shutdown Widget - Unit Icons [f=0014206] Shutdown Widget - Noises [f=0014206] Shutdown Widget - HealthBars [f=0014206] Shutdown Widget - Win Counter [f=0014206] Shutdown Widget - SpringRTS Replay Stats [f=0014206] Shutdown Widget - BuildETA [f=0014206] Shutdown Widget - Modular Comm Info [f=0014206] Shutdown Widget - Stereo3D [f=0014206] Shutdown Widget - Showeco and Grid Drawer [f=0014206] Shutdown Widget - Point Tracker [f=0014206] Shutdown Widget - Music Player [f=0014206] Shutdown Widget - Missile Silo Range [f=0014206] Shutdown Widget - MinimapEvents [f=0014206] Shutdown Widget - Mex Placement Handler [f=0014206] Shutdown Widget - Local Widgets Config [f=0014206] Shutdown Widget - Highlight Geos [f=0014206] Shutdown Widget - Grab Input [f=0014206] Input grabbing is disabled! [f=0014206] Shutdown Widget - MetalFeatures (new) [f=0014206] Shutdown Widget - Darkening [f=0014206] Shutdown Widget - Context Menu [f=0014206] Shutdown Widget - Chili Spectator Panels [f=0014206] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014206] Shutdown Widget - Chili Nuke Warning [f=0014206] Shutdown Widget - Chili EndGame Window [f=0014206] Shutdown Widget - Chili Economy Panel Default [f=0014206] Shutdown Widget - CameraShake [f=0014206] Shutdown Widget - Attack AoE [f=0014206] Shutdown Widget - Map Edge Extension [f=0014206] Shutdown Widget - Selection Send [f=0014206] Shutdown Widget - LupsManager [f=0014206] Shutdown Widget - Newton Firezone [f=0014206] Shutdown Widget - Chili Crude Player List [f=0014206] Shutdown Widget - Chili Pro Console [f=0014206] Shutdown Widget - Lasso Terraform GUI [f=0014206] Shutdown Widget - Lups [f=0014206] Shutdown Widget - Chili Framework [f=0014206] Shutdown Widget - Chili Core Selector [f=0014206] Shutdown Widget - Custom Markers [f=0014206] Shutdown Widget - Pause Screen [f=0014206] Shutdown Widget - Text To Speech Control [f=0014206] Shutdown Widget - Persistent Build Height [f=0014206] Shutdown Widget - Layout Handler [f=0014206] End widgetHandler:Shutdown [f=0014206] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={367887,52904312} {int,ext,rec}Allocs={22402551,0,0} {chunk,block}Bytes={52904312,0} [f=0014206] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014206] [Game::KillLua][2] dtor=0 luaRules=0x53aa6e80 [f=0014206] Start gadgetHandler:Shutdown [f=0014206] Shutdown - StartSetup [f=0014206] Shutdown - UnitMorph [f=0014206] Shutdown - LupsNanoSpray [f=0014206] Shutdown - Missile Silo Controller [f=0014206] Shutdown - Modular Comm Info [f=0014206] Shutdown - Terrain Texture Handler [f=0014206] Shutdown - UnitCloakShield [f=0014206] End gadgetHandler:Shutdown [f=0014206] Start gadgetHandler:Shutdown [f=0014206] Shutdown - Save/Load [f=0014206] Shutdown - UnitMorph [f=0014206] Shutdown - Modular Comm Info [f=0014206] Shutdown - Retreat Command [f=0014206] Shutdown - Shockwaves [f=0014206] Shutdown - Teleport Throw [f=0014206] Shutdown - UnitCloakShield [f=0014206] Shutdown - Lups Cloak FX [f=0014206] Shutdown - Lups [f=0014206] Shutdown - Lups Shield [f=0014206] End gadgetHandler:Shutdown [f=0014206] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22402577,0,0} {chunk,block}Bytes={0,0} [f=0014206] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22402577,0,0} {chunk,block}Bytes={0,0} [f=0014206] [Game::KillLua][4] dtor=0 [f=0014206] [Game::~CGame][1] [f=0014206] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014206] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014206] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014206] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014206] [Game::KillLua][4] dtor=1 [f=0014206] [Game::KillMisc][1] [f=0014206] [Game::KillMisc][2] [f=0014206] [Game::KillMisc][3] [f=0014206] [Game::KillRendering][1] [f=0014206] [3DOParser::Kill] allocated 10 pieces [f=0014206] [S3OParser::Kill] allocated 225 pieces [f=0014206] [AssParser::Kill] allocated 0 pieces [f=0014206] [Game::KillInterface][1] [f=0014206] [Game::KillInterface][2] [f=0014206] [Game::KillSimulation][1] [f=0014206] [Game::KillSimulation][2] [f=0014206] [CCollisionHandler] dis-/continuous tests: 0/43969 [f=0014206] [Game::KillSimulation][3] [f=0014206] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014206] [~CPathCache(24x24)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=10 [f=0014206] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014206] [~CPathCache(48x48)] cacheHits=171 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014206] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014206] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014206] [LosHandler::Kill] raycast instance cache-{hits,misses}={3266,8790}; shared=3%; cached=24% [f=0014206] [Game::KillSimulation][4] [f=0014206] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014206] [Game::~CGame][2] [f=0014206] [Game::~CGame][3] [f=0014206] [SpringApp::Kill][3] [f=0014206] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148660 bytes sent 101336 bytes recv'd [f=0014206] [SpringApp::Kill][4] font=0x45c567a0 [f=0014206] [SpringApp::Kill][5] [f=0014206] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7812 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp (0x45ccfa20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp" numZipFiles=7812 sumInflSize=694761kb sumReadTime=1584ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=38ms file="units/staticshield.lua" indx=6882 inflSize=3kb readTime=20ms file="bitmaps/pd/lightningball.tga" indx=538 inflSize=256kb readTime=18ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=15ms file="unittextures/tatex/beacon300.bmp" indx=7497 inflSize=0kb readTime=13ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=12ms file="luaui/widgets/include/luashader.lua" indx=4776 inflSize=12kb readTime=9ms file="luaui/widgets/gui_chili_rejoin_progress.lua" indx=4711 inflSize=4kb readTime=9ms file="unittextures/tatex/32xgouraud.tga" indx=7437 inflSize=14kb readTime=9ms file="luaui/widgets/dbg_chili_redraw_tracker.lua" indx=4638 inflSize=5kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp] 29847944 bytes cached in 2671 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/shimmershore_v1.0.sd7 (0x45e0b770) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x45e1d020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f275801ae90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45cd44e0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]