[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dzZCpcFBRO/springsettings.762704.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6a8001bf30 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27719 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/762704/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 184ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e5c6a0] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e5c6a0] using game "Zero-K v1.7.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 551ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 629ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 84ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 158ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 220ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] AlphaCommander was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/762704/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (427ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11226,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/762704/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x511cdc40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4c9f605d2e122e3b501d0ad19a071acf [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={238140f0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={42ef7658,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: SLOW RIDE! [f=-000001] old but classic xd [f=-000001] [Game::ClientReadNet] added new player Mc_Giggle with number 2 to team 0 [f=-000001] > SPRINGIE:User Mc_Giggle|turretlaser|5_6||False|||AU [f=-000001] > SPRINGIE:User Mc_Giggle|turretlaser|5_6||False|||AU [f=-000001] Connection attempt from Mc_Giggle [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[Game::Load][lua{Rules,Gaia}={553163f8,00000000}]" [f=-000001] Spectator Mc_Giggle left the game: normal quit [f=-000001] [0] Event [undefined]: Mc_Giggle quit [f=-000001] Connection attempt from Mc_Giggle [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Commander 2! [f=-000001] [0] Event [5425,125.391357,1149]: 0 finished unit Recon Commander [f=-000001] [0] Event [2694,125.395508,6072]: 1 finished unit Recon Commander [f=0000000] [0] Kingstad, team: 1, elo:2854 [f=0000000] [0] Anir, team: 0, elo:2665 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [2728,125.388184,6184]: 1 finished unit Gunship Plant [f=0000095] [95] Event [5400,125.388184,1208]: 0 finished unit Amphbot Factory [f=0000095] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000095] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000095] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000095] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000095] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000095] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000095] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000095] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000095] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000095] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000095] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0000330] [330] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0000528] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=0000556] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=0000556] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[Game::Load][lua{Rules,Gaia}={52ee0da8,00000000}]" [f=0000608] [608] Event [5400,125.388184,1244]: 0 finished unit Conch [f=0000631] [631] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0000793] [793] Event [2729,146.272446,6184]: 1 finished unit Locust [f=0001039] [1039] Event [2729,146.272446,6184]: 1 finished unit Blastwing [f=0001073] [1073] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0001133] [1133] Event [5400,125.388184,1244]: 0 finished unit Conch [f=0001266] [1266] Event [2920,125.388184,6168]: 1 finished unit Wind/Tidal Generator [f=0001282] [1282] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0001366] [1366] Event [2729,146.272446,6184]: 1 finished unit Blastwing [f=0001417] [1417] Event [5400,125.388184,1244]: 0 finished unit Duck [f=0001455] [1455] Event [6920,124.985352,1224]: 0 finished unit Metal Extractor [f=0001571] [1571] Event [2856,125.388184,6216]: 1 finished unit Wind/Tidal Generator [f=0001661] [1661] Event [2729,146.272446,6184]: 1 finished unit Blastwing [f=0001732] [1732] Event [5400,125.388184,1244]: 0 finished unit Duck [f=0001868] [1868] Event [2824,125.388184,6264]: 1 finished unit Wind/Tidal Generator [f=0001998] [1998] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0002148] [2148] Event [7288,125.388184,1032]: 0 finished unit Metal Extractor [f=0002178] [2178] Event [5400,125.40062,1244]: 0 finished unit Duck [f=0002372] [2372] Event [2784,125.388184,6064]: 1 finished unit Lotus [f=0002385] [2385] Event [5321.80029,125.388184,999.426636]: 0 lost unit Conch [f=0002465] [2465] Event [5400,125.388184,1244]: 0 finished unit Duck [f=0002541] [2541] Event [6968,125.388184,808]: 0 finished unit Metal Extractor [f=0002656] [2656] Event [7000,125.388184,856]: 0 finished unit Wind/Tidal Generator [f=0002708] [2708] Event [2729,146.272446,6184]: 1 finished unit Wasp [f=0003022] [3022] Event [5432,125.388184,728]: 0 lost unit Metal Extractor [f=0003036] [3036] Event [5464,125.388184,792]: 0 lost unit Wind/Tidal Generator [f=0003421] [3421] Event [5400,125.388184,1244]: 0 finished unit Angler [f=0003827] [3827] Event [5860.67041,147.216278,1381.92871]: 1 lost unit Locust [f=0003945] [3945] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0004001] [4001] Event [2729,146.272446,6184]: 1 finished unit Wasp [f=0004034] [4034] Event [5592,124.972763,1080]: 0 finished unit Solar Collector [f=0004095] [4095] Event [1208,125.369873,5976]: 1 finished unit Metal Extractor [f=0004335] [4335] Event [2776,125.388184,6280]: 1 finished unit Wind/Tidal Generator [f=0004396] [4396] Event [7080,125.388184,1112]: 0 finished unit Razor [f=0004417] [4417] Event [4504,264.133301,5000]: 1 finished unit Wind/Tidal Generator [f=0004565] [4565] Event [2712,125.388184,6280]: 1 finished unit Wind/Tidal Generator [f=0004642] [4642] Event [4456,264.578857,4920]: 1 finished unit Wind/Tidal Generator [f=0004665] [4665] Event [7080,125.388184,872]: 0 finished unit Wind/Tidal Generator [f=0004861] [4861] Event [5592,125.487976,968]: 0 finished unit Solar Collector [f=0004895] [4895] Event [4392,264.09668,4872]: 1 finished unit Wind/Tidal Generator [f=0004909] [4909] Event [7160,125.388184,920]: 0 finished unit Wind/Tidal Generator [f=0004921] [4921] Event [2648,125.388184,6280]: 1 finished unit Wind/Tidal Generator [f=0004964] [4964] Event [1176,125.388184,6392]: 1 finished unit Metal Extractor [f=0005073] [5073] Event [7240,125.388184,952]: 0 finished unit Wind/Tidal Generator [f=0005087] [5087] Event [4344,264.700928,4824]: 1 finished unit Wind/Tidal Generator [f=0005131] [5131] Event [2584,125.388184,6280]: 1 finished unit Wind/Tidal Generator [f=0005164] [5164] Event [5400,125.388184,1244]: 0 finished unit Conch [f=0005216] [5216] Event [7048,125.388184,952]: 0 finished unit Wind/Tidal Generator [f=0005324] [5324] Event [7000,125.388184,1032]: 0 finished unit Wind/Tidal Generator [f=0005324] [5324] Event [2536,125.388184,6280]: 1 finished unit Wind/Tidal Generator [f=0005341] [5341] Event [5528,125.388184,856]: 0 finished unit Solar Collector [f=0005417] [5417] Event [856,125.388184,6216]: 1 finished unit Metal Extractor [f=0005455] [5455] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0005518] [5518] Event [2552,125.388184,6216]: 1 finished unit Wind/Tidal Generator [f=0005519] [5519] Event [6936,125.388184,1112]: 0 finished unit Wind/Tidal Generator [f=0005669] [5669] Event [6904,125.369873,1160]: 0 finished unit Wind/Tidal Generator [f=0005741] [5741] Event [5528,125.553436,696]: 0 finished unit Solar Collector [f=0005867] [5867] Event [2729,146.272446,6184]: 1 finished unit Harpy [f=0005945] [5945] Event [2576,125.388184,6048]: 1 finished unit Lotus [f=0005973] [5973] Event [1216,70.0964355,5600]: 1 finished unit Lotus [f=0006030] [6030] Event [4240,264.108887,4608]: 1 finished unit Radar Tower [f=0006117] [6117] Event [5400,125.388184,1244]: 0 finished unit Angler [f=0006145] [6145] Event [2672,125.388184,6256]: 1 finished unit Terraform [f=0006196] [6196] Event [5528,124.227753,1080]: 0 finished unit Metal Extractor [f=0006199] [6199] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0006209] [6209] Event [6816,89.5178223,1424]: 0 finished unit Lotus [f=0006392] [6392] Event [1392,50.1745605,5648]: 1 finished unit Lotus [f=0006459] [6459] Event [4440,125.38208,5144]: 1 lost unit Metal Extractor [f=0006537] [6537] Event [4520.09375,118.980705,5269.99512]: 0 lost unit Duck [f=0006568] [6568] Event [4492.79004,120.617805,5261.87549]: 0 lost unit Duck [f=0006574] [6574] Event [2704,205.388184,6352]: 1 finished unit Lotus [f=0006686] [6686] Event [936,15.4821777,4904]: 1 lost unit Metal Extractor [f=0006731] [6731] Event [5400,125.388184,1244]: 0 finished unit Conch [f=0006781] [6781] Event [5432,124.227753,728]: 0 finished unit Metal Extractor [f=0006794] [6794] Event [4528,261.99707,5040]: 1 finished unit Lotus [f=0006930] [6930] Event [6856,17.557373,2296]: 0 finished unit Metal Extractor [f=0006951] [6951] Event [1341.96167,141.790543,5424.2998]: 1 lost unit Wasp [f=0006969] [6969] Event [1248.76392,21.6950684,5249.17383]: 0 lost unit Duck [f=0007257] [7257] Event [5400,125.388184,1244]: 0 finished unit Buoy [f=0007350] [7350] Event [7240,22.1105957,2232]: 0 finished unit Metal Extractor [f=0007356] [7356] Event [2600,125.388184,6152]: 1 finished unit Caretaker [f=0007381] [7381] Event [5160,124.22287,984]: 0 finished unit Metal Extractor [f=0007406] [7406] Event [4440,124.221649,5144]: 1 finished unit Metal Extractor [f=0007649] [7649] Event [7072,24.5947266,2208]: 0 finished unit Lotus [f=0007663] [7663] Event [2680,125.388184,6072]: 1 finished unit Solar Collector [f=0007743] [7743] Event [5400,125.388184,1244]: 0 finished unit Buoy [f=0007896] [7896] Event [2729,146.272446,6184]: 1 finished unit Revenant [f=0007947] [7947] Event [2840,125.388184,5992]: 1 finished unit Solar Collector [f=0008011] [8011] Event [5400,125.388184,1244]: 0 finished unit Angler [f=0008115] [8115] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0008410] [8410] Event [5400,125.388184,1244]: 0 finished unit Buoy [f=0008430] [8430] Event [6592,19.5288086,2624]: 0 finished unit Radar Tower [f=0008456] [8456] Event [5880,24.9975586,3352]: 0 finished unit Metal Extractor [f=0008460] [8460] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0008568] [8568] Event [2729,146.272446,6184]: 1 finished unit Wasp [f=0008662] [8662] Event [5400,125.388184,1244]: 0 finished unit Conch [f=0008803] [8803] Event [720,125.351563,5520]: 1 finished unit Radar Tower [f=0008805] [8805] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0008874] [8874] Event [5400,125.388184,1244]: 0 finished unit Conch [f=0008892] [8892] Event [2808,125.388184,6136]: 1 finished unit Caretaker [f=0008934] [8934] Event [6008,24.9975586,3544]: 0 finished unit Metal Extractor [f=0009134] [9134] Event [4784,24.9975586,6224]: 1 finished unit Lotus [f=0009224] [9224] Event [1224,124.484863,5912]: 1 finished unit Solar Collector [f=0009291] [9291] Event [2712,125.388184,5992]: 1 finished unit Caretaker [f=0009309] [9309] Event [5768,24.9975586,3576]: 0 finished unit Metal Extractor [f=0009360] [9360] Event [5400,125.388184,1244]: 0 finished unit Conch [f=0009434] [9434] Event [4784,24.9975586,6080]: 1 finished unit Lotus [f=0009524] [9524] Event [5400,125.388184,1244]: 0 finished unit Duck [f=0009552] [9552] Event [1272,125.321045,5992]: 1 finished unit Solar Collector [f=0009559] [9559] Event [5400,125.378632,1244]: 0 lost unit Duck [f=0009706] [9706] Event [5400,125.388184,1244]: 0 finished unit Duck [f=0009831] [9831] Event [5468.87988,125.427528,947.392456]: 0 lost unit Angler [f=0009884] [9884] Event [1192,125.388184,6040]: 1 finished unit Solar Collector [f=0009940] [9940] Event [2768,125.388184,5872]: 1 finished unit Hovercraft Platform [f=0009963] [9963] Event [4000,125.388184,2272]: 0 finished unit Lotus [f=0010035] [10035] Event [5784,24.9975586,3352]: 0 finished unit Solar Collector [f=0010062] [10062] Event [5622.06494,125.095718,1035.28198]: 0 lost unit Duck [f=0010097] [10097] Event [5528.92725,125.356026,1229.37451]: 0 lost unit Conch [f=0010106] [10106] Event [5538.80664,125.522415,1203.63965]: 0 lost unit Conch [f=0010195] [10195] Event [3880,125.388184,2120]: 0 finished unit Metal Extractor [f=0010206] [10206] Event [1144,125.388184,5960]: 1 finished unit Solar Collector [f=0010351] [10351] Event [5736,24.9975586,3464]: 0 finished unit Solar Collector [f=0010370] [10370] Event [5322.23193,125.248161,1140.99524]: 0 lost unit Conch [f=0010508] [10508] Event [5389.66895,125.412773,1130.74268]: 0 lost unit Duck [f=0010580] [10580] Event [1680,125.284424,5136]: 1 finished unit Radar Tower [f=0010597] [10597] Event [3672,125.406494,1976]: 0 finished unit Metal Extractor [f=0010617] [10617] Event [1192,125.388184,6328]: 1 finished unit Solar Collector [f=0010735] [10735] Event [5400,125.391922,1244]: 0 finished unit Buoy [f=0010737] [10737] Event [5672,24.9975586,3576]: 0 finished unit Solar Collector [f=0010797] [10797] Event [4648,24.9975586,6104]: 1 finished unit Stinger [f=0010804] lol [f=0010913] [10913] Event [5400,125.388184,1208]: 0 lost unit Amphbot Factory [f=0010913] !transmitlobby @voice@buildUnit@remove;amphcon [f=0010913] !transmitlobby @voice@buildUnit@remove;amphraid [f=0010913] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0010913] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0010913] !transmitlobby @voice@buildUnit@remove;amphriot [f=0010913] !transmitlobby @voice@buildUnit@remove;amphassault [f=0010913] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0010913] !transmitlobby @voice@buildUnit@remove;amphaa [f=0010913] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0010913] !transmitlobby @voice@buildUnit@remove;amphtele [f=0010913] !transmitlobby @voice@buildUnit@reload [f=0010915] [10915] Event [5480,13.1384277,3704]: 0 finished unit Razor [f=0010947] [10947] Event [1240,125.388184,6408]: 1 finished unit Solar Collector [f=0010953] [10953] Event [3896,125.412598,2392]: 0 finished unit Metal Extractor [f=0011004] VIABLE [f=0011065] [11065] Event [1240,17.6855469,4856]: 1 finished unit Metal Extractor [f=0011135] [11135] Event [2736,125.388184,5872]: 1 finished unit Mace [f=0011191] [11191] Event [5323.86279,125.372986,1629.21277]: 0 lost unit Buoy [f=0011204] [11204] Event [5160,124.22287,984]: 0 lost unit Metal Extractor [f=0011247] [11247] Event [1160,125.388184,6456]: 1 finished unit Solar Collector [f=0011452] [11452] Event [5528,125.379074,856]: 0 lost unit Solar Collector [f=0011471] [11471] Event [2736,125.388184,5872]: 1 finished unit Mace [f=0011487] [11487] Event [936,15.4646587,4904]: 1 finished unit Metal Extractor [f=0011535] [11535] Event [1112,125.388184,6376]: 1 finished unit Solar Collector [f=0011580] [11580] Event [3976,125.388184,2136]: 0 finished unit Razor [f=0011605] [11605] Event [5528,124.227753,1080]: 0 lost unit Metal Extractor [f=0011713] [11713] Event [5592,125.571518,968]: 0 lost unit Solar Collector [f=0011867] looks like but it might have also just been dumb of me not to prevent that [f=0011910] [11910] Event [872,125.388184,6152]: 1 finished unit Solar Collector [f=0011953] [11953] Event [832,-5,4960]: 1 finished unit Lotus [f=0011968] [11968] Event [2736,125.388184,5872]: 1 finished unit Mace [f=0011988] [11988] Event [5592,125.012955,1080]: 0 lost unit Solar Collector [f=0012104] [12104] Event [2753.83423,122.978386,4425.8374]: 0 lost unit Duck [f=0012153] [12153] Event [3928,125.388184,2328]: 0 finished unit Solar Collector [f=0012197] [12197] Event [920,125.388184,6232]: 1 finished unit Solar Collector [f=0012229] [12229] Event [5432,124.227753,728]: 0 lost unit Metal Extractor [f=0012258] [12258] Event [5528,125.58606,696]: 0 lost unit Solar Collector [f=0012262] [12262] Event [2715.45435,27.6233311,4081.65308]: 0 lost unit Buoy [f=0012303] [12303] Event [6024,24.9975586,6472]: 1 finished unit Metal Extractor [f=0012306] [12306] Event [3864,125.48584,2216]: 0 finished unit Solar Collector [f=0012349] [12349] Event [undefined]: Anir resigned [f=0012349] game_message: Anir has been destroyed! [f=0012349] game_message: Kingstad wins! [f=0012349] Submitting stats [f=0012349] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012349] Part| Total Time|Time of the last 0.5s [f=0012349] Draw 13012.95ms 16.60% [f=0012349] Lua::Callins::Synced 5468.46ms 15.32% [f=0012349] Lua::Callins::Unsynced 12507.92ms 12.85% [f=0012349] Misc::Profiler::AddTime 44.00ms 0.00% [f=0012349] Sim 17882.61ms 74.41% [f=0012349] [12349] Received game_message: Anir has been destroyed! [f=0012349] [12349] Received game_message: Kingstad wins! [f=0012350] [12350] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012350] [12350] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012350] [12350] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012350] [12350] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6,6.26666689,6.26666689,6,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012350] [12350] Game End Stats Values: 3,2225,2370,2370,2225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,8,8.9333334,8.9333334,8,150,220,220,150,0,0,0,0,75,150,150,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012350] [12350] Game End Stats Values: 4,2450,2535,2535,2450,0,0.12666489,0.12666489,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.06333923,8.06333923,8,2000,2000,2000,2000,8.13333321,11.0751104,11.0751104,8.13333321,300,275,275,300,0,0,0,0,150,260,260,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012350] [12350] Game End Stats Values: 5,2685,2680,2680,2685,0,1.10590506,1.10590506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8166666,9.41772938,9.41772938,10.8166666,2000,2000,2000,2000,11.3334894,12.0652828,12.0652828,11.3334894,460,385,385,460,0,0,0,0,225,295,295,225,0,0,0,0,0.00271666,0,0,0.00271666,0,0,0,0 [f=0012350] [12350] Game End Stats Values: 6,2915,2660,2660,2915,0,1.42849314,1.42849314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,123.817886,123.817886,0,0,0,0,0,13.1999998,10.6610785,10.6610785,13.1999998,2000,2000,2000,2000,13.2003298,12.0215054,12.0215054,13.2003298,540,330,330,540,0,0,0,0,375,330,330,375,0,55,55,0,0.00776417,0,0,0.00776417,143.246201,0,0,143.246201 [f=0012350] [12350] Game End Stats Values: 7,2880,2750,2750,2880,0,2.26048732,2.26048732,0,0,0,0,0,0,0,0,0,0,0,0,0,117.674316,188.522934,188.522934,117.674316,0,90,90,0,13.5333338,10.6626472,10.6626472,13.5333338,2000,2000,2000,2000,16.0003548,12.0554667,12.0554667,16.0003548,470,330,330,470,0,150,150,0,410,330,330,410,225,55,55,225,0.01317169,0,0,0.01317169,253.528687,117.674316,117.674316,253.528687 [f=0012350] [12350] Game End Stats Values: 8,2730,2935,2935,2730,0,10.6407251,10.6407251,0,0,0,0,0,0,0,0,0,0,0,0,0,117.674316,287.093445,287.093445,117.674316,0,90,90,0,11.5209103,10.3402491,10.3402491,11.5209103,2000,2000,2000,2000,15.2002954,12.5586834,12.5586834,15.2002954,470,515,515,470,0,225,225,0,260,330,330,260,379.5,110,110,379.5,0.01743175,0,0,0.01743175,437.119934,117.674316,117.674316,437.119934 [f=0012350] [12350] Game End Stats Values: 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Values: 27,5755,9280,9280,5755,414.182831,333.432526,333.432526,414.182831,0,0,0,0,0,0,0,0,436.487793,131.786469,131.786469,436.487793,1307.32227,3155.39429,3155.39429,1307.32227,1110,1140,1140,1110,28.0861778,40.8114548,40.8114548,28.0861778,1255,3505,3505,1255,31.8650532,32.9569969,32.9569969,31.8650532,1790,2430,2430,1790,325,2581.3335,2581.3335,325,1600,2205,2205,1600,2885.16675,710,710,2885.16675,190.018478,0.001,0.001,190.018478,3368.40015,1381.95374,1381.95374,3368.40015 [f=0012350] [12350] Game End Stats Values: 28,5535,9840,9840,5535,430.033142,340.383118,340.383118,430.033142,0,0,0,0,0,0,0,0,593.845276,131.786469,131.786469,593.845276,1307.32227,3371.40137,3371.40137,1307.32227,1110,1230,1230,1110,21.895956,39.2124596,39.2124596,21.895956,1255,3505,3505,1255,30.9900208,34.4633751,34.4633751,30.9900208,1710,2830,2830,1710,325,2801.3335,2801.3335,325,1460,2275,2275,1460,3105.16675,710,710,3105.16675,190.018478,0.001,0.001,190.018478,3586.02466,1381.95374,1381.95374,3586.02466 [f=0012350] [12350] Game End Stats Values: 29,5230,9985,9985,5230,430.033142,345.771423,345.771423,430.033142,0,0,0,0,0,0,0,0,593.845276,131.786469,131.786469,593.845276,1399.69141,3775.9353,3775.9353,1399.69141,1110,1230,1230,1110,22.1916027,40.9660988,40.9660988,22.1916027,1255,3505,3505,1255,28.6628571,34.7697639,34.7697639,28.6628571,1410,2830,2830,1410,325,3246.3335,3246.3335,325,1455,2420,2420,1455,3550.16675,710,710,3550.16675,190.018478,0.001,0.001,190.018478,3993.52026,1474.32288,1474.32288,3993.52026 [f=0012386] [12386] Event [2828.68042,24.9975586,3897.64111]: 0 lost unit Angler [f=0012389] [12389] Event [1056,-5,4688]: 1 finished unit Lotus [f=0012455] Spectator Anir left the game: normal quit [f=0012455] [12455] Event [undefined]: Anir quit [f=0012514] [12514] Event [840,125.388184,6280]: 1 finished unit Solar Collector [f=0012620] Player Kingstad left the game: normal quit [f=0012620] [12620] Event [undefined]: Kingstad quit [f=0012626] No clients connected, shutting down server [f=0012626] Server shutdown [f=0012657] [12657] Event [2736,125.388184,5872]: 1 finished unit Mace [f=0012696] [12696] Event [6232,24.9975586,6392]: 1 finished unit Metal Extractor [f=0012825] [12825] Event [1280,-5,4688]: 1 finished unit Lotus [f=0012836] [12836] Event [792,125.388184,6200]: 1 finished unit Solar Collector [f=0012885] [12885] Event [6080,24.9975586,6272]: 1 finished unit Radar Tower [f=0012965] [12965] Event [2736,125.388184,5872]: 1 finished unit Halberd [f=0013294] [13294] Event [2736,125.388184,5872]: 1 finished unit Mace [f=0016430] Autoquit sending quit command. [f=0016430] [QuitAction] user exited to system [f=0016430] [SpringApp::Kill][1] fromRun=1 [f=0016430] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016430] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016430] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016430] [ThreadPool::SetThreadCount][2] workers=0 [f=0016430] [SpringApp::Kill][2] [f=0016430] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016430] [Game::KillLua][3] dtor=0 luaUI=0x5b2cfc60 [f=0016430] Start widgetHandler:Shutdown [f=0016430] Shutdown - SaveOrderList Complete [f=0016430] Writing last game win data [f=0016430] Shutdown - SaveConfigData Complete [f=0016430] Shutdown Widget - Save/Load API [f=0016430] Shutdown Widget - Chili Highlight [f=0016430] Shutdown Widget - Draw After Chili [f=0016430] Shutdown Widget - EPIC Menu [f=0016430] Shutdown Widget - Chili Widget Selector [f=0016430] Shutdown Widget - Chili Minimap [f=0016430] Shutdown Widget - Local Team Colors [f=0016430] Shutdown Widget - Display Keys 2 [f=0016430] Shutdown Widget - Save Game Menu [f=0016430] Shutdown Widget - Unit Icons [f=0016430] Shutdown Widget - Noises [f=0016430] Shutdown Widget - HealthBars [f=0016430] Shutdown Widget - Win Counter [f=0016430] Shutdown Widget - SpringRTS Replay Stats [f=0016430] Shutdown Widget - BuildETA [f=0016430] Shutdown Widget - Modular Comm Info [f=0016430] Shutdown Widget - Stereo3D [f=0016430] Shutdown Widget - Showeco and Grid Drawer [f=0016430] Shutdown Widget - Point Tracker [f=0016430] Shutdown Widget - Music Player [f=0016430] Shutdown Widget - Missile Silo Range [f=0016430] Shutdown Widget - MinimapEvents [f=0016430] Shutdown Widget - Mex Placement Handler [f=0016430] Shutdown Widget - Local Widgets Config [f=0016430] Shutdown Widget - Highlight Geos [f=0016430] Shutdown Widget - Grab Input [f=0016430] Input grabbing is disabled! [f=0016430] Shutdown Widget - MetalFeatures (new) [f=0016430] Shutdown Widget - Darkening [f=0016430] Shutdown Widget - Context Menu [f=0016430] Shutdown Widget - Chili Spectator Panels [f=0016430] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016430] Shutdown Widget - Chili Nuke Warning [f=0016430] Shutdown Widget - Chili EndGame Window [f=0016430] Shutdown Widget - Chili Economy Panel Default [f=0016430] Shutdown Widget - CameraShake [f=0016430] Shutdown Widget - Attack AoE [f=0016430] Shutdown Widget - Map Edge Extension [f=0016430] Shutdown Widget - Selection Send [f=0016430] Shutdown Widget - LupsManager [f=0016430] Shutdown Widget - Newton Firezone [f=0016430] Shutdown Widget - Chili Crude Player List [f=0016430] Shutdown Widget - Chili Pro Console [f=0016430] Shutdown Widget - Lasso Terraform GUI [f=0016430] Shutdown Widget - Lups [f=0016430] Shutdown Widget - Chili Framework [f=0016430] Shutdown Widget - Chili Core Selector [f=0016430] Shutdown Widget - Custom Markers [f=0016430] Shutdown Widget - Pause Screen [f=0016430] Shutdown Widget - Text To Speech Control [f=0016430] Shutdown Widget - Persistent Build Height [f=0016430] Shutdown Widget - Layout Handler [f=0016430] End widgetHandler:Shutdown [f=0016430] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366280,53333113} {int,ext,rec}Allocs={22874987,0,0} {chunk,block}Bytes={53333113,0} [f=0016430] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016430] [Game::KillLua][2] dtor=0 luaRules=0x511cdc40 [f=0016430] Start gadgetHandler:Shutdown [f=0016430] Shutdown - StartSetup [f=0016430] Shutdown - UnitMorph [f=0016430] Shutdown - LupsNanoSpray [f=0016430] Shutdown - Missile Silo Controller [f=0016430] Shutdown - Modular Comm Info [f=0016430] Shutdown - Terrain Texture Handler [f=0016430] Shutdown - UnitCloakShield [f=0016430] End gadgetHandler:Shutdown [f=0016430] Start gadgetHandler:Shutdown [f=0016430] Shutdown - Save/Load [f=0016430] Shutdown - UnitMorph [f=0016430] Shutdown - Modular Comm Info [f=0016430] Shutdown - Retreat Command [f=0016430] Shutdown - Shockwaves [f=0016430] Shutdown - Teleport Throw [f=0016430] Shutdown - UnitCloakShield [f=0016430] Shutdown - Lups Cloak FX [f=0016430] Shutdown - Lups [f=0016430] Shutdown - Lups Shield [f=0016430] End gadgetHandler:Shutdown [f=0016430] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22875014,0,0} {chunk,block}Bytes={0,0} [f=0016430] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22875014,0,0} {chunk,block}Bytes={0,0} [f=0016430] [Game::KillLua][4] dtor=0 [f=0016430] [Game::~CGame][1] [f=0016430] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016430] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016430] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016430] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016430] [Game::KillLua][4] dtor=1 [f=0016430] [Game::KillMisc][1] [f=0016430] [Game::KillMisc][2] [f=0016430] [Game::KillMisc][3] [f=0016430] [Game::KillRendering][1] [f=0016430] [3DOParser::Kill] allocated 1 pieces [f=0016430] [S3OParser::Kill] allocated 379 pieces [f=0016430] [AssParser::Kill] allocated 40 pieces [f=0016430] [Game::KillInterface][1] [f=0016430] [Game::KillInterface][2] [f=0016430] [Game::KillSimulation][1] [f=0016430] [Game::KillSimulation][2] [f=0016430] [CCollisionHandler] dis-/continuous tests: 0/609369 [f=0016430] [Game::KillSimulation][3] [f=0016430] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016430] [~CPathCache(32x28)] cacheHits=13 hitPercentage=24% numHashColls=0 maxCacheSize=6 [f=0016430] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016430] [~CPathCache(64x56)] cacheHits=102 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016430] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016430] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016430] [LosHandler::Kill] raycast instance cache-{hits,misses}={2321,8094}; shared=0%; cached=22% [f=0016430] [Game::KillSimulation][4] [f=0016430] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016430] [Game::~CGame][2] [f=0016430] [Game::~CGame][3] [f=0016430] [SpringApp::Kill][3] [f=0016430] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173595 bytes sent 161574 bytes recv'd [f=0016430] [SpringApp::Kill][4] font=0x44d717a0 [f=0016430] [SpringApp::Kill][5] [f=0016430] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7812 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp (0x44ddd8d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp" numZipFiles=7812 sumInflSize=694761kb sumReadTime=2077ms file="anims/cursorramp.txt" indx=119 inflSize=0kb readTime=400ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=33ms file="luarules/gadgets/init_auto_ready.lua" indx=1640 inflSize=5kb readTime=22ms file="objects3d/bumblebee_d.dae" indx=5028 inflSize=1228kb readTime=16ms file="luarules/utilities/debugfunctions.lua" indx=1850 inflSize=0kb readTime=14ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=14ms file="objects3d/bumblebee.dae" indx=5026 inflSize=678kb readTime=11ms file="luaui/widgets/gui_unitgroups.lua" indx=4771 inflSize=33kb readTime=9ms file="luaui/configs/lang/campaign_units.en.json" indx=2971 inflSize=4kb readTime=8ms file="luarules/gadgets/lockunits_modoption.lua" indx=1641 inflSize=3kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp] 32803210 bytes cached in 2691 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x44ee70b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x44ef8fc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f6a800010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x44dee260) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]