[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7bVtRJbUNU/springsettings.761421.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3a3401bf30 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27764 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/761421/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a26e10] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a26e10] using game "Zero-K v1.7.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 456ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 527ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 57ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Mc_Giggle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/761421/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (314ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11226,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/761421/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53213730,0x52f38c00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ba805b5db2404ed4c7f825e7275d2964 [f=-000001] Connection attempt from RickBardock [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RickBardock changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from OA [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OA changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[Game::Load][lua{Rules,Gaia}={1e42f8a8,4e54ea00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OA" string="[Game::Load][lua{Rules,Gaia}={565769c8,562291e0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] gl hf [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [2980,6.91394043,1160]: 0 finished unit Guardian Commander [f=-000001] [0] Event [850,12.6572266,6166]: 1 finished unit Recon Commander [f=0000000] [0] OA, team: 1, elo:1841 [f=0000000] [0] RickBardock, team: 0, elo:1824 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [2928,12.6095581,1264]: 0 finished unit Tank Foundry [f=0000013] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000013] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000013] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000013] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000013] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000013] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000013] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000013] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000013] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000013] !transmitlobby @voice@buildUnit@reload [f=0000018] [18] Event [896,12.297821,6272]: 1 finished unit Tank Foundry [f=0000240] [240] Event [3080,7.14111328,1176]: 0 finished unit Metal Extractor [f=0000256] [256] Event [776,12.6507568,6232]: 1 finished unit Metal Extractor [f=0000359] [359] Event [3080,7.05322266,1128]: 0 finished unit Wind/Tidal Generator [f=0000479] [479] Event [3080,6.92138672,1080]: 0 finished unit Wind/Tidal Generator [f=0000481] [481] Event [760,12.354126,6120]: 1 finished unit Solar Collector [f=0000570] [570] Event [924,11.4834509,6272]: 1 finished unit Kodachi [f=0000671] [671] Event [2928,14.8101139,1292]: 0 finished unit Welder [f=0000943] [943] Event [2616,15.6500244,1176]: 0 finished unit Metal Extractor [f=0001082] [1082] Event [968,8.95385742,5336]: 1 finished unit Metal Extractor [f=0001156] [1156] Event [2664,16.8859863,1176]: 0 finished unit Wind/Tidal Generator [f=0001267] [1267] Event [924,11.4834509,6272]: 1 finished unit Welder [f=0001324] [1324] Event [2928,14.8101139,1292]: 0 finished unit Kodachi [f=0001450] [1450] Event [872,12.6782227,5352]: 1 finished unit Solar Collector [f=0001502] [1502] Event [2712,14.1833496,1176]: 0 finished unit Wind/Tidal Generator [f=0001871] [1871] Event [1224,11.8267822,6232]: 1 finished unit Metal Extractor [f=0001955] [1955] Event [2928,14.8101139,1292]: 0 finished unit Welder [f=0002113] [2113] Event [808,15.2709961,1080]: 0 finished unit Metal Extractor [f=0002465] [2465] Event [2928,14.8101139,1292]: 0 finished unit Kodachi [f=0002502] [2502] Event [808,15.2709961,1080]: 0 lost unit Metal Extractor [f=0002509] [2509] Event [1048,7.41577148,6872]: 1 finished unit Metal Extractor [f=0002527] [2527] Event [924,11.4834509,6272]: 1 finished unit Blitz [f=0002665] [2665] Event [1064,8.4375,6776]: 1 finished unit Wind/Tidal Generator [f=0002770] [2770] Event [2808,26.350708,600]: 0 finished unit Metal Extractor [f=0002953] [2953] Event [1096,10.6512451,6696]: 1 finished unit Wind/Tidal Generator [f=0003153] [3153] Event [1464,14.3261719,4488]: 1 finished unit Metal Extractor [f=0003201] [3201] Event [1112,15.6445313,6616]: 1 finished unit Wind/Tidal Generator [f=0003433] [3433] Event [924,11.4834509,6272]: 1 finished unit Kodachi [f=0003460] [3460] Event [1144,17.0123291,6536]: 1 finished unit Wind/Tidal Generator [f=0003581] [3581] Event [912,9.82727051,1216]: 0 finished unit Lotus [f=0003602] [Game::ClientReadNet] added new player Mc_Giggle with number 2 to team 0 [f=0003602] > SPRINGIE:User Mc_Giggle|turretlaser|5_6||False|||AU [f=0003613] > SPRINGIE:User Mc_Giggle|turretlaser|5_6||False|||AU [f=0003629] Connection attempt from Mc_Giggle [f=0003629] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=0003629] -> Connection established (given id 2) [f=0003645] [3645] Event [2928,14.8101139,1292]: 0 finished unit Welder [f=0003700] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=0003700] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003724] [3724] Event [1176,15.4742432,6456]: 1 finished unit Wind/Tidal Generator [f=0004030] [4030] Event [1208,11.7004395,6376]: 1 finished unit Wind/Tidal Generator [f=0004140] [4140] Event [616,33.3764648,4248]: 1 finished unit Metal Extractor [f=0004144] [4144] Event [2496,12.4584961,1440]: 0 finished unit Lotus [f=0004162] [4162] Event [924,11.4834509,6272]: 1 finished unit Welder [f=0004180] [4180] Event [3832,12.6507568,600]: 0 finished unit Metal Extractor [f=0004231] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=0004260] [4260] Event [3080,7.05322266,1128]: 0 lost unit Wind/Tidal Generator [f=0004266] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=0004266] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[Game::Load][lua{Rules,Gaia}={4eb42c78,4a0c1cb8}]" [f=0004266] Spectator Mc_Giggle left the game: normal quit [f=0004266] [4266] Event [undefined]: Mc_Giggle quit [f=0004267] [4267] Event [3080,6.83247566,1080]: 0 lost unit Wind/Tidal Generator [f=0004272] Connection attempt from Mc_Giggle [f=0004272] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=0004272] -> Connection established (given id 2) [f=0004287] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=0004287] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004330] [4330] Event [808,14.7633171,1080]: 0 finished unit Metal Extractor [f=0004442] [4442] Event [1064,8.4375,6776]: 1 lost unit Wind/Tidal Generator [f=0004484] [4484] Event [2928,14.8101139,1292]: 0 finished unit Kodachi [f=0004488] [4488] Event [1096,10.7038403,6696]: 1 lost unit Wind/Tidal Generator [f=0004616] [4616] Event [1048,7.41577148,6872]: 1 lost unit Metal Extractor [f=0004650] [4650] Event [376,55.3546143,3896]: 1 finished unit Metal Extractor [f=0004808] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=0004829] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=0004829] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[Game::Load][lua{Rules,Gaia}={3abdbd18,42c9c050}]" [f=0005026] [5026] Event [1398.80811,40.4892998,7078.12109]: 0 lost unit Kodachi [f=0005130] [5130] Event [2808,26.350708,600]: 0 lost unit Metal Extractor [f=0005212] [5212] Event [2928,14.8101139,1292]: 0 finished unit Welder [f=0005295] [5295] Event [5112,7.4432373,328]: 0 finished unit Metal Extractor [f=0005339] [5339] Event [924,11.4834509,6272]: 1 finished unit Blitz [f=0005370] [5370] Event [3832,12.6507568,600]: 0 lost unit Metal Extractor [f=0005722] [5722] Event [2928,14.8101139,1292]: 0 finished unit Kodachi [f=0005748] [5748] Event [5112,7.4432373,328]: 0 lost unit Metal Extractor [f=0005780] [5780] Event [920,10.3216553,6616]: 1 finished unit Caretaker [f=0006241] [6241] Event [924,11.4834509,6272]: 1 finished unit Blitz [f=0006293] [6293] Event [824,10.0854492,6504]: 1 finished unit Caretaker [f=0006339] [6339] Event [1080,10.8425617,6680]: 1 finished unit Wind/Tidal Generator [f=0006360] [6360] Event [1256,8.51989746,3160]: 1 finished unit Metal Extractor [f=0006391] [6391] Event [376,18.2757568,1080]: 0 finished unit Metal Extractor [f=0006398] [6398] Event [2928,14.8101139,1292]: 0 finished unit Welder [f=0006468] [6468] Event [1064,7.97473383,6760]: 1 finished unit Wind/Tidal Generator [f=0006617] [6617] Event [728,13.2385254,6616]: 1 finished unit Solar Collector [f=0006685] [6685] Event [808,11.5081787,6664]: 1 finished unit Solar Collector [f=0006757] [6757] Event [888,10.0469971,6712]: 1 finished unit Solar Collector [f=0006884] [6884] Event [2792,22.8004646,664]: 0 finished unit Solar Collector [f=0006990] [6990] Event [648,14.8974609,2824]: 1 finished unit Metal Extractor [f=0007163] [7163] Event [2928,14.8101139,1292]: 0 finished unit Kodachi [f=0007214] [7214] Event [1272,16.9683838,648]: 0 finished unit Metal Extractor [f=0007444] [7444] Event [2808,25.843029,600]: 0 finished unit Metal Extractor [f=0007524] [7524] Event [376,18.2757568,1080]: 0 lost unit Metal Extractor [f=0007606] [7606] Event [924,11.4834509,6272]: 1 finished unit Minotaur [f=0007725] [7725] Event [1000,13.9801025,2104]: 1 finished unit Metal Extractor [f=0007782] [7782] Event [2872,26.9041634,600]: 0 finished unit Solar Collector [f=0007872] [7872] Event [1272,16.9683838,648]: 0 lost unit Metal Extractor [f=0008114] [8114] Event [296,28.0206299,232]: 0 finished unit Metal Extractor [f=0008189] [8189] Event [2061.01221,18.2580109,1487.51428]: 0 lost unit Kodachi [f=0008205] [8205] Event [2792,28.1453133,536]: 0 finished unit Solar Collector [f=0008581] [8581] Event [2712,25.3277016,600]: 0 finished unit Solar Collector [f=0008670] [8670] Event [333.369415,30.5467262,2059.61987]: 0 lost unit Kodachi [f=0008701] [8701] Event [1562.53931,12.1934214,1710.96594]: 0 lost unit Kodachi [f=0009346] [9346] Event [924,11.4834509,6272]: 1 finished unit Minotaur [f=0009453] [9453] Event [2928,14.8101139,1292]: 0 finished unit Minotaur [f=0009477] [9477] Event [1016,15.3369141,6504]: 1 finished unit Caretaker [f=0009580] [9580] Event [376,17.7680779,1080]: 0 finished unit Metal Extractor [f=0009880] [9880] Event [5112,6.93555355,328]: 0 finished unit Metal Extractor [f=0009902] [9902] Event [2928,14.8101139,1292]: 0 finished unit Welder [f=0009963] [9963] Event [1112,14.3096924,2104]: 1 finished unit Caretaker [f=0010218] [10218] Event [376,17.7680779,1080]: 0 lost unit Metal Extractor [f=0010295] [10295] Event [3168,12.5683594,1392]: 0 finished unit Radar Tower [f=0010391] [10391] Event [924,11.4834509,6272]: 1 finished unit Minotaur [f=0010398] [10398] Event [296,28.0206299,232]: 0 lost unit Metal Extractor [f=0010548] [10548] Event [1272,16.4607048,648]: 0 finished unit Metal Extractor [f=0010616] [10616] Event [5400,13.0682373,968]: 0 finished unit Metal Extractor [f=0010833] [10833] Event [1343.11658,40.6056786,396.247681]: 1 lost unit Kodachi [f=0010852] [10852] Event [2928,14.8101139,1292]: 0 finished unit Blitz [f=0010996] [10996] Event [4952,10.8215332,968]: 0 finished unit Metal Extractor [f=0011444] [11444] Event [924,11.4834509,6272]: 1 finished unit Minotaur [f=0011475] [11475] Event [2928,14.8101139,1292]: 0 finished unit Blitz [f=0011696] [11696] Event [1612.88232,10.8869257,1796.30859]: 0 lost unit Blitz [f=0011851] [11851] Event [2928,14.8101139,1292]: 0 finished unit Blitz [f=0012071] [12071] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0012130] [12130] Event [924,11.4834509,6272]: 1 finished unit Ogre [f=0012285] [12285] Event [1024,8.80554199,1728]: 1 finished unit Picket [f=0012311] [12311] Event [2928,14.8101139,1292]: 0 finished unit Blitz [f=0012634] [12634] Event [1120,8.09692383,1712]: 1 finished unit Picket [f=0012748] [12748] Event [912,9.82727051,1216]: 0 lost unit Lotus [f=0012789] [12789] Event [2928,14.8101139,1292]: 0 finished unit Blitz [f=0012848] [12848] Event [1642.32666,11.9954309,1974.49304]: 0 lost unit Blitz [f=0012940] [12940] Event [924,11.4834509,6272]: 1 finished unit Ogre [f=0012976] [12976] Event [1216,12.6123047,1696]: 1 finished unit Picket [f=0013093] [13093] Event [1191.75391,8.53807831,1966.45874]: 1 lost unit Blitz [f=0013098] [13098] Event [1169.42505,9.98340988,2046.44116]: 0 lost unit Blitz [f=0013141] [13141] Event [1216,12.6123047,1696]: 1 lost unit Picket [f=0013238] [13238] Event [2712,28.8327599,680]: 0 finished unit Wind/Tidal Generator [f=0013357] [13357] Event [2928,14.8101139,1292]: 0 finished unit Blitz [f=0013448] [13448] Event [2696,26.6308594,728]: 0 finished unit Wind/Tidal Generator [f=0013599] [13599] Event [2346.43604,14.9023218,1622.71997]: 0 lost unit Minotaur [f=0013623] [13623] Event [2696,23.1262207,776]: 0 finished unit Wind/Tidal Generator [f=0013739] [13739] Event [2680,22.0330811,824]: 0 finished unit Wind/Tidal Generator [f=0013859] [13859] Event [2680,19.3963623,872]: 0 finished unit Wind/Tidal Generator [f=0013940] [13940] Event [1096,8.4375,6056]: 1 finished unit Solar Collector [f=0014009] [14009] Event [2664,16.1334229,920]: 0 finished unit Wind/Tidal Generator [f=0014168] [14168] Event [2928,14.8101139,1292]: 0 finished unit Blitz [f=0014174] [14174] Event [2664,14.0625,968]: 0 finished unit Wind/Tidal Generator [f=0014231] [14231] Event [1064,8.4375,6136]: 1 finished unit Solar Collector [f=0014324] [14324] Event [2648,12.6507568,1016]: 0 finished unit Wind/Tidal Generator [f=0014389] [14389] Event [2062.28027,16.8859863,1577.42114]: 0 lost unit Blitz [f=0014489] [14489] Event [2632,13.5516357,1064]: 0 finished unit Wind/Tidal Generator [f=0014516] [14516] Event [1032,9.25048828,6216]: 1 finished unit Solar Collector [f=0014564] [14564] Event [924,11.4834509,6272]: 1 finished unit Minotaur [f=0014617] [14617] Event [1000,9.84924316,6296]: 1 finished unit Solar Collector [f=0014646] [14646] Event [808,14.7633171,1080]: 0 lost unit Metal Extractor [f=0014654] [14654] Event [2632,15.0183105,1112]: 0 finished unit Wind/Tidal Generator [f=0014734] i'm not feeling this game either [f=0014846] your good [f=0014948] [14948] Event [2496,12.4584961,1440]: 0 lost unit Lotus [f=0015095] [15095] Event [968,10.2612305,6376]: 1 finished unit Solar Collector [f=0015095] [15095] Event [2441.31201,8.4375,1740.61096]: 0 lost unit Blitz [f=0015115] [15115] Event [2537.27563,9.77931118,1988.41211]: 1 lost unit Blitz [f=0015164] [15164] Event [1904,9.26696777,1920]: 1 finished unit Radar Tower [f=0015212] [15212] Event [2639.52686,14.330327,1873.76135]: 0 lost unit Blitz [f=0015313] [15313] Event [2663.08423,9.92709923,1984.4729]: 0 lost unit Blitz [f=0015318] those kodiacs are hard to stop [f=0015464] [15464] Event [924,11.4834509,6272]: 1 finished unit Minotaur [f=0015488] [15488] Event [936,11.25,6456]: 1 finished unit Solar Collector [f=0015511] [15511] Event [2705.13696,15.1952868,1358.33813]: 0 lost unit Welder [f=0015590] [15590] Event [2738.90356,13.2569218,1347.09607]: 0 lost unit Welder [f=0015631] [15631] Event [1311.06274,18.5872269,763.733093]: 1 lost unit Kodachi [f=0015919] [15919] Event [904,11.25,6536]: 1 finished unit Solar Collector [f=0016091] harder when you both go the same factory too lol [f=0016117] [16117] Event [2928,14.8101139,1292]: 0 finished unit Minotaur [f=0016126] [16126] Event [2928,14.8101139,1292]: 0 lost unit Minotaur [f=0016130] [16130] Event [2928.34521,13.4901142,1296.7356]: 0 lost unit Minotaur [f=0016238] [16238] Event [924,11.4834509,6272]: 1 finished unit Minotaur [f=0016240] gg [f=0016372] [16372] Event [2754.13184,9.56659603,1253.70654]: 0 lost unit Welder [f=0016378] [16378] Event [undefined]: RickBardock resigned [f=0016378] game_message: RickBardock has been destroyed! [f=0016378] game_message: OA wins! [f=0016378] Submitting stats [f=0016378] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016378] Part| Total Time|Time of the last 0.5s [f=0016378] Draw 16304.67ms 39.96% [f=0016378] Lua::Callins::Synced 7520.39ms 8.49% [f=0016378] Lua::Callins::Unsynced 19783.34ms 44.46% [f=0016378] Misc::Profiler::AddTime 74.47ms 0.10% [f=0016378] Sim 19541.90ms 26.77% [f=0016378] [16378] Received game_message: RickBardock has been destroyed! [f=0016378] [16378] Received game_message: OA wins! [f=0016379] [16379] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016379] [16379] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016379] [16379] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 2,2110,2075,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.49721575,7.4666667,7.4666667,7.49721575,2000,2000,2000,2000,6.74599934,6.55499935,6.55499935,6.74599934,0,0,0,0,0,0,0,0,110,75,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 3,2345,2305,2305,2345,0,0.89380205,0.89380205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.82433891,9.60000038,9.60000038,8.82433891,2000,2000,2000,2000,8.86499882,8.9245882,8.9245882,8.86499882,200,160,160,200,0,0,0,0,145,145,145,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 4,2615,2580,2580,2615,2.06933022,1.5156492,1.5156492,2.06933022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.245677,10,10,10.245677,2000,2000,2000,2000,11.2949562,10.2434568,10.2434568,11.2949562,360,360,360,360,0,0,0,0,255,220,220,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 5,2650,2650,2650,2650,8.27133942,2.08353424,2.08353424,8.27133942,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.455617,11.333333,11.333333,13.455617,2000,2000,2000,2000,12.1434669,11.7678623,11.7678623,12.1434669,360,360,360,360,0,0,0,0,290,290,290,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 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37,4165,11575,11575,4165,289.415863,273.8992,273.8992,289.415863,0,0,0,0,0,0,0,0,2696.75879,3379.66895,3379.66895,2696.75879,2462.2146,6178.78857,6178.78857,2462.2146,0,200,200,0,30.6502895,38.3472443,38.3472443,30.6502895,2055,2775,2775,2055,25.3754692,34.7175865,34.7175865,25.3754692,960,6800,6800,960,1165,5570.6665,5570.6665,1165,1150,1800,1800,1150,5873.99951,1165,1165,5873.99951,120.749893,325.667206,325.667206,120.749893,6370.70361,2897.75342,2897.75342,6370.70361 [f=0016379] [16379] Game End Stats Values: 38,3965,12425,12425,3965,303.137726,277.523773,277.523773,303.137726,0,0,0,0,0,0,0,0,2699.62207,3379.66895,3379.66895,2699.62207,2462.2146,6367.00146,6367.00146,2462.2146,0,200,200,0,30.6502857,39.2805786,39.2805786,30.6502857,2055,2775,2775,2055,25.4769802,35.2541008,35.2541008,25.4769802,760,7650,7650,760,1165,5770.6665,5770.6665,1165,1150,1800,1800,1150,6073.99951,1165,1165,6073.99951,120.749893,325.667206,325.667206,120.749893,6558.9165,2897.75342,2897.75342,6558.9165 [f=0016402] [16402] Event [3168,12.5683594,1392]: 0 lost unit Radar Tower [f=0016426] !transmitlobby @voice@buildUnit@remove;tankcon [f=0016426] !transmitlobby @voice@buildUnit@remove;tankraid [f=0016426] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0016426] !transmitlobby @voice@buildUnit@remove;tankriot [f=0016426] !transmitlobby @voice@buildUnit@remove;tankassault [f=0016426] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0016426] !transmitlobby @voice@buildUnit@remove;tankarty [f=0016426] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0016426] !transmitlobby @voice@buildUnit@remove;tankaa [f=0016426] !transmitlobby @voice@buildUnit@reload [f=0016576] Player OA left the game: normal quit [f=0016576] [16576] Event [undefined]: OA quit [f=0016582] Spectator Mc_Giggle left the game: normal quit [f=0016582] [16582] Event [undefined]: Mc_Giggle quit [f=0016643] No clients connected, shutting down server [f=0016643] Server shutdown [f=0016914] [16914] Event [924,11.4834509,6272]: 1 finished unit Minotaur [f=0021180] Autoquit sending quit command. [f=0021180] [QuitAction] user exited to system [f=0021180] [SpringApp::Kill][1] fromRun=1 [f=0021180] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021180] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021180] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021180] [ThreadPool::SetThreadCount][2] workers=0 [f=0021180] [SpringApp::Kill][2] [f=0021180] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021180] [Game::KillLua][3] dtor=0 luaUI=0x53aeeef0 [f=0021180] Start widgetHandler:Shutdown [f=0021180] Shutdown - SaveOrderList Complete [f=0021180] Writing last game win data [f=0021180] Shutdown - SaveConfigData Complete [f=0021180] Shutdown Widget - Chili Highlight [f=0021180] Shutdown Widget - Save/Load API [f=0021180] Shutdown Widget - Draw After Chili [f=0021180] Shutdown Widget - EPIC Menu [f=0021180] Shutdown Widget - Chili Minimap [f=0021180] Shutdown Widget - Chili Widget Selector [f=0021180] Shutdown Widget - Local Team Colors [f=0021180] Shutdown Widget - Display Keys 2 [f=0021180] Shutdown Widget - Save Game Menu [f=0021180] Shutdown Widget - HealthBars [f=0021180] Shutdown Widget - Noises [f=0021180] Shutdown Widget - Unit Icons [f=0021180] Shutdown Widget - Win Counter [f=0021180] Shutdown Widget - BuildETA [f=0021180] Shutdown Widget - SpringRTS Replay Stats [f=0021180] Shutdown Widget - Modular Comm Info [f=0021180] Shutdown Widget - CameraShake [f=0021180] Shutdown Widget - Chili Economy Panel Default [f=0021180] Shutdown Widget - Chili EndGame Window [f=0021180] Shutdown Widget - Chili Nuke Warning [f=0021180] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021180] Shutdown Widget - Chili Spectator Panels [f=0021180] Shutdown Widget - Context Menu [f=0021180] Shutdown Widget - Darkening [f=0021180] Shutdown Widget - MetalFeatures (new) [f=0021180] Shutdown Widget - Grab Input [f=0021180] Input grabbing is disabled! [f=0021180] Shutdown Widget - Highlight Geos [f=0021180] Shutdown Widget - Local Widgets Config [f=0021180] Shutdown Widget - Mex Placement Handler [f=0021180] Shutdown Widget - MinimapEvents [f=0021180] Shutdown Widget - Missile Silo Range [f=0021180] Shutdown Widget - Music Player [f=0021180] Shutdown Widget - Point Tracker [f=0021180] Shutdown Widget - Showeco and Grid Drawer [f=0021180] Shutdown Widget - Stereo3D [f=0021180] Shutdown Widget - Attack AoE [f=0021180] Shutdown Widget - Map Edge Extension [f=0021180] Shutdown Widget - Selection Send [f=0021180] Shutdown Widget - LupsManager [f=0021180] Shutdown Widget - Newton Firezone [f=0021180] Shutdown Widget - Chili Pro Console [f=0021180] Shutdown Widget - Chili Crude Player List [f=0021180] Shutdown Widget - Lasso Terraform GUI [f=0021180] Shutdown Widget - Chili Framework [f=0021180] Shutdown Widget - Lups [f=0021180] Shutdown Widget - Custom Markers [f=0021180] Shutdown Widget - Chili Core Selector [f=0021180] Shutdown Widget - Pause Screen [f=0021180] Shutdown Widget - Layout Handler [f=0021180] Shutdown Widget - Persistent Build Height [f=0021180] Shutdown Widget - Text To Speech Control [f=0021180] End widgetHandler:Shutdown [f=0021180] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={361774,54762683} {int,ext,rec}Allocs={25374431,0,0} {chunk,block}Bytes={54762683,0} [f=0021180] [Game::KillLua][1] dtor=0 luaGaia=0x52f38c00 [f=0021180] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278167,46526868} {int,ext,rec}Allocs={25374431,0,0} {chunk,block}Bytes={46526868,0} [f=0021180] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278167,46526868} {int,ext,rec}Allocs={25374431,0,0} {chunk,block}Bytes={46526868,0} [f=0021180] [Game::KillLua][2] dtor=0 luaRules=0x53213730 [f=0021180] Start gadgetHandler:Shutdown [f=0021180] Shutdown - StartSetup [f=0021180] Shutdown - UnitMorph [f=0021180] Shutdown - LupsNanoSpray [f=0021180] Shutdown - Missile Silo Controller [f=0021180] Shutdown - Modular Comm Info [f=0021180] Shutdown - Terrain Texture Handler [f=0021180] Shutdown - UnitCloakShield [f=0021180] End gadgetHandler:Shutdown [f=0021180] Start gadgetHandler:Shutdown [f=0021180] Shutdown - Save/Load [f=0021180] Shutdown - UnitMorph [f=0021180] Shutdown - Modular Comm Info [f=0021180] Shutdown - Retreat Command [f=0021180] Shutdown - Shockwaves [f=0021180] Shutdown - Teleport Throw [f=0021180] Shutdown - UnitCloakShield [f=0021180] Shutdown - Lups Cloak FX [f=0021180] Shutdown - Lups [f=0021180] Shutdown - Lups Shield [f=0021180] End gadgetHandler:Shutdown [f=0021180] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25374458,0,0} {chunk,block}Bytes={0,0} [f=0021180] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25374458,0,0} {chunk,block}Bytes={0,0} [f=0021180] [Game::KillLua][4] dtor=0 [f=0021180] [Game::~CGame][1] [f=0021180] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021180] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021180] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021180] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021180] [Game::KillLua][4] dtor=1 [f=0021180] [Game::KillMisc][1] [f=0021180] [Game::KillMisc][2] [f=0021180] [Game::KillMisc][3] [f=0021180] [Game::KillRendering][1] [f=0021180] [3DOParser::Kill] allocated 1 pieces [f=0021180] [S3OParser::Kill] allocated 265 pieces [f=0021180] [AssParser::Kill] allocated 0 pieces [f=0021180] [Game::KillInterface][1] [f=0021180] [Game::KillInterface][2] [f=0021180] [Game::KillSimulation][1] [f=0021180] [Game::KillSimulation][2] [f=0021180] [CCollisionHandler] dis-/continuous tests: 0/177086 [f=0021180] [Game::KillSimulation][3] [f=0021180] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021180] [~CPathCache(24x28)] cacheHits=23 hitPercentage=26% numHashColls=0 maxCacheSize=8 [f=0021180] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021180] [~CPathCache(48x56)] cacheHits=214 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021180] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021180] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021180] [LosHandler::Kill] raycast instance cache-{hits,misses}={2702,9326}; shared=0%; cached=22% [f=0021180] [Game::KillSimulation][4] [f=0021180] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0021180] [Game::~CGame][2] [f=0021180] [Game::~CGame][3] [f=0021180] [SpringApp::Kill][3] [f=0021180] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 221526 bytes sent 171970 bytes recv'd [f=0021180] [SpringApp::Kill][4] font=0x449417a0 [f=0021180] [SpringApp::Kill][5] [f=0021180] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7812 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp (0x449b77b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp" numZipFiles=7812 sumInflSize=694761kb sumReadTime=1522ms file="unittextures/factorytank_1.png" indx=7178 inflSize=4103kb readTime=76ms file="bitmaps/other/debris2.tga" indx=513 inflSize=1kb readTime=25ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=24ms file="bitmaps/loadpictures/firestates.png" indx=496 inflSize=2945kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=15ms file="bitmaps/pd/smokesmall.tga" indx=557 inflSize=4kb readTime=12ms file="luarules/gadgets/unit_target_priority.lua" indx=1755 inflSize=15kb readTime=6ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=6ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=5ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=5ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp] 39434792 bytes cached in 2677 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x44aa9000) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x44ab5070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f3a340010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x449b0230) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]