[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gjRHhNqcGi/springsettings.760920.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7c8c01b5a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27803 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/760920/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4544df20] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4544df20] using game "Zero-K v1.7.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 471ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 542ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 65ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/760920/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (191ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11217,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/760920/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b1a460,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c0c8595d5f8236082924b01abf54ffe2 [f=-000001] Connection attempt from Sir_Lagsalot [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sir_Lagsalot changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sir_Lagsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sir_Lagsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sir_Lagsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sir_Lagsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sir_Lagsalot" string="[Game::Load][lua{Rules,Gaia}={22024a68,00000000}]" [f=-000001] Allies: I choose: Striksalot! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={1a8f5818,00000000}]" [f=-000001] Allies: I choose: Eng! [f=-000001] Allies: I choose: Buildsalot! [f=-000001] Allies: I choose: Striksalot! [f=-000001] Gl hf. [f=-000001] [0] Event [473,177.587646,515]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4718,165.203003,4600]: 1 finished unit Strike Commander [f=0000000] [0] UlTima_RaTio, team: 0, elo:1763 [f=0000000] [0] Sir_Lagsalot, team: 1, elo:1700 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000023] [23] Event [4816,164.860504,4536]: 1 finished unit Cloakbot Factory [f=0000055] [55] Event [448,175.867126,672]: 0 finished unit Tank Foundry [f=0000055] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000055] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000055] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000055] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000055] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000055] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000055] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000055] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000055] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000055] !transmitlobby @voice@buildUnit@reload [f=0000256] [256] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000285] [285] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000484] [484] Event [4776,170.348755,4632]: 1 finished unit Solar Collector [f=0000510] [510] Event [520,175.819244,392]: 0 finished unit Solar Collector [f=0000735] [735] Event [648,175.812134,504]: 0 finished unit Solar Collector [f=0000745] [745] Event [448,175.195129,700]: 0 finished unit Welder [f=0000765] [765] Event [4720,168.082962,4656]: 1 finished unit Lotus [f=0001160] [1160] Event [4806.3999,163.054749,4536]: 1 finished unit Scythe [f=0001236] [1236] Event [4856,172.058716,4632]: 1 finished unit Solar Collector [f=0001354] [1354] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001503] [1503] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001774] [1774] Event [576,173.747406,704]: 0 finished unit Lotus [f=0001821] [1821] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0001981] [1981] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0002049] [2049] Event [592,172.101288,624]: 0 finished unit Radar Tower [f=0002197] [2197] Event [4806.3999,163.054749,4536]: 1 finished unit Glaive [f=0002431] [2431] Event [4312,181.282654,4360]: 1 finished unit Solar Collector [f=0002466] [2466] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0002563] [2563] Event [360,175.94696,424]: 0 finished unit Solar Collector [f=0002576] [2576] Event [4806.3999,163.054749,4536]: 1 finished unit Glaive [f=0002824] [2824] Event [4392,179.466248,4312]: 1 finished unit Solar Collector [f=0002827] [2827] Event [296,175.883118,552]: 0 finished unit Solar Collector [f=0002947] [2947] Event [4806.3999,163.054749,4536]: 1 finished unit Glaive [f=0002980] [2980] Event [448,175.195129,700]: 0 finished unit Blitz [f=0003342] [3342] Event [280,173.988647,712]: 0 finished unit Solar Collector [f=0003349] [3349] Event [832,173.804169,1600]: 0 finished unit Picket [f=0003479] [3479] Event [4416,180.516357,4368]: 1 finished unit Picket [f=0003694] [3694] Event [3040,173.917694,3536]: 1 finished unit Radar Tower [f=0003704] [3704] Event [312,176.003723,840]: 0 finished unit Solar Collector [f=0003713] [3713] Event [448,175.195129,700]: 0 finished unit Kodachi [f=0003713] [3713] Event [424,175.819244,328]: 0 lost unit Metal Extractor [f=0003762] [3762] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0004020] [4020] Event [4336,179.787903,4304]: 1 finished unit Lotus [f=0004082] [4082] Event [264,177.770447,952]: 0 finished unit Wind/Tidal Generator [f=0004283] [4283] Event [983.899292,181.678467,2057.74292]: 1 lost unit Glaive [f=0004330] [4330] Event [4336,179.906143,4416]: 1 finished unit Radar Tower [f=0004340] [4340] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0004346] [4346] Event [448,175.195129,700]: 0 finished unit Kodachi [f=0004499] [4499] Event [1112,182.921692,1928]: 0 lost unit Metal Extractor [f=0004675] [4675] Event [464,177.635651,512]: 0 finished unit Lotus [f=0004698] [4698] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0004975] [4975] Event [1224.03442,175.819244,1851.80469]: 1 lost unit Glaive [f=0004990] [4990] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0005076] [5076] Event [448,175.195129,700]: 0 finished unit Kodachi [f=0005093] [5093] Event [1112,182.244812,1928]: 0 finished unit Metal Extractor [f=0005238] [5238] Event [424,175.142365,328]: 0 finished unit Metal Extractor [f=0005277] [5277] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0005655] [5655] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [f=0005671] [5671] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0005678] [5678] Event [496,175.819244,848]: 0 finished unit Lotus [f=0005945] [5945] Event [1184,177.680359,2016]: 0 finished unit Lotus [f=0005967] [5967] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0006048] [6048] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0006266] [6266] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0006291] [6291] Event [4460.68213,172.288239,3416.11743]: 0 lost unit Kodachi [f=0006390] [6390] Event [448,175.195129,700]: 0 finished unit Blitz [f=0006476] [6476] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0006605] [6605] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0006816] [6816] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0006942] [6942] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0007095] [7095] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0007120] [7120] Event [2128,168.766479,2304]: 1 lost unit Radar Tower [f=0007214] [7214] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0007241] [7241] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0007528] [7528] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0007542] [7542] Event [2600,184.936768,2104]: 1 lost unit Metal Extractor [f=0007595] [7595] Event [448,177.706604,592]: 0 finished unit Cornea [f=0007745] [7745] Event [576,343.453674,2560]: 0 finished unit Lotus [f=0007813] [7813] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0007909] [7909] Event [832,173.804169,1600]: 0 lost unit Picket [f=0008093] [8093] Event [1112,182.244812,1928]: 0 lost unit Metal Extractor [f=0008171] [8171] Event [544,345.263,2592]: 0 finished unit Picket [f=0008186] [8186] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0008280] [8280] Event [1184,177.680359,2016]: 0 lost unit Lotus [f=0008286] [8286] Event [1160.14111,178.78479,1947.61011]: 1 lost unit Scythe [f=0008349] [8349] Event [448,175.195129,700]: 0 finished unit Ogre [f=0008595] [8595] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0008683] [8683] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0009210] [9210] Event [2234.07422,172.627228,2618.43652]: 1 lost unit Conjurer [f=0009289] [9289] Event [2112,175.819244,2576]: 1 lost unit Radar Tower [f=0009301] [9301] Event [1112,181.655518,1928]: 0 finished unit Metal Extractor [f=0009495] [9495] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0009583] [9583] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0009597] [9597] Event [2992.34326,174.915985,2483.95337]: 1 lost unit Ronin [f=0009611] [9611] Event [4488,172.363831,4440]: 1 finished unit Solar Collector [f=0009760] [9760] Event [3224.76709,174.315338,2807.47998]: 1 lost unit Ronin [f=0009886] [9886] Event [472,180.612854,1608]: 0 finished unit Metal Extractor [f=0009908] [9908] Event [448,175.195129,700]: 0 finished unit Ogre [f=0009963] [9963] Event [4360,172.172241,3288]: 1 finished unit Stinger [f=0009964] [9964] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0009994] [9994] Event [3261.64722,181.230835,3217.24194]: 1 lost unit Ronin [f=0010046] [10046] Event [4568,172.172241,4488]: 1 finished unit Solar Collector [f=0010155] [10155] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0010320] [10320] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0010513] [10513] Event [4648,168.411713,4552]: 1 finished unit Solar Collector [f=0010515] [10515] Event [448,175.195129,700]: 0 finished unit Welder [f=0010555] [10555] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0010635] [10635] Event [2016,173.995728,1024]: 0 finished unit Picket [f=0010695] [10695] Event [2306.7605,173.853683,1062.09143]: 1 lost unit Glaive [f=0010843] [10843] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0010919] [10919] Event [2176,173.860931,992]: 0 finished unit Lotus [f=0010936] [10936] Event [864,177.813049,1728]: 0 finished unit Lotus [f=0011205] [11205] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0011350] [11350] Event [784,172.108398,1792]: 0 finished unit Picket [f=0011389] [11389] Event [3336,173.868042,4568]: 1 finished unit Stinger [f=0011430] [11430] Event [448,175.195129,700]: 0 finished unit Blitz [f=0011478] [11478] Event [3040,173.917694,3536]: 1 lost unit Radar Tower [f=0011591] [11591] Event [3976,184.745178,4760]: 1 finished unit Solar Collector [f=0011992] [11992] Event [3384,168.525238,4760]: 1 finished unit Solar Collector [f=0012018] [12018] Event [3405.05688,173.993118,2166.2793]: 0 lost unit Blitz [f=0012164] [12164] Event [4806.3999,163.054749,4536]: 1 finished unit Scythe [f=0012786] [12786] Event [2344,173.988647,1080]: 0 lost unit Solar Collector [f=0012843] [12843] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0012892] [12892] Event [1816,175.819244,4088]: 1 finished unit Stinger [f=0013100] [13100] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0013119] [13119] Event [5032,345.397797,2440]: 1 finished unit Geothermal Generator [f=0013137] [13137] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0013149] [13149] Event [1176,175.94696,1048]: 0 finished unit Razor [f=0013218] [13218] Event [2184,174.010834,1288]: 0 finished unit Solar Collector [f=0013251] [13251] Event [1680,175.698608,4048]: 1 finished unit Radar Tower [f=0013337] [13337] Event [3001.38696,177.616837,1362.45105]: 0 lost unit Kodachi [f=0013422] [13422] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0013498] [13498] Event [448,177.706604,592]: 0 finished unit Iris [f=0013498] game_message: Morph complete: Cornea -> Iris [f=0013498] [13498] Received game_message: Morph complete: Cornea -> Iris [f=0013500] [13500] Event [2978.72266,175.693878,1348.20081]: 1 lost unit Reaver [f=0013708] [13708] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0013865] [13865] Event [1760,175.819244,3936]: 1 finished unit Lotus [f=0013974] [13974] Event [1763.97888,177.755493,2132.72437]: 1 lost unit Scythe [f=0014084] [14084] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0014172] [14172] Event [4792,177.642761,4376]: 1 finished unit Caretaker [f=0014207] [14207] Event [2962.06079,175.913025,1270.58276]: 1 lost unit Ronin [f=0014209] [14209] Event [2962.73413,176.00946,1294.42468]: 1 lost unit Ronin [f=0014221] [14221] Event [2922.11157,176.264069,1319.69031]: 1 lost unit Ronin [f=0014331] [14331] Event [2800.39771,175.819504,1232.00073]: 1 lost unit Reaver [f=0014442] [14442] Event [4806.3999,163.054749,4536]: 1 finished unit Scythe [f=0014493] [14493] Event [1536,175.812134,3936]: 1 finished unit Lotus [f=0014603] [14603] Event [1864,179.466248,664]: 0 finished unit Solar Collector [f=0014741] [14741] Event [4936,179.217896,4392]: 1 finished unit Caretaker [f=0014817] [14817] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0014936] [14936] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0014974] [14974] Event [448,175.195129,700]: 0 finished unit Ogre [f=0015041] [15041] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0015146] [15146] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0015153] [15153] Event [4936,345.404907,2376]: 1 finished unit Stinger [f=0015302] [15302] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0015517] [15517] Event [3200,175.833435,3392]: 1 finished unit Radar Tower [f=0015629] [15629] Event [4806.3999,163.054749,4536]: 1 finished unit Scythe [f=0015756] [15756] Event [960,175.762482,1888]: 0 finished unit Cornea [f=0015776] [15776] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0015825] [15825] Event [2655.41992,170.347488,1002.0025]: 1 lost unit Ronin [f=0015886] [15886] Event [2661.10034,172.179184,911.264526]: 1 lost unit Ronin [f=0015924] [15924] Event [2735.97754,173.929993,1120.6897]: 0 lost unit Blitz [f=0015949] [15949] Event [2741.66724,175.819244,869.0625]: 1 lost unit Ronin [f=0015954] [15954] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0016018] [16018] Event [2892.9729,174.014145,1184.73975]: 1 lost unit Reaver [f=0016497] [16497] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0016632] [16632] Event [4806.3999,163.054749,4536]: 1 finished unit Knight [f=0016676] [16676] Event [4080,173.995728,1840]: 1 finished unit Radar Tower [f=0016730] [16730] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0016846] [16846] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0016969] [16969] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0017115] [17115] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0017122] [17122] Event [4003.63696,173.836777,1793.23022]: 1 finished unit Strike Commander [f=0017148] [17148] Event [776,177.571777,2712]: 0 lost unit Metal Extractor [f=0017223] [17223] Event [1736,176.003723,840]: 0 finished unit Solar Collector [f=0017229] [17229] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0017258] [17258] Event [776,175.819244,2456]: 0 lost unit Metal Extractor [f=0017343] [17343] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0017477] [17477] Event [2856,177.642761,3816]: 1 finished unit Solar Collector [f=0017499] [17499] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0017532] [17532] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0017698] [17698] Event [576,343.453674,2560]: 0 lost unit Lotus [f=0017732] [17732] Event [4806.3999,163.054749,4536]: 1 finished unit Scythe [f=0017735] [17735] Event [544,344.9328,2592]: 0 lost unit Picket [f=0017799] [17799] Event [1688,174.123474,648]: 0 finished unit Solar Collector [f=0017844] [17844] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0017966] [17966] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0018167] [18167] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0018228] [18228] Event [440,179.498901,1496]: 0 finished unit Solar Collector [f=0018295] [18295] Event [4806.3999,163.054749,4536]: 1 finished unit Knight [f=0018396] [18396] Event [1592,181.275574,520]: 0 finished unit Solar Collector [f=0018463] [18463] Event [872,175.819244,1208]: 0 finished unit Razor [f=0018465] [18465] Event [784,172.108398,1792]: 0 lost unit Picket [f=0018517] [18517] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0018574] [18574] Event [864,177.813049,1728]: 0 lost unit Lotus [f=0018576] [18576] Event [424,175.812134,1368]: 0 finished unit Solar Collector [f=0018616] [18616] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0018661] [18661] Event [448,175.195129,700]: 0 finished unit Blitz [f=0018696] [18696] Event [644.434326,180.322922,1895.28674]: 0 lost unit Kodachi [f=0018714] [18714] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0018750] [18750] Event [1496,175.819244,392]: 0 finished unit Solar Collector [f=0018758] [18758] Event [472,180.612854,1608]: 0 lost unit Metal Extractor [f=0018832] [18832] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0018944] [18944] Event [1112,181.655518,1928]: 0 lost unit Metal Extractor [f=0018987] [18987] Event [340.468811,177.642761,1536.26978]: 1 lost unit Ronin [f=0018989] [18989] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0019034] [19034] Event [440,179.498901,1496]: 0 lost unit Solar Collector [f=0019125] [19125] Event [1416,175.819244,264]: 0 finished unit Solar Collector [f=0019211] [19211] Event [557.339783,181.254807,1737.53613]: 1 lost unit Ronin [f=0019229] [19229] Event [960,175.762482,1888]: 0 lost unit Cornea [f=0019296] [19296] Event [4806.3999,163.054749,4536]: 1 finished unit Scythe [f=0019319] [19319] Event [728,177.642761,824]: 0 finished unit Caretaker [f=0019387] [19387] Event [831.378967,178.446274,1899.51135]: 1 lost unit Reaver [f=0019390] [19390] Event [802.776855,175.113174,1901.53198]: 1 lost unit Ronin [f=0019390] [19390] Event [790.104248,172.829178,1881.17969]: 1 lost unit Ronin [f=0019391] [19391] Event [787.373718,177.655472,1723.92053]: 0 lost unit Blitz [f=0019396] [19396] Event [721.4953,174.356354,1853.46301]: 1 lost unit Reaver [f=0019398] [19398] Event [813.398438,177.267212,1925.15894]: 1 lost unit Ronin [f=0019399] [19399] Event [779.124084,173.112885,1888.56726]: 1 lost unit Ronin [f=0019433] [19433] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0019437] [19437] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0019454] [19454] Event [448,175.195129,700]: 0 finished unit Blitz [f=0019560] [19560] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0019677] [19677] Event [424,176.067566,1240]: 0 finished unit Solar Collector [f=0019825] [19825] Event [328,177.515015,1208]: 0 finished unit Wind/Tidal Generator [f=0019927] [19927] Event [448,175.195129,700]: 0 finished unit Blitz [f=0019940] [19940] Event [4806.3999,163.054749,4536]: 1 finished unit Knight [f=0019999] [19999] Event [312,175.819244,1288]: 0 finished unit Wind/Tidal Generator [f=0020006] [20006] Event [2603.57764,177.733215,1067.40601]: 1 lost unit Ronin [f=0020193] [20193] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0020251] [20251] Event [3528,183.120361,1688]: 1 finished unit Stinger [f=0020289] [20289] Event [2176,173.860931,992]: 0 lost unit Lotus [f=0020294] [20294] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0020376] [20376] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0020442] [20442] Event [448,175.195129,700]: 0 finished unit Blitz [f=0020457] [20457] Event [1860.2312,169.992584,1183.30933]: 1 lost unit Scythe [f=0020467] [20467] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0020495] [20495] Event [2016,173.995728,1024]: 0 lost unit Picket [f=0020606] [20606] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0020895] [20895] Event [4806.3999,163.054749,4536]: 1 finished unit Scythe [f=0020982] [20982] Event [448,175.195129,700]: 0 finished unit Blitz [f=0020993] [20993] Event [2576,175.443176,2496]: 1 finished unit Radar Tower [f=0021035] [21035] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0021118] [21118] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0021151] [21151] Event [2600,184.259888,2104]: 1 finished unit Metal Extractor [f=0021174] [21174] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0021458] [21458] Event [104,176.003723,680]: 0 finished unit Caretaker [f=0021549] [21549] Event [4806.3999,163.054749,4536]: 1 finished unit Knight [f=0021614] [21614] Event [448,175.195129,700]: 0 finished unit Blitz [f=0021645] [21645] Event [3195.91504,173.995728,1421.43457]: 1 lost unit Sling [f=0021794] [21794] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0021918] [21918] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0021927] [21927] Event [2977.89063,188.408356,1533.24854]: 0 lost unit Blitz [f=0021928] [21928] Event [2752.25342,175.884781,1970.8418]: 1 lost unit Ronin [f=0022023] [22023] Event [2600,184.259888,2104]: 1 lost unit Metal Extractor [f=0022024] [22024] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0022036] [22036] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0022072] [22072] Event [2576,175.443176,2496]: 1 lost unit Radar Tower [f=0022124] [22124] Event [2703.76465,175.577789,1936.23279]: 1 lost unit Ronin [f=0022128] [22128] Event [448,175.195129,700]: 0 finished unit Blitz [f=0022129] [22129] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0022137] [22137] Event [2699.76563,179.497803,2171.09839]: 1 lost unit Conjurer [f=0022260] [22260] Event [2868.72412,170.416504,2136.86987]: 1 lost unit Reaver [f=0022264] [22264] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0022352] [22352] Event [2903.74609,174.000534,1930.85315]: 0 lost unit Blitz [f=0022508] [22508] Event [2888.80371,175.230042,2676.00024]: 1 lost unit Reaver [f=0022516] [22516] Event [4806.3999,163.054749,4536]: 1 finished unit Scythe [f=0022562] [22562] Event [2997.6543,179.120483,2432.85791]: 0 lost unit Ogre [f=0022624] [22624] Event [184,345.404907,4952]: 1 finished unit Geothermal Generator [f=0022655] [22655] Event [448,175.195129,700]: 0 finished unit Blitz [f=0022660] [22660] Event [2890.73657,175.217697,2539.08643]: 1 lost unit Knight [f=0022787] [22787] Event [2593.59888,177.6604,1979.29639]: 0 lost unit Blitz [f=0022830] [22830] Event [2553.93115,183.106674,2138.37012]: 0 lost unit Iris [f=0022831] [22831] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0022846] [22846] Event [2379.00391,184.672211,2020.92798]: 1 lost unit Scythe [f=0022902] [22902] Event [2554.72925,173.994812,2259.77856]: 0 lost unit Ogre [f=0022942] [22942] Event [2555.20386,175.343994,2233.48047]: 1 lost unit Scythe [f=0023052] [23052] Event [4806.3999,163.054749,4536]: 1 finished unit Iris [f=0023131] [23131] Event [2408.88281,176.955139,2219.57129]: 1 lost unit Reaver [f=0023132] [23132] Event [448,175.195129,700]: 0 finished unit Blitz [f=0023171] [23171] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0023190] [23190] Event [1928,186.568665,2600]: 1 lost unit Metal Extractor [f=0023303] [23303] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0023324] [23324] Event [2233.46338,165.03833,2352.13525]: 1 lost unit Knight [f=0023398] [23398] Event [1981.44104,177.643692,2423.46997]: 0 lost unit Ogre [f=0023632] [23632] Event [4806.3999,163.054749,4536]: 1 finished unit Knight [f=0023670] [23670] Event [448,175.195129,700]: 0 finished unit Blitz [f=0023714] [23714] Event [2550.48364,174.133148,2233.99365]: 1 lost unit Ronin [f=0023724] [23724] Event [2462.71436,169.508194,2291.06079]: 1 lost unit Knight [f=0023841] [23841] Event [2809.66675,175.821396,2234.38843]: 0 lost unit Blitz [f=0023850] [23850] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0023928] [23928] Event [3010.61523,172.567856,2192.8125]: 0 lost unit Blitz [f=0023963] [23963] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0024085] [24085] Event [3024.36987,147.781494,2157.4126]: 1 finished unit Strike Commander [f=0024085] [24085] Event [3024.36987,147.781494,2157.4126]: 1 lost unit Strike Commander [f=0024217] [24217] Event [448,175.195129,700]: 0 finished unit Blitz [f=0024434] [24434] Event [712,175.634766,344]: 0 finished unit Caretaker [f=0024583] [24583] Event [2184,173.995728,1288]: 0 lost unit Solar Collector [f=0024634] [24634] Event [4806.3999,163.054749,4536]: 1 finished unit Phantom [f=0024670] [24670] Event [2064,174.059601,912]: 0 finished unit Picket [f=0024743] [24743] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0024827] [24827] Event [448,175.195129,700]: 0 finished unit Blitz [f=0024848] [24848] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0024879] [24879] Event [472,180.011505,1608]: 0 finished unit Metal Extractor [f=0024979] [24979] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0025075] [25075] Event [3288,170.46936,2056]: 1 finished unit Stinger [f=0025102] [25102] Event [2359.15161,180.391525,2065.76172]: 1 lost unit Ronin [f=0025173] [25173] Event [2361.17065,177.695236,2100.24414]: 1 lost unit Ronin [f=0025207] [25207] Event [4806.3999,163.054749,4536]: 1 finished unit Scythe [f=0025239] [25239] Event [448,175.195129,700]: 0 finished unit Blitz [f=0025312] [25312] Event [2521.70386,170.52951,2328.43237]: 1 lost unit Conjurer [f=0025316] [25316] Event [2486.14648,152.245712,2395.23218]: 1 lost unit Conjurer [f=0025347] [25347] Event [2446.02734,159.040771,2417.11938]: 1 lost unit Conjurer [f=0025347] [25347] Event [2468.38037,147.839401,2420.37158]: 1 lost unit Conjurer [f=0025368] [25368] Event [2461.82617,156.280487,2471.5498]: 0 lost unit Blitz [f=0025423] [25423] Event [2310.31396,164.976471,2282.54663]: 1 lost unit Sling [f=0025490] [25490] Event [2256.0896,165.232925,2322.09033]: 1 lost unit Sling [f=0025522] [25522] Event [2303.28442,166.738358,2253.30981]: 0 lost unit Blitz [f=0025544] [25544] Event [2137.19873,166.786179,2259.24805]: 0 lost unit Blitz [f=0025628] [25628] Event [2141.71729,170.393799,2388.68164]: 1 lost unit Ronin [f=0025636] [25636] Event [448,175.195129,700]: 0 finished unit Blitz [f=0025691] [25691] Event [4806.3999,163.054749,4536]: 1 finished unit Iris [f=0025707] [25707] Event [2051.35718,176.750519,2232.91772]: 1 lost unit Sling [f=0025801] [25801] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0025930] [25930] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0025966] [25966] Event [448,175.195129,700]: 0 finished unit Blitz [f=0026239] [26239] Event [4806.3999,163.054749,4536]: 1 finished unit Knight [f=0026298] [26298] Event [2392,164.871155,2328]: 1 finished unit Stinger [f=0026306] [26306] Event [2264,171.67984,1176]: 0 finished unit Metal Extractor [f=0026309] [26309] Event [1845.52124,177.637085,2252.09082]: 0 lost unit Blitz [f=0026337] [26337] Event [448,175.195129,700]: 0 finished unit Blitz [f=0026395] [26395] Event [2112.65356,171.879349,2349.04834]: 0 lost unit Blitz [f=0026438] [26438] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0026467] [26467] Event [2307.48755,150.233749,2408.52539]: 1 lost unit Conjurer [f=0026483] [26483] Event [2300.36475,166.310699,2297.60547]: 0 lost unit Blitz [f=0026492] [26492] Event [2299.42139,169.233704,2196.16797]: 0 lost unit Blitz [f=0026499] gg [f=0026509] [26509] Event [2186.75464,167.651978,2496.84302]: 0 lost unit Blitz [f=0026536] [26536] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0026547] [26547] Event [undefined]: UlTima_RaTio resigned [f=0026547] game_message: UlTima_RaTio has been destroyed! [f=0026547] game_message: Sir_Lagsalot wins! [f=0026547] Submitting stats [f=0026547] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0026547] Part| Total Time|Time of the last 0.5s [f=0026547] Draw 25261.63ms 10.48% [f=0026547] Lua::Callins::Synced 24060.86ms 50.83% [f=0026547] Lua::Callins::Unsynced 30410.31ms 10.58% [f=0026547] Misc::Profiler::AddTime 121.02ms 0.00% [f=0026547] Sim 52118.49ms 82.37% [f=0026547] [26547] Received game_message: UlTima_RaTio has been destroyed! [f=0026547] [26547] Received game_message: Sir_Lagsalot wins! [f=0026548] [26548] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 48,12705,8595,12705,8595,1077.37463,291.446167,1077.37463,291.446167,0,0,0,0,0,0,0,0,68.4424133,3409.44727,68.4424133,3409.44727,4585.66602,4222.86426,4585.66602,4222.86426,2560,830,2560,830,53,41.6587944,53,41.6587944,2790,2835,2790,2835,37.4188652,17.5644932,37.4188652,17.5644932,5030,3400,5030,3400,3352.66675,3672.83325,3352.66675,3672.83325,2325,1530,2325,1530,4013.83325,3468.33301,4013.83325,3468.33301,0,60.5,0,60.5,4897.38525,4938.00146,4897.38525,4938.00146 [f=0026548] [26548] Game End Stats Values: 49,13240,8775,13240,8775,1134.5144,321.386597,1134.5144,321.386597,0,0,0,0,0,0,0,0,68.4424133,3409.44727,68.4424133,3409.44727,4611.93359,4222.86426,4611.93359,4222.86426,2560,830,2560,830,53,42.7642899,53,42.7642899,2790,3015,2790,3015,41.6165657,18.019331,41.6165657,18.019331,5490,3400,5490,3400,3352.66675,3672.83325,3352.66675,3672.83325,2400,1530,2400,1530,4013.83325,3468.33301,4013.83325,3468.33301,0,60.5,0,60.5,4897.38525,4964.26904,4897.38525,4964.26904 [f=0026548] [26548] Game End Stats Values: 50,13440,8775,13440,8775,1190.07568,355.652344,1190.07568,355.652344,0,0,0,0,0,0,0,0,68.4424133,3409.44727,68.4424133,3409.44727,4911.93262,4601.25635,4911.93262,4601.25635,2560,830,2560,830,53,44.667469,53,44.667469,2790,3015,2790,3015,41.7786446,19.3076897,41.7786446,19.3076897,5690,3400,5690,3400,3652.66675,3947.83325,3652.66675,3947.83325,2400,1530,2400,1530,4288.83301,3768.33301,4288.83301,3768.33301,0,75.8334122,0,75.8334122,5277.67188,5264.26807,5277.67188,5264.26807 [f=0026548] [26548] Game End Stats Values: 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[f=0026548] [26548] Game End Stats Values: 53,13005,6975,13005,6975,1346.80066,488.332642,1346.80066,488.332642,0,0,0,0,0,0,0,0,68.4424133,3409.44727,68.4424133,3409.44727,6925.16797,6624.45703,6925.16797,6624.45703,2560,830,2560,830,78,41.4616699,78,41.4616699,3335,2415,3335,2415,43.5993004,20.4067059,43.5993004,20.4067059,4210,2200,4210,2200,6352.66699,6147.83301,6352.66699,6147.83301,2900,1530,2900,1530,6578.83301,6468.33301,6578.83301,6468.33301,0,75.8334122,0,75.8334122,7574.61377,7746.81592,7574.61377,7746.81592 [f=0026548] [26548] Game End Stats Values: 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59,15015,7560,15015,7560,1623.75903,919.267761,1623.75903,919.267761,0,0,0,0,0,0,0,0,269.441559,3409.44727,269.441559,3409.44727,8949.63574,8923.72461,8949.63574,8923.72461,2980,930,2980,930,78,41.1138992,78,41.1138992,4385,2595,4385,2595,40.8182373,26.1505241,40.8182373,26.1505241,4750,2500,4750,2500,7922.66699,7307.83301,7922.66699,7307.83301,2900,1535,2900,1535,8218.83301,8038.33301,8218.83301,8038.33301,398.994385,147.333405,398.994385,147.333405,10768.6289,9775.3916,10768.6289,9775.3916 [f=0026548] [26548] Game End Stats Values: 60,15975,6435,15975,6435,1635.09961,957.003784,1635.09961,957.003784,0,0,0,0,0,0,0,0,269.441559,3409.44727,269.441559,3409.44727,9802.13477,9107.35938,9802.13477,9107.35938,3400,930,3400,930,78,39.3018227,78,39.3018227,4385,2595,4385,2595,38.8305893,31.9458752,38.8305893,31.9458752,5290,1300,5290,1300,9422.66699,7307.83301,9422.66699,7307.83301,2900,1610,2900,1610,8338.83301,9538.33301,8338.83301,9538.33301,398.994385,307.833405,398.994385,307.833405,11132.7549,10630.3125,11132.7549,10630.3125 [f=0026595] !transmitlobby @voice@buildUnit@remove;tankcon [f=0026595] !transmitlobby @voice@buildUnit@remove;tankraid [f=0026595] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0026595] !transmitlobby @voice@buildUnit@remove;tankriot [f=0026595] !transmitlobby @voice@buildUnit@remove;tankassault [f=0026595] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0026595] !transmitlobby @voice@buildUnit@remove;tankarty [f=0026595] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0026595] !transmitlobby @voice@buildUnit@remove;tankaa [f=0026595] !transmitlobby @voice@buildUnit@reload [f=0026661] Spectator UlTima_RaTio left the game: normal quit [f=0026661] [26661] Event [undefined]: UlTima_RaTio quit [f=0026839] No clients connected, shutting down server [f=0026839] Server shutdown [f=0027121] [27121] Event [4806.3999,163.054749,4536]: 1 finished unit Phantom [f=0027225] [27225] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0027316] [27316] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0027428] [27428] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0027633] [27633] Event [4806.3999,163.054749,4536]: 1 finished unit Scythe [f=0028055] [28055] Event [4806.3999,163.054749,4536]: 1 finished unit Iris [f=0028170] [28170] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0028284] [28284] Event [4806.3999,163.054749,4536]: 1 finished unit Sling [f=0028394] [28394] Event [4806.3999,163.054749,4536]: 1 finished unit Conjurer [f=0028808] [28808] Event [4806.3999,163.054749,4536]: 1 finished unit Knight [f=0029081] [29081] Event [4806.3999,163.054749,4536]: 1 finished unit Reaver [f=0029199] [29199] Event [4806.3999,163.054749,4536]: 1 finished unit Ronin [f=0029920] Autoquit sending quit command. [f=0029920] [QuitAction] user exited to system [f=0029920] [SpringApp::Kill][1] fromRun=1 [f=0029920] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029920] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029920] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029920] [ThreadPool::SetThreadCount][2] workers=0 [f=0029920] [SpringApp::Kill][2] [f=0029920] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029920] [Game::KillLua][3] dtor=0 luaUI=0x51bfada0 [f=0029920] Start widgetHandler:Shutdown [f=0029920] Shutdown - SaveOrderList Complete [f=0029920] Writing last game win data [f=0029920] Shutdown - SaveConfigData Complete [f=0029920] Shutdown Widget - Chili Highlight [f=0029920] Shutdown Widget - Save/Load API [f=0029920] Shutdown Widget - Draw After Chili [f=0029920] Shutdown Widget - EPIC Menu [f=0029920] Shutdown Widget - Chili Minimap [f=0029920] Shutdown Widget - Chili Widget Selector [f=0029920] Shutdown Widget - Local Team Colors [f=0029920] Shutdown Widget - Display Keys 2 [f=0029920] Shutdown Widget - Save Game Menu [f=0029920] Shutdown Widget - HealthBars [f=0029920] Shutdown Widget - Noises [f=0029920] Shutdown Widget - Unit Icons [f=0029920] Shutdown Widget - Win Counter [f=0029920] Shutdown Widget - BuildETA [f=0029920] Shutdown Widget - SpringRTS Replay Stats [f=0029920] Shutdown Widget - Modular Comm Info [f=0029920] Shutdown Widget - CameraShake [f=0029920] Shutdown Widget - Chili Economy Panel Default [f=0029920] Shutdown Widget - Chili EndGame Window [f=0029920] Shutdown Widget - Chili Nuke Warning [f=0029920] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029920] Shutdown Widget - Chili Spectator Panels [f=0029920] Shutdown Widget - Context Menu [f=0029920] Shutdown Widget - Darkening [f=0029920] Shutdown Widget - MetalFeatures (new) [f=0029920] Shutdown Widget - Grab Input [f=0029920] Input grabbing is disabled! [f=0029920] Shutdown Widget - Highlight Geos [f=0029920] Shutdown Widget - Local Widgets Config [f=0029920] Shutdown Widget - Mex Placement Handler [f=0029920] Shutdown Widget - MinimapEvents [f=0029920] Shutdown Widget - Missile Silo Range [f=0029920] Shutdown Widget - Music Player [f=0029920] Shutdown Widget - Point Tracker [f=0029920] Shutdown Widget - Showeco and Grid Drawer [f=0029920] Shutdown Widget - Stereo3D [f=0029920] Shutdown Widget - Attack AoE [f=0029920] Shutdown Widget - Map Edge Extension [f=0029920] Shutdown Widget - Selection Send [f=0029920] Shutdown Widget - LupsManager [f=0029920] Shutdown Widget - Newton Firezone [f=0029920] Shutdown Widget - Chili Pro Console [f=0029920] Shutdown Widget - Chili Crude Player List [f=0029920] Shutdown Widget - Lasso Terraform GUI [f=0029920] Shutdown Widget - Chili Framework [f=0029920] Shutdown Widget - Lups [f=0029920] Shutdown Widget - Custom Markers [f=0029920] Shutdown Widget - Chili Core Selector [f=0029920] Shutdown Widget - Pause Screen [f=0029920] Shutdown Widget - Layout Handler [f=0029920] Shutdown Widget - Persistent Build Height [f=0029920] Shutdown Widget - Text To Speech Control [f=0029920] End widgetHandler:Shutdown [f=0029920] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={408120,58087655} {int,ext,rec}Allocs={32020556,0,0} {chunk,block}Bytes={58087655,0} [f=0029920] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0029920] [Game::KillLua][2] dtor=0 luaRules=0x51b1a460 [f=0029920] Start gadgetHandler:Shutdown [f=0029920] Shutdown - StartSetup [f=0029920] Shutdown - UnitMorph [f=0029920] Shutdown - LupsNanoSpray [f=0029920] Shutdown - Missile Silo Controller [f=0029920] Shutdown - Modular Comm Info [f=0029920] Shutdown - Terrain Texture Handler [f=0029920] Shutdown - UnitCloakShield [f=0029920] End gadgetHandler:Shutdown [f=0029920] Start gadgetHandler:Shutdown [f=0029920] Shutdown - Save/Load [f=0029920] Shutdown - UnitMorph [f=0029920] Shutdown - Modular Comm Info [f=0029920] Shutdown - Retreat Command [f=0029920] Shutdown - Shockwaves [f=0029920] Shutdown - Teleport Throw [f=0029920] Shutdown - UnitCloakShield [f=0029920] Shutdown - Lups Cloak FX [f=0029920] Shutdown - Lups [f=0029920] Shutdown - Lups Shield [f=0029920] End gadgetHandler:Shutdown [f=0029920] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32020853,0,0} {chunk,block}Bytes={0,0} [f=0029920] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32020853,0,0} {chunk,block}Bytes={0,0} [f=0029920] [Game::KillLua][4] dtor=0 [f=0029920] [Game::~CGame][1] [f=0029920] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029920] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029920] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029920] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029920] [Game::KillLua][4] dtor=1 [f=0029920] [Game::KillMisc][1] [f=0029920] [Game::KillMisc][2] [f=0029920] [Game::KillMisc][3] [f=0029920] [Game::KillRendering][1] [f=0029920] [3DOParser::Kill] allocated 1 pieces [f=0029920] [S3OParser::Kill] allocated 444 pieces [f=0029920] [AssParser::Kill] allocated 83 pieces [f=0029920] [Game::KillInterface][1] [f=0029920] [Game::KillInterface][2] [f=0029920] [Game::KillSimulation][1] [f=0029920] [Game::KillSimulation][2] [f=0029920] [CCollisionHandler] dis-/continuous tests: 0/567790 [f=0029920] [Game::KillSimulation][3] [f=0029920] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029920] [~CPathCache(20x20)] cacheHits=172 hitPercentage=37% numHashColls=0 maxCacheSize=18 [f=0029920] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029920] [~CPathCache(40x40)] cacheHits=682 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029920] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029920] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029920] [LosHandler::Kill] raycast instance cache-{hits,misses}={10501,22329}; shared=4%; cached=28% [f=0029920] [Game::KillSimulation][4] [f=0029920] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0029920] [Game::~CGame][2] [f=0029920] [Game::~CGame][3] [f=0029920] [SpringApp::Kill][3] [f=0029920] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 315196 bytes sent 320922 bytes recv'd [f=0029920] [SpringApp::Kill][4] font=0x453647a0 [f=0029920] [SpringApp::Kill][5] [f=0029920] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7812 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp (0x453d7020) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp" numZipFiles=7812 sumInflSize=694761kb sumReadTime=1618ms file="unittextures/factorytank_1.png" indx=7178 inflSize=4103kb readTime=56ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=24ms file="bitmaps/gpl/fire.png" indx=438 inflSize=19kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5521 inflSize=1500kb readTime=18ms file="objects3d/strikecom.dae" indx=5519 inflSize=1500kb readTime=18ms file="unitpics/chicken_listener.png" indx=6368 inflSize=10kb readTime=17ms file="bitmaps/loadpictures/selectionkeys.png" indx=506 inflSize=2340kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=15ms file="luaui/widgets/gfx_lups_units_on_fire.lua" indx=4664 inflSize=2kb readTime=14ms file="objects3d/debris4x4a.s3o" indx=5201 inflSize=9kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp] 43478889 bytes cached in 2708 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x454d4300) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x454d2850) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f7c8c01c280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x454551f0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]