[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.51i37Qwtup/springsettings.760687.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa44401b3d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27821 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/760687/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44de0ff0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44de0ff0] using game "Zero-K v1.7.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 463ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 536ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] StiofanKingofAwoo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/760687/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (227ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11207,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/760687/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50fc1fe0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0357595df3fc902cf8d10bb5c43dca96 [f=-000001] Connection attempt from RickBardock [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RickBardock changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from JPProductions [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: JPProductions changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JPProductions" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JPProductions" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[Game::Load][lua{Rules,Gaia}={07d6cc40,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] hello [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JPProductions" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JPProductions" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JPProductions" string="[Game::Load][lua{Rules,Gaia}={18499640,00000000}]" [f=-000001] Allies: I choose: Frank! [f=-000001] hi [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5208,57.7653198,566]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1050,57.2509766,3701]: 1 finished unit Recon Commander [f=0000000] [0] JPProductions, team: 1, elo:1874 [f=0000000] [0] RickBardock, team: 0, elo:1847 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [5304,57.5912476,600]: 0 finished unit Gunship Plant [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000015] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000015] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000022] hello [f=0000255] [255] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000316] [316] Event [1176,59.1114044,3616]: 1 finished unit Shieldbot Factory [f=0000374] [374] Event [5128,57.9879761,552]: 0 finished unit Wind/Tidal Generator [f=0000494] [494] Event [5128,58.3274841,504]: 0 finished unit Wind/Tidal Generator [f=0000601] [601] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000840] [840] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000840] [840] Event [1188,59.4284058,3616]: 1 finished unit Bandit [f=0000892] [892] Event [5304,77.4859772,601]: 0 finished unit Wasp [f=0000946] [946] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0001142] [1142] Event [5304,55.8288574,376]: 0 finished unit Wind/Tidal Generator [f=0001171] [1171] Event [936,56.9084167,3848]: 1 finished unit Solar Collector [f=0001334] [1334] Event [5352,56.6566467,376]: 0 finished unit Wind/Tidal Generator [f=0001426] [1426] Event [856,56.2103271,3896]: 1 finished unit Solar Collector [f=0001650] [1650] Event [808,57.8086853,3816]: 1 finished unit Solar Collector [f=0001832] [1832] Event [5104,55.8708191,400]: 0 finished unit Lotus [f=0001931] [1931] Event [1188,59.4284058,3616]: 1 finished unit Convict [f=0001995] [1995] Event [888,58.8157654,3768]: 1 finished unit Solar Collector [f=0002157] [2157] Event [5304,77.4859772,601]: 0 finished unit Harpy [f=0002220] [2220] Event [1000,58.9225769,3608]: 1 finished unit Solar Collector [f=0002304] [2304] Event [1188,59.4284058,3616]: 1 finished unit Convict [f=0002367] [2367] Event [5440,56.3018799,576]: 0 finished unit Radar Tower [f=0002460] [2460] Event [952,57.5645447,3528]: 1 finished unit Solar Collector [f=0002675] [2675] Event [1168,54.776001,3408]: 1 finished unit Lotus [f=0002759] [2759] Event [5631.89453,55.0203018,1439.02478]: 1 lost unit Bandit [f=0002789] [2789] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0002867] [2867] Event [1032,58.441925,3480]: 1 finished unit Solar Collector [f=0002899] [2899] Event [5408,61.6081238,672]: 0 finished unit Lotus [f=0003414] [3414] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0003525] [3525] Event [441.514008,57.2973557,3359.94507]: 1 finished unit Recon Commander [f=0003529] [3529] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0003552] [3552] Event [5304,77.4859772,601]: 0 finished unit Harpy [f=0003753] [3753] Event [1440,58.102417,3552]: 1 finished unit Lotus [f=0003788] [3788] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0003891] [3891] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0004089] [4089] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0004115] [4115] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0004306] [4306] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0004326] [4326] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0004569] [4569] Event [6008,55.2490234,1080]: 0 finished unit Wind/Tidal Generator [f=0004608] [4608] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0004743] [4743] Event [736,57.3661804,880]: 0 finished unit Radar Tower [f=0004759] [4759] Event [5304,77.4859772,601]: 0 finished unit Wasp [f=0004781] [4781] Event [5976,54.7645569,1032]: 0 finished unit Wind/Tidal Generator [f=0004932] [4932] Event [5944,55.3138733,984]: 0 finished unit Wind/Tidal Generator [f=0004976] [4976] Event [1188,59.4284058,3616]: 1 finished unit Convict [f=0005056] [5056] Event [5912,55.859375,936]: 0 finished unit Wind/Tidal Generator [f=0005229] [5229] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0005264] [5264] Event [5864,56.0501099,888]: 0 finished unit Wind/Tidal Generator [f=0005414] [5414] Event [5832,54.9095154,840]: 0 finished unit Wind/Tidal Generator [f=0005520] [5520] Event [1188,59.4284058,3616]: 1 finished unit Rogue [f=0005675] [5675] Event [5800,57.9307556,792]: 0 finished unit Wind/Tidal Generator [f=0005735] [5735] Event [5304,77.4859772,601]: 0 finished unit Harpy [f=0005823] [5823] Event [3184,57.6904297,2384]: 0 finished unit Radar Tower [f=0005835] [5835] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0005937] [5937] Event [312,57.2174072,3064]: 1 finished unit Razor [f=0006048] [6048] Event [1188,59.4284058,3616]: 1 finished unit Rogue [f=0006156] [6156] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0006250] [6250] Event [1672,56.2980652,3672]: 1 finished unit Razor [f=0006300] [6300] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0006336] [6336] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0006386] [6386] Event [5656,56.187439,568]: 0 finished unit Caretaker [f=0006453] [6453] Event [1188,59.4284058,3616]: 1 finished unit Rogue [f=0006512] [6512] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0006523] [6523] Event [5304,77.4859772,601]: 0 finished unit Harpy [f=0006837] [6837] Event [1188,59.4284058,3616]: 1 finished unit Rogue [f=0006861] [6861] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0006890] [6890] Event [5304,77.4859772,601]: 0 finished unit Wasp [f=0006960] [6960] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0007097] [7097] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0007212] [7212] Event [1188,59.4284058,3616]: 1 finished unit Rogue [f=0007286] [7286] Event [1096,58.1062317,1608]: 1 lost unit Metal Extractor [f=0007355] [7355] Event [5304,77.4859772,601]: 0 finished unit Harpy [f=0007364] [7364] Event [2264,58.1481934,2088]: 1 lost unit Metal Extractor [f=0007447] [7447] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0007485] [7485] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0007588] [7588] Event [5720,56.9999695,552]: 0 finished unit Caretaker [f=0007638] [7638] Event [1064,56.893158,3720]: 1 finished unit Caretaker [f=0007744] [7744] Event [3184,57.6904297,2384]: 0 lost unit Radar Tower [f=0007803] [7803] Event [72,56.6108704,1928]: 1 lost unit Metal Extractor [f=0007986] [7986] Event [5304,77.4859772,601]: 0 finished unit Harpy [f=0008152] [8152] Event [1128,56.8359375,3736]: 1 finished unit Caretaker [f=0008215] [8215] Event [3603.62891,52.9348793,2305.09546]: 1 finished unit Recon Commander [f=0008231] [8231] Event [274.69104,70.2599335,924.393677]: 1 lost unit Convict [f=0008285] [8285] Event [5784,57.900238,568]: 0 finished unit Caretaker [f=0008338] [8338] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0008381] [8381] Event [3880,52.9296875,2072]: 0 lost unit Metal Extractor [f=0008407] [8407] Event [3851.10205,73.0191422,1943.70496]: 0 lost unit Wasp [f=0008553] [8553] Event [4167.40771,167.458725,2145.24512]: 0 lost unit Harpy [f=0008672] [8672] Event [4299.98682,199.476974,2250.9231]: 0 lost unit Harpy [f=0008674] [8674] Event [5304,77.4859772,601]: 0 finished unit Wasp [f=0008971] [8971] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0009231] [9231] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0009350] [9350] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0009470] [9470] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0009602] [9602] Event [4913.46729,84.3733826,1696.46667]: 0 lost unit Harpy [f=0009643] [9643] Event [4055.07983,53.9096756,2320.18604]: 1 lost unit Rogue [f=0009666] [9666] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0009704] [9704] Event [4052.57764,54.1164055,2290.57813]: 1 lost unit Rogue [f=0009875] [9875] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0009876] [9876] Event [5304,77.4859772,601]: 0 finished unit Harpy [f=0009922] [9922] Event [5896,55.0125122,1016]: 0 lost unit Metal Extractor [f=0009931] [9931] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0010008] [10008] Event [6008,58.9797974,1144]: 0 lost unit Metal Extractor [f=0010039] [10039] Event [5976,54.7658539,1032]: 0 lost unit Wind/Tidal Generator [f=0010066] [10066] Event [6008,55.2373581,1080]: 0 lost unit Wind/Tidal Generator [f=0010178] [10178] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0010203] [10203] Event [5679.24414,56.1790848,1192.09363]: 1 lost unit Vandal [f=0010245] [10245] Event [5448.0459,75.1865082,1077.96484]: 0 lost unit Harpy [f=0010408] [10408] Event [5716.91016,56.4577217,1185.70166]: 1 lost unit Vandal [f=0010442] [10442] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0010474] [10474] Event [5343.43408,74.8058014,1294.73438]: 0 lost unit Harpy [f=0010609] [10609] Event [5431.77637,75.1784668,1150.50476]: 0 lost unit Harpy [f=0010677] [10677] Event [5944,55.3138733,984]: 0 lost unit Wind/Tidal Generator [f=0010687] [10687] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0010792] [10792] Event [5912,55.8521652,936]: 0 lost unit Wind/Tidal Generator [f=0010797] [10797] Event [5311.22461,78.1204224,1451.62988]: 0 lost unit Harpy [f=0010812] [10812] Event [5304,77.4859772,601]: 0 finished unit Harpy [f=0010889] [10889] Event [5864,56.0501099,888]: 0 lost unit Wind/Tidal Generator [f=0010952] [10952] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0010995] [10995] Event [5832,54.9023056,840]: 0 lost unit Wind/Tidal Generator [f=0011109] [11109] Event [5800,57.9250717,792]: 0 lost unit Wind/Tidal Generator [f=0011121] [11121] Event [5457.29834,55.191185,1149.06653]: 1 lost unit Vandal [f=0011163] [11163] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0011198] [11198] Event [1188,59.4284058,3616]: 1 finished unit Vandal [f=0011324] [11324] Event [5420.67773,74.4844971,1076.56555]: 0 lost unit Harpy [f=0011356] [11356] Event [5487.34766,54.1288147,1275.43701]: 1 finished unit Recon Commander [f=0011356] [11356] Event [5487.34766,54.1288147,1275.43701]: 1 lost unit Recon Commander [f=0011771] [11771] Event [3592,53.7384033,3688]: 1 finished unit Razor [f=0011812] [11812] Event [5491.99658,58.1966896,901.002747]: 0 lost unit Guardian Commander [f=0012018] gg lol [f=0012282] [12282] Event [5408,61.5645981,672]: 0 lost unit Lotus [f=0012344] gg [f=0012467] [12467] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0012541] [12541] Event [5720,56.9945908,552]: 0 lost unit Caretaker [f=0012557] [12557] Event [5477.35107,53.5602379,1284.36682]: 1 finished unit Recon Commander [f=0012574] [12574] Event [undefined]: RickBardock resigned [f=0012574] game_message: RickBardock has been destroyed! [f=0012574] game_message: JPProductions wins! [f=0012574] Submitting stats [f=0012574] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012574] Part| Total Time|Time of the last 0.5s [f=0012574] Draw 15375.07ms 33.37% [f=0012574] Lua::Callins::Synced 10751.01ms 21.71% [f=0012574] Lua::Callins::Unsynced 19429.15ms 35.26% [f=0012574] Misc::Profiler::AddTime 55.46ms 0.00% [f=0012574] Sim 21516.67ms 46.22% [f=0012574] [12574] Received game_message: RickBardock has been destroyed! [f=0012574] [12574] Received game_message: JPProductions wins! [f=0012575] [12575] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 9,3515,3290,3290,3515,49.4450912,67.520256,67.520256,49.4450912,0,0,0,0,0,0,0,0,0,0,0,0,75,0,0,75,180,890,890,180,10.722003,22,22,10.722003,2055,1430,1430,2055,13.2371216,12.6345825,12.6345825,13.2371216,840,330,330,840,75,0,0,75,440,640,640,440,0,75,75,0,0,0,0,0,0,75,75,0 [f=0012575] [12575] Game End Stats Values: 10,3590,3470,3470,3590,49.4450912,98.2747803,98.2747803,49.4450912,0,0,0,0,0,0,0,0,0,0,0,0,75,0,0,75,180,980,980,180,10.8973436,22,22,10.8973436,2055,1430,1430,2055,16.4966679,12.7503014,12.7503014,16.4966679,840,420,420,840,75,0,0,75,515,640,640,515,0,75,75,0,0,0,0,0,0,75,75,0 [f=0012575] [12575] Game End Stats Values: 11,3740,3635,3635,3740,50.1868858,126.718689,126.718689,50.1868858,0,0,0,0,0,0,0,0,0,0,0,0,75,0,0,75,180,980,980,180,12.7221661,22,22,12.7221661,2055,1430,1430,2055,20.1494541,14.4762583,14.4762583,20.1494541,840,510,510,840,75,0,0,75,665,715,715,665,0,75,75,0,0,0,0,0,0,75,75,0 [f=0012575] [12575] Game End Stats Values: 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15,4710,4780,4780,4710,86.1895905,215.435226,215.435226,86.1895905,0,0,0,0,0,0,0,0,0,0,0,0,75,0,0,75,180,1540,1540,180,30.6502209,22,22,30.6502209,2165,1430,1430,2165,25.4628677,19.5135517,19.5135517,25.4628677,1380,870,870,1380,75,0,0,75,985,940,940,985,0,75,75,0,0,0,0,0,0,75,75,0 [f=0012575] [12575] Game End Stats Values: 16,5340,4975,4975,5340,104.381538,246.667892,246.667892,104.381538,0,0,0,0,0,0,0,0,0,0,0,0,75,0,0,75,180,1540,1540,180,31.4384708,22,22,31.4384708,2345,1430,1430,2345,30.0861282,23.1221809,23.1221809,30.0861282,1680,990,990,1680,75,0,0,75,1135,1015,1015,1135,0,75,75,0,0,0,0,0,0,75,75,0 [f=0012575] [12575] Game End Stats Values: 17,5730,5170,5170,5730,115.02446,257.668243,257.668243,115.02446,0,0,0,0,0,0,0,0,52.1877747,0,0,52.1877747,112.518753,0,0,112.518753,180,1540,1540,180,28.9361019,22,22,28.9361019,2345,1430,1430,2345,32.8728638,23.4966908,23.4966908,32.8728638,1920,1110,1110,1920,75,0,0,75,1285,1090,1090,1285,0,75,75,0,0,0,0,0,0,112.518753,112.518753,0 [f=0012575] [12575] Game End Stats Values: 18,6285,5395,5395,6285,117.149124,261.879547,261.879547,117.149124,0,0,0,0,0,0,0,0,95.718689,0,0,95.718689,225,0,0,225,180,1540,1540,180,27.4873657,22,22,27.4873657,2525,1610,1610,2525,34.9683151,22.270155,22.270155,34.9683151,2220,1230,1230,2220,225,0,0,225,1360,1015,1015,1360,0,225,225,0,0,0,0,0,0,225,225,0 [f=0012575] [12575] Game End Stats Values: 19,6530,5320,5320,6530,117.149124,268.712982,268.712982,117.149124,0,0,0,0,0,0,0,0,300.982391,0,0,300.982391,410.824585,55,55,410.824585,180,1540,1540,180,23.4606915,22,22,23.4606915,2470,1610,1610,2470,36.5499954,21.3232307,21.3232307,36.5499954,2520,1230,1230,2520,300,55,55,300,1360,940,940,1360,55,300,300,55,0,0,0,0,55,410.824585,410.824585,55 [f=0012575] [12575] Game End Stats Values: 20,6470,6005,6005,6470,117.934883,300.789673,300.789673,117.934883,0,0,0,0,0,0,0,0,582.699585,0,0,582.699585,419.999969,690.149292,690.149292,419.999969,180,1540,1540,180,19.4340229,22,22,19.4340229,2650,2340,2340,2650,36.6023903,23.178442,23.178442,36.6023903,2280,1110,1110,2280,420,125.999939,125.999939,420,1360,1015,1015,1360,365.999939,420,420,365.999939,0,0,0,0,690.149292,419.999969,419.999969,690.149292 [f=0012575] [12575] Game End Stats Values: 21,6110,6080,6080,6110,118.270172,338.096741,338.096741,118.270172,0,0,0,0,0,0,0,0,919.463379,0,0,919.463379,419.999969,966.021545,966.021545,419.999969,180,1540,1540,180,15.7202759,22,22,15.7202759,2650,2340,2340,2650,36.5723457,24.9371414,24.9371414,36.5723457,1920,1110,1110,1920,420,725.999939,725.999939,420,1360,1090,1090,1360,965.999939,420,420,965.999939,0,0,0,0,966.021545,419.999969,419.999969,966.021545 [f=0012575] [12575] Game End Stats Values: 22,6110,6260,6260,6110,119.187057,342.1362,342.1362,119.187057,0,0,0,0,0,0,0,0,1353.21948,0,0,1353.21948,530.506104,1201.65735,1201.65735,530.506104,180,1540,1540,180,9.30562401,22,22,9.30562401,2650,2340,2340,2650,36.6111298,24.9126301,24.9126301,36.6111298,1920,1290,1290,1920,420,725.999939,725.999939,420,1360,1090,1090,1360,965.999939,420,420,965.999939,0,0,0,0,1201.65735,532.38562,532.38562,1201.65735 [f=0012575] [12575] Game End Stats Values: 23,6185,6200,6200,6185,120.462585,342.5271,342.5271,120.462585,0,0,0,0,0,0,0,0,1780.25146,0,0,1780.25146,798.212402,1326.95886,1326.95886,798.212402,180,1540,1540,180,9.76832008,22,22,9.76832008,2650,2340,2340,2650,36.6350327,24.8260593,24.8260593,36.6350327,1920,1230,1230,1920,660,725.999939,725.999939,660,1435,1090,1090,1435,1266,660,660,1266,0,0,0,0,1326.95886,800.091919,800.091919,1326.95886 [f=0012575] [12575] Game End Stats Values: 24,5665,6290,6290,5665,121.214951,342.892456,342.892456,121.214951,0,0,0,0,0,0,0,0,2172.27588,0,0,2172.27588,915.036011,2072.49878,2072.49878,915.036011,180,1540,1540,180,10.8905306,22,22,10.8905306,2650,2340,2340,2650,35.1901627,24.8243599,24.8243599,35.1901627,1620,1320,1320,1620,750,945.999939,945.999939,750,1215,1090,1090,1215,1786,750,750,1786,0,0,0,0,2127.34253,917.91687,917.91687,2127.34253 [f=0012575] [12575] Game End Stats Values: 25,4695,6380,6380,4695,122.905624,343.563721,343.563721,122.905624,0,0,0,0,0,0,0,0,2517.9751,0,0,2517.9751,1062.45862,2697.01392,2697.01392,1062.45862,180,1540,1540,180,12.900589,21.8563538,21.8563538,12.900589,2650,2340,2340,2650,34.3127098,24.7489853,24.7489853,34.3127098,720,1410,1410,720,840,1015.99994,1015.99994,840,1145,1090,1090,1145,2756,840,840,2756,0,0,0,0,2763.14502,1067.6604,1067.6604,2763.14502 [f=0012575] [12575] Game End Stats Values: 26,4965,6470,6470,4965,123.85083,344.203979,344.203979,123.85083,0,0,0,0,0,0,0,0,2757.86523,0,0,2757.86523,1265.98816,3222.47266,3222.47266,1265.98816,180,1540,1540,180,20.3493347,21.8490639,21.8490639,20.3493347,2650,2340,2340,2650,34.4196854,24.7420597,24.7420597,34.4196854,1020,1500,1500,1020,930,1121,1121,930,1115,1090,1090,1115,2861,930,930,2861,0,0,0,0,3319.99731,1271.18994,1271.18994,3319.99731 [f=0012575] [12575] Game End Stats Values: 27,4665,7520,7520,4665,124.105713,357.024384,357.024384,124.105713,0,0,0,0,0,0,0,0,3075.46533,30.2169495,30.2169495,3075.46533,2205.9563,4113.63086,4113.63086,2205.9563,180,1540,1540,180,16.997324,21.8388386,21.8388386,16.997324,2650,3390,3390,2650,36.5669899,25.5472507,25.5472507,36.5669899,720,1500,1500,720,930,1121,1121,930,1115,1090,1090,1115,3161,930,930,3161,0,0,0,0,4211.15723,2211.15796,2211.15796,4211.15723 [f=0012575] [12575] Game End Stats Values: 28,3465,7800,7800,3465,124.105713,357.024384,357.024384,124.105713,0,0,0,0,0,0,0,0,3923.55176,30.2169495,30.2169495,3923.55176,2448.34692,4308.75391,4308.75391,2448.34692,180,1820,1820,180,11.2310162,22,22,11.2310162,1450,3390,3390,1450,33.8833275,24.7999973,24.7999973,33.8833275,720,1500,1500,720,930,2321,2321,930,1115,1090,1090,1115,4361,930,930,4361,0,0,0,0,4406.28027,2453.54858,2453.54858,4406.28027 [f=0012575] [12575] Game End Stats Values: 29,3270,8450,8450,3270,124.105713,358.039032,358.039032,124.105713,0,0,0,0,0,0,0,0,4309.68555,30.2169495,30.2169495,4309.68555,2448.34692,4717.64648,4717.64648,2448.34692,90,1820,1820,90,8.88567162,22,22,8.88567162,1270,4040,4040,1270,33.0199966,24.8676434,24.8676434,33.0199966,720,1500,1500,720,930,2591,2591,930,1190,1090,1090,1190,4631,930,930,4631,0,0,0,0,5062.40625,2453.54858,2453.54858,5062.40625 [f=0012619] [12619] Event [5304,77.4867401,601]: 0 lost unit Revenant [f=0012622] [12622] Event [5304,56.6024818,600]: 0 lost unit Gunship Plant [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0012622] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0012622] !transmitlobby @voice@buildUnit@reload [f=0012687] [12687] Event [5384,55.6915283,1384]: 1 finished unit Caretaker [f=0012796] Player JPProductions left the game: normal quit [f=0012796] [12796] Event [undefined]: JPProductions quit [f=0012810] Spectator RickBardock left the game: normal quit [f=0012810] [12810] Event [undefined]: RickBardock quit [f=0012816] No clients connected, shutting down server [f=0012816] Server shutdown [f=0016397] Autoquit sending quit command. [f=0016397] [QuitAction] user exited to system [f=0016397] [SpringApp::Kill][1] fromRun=1 [f=0016397] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016397] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016397] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016397] [ThreadPool::SetThreadCount][2] workers=0 [f=0016397] [SpringApp::Kill][2] [f=0016397] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016397] [Game::KillLua][3] dtor=0 luaUI=0x50c28e50 [f=0016397] Start widgetHandler:Shutdown [f=0016397] Shutdown - SaveOrderList Complete [f=0016397] Writing last game win data [f=0016397] Shutdown - SaveConfigData Complete [f=0016397] Shutdown Widget - Save/Load API [f=0016397] Shutdown Widget - Chili Highlight [f=0016397] Shutdown Widget - Draw After Chili [f=0016397] Shutdown Widget - EPIC Menu [f=0016397] Shutdown Widget - Chili Widget Selector [f=0016397] Shutdown Widget - Chili Minimap [f=0016397] Shutdown Widget - Local Team Colors [f=0016397] Shutdown Widget - Display Keys 2 [f=0016397] Shutdown Widget - Save Game Menu [f=0016397] Shutdown Widget - Unit Icons [f=0016397] Shutdown Widget - Noises [f=0016397] Shutdown Widget - HealthBars [f=0016397] Shutdown Widget - Win Counter [f=0016397] Shutdown Widget - SpringRTS Replay Stats [f=0016397] Shutdown Widget - BuildETA [f=0016397] Shutdown Widget - Modular Comm Info [f=0016397] Shutdown Widget - Stereo3D [f=0016397] Shutdown Widget - Showeco and Grid Drawer [f=0016397] Shutdown Widget - Point Tracker [f=0016397] Shutdown Widget - Music Player [f=0016397] Shutdown Widget - Missile Silo Range [f=0016397] Shutdown Widget - MinimapEvents [f=0016397] Shutdown Widget - Mex Placement Handler [f=0016397] Shutdown Widget - Local Widgets Config [f=0016397] Shutdown Widget - Highlight Geos [f=0016397] Shutdown Widget - Grab Input [f=0016397] Input grabbing is disabled! [f=0016397] Shutdown Widget - MetalFeatures (new) [f=0016397] Shutdown Widget - Darkening [f=0016397] Shutdown Widget - Context Menu [f=0016397] Shutdown Widget - Chili Spectator Panels [f=0016397] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016397] Shutdown Widget - Chili Nuke Warning [f=0016397] Shutdown Widget - Chili EndGame Window [f=0016397] Shutdown Widget - Chili Economy Panel Default [f=0016397] Shutdown Widget - CameraShake [f=0016397] Shutdown Widget - Attack AoE [f=0016397] Shutdown Widget - Map Edge Extension [f=0016397] Shutdown Widget - Selection Send [f=0016397] Shutdown Widget - LupsManager [f=0016397] Shutdown Widget - Newton Firezone [f=0016397] Shutdown Widget - Chili Crude Player List [f=0016397] Shutdown Widget - Chili Pro Console [f=0016397] Shutdown Widget - Lasso Terraform GUI [f=0016397] Shutdown Widget - Lups [f=0016397] Shutdown Widget - Chili Framework [f=0016397] Shutdown Widget - Chili Core Selector [f=0016397] Shutdown Widget - Custom Markers [f=0016397] Shutdown Widget - Pause Screen [f=0016397] Shutdown Widget - Text To Speech Control [f=0016397] Shutdown Widget - Persistent Build Height [f=0016397] Shutdown Widget - Layout Handler [f=0016397] End widgetHandler:Shutdown [f=0016397] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={266700,45745259} {int,ext,rec}Allocs={25782863,0,0} {chunk,block}Bytes={45745259,0} [f=0016397] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016397] [Game::KillLua][2] dtor=0 luaRules=0x50fc1fe0 [f=0016397] Start gadgetHandler:Shutdown [f=0016397] Shutdown - StartSetup [f=0016397] Shutdown - UnitMorph [f=0016397] Shutdown - LupsNanoSpray [f=0016397] Shutdown - Missile Silo Controller [f=0016397] Shutdown - Modular Comm Info [f=0016397] Shutdown - Terrain Texture Handler [f=0016397] Shutdown - UnitCloakShield [f=0016397] End gadgetHandler:Shutdown [f=0016397] Start gadgetHandler:Shutdown [f=0016397] Shutdown - Save/Load [f=0016397] Shutdown - UnitMorph [f=0016397] Shutdown - Modular Comm Info [f=0016397] Shutdown - Retreat Command [f=0016397] Shutdown - Shockwaves [f=0016397] Shutdown - Teleport Throw [f=0016397] Shutdown - UnitCloakShield [f=0016397] Shutdown - Lups Cloak FX [f=0016397] Shutdown - Lups [f=0016397] Shutdown - Lups Shield [f=0016397] End gadgetHandler:Shutdown [f=0016397] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25782890,0,0} {chunk,block}Bytes={0,0} [f=0016397] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25782890,0,0} {chunk,block}Bytes={0,0} [f=0016397] [Game::KillLua][4] dtor=0 [f=0016397] [Game::~CGame][1] [f=0016397] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016397] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016397] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016397] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016397] [Game::KillLua][4] dtor=1 [f=0016397] [Game::KillMisc][1] [f=0016397] [Game::KillMisc][2] [f=0016397] [Game::KillMisc][3] [f=0016397] [Game::KillRendering][1] [f=0016397] [3DOParser::Kill] allocated 1 pieces [f=0016397] [S3OParser::Kill] allocated 369 pieces [f=0016397] [AssParser::Kill] allocated 34 pieces [f=0016397] [Game::KillInterface][1] [f=0016397] [Game::KillInterface][2] [f=0016397] [Game::KillSimulation][1] [f=0016397] [Game::KillSimulation][2] [f=0016397] [CCollisionHandler] dis-/continuous tests: 0/48275 [f=0016397] [Game::KillSimulation][3] [f=0016397] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016397] [~CPathCache(24x16)] cacheHits=8 hitPercentage=27% numHashColls=0 maxCacheSize=5 [f=0016397] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016397] [~CPathCache(48x32)] cacheHits=173 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016397] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016397] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016397] [LosHandler::Kill] raycast instance cache-{hits,misses}={1427,5575}; shared=5%; cached=15% [f=0016397] [Game::KillSimulation][4] [f=0016397] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016397] [Game::~CGame][2] [f=0016397] [Game::~CGame][3] [f=0016397] [SpringApp::Kill][3] [f=0016397] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172353 bytes sent 120199 bytes recv'd [f=0016397] [SpringApp::Kill][4] font=0x44cf87a0 [f=0016397] [SpringApp::Kill][5] [f=0016397] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7812 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp (0x44ddbbc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp" numZipFiles=7812 sumInflSize=694761kb sumReadTime=1451ms file="bitmaps/loadpictures/chickenroosts.png" indx=488 inflSize=1999kb readTime=17ms file="objects3d/bumblebee_d.dae" indx=5028 inflSize=1228kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=15ms file="bitmaps/pd/shield3hex.png" indx=550 inflSize=5kb readTime=14ms file="objects3d/bumblebee.dae" indx=5026 inflSize=678kb readTime=9ms file="bitmaps/gpl/explosion2/exp00_5.tga" indx=430 inflSize=18kb readTime=9ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4700 inflSize=12kb readTime=8ms file="bitmaps/pd/lightning.tga" indx=537 inflSize=48kb readTime=8ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=6ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=5ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp] 32803472 bytes cached in 2690 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x44ea1dd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x44ea1830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7fa4440010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x44ddc030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]