[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7rUEnamlNc/springsettings.760666.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f070401b3d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27819 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/760666/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a589d0] using map "Shimmershore v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a589d0] using game "Zero-K v1.7.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 493ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 564ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] UlTima_RaTio was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/760666/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9987 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9987 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe-370b9987.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9997 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9997 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe2-370b9997.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (317ms, checksum fcc43f3b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11207,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/760666/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5258fc20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4f47595d71ffd70e4f56a05c1410f423 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={7a2a6da8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={1918c720,00000000}]" [f=-000001] Allies: I choose: swarm! [f=-000001] gl hf [f=-000001] [0] Event [1931,-17.037109,5657]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5102,-17.062378,621]: 1 finished unit Engineer Commander [f=0000000] [0] matthewwightman, team: 1, elo:2211 [f=0000000] [0] brianfreeman, team: 0, elo:1810 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [2128,-1,5680]: 0 finished unit Hovercraft Platform [f=0000010] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000010] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000010] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000010] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000010] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000010] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000010] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000010] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000011] [11] Event [4960,-1,672]: 1 finished unit Hovercraft Platform [f=0000241] [241] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0000488] [488] Event [4992,0,672]: 1 finished unit Quill [f=0000496] [496] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000735] [735] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0000738] [738] Event [4992,0,672]: 1 finished unit Dagger [f=0000763] [763] Event [2127.95093,0,5712]: 0 finished unit Quill [f=0000854] [854] Event [1176,0,5688]: 0 finished unit Wind/Tidal Generator [f=0000997] [997] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0001004] [1004] Event [1080,0,5688]: 0 finished unit Wind/Tidal Generator [f=0001012] [1012] Event [2127.95093,0,5712]: 0 finished unit Dagger [f=0001154] [1154] Event [4992,0,672]: 1 finished unit Dagger [f=0001214] [1214] Event [1000,0,5688]: 0 finished unit Wind/Tidal Generator [f=0001266] [1266] Event [2127.95093,0,5712]: 0 finished unit Dagger [f=0001270] [1270] Event [5464,0,808]: 1 finished unit Wind/Tidal Generator [f=0001409] [1409] Event [920,0,5688]: 0 finished unit Wind/Tidal Generator [f=0001656] [1656] Event [5368,0,696]: 1 finished unit Wind/Tidal Generator [f=0001675] [1675] Event [2127.95093,0,5712]: 0 finished unit Dagger [f=0001746] [1746] Event [4992,0,672]: 1 finished unit Dagger [f=0001790] [1790] Event [840,0,5688]: 0 finished unit Wind/Tidal Generator [f=0002044] [2044] Event [5184,0,720]: 1 finished unit Radar Tower [f=0002152] [2152] Event [760,0,5688]: 0 finished unit Wind/Tidal Generator [f=0002261] [2261] Event [2127.95093,0,5712]: 0 finished unit Dagger [f=0002314] [2314] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0002317] [2317] Event [5272,0,584]: 1 finished unit Wind/Tidal Generator [f=0002332] [2332] Event [2336,0,5424]: 0 finished unit Picket [f=0002349] [2349] Event [4992,0,672]: 1 finished unit Dagger [f=0002481] [2481] Event [680,0,5688]: 0 finished unit Wind/Tidal Generator [f=0002528] [2528] Event [5176,0,520]: 1 finished unit Wind/Tidal Generator [f=0002791] [2791] Event [5064,0,536]: 1 finished unit Wind/Tidal Generator [f=0002824] [2824] Event [4992,0,672]: 1 finished unit Dagger [f=0002888] [2888] Event [2127.95093,0,5712]: 0 finished unit Dagger [f=0002978] [2978] Event [3085.75098,0,1707.96313]: 0 lost unit Dagger [f=0002980] [2980] Event [5352,0,632]: 1 finished unit Wind/Tidal Generator [f=0003086] [3086] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0003163] [3163] Event [5416,0,744]: 1 finished unit Wind/Tidal Generator [f=0003361] [3361] Event [600,0,5688]: 0 finished unit Wind/Tidal Generator [f=0003499] [3499] Event [2904,-1,1512]: 1 finished unit Urchin [f=0003597] [3597] Event [600,0,5608]: 0 finished unit Wind/Tidal Generator [f=0003671] [3671] Event [2127.95093,0,5712]: 0 finished unit Quill [f=0003739] [3739] Event [1920,0,5424]: 0 finished unit Picket [f=0003847] [3847] Event [600,0,5528]: 0 finished unit Wind/Tidal Generator [f=0003983] [3983] Event [4992,0,672]: 1 finished unit Claymore [f=0004067] [4067] Event [3694.47461,0,6002.53809]: 0 lost unit Dagger [f=0004109] [4109] Event [600,0,5448]: 0 finished unit Wind/Tidal Generator [f=0004564] [4564] Event [5128,6.30020142,216]: 1 finished unit Caretaker [f=0004565] [4565] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0004665] [4665] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0004727] [4727] Event [5687.33594,0,2438.2832]: 0 lost unit Dagger [f=0004884] [4884] Event [680,0,5608]: 0 finished unit Wind/Tidal Generator [f=0004920] [4920] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0005073] [5073] Event [760,0,5608]: 0 finished unit Wind/Tidal Generator [f=0005161] [5161] Event [4992,0,672]: 1 finished unit Claymore [f=0005235] [5235] Event [2424,-1,5560]: 0 finished unit Urchin [f=0005276] [5276] Event [920,0,5608]: 0 finished unit Wind/Tidal Generator [f=0005440] [5440] Event [3083.75684,0,4662.98682]: 0 lost unit Dagger [f=0005478] [5478] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0005519] [5519] Event [1000,0,5608]: 0 finished unit Wind/Tidal Generator [f=0005527] [5527] Event [5400,3.72047424,264]: 1 finished unit Energy Pylon [f=0005740] [5740] Event [4992,0,672]: 1 finished unit Quill [f=0005784] [5784] Event [1080,0,5608]: 0 finished unit Wind/Tidal Generator [f=0005854] [5854] Event [2090.27563,0,4861.07031]: 1 lost unit Dagger [f=0005918] [5918] Event [2432.20093,0,4871.16602]: 1 lost unit Dagger [f=0005924] [5924] Event [5416,10.2099609,104]: 1 finished unit Solar Collector [f=0005935] [5935] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0006013] [6013] Event [1160,0,5608]: 0 finished unit Wind/Tidal Generator [f=0006188] [6188] Event [1160,0,5528]: 0 finished unit Wind/Tidal Generator [f=0006244] [6244] Event [1912,-1,648]: 1 finished unit Urchin [f=0006297] [6297] Event [760,6.72271729,3944]: 0 lost unit Metal Extractor [f=0006374] [6374] Event [1080,0,5528]: 0 finished unit Wind/Tidal Generator [f=0006377] [6377] Event [5544,9.18937683,136]: 1 finished unit Solar Collector [f=0006385] [6385] Event [2351.49854,0,5188.29834]: 1 lost unit Claymore [f=0006395] [6395] Event [688,14.8814392,3936]: 0 finished unit Picket [f=0006431] [6431] Event [4992,0,672]: 1 finished unit Scalpel [f=0006486] [6486] Event [870.585999,0,3859.64038]: 1 lost unit Dagger [f=0006498] [6498] Event [799.809875,0,4012.05347]: 0 lost unit Quill [f=0006547] [6547] Event [1000,0,5528]: 0 finished unit Wind/Tidal Generator [f=0006566] [6566] Event [1784,-1,5576]: 0 finished unit Urchin [f=0006668] [6668] Event [688,14.8814392,3936]: 0 lost unit Picket [f=0006683] [6683] Event [920,0,5528]: 0 finished unit Wind/Tidal Generator [f=0006810] [6810] Event [840,0,5528]: 0 finished unit Wind/Tidal Generator [f=0006842] [6842] Event [5672,8.83232117,168]: 1 finished unit Solar Collector [f=0006892] [6892] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0006937] [6937] Event [760,0,5528]: 0 finished unit Wind/Tidal Generator [f=0006945] [6945] Event [4992,0,672]: 1 finished unit Scalpel [f=0007034] [7034] Event [5048,0,408]: 1 finished unit Wind/Tidal Generator [f=0007124] [7124] Event [680,0,5528]: 0 finished unit Wind/Tidal Generator [f=0007243] [7243] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0007292] [7292] Event [5800,9.18937683,184]: 1 finished unit Solar Collector [f=0007293] [7293] Event [680,0,5448]: 0 finished unit Wind/Tidal Generator [f=0007301] [7301] Event [123.048218,0,2772.43481]: 0 lost unit Dagger [f=0007385] [7385] Event [5096,0,488]: 1 finished unit Wind/Tidal Generator [f=0007430] [7430] Event [2127.95093,0,5712]: 0 finished unit Quill [f=0007451] [7451] Event [760,0,5448]: 0 finished unit Wind/Tidal Generator [f=0007477] [7477] Event [4992,0,672]: 1 finished unit Scalpel [f=0007561] [7561] Event [5016,0,536]: 1 finished unit Wind/Tidal Generator [f=0007597] [7597] Event [840,0,5448]: 0 finished unit Wind/Tidal Generator [f=0007696] [7696] Event [5928,9.52857971,216]: 1 finished unit Solar Collector [f=0007752] [7752] Event [920,0,5448]: 0 finished unit Wind/Tidal Generator [f=0007768] [7768] Event [4992,0,672]: 1 finished unit Quill [f=0007785] [7785] Event [624,0,5248]: 0 finished unit Picket [f=0007879] [7879] Event [1000,0,5448]: 0 finished unit Wind/Tidal Generator [f=0007932] [7932] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0008043] [8043] Event [1080,0,5448]: 0 finished unit Wind/Tidal Generator [f=0008116] [8116] Event [4992,0,672]: 1 finished unit Scalpel [f=0008281] [8281] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0008312] [8312] Event [1160,0,5448]: 0 finished unit Wind/Tidal Generator [f=0008476] [8476] Event [4992,0,672]: 1 finished unit Scalpel [f=0008504] [8504] Event [1160,0,5368]: 0 finished unit Wind/Tidal Generator [f=0008526] [8526] Event [4952,0,472]: 1 finished unit Wind/Tidal Generator [f=0008688] [8688] Event [1080,0,5368]: 0 finished unit Wind/Tidal Generator [f=0008715] [8715] Event [4992,0,672]: 1 finished unit Quill [f=0008731] [8731] Event [4856,0,456]: 1 finished unit Wind/Tidal Generator [f=0008805] [8805] Event [1184,0,5216]: 0 finished unit Picket [f=0008853] [8853] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0008862] [8862] Event [1000,0,5368]: 0 finished unit Wind/Tidal Generator [f=0008965] [8965] Event [4760,0,456]: 1 finished unit Wind/Tidal Generator [f=0008974] [8974] Event [920,0,5368]: 0 finished unit Wind/Tidal Generator [f=0009094] [9094] Event [840,0,5368]: 0 finished unit Wind/Tidal Generator [f=0009164] [9164] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0009216] [9216] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0009227] [9227] Event [4992,0,672]: 1 finished unit Claymore [f=0009260] [9260] Event [760,0,5368]: 0 finished unit Wind/Tidal Generator [f=0009274] [9274] Event [4024,-1,6056]: 0 lost unit Metal Extractor [f=0009280] [9280] Event [4664,0,440]: 1 finished unit Wind/Tidal Generator [f=0009295] [9295] Event [4041.98462,0,5916.11572]: 1 lost unit Dagger [f=0009306] [9306] Event [1696,7.35946655,1744]: 1 finished unit Radar Tower [f=0009338] [9338] Event [3997.81323,0,5908.05713]: 1 lost unit Dagger [f=0009479] [9479] Event [680,0,5368]: 0 finished unit Wind/Tidal Generator [f=0009548] [9548] Event [4568,0,424]: 1 finished unit Wind/Tidal Generator [f=0009585] [9585] Event [4992,0,672]: 1 finished unit Scalpel [f=0009683] [9683] Event [3875.92383,0,6034.08838]: 0 lost unit Quill [f=0009689] [9689] Event [2127.95093,0,5712]: 0 finished unit Quill [f=0009720] [9720] Event [1312,0,5728]: 0 finished unit Picket [f=0009833] [9833] Event [4472,0,424]: 1 finished unit Wind/Tidal Generator [f=0009917] [9917] Event [3544,-1,6024]: 0 lost unit Metal Extractor [f=0009954] [9954] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0009962] [9962] Event [4992,0,672]: 1 finished unit Scalpel [f=0009963] [9963] Event [3827.94482,0,5766.63867]: 1 lost unit Claymore [f=0010028] [10028] Event [3366.29102,0,6060.5835]: 0 lost unit Scalpel [f=0010100] [10100] Event [504,-1,1320]: 1 finished unit Urchin [f=0010109] [10109] Event [4376,0,408]: 1 finished unit Wind/Tidal Generator [f=0010316] [10316] Event [3652.9873,0,6000.46826]: 0 lost unit Scalpel [f=0010321] [10321] Event [4992,0,672]: 1 finished unit Scalpel [f=0010362] [10362] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0010373] [10373] Event [4280,0,392]: 1 finished unit Wind/Tidal Generator [f=0010614] [10614] Event [4024,-1,6056]: 0 lost unit Metal Extractor [f=0010643] [10643] Event [4184,0,392]: 1 finished unit Wind/Tidal Generator [f=0010681] [10681] Event [4992,0,672]: 1 finished unit Scalpel [f=0010824] [10824] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0010890] [10890] Event [864,81.2759399,1888]: 1 finished unit Radar Tower [f=0010913] [10913] Event [4088,0,376]: 1 finished unit Wind/Tidal Generator [f=0011038] [11038] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0011041] [11041] Event [4992,0,672]: 1 finished unit Scalpel [f=0011168] [11168] Event [3992,0,360]: 1 finished unit Wind/Tidal Generator [f=0011264] [11264] Event [4992,0,672]: 1 finished unit Quill [f=0011389] [11389] Event [1152,0,3712]: 1 finished unit Radar Tower [f=0011452] [11452] Event [3896,0,360]: 1 finished unit Wind/Tidal Generator [f=0011469] [11469] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0011710] [11710] Event [760,4.69199181,3944]: 0 finished unit Metal Extractor [f=0011712] [11712] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0011722] [11722] Event [3800,0,344]: 1 finished unit Wind/Tidal Generator [f=0011776] [11776] Event [4992,0,672]: 1 finished unit Claymore [f=0011828] [11828] Event [4776,1.95304871,280]: 1 finished unit Caretaker [f=0011849] [11849] Event [2991.93286,0,4666.16211]: 1 lost unit Scalpel [f=0011861] [11861] Event [2983.74243,0,4706.70508]: 1 lost unit Scalpel [f=0011959] [11959] Event [2659.1958,0,4831.13135]: 0 lost unit Scalpel [f=0011992] [11992] Event [3704,0,328]: 1 finished unit Wind/Tidal Generator [f=0012000] [12000] Event [1928,0,5768]: 0 finished unit Caretaker [f=0012045] [12045] Event [4992,0,672]: 1 finished unit Scalpel [f=0012134] [12134] Event [360,-1,1880]: 1 finished unit Urchin [f=0012200] [12200] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0012223] [12223] Event [2910.72461,0,5065.88721]: 0 lost unit Scalpel [f=0012261] [12261] Event [3608,0,328]: 1 finished unit Wind/Tidal Generator [f=0012285] [12285] Event [4992,0,672]: 1 finished unit Scalpel [f=0012474] [12474] Event [760,4.69199181,3944]: 0 lost unit Metal Extractor [f=0012540] [12540] Event [744,-1,5112]: 0 finished unit Urchin [f=0012540] [12540] Event [4992,0,672]: 1 finished unit Scalpel [f=0012546] [12546] Event [3512,0,312]: 1 finished unit Wind/Tidal Generator [f=0012564] [12564] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0012620] [12620] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0012795] [12795] Event [4992,0,672]: 1 finished unit Scalpel [f=0012801] [12801] Event [3416,0,296]: 1 finished unit Wind/Tidal Generator [f=0012829] [12829] Event [2127.95093,0,5712]: 0 finished unit Dagger [f=0012907] [12907] Event [5656,0,3416]: 1 finished unit Wind/Tidal Generator [f=0012945] [12945] Event [1160,-1,5096]: 0 finished unit Urchin [f=0012979] [12979] Event [4704,9.60891724,4080]: 1 finished unit Radar Tower [f=0013049] [13049] Event [4992,0,672]: 1 finished unit Scalpel [f=0013064] [13064] Event [434.688385,0,2790.54492]: 0 lost unit Quill [f=0013080] [13080] Event [2127.95093,0,5712]: 0 finished unit Dagger [f=0013086] [13086] Event [3320,0,296]: 1 finished unit Wind/Tidal Generator [f=0013137] [13137] Event [2312,0,5768]: 0 finished unit Caretaker [f=0013147] [13147] Event [5704,0,3496]: 1 finished unit Wind/Tidal Generator [f=0013199] [13199] Event [4992,0,672]: 1 finished unit Quill [f=0013205] [13205] Event [504,-1,2664]: 0 lost unit Metal Extractor [f=0013208] [13208] Event [2127.95093,0,5712]: 0 finished unit Dagger [f=0013247] [13247] Event [306.67984,0,2968.16479]: 1 lost unit Claymore [f=0013356] [13356] Event [3224,0,280]: 1 finished unit Wind/Tidal Generator [f=0013357] [13357] Event [2127.95093,0,5712]: 0 finished unit Dagger [f=0013360] [13360] Event [141.19545,0,3298.29395]: 0 lost unit Scalpel [f=0013417] [13417] Event [5624,0,3544]: 1 finished unit Wind/Tidal Generator [f=0013460] [13460] Event [42.2013626,0,2500.66357]: 0 lost unit Scalpel [f=0013500] [13500] Event [1352,-1,5336]: 0 finished unit Urchin [f=0013504] [13504] Event [2127.95093,0,5712]: 0 finished unit Dagger [f=0013550] [13550] Event [4992,0,672]: 1 finished unit Claymore [f=0013625] [13625] Event [3128,0,264]: 1 finished unit Wind/Tidal Generator [f=0013688] [13688] Event [5576,0,3464]: 1 finished unit Wind/Tidal Generator [f=0013944] [13944] Event [3032,0,264]: 1 finished unit Wind/Tidal Generator [f=0014071] [14071] Event [3414.1731,0,3225.97754]: 0 lost unit Dagger [f=0014080] [14080] Event [3145.40186,0,3163.1062]: 0 lost unit Dagger [f=0014107] [14107] Event [3686.51831,0,3020.53687]: 1 lost unit Scalpel [f=0014160] [14160] Event [1400,-1,5752]: 0 finished unit Urchin [f=0014247] [14247] Event [6024,0,2984]: 1 finished unit Wind/Tidal Generator [f=0014286] [14286] Event [2936,0,248]: 1 finished unit Wind/Tidal Generator [f=0014287] [14287] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0014319] [14319] Event [2941.4126,0,2941.6062]: 0 lost unit Dagger [f=0014411] [14411] Event [4992,0,672]: 1 finished unit Scalpel [f=0014513] [14513] Event [3160,0,1464]: 1 finished unit Wind/Tidal Generator [f=0014555] [14555] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0014578] [14578] Event [6072,0,3064]: 1 finished unit Wind/Tidal Generator [f=0014609] [14609] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0014644] [14644] Event [2840,0,248]: 1 finished unit Wind/Tidal Generator [f=0014677] [14677] Event [3825.35352,0,3749.58887]: 0 lost unit Scalpel [f=0014683] [14683] Event [3784.92236,0,3794.26221]: 0 lost unit Scalpel [f=0014691] [14691] Event [3102.84668,0,3488.49121]: 0 lost unit Scalpel [f=0014773] [14773] Event [4838.70898,0,1151.48926]: 0 lost unit Dagger [f=0014815] [14815] Event [4928,12.0458221,40]: 1 finished unit Fusion Reactor [f=0014826] [14826] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0014844] [14844] Event [3208,0,1544]: 1 finished unit Wind/Tidal Generator [f=0014894] [14894] Event [5992,0,3112]: 1 finished unit Wind/Tidal Generator [f=0014905] [14905] Event [4592,0.79856873,4096]: 1 finished unit Picket [f=0014967] [14967] Event [2744,0,232]: 1 finished unit Wind/Tidal Generator [f=0014969] [14969] Event [4992,0,672]: 1 finished unit Scalpel [f=0015115] [15115] Event [3128,0,1592]: 1 finished unit Wind/Tidal Generator [f=0015137] [15137] Event [4408,20.255127,4920]: 1 finished unit Metal Extractor [f=0015145] [15145] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0015149] [15149] Event [5944,0,3032]: 1 finished unit Wind/Tidal Generator [f=0015249] [15249] Event [2648,0,216]: 1 finished unit Wind/Tidal Generator [f=0015258] [15258] Event [4992,0,672]: 1 finished unit Scalpel [f=0015389] [15389] Event [3080,0,1512]: 1 finished unit Wind/Tidal Generator [f=0015534] [15534] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0015558] [15558] Event [2552,0,216]: 1 finished unit Wind/Tidal Generator [f=0015652] [15652] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0015674] [15674] Event [3739.40405,0,4564.64063]: 0 lost unit Dagger [f=0015711] [15711] Event [967.379395,-51.448326,4621.62744]: 0 finished unit Engineer Commander [f=0015711] game_message: Morph complete: swarm lvl 1 -> swarm lvl 2 [f=0015711] [15711] Received game_message: Morph complete: swarm lvl 1 -> swarm lvl 2 [f=0015762] [15762] Event [4352,0.81939697,4256]: 1 finished unit Picket [f=0015837] [15837] Event [2456,0,200]: 1 finished unit Wind/Tidal Generator [f=0015839] [15839] Event [5400,0,2136]: 1 finished unit Wind/Tidal Generator [f=0015989] [15989] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0016039] [16039] Event [4992,0,672]: 1 finished unit Scalpel [f=0016108] [16108] Event [5448,0,2216]: 1 finished unit Wind/Tidal Generator [f=0016143] [16143] Event [2360,0,184]: 1 finished unit Wind/Tidal Generator [f=0016380] [16380] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0016412] [16412] Event [5368,0,2264]: 1 finished unit Wind/Tidal Generator [f=0016435] [16435] Event [4656,11.1174774,72]: 1 finished unit Fusion Reactor [f=0016463] [16463] Event [760,-1,3944]: 0 finished unit Metal Extractor [f=0016484] [16484] Event [4992,0,672]: 1 finished unit Quill [f=0016487] [16487] Event [2264,0,184]: 1 finished unit Wind/Tidal Generator [f=0016577] [16577] Event [1752,10.9925079,1160]: 1 finished unit Solar Collector [f=0016616] [16616] Event [4112,8.99597168,4400]: 1 finished unit Picket [f=0016620] [16620] Event [5752,-1,5400]: 1 finished unit Metal Extractor [f=0016672] [16672] Event [5320,0,2184]: 1 finished unit Wind/Tidal Generator [f=0016723] [16723] Event [4992,0,672]: 1 finished unit Scalpel [f=0016729] [16729] Event [2168,0,168]: 1 finished unit Wind/Tidal Generator [f=0016730] [16730] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0016855] [16855] Event [5752,-1,5400]: 1 lost unit Metal Extractor [f=0016858] [16858] Event [4992,0,672]: 1 finished unit Quill [f=0016963] [16963] Event [5910.16895,0,5430.68408]: 1 lost unit Quill [f=0017021] [17021] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0017025] [17025] Event [1800,18.1604004,1240]: 1 finished unit Solar Collector [f=0017028] [17028] Event [6032,1.51565552,5424]: 1 lost unit Picket [f=0017207] [17207] Event [4992,0,672]: 1 finished unit Claymore [f=0017314] [17314] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0017440] [17440] Event [5318.66162,0,3632.10425]: 0 lost unit Quill [f=0017458] [17458] Event [4992,0,672]: 1 finished unit Scalpel [f=0017516] [17516] Event [1720,16.58638,1288]: 1 finished unit Solar Collector [f=0017558] [17558] Event [4992,0,672]: 1 finished unit Dagger [f=0017662] [17662] Event [4992,0,672]: 1 finished unit Dagger [f=0017680] [17680] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0017693] [17693] Event [5640,-1,3480]: 1 lost unit Metal Extractor [f=0017721] [17721] Event [5658.48975,0,3602.73706]: 0 lost unit Halberd [f=0017725] [17725] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0017767] [17767] Event [4992,0,672]: 1 finished unit Dagger [f=0017872] [17872] Event [4992,0,672]: 1 finished unit Dagger [f=0017967] [17967] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0017968] [17968] Event [1672,13.8013458,1208]: 1 finished unit Solar Collector [f=0017977] [17977] Event [4992,0,672]: 1 finished unit Dagger [f=0017984] [17984] Event [5923.44824,0,3185.38159]: 0 lost unit Halberd [f=0018001] [18001] Event [6008,-1,3048]: 1 lost unit Metal Extractor [f=0018039] [18039] Event [5892.97461,0,3157.32886]: 0 lost unit Halberd [f=0018118] [18118] Event [5901.67334,0,3085.52124]: 0 lost unit Halberd [f=0018192] [18192] Event [4408,20.255127,4920]: 1 lost unit Metal Extractor [f=0018273] [18273] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0018402] [18402] Event [4992,0,672]: 1 finished unit Mace [f=0018416] [18416] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0018429] [18429] Event [4213.80176,21.3154011,4483.34131]: 1 lost unit Quill [f=0018496] [18496] Event [4112,8.99597168,4400]: 1 lost unit Picket [f=0018583] [18583] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0018603] [18603] Event [4352,0.81939697,4256]: 1 lost unit Picket [f=0018697] [18697] Event [2136,0,24]: 1 finished unit Wind/Tidal Generator [f=0018737] [18737] Event [4184,28.651886,4616]: 1 lost unit Stinger [f=0018766] [18766] Event [5331.99951,0,2224.16235]: 0 lost unit Halberd [f=0018844] [18844] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0018937] [18937] Event [2184,0,104]: 1 finished unit Wind/Tidal Generator [f=0019002] [19002] Event [5048,0,936]: 1 finished unit Caretaker [f=0019184] [19184] Event [4592,0.79856873,4096]: 1 lost unit Picket [f=0019237] [19237] Event [2104,0,152]: 1 finished unit Wind/Tidal Generator [f=0019242] [19242] Event [4704,9.60891724,4080]: 1 lost unit Radar Tower [f=0019328] [19328] Event [4992,0,672]: 1 finished unit Lance [f=0019334] [19334] Event [4628.74805,0.88455451,4064.52979]: 0 lost unit Halberd [f=0019394] [19394] Event [2127.95093,0,5712]: 0 finished unit Mace [f=0019542] [19542] Event [5192,0,456]: 1 finished unit Caretaker [f=0019612] [19612] Event [2056,0,72]: 1 finished unit Wind/Tidal Generator [f=0019620] [19620] Event [4992,0,672]: 1 finished unit Scalpel [f=0019788] [19788] Event [4992,0,672]: 1 finished unit Scalpel [f=0019829] [19829] Event [2127.95093,0,5712]: 0 finished unit Mace [f=0019953] [19953] Event [4992,0,672]: 1 finished unit Scalpel [f=0019961] [19961] Event [2328,-17.119675,296]: 1 finished unit Energy Pylon [f=0019994] [19994] Event [3304,0,3048]: 1 finished unit Caretaker [f=0020084] [20084] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0020118] [20118] Event [4992,0,672]: 1 finished unit Scalpel [f=0020122] [20122] Event [2616,0,56]: 1 finished unit Wind/Tidal Generator [f=0020229] [20229] Event [4992,0,672]: 1 finished unit Quill [f=0020339] [20339] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0020343] [20343] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0020366] [20366] Event [696,-1,2488]: 0 finished unit Urchin [f=0020381] [20381] Event [2664,0,136]: 1 finished unit Wind/Tidal Generator [f=0020464] [20464] Event [4992,0,672]: 1 finished unit Claymore [f=0020557] [20557] Event [520,-1,1992]: 1 lost unit Urchin [f=0020580] [20580] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0020628] [20628] Event [4992,0,672]: 1 finished unit Scalpel [f=0020710] [20710] Event [4992,0,672]: 1 finished unit Dagger [f=0020724] [20724] Event [2536,0,104]: 1 finished unit Wind/Tidal Generator [f=0020784] [20784] Event [4992,0,672]: 1 finished unit Dagger [f=0020786] [20786] Event [280,-1,2488]: 0 finished unit Urchin [f=0020834] [20834] Event [552,-1,2104]: 1 lost unit Urchin [f=0020842] [20842] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0020859] [20859] Event [4992,0,672]: 1 finished unit Dagger [f=0020862] [20862] Event [3144,-1,1528]: 1 lost unit Metal Extractor [f=0020934] [20934] Event [4992,0,672]: 1 finished unit Dagger [f=0020972] [20972] Event [1094.42456,0,3989.32056]: 1 lost unit Claymore [f=0021005] [21005] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0021009] [21009] Event [4992,0,672]: 1 finished unit Dagger [f=0021129] [21129] Event [1152,0,3712]: 1 lost unit Radar Tower [f=0021131] [21131] Event [1034.07825,0,3738.41919]: 0 lost unit Halberd [f=0021139] [21139] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0021319] [21319] Event [4992,0,672]: 1 finished unit Mace [f=0021322] [21322] Event [280,-1,2904]: 0 finished unit Urchin [f=0021421] [21421] Event [1736,17.6873016,1224]: 1 lost unit Metal Extractor [f=0021445] [21445] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0021459] [21459] Event [1512.22546,0,4913.30664]: 1 lost unit Scalpel [f=0021528] [21528] Event [2040,-17.759399,1016]: 1 finished unit Energy Pylon [f=0021540] [21540] Event [4992,0,672]: 1 finished unit Halberd [f=0021619] [21619] Event [2120.00366,0,5217.16602]: 0 lost unit Scalpel [f=0021622] [21622] Event [1860.62976,0,4909.4668]: 1 lost unit Scalpel [f=0021641] [21641] Event [2040,-17.759399,1016]: 1 lost unit Energy Pylon [f=0021647] [21647] Event [1900.79517,0,4910.75]: 1 lost unit Scalpel [f=0021651] [21651] Event [2017.07214,0,1092.38184]: 0 lost unit Halberd [f=0021658] [21658] Event [1947.60242,0,1063.86426]: 0 lost unit Halberd [f=0021688] [21688] Event [2142.51709,0,5181.90186]: 0 lost unit Scalpel [f=0021729] [21729] Event [1160,-1.0083002,5096]: 0 lost unit Urchin [f=0021756] [21756] Event [1961.38599,0,4860.63232]: 1 lost unit Scalpel [f=0021757] [21757] Event [5057.50977,56.0898132,4268.67627]: 1 lost unit Quill [f=0021761] [21761] Event [1923.26941,0,4876.60742]: 1 lost unit Scalpel [f=0021793] [21793] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0021805] [21805] Event [4992,0,672]: 1 finished unit Halberd [f=0021834] [21834] Event [1323.24573,0,4833.9209]: 1 lost unit Scalpel [f=0021850] [21850] Event [1184,0,5216]: 0 lost unit Picket [f=0021893] [21893] Event [696,-1,2904]: 0 finished unit Urchin [f=0021899] [21899] Event [424,0,680]: 1 finished unit Wind/Tidal Generator [f=0021903] [21903] Event [2600.2915,0,1284.48596]: 1 lost unit Quill [f=0021928] [21928] Event [1352,-1,5336]: 0 lost unit Urchin [f=0021934] [21934] Event [1602.31616,0,5024.54932]: 1 lost unit Scalpel [f=0021949] [21949] Event [526.425842,0,1787.69385]: 0 lost unit Halberd [f=0022028] [22028] Event [1920,0,5424]: 0 lost unit Picket [f=0022035] [22035] Event [1160,0,5368]: 0 lost unit Wind/Tidal Generator [f=0022072] [22072] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0022073] [22073] Event [1820.15869,0,5032.88379]: 1 lost unit Scalpel [f=0022107] [22107] Event [4992,0,672]: 1 finished unit Halberd [f=0022145] [22145] Event [1080,0,5368]: 0 lost unit Wind/Tidal Generator [f=0022186] [22186] Event [1160,0,5448]: 0 lost unit Wind/Tidal Generator [f=0022199] [22199] Event [1160,0,5528]: 0 lost unit Wind/Tidal Generator [f=0022199] [22199] Event [1136.08411,0,5010.91309]: 1 lost unit Scalpel [f=0022199] [22199] Event [744,-1.005923,5112]: 0 lost unit Urchin [f=0022200] [22200] Event [1080,0,5448]: 0 lost unit Wind/Tidal Generator [f=0022245] [22245] Event [1000,0,5368]: 0 lost unit Wind/Tidal Generator [f=0022269] [22269] Event [2490.57397,0,1197.63379]: 0 lost unit Halberd [f=0022297] [22297] Event [472,0,760]: 1 finished unit Wind/Tidal Generator [f=0022335] [22335] Event [611.707886,0,1772.65601]: 1 lost unit Quill [f=0022355] [22355] Event [920,0,5368]: 0 lost unit Wind/Tidal Generator [f=0022371] [22371] Event [4992,0,672]: 1 finished unit Halberd [f=0022379] [22379] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0022421] [22421] Event [1411.23206,0,5442.04346]: 1 lost unit Claymore [f=0022425] [22425] Event [1751.61292,0,5146.57227]: 1 lost unit Mace [f=0022442] [22442] Event [1000,0,5448]: 0 lost unit Wind/Tidal Generator [f=0022473] [22473] Event [1160,0,5608]: 0 lost unit Wind/Tidal Generator [f=0022477] [22477] Event [840,0,5368]: 0 lost unit Wind/Tidal Generator [f=0022486] [22486] Event [1080,0,5608]: 0 lost unit Wind/Tidal Generator [f=0022487] [22487] Event [1176,0,5688]: 0 lost unit Wind/Tidal Generator [f=0022488] [22488] Event [1128,-1,5688]: 0 lost unit Metal Extractor [f=0022491] [22491] Event [1080,0,5528]: 0 lost unit Wind/Tidal Generator [f=0022542] [22542] Event [1342.15857,0,5296.76172]: 1 lost unit Claymore [f=0022564] [22564] Event [920,0,5448]: 0 lost unit Wind/Tidal Generator [f=0022585] [22585] Event [696,-1,3320]: 0 finished unit Urchin [f=0022627] [22627] Event [4992,0,672]: 1 finished unit Halberd [f=0022654] [22654] Event [1000,0,5528]: 0 lost unit Wind/Tidal Generator [f=0022655] [22655] Event [2066.82495,0,5292.34619]: 0 lost unit Scalpel [f=0022658] [22658] Event [2063.65137,0,5354.20752]: 0 lost unit Scalpel [f=0022664] [22664] Event [3272,0,2920]: 1 finished unit Stinger [f=0022678] [22678] Event [840,0,5448]: 0 lost unit Wind/Tidal Generator [f=0022685] [22685] Event [392,0,808]: 1 finished unit Wind/Tidal Generator [f=0022697] [22697] Event [1717.96863,0,5107.47607]: 1 lost unit Scalpel [f=0022724] [22724] Event [2460.69995,0,1225.07715]: 0 lost unit Halberd [f=0022729] [22729] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0022730] [22730] Event [1211.99695,0,5262.91992]: 1 lost unit Scalpel [f=0022754] [22754] Event [920,0,5528]: 0 lost unit Wind/Tidal Generator [f=0022772] [22772] Event [760,0,5368]: 0 lost unit Wind/Tidal Generator [f=0022804] [22804] Event [1804.55005,0,5340.69678]: 0 lost unit Scalpel [f=0022835] [22835] Event [1686.59058,0,4967.11084]: 1 lost unit Scalpel [f=0022860] [22860] Event [624,0,5248]: 0 lost unit Picket [f=0022875] [22875] Event [760,0,5448]: 0 lost unit Wind/Tidal Generator [f=0022888] [22888] Event [2427.64038,0,1252.00818]: 0 lost unit Halberd [f=0022898] [22898] Event [840,0,5528]: 0 lost unit Wind/Tidal Generator [f=0022976] [22976] Event [974.771484,0,5422.49512]: 1 lost unit Dagger [f=0023009] [23009] Event [760,0,5528]: 0 lost unit Wind/Tidal Generator [f=0023032] [23032] Event [1000,0,5608]: 0 lost unit Wind/Tidal Generator [f=0023047] [23047] Event [344,0,728]: 1 finished unit Wind/Tidal Generator [f=0023079] [23079] Event [680,0,5368]: 0 lost unit Wind/Tidal Generator [f=0023099] [23099] Event [920,0,5608]: 0 lost unit Wind/Tidal Generator [f=0023103] [23103] Event [593.641785,0,1801.76807]: 0 lost unit Halberd [f=0023121] [23121] Event [1691.5813,0,5214.66406]: 0 lost unit Scalpel [f=0023133] [23133] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0023183] [23183] Event [1151.47449,0,5276.07666]: 1 lost unit Scalpel [f=0023187] [23187] Event [280,-1,3320]: 0 finished unit Urchin [f=0023190] [23190] Event [680,0,5448]: 0 lost unit Wind/Tidal Generator [f=0023201] [23201] Event [1686.24988,0,4808.65576]: 1 lost unit Scalpel [f=0023206] [23206] Event [1657.62036,0,4838.50635]: 1 lost unit Scalpel [f=0023224] [23224] Event [850.672302,0,5449.65186]: 1 lost unit Dagger [f=0023255] [23255] Event [1920.21411,0,5129.81934]: 0 lost unit Scalpel [f=0023258] [23258] Event [824,-1,5624]: 0 lost unit Metal Extractor [f=0023269] [23269] Event [616,-1,5368]: 0 lost unit Metal Extractor [f=0023279] [23279] Event [760,0,5608]: 0 lost unit Wind/Tidal Generator [f=0023335] [23335] Event [1879.69446,0,5137.86377]: 0 lost unit Scalpel [f=0023349] [23349] Event [680,0,5528]: 0 lost unit Wind/Tidal Generator [f=0023396] [23396] Event [555.56604,0,1815.14429]: 0 lost unit Halberd [f=0023436] [23436] Event [600,0,5448]: 0 lost unit Wind/Tidal Generator [f=0023444] [23444] Event [840,0,5688]: 0 lost unit Wind/Tidal Generator [f=0023489] [23489] Event [1000,0,5688]: 0 lost unit Wind/Tidal Generator [f=0023525] [23525] Event [1065.14294,0,5297.08154]: 1 lost unit Scalpel [f=0023565] [23565] Event [915.7677,0,5327.31885]: 1 lost unit Scalpel [f=0023573] [23573] Event [600,0,5528]: 0 lost unit Wind/Tidal Generator [f=0023624] [23624] Event [4992,0,672]: 1 finished unit Lance [f=0023624] [23624] Event [920,0,5688]: 0 lost unit Wind/Tidal Generator [f=0023646] [23646] Event [1422.26721,0,5304.01123]: 0 lost unit Scalpel [f=0023652] [23652] Event [1031.55396,0,5292.07568]: 1 lost unit Scalpel [f=0023667] [23667] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0023680] [23680] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0023684] [23684] Event [760,0,5688]: 0 lost unit Wind/Tidal Generator [f=0023694] [23694] Event [3464,0,3032]: 1 finished unit Stinger [f=0023776] [23776] Event [508.693787,0,2531.0791]: 1 lost unit Quill [f=0023791] [23791] Event [1683.35852,0,5077.10449]: 1 lost unit Scalpel [f=0023804] [23804] Event [4992,0,672]: 1 finished unit Scalpel [f=0023804] [23804] Event [680,0,5608]: 0 lost unit Wind/Tidal Generator [f=0023903] [23903] Event [4992,0,672]: 1 finished unit Quill [f=0023927] [23927] Event [680,0,5688]: 0 lost unit Wind/Tidal Generator [f=0023932] [23932] Event [1046.4436,0,5424.6416]: 1 lost unit Scalpel [f=0023944] [23944] Event [2070.53442,0,5234.83545]: 0 lost unit Scalpel [f=0024049] [24049] Event [600,0,5608]: 0 lost unit Wind/Tidal Generator [f=0024071] [24071] Event [4992,0,672]: 1 finished unit Scalpel [f=0024164] [24164] Event [600,0,5688]: 0 lost unit Wind/Tidal Generator [f=0024268] [24268] Event [4992,0,672]: 1 finished unit Scalpel [f=0024284] [24284] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0024368] [24368] Event [1259.7207,0,5647.45166]: 1 lost unit Dagger [f=0024383] [24383] Event [1729.88354,0,5508.7041]: 0 lost unit Scalpel [f=0024431] [24431] Event [1338.00391,0,5599.5957]: 1 lost unit Dagger [f=0024464] [24464] Event [4931.26904,46.3599129,4214.12158]: 1 lost unit Quill [f=0024471] [24471] Event [1400,-1,5752]: 0 lost unit Urchin [f=0024484] [24484] Event [4992,0,672]: 1 finished unit Scalpel [f=0024521] [24521] Event [1205.81824,0,5701.02832]: 1 lost unit Dagger [f=0024605] [24605] Event [4992,0,672]: 1 finished unit Quill [f=0024870] [24870] Event [3440,0,2864]: 1 finished unit Advanced Radar [f=0024885] [24885] Event [4992,0,672]: 1 finished unit Claymore [f=0024904] [24904] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0024940] [24940] Event [1426.1803,0,5411.62354]: 1 lost unit Scalpel [f=0025037] [25037] Event [4992,0,672]: 1 finished unit Scalpel [f=0025117] [25117] Event [4992,0,672]: 1 finished unit Dagger [f=0025192] [25192] Event [4992,0,672]: 1 finished unit Dagger [f=0025267] [25267] Event [4992,0,672]: 1 finished unit Dagger [f=0025342] [25342] Event [4992,0,672]: 1 finished unit Dagger [f=0025417] [25417] Event [4992,0,672]: 1 finished unit Dagger [f=0025684] [25684] Event [4992,0,672]: 1 finished unit Mace [f=0025749] [25749] Event [3000,-1,4616]: 1 finished unit Metal Extractor [f=0025857] [25857] Event [4992,0,672]: 1 finished unit Halberd [f=0026022] [26022] Event [4992,0,672]: 1 finished unit Halberd [f=0026084] [26084] Event [2127.95093,0,5712]: 0 finished unit Scalpel [f=0026126] [26126] Event [5384,8.7393856,2200]: 1 finished unit Metal Extractor [f=0026180] [26180] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0026188] [26188] Event [4992,0,672]: 1 finished unit Halberd [f=0026264] [26264] Event [2497.55859,0,4320.92383]: 0 lost unit Scalpel [f=0026353] [26353] Event [4992,0,672]: 1 finished unit Halberd [f=0026445] [26445] Event [616,0,5432]: 0 finished unit Wind/Tidal Generator [f=0026518] [26518] Event [4992,0,672]: 1 finished unit Halberd [f=0026708] [26708] Event [4408,18.2243919,4920]: 1 finished unit Metal Extractor [f=0026735] [26735] Event [616,0,5512]: 0 finished unit Wind/Tidal Generator [f=0026998] [26998] Event [934.751282,0,2997.99243]: 1 lost unit Dagger [f=0027012] [27012] Event [696,-1,3320]: 0 lost unit Urchin [f=0027063] [27063] Event [616,0,5592]: 0 finished unit Wind/Tidal Generator [f=0027105] [27105] Event [817.854614,0,2950.11572]: 1 lost unit Dagger [f=0027111] [27111] Event [696,-1,2488]: 0 lost unit Urchin [f=0027139] [27139] Event [4992,0,672]: 1 finished unit Lance [f=0027280] [27280] Event [616,0,5672]: 0 finished unit Wind/Tidal Generator [f=0027291] [27291] Event [696,-1,2904]: 0 lost unit Urchin [f=0027308] [27308] Event [4992,0,672]: 1 finished unit Scalpel [f=0027324] [27324] Event [2127.95093,0,5712]: 0 finished unit Halberd [f=0027339] [27339] Event [4368,14.2767906,4832]: 1 finished unit Picket [f=0027387] [27387] Event [4200,0,664]: 1 finished unit Caretaker [f=0027466] [27466] Event [4992,0,672]: 1 finished unit Scalpel [f=0027481] [27481] Event [696,0,5672]: 0 finished unit Wind/Tidal Generator [f=0027496] [27496] Event [504,-1,2664]: 0 lost unit Metal Extractor [f=0027630] [27630] Event [4992,0,672]: 1 finished unit Scalpel [f=0027705] [27705] Event [776,0,5672]: 0 finished unit Wind/Tidal Generator [f=0027711] [27711] Event [280,-1,2488]: 0 lost unit Urchin [f=0027776] [27776] Event [4200,0,728]: 1 finished unit Caretaker [f=0027781] [27781] Event [280,-1,2904]: 0 lost unit Urchin [f=0027795] [27795] Event [4992,0,672]: 1 finished unit Scalpel [f=0027906] [27906] Event [4992,0,672]: 1 finished unit Quill [f=0027968] [27968] Event [4320,10.1772308,4736]: 1 finished unit Picket [f=0027968] [27968] Event [136,-1,3096]: 0 lost unit Metal Extractor [f=0027996] [27996] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0028075] [28075] Event [280,-1,3320]: 0 lost unit Urchin [f=0028155] [28155] Event [4992,0,672]: 1 finished unit Claymore [f=0028175] [28175] Event [856,0,5672]: 0 finished unit Wind/Tidal Generator [f=0028223] [28223] Event [undefined]: brianfreeman resigned [f=0028223] game_message: brianfreeman has been destroyed! [f=0028223] game_message: matthewwightman wins! [f=0028223] Submitting stats [f=0028223] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0028223] Part| Total Time|Time of the last 0.5s [f=0028223] Draw 33538.71ms 29.90% [f=0028223] Lua::Callins::Synced 30955.00ms 32.67% [f=0028223] Lua::Callins::Unsynced 36987.52ms 32.28% [f=0028223] Misc::Profiler::AddTime 120.50ms 0.10% [f=0028223] Sim 75099.84ms 56.34% [f=0028223] [28223] Received game_message: brianfreeman has been destroyed! [f=0028223] [28223] Received game_message: matthewwightman wins! [f=0028224] [28224] Game End Stats Header: 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56,4395,15515,15515,4395,3077.54932,5805.97705,5805.97705,3077.54932,0,0,0,0,0,0,0,0,133.815582,586.686035,586.686035,133.815582,10532.7588,11502.4688,11502.4688,10532.7588,960,1320,1320,960,8,173.345779,173.345779,8,2515,3065,3065,2515,15,46.7401352,46.7401352,15,620,5220,5220,620,9590.16699,11586.333,11586.333,9590.16699,300,5910,5910,300,13325.333,11845.167,11845.167,13325.333,494.338959,1334.27429,1334.27429,494.338959,13374.4512,12956.875,12956.875,13374.4512 [f=0028224] [28224] Game End Stats Values: 57,4615,16505,16505,4615,3077.54932,6070.48828,6070.48828,3077.54932,0,0,0,0,0,0,0,0,133.815582,586.686035,586.686035,133.815582,10628.0713,11741.8877,11741.8877,10628.0713,960,1320,1320,960,8,172.805252,172.805252,8,2515,3565,3565,2515,15,53.361866,53.361866,15,840,5710,5710,840,9810.16699,11586.333,11586.333,9810.16699,300,5910,5910,300,13325.333,12065.167,12065.167,13325.333,494.338959,1481.2384,1481.2384,494.338959,13613.8701,13052.1875,13052.1875,13613.8701 [f=0028224] [28224] Game End Stats Values: 58,4615,16745,16745,4615,3077.54932,6331.7251,6331.7251,3077.54932,0,0,0,0,0,0,0,0,133.815582,586.686035,586.686035,133.815582,10628.0713,11741.8877,11741.8877,10628.0713,960,1320,1320,960,8,169.542694,169.542694,8,2515,3565,3565,2515,15,49.4990959,49.4990959,15,840,5950,5950,840,9810.16699,11586.333,11586.333,9810.16699,300,5910,5910,300,13325.333,12065.167,12065.167,13325.333,494.338959,1564.21814,1564.21814,494.338959,13613.8701,13052.1875,13052.1875,13613.8701 [f=0028224] [28224] Game End Stats Values: 59,4835,17700,17700,4835,3077.54932,6586.54492,6586.54492,3077.54932,0,0,0,0,0,0,0,0,146.27774,586.686035,586.686035,146.27774,10643.9111,11741.8877,11741.8877,10643.9111,960,1320,1320,960,8,169.698318,169.698318,8,2515,3565,3565,2515,37.5445786,48.5602493,48.5602493,37.5445786,1060,6830,6830,1060,9810.16699,11586.333,11586.333,9810.16699,300,5985,5985,300,13325.333,12065.167,12065.167,13325.333,494.338959,1621.7041,1621.7041,494.338959,13613.8701,13068.0273,13068.0273,13613.8701 [f=0028224] [28224] Game End Stats Values: 60,4725,18495,18495,4725,3077.85181,6853.92871,6853.92871,3077.85181,0,0,0,0,0,0,0,0,288.129639,586.686035,586.686035,288.129639,10681.7754,11800.1172,11800.1172,10681.7754,960,1320,1320,960,8.15999985,173.633209,173.633209,8.15999985,2515,3565,3565,2515,17.5368328,48.9311905,48.9311905,17.5368328,840,7550,7550,840,9810.16699,11806.333,11806.333,9810.16699,410,6060,6060,410,13545.333,12065.167,12065.167,13545.333,507.339355,1626.70288,1626.70288,507.339355,13672.0996,13105.8916,13105.8916,13672.0996 [f=0028224] [28224] Game End Stats Values: 61,4760,18490,18490,4760,3078.64282,7116.8916,7116.8916,3078.64282,0,0,0,0,0,0,0,0,414.805847,586.686035,586.686035,414.805847,10761.7754,11800.1172,11800.1172,10761.7754,960,1320,1320,960,9.75999928,174.009979,174.009979,9.75999928,2515,3565,3565,2515,18.2360802,54.4698982,54.4698982,18.2360802,840,7470,7470,840,9890.16699,11806.333,11806.333,9890.16699,445,6135,6135,445,13545.333,12145.167,12145.167,13545.333,521.739868,1711.18225,1711.18225,521.739868,13672.0996,13185.8916,13185.8916,13672.0996 [f=0028224] [28224] Game End Stats Values: 62,4710,19910,19910,4710,3079.89282,7380.47852,7380.47852,3079.89282,0,0,0,0,0,0,0,0,515.474548,586.686035,586.686035,515.474548,10985.8535,12160.1094,12160.1094,10985.8535,600,1420,1420,600,11.6000004,170.22583,170.22583,11.6000004,2515,3745,3745,2515,18.2666664,60.3947258,60.3947258,18.2666664,1080,8610,8610,1080,9970.16699,12166.333,12166.333,9970.16699,515,6135,6135,515,13905.333,12225.167,12225.167,13905.333,536.140747,1858.47961,1858.47961,536.140747,14032.0918,13563.1592,13563.1592,14032.0918 [f=0028224] [28224] Game End Stats Values: 63,4465,20750,20750,4465,3081.31665,7631.09277,7631.09277,3081.31665,0,0,0,0,0,0,0,0,674.869812,586.686035,586.686035,674.869812,11306.1104,12475.1143,12475.1143,11306.1104,360,1420,1420,360,14.1599989,169.335434,169.335434,14.1599989,2515,3925,3925,2515,24.6782455,53.952095,53.952095,24.6782455,1080,9270,9270,1080,9970.16699,12481.333,12481.333,9970.16699,510,6135,6135,510,14343.333,12225.167,12225.167,14343.333,550.541626,1918.29834,1918.29834,550.541626,14347.0967,13947.6553,13947.6553,14347.0967 [f=0028224] [28224] Game End Stats Values: 64,4380,21310,21310,4380,3082.52197,7808.79004,7808.79004,3082.52197,0,0,0,0,0,0,0,0,680.831238,586.686035,586.686035,680.831238,11448.9932,12670.1182,12670.1182,11448.9932,240,1520,1520,240,15.1999979,171.874512,171.874512,15.1999979,2515,3925,3925,2515,14.9050169,58.5937729,58.5937729,14.9050169,1080,9730,9730,1080,9970.16699,12676.333,12676.333,9970.16699,545,6135,6135,545,14538.333,12225.167,12225.167,14538.333,550.541626,2024.10583,2024.10583,550.541626,14542.1006,14110.9893,14110.9893,14542.1006 [f=0028228] !transmitlobby @voice@buildUnit@remove;hovercon [f=0028228] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0028228] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0028228] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0028228] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0028228] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0028228] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0028228] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0028228] !transmitlobby @voice@buildUnit@reload [f=0028361] [28361] Event [4992,0,672]: 1 finished unit Scalpel [f=0028392] Spectator brianfreeman left the game: normal quit [f=0028392] [28392] Event [undefined]: brianfreeman quit [f=0028444] [28444] Event [4992,0,672]: 1 finished unit Dagger [f=0028472] Player matthewwightman left the game: normal quit [f=0028472] [28472] Event [undefined]: matthewwightman quit [f=0028478] No clients connected, shutting down server [f=0028478] Server shutdown [f=0028534] [28534] Event [4992,0,672]: 1 finished unit Dagger [f=0028617] [28617] Event [4992,0,672]: 1 finished unit Dagger [f=0028680] [28680] Event [4072,0,752]: 1 finished unit Airplane Plant [f=0028699] [28699] Event [4992,0,672]: 1 finished unit Dagger [f=0028765] [28765] Event [4992,0,672]: 1 finished unit Dagger [f=0028770] [28770] Event [4200,0,792]: 1 finished unit Caretaker [f=0028888] [28888] Event [4352,11.6976929,4656]: 1 finished unit Picket [f=0029030] [29030] Event [4992,0,672]: 1 finished unit Mace [f=0029202] [29202] Event [4992,0,672]: 1 finished unit Halberd [f=0029367] [29367] Event [4992,0,672]: 1 finished unit Halberd [f=0029513] [29513] Event [4352,12.4326324,4560]: 1 finished unit Picket [f=0029532] [29532] Event [4992,0,672]: 1 finished unit Halberd [f=0029697] [29697] Event [4992,0,672]: 1 finished unit Halberd [f=0029862] [29862] Event [4992,0,672]: 1 finished unit Halberd [f=0030483] [30483] Event [4992,0,672]: 1 finished unit Lance [f=0030652] [30652] Event [4992,0,672]: 1 finished unit Scalpel [f=0030810] [30810] Event [4992,0,672]: 1 finished unit Scalpel [f=0030975] [30975] Event [4992,0,672]: 1 finished unit Scalpel [f=0031140] [31140] Event [4992,0,672]: 1 finished unit Scalpel [f=0031250] [31250] Event [4992,0,672]: 1 finished unit Quill [f=0031476] [31476] Event [4992,0,672]: 1 finished unit Claymore [f=0031480] Autoquit sending quit command. [f=0031480] [QuitAction] user exited to system [f=0031480] [SpringApp::Kill][1] fromRun=1 [f=0031480] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0031480] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031480] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031480] [ThreadPool::SetThreadCount][2] workers=0 [f=0031480] [SpringApp::Kill][2] [f=0031480] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0031480] [Game::KillLua][3] dtor=0 luaUI=0x52ebe750 [f=0031480] Start widgetHandler:Shutdown [f=0031480] Shutdown - SaveOrderList Complete [f=0031480] Writing last game win data [f=0031480] Shutdown - SaveConfigData Complete [f=0031480] Shutdown Widget - Save/Load API [f=0031480] Shutdown Widget - Chili Highlight [f=0031480] Shutdown Widget - Draw After Chili [f=0031480] Shutdown Widget - EPIC Menu [f=0031480] Shutdown Widget - Chili Widget Selector [f=0031480] Shutdown Widget - Chili Minimap [f=0031480] Shutdown Widget - Local Team Colors [f=0031480] Shutdown Widget - Display Keys 2 [f=0031480] Shutdown Widget - Save Game Menu [f=0031480] Shutdown Widget - Unit Icons [f=0031480] Shutdown Widget - Noises [f=0031480] Shutdown Widget - HealthBars [f=0031480] Shutdown Widget - Win Counter [f=0031480] Shutdown Widget - SpringRTS Replay Stats [f=0031480] Shutdown Widget - BuildETA [f=0031480] Shutdown Widget - Modular Comm Info [f=0031480] Shutdown Widget - Stereo3D [f=0031480] Shutdown Widget - Showeco and Grid Drawer [f=0031480] Shutdown Widget - Point Tracker [f=0031480] Shutdown Widget - Music Player [f=0031480] Shutdown Widget - Missile Silo Range [f=0031480] Shutdown Widget - MinimapEvents [f=0031480] Shutdown Widget - Mex Placement Handler [f=0031480] Shutdown Widget - Local Widgets Config [f=0031480] Shutdown Widget - Highlight Geos [f=0031480] Shutdown Widget - Grab Input [f=0031480] Input grabbing is disabled! [f=0031480] Shutdown Widget - MetalFeatures (new) [f=0031480] Shutdown Widget - Darkening [f=0031480] Shutdown Widget - Context Menu [f=0031480] Shutdown Widget - Chili Spectator Panels [f=0031480] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031480] Shutdown Widget - Chili Nuke Warning [f=0031480] Shutdown Widget - Chili EndGame Window [f=0031480] Shutdown Widget - Chili Economy Panel Default [f=0031480] Shutdown Widget - CameraShake [f=0031480] Shutdown Widget - Attack AoE [f=0031480] Shutdown Widget - Map Edge Extension [f=0031480] Shutdown Widget - Selection Send [f=0031480] Shutdown Widget - LupsManager [f=0031480] Shutdown Widget - Newton Firezone [f=0031480] Shutdown Widget - Chili Crude Player List [f=0031480] Shutdown Widget - Chili Pro Console [f=0031480] Shutdown Widget - Lasso Terraform GUI [f=0031480] Shutdown Widget - Lups [f=0031480] Shutdown Widget - Chili Framework [f=0031480] Shutdown Widget - Chili Core Selector [f=0031480] Shutdown Widget - Custom Markers [f=0031480] Shutdown Widget - Pause Screen [f=0031480] Shutdown Widget - Text To Speech Control [f=0031480] Shutdown Widget - Persistent Build Height [f=0031480] Shutdown Widget - Layout Handler [f=0031480] End widgetHandler:Shutdown [f=0031480] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={646245,87377974} {int,ext,rec}Allocs={37812686,0,0} {chunk,block}Bytes={87377974,0} [f=0031480] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0031480] [Game::KillLua][2] dtor=0 luaRules=0x5258fc20 [f=0031480] Start gadgetHandler:Shutdown [f=0031480] Shutdown - StartSetup [f=0031480] Shutdown - UnitMorph [f=0031480] Shutdown - LupsNanoSpray [f=0031480] Shutdown - Missile Silo Controller [f=0031480] Shutdown - Modular Comm Info [f=0031480] Shutdown - Terrain Texture Handler [f=0031480] Shutdown - UnitCloakShield [f=0031480] End gadgetHandler:Shutdown [f=0031480] Start gadgetHandler:Shutdown [f=0031480] Shutdown - Save/Load [f=0031480] Shutdown - UnitMorph [f=0031480] Shutdown - Modular Comm Info [f=0031480] Shutdown - Retreat Command [f=0031480] Shutdown - Shockwaves [f=0031480] Shutdown - Teleport Throw [f=0031480] Shutdown - UnitCloakShield [f=0031480] Shutdown - Lups Cloak FX [f=0031480] Shutdown - Lups [f=0031480] Shutdown - Lups Shield [f=0031480] End gadgetHandler:Shutdown [f=0031480] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37812712,0,0} {chunk,block}Bytes={0,0} [f=0031480] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37812712,0,0} {chunk,block}Bytes={0,0} [f=0031480] [Game::KillLua][4] dtor=0 [f=0031480] [Game::~CGame][1] [f=0031480] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0031480] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0031480] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0031480] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0031480] [Game::KillLua][4] dtor=1 [f=0031480] [Game::KillMisc][1] [f=0031480] [Game::KillMisc][2] [f=0031480] [Game::KillMisc][3] [f=0031480] [Game::KillRendering][1] [f=0031480] [3DOParser::Kill] allocated 1 pieces [f=0031480] [S3OParser::Kill] allocated 327 pieces [f=0031480] [AssParser::Kill] allocated 0 pieces [f=0031480] [Game::KillInterface][1] [f=0031480] [Game::KillInterface][2] [f=0031480] [Game::KillSimulation][1] [f=0031480] [Game::KillSimulation][2] [f=0031480] [CCollisionHandler] dis-/continuous tests: 0/662970 [f=0031480] [Game::KillSimulation][3] [f=0031480] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031480] [~CPathCache(24x24)] cacheHits=227 hitPercentage=35% numHashColls=0 maxCacheSize=20 [f=0031480] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031480] [~CPathCache(48x48)] cacheHits=785 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031480] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031480] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031480] [LosHandler::Kill] raycast instance cache-{hits,misses}={14635,31561}; shared=2%; cached=30% [f=0031480] [Game::KillSimulation][4] [f=0031480] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0031480] [Game::~CGame][2] [f=0031480] [Game::~CGame][3] [f=0031480] [SpringApp::Kill][3] [f=0031480] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 330709 bytes sent 227133 bytes recv'd [f=0031480] [SpringApp::Kill][4] font=0x449687a0 [f=0031480] [SpringApp::Kill][5] [f=0031480] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7812 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp (0x449dd680) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp" numZipFiles=7812 sumInflSize=694761kb sumReadTime=1476ms file="luarules/configs/lups_thruster_fxs.lua" indx=1226 inflSize=1kb readTime=26ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=15ms file="scripts/cremcom.lua" indx=5711 inflSize=9kb readTime=14ms file="bitmaps/loadpictures/metalandenergy.png" indx=503 inflSize=1541kb readTime=13ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4834 inflSize=127kb readTime=12ms file="objects3d/penetrator_lordmuffe.s3o" indx=5345 inflSize=463kb readTime=11ms file="unitpics/shipriot.png" indx=6584 inflSize=10kb readTime=8ms file="objects3d/aradarlvl1.s3o" indx=4946 inflSize=23kb readTime=7ms file="lups/lups.lua" indx=4873 inflSize=31kb readTime=6ms file="bitmaps/randdots.tga" indx=565 inflSize=256kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp] 30206018 bytes cached in 2684 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/shimmershore_v1.0.sd7 (0x44ad8ea0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x44aea9f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f07040010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x44a4fb10) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]