[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7oGS3qv0uJ/springsettings.760395.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7a9801b3d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27813 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/760395/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d9bef0] using map "Shimmershore v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d9bef0] using game "Zero-K v1.7.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/760395/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9987 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9987 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe-370b9987.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9997 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9997 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe2-370b9997.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (313ms, checksum fcc43f3b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11207,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/760395/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x539973d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b27b585d5bc175bc5f596a77bf54ffe2 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Rhade [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (native)] [f=-000001] [0] Event [undefined]: Rhade changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={4159c020,00000000}]" [f=-000001] Allies: I choose: dan je borec! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={4a2aa008,00000000}]" [f=-000001] Allies: I choose: Omega Weltall! [f=-000001] [0] Event [5000,-16.961975,538]: 0 finished unit Recon Commander [f=-000001] [0] Event [1094,-17.058228,5568]: 1 finished unit Recon Commander [f=0000000] [0] Rhade, team: 0, elo:2293 [f=0000000] [0] Loocheenchancz, team: 1, elo:1783 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [1104,-1,5424]: 1 finished unit Hovercraft Platform [f=0000030] [30] Event [4880,0,640]: 0 finished unit Shipyard [f=0000030] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000030] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000030] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000030] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000030] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000030] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000030] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000030] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000030] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000256] [256] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0000270] [270] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0000301] [301] Event [4888,-2,640]: 0 finished unit Cutter [f=0000405] [405] Event [1064,0,5704]: 1 finished unit Wind/Tidal Generator [f=0000419] [419] Event [5112,0,488]: 0 finished unit Wind/Tidal Generator [f=0000530] [530] Event [4888,-2,640]: 0 finished unit Cutter [f=0000540] [540] Event [1016,0,5704]: 1 finished unit Wind/Tidal Generator [f=0000548] [548] Event [1103.95093,0,5456]: 1 finished unit Quill [f=0000584] [584] Event [5192,0,504]: 0 finished unit Wind/Tidal Generator [f=0000674] [674] Event [968,0,5704]: 1 finished unit Wind/Tidal Generator [f=0000749] [749] Event [5256,0,520]: 0 finished unit Wind/Tidal Generator [f=0000759] [759] Event [4888,-2,640]: 0 finished unit Cutter [f=0000802] [802] Event [1103.95093,0,5456]: 1 finished unit Dagger [f=0000824] [824] Event [920,0,5704]: 1 finished unit Wind/Tidal Generator [f=0001022] [1022] Event [872,0,5704]: 1 finished unit Wind/Tidal Generator [f=0001047] [1047] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0001127] [1127] Event [4888,-2,640]: 0 finished unit Cutter [f=0001161] [1161] Event [1103.95093,0,5456]: 1 finished unit Dagger [f=0001199] [1199] Event [5384,0,584]: 0 finished unit Wind/Tidal Generator [f=0001333] [1333] Event [792,0,5704]: 1 finished unit Wind/Tidal Generator [f=0001380] [1380] Event [5432,0,648]: 0 finished unit Wind/Tidal Generator [f=0001560] [1560] Event [5496,0,712]: 0 finished unit Wind/Tidal Generator [f=0001599] [1599] Event [4888,-2,640]: 0 finished unit Cutter [f=0001844] [1844] Event [1103.95093,0,5456]: 1 finished unit Dagger [f=0001862] [1862] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0001948] [1948] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0002129] [2129] Event [790.362976,-2,3624.53369]: 0 lost unit Cutter [f=0002143] [2143] Event [2916.44507,0,2732.93555]: 1 lost unit Dagger [f=0002157] [2157] Event [744,0,5576]: 1 finished unit Wind/Tidal Generator [f=0002384] [2384] Event [680,0,5528]: 1 finished unit Wind/Tidal Generator [f=0002540] [2540] Event [4888,0,640]: 0 finished unit Corsair [f=0002551] [2551] Event [4976,0,736]: 0 finished unit Picket [f=0002646] [2646] Event [616,0,5480]: 1 finished unit Wind/Tidal Generator [f=0002650] [2650] Event [986.352051,-2,3428.61792]: 0 lost unit Cutter [f=0002767] [2767] Event [827.895264,-2,3593.2229]: 0 lost unit Cutter [f=0002916] [2916] Event [552,0,5416]: 1 finished unit Wind/Tidal Generator [f=0002999] [2999] Event [1103.95093,0,5456]: 1 finished unit Halberd [f=0003037] [3037] Event [836.361023,-2,2920.21973]: 0 lost unit Cutter [f=0003041] [3041] Event [711.142151,0,3145.00073]: 1 lost unit Dagger [f=0003096] [3096] Event [4888,0,640]: 0 finished unit Mariner [f=0003409] [3409] Event [904,-1,3624]: 1 finished unit Urchin [f=0003419] [3419] Event [5048,0,568]: 0 finished unit Wind/Tidal Generator [f=0003422] [3422] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0003452] [3452] Event [769.281433,-2,3571.21533]: 0 lost unit Cutter [f=0003630] [3630] Event [5024,0,784]: 0 finished unit Radar Tower [f=0003719] [3719] Event [5096,0,584]: 0 finished unit Wind/Tidal Generator [f=0003839] [3839] Event [5144,0,600]: 0 finished unit Wind/Tidal Generator [f=0003849] [3849] Event [4888,-4,640]: 0 finished unit Mistral [f=0003955] [3955] Event [1103.95093,0,5456]: 1 finished unit Halberd [f=0004090] [4090] Event [4888,-2,640]: 0 finished unit Cutter [f=0004111] [4111] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [f=0004318] [4318] Event [4888,-2,640]: 0 finished unit Cutter [f=0004417] [4417] Event [5080,0,776]: 0 finished unit Caretaker [f=0004470] [4470] Event [5192,0,616]: 0 finished unit Wind/Tidal Generator [f=0004619] [4619] Event [5240,0,632]: 0 finished unit Wind/Tidal Generator [f=0004775] [4775] Event [5288,0,632]: 0 finished unit Wind/Tidal Generator [f=0004876] [4876] Event [4888,0,640]: 0 finished unit Corsair [f=0004920] [4920] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0004930] [4930] Event [1467.10999,0,2719.5686]: 1 lost unit Halberd [f=0004934] [4934] Event [5336,0,648]: 0 finished unit Wind/Tidal Generator [f=0004960] [4960] Event [1103.95093,0,5456]: 1 finished unit Claymore [f=0005055] [5055] Event [5352,0,712]: 0 finished unit Wind/Tidal Generator [f=0005128] [5128] Event [1657.95142,0,2713.63794]: 1 lost unit Halberd [f=0005235] [5235] Event [5400,0,760]: 0 finished unit Wind/Tidal Generator [f=0005415] [5415] Event [5448,0,808]: 0 finished unit Wind/Tidal Generator [f=0005565] [5565] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0005582] [5582] Event [5496,0,856]: 0 finished unit Wind/Tidal Generator [f=0005701] [5701] Event [5400,0,904]: 0 finished unit Wind/Tidal Generator [f=0005821] [5821] Event [5352,0,856]: 0 finished unit Wind/Tidal Generator [f=0005842] [5842] Event [1340.56104,-2,3347.50073]: 0 lost unit Cutter [f=0005850] [5850] Event [3000,-1,4616]: 1 finished unit Metal Extractor [f=0005854] [5854] Event [4888,-4,640]: 0 finished unit Mistral [f=0005929] [5929] Event [5320,0,808]: 0 finished unit Wind/Tidal Generator [f=0006045] [6045] Event [5272,0,760]: 0 finished unit Wind/Tidal Generator [f=0006175] [6175] Event [1103.95093,0,5456]: 1 finished unit Mace [f=0006243] [6243] Event [5224,0,712]: 0 finished unit Wind/Tidal Generator [f=0006308] [6308] Event [1942.01013,0,2797.8042]: 1 lost unit Dagger [f=0006375] [6375] Event [3208,-1,4552]: 1 finished unit Urchin [f=0006437] [6437] Event [5144,0,712]: 0 finished unit Wind/Tidal Generator [f=0006606] [6606] Event [5096,0,680]: 0 finished unit Wind/Tidal Generator [f=0006751] [6751] Event [5048,0,664]: 0 finished unit Wind/Tidal Generator [f=0006806] [6806] Event [4888,-20,640]: 0 finished unit Seawolf [f=0006826] [6826] Event [2384,-5,352]: 0 finished unit Lotus [f=0006870] [6870] Event [472,-1,1128]: 1 finished unit Urchin [f=0007112] [7112] Event [1103.95093,0,5456]: 1 finished unit Scalpel [f=0007243] [7243] Event [2480,0,288]: 0 finished unit Picket [f=0007335] [7335] Event [4888,0,640]: 0 finished unit Mariner [f=0007500] [7500] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0007620] [7620] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0007682] [7682] Event [2600,-1,120]: 0 finished unit Metal Extractor [f=0007797] [7797] Event [1103.95093,0,5456]: 1 finished unit Scalpel [f=0007848] [7848] Event [3000,-1,4616]: 1 lost unit Metal Extractor [f=0007962] [7962] Event [4888,-4,640]: 0 finished unit Mistral [f=0008019] [8019] Event [2120,-1,88]: 0 finished unit Metal Extractor [f=0008029] [8029] Event [3208,-1,4552]: 1 lost unit Urchin [f=0008113] [8113] Event [4888,-2,640]: 0 finished unit Cutter [f=0008145] [8145] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0008193] [8193] Event [2168,0,88]: 0 finished unit Wind/Tidal Generator [f=0008377] [8377] Event [4888,-2,640]: 0 finished unit Cutter [f=0008380] [8380] Event [3520,0,2192]: 0 finished unit Radar Tower [f=0008400] [8400] Event [2168,0,136]: 0 finished unit Wind/Tidal Generator [f=0008471] [8471] Event [1103.95093,0,5456]: 1 finished unit Scalpel [f=0008527] [8527] Event [2666.89233,0,4734.24121]: 1 lost unit Scalpel [f=0008560] [8560] Event [2120,0,136]: 0 finished unit Wind/Tidal Generator [f=0008710] [8710] Event [2072,0,136]: 0 finished unit Wind/Tidal Generator [f=0008745] [8745] Event [1944,-1,856]: 1 finished unit Urchin [f=0008935] [8935] Event [2072,0,88]: 0 finished unit Wind/Tidal Generator [f=0008972] [8972] Event [3483.13306,0,4655.60693]: 1 lost unit Mace [f=0009020] [9020] Event [2360,-1,440]: 1 lost unit Urchin [f=0009094] [9094] Event [5160,0,808]: 0 finished unit Caretaker [f=0009099] [9099] Event [2072,0,40]: 0 finished unit Wind/Tidal Generator [f=0009141] [9141] Event [2265.03491,0,686.681335]: 1 lost unit Quill [f=0009147] [9147] Event [1103.95093,0,5456]: 1 finished unit Scalpel [f=0009173] [9173] Event [3944,-1,5976]: 1 finished unit Urchin [f=0009204] [9204] Event [3779.90479,-20,5867.2998]: 0 lost unit Seawolf [f=0009213] [9213] Event [3778.15771,0,5918.21729]: 1 lost unit Claymore [f=0009252] [9252] Event [2120,0,40]: 0 finished unit Wind/Tidal Generator [f=0009326] [9326] Event [3769.35864,-2,4888.1709]: 0 lost unit Cutter [f=0009328] [9328] Event [3766.57837,-2.044759,4932.2041]: 0 lost unit Cutter [f=0009414] [9414] Event [2168,0,40]: 0 finished unit Wind/Tidal Generator [f=0009463] [9463] Event [4456.63477,-4,5626.62012]: 0 lost unit Mistral [f=0009475] [9475] Event [3944,-1,5976]: 1 lost unit Urchin [f=0009536] [9536] Event [4150.6792,0,5313.48975]: 1 lost unit Scalpel [f=0009540] [9540] Event [3913.49927,-12.419289,6033.63232]: 1 lost unit Recon Commander [f=0009552] [9552] Event [1103.95093,0,5456]: 1 finished unit Quill [f=0009558] [9558] Event [4040.82471,0,6006.18408]: 0 lost unit Corsair [f=0009595] [9595] Event [2648,0,120]: 0 finished unit Wind/Tidal Generator [f=0009763] [9763] Event [2648,0,168]: 0 finished unit Wind/Tidal Generator [f=0009910] [9910] Event [2600,0,168]: 0 finished unit Wind/Tidal Generator [f=0010060] [10060] Event [2552,0,168]: 0 finished unit Wind/Tidal Generator [f=0010224] [10224] Event [2552,0,120]: 0 finished unit Wind/Tidal Generator [f=0010369] [10369] Event [916.997559,-2,3430.52979]: 0 lost unit Cutter [f=0010390] [10390] Event [2552,0,72]: 0 finished unit Wind/Tidal Generator [f=0010452] [10452] Event [1103.95093,0,5456]: 1 finished unit Quill [f=0010479] [10479] Event [904,-1,3624]: 1 lost unit Urchin [f=0010540] [10540] Event [2600,0,72]: 0 finished unit Wind/Tidal Generator [f=0010571] [10571] Event [4390.77832,0,5437.5249]: 1 lost unit Scalpel [f=0010632] [10632] Event [760,6.72271729,3944]: 1 lost unit Metal Extractor [f=0010643] [10643] Event [4888,0,640]: 0 finished unit Envoy [f=0010690] [10690] Event [2648,0,72]: 0 finished unit Wind/Tidal Generator [f=0010709] [10709] Event [1103.95093,0,5456]: 1 finished unit Dagger [f=0010854] [10854] Event [2488,0,120]: 0 finished unit Wind/Tidal Generator [f=0010886] [10886] Event [4888,-2,640]: 0 finished unit Cutter [f=0010950] [10950] Event [1103.95093,0,5456]: 1 finished unit Dagger [f=0011020] [11020] Event [2424,0,120]: 0 finished unit Wind/Tidal Generator [f=0011115] [11115] Event [4888,-2,640]: 0 finished unit Cutter [f=0011275] [11275] Event [3872,0,4400]: 0 finished unit Radar Tower [f=0011343] [11343] Event [4888,-2,640]: 0 finished unit Cutter [f=0011360] [11360] Event [136,-1,3096]: 1 lost unit Metal Extractor [f=0011586] [11586] Event [4888,-2,640]: 0 finished unit Cutter [f=0011597] [11597] Event [2296,-1,312]: 0 finished unit Urchin [f=0011729] [11729] Event [2360,0,104]: 0 finished unit Wind/Tidal Generator [f=0011821] [11821] Event [4888,-2,640]: 0 finished unit Cutter [f=0011886] [11886] Event [504,-1,2664]: 1 lost unit Metal Extractor [f=0011888] [11888] Event [3808,-5,4352]: 0 finished unit Lotus [f=0011890] [11890] Event [2296,0,104]: 0 finished unit Wind/Tidal Generator [f=0011909] [11909] Event [4413.94775,0,5558.28223]: 1 lost unit Dagger [f=0011988] [11988] Event [3544,-1,6024]: 1 lost unit Metal Extractor [f=0012053] [12053] Event [2232,0,104]: 0 finished unit Wind/Tidal Generator [f=0012204] [12204] Event [5016,0,936]: 0 finished unit Stinger [f=0012204] [12204] Event [968,0,5272]: 1 finished unit Caretaker [f=0012323] [12323] Event [4579.11182,-4,5970.24121]: 0 lost unit Mistral [f=0012365] [12365] Event [1103.95093,0,5456]: 1 finished unit Mace [f=0012479] [12479] Event [5511.19189,0,3540.98291]: 1 lost unit Quill [f=0012639] [12639] Event [4888,0,640]: 0 finished unit Corsair [f=0012655] [12655] Event [undefined]: Loocheenchancz resigned [f=0012655] game_message: Loocheenchancz has been destroyed! [f=0012655] game_message: Rhade wins! [f=0012655] Submitting stats [f=0012655] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012655] Part| Total Time|Time of the last 0.5s [f=0012655] Draw 11814.61ms 30.71% [f=0012655] Lua::Callins::Synced 8184.13ms 18.74% [f=0012655] Lua::Callins::Unsynced 14040.06ms 31.31% [f=0012655] Misc::Profiler::AddTime 43.77ms 0.10% [f=0012655] Sim 19940.66ms 52.34% [f=0012655] [12655] Received game_message: Loocheenchancz has been destroyed! [f=0012655] [12655] Received game_message: Rhade wins! [f=0012656] [12656] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012656] [12656] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012656] [12656] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012656] [12656] Game End Stats Values: 2,2110,2180,2110,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.3499999,6.3499999,6.3499999,6.3499999,0,70,0,70,0,0,0,0,110,110,110,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012656] [12656] Game End Stats Values: 3,2425,2390,2425,2390,0.96308911,0.97588325,0.96308911,0.97588325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6400003,10.2400017,10.6400003,10.2400017,2000,2000,2000,2000,8.31420612,8.31505871,8.31420612,8.31505871,210,210,210,210,0,0,0,0,215,180,215,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012656] [12656] Game End Stats Values: 4,2575,2570,2575,2570,7.16022396,5.38450432,7.16022396,5.38450432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5200005,11.9200001,13.5200005,11.9200001,2000,2000,2000,2000,8.66314316,9.8939085,8.66314316,9.8939085,290,280,290,280,0,0,0,0,285,290,285,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012656] [12656] Game End Stats Values: 5,2575,2710,2575,2710,18.3182716,13.4847965,18.3182716,13.4847965,0,0,0,0,0,0,0,0,0,0,0,0,58.3916664,53.2977905,58.3916664,53.2977905,0,0,0,0,15.119998,14.3999987,15.119998,14.3999987,2000,2000,2000,2000,8.99386978,11.04002,8.99386978,11.04002,290,350,290,350,0,0,0,0,285,360,285,360,0,0,0,0,0,0,0,0,53.2977905,58.3916664,53.2977905,58.3916664 [f=0012656] [12656] Game End Stats Values: 6,2685,2715,2685,2715,32.7452965,30.4296322,32.7452965,30.4296322,0,0,0,0,0,0,0,0,0,0,0,0,128.391663,133.735291,128.391663,133.735291,0,0,0,0,15.3599977,15.1999979,15.3599977,15.1999979,2000,2000,2000,2000,10.561801,13.2796574,10.561801,13.2796574,290,280,290,280,70,80,70,80,395,435,395,435,80,70,80,70,0,0,0,0,139.422791,128.391663,139.422791,128.391663 [f=0012656] [12656] Game End Stats Values: 7,2755,2985,2755,2985,50.427948,38.9572067,50.427948,38.9572067,0,0,0,0,0,0,0,0,0,0,0,0,198.391663,179.741409,198.391663,179.741409,0,100,0,100,17.1200008,15.1999979,17.1200008,15.1999979,2000,2000,2000,2000,11.6788445,13.3185034,11.6788445,13.3185034,290,450,290,450,140,80,140,80,465,435,465,435,80,140,80,140,0,0,0,0,189.546555,198.391663,189.546555,198.391663 [f=0012656] [12656] Game End Stats Values: 8,2950,3045,2950,3045,73.1687775,54.7699509,73.1687775,54.7699509,0,0,0,0,0,0,0,0,0,0,0,0,338.391663,276.09433,338.391663,276.09433,0,100,0,100,19.2800007,15.1999979,19.2800007,15.1999979,2000,2000,2000,2000,12.0160542,13.8041821,12.0160542,13.8041821,450,510,450,510,280,80,280,80,500,435,500,435,160,280,160,280,0,0,0,0,295.350494,338.391663,295.350494,338.391663 [f=0012656] [12656] Game End Stats Values: 9,3145,3010,3145,3010,102.381798,66.3484879,102.381798,66.3484879,0,0,0,0,0,0,0,0,0,0,0,0,350,317.545349,350,317.545349,120,100,120,100,20,15.5999966,20,15.5999966,2000,2000,2000,2000,13.047534,14.8718996,13.047534,14.8718996,450,440,450,440,350,80,350,80,575,470,575,470,160,350,160,350,0,27.5,0,27.5,336.801514,350,336.801514,350 [f=0012656] [12656] Game End Stats Values: 10,3385,3375,3385,3375,133.908127,70.1820145,133.908127,70.1820145,0,0,0,0,0,0,0,0,0,0,0,0,350,317.545349,350,317.545349,120,100,120,100,20,17.6800003,20,17.6800003,2000,2055,2000,2055,14.8517542,17.888895,14.8517542,17.888895,690,680,690,680,350,80,350,80,575,540,575,540,160,350,160,350,0,101.25,0,101.25,336.801514,350,336.801514,350 [f=0012656] [12656] Game End Stats Values: 11,3460,3730,3460,3730,171.52449,71.899231,171.52449,71.899231,0,0,0,0,0,0,0,0,0,0,0,0,350,317.545349,350,317.545349,120,100,120,100,20,18.7999992,20,18.7999992,2000,2235,2000,2235,16.9077568,19.4478264,16.9077568,19.4478264,690,820,690,820,350,80,350,80,650,575,650,575,160,350,160,350,0,200.25,0,200.25,336.801514,350,336.801514,350 [f=0012656] [12656] Game End Stats Values: 12,3295,4075,3295,4075,201.900162,79.7472153,201.900162,79.7472153,0,0,0,0,0,0,0,0,0,0,0,0,376.684448,557.545105,376.684448,557.545105,120,100,120,100,20,21.119997,20,21.119997,2000,2235,2000,2235,17.0250435,16.7898617,17.0250435,16.7898617,450,1060,450,1060,350,320,350,320,725,680,725,680,400,350,400,350,0,246.25,0,246.25,576.80127,376.684448,576.80127,376.684448 [f=0012656] [12656] Game End Stats Values: 13,3385,4145,3385,4145,238.113327,104.831985,238.113327,104.831985,0,0,0,0,0,0,0,0,0,0,0,0,430.053345,797.545288,430.053345,797.545288,120,100,120,100,20,24.6400013,20,24.6400013,2000,2235,2000,2235,19.6642113,14.4223175,19.6642113,14.4223175,540,1060,540,1060,350,560,350,560,725,750,725,750,640,350,640,350,0,246.25,0,246.25,816.801453,430.053345,816.801453,430.053345 [f=0012656] [12656] Game End Stats Values: 14,3460,4215,3460,4215,259.709625,140.28685,259.709625,140.28685,0,0,0,0,0,0,0,0,0,0,0,0,500.053345,811.545288,500.053345,811.545288,120,100,120,100,20,27.8399982,20,27.8399982,2000,2235,2000,2235,19.8897533,15.113658,19.8897533,15.113658,540,990,540,990,420,560,420,560,800,890,800,890,640,420,640,420,0,246.25,0,246.25,830.801453,500.053345,830.801453,500.053345 [f=0012656] [12656] Game End Stats Values: 15,3935,4560,3935,4560,280.889404,187.181473,280.889404,187.181473,0,0,0,0,0,0,0,0,0,0,0,0,537.013367,883.004822,537.013367,883.004822,120,100,120,100,20,32.1600075,20,32.1600075,2000,2235,2000,2235,23.0119896,15.8763084,23.0119896,15.8763084,940,1230,940,1230,420,560,420,560,875,995,875,995,640,420,640,420,0,246.25,0,246.25,1008.742,546.613342,1008.742,546.613342 [f=0012656] [12656] Game End Stats Values: 16,3975,4630,3975,4630,315.524658,242.143738,315.524658,242.143738,0,0,0,0,0,0,0,0,95.8564453,0,95.8564453,0,537.013367,891.938232,537.013367,891.938232,240,100,240,100,20,35.3600044,20,35.3600044,2000,2235,2000,2235,24.0590191,16.4141521,24.0590191,16.4141521,860,1230,860,1230,420,640,420,640,875,1065,875,1065,720,420,720,420,0,246.25,0,246.25,1017.67542,547.295776,1017.67542,547.295776 [f=0012656] [12656] Game End Stats Values: 17,4315,4975,4315,4975,353.450775,303.662384,353.450775,303.662384,0,0,0,0,0,0,0,0,273.36969,0,273.36969,0,537.013367,891.938232,537.013367,891.938232,360,190,360,190,20,37.840004,20,37.840004,2000,2235,2000,2235,24.2784061,16.8512402,24.2784061,16.8512402,1080,1450,1080,1450,420,640,420,640,875,1100,875,1100,720,420,720,420,0,246.25,0,246.25,1017.67542,547.295776,1017.67542,547.295776 [f=0012656] [12656] Game End Stats Values: 18,4465,5275,4465,5275,370.287781,366.977356,370.287781,366.977356,0,0,0,0,0,0,0,0,345.457123,0,345.457123,0,537.013367,891.938232,537.013367,891.938232,360,290,360,290,20,38.0000038,20,38.0000038,2000,2235,2000,2235,23.4724655,16.9709949,23.4724655,16.9709949,1080,1650,1080,1650,420,640,420,640,1025,1100,1025,1100,720,420,720,420,0,246.25,0,246.25,1017.67542,547.295776,1017.67542,547.295776 [f=0012656] [12656] Game End Stats Values: 19,4490,5665,4490,5665,400.97937,429.410919,400.97937,429.410919,0,0,0,0,0,0,0,0,551.990051,0,551.990051,0,638.346558,1086.93872,638.346558,1086.93872,240,290,240,290,20,38.0000038,20,38.0000038,2000,2235,2000,2235,27.2461052,18.8622341,27.2461052,18.8622341,1300,1890,1300,1890,420,835,420,835,950,1250,950,1250,915,420,915,420,0,246.25,0,246.25,1212.67603,689.845642,1212.67603,689.845642 [f=0012656] [12656] Game End Stats Values: 20,4565,5930,4565,5930,424.350616,492.959045,424.350616,492.959045,0,0,0,0,0,0,0,0,714.496277,0,714.496277,0,759.122742,1639.96741,759.122742,1639.96741,240,290,240,290,19.7468529,39.1200104,19.7468529,39.1200104,2000,2290,2000,2290,27.1893177,21.4865437,27.1893177,21.4865437,1300,2030,1300,2030,420,1055,420,1055,1025,1320,1025,1320,1135,420,1135,420,0,246.25,0,246.25,1765.70471,810.621826,1765.70471,810.621826 [f=0012656] [12656] Game End Stats Values: 21,4285,6035,4285,6035,434.802368,563.188171,434.802368,563.188171,0,0,0,0,0,0,0,0,824.255981,0,824.255981,0,759.122742,2576.92188,759.122742,2576.92188,360,290,360,290,17.6018143,42.1600113,17.6018143,42.1600113,2000,2290,2000,2290,25.34799,23.2819424,25.34799,23.2819424,900,2030,900,2030,420,1455,420,1455,1025,1425,1025,1425,1535,420,1535,420,0,273.75,0,273.75,2702.65942,810.621826,2702.65942,810.621826 [f=0012656] [12656] Game End Stats Values: 22,4165,5960,4165,5960,461.308289,625.165588,461.308289,625.165588,0,0,0,0,0,0,0,0,1029.27148,0,1029.27148,0,1188.07446,3031.8042,1188.07446,3031.8042,480,290,480,290,17.4954491,44.8961563,17.4954491,44.8961563,2000,2470,2000,2470,26.3473625,28.5318432,26.3473625,28.5318432,660,1670,660,1670,780,1593.5,780,1593.5,1025,1530,1025,1530,2003.5,780,2003.5,780,0,381.5,0,381.5,3238.80884,1240.77563,3238.80884,1240.77563 [f=0012656] [12656] Game End Stats Values: 23,2680,5550,2680,5550,507.612366,705.105774,507.612366,705.105774,0,0,0,0,0,0,0,0,1855.85876,0,1855.85876,0,1263.59363,3308.63403,1263.59363,3308.63403,360,290,360,290,15.3529711,48.1480751,15.3529711,48.1480751,800,2470,800,2470,24.7389202,25.746006,24.7389202,25.746006,570,1190,570,1190,1260,3133.5,1260,3133.5,950,1600,950,1600,3618.5,1260,3618.5,1260,0,422,0,422,3839.82983,1316.2948,3839.82983,1316.2948 [f=0012656] [12656] Game End Stats Values: 24,2680,5655,2680,5655,547.632874,803.547424,547.632874,803.547424,0,0,0,0,0,0,0,0,2109.87891,0,2109.87891,0,1319.01025,3477.86963,1319.01025,3477.86963,360,290,360,290,13.999999,52.9595451,13.999999,52.9595451,800,2470,800,2470,22.6680374,23.8127766,22.6680374,23.8127766,570,1190,570,1190,1260,3133.5,1260,3133.5,950,1705,950,1705,3618.5,1260,3618.5,1260,0,422,0,422,4009.06543,1371.71143,4009.06543,1371.71143 [f=0012656] [12656] Game End Stats Values: 25,2475,6540,2475,6540,577.968689,906.814819,577.968689,906.814819,0,0,0,0,0,0,0,0,2286.88135,0,2286.88135,0,1379.59509,3934.73804,1379.59509,3934.73804,240,290,240,290,13.999999,55.9053802,13.999999,55.9053802,800,2470,800,2470,21.4223957,24.1344891,21.4223957,24.1344891,560,1970,560,1970,1330,3548.5,1330,3548.5,875,1810,875,1810,4033.5,1330,4033.5,1330,0,422,0,422,4470.04736,1452.16528,4470.04736,1452.16528 [f=0012656] [12656] Game End Stats Values: 26,2555,6750,2555,6750,596.2901,1011.60535,596.2901,1011.60535,0,0,0,0,0,0,0,0,2397.1189,0,2397.1189,0,1379.59509,3934.73804,1379.59509,3934.73804,240,290,240,290,13.999999,56.7675591,13.999999,56.7675591,800,2470,800,2470,18.971426,24.236042,18.971426,24.236042,640,2110,640,2110,1330,3548.5,1330,3548.5,875,1880,875,1880,4033.5,1330,4033.5,1330,0,422,0,422,4470.04736,1452.16528,4470.04736,1452.16528 [f=0012656] [12656] Game End Stats Values: 27,2480,7065,2480,7065,596.2901,1112.41443,596.2901,1112.41443,0,0,0,0,0,0,0,0,2430.8689,0,2430.8689,0,1379.59509,4009.73804,1379.59509,4009.73804,240,410,240,410,13.999999,57.9206924,13.999999,57.9206924,800,2525,800,2525,16.25,26.6539421,16.25,26.6539421,640,2250,640,2250,1330,3623.5,1330,3623.5,800,1880,800,1880,4108.5,1330,4108.5,1330,0,462.5,0,462.5,4545.04736,1458.71851,4545.04736,1458.71851 [f=0012656] [12656] Game End Stats Values: 28,2250,7330,2250,7330,601.796936,1220.13782,601.796936,1220.13782,0,0,0,0,0,0,0,0,2443.34155,0,2443.34155,0,1565.61133,4355.6333,1565.61133,4355.6333,240,500,240,500,13.999999,63.6178627,13.999999,63.6178627,800,2525,800,2525,14.2171268,28.6204529,14.2171268,28.6204529,560,2320,560,2320,1330,3853.5,1330,3853.5,650,1985,650,1985,4338.5,1351.33337,4338.5,1351.33337,0,511.5,0,511.5,4890.94287,1648.75464,4890.94287,1648.75464 [f=0012656] [12656] Game End Stats Values: 29,2700,7510,2700,7510,621.981506,1329.38342,621.981506,1329.38342,0,0,0,0,0,0,0,0,2450.93433,0,2450.93433,0,1824.00525,4527.59863,1824.00525,4527.59863,240,920,240,920,13.999999,65.8277969,13.999999,65.8277969,980,2525,980,2525,12.3456268,30.8997135,12.3456268,30.8997135,830,2080,830,2080,1570,3983.5,1570,3983.5,650,1985,650,1985,4468.5,1591.33337,4468.5,1591.33337,0,607.25,0,607.25,5062.9082,1907.14856,5062.9082,1907.14856 [f=0012656] [12656] Game End Stats Values: 30,2700,7750,2700,7750,624.497131,1341.58032,624.497131,1341.58032,0,0,0,0,0,0,0,0,2450.93433,0,2450.93433,0,1860.96521,4540.72363,1860.96521,4540.72363,240,920,240,920,13.9999981,64.1361923,13.9999981,64.1361923,980,2525,980,2525,12.2577896,30.8483391,12.2577896,30.8483391,830,2320,830,2320,1570,3983.5,1570,3983.5,650,1985,650,1985,4468.5,1591.33337,4468.5,1591.33337,0,621.25,0,621.25,5076.0332,1944.10852,5076.0332,1944.10852 [f=0012661] [12661] Event [3695.64575,0,6138.24121]: 1 lost unit Dagger [f=0012662] [12662] Event [1944,-1,856]: 1 lost unit Urchin [f=0012666] [12666] Event [5640,-1,3480]: 1 lost unit Metal Extractor [f=0012771] Player Rhade left the game: normal quit [f=0012771] [12771] Event [undefined]: Rhade quit [f=0012777] Spectator Loocheenchancz left the game: normal quit [f=0012777] [12777] Event [undefined]: Loocheenchancz quit [f=0012783] No clients connected, shutting down server [f=0012783] Server shutdown [f=0012832] [12832] Event [1856,6.38946533,1168]: 0 finished unit Picket [f=0012885] [12885] Event [5224,0,920]: 0 finished unit Gunship Plant [f=0012885] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0012885] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0012885] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0012885] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0012885] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0012885] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0012885] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0012885] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0012885] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0012885] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0012885] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0012885] !transmitlobby @voice@buildUnit@reload [f=0013067] [13067] Event [1736,17.6873016,1224]: 0 finished unit Metal Extractor [f=0013166] [13166] Event [4888,0,640]: 0 finished unit Corsair [f=0013187] [13187] Event [408,-1,744]: 0 finished unit Metal Extractor [f=0013442] [13442] Event [4888,0,640]: 0 finished unit Corsair [f=0013712] [13712] Event [4888,0,640]: 0 finished unit Corsair [f=0013982] [13982] Event [4888,0,640]: 0 finished unit Corsair [f=0014252] [14252] Event [4888,0,640]: 0 finished unit Corsair [f=0014522] [14522] Event [4888,0,640]: 0 finished unit Corsair [f=0014792] [14792] Event [4888,0,640]: 0 finished unit Corsair [f=0015077] [15077] Event [4888,0,640]: 0 finished unit Corsair [f=0015347] [15347] Event [4888,0,640]: 0 finished unit Corsair [f=0015617] [15617] Event [4888,0,640]: 0 finished unit Corsair [f=0015887] [15887] Event [4888,0,640]: 0 finished unit Corsair [f=0016156] [16156] Event [4888,0,640]: 0 finished unit Corsair [f=0016674] [16674] Event [4888,0,640]: 0 finished unit Corsair [f=0016951] [16951] Event [4888,0,640]: 0 finished unit Corsair [f=0017059] Autoquit sending quit command. [f=0017059] [QuitAction] user exited to system [f=0017059] [SpringApp::Kill][1] fromRun=1 [f=0017059] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017059] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017059] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017059] [ThreadPool::SetThreadCount][2] workers=0 [f=0017059] [SpringApp::Kill][2] [f=0017059] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017059] [Game::KillLua][3] dtor=0 luaUI=0x535a4700 [f=0017059] Start widgetHandler:Shutdown [f=0017059] Shutdown - SaveOrderList Complete [f=0017059] Writing last game win data [f=0017059] Shutdown - SaveConfigData Complete [f=0017059] Shutdown Widget - Chili Highlight [f=0017059] Shutdown Widget - Save/Load API [f=0017059] Shutdown Widget - Draw After Chili [f=0017059] Shutdown Widget - EPIC Menu [f=0017059] Shutdown Widget - Chili Minimap [f=0017059] Shutdown Widget - Chili Widget Selector [f=0017059] Shutdown Widget - Local Team Colors [f=0017059] Shutdown Widget - Display Keys 2 [f=0017059] Shutdown Widget - Save Game Menu [f=0017059] Shutdown Widget - HealthBars [f=0017059] Shutdown Widget - Noises [f=0017059] Shutdown Widget - Unit Icons [f=0017059] Shutdown Widget - Win Counter [f=0017059] Shutdown Widget - BuildETA [f=0017059] Shutdown Widget - SpringRTS Replay Stats [f=0017059] Shutdown Widget - Modular Comm Info [f=0017059] Shutdown Widget - CameraShake [f=0017059] Shutdown Widget - Chili Economy Panel Default [f=0017059] Shutdown Widget - Chili EndGame Window [f=0017059] Shutdown Widget - Chili Nuke Warning [f=0017059] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017059] Shutdown Widget - Chili Spectator Panels [f=0017059] Shutdown Widget - Context Menu [f=0017059] Shutdown Widget - Darkening [f=0017059] Shutdown Widget - MetalFeatures (new) [f=0017059] Shutdown Widget - Grab Input [f=0017059] Input grabbing is disabled! [f=0017059] Shutdown Widget - Highlight Geos [f=0017059] Shutdown Widget - Local Widgets Config [f=0017059] Shutdown Widget - Mex Placement Handler [f=0017059] Shutdown Widget - MinimapEvents [f=0017059] Shutdown Widget - Missile Silo Range [f=0017059] Shutdown Widget - Music Player [f=0017059] Shutdown Widget - Point Tracker [f=0017059] Shutdown Widget - Showeco and Grid Drawer [f=0017059] Shutdown Widget - Stereo3D [f=0017059] Shutdown Widget - Attack AoE [f=0017059] Shutdown Widget - Map Edge Extension [f=0017059] Shutdown Widget - Selection Send [f=0017059] Shutdown Widget - LupsManager [f=0017059] Shutdown Widget - Newton Firezone [f=0017059] Shutdown Widget - Chili Pro Console [f=0017059] Shutdown Widget - Chili Crude Player List [f=0017059] Shutdown Widget - Lasso Terraform GUI [f=0017059] Shutdown Widget - Chili Framework [f=0017059] Shutdown Widget - Lups [f=0017059] Shutdown Widget - Custom Markers [f=0017059] Shutdown Widget - Chili Core Selector [f=0017059] Shutdown Widget - Pause Screen [f=0017059] Shutdown Widget - Layout Handler [f=0017059] Shutdown Widget - Persistent Build Height [f=0017059] Shutdown Widget - Text To Speech Control [f=0017059] End widgetHandler:Shutdown [f=0017059] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={445249,58257473} {int,ext,rec}Allocs={24282725,0,0} {chunk,block}Bytes={58257473,0} [f=0017059] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017059] [Game::KillLua][2] dtor=0 luaRules=0x539973d0 [f=0017059] Start gadgetHandler:Shutdown [f=0017059] Shutdown - StartSetup [f=0017059] Shutdown - UnitMorph [f=0017059] Shutdown - LupsNanoSpray [f=0017059] Shutdown - Missile Silo Controller [f=0017059] Shutdown - Modular Comm Info [f=0017059] Shutdown - Terrain Texture Handler [f=0017059] Shutdown - UnitCloakShield [f=0017059] End gadgetHandler:Shutdown [f=0017059] Start gadgetHandler:Shutdown [f=0017059] Shutdown - Save/Load [f=0017059] Shutdown - UnitMorph [f=0017059] Shutdown - Modular Comm Info [f=0017059] Shutdown - Retreat Command [f=0017059] Shutdown - Shockwaves [f=0017059] Shutdown - Teleport Throw [f=0017059] Shutdown - UnitCloakShield [f=0017059] Shutdown - Lups Cloak FX [f=0017059] Shutdown - Lups [f=0017059] Shutdown - Lups Shield [f=0017059] End gadgetHandler:Shutdown [f=0017059] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24282751,0,0} {chunk,block}Bytes={0,0} [f=0017059] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24282751,0,0} {chunk,block}Bytes={0,0} [f=0017059] [Game::KillLua][4] dtor=0 [f=0017059] [Game::~CGame][1] [f=0017059] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017059] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017059] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017059] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017059] [Game::KillLua][4] dtor=1 [f=0017059] [Game::KillMisc][1] [f=0017059] [Game::KillMisc][2] [f=0017059] [Game::KillMisc][3] [f=0017059] [Game::KillRendering][1] [f=0017059] [3DOParser::Kill] allocated 1 pieces [f=0017059] [S3OParser::Kill] allocated 409 pieces [f=0017059] [AssParser::Kill] allocated 0 pieces [f=0017059] [Game::KillInterface][1] [f=0017059] [Game::KillInterface][2] [f=0017059] [Game::KillSimulation][1] [f=0017059] [Game::KillSimulation][2] [f=0017059] [CCollisionHandler] dis-/continuous tests: 15/25004 [f=0017059] [Game::KillSimulation][3] [f=0017059] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017059] [~CPathCache(24x24)] cacheHits=40 hitPercentage=28% numHashColls=0 maxCacheSize=13 [f=0017059] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017059] [~CPathCache(48x48)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017059] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017059] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017059] [LosHandler::Kill] raycast instance cache-{hits,misses}={1167,9538}; shared=0%; cached=11% [f=0017059] [Game::KillSimulation][4] [f=0017059] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017059] [Game::~CGame][2] [f=0017059] [Game::~CGame][3] [f=0017059] [SpringApp::Kill][3] [f=0017059] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179831 bytes sent 142193 bytes recv'd [f=0017059] [SpringApp::Kill][4] font=0x45cae7a0 [f=0017059] [SpringApp::Kill][5] [f=0017059] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7812 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp (0x45d997a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp" numZipFiles=7812 sumInflSize=694761kb sumReadTime=1535ms file="unitpics/chicken_digger.png" indx=6362 inflSize=11kb readTime=27ms file="bitmaps/pd/shield2.png" indx=549 inflSize=119kb readTime=22ms file="bitmaps/loadpictures/cooperation.png" indx=493 inflSize=2500kb readTime=20ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=15ms file="luaui/widgets/camera_recorder.lua" indx=3896 inflSize=8kb readTime=15ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4759 inflSize=7kb readTime=9ms file="unittextures/tatex/corebridge00.bmp" indx=7541 inflSize=48kb readTime=8ms file="icons/shipskirm_alt.png" indx=1091 inflSize=64kb readTime=6ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=6ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp] 31298506 bytes cached in 2689 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/shimmershore_v1.0.sd7 (0x45e1d5b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x45e2f000) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f7a980010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45d30970) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]