[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TONjfTTHJo/springsettings.759372.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2f8001b420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27909 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/759372/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 165ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45470360] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45470360] using game "Zero-K v1.7.8.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 492ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 565ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] memfis61 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/759372/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (208ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11195,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/759372/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5189ac50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2ea3555dac421efe27c65723939337a8 [f=-000001] Connection attempt from Rhade [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (native)] [f=-000001] [0] Event [undefined]: Rhade changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Sebek [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sebek changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sebek" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sebek" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={3e136cf8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sebek" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] Allies: I choose: Omega Weltall! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sebek" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sebek" string="[Game::Load][lua{Rules,Gaia}={1d9086f8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1057,267.446777,191]: 0 finished unit Recon Commander [f=-000001] [0] Event [4424,269.313232,4577]: 1 finished unit Engineer Commander [f=0000000] [0] Rhade, team: 0, elo:2278 [f=0000000] [0] Sebek, team: 1, elo:2070 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000024] [24] Event [1184,267.446533,192]: 0 finished unit Rover Assembly [f=0000024] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000024] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000024] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000024] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000024] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000024] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000024] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000024] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000024] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000024] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000024] !transmitlobby @voice@buildUnit@reload [f=0000048] [48] Event [4320,268.883423,4488]: 1 finished unit Shieldbot Factory [f=0000255] [255] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000286] [286] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0000466] [466] Event [1184.02966,268.091644,209.99234]: 0 finished unit Mason [f=0000480] [480] Event [984,267.446533,280]: 0 finished unit Solar Collector [f=0000618] [618] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0000644] [644] Event [872,267.576965,200]: 0 finished unit Wind/Tidal Generator [f=0000751] [751] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000905] [905] Event [1072,267.518982,256]: 0 finished unit Radar Tower [f=0000909] [909] Event [1184.02966,268.091644,209.99234]: 0 finished unit Mason [f=0000979] [979] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0000999] [999] Event [4360,267.830658,4824]: 1 finished unit Solar Collector [f=0001221] [1221] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0001225] [1225] Event [4264,267.866882,4920]: 1 finished unit Solar Collector [f=0001547] [1547] Event [4456,269.309235,4728]: 1 finished unit Solar Collector [f=0001597] [1597] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0001825] [1825] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0002082] [2082] Event [4568,308.42627,4632]: 1 finished unit Solar Collector [f=0002092] [2092] Event [1440,266.772461,1056]: 0 finished unit Radar Tower [f=0002108] [2108] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0002186] [2186] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0002347] [2347] Event [1072,267.518982,256]: 0 finished unit Sparrow [f=0002347] game_message: Morph complete: Radar Tower -> Sparrow [f=0002347] [2347] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0002372] [2372] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0002428] [2428] Event [1184.02966,268.091644,209.99234]: 0 finished unit Dart [f=0002529] [2529] Event [4256,267.446533,4704]: 1 finished unit Lotus [f=0002562] [2562] Event [1184.02966,268.091644,209.99234]: 0 finished unit Dart [f=0002695] [2695] Event [1184.02966,268.091644,209.99234]: 0 finished unit Dart [f=0002696] [2696] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0002907] [2907] Event [4432,441.454712,3808]: 1 finished unit Picket [f=0002933] [2933] Event [1184.02966,268.091644,209.99234]: 0 finished unit Dart [f=0003024] [3024] Event [4768,329.633728,4480]: 1 finished unit Lotus [f=0003069] [3069] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0003087] [3087] Event [1540.75159,267.446533,53.3573837]: 1 lost unit Bandit [f=0003203] [3203] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0003340] [3340] Event [2441.10913,193.053665,410.131592]: 1 lost unit Bandit [f=0003395] [3395] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0003582] [3582] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0003636] [3636] Event [4728,308.42627,4664]: 1 finished unit Solar Collector [f=0003699] [3699] Event [4792,309.890381,4760]: 1 finished unit Solar Collector [f=0003735] [3735] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0003893] [3893] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0004016] [4016] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0004035] [4035] Event [4856,310.289001,4856]: 1 finished unit Solar Collector [f=0004213] [4213] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0004323] [4323] Event [2096,97.9393005,1440]: 0 finished unit Lotus [f=0004356] [4356] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0004441] [4441] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0004494] [4494] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0004602] [4602] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0004681] [4681] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0004773] [4773] Event [2388.70898,78.9805908,1803.81018]: 0 lost unit Scorcher [f=0004921] [4921] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0004952] [4952] Event [1184.02966,268.091644,209.99234]: 0 finished unit Ravager [f=0005078] [5078] Event [2245.31055,90.503624,1812.82031]: 0 lost unit Scorcher [f=0005209] [5209] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0005307] [5307] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0005673] [5673] Event [4144,97.9393005,3312]: 1 finished unit Lotus [f=0005739] [5739] Event [1184.02966,268.091644,209.99234]: 0 finished unit Ravager [f=0005745] [5745] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0005757] [5757] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0005850] [5850] Event [4320.01855,269.332428,4476]: 1 finished unit Thug [f=0006091] [6091] Event [3672,202.251434,1736]: 0 finished unit Solar Collector [f=0006184] [6184] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0006234] [6234] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0006390] [6390] Event [4320.01855,269.332428,4476]: 1 finished unit Thug [f=0006457] [6457] Event [3624,202.251434,1592]: 0 finished unit Solar Collector [f=0006485] [6485] Event [2864,97.9393005,3760]: 1 finished unit Lotus [f=0006635] [6635] Event [3168,97.9393005,3744]: 1 finished unit Lotus [f=0006776] [6776] Event [3480,201.968765,1576]: 0 finished unit Solar Collector [f=0006981] [6981] Event [1184.02966,268.091644,209.99234]: 0 finished unit Ripper [f=0007069] [7069] Event [3304,97.9393005,3656]: 1 finished unit Solar Collector [f=0007074] [7074] Event [2968,97.9393005,3848]: 1 finished unit Solar Collector [f=0007125] [7125] Event [3448,2.94075012,2264]: 1 finished unit Metal Extractor [f=0007125] [7125] Event [2297.84058,97.593811,1707.07349]: 1 lost unit Bandit [f=0007132] [7132] Event [2189.15552,97.9393005,1477.07666]: 0 lost unit Dart [f=0007165] [7165] Event [4320.01855,269.332428,4476]: 1 finished unit Outlaw [f=0007179] [7179] Event [2207.88184,97.9498596,1492.20764]: 0 lost unit Dart [f=0007181] [7181] Event [2442.68188,97.6445465,1769.2113]: 1 lost unit Bandit [f=0007201] [7201] Event [2100.38843,97.9393005,1688.4928]: 1 lost unit Bandit [f=0007208] [7208] Event [3384,188.900757,1688]: 0 finished unit Solar Collector [f=0007216] [7216] Event [2192.36011,97.9393005,1635.60913]: 0 lost unit Dart [f=0007242] [7242] Event [2152.83228,97.9393005,1588.28137]: 0 lost unit Dart [f=0007256] [7256] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0007274] [7274] Event [2178.18604,97.9393005,1691.47156]: 0 lost unit Scorcher [f=0007306] [7306] Event [1967.30322,97.9393005,1586.84509]: 1 lost unit Bandit [f=0007322] [7322] Event [2096,97.9393005,1440]: 0 lost unit Lotus [f=0007377] [7377] Event [2872,97.9393005,3832]: 1 finished unit Solar Collector [f=0007381] [7381] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0007395] [7395] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0007400] [7400] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0007454] [7454] Event [1928,97.9393005,1272]: 0 lost unit Metal Extractor [f=0007517] [7517] Event [3288,97.9393005,3896]: 1 finished unit Solar Collector [f=0007526] [7526] Event [2376,97.9393005,1320]: 0 lost unit Metal Extractor [f=0007566] [7566] Event [3208,97.9393005,3944]: 1 finished unit Solar Collector [f=0007635] [7635] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0007645] [7645] Event [3184.24097,160.23671,1576.65869]: 0 finished unit Recon Commander [f=0007645] game_message: Morph complete: Omega Weltall lvl 1 -> Omega Weltall lvl 2 [f=0007645] [7645] Received game_message: Morph complete: Omega Weltall lvl 1 -> Omega Weltall lvl 2 [f=0007702] [7702] Event [1693.89844,97.9393005,1444.91602]: 1 lost unit Bandit [f=0007760] [7760] Event [1565.12659,97.9393005,1572.17712]: 1 lost unit Bandit [f=0007875] [7875] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0008077] [8077] Event [3368,97.9393005,3512]: 1 finished unit Solar Collector [f=0008095] [8095] Event [3328,97.9393005,3200]: 1 finished unit Lotus [f=0008115] [8115] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0008169] [8169] Event [2094.37183,81.6337585,1999.61597]: 1 lost unit Bandit [f=0008174] [8174] Event [2048.22046,91.7159119,1979.39111]: 1 lost unit Bandit [f=0008355] [8355] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0008439] [8439] Event [2776,97.9393005,3832]: 1 lost unit Metal Extractor [f=0008490] [8490] Event [4320.01855,269.332428,4476]: 1 finished unit Rogue [f=0008544] [8544] Event [3416,97.9393005,3368]: 1 finished unit Solar Collector [f=0008582] [8582] Event [3528,97.9393005,3256]: 1 finished unit Solar Collector [f=0008590] [8590] Event [2864,98.2072449,3760]: 1 lost unit Lotus [f=0008811] [8811] Event [2216,98.1036377,1704]: 0 finished unit Caretaker [f=0008823] [8823] Event [1184.02966,268.091644,209.99234]: 0 finished unit Ripper [f=0008865] [8865] Event [4320.01855,269.332428,4476]: 1 finished unit Rogue [f=0009220] [9220] Event [2272,70.1725006,1888]: 0 finished unit Lotus [f=0009240] [9240] Event [4320.01855,269.332428,4476]: 1 finished unit Rogue [f=0009301] [9301] Event [3568,255.697632,3920]: 1 finished unit Radar Tower [f=0009569] [9569] Event [1184.02966,268.091644,209.99234]: 0 finished unit Ripper [f=0009570] [9570] Event [4184,261.235046,4440]: 1 finished unit Caretaker [f=0009598] [9598] Event [4320.01855,269.332428,4476]: 1 finished unit Rogue [f=0009643] [9643] Event [1872.8905,2.79599214,2694.13525]: 0 lost unit Ripper [f=0009725] [9725] Event [1127.21265,119.663216,3213.31128]: 1 lost unit Bandit [f=0009731] [9731] Event [3448,198.518753,1944]: 1 lost unit Stinger [f=0009792] [9792] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0009881] [9881] Event [4184,266.402832,4488]: 1 finished unit Caretaker [f=0009912] [9912] Event [4320.01855,269.332428,4476]: 1 finished unit Rogue [f=0009997] [9997] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0010012] [10012] Event [1038.02795,6.62719631,2799.25391]: 0 lost unit Ravager [f=0010085] [10085] Event [3294.07886,2.94075012,2250.52954]: 0 lost unit Scorcher [f=0010155] [10155] Event [3448,2.94075012,2264]: 1 lost unit Metal Extractor [f=0010158] [10158] Event [3471.13135,2.41030407,2236.29272]: 0 lost unit Scorcher [f=0010166] [10166] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0010200] [10200] Event [852.704529,11.4328642,2832.92896]: 1 lost unit Bandit [f=0010215] [10215] Event [3408,2.94075012,2128]: 1 finished unit Lotus [f=0010252] [10252] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0010315] [10315] Event [1184.02966,268.091644,209.99234]: 0 finished unit Ripper [f=0010356] [10356] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0010501] [10501] Event [3504,3.46052647,2176]: 1 finished unit Lotus [f=0010548] [10548] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0010605] [10605] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0010660] [Game::ClientReadNet] added new player matthewwightman with number 2 to team 0 [f=0010660] > SPRINGIE:User matthewwightman|jumpscout|5_5||False|||GB [f=0010670] [10670] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0010676] Connection attempt from matthewwightman [f=0010676] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=0010676] -> Connection established (given id 2) [f=0010694] [10694] Event [2594.33154,2.94075012,2061.10059]: 0 lost unit Ripper [f=0010704] [10704] Event [3456,202.251434,1824]: 0 finished unit Picket [f=0010762] [10762] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0010905] [10905] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0010947] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0010947] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010994] [10994] Event [3392,198.062134,1792]: 0 finished unit Picket [f=0011020] [11020] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0011028] [11028] Event [2272,70.1725006,1888]: 0 lost unit Lotus [f=0011160] [11160] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0011162] [11162] Event [1184.02966,268.091644,209.99234]: 0 finished unit Ripper [f=0011234] [11234] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0011273] [11273] Event [2216,98.1036377,1704]: 0 lost unit Caretaker [f=0011290] [11290] Event [3472,202.251434,1872]: 0 finished unit Picket [f=0011296] [11296] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0011390] [11390] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0011405] [11405] Event [3409.69897,201.557831,1862.1936]: 0 finished unit Terraform [f=0011480] [11480] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0011635] [11635] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0011667] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=0011688] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=0011688] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={38180018,00000000}]" [f=0011721] [11721] Event [3416,197.206879,1928]: 0 lost unit Stardust [f=0011777] [11777] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0011847] [11847] Event [3392,3.49640131,2336]: 1 finished unit Picket [f=0011873] [11873] Event [3472,202.251434,1872]: 0 lost unit Picket [f=0011941] [11941] Event [280,310.339722,216]: 0 finished unit Solar Collector [f=0011945] [11945] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0011968] [11968] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0012015] [12015] Event [2817.42383,2.94075012,2299.95044]: 0 lost unit Ripper [f=0012059] [12059] Event [3328,2.94075012,2352]: 1 lost unit Picket [f=0012212] [12212] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0012231] [12231] Event [3504,3.46052647,2176]: 1 lost unit Lotus [f=0012351] [12351] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0012372] [12372] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0012375] [12375] Event [200,310.289001,264]: 0 finished unit Solar Collector [f=0012399] [12399] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0012399] [12399] Event [3796.10815,46.1592751,2174.66748]: 0 lost unit Recon Commander [f=0012420] [12420] Event [3661.38989,-0.3890533,2177.53027]: 1 lost unit Thug [f=0012449] [12449] Event [1744,2.94075012,2832]: 1 finished unit Lotus [f=0012504] [12504] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0012506] [12506] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0012639] [12639] Event [3456,202.251434,1824]: 0 lost unit Picket [f=0012654] [12654] Event [3816,202.251434,1160]: 0 finished unit Solar Collector [f=0012677] [12677] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0012771] [12771] Event [1584,2.94075012,2896]: 1 finished unit Lotus [f=0012778] [12778] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0012819] [12819] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0012844] [12844] Event [152,310.289001,184]: 0 finished unit Solar Collector [f=0012887] [12887] Event [3392,198.062134,1792]: 0 lost unit Picket [f=0012919] [12919] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0012979] [12979] Event [1957.4071,2.95881295,2826.54199]: 0 lost unit Ripper [f=0013010] [13010] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0013040] [13040] Event [1744,2.03164577,2832]: 1 lost unit Lotus [f=0013099] [13099] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0013119] [13119] Event [3736,202.251434,1208]: 0 finished unit Solar Collector [f=0013186] [13186] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0013191] [13191] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0013234] [13234] Event [1584,-5,2896]: 1 lost unit Lotus [f=0013277] [13277] Event [232,310.361481,136]: 0 finished unit Solar Collector [f=0013368] [13368] Event [3448,-1,2264]: 1 finished unit Metal Extractor [f=0013425] [13425] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0013470] [13470] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0013485] [13485] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0013545] [13545] Event [3688,202.251434,1128]: 0 finished unit Solar Collector [f=0013579] [13579] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0013601] [13601] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0013610] [13610] Event [522.697021,97.6349335,3171.0813]: 1 lost unit Convict [f=0013690] [13690] Event [471.656067,97.9393005,3202.33838]: 1 lost unit Convict [f=0013774] [13774] Event [4320.01855,269.332428,4476]: 1 finished unit Thug [f=0013854] [13854] Event [474.47464,97.9393005,3433.61377]: 1 lost unit Convict [f=0013868] [13868] Event [471.812469,97.9610977,3385.99756]: 1 lost unit Convict [f=0013888] [13888] Event [408,97.9393005,3144]: 1 lost unit Metal Extractor [f=0013980] [13980] Event [3768,202.251434,1080]: 0 finished unit Solar Collector [f=0014007] [14007] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0014009] [14009] Event [168,97.0649719,3544]: 1 lost unit Metal Extractor [f=0014049] [14049] Event [1177.94763,63.490696,3012.05005]: 0 lost unit Scorcher [f=0014054] [14054] Event [4320.01855,269.332428,4476]: 1 finished unit Outlaw [f=0014159] [14159] Event [70.301857,97.9393005,4042.55518]: 1 lost unit Convict [f=0014309] [14309] Event [4320.01855,269.332428,4476]: 1 finished unit Outlaw [f=0014406] [14406] Event [1440,266.772461,1056]: 0 lost unit Radar Tower [f=0014412] [14412] Event [1184.02966,268.091644,209.99234]: 0 finished unit Scorcher [f=0014452] [14452] Event [1228.18201,238.166153,761.660706]: 0 lost unit Scorcher [f=0014494] [14494] Event [4320.01855,269.332428,4476]: 1 finished unit Thug [f=0014569] [14569] Event [1028.08777,263.951416,643.814453]: 0 lost unit Mason [f=0014584] [14584] Event [1264.05969,259.205017,658.092041]: 0 lost unit Scorcher [f=0014590] [14590] Event [1128,240.274048,744]: 0 lost unit Stardust [f=0014698] [14698] Event [undefined]: Rhade resigned [f=0014698] game_message: Rhade has been destroyed! [f=0014698] game_message: Sebek wins! [f=0014698] Submitting stats [f=0014698] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014698] Part| Total Time|Time of the last 0.5s [f=0014698] Draw 20836.07ms 11.76% [f=0014698] Lua::Callins::Synced 13259.05ms 32.21% [f=0014698] Lua::Callins::Unsynced 21236.00ms 9.39% [f=0014698] Misc::Profiler::AddTime 60.80ms 0.00% [f=0014698] Sim 33343.05ms 82.61% [f=0014698] [14698] Received game_message: Rhade has been destroyed! [f=0014698] [14698] Received game_message: Sebek wins! [f=0014699] [14699] Game End Stats Header: 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[14699] Game End Stats Values: 31,8715,3820,8715,3820,779.323303,115.148056,779.323303,115.148056,0,0,0,0,0,0,0,0,0,2671.1311,0,2671.1311,4985.46094,3082.44165,4985.46094,3082.44165,1540,0,1540,0,38,23.4493504,38,23.4493504,1615,855,1615,855,28.885603,22.2702045,28.885603,22.2702045,3535,1485,3535,1485,4234.5332,1931.00073,4234.5332,1931.00073,2025,1480,2025,1480,2186.00073,4457.86621,2186.00073,4457.86621,81.3384628,945.837646,81.3384628,945.837646,3284.1748,5117.45313,3284.1748,5117.45313 [f=0014699] [14699] Game End Stats Values: 32,8415,4020,8415,4020,818.975586,165.634735,818.975586,165.634735,0,0,0,0,0,0,0,0,0,2795.01392,0,2795.01392,4985.46094,3647.94751,4985.46094,3647.94751,1540,0,1540,0,38,26.9664822,38,26.9664822,1615,855,1615,855,34.9825249,23.736578,34.9825249,23.736578,3310,1615,3310,1615,4234.5332,2486.00073,4234.5332,2486.00073,1950,1550,1950,1550,2741.00073,4457.86621,2741.00073,4457.86621,81.3384628,945.837646,81.3384628,945.837646,3850.5083,5124.54492,3850.5083,5124.54492 [f=0014699] [14699] Game End Stats Values: 33,8720,4090,8720,4090,860.669373,221.872131,860.669373,221.872131,0,0,0,0,0,0,0,0,0,2943.48145,0,2943.48145,5141.66797,3951.71631,5141.66797,3951.71631,1540,0,1540,0,38,29.1785831,38,29.1785831,1615,855,1615,855,31.7166233,24.1199589,31.7166233,24.1199589,3690,1615,3690,1615,4364.5332,2681.00073,4364.5332,2681.00073,1875,1620,1875,1620,2936.00073,4587.86621,2936.00073,4587.86621,81.3384628,945.837646,81.3384628,945.837646,4154.27637,5280.75195,4154.27637,5280.75195 [f=0014699] [14699] Game End Stats Values: 34,8900,3785,8900,3785,890.493896,260.609406,890.493896,260.609406,0,0,0,0,0,0,0,0,0,3037.42749,0,3037.42749,5624.68652,4021.14868,5624.68652,4021.14868,1540,0,1540,0,38,29.5551567,38,29.5551567,1615,800,1615,800,31.5112553,24.2445221,31.5112553,24.2445221,3870,1365,3870,1365,4803.0332,2681.00073,4803.0332,2681.00073,1875,1620,1875,1620,2936.00073,5026.36621,2936.00073,5026.36621,81.3384628,945.837646,81.3384628,945.837646,4261.1958,5763.77051,4261.1958,5763.77051 [f=0014703] [14703] Event [4320.01855,269.332428,4476]: 1 finished unit Thug [f=0014710] !transmitlobby @voice@buildUnit@remove;vehcon [f=0014710] !transmitlobby @voice@buildUnit@remove;vehscout [f=0014710] !transmitlobby @voice@buildUnit@remove;vehraid [f=0014710] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0014710] !transmitlobby @voice@buildUnit@remove;vehriot [f=0014710] !transmitlobby @voice@buildUnit@remove;vehassault [f=0014710] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0014710] !transmitlobby @voice@buildUnit@remove;veharty [f=0014710] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0014710] !transmitlobby @voice@buildUnit@remove;vehaa [f=0014710] !transmitlobby @voice@buildUnit@reload [f=0014710] [14710] Event [1184.02966,268.091644,209.99234]: 0 lost unit Ripper [f=0014730] [14730] Event [4488,202.251434,712]: 0 finished unit Solar Collector [f=0014736] [14736] Event [952,268.071838,168]: 0 lost unit Metal Extractor [f=0014739] [14739] Event [1064,267.03717,136]: 0 lost unit Storage [f=0014747] [14747] Event [4413.94238,326.058929,2662.07275]: 0 lost unit Sparrow [f=0014747] [14747] Event [984,268.541199,280]: 0 lost unit Solar Collector [f=0014816] Spectator Rhade left the game: normal quit [f=0014816] [14816] Event [undefined]: Rhade quit [f=0014897] Spectator matthewwightman left the game: normal quit [f=0014897] [14897] Event [undefined]: matthewwightman quit [f=0014903] Player Sebek left the game: normal quit [f=0014903] [14903] Event [undefined]: Sebek quit [f=0014909] No clients connected, shutting down server [f=0014909] Server shutdown [f=0014928] [14928] Event [4320.01855,269.332428,4476]: 1 finished unit Thug [f=0015152] [15152] Event [4320.01855,269.332428,4476]: 1 finished unit Thug [f=0015273] [15273] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0015363] [15363] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0015453] [15453] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0015543] [15543] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0015678] [15678] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0015768] [15768] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0015858] [15858] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0015948] [15948] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0016038] [16038] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0016128] [16128] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0016263] [16263] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0016353] [16353] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0016443] [16443] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0016533] [16533] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0016623] [16623] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0016713] [16713] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0016848] [16848] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0016938] [16938] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0017028] [17028] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0017118] [17118] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0017208] [17208] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0017298] [17298] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0017433] [17433] Event [4320.01855,269.332428,4476]: 1 finished unit Convict [f=0017523] [17523] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0017613] [17613] Event [4320.01855,269.332428,4476]: 1 finished unit Bandit [f=0017665] Autoquit sending quit command. [f=0017665] [QuitAction] user exited to system [f=0017665] [SpringApp::Kill][1] fromRun=1 [f=0017665] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017665] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017665] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017665] [ThreadPool::SetThreadCount][2] workers=0 [f=0017665] [SpringApp::Kill][2] [f=0017665] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017665] [Game::KillLua][3] dtor=0 luaUI=0x51c45d10 [f=0017665] Start widgetHandler:Shutdown [f=0017665] Shutdown - SaveOrderList Complete [f=0017665] Writing last game win data [f=0017665] Shutdown - SaveConfigData Complete [f=0017665] Shutdown Widget - Chili Highlight [f=0017665] Shutdown Widget - Save/Load API [f=0017665] Shutdown Widget - Draw After Chili [f=0017665] Shutdown Widget - EPIC Menu [f=0017665] Shutdown Widget - Chili Minimap [f=0017665] Shutdown Widget - Chili Widget Selector [f=0017665] Shutdown Widget - Local Team Colors [f=0017665] Shutdown Widget - Display Keys 2 [f=0017665] Shutdown Widget - Save Game Menu [f=0017665] Shutdown Widget - HealthBars [f=0017665] Shutdown Widget - Noises [f=0017665] Shutdown Widget - Unit Icons [f=0017665] Shutdown Widget - Win Counter [f=0017665] Shutdown Widget - BuildETA [f=0017665] Shutdown Widget - SpringRTS Replay Stats [f=0017665] Shutdown Widget - Modular Comm Info [f=0017665] Shutdown Widget - CameraShake [f=0017665] Shutdown Widget - Chili Economy Panel Default [f=0017665] Shutdown Widget - Chili EndGame Window [f=0017665] Shutdown Widget - Chili Nuke Warning [f=0017665] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017665] Shutdown Widget - Chili Spectator Panels [f=0017665] Shutdown Widget - Context Menu [f=0017665] Shutdown Widget - Darkening [f=0017665] Shutdown Widget - MetalFeatures (new) [f=0017665] Shutdown Widget - Grab Input [f=0017665] Input grabbing is disabled! [f=0017665] Shutdown Widget - Highlight Geos [f=0017665] Shutdown Widget - Local Widgets Config [f=0017665] Shutdown Widget - Mex Placement Handler [f=0017665] Shutdown Widget - MinimapEvents [f=0017665] Shutdown Widget - Missile Silo Range [f=0017665] Shutdown Widget - Music Player [f=0017665] Shutdown Widget - Point Tracker [f=0017665] Shutdown Widget - Showeco and Grid Drawer [f=0017665] Shutdown Widget - Stereo3D [f=0017665] Shutdown Widget - Attack AoE [f=0017665] Shutdown Widget - Map Edge Extension [f=0017665] Shutdown Widget - Selection Send [f=0017665] Shutdown Widget - LupsManager [f=0017665] Shutdown Widget - Newton Firezone [f=0017665] Shutdown Widget - Chili Pro Console [f=0017665] Shutdown Widget - Chili Crude Player List [f=0017665] Shutdown Widget - Lasso Terraform GUI [f=0017665] Shutdown Widget - Chili Framework [f=0017665] Shutdown Widget - Lups [f=0017665] Shutdown Widget - Custom Markers [f=0017665] Shutdown Widget - Chili Core Selector [f=0017665] Shutdown Widget - Pause Screen [f=0017665] Shutdown Widget - Layout Handler [f=0017665] Shutdown Widget - Persistent Build Height [f=0017665] Shutdown Widget - Text To Speech Control [f=0017665] End widgetHandler:Shutdown [f=0017665] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397189,62920280} {int,ext,rec}Allocs={24874198,0,0} {chunk,block}Bytes={62920280,0} [f=0017665] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017665] [Game::KillLua][2] dtor=0 luaRules=0x5189ac50 [f=0017665] Start gadgetHandler:Shutdown [f=0017665] Shutdown - StartSetup [f=0017665] Shutdown - UnitMorph [f=0017665] Shutdown - LupsNanoSpray [f=0017665] Shutdown - Missile Silo Controller [f=0017665] Shutdown - Modular Comm Info [f=0017665] Shutdown - Terrain Texture Handler [f=0017665] Shutdown - UnitCloakShield [f=0017665] End gadgetHandler:Shutdown [f=0017665] Start gadgetHandler:Shutdown [f=0017665] Shutdown - Save/Load [f=0017665] Shutdown - UnitMorph [f=0017665] Shutdown - Modular Comm Info [f=0017665] Shutdown - Retreat Command [f=0017665] Shutdown - Shockwaves [f=0017665] Shutdown - Teleport Throw [f=0017665] Shutdown - we require more minerals v1.1 [f=0017665] Shutdown - UnitCloakShield [f=0017665] Shutdown - Lups Cloak FX [f=0017665] Shutdown - Lups [f=0017665] Shutdown - Lups Shield [f=0017665] End gadgetHandler:Shutdown [f=0017665] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24874226,0,0} {chunk,block}Bytes={0,0} [f=0017665] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24874226,0,0} {chunk,block}Bytes={0,0} [f=0017665] [Game::KillLua][4] dtor=0 [f=0017665] [Game::~CGame][1] [f=0017665] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017665] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017665] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017665] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017665] [Game::KillLua][4] dtor=1 [f=0017665] [Game::KillMisc][1] [f=0017665] [Game::KillMisc][2] [f=0017665] [Game::KillMisc][3] [f=0017665] [Game::KillRendering][1] [f=0017665] [3DOParser::Kill] allocated 1 pieces [f=0017665] [S3OParser::Kill] allocated 422 pieces [f=0017665] [AssParser::Kill] allocated 25 pieces [f=0017665] [Game::KillInterface][1] [f=0017665] [Game::KillInterface][2] [f=0017665] [Game::KillSimulation][1] [f=0017665] [Game::KillSimulation][2] [f=0017665] [CCollisionHandler] dis-/continuous tests: 0/1992469 [f=0017665] [Game::KillSimulation][3] [f=0017665] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017665] [~CPathCache(20x20)] cacheHits=769 hitPercentage=69% numHashColls=0 maxCacheSize=20 [f=0017665] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017665] [~CPathCache(40x40)] cacheHits=1005 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017665] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017665] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017665] [LosHandler::Kill] raycast instance cache-{hits,misses}={9393,15982}; shared=9%; cached=28% [f=0017665] [Game::KillSimulation][4] [f=0017665] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017665] [Game::~CGame][2] [f=0017665] [Game::~CGame][3] [f=0017665] [SpringApp::Kill][3] [f=0017665] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187745 bytes sent 279381 bytes recv'd [f=0017665] [SpringApp::Kill][4] font=0x453847a0 [f=0017665] [SpringApp::Kill][5] [f=0017665] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7812 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp (0x453f0b90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp" numZipFiles=7812 sumInflSize=694761kb sumReadTime=1626ms file="unittextures/factoryveh1.png" indx=7183 inflSize=1077kb readTime=68ms file="luaui/widgets/map_edge_barrier.lua" indx=4784 inflSize=7kb readTime=31ms file="scripts/amphbomb.lua" indx=5616 inflSize=2kb readTime=20ms file="scripts/cloakarty.lua" indx=5695 inflSize=4kb readTime=20ms file="bitmaps/loadpictures/markers.png" indx=502 inflSize=2489kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=14ms file="anims/cursorpickup_4.png" indx=111 inflSize=1kb readTime=7ms file="anims/cursorpickup_5.png" indx=112 inflSize=1kb readTime=7ms file="anims/cursorpickup_6.png" indx=113 inflSize=1kb readTime=7ms file="anims/cursorpickup_3.png" indx=110 inflSize=1kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b6b2b7942ff8c2afcfb144c2a021df19.sdp] 33363433 bytes cached in 2698 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x454f2990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x454f1e60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f2f8001c100) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45403160) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]