[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LmAubGFCKZ/springsettings.758606.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f112401c370 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27945 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/758606/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a56ce0] using map "Shimmershore v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a56ce0] using game "Zero-K v1.7.8.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 547ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 616ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] malric was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/758606/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9987 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9987 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe-370b9987.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6de7e1cb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=370b9997 [f=-000001] [Path] [PathEstimator::ReadFile] hash=370b9997 file="cache/104dev-maintenance/paths/Shimmershore v1.0.pe2-370b9997.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (258ms, checksum fcc43f3b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11194,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/758606/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53600260,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c91d535d304b27a971abf52ebf54ffe2 [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Rhade [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (native)] [f=-000001] [0] Event [undefined]: Rhade changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={071a5730,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={05d96a68,00000000}]" [f=-000001] Allies: I choose: Omega Weltall! [f=-000001] gl hf [f=-000001] [0] Event [1074,-17.062134,5621]: 0 finished unit Recon Commander [f=-000001] [0] Event [5151,-17.056396,710]: 1 finished unit Engineer Commander [f=0000000] [0] Rhade, team: 0, elo:2359 [f=0000000] [0] LooChenChanCZ, team: 1, elo:1884 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [5136,-1,864]: 1 finished unit Hovercraft Platform [f=0000045] [45] Event [1168,0,5488]: 0 finished unit Shipyard [f=0000045] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000045] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000045] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000045] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000045] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000045] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000045] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000045] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000045] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000285] [285] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0000301] [301] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0000312] [312] Event [1160,-2,5487.98779]: 0 finished unit Cutter [f=0000420] [420] Event [4952,0,504]: 1 finished unit Wind/Tidal Generator [f=0000487] [487] Event [5136,0,832]: 1 finished unit Quill [f=0000540] [540] Event [5048,0,536]: 1 finished unit Wind/Tidal Generator [f=0000546] [546] Event [1160,-2,5487.98779]: 0 finished unit Cutter [f=0000615] [615] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000616] [Game::ClientReadNet] added new player Topkack with number 2 to team 0 [f=0000616] > SPRINGIE:User Topkack|energysolar|5_5||False|MC|Federation|DE [f=0000635] Connection attempt from Topkack [f=0000635] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=0000635] -> Connection established (given id 2) [f=0000660] [660] Event [5144,0,552]: 1 finished unit Wind/Tidal Generator [f=0000699] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0000699] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000741] [741] Event [5136,0,832]: 1 finished unit Dagger [f=0000773] [773] Event [1160,-2,5487.98779]: 0 finished unit Cutter [f=0000779] [779] Event [5240,0,584]: 1 finished unit Wind/Tidal Generator [f=0000828] [828] Event [744,0,5560]: 0 finished unit Wind/Tidal Generator [f=0001011] [1011] Event [1160,-2,5487.98779]: 0 finished unit Cutter [f=0001037] [1037] Event [680,0,5496]: 0 finished unit Wind/Tidal Generator [f=0001229] [1229] Event [664,0,5432]: 0 finished unit Wind/Tidal Generator [f=0001385] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9f1b5722b90f12d736a87a90eebbf16ca8230e5402910e0817101f01387f9ecfd21c2785a3841446effefedf3839dc6cd1a27844f65b3c9ee03f42e47758b527]" [f=0001403] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5da8e8196569cda32875c9d157cda7ab6ce376d0d64b5c697f7dec17c321ffa7c46cc19046c624bf47bb4fa46308a9fff796364f045011cd2ed20641cb4e14a5]" [f=0001403] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[Game::Load][lua{Rules,Gaia}={264b3010,00000000}]" [f=0001414] [1414] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0001578] [1578] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0001727] [1727] Event [5368,0,472]: 1 finished unit Wind/Tidal Generator [f=0001873] [1873] Event [1160,0,5487.98779]: 0 finished unit Mariner [f=0001979] [1979] Event [5432,0,568]: 1 finished unit Wind/Tidal Generator [f=0001998] [1998] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0002097] [2097] Event [5136,0,832]: 1 finished unit Scalpel [f=0002164] [2164] Event [888,0,5656]: 0 finished unit Wind/Tidal Generator [f=0002239] [2239] Event [5512,0,664]: 1 finished unit Wind/Tidal Generator [f=0002309] [2309] Event [968,0,5672]: 0 finished unit Wind/Tidal Generator [f=0002474] [2474] Event [1048,0,5688]: 0 finished unit Wind/Tidal Generator [f=0002487] [2487] Event [5136,0,832]: 1 finished unit Dagger [f=0002536] [2536] Event [5576,0,760]: 1 finished unit Wind/Tidal Generator [f=0002666] [2666] Event [5384,10.0790405,2200]: 1 lost unit Metal Extractor [f=0002715] [2715] Event [1024,0,5408]: 0 finished unit Radar Tower [f=0002766] [2766] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0002801] [2801] Event [5336,0,600]: 1 finished unit Wind/Tidal Generator [f=0002846] [2846] Event [5137.77734,0,2199.04736]: 1 lost unit Dagger [f=0003185] [3185] Event [5064,-1,2200]: 1 finished unit Urchin [f=0003209] [3209] Event [656,-5,5264]: 0 finished unit Lotus [f=0003286] [3286] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0003671] [3671] Event [5136,0,832]: 1 finished unit Halberd [f=0003762] [3762] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0004133] [4133] Event [5136,0,832]: 1 finished unit Quill [f=0004231] [4231] Event [5384,8.04831505,2200]: 1 finished unit Metal Extractor [f=0004392] [4392] Event [1160,0,5487.98779]: 0 finished unit Mariner [f=0004393] [4393] Event [5136,0,832]: 1 finished unit Dagger [f=0004395] [4395] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0004414] [4414] Event [5069.8042,-17.063141,712.170959]: 1 finished unit Engineer Commander [f=0004905] [4905] Event [952,-1,3880]: 0 finished unit Urchin [f=0005189] [5189] Event [912,-5,3856]: 0 finished unit Lotus [f=0005311] [5311] Event [5136,0,832]: 1 finished unit Mace [f=0005394] [5394] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0005497] [5497] Event [808,0,3944]: 0 finished unit Wind/Tidal Generator [f=0005530] [5530] Event [1160,-4,5487.98779]: 0 finished unit Mistral [f=0005609] [5609] Event [808,0,3992]: 0 finished unit Wind/Tidal Generator [f=0005729] [5729] Event [760,0,3992]: 0 finished unit Wind/Tidal Generator [f=0005766] [5766] Event [5000,0,808]: 1 finished unit Caretaker [f=0005894] [5894] Event [712,0,3992]: 0 finished unit Wind/Tidal Generator [f=0005922] [5922] Event [3763.42188,0,3368.30908]: 1 lost unit Dagger [f=0006014] [6014] Event [712,10.7723236,3944]: 0 finished unit Wind/Tidal Generator [f=0006039] [6039] Event [3918.646,0,3442.34277]: 1 lost unit Dagger [f=0006042] [6042] Event [5136,0,832]: 1 finished unit Scalpel [f=0006106] [6106] Event [4888,0,520]: 1 finished unit Wind/Tidal Generator [f=0006146] [6146] Event [3720.75806,0,3522.46411]: 1 lost unit Halberd [f=0006149] [6149] Event [712,16.9999695,3896]: 0 finished unit Wind/Tidal Generator [f=0006221] [6221] Event [4032,14.9796295,4448]: 0 finished unit Radar Tower [f=0006251] [6251] Event [1016,0,5256]: 0 finished unit Caretaker [f=0006262] [6262] Event [4188.01758,0,3320.55396]: 1 lost unit Scalpel [f=0006269] [6269] Event [760,1.98875427,3896]: 0 finished unit Wind/Tidal Generator [f=0006389] [6389] Event [808,0,3896]: 0 finished unit Wind/Tidal Generator [f=0006491] [6491] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0006501] [6501] Event [841.882935,-26.527866,3952.10278]: 0 finished unit Recon Commander [f=0006501] game_message: Morph complete: Omega Weltall lvl 1 -> Omega Weltall lvl 2 [f=0006501] [6501] Received game_message: Morph complete: Omega Weltall lvl 1 -> Omega Weltall lvl 2 [f=0006551] [6551] Event [5136,0,832]: 1 finished unit Scalpel [f=0006565] [6565] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0006569] [6569] Event [4792,0,504]: 1 finished unit Wind/Tidal Generator [f=0006581] [6581] Event [1048,0,5608]: 0 finished unit Wind/Tidal Generator [f=0006693] [6693] Event [4696,0,472]: 1 finished unit Wind/Tidal Generator [f=0006710] [6710] Event [5352,-1,3288]: 1 lost unit Urchin [f=0006747] [6747] Event [968,0,5592]: 0 finished unit Wind/Tidal Generator [f=0006893] [6893] Event [5640,-1,3480]: 1 lost unit Metal Extractor [f=0006912] [6912] Event [888,0,5576]: 0 finished unit Wind/Tidal Generator [f=0006960] [6960] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0007014] [7014] Event [808,0,5512]: 0 finished unit Wind/Tidal Generator [f=0007117] [7117] Event [4600,0,456]: 1 finished unit Wind/Tidal Generator [f=0007120] [7120] Event [4128,0,2608]: 0 lost unit Radar Tower [f=0007172] [7172] Event [5716.52979,0,4256.81299]: 1 lost unit Quill [f=0007182] [7182] Event [760,0,5432]: 0 finished unit Wind/Tidal Generator [f=0007191] [7191] Event [5136,0,832]: 1 finished unit Claymore [f=0007384] [7384] Event [696,0,5352]: 0 finished unit Wind/Tidal Generator [f=0007441] [7441] Event [4504,0,440]: 1 finished unit Wind/Tidal Generator [f=0007469] [7469] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0007522] [7522] Event [776,0,5320]: 0 finished unit Wind/Tidal Generator [f=0007694] [7694] Event [840,0,5400]: 0 finished unit Wind/Tidal Generator [f=0007781] [7781] Event [4408,0,424]: 1 finished unit Wind/Tidal Generator [f=0007870] [7870] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0007944] [7944] Event [5136,0,832]: 1 finished unit Mace [f=0008024] [8024] Event [888,0,5480]: 0 finished unit Wind/Tidal Generator [f=0008045] [8045] Event [6008,-1,3048]: 1 lost unit Metal Extractor [f=0008064] [8064] Event [2866.98413,0,2992.00684]: 1 lost unit Mace [f=0008112] [8112] Event [5136,0,832]: 1 finished unit Dagger [f=0008134] [8134] Event [4312,0,392]: 1 finished unit Wind/Tidal Generator [f=0008151] [8151] Event [5120,0,2992]: 0 finished unit Radar Tower [f=0008208] [8208] Event [936,0,5496]: 0 finished unit Wind/Tidal Generator [f=0008276] [8276] Event [5136,0,832]: 1 finished unit Dagger [f=0008302] [8302] Event [2930.78174,-2,776.938049]: 0 lost unit Cutter [f=0008365] [8365] Event [1160,-20,5487.98779]: 0 finished unit Seawolf [f=0008378] [8378] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0008433] [8433] Event [1016,0,5528]: 0 finished unit Wind/Tidal Generator [f=0008445] [8445] Event [4216,0,376]: 1 finished unit Wind/Tidal Generator [f=0008543] [8543] Event [3227.05518,-2,550.312805]: 0 lost unit Cutter [f=0008590] [8590] Event [952,0,5400]: 0 finished unit Wind/Tidal Generator [f=0008691] [8691] Event [5120,0,2992]: 0 lost unit Radar Tower [f=0008725] [8725] Event [5136,0,832]: 1 finished unit Scalpel [f=0008744] [8744] Event [1160,-20,5487.98779]: 0 finished unit Seawolf [f=0008752] [8752] Event [904,0,5320]: 0 finished unit Wind/Tidal Generator [f=0008759] [8759] Event [4120,0,360]: 1 finished unit Wind/Tidal Generator [f=0008840] [8840] Event [856,0,5240]: 0 finished unit Wind/Tidal Generator [f=0008852] [8852] Event [5076.74609,0,2451.67993]: 1 lost unit Scalpel [f=0008881] [8881] Event [5244.2915,0,2250.44507]: 0 lost unit Corsair [f=0008959] [8959] Event [5215.78857,0,2359.24365]: 1 lost unit Dagger [f=0009009] [9009] Event [5230.44482,0,2892.68921]: 0 lost unit Corsair [f=0009010] [9010] Event [728,0,5224]: 0 finished unit Wind/Tidal Generator [f=0009019] [9019] Event [5095.93896,0,2196.56665]: 1 lost unit Dagger [f=0009033] Spectator Topkack left the game: normal quit [f=0009033] [9033] Event [undefined]: Topkack quit [f=0009052] [9052] Event [5156.97656,0,2125.72729]: 0 lost unit Corsair [f=0009144] [9144] Event [1160,-20,5487.98779]: 0 finished unit Seawolf [f=0009164] [9164] Event [808,0,5208]: 0 finished unit Wind/Tidal Generator [f=0009361] [9361] Event [5136,0,832]: 1 finished unit Mace [f=0009490] [9490] Event [808,0,5144]: 0 finished unit Wind/Tidal Generator [f=0009497] [9497] Event [1160,-20,5487.98779]: 0 finished unit Seawolf [f=0009622] [9622] Event [552,0,2664]: 0 finished unit Wind/Tidal Generator [f=0009669] [9669] Event [728,0,5144]: 0 finished unit Wind/Tidal Generator [f=0009712] [9712] Event [552,0,2712]: 0 finished unit Wind/Tidal Generator [f=0009739] [9739] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0009802] [9802] Event [504,0,2712]: 0 finished unit Wind/Tidal Generator [f=0009879] [9879] Event [648,0,5128]: 0 finished unit Wind/Tidal Generator [f=0009892] [9892] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0009892] [9892] Event [456,0,2712]: 0 finished unit Wind/Tidal Generator [f=0009908] [9908] Event [2737.72534,-2,1763.75671]: 0 lost unit Cutter [f=0009982] [9982] Event [456,0,2664]: 0 finished unit Wind/Tidal Generator [f=0010072] [10072] Event [456,0,2616]: 0 finished unit Wind/Tidal Generator [f=0010081] [10081] Event [648,0,5048]: 0 finished unit Wind/Tidal Generator [f=0010181] [10181] Event [504,0,2616]: 0 finished unit Wind/Tidal Generator [f=0010232] [10232] Event [2514.62109,-2,1213.61487]: 0 lost unit Cutter [f=0010263] [10263] Event [728,0,5048]: 0 finished unit Wind/Tidal Generator [f=0010285] [10285] Event [552,0,2616]: 0 finished unit Wind/Tidal Generator [f=0010420] [10420] Event [3144,-1,1528]: 1 lost unit Metal Extractor [f=0010434] [10434] Event [728,0,4968]: 0 finished unit Wind/Tidal Generator [f=0010454] [10454] Event [3354.65405,0,2016.54382]: 1 lost unit Scalpel [f=0010455] [10455] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0010534] [10534] Event [648,0,4968]: 0 finished unit Wind/Tidal Generator [f=0010642] [10642] Event [184,0,3096]: 0 finished unit Wind/Tidal Generator [f=0010734] [10734] Event [648,0,4888]: 0 finished unit Wind/Tidal Generator [f=0010747] [10747] Event [184,0,3144]: 0 finished unit Wind/Tidal Generator [f=0010869] [10869] Event [136,0,3144]: 0 finished unit Wind/Tidal Generator [f=0010882] [10882] Event [1160,0,5487.98779]: 0 finished unit Mariner [f=0010913] [10913] Event [728,0,4888]: 0 finished unit Wind/Tidal Generator [f=0010971] [10971] Event [88,0,3144]: 0 finished unit Wind/Tidal Generator [f=0011061] [11061] Event [88,0,3096]: 0 finished unit Wind/Tidal Generator [f=0011152] [11152] Event [88,0,3048]: 0 finished unit Wind/Tidal Generator [f=0011157] [11157] Event [728,0,4808]: 0 finished unit Wind/Tidal Generator [f=0011159] [11159] Event [3770.20801,0,963.204407]: 1 lost unit Scalpel [f=0011221] [11221] Event [3074.82544,-47.220112,468.451416]: 1 finished unit Engineer Commander [f=0011246] [11246] Event [136,0,3048]: 0 finished unit Wind/Tidal Generator [f=0011281] [11281] Event [5640,-1,3480]: 0 finished unit Metal Extractor [f=0011310] [11310] Event [3776.32129,0,887.845154]: 0 lost unit Corsair [f=0011351] [11351] Event [3840.24292,0,943.047913]: 1 lost unit Mace [f=0011361] [11361] Event [648,0,4808]: 0 finished unit Wind/Tidal Generator [f=0011430] [11430] Event [2905.90991,0,463.561035]: 0 lost unit Corsair [f=0011431] [11431] Event [184,0,3048]: 0 finished unit Wind/Tidal Generator [f=0011571] [11571] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0011593] [11593] Event [5656,0,3416]: 0 finished unit Wind/Tidal Generator [f=0011597] [11597] Event [648,0,4728]: 0 finished unit Wind/Tidal Generator [f=0011619] [11619] Event [3890.36548,0,873.572693]: 1 lost unit Mace [f=0011784] [11784] Event [5704,0,3496]: 0 finished unit Wind/Tidal Generator [f=0011807] [11807] Event [728,0,4728]: 0 finished unit Wind/Tidal Generator [f=0011868] [11868] Event [376,-95.198822,2968]: 0 finished unit Energy Pylon [f=0011895] [11895] Event [5136,0,832]: 1 finished unit Lance [f=0011957] [11957] Event [5624,0,3544]: 0 finished unit Wind/Tidal Generator [f=0012014] [12014] Event [728,0,4648]: 0 finished unit Wind/Tidal Generator [f=0012126] [12126] Event [5576,0,3464]: 0 finished unit Wind/Tidal Generator [f=0012173] [12173] Event [648,0,4648]: 0 finished unit Wind/Tidal Generator [f=0012251] [12251] Event [2968,-1,584]: 1 lost unit Urchin [f=0012266] [12266] Event [3017.6272,-78.092392,666.161865]: 1 lost unit Engineer Commander [f=0012278] [12278] Event [3008.02197,-20,757.707825]: 0 lost unit Seawolf [f=0012377] [12377] Event [5136,0,1228.15515]: 1 lost unit Lance [f=0012445] [12445] Event [648,0,4568]: 0 finished unit Wind/Tidal Generator [f=0012474] [12474] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0012495] [12495] Event [792,-1,2712]: 0 finished unit Urchin [f=0012543] [12543] Event [undefined]: LooChenChanCZ resigned [f=0012543] game_message: LooChenChanCZ has been destroyed! [f=0012543] game_message: Rhade wins! [f=0012543] Submitting stats [f=0012543] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012543] Part| Total Time|Time of the last 0.5s [f=0012543] Draw 16093.87ms 13.60% [f=0012543] Lua::Callins::Synced 6116.55ms 22.96% [f=0012543] Lua::Callins::Unsynced 18918.97ms 8.18% [f=0012543] Misc::Profiler::AddTime 57.06ms 0.00% [f=0012543] Sim 18471.38ms 80.99% [f=0012543] [12543] Received game_message: LooChenChanCZ has been destroyed! [f=0012543] [12543] Received game_message: Rhade wins! [f=0012544] [12544] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012544] [12544] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012544] [12544] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012544] [12544] Game End Stats Values: 2,2110,2145,2110,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.05000019,6.19999981,6.05000019,6.19999981,0,70,0,70,0,0,0,0,110,75,110,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012544] [12544] Game End Stats Values: 3,2425,2395,2425,2395,0.45152965,0,0.45152965,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8800001,8.07999992,10.8800001,8.07999992,2000,2000,2000,2000,8.28010178,9.44999981,8.28010178,9.44999981,210,210,210,210,0,0,0,0,215,185,215,185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012544] [12544] Game End Stats Values: 4,2425,2535,2425,2535,7.44561005,0.7781648,7.44561005,0.7781648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000021,10.1600018,12.8000021,10.1600018,2000,2000,2000,2000,8.71627235,10.551878,8.71627235,10.551878,210,280,210,280,0,0,0,0,215,255,215,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012544] [12544] Game End Stats Values: 5,2535,2610,2535,2610,15.7603455,2.7274313,15.7603455,2.7274313,0,0,0,0,0,0,0,0,0,0,0,0,29.1958332,37.3333321,29.1958332,37.3333321,0,0,0,0,12.880002,11.6000013,12.880002,11.6000013,2000,2000,2000,2000,10.4543152,11.5299511,10.4543152,11.5299511,210,280,210,280,0,0,0,0,325,330,325,330,0,0,0,0,0,0,0,0,37.3333321,29.1958332,37.3333321,29.1958332 [f=0012544] [12544] Game End Stats Values: 6,2900,2845,2900,2845,26.2748032,6.84150219,26.2748032,6.84150219,0,0,0,0,0,0,0,0,0,0,0,0,29.1958332,65.3333282,29.1958332,65.3333282,0,0,0,0,14.6399984,11.6800013,14.6399984,11.6800013,2000,2000,2000,2000,12.2509632,13.024272,12.2509632,13.024272,430,480,430,480,0,0,0,0,470,365,470,365,0,0,0,0,0,0,0,0,65.3333282,29.1958332,65.3333282,29.1958332 [f=0012544] [12544] Game End Stats Values: 7,2940,2915,2940,2915,40.4681091,9.24755955,40.4681091,9.24755955,0,0,0,0,0,0,0,0,0,0,0,0,29.1958332,166.609055,29.1958332,166.609055,0,0,0,0,16.6400013,14.2399998,16.6400013,14.2399998,2000,2000,2000,2000,12.1962214,17.5770645,12.1962214,17.5770645,510,480,510,480,0,75,0,75,430,435,430,435,75,0,75,0,0,72,0,72,166.609055,40.5417671,166.609055,40.5417671 [f=0012544] [12544] Game End Stats Values: 8,2895,3210,2895,3210,60.9996529,21.3374386,60.9996529,21.3374386,0,0,0,0,0,0,0,0,0,0,0,0,87.5875015,292.580872,87.5875015,292.580872,0,0,0,0,18.3999996,15.1999979,18.3999996,15.1999979,2000,2055,2000,2055,11.8687706,18.5560055,11.8687706,18.5560055,430,720,430,720,0,155,0,155,465,435,465,435,155,0,155,0,0,153,0,153,292.580872,98.9334335,292.580872,98.9334335 [f=0012544] [12544] Game End Stats Values: 9,3090,3300,3090,3300,88.4030457,31.5646229,88.4030457,31.5646229,0,0,0,0,0,0,0,0,0,0,0,0,87.5875015,292.580872,87.5875015,292.580872,120,90,120,90,18.7999992,15.1999979,18.7999992,15.1999979,2000,2055,2000,2055,15.6768932,20.0984707,15.6768932,20.0984707,430,720,430,720,0,155,0,155,540,435,540,435,155,0,155,0,29.999958,246.25,29.999958,246.25,292.580872,98.9334335,292.580872,98.9334335 [f=0012544] [12544] Game End Stats Values: 10,3330,3540,3330,3540,101.02562,49.352562,101.02562,49.352562,0,0,0,0,0,0,0,0,0,0,0,0,87.5875015,292.580872,87.5875015,292.580872,120,90,120,90,18.7999992,15.1999979,18.7999992,15.1999979,2000,2055,2000,2055,13.5915041,13.9358635,13.5915041,13.9358635,670,960,670,960,0,155,0,155,540,435,540,435,155,0,155,0,29.999958,246.25,29.999958,246.25,292.580872,98.9334335,292.580872,98.9334335 [f=0012544] [12544] Game End Stats Values: 11,3770,3815,3770,3815,121.995499,59.5943146,121.995499,59.5943146,0,0,0,0,0,0,0,0,0,0,0,0,87.5875015,292.580872,87.5875015,292.580872,120,90,120,90,18.7999992,15.1999979,18.7999992,15.1999979,2155,2055,2155,2055,15.1979933,16.2327824,15.1979933,16.2327824,880,1160,880,1160,0,155,0,155,615,510,615,510,155,0,155,0,29.999958,291.25,29.999958,291.25,292.580872,98.9334335,292.580872,98.9334335 [f=0012544] [12544] Game End Stats Values: 12,3770,3935,3770,3935,139.265198,63.1337852,139.265198,63.1337852,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,87.5875015,292.580872,87.5875015,292.580872,120,210,120,210,18.7999992,15.1999979,18.7999992,15.1999979,2155,2055,2155,2055,16.1513138,22.0693092,16.1513138,22.0693092,880,1160,880,1160,0,155,0,155,615,510,615,510,155,0,155,0,29.999958,389.5,29.999958,389.5,292.580872,98.9334335,292.580872,98.9334335 [f=0012544] [12544] Game End Stats Values: 13,4245,4025,4245,4025,159.182281,63.7124672,159.182281,63.7124672,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,87.5875015,292.580872,87.5875015,292.580872,120,300,120,300,18.7999992,18.8999996,18.7999992,18.8999996,2155,2055,2155,2055,16.3278065,17.371954,16.3278065,17.371954,1280,1160,1280,1160,0,155,0,155,690,510,690,510,155,0,155,0,29.999958,422,29.999958,422,292.580872,98.9334335,292.580872,98.9334335 [f=0012544] [12544] Game End Stats Values: 14,4425,4370,4425,4370,170.095551,65.2803879,170.095551,65.2803879,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,87.5875015,292.580872,87.5875015,292.580872,120,300,120,300,18.7999992,17.6743565,18.7999992,17.6743565,2335,2055,2335,2055,17.8275509,15.1045427,17.8275509,15.1045427,1280,1400,1280,1400,0,155,0,155,690,615,690,615,155,0,155,0,29.999958,422,29.999958,422,292.580872,98.9334335,292.580872,98.9334335 [f=0012544] [12544] Game End Stats Values: 15,4060,4745,4060,4745,183.534317,66.9993591,183.534317,66.9993591,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,373.934143,911.246948,373.934143,911.246948,120,300,120,300,19.2000027,21.922184,19.2000027,21.922184,2335,2290,2335,2290,18.145916,15.1145983,18.145916,15.1145983,880,1400,880,1400,0,775,0,775,725,755,725,755,775,0,775,0,29.999958,422,29.999958,422,911.246948,386.162048,911.246948,386.162048 [f=0012544] [12544] Game End Stats Values: 16,4425,5320,4425,5320,203.160507,72.1639099,203.160507,72.1639099,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,373.934143,965.891968,373.934143,965.891968,120,300,120,300,20.4000015,28.4442959,20.4000015,28.4442959,2335,2520,2335,2520,19.6084156,15.3443022,19.6084156,15.3443022,1100,1640,1100,1640,0,795.833374,0,795.833374,870,860,870,860,795.833374,0,795.833374,0,29.999958,422,29.999958,422,965.891968,386.162048,965.891968,386.162048 [f=0012544] [12544] Game End Stats Values: 17,4585,5665,4585,5665,219.721985,77.4486008,219.721985,77.4486008,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,504.289276,1136.68518,504.289276,1136.68518,120,300,120,300,22.4799976,27.9197788,22.4799976,27.9197788,2335,2520,2335,2520,19.254097,15.352314,19.254097,15.352314,1300,1880,1300,1880,4.50000048,1000.83337,4.50000048,1000.83337,830,965,830,965,1000.83337,4.50000048,1000.83337,4.50000048,29.999958,422,29.999958,422,1136.68518,516.517212,1136.68518,516.517212 [f=0012544] [12544] Game End Stats Values: 18,4620,5975,4620,5975,244.262344,99.5622406,244.262344,99.5622406,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,504.289276,1363.11914,504.289276,1363.11914,120,300,120,300,23.9999943,28.9554882,23.9999943,28.9554882,2335,2520,2335,2520,18.8860226,16.4742413,18.8860226,16.4742413,1300,2120,1300,2120,4.50000048,1000.83337,4.50000048,1000.83337,865,1035,865,1035,1000.83337,4.50000048,1000.83337,4.50000048,29.999958,422,29.999958,422,1363.11914,516.517212,1363.11914,516.517212 [f=0012544] [12544] Game End Stats Values: 19,4580,6120,4580,6120,274.930725,136.322159,274.930725,136.322159,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,517.989807,1611.68518,517.989807,1611.68518,120,300,120,300,25.5199986,30.9148521,25.5199986,30.9148521,2335,2520,2335,2520,19.2945576,18.3506584,19.2945576,18.3506584,1300,2120,1300,2120,4.50000048,1475.83337,4.50000048,1475.83337,825,1180,825,1180,1475.83337,4.50000048,1475.83337,4.50000048,29.999958,422,29.999958,422,1611.68518,537.264099,1611.68518,537.264099 [f=0012544] [12544] Game End Stats Values: 20,4810,6400,4810,6400,312.0578,175.35553,312.0578,175.35553,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,775.323181,1653.68518,775.323181,1653.68518,120,300,120,300,26.9846172,32.4742241,26.9846172,32.4742241,2335,2575,2335,2575,17.4751377,22.785553,17.4751377,22.785553,1460,2200,1460,2200,144.5,1475.83337,144.5,1475.83337,895,1325,895,1325,1475.83337,144.5,1475.83337,144.5,29.999958,464.25,29.999958,464.25,1791.34509,794.597473,1791.34509,794.597473 [f=0012544] [12544] Game End Stats Values: 21,4765,6430,4765,6430,353.619019,219.507767,353.619019,219.507767,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,1076.09631,2209.07617,1076.09631,2209.07617,120,300,120,300,28.3039532,37.358284,28.3039532,37.358284,2335,2520,2335,2520,22.4374123,29.7935162,22.4374123,29.7935162,1380,2180,1380,2180,439.5,1775.83337,439.5,1775.83337,930,1430,930,1430,1775.83337,439.5,1775.83337,439.5,100.400215,574.75,100.400215,574.75,2346.73779,1095.37048,2346.73779,1095.37048 [f=0012544] [12544] Game End Stats Values: 22,5085,6240,5085,6240,395.518951,285.394867,395.518951,285.394867,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,1129.01379,2280.66406,1129.01379,2280.66406,120,300,120,300,29.6995831,47.5189362,29.6995831,47.5189362,2335,2520,2335,2520,17.7933311,25.8758659,17.7933311,25.8758659,1700,1920,1700,1920,919.5,1855.83337,919.5,1855.83337,930,1500,930,1500,1855.83337,919.5,1855.83337,919.5,100.400215,597.25,100.400215,597.25,2418.68433,1148.28796,2418.68433,1148.28796 [f=0012544] [12544] Game End Stats Values: 23,5160,6945,5160,6945,461.435638,349.211487,461.435638,349.211487,0,0,0,0,0,0,0,0,0,13.5343018,0,13.5343018,1129.01379,2573.19312,1129.01379,2573.19312,120,300,120,300,30.0153065,54.2465324,30.0153065,54.2465324,2335,2520,2335,2520,26.7144489,23.7545414,26.7144489,23.7545414,1700,2380,1700,2380,919.5,1855.83337,919.5,1855.83337,1005,1745,1005,1745,1855.83337,919.5,1855.83337,919.5,221.998886,597.25,221.998886,597.25,2711.21338,1148.28796,2711.21338,1148.28796 [f=0012544] [12544] Game End Stats Values: 24,4830,7015,4830,7015,528.673218,449.590424,528.673218,449.590424,0,0,0,0,0,0,0,0,279.008911,13.5343018,279.008911,13.5343018,1269.01379,2806.77393,1269.01379,2806.77393,120,300,120,300,31.0063133,62.8515663,31.0063133,62.8515663,2335,2520,2335,2520,25.4791698,26.1919956,25.4791698,26.1919956,1370,2240,1370,2240,1059.5,1855.83337,1059.5,1855.83337,1005,1955,1005,1955,2185.8335,1059.5,2185.8335,1059.5,286.397919,597.25,286.397919,597.25,3074.13428,1288.28796,3074.13428,1288.28796 [f=0012544] [12544] Game End Stats Values: 25,4535,7430,4535,7430,564.557617,564.270874,564.557617,564.270874,0,0,0,0,0,0,0,0,382.40564,13.5343018,382.40564,13.5343018,1386.34705,2941.84204,1386.34705,2941.84204,120,300,120,300,31.1637783,70.3660355,31.1637783,70.3660355,2335,2520,2335,2520,18.9256268,27.145443,18.9256268,27.145443,1150,2480,1150,2480,1059.5,2150.8335,1059.5,2150.8335,930,2130,930,2130,2480.8335,1059.5,2480.8335,1059.5,290.397858,597.25,290.397858,597.25,3209.20239,1408.80286,3209.20239,1408.80286 [f=0012544] [12544] Game End Stats Values: 26,4715,7875,4715,7875,564.557617,701.719055,564.557617,701.719055,0,0,0,0,0,0,0,0,382.40564,13.5343018,382.40564,13.5343018,1606.04736,2954.51099,1606.04736,2954.51099,120,300,120,300,32.0346642,74.729332,32.0346642,74.729332,2735,2520,2735,2520,15.9333334,28.6632137,15.9333334,28.6632137,930,2680,930,2680,1059.5,2370.8335,1059.5,2370.8335,930,2375,930,2375,2700.8335,1059.5,2700.8335,1059.5,304.797638,597.25,304.797638,597.25,3221.87134,1628.50317,3221.87134,1628.50317 [f=0012544] [12544] Game End Stats Values: 27,3915,7850,3915,7850,598.362244,846.846924,598.362244,846.846924,0,0,0,0,0,0,0,0,382.40564,13.5343018,382.40564,13.5343018,1830.60974,3768.95044,1830.60974,3768.95044,120,300,120,300,31.9647083,81.5155258,31.9647083,81.5155258,2735,2520,2735,2520,23.6536331,30.9751911,23.6536331,30.9751911,130,2440,130,2440,1539.5,3170.8335,1539.5,3170.8335,930,2590,930,2590,3500.8335,1539.5,3500.8335,1539.5,400.932648,597.25,400.932648,597.25,4039.35498,1853.06555,4039.35498,1853.06555 [f=0012544] [12544] Game End Stats Values: 28,4915,8225,4915,8225,633.192505,1002.42853,633.192505,1002.42853,0,0,0,0,0,0,0,0,382.40564,13.5343018,382.40564,13.5343018,1830.60974,5041.87988,1830.60974,5041.87988,120,300,120,300,28.9712715,83.54422,28.9712715,83.54422,2735,2520,2735,2520,16.263401,32.1221046,16.263401,32.1221046,1130,2440,1130,2440,1539.5,3170.8335,1539.5,3170.8335,930,2965,930,2965,3500.8335,1539.5,3500.8335,1539.5,400.932648,597.25,400.932648,597.25,5312.28467,1853.06555,5312.28467,1853.06555 [f=0012544] [12544] Game End Stats Values: 29,2160,8270,2160,8270,675.921021,1154.73035,675.921021,1154.73035,0,0,0,0,0,0,0,0,382.40564,13.5343018,382.40564,13.5343018,2278.75269,6483.50049,2278.75269,6483.50049,120,420,120,420,25.5241566,87.9726334,25.5241566,87.9726334,980,2520,980,2520,14.8165531,32.9501381,14.8165531,32.9501381,130,2220,130,2220,1759.5,5944.99707,1759.5,5944.99707,930,3110,930,3110,6274.99707,1759.5,6274.99707,1759.5,400.932648,597.25,400.932648,597.25,6753.90527,2301.2085,6753.90527,2301.2085 [f=0012572] [LooChenChanCZ (replay)] Allies: gg [f=0012579] [12579] Event [5136,-1,864]: 1 lost unit Hovercraft Platform [f=0012592] [12592] Event [5136,0,832]: 1 lost unit Claymore [f=0012622] [12622] Event [728,0,4568]: 0 finished unit Wind/Tidal Generator [f=0012691] Spectator LooChenChanCZ left the game: normal quit [f=0012691] [12691] Event [undefined]: LooChenChanCZ quit [f=0012699] [12699] Event [6008,-1,3048]: 0 finished unit Metal Extractor [f=0012821] [12821] Event [728,0,4488]: 0 finished unit Wind/Tidal Generator [f=0012837] No clients connected, shutting down server [f=0012837] Server shutdown [f=0012915] [12915] Event [6024,0,2984]: 0 finished unit Wind/Tidal Generator [f=0012967] [12967] Event [1048,-1,2936]: 0 finished unit Urchin [f=0013025] [13025] Event [648,0,4488]: 0 finished unit Wind/Tidal Generator [f=0013028] [13028] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0013094] [13094] Event [6072,0,3064]: 0 finished unit Wind/Tidal Generator [f=0013236] [13236] Event [648,0,4408]: 0 finished unit Wind/Tidal Generator [f=0013265] [13265] Event [5992,0,3112]: 0 finished unit Wind/Tidal Generator [f=0013396] [13396] Event [1160,0,5487.98779]: 0 finished unit Envoy [f=0013401] [13401] Event [728,0,4408]: 0 finished unit Wind/Tidal Generator [f=0013430] [13430] Event [5944,0,3032]: 0 finished unit Wind/Tidal Generator [f=0013581] [13581] Event [728,0,4328]: 0 finished unit Wind/Tidal Generator [f=0013746] [13746] Event [648,0,4328]: 0 finished unit Wind/Tidal Generator [f=0013941] [13941] Event [648,0,4248]: 0 finished unit Wind/Tidal Generator [f=0014078] [14078] Event [5752,-1,5400]: 0 finished unit Metal Extractor [f=0014106] [14106] Event [728,0,4248]: 0 finished unit Wind/Tidal Generator [f=0014301] [14301] Event [728,0,4168]: 0 finished unit Wind/Tidal Generator [f=0014466] [14466] Event [648,0,4168]: 0 finished unit Wind/Tidal Generator [f=0014676] [14676] Event [648,0,4088]: 0 finished unit Wind/Tidal Generator [f=0014713] [14713] Event [1160,0,5487.98779]: 0 finished unit Envoy [f=0014841] [14841] Event [728,0,4088]: 0 finished unit Wind/Tidal Generator [f=0015104] [15104] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0015398] [15398] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0015494] [15494] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0015884] [15884] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0016274] [16274] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0016664] [16664] Event [1160,0,5487.98779]: 0 finished unit Corsair [f=0016972] Autoquit sending quit command. [f=0016972] [QuitAction] user exited to system [f=0016972] [SpringApp::Kill][1] fromRun=1 [f=0016972] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016972] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016972] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016972] [ThreadPool::SetThreadCount][2] workers=0 [f=0016972] [SpringApp::Kill][2] [f=0016972] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016972] [Game::KillLua][3] dtor=0 luaUI=0x53edb6c0 [f=0016972] Start widgetHandler:Shutdown [f=0016972] Shutdown - SaveOrderList Complete [f=0016972] Writing last game win data [f=0016972] Shutdown - SaveConfigData Complete [f=0016972] Shutdown Widget - Save/Load API [f=0016972] Shutdown Widget - Chili Highlight [f=0016972] Shutdown Widget - Draw After Chili [f=0016972] Shutdown Widget - EPIC Menu [f=0016972] Shutdown Widget - Chili Widget Selector [f=0016972] Shutdown Widget - Chili Minimap [f=0016972] Shutdown Widget - Local Team Colors [f=0016972] Shutdown Widget - Display Keys 2 [f=0016972] Shutdown Widget - Save Game Menu [f=0016972] Shutdown Widget - Unit Icons [f=0016972] Shutdown Widget - Noises [f=0016972] Shutdown Widget - HealthBars [f=0016972] Shutdown Widget - Win Counter [f=0016972] Shutdown Widget - SpringRTS Replay Stats [f=0016972] Shutdown Widget - BuildETA [f=0016972] Shutdown Widget - Modular Comm Info [f=0016972] Shutdown Widget - Stereo3D [f=0016972] Shutdown Widget - Showeco and Grid Drawer [f=0016972] Shutdown Widget - Point Tracker [f=0016972] Shutdown Widget - Music Player [f=0016972] Shutdown Widget - Missile Silo Range [f=0016972] Shutdown Widget - MinimapEvents [f=0016972] Shutdown Widget - Mex Placement Handler [f=0016972] Shutdown Widget - Local Widgets Config [f=0016972] Shutdown Widget - Highlight Geos [f=0016972] Shutdown Widget - Grab Input [f=0016972] Input grabbing is disabled! [f=0016972] Shutdown Widget - MetalFeatures (new) [f=0016972] Shutdown Widget - Darkening [f=0016972] Shutdown Widget - Context Menu [f=0016972] Shutdown Widget - Chili Spectator Panels [f=0016972] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016972] Shutdown Widget - Chili Nuke Warning [f=0016972] Shutdown Widget - Chili EndGame Window [f=0016972] Shutdown Widget - Chili Economy Panel Default [f=0016972] Shutdown Widget - CameraShake [f=0016972] Shutdown Widget - Attack AoE [f=0016972] Shutdown Widget - Map Edge Extension [f=0016972] Shutdown Widget - Selection Send [f=0016972] Shutdown Widget - LupsManager [f=0016972] Shutdown Widget - Newton Firezone [f=0016972] Shutdown Widget - Chili Crude Player List [f=0016972] Shutdown Widget - Chili Pro Console [f=0016972] Shutdown Widget - Lasso Terraform GUI [f=0016972] Shutdown Widget - Lups [f=0016972] Shutdown Widget - Chili Framework [f=0016972] Shutdown Widget - Chili Core Selector [f=0016972] Shutdown Widget - Custom Markers [f=0016972] Shutdown Widget - Pause Screen [f=0016972] Shutdown Widget - Text To Speech Control [f=0016972] Shutdown Widget - Persistent Build Height [f=0016972] Shutdown Widget - Layout Handler [f=0016972] End widgetHandler:Shutdown [f=0016972] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308405,49306977} {int,ext,rec}Allocs={25572526,0,0} {chunk,block}Bytes={49306977,0} [f=0016972] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016972] [Game::KillLua][2] dtor=0 luaRules=0x53600260 [f=0016972] Start gadgetHandler:Shutdown [f=0016972] Shutdown - StartSetup [f=0016972] Shutdown - UnitMorph [f=0016972] Shutdown - LupsNanoSpray [f=0016972] Shutdown - Missile Silo Controller [f=0016972] Shutdown - Modular Comm Info [f=0016972] Shutdown - Terrain Texture Handler [f=0016972] Shutdown - UnitCloakShield [f=0016972] End gadgetHandler:Shutdown [f=0016972] Start gadgetHandler:Shutdown [f=0016972] Shutdown - Save/Load [f=0016972] Shutdown - UnitMorph [f=0016972] Shutdown - Modular Comm Info [f=0016972] Shutdown - Retreat Command [f=0016972] Shutdown - Shockwaves [f=0016972] Shutdown - Teleport Throw [f=0016972] Shutdown - UnitCloakShield [f=0016972] Shutdown - Lups Cloak FX [f=0016972] Shutdown - Lups [f=0016972] Shutdown - Lups Shield [f=0016972] End gadgetHandler:Shutdown [f=0016972] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25572552,0,0} {chunk,block}Bytes={0,0} [f=0016972] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25572552,0,0} {chunk,block}Bytes={0,0} [f=0016972] [Game::KillLua][4] dtor=0 [f=0016972] [Game::~CGame][1] [f=0016972] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016972] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016972] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016972] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016972] [Game::KillLua][4] dtor=1 [f=0016972] [Game::KillMisc][1] [f=0016972] [Game::KillMisc][2] [f=0016972] [Game::KillMisc][3] [f=0016972] [Game::KillRendering][1] [f=0016972] [3DOParser::Kill] allocated 1 pieces [f=0016972] [S3OParser::Kill] allocated 429 pieces [f=0016972] [AssParser::Kill] allocated 2 pieces [f=0016972] [Game::KillInterface][1] [f=0016972] [Game::KillInterface][2] [f=0016972] [Game::KillSimulation][1] [f=0016972] [Game::KillSimulation][2] [f=0016972] [CCollisionHandler] dis-/continuous tests: 0/40857 [f=0016972] [Game::KillSimulation][3] [f=0016972] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016972] [~CPathCache(24x24)] cacheHits=19 hitPercentage=14% numHashColls=0 maxCacheSize=10 [f=0016972] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016972] [~CPathCache(48x48)] cacheHits=355 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016972] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016972] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016972] [LosHandler::Kill] raycast instance cache-{hits,misses}={1644,10339}; shared=0%; cached=14% [f=0016972] [Game::KillSimulation][4] [f=0016972] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016972] [Game::~CGame][2] [f=0016972] [Game::~CGame][3] [f=0016972] [SpringApp::Kill][3] [f=0016972] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179070 bytes sent 159588 bytes recv'd [f=0016972] [SpringApp::Kill][4] font=0x4596d7a0 [f=0016972] [SpringApp::Kill][5] [f=0016972] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp (0x459e9760) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp" numZipFiles=7811 sumInflSize=694759kb sumReadTime=2128ms file="bitmaps/other/foam.tga" indx=518 inflSize=12kb readTime=36ms file="objects3d/penetrator_lordmuffe.s3o" indx=5344 inflSize=463kb readTime=32ms file="bitmaps/loadpictures/communication.png" indx=491 inflSize=2799kb readTime=26ms file="luarules/gadgets/game_over.lua" indx=1633 inflSize=22kb readTime=22ms file="luaui/widgets/unit_show_selected_range.lua" indx=4849 inflSize=2kb readTime=19ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=18ms file="luaui/widgets/gui_advplayerslist.lua" indx=4674 inflSize=62kb readTime=14ms file="objects3d/lordmuffe_pene_dead.dae" indx=5318 inflSize=881kb readTime=13ms file="luaui/widgets/chili_old/skins/darkhivesquare/skin.lua" indx=4422 inflSize=0kb readTime=12ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp] 32946442 bytes cached in 2689 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/shimmershore_v1.0.sd7 (0x45ad4c40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x45aea5a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f11240010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x459d8af0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]