[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.B4zPlCxUbI/springsettings.758559.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3bc401c370 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27953 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/758559/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44eca8a0] using map "Thornford 2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Thornford 2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44eca8a0] using game "Zero-K v1.7.8.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 546ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 618ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 72ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lokisar was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/758559/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183c9f6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183c9f6 file="cache/104dev-maintenance/paths/Thornford 2.pe-6183c9f6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=faa7a3d4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=69a79c93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6183ca06 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6183ca06 file="cache/104dev-maintenance/paths/Thornford 2.pe2-6183ca06.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (406ms, checksum 1f2f74f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11197,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/758559/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5067a720,0x599c5960}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 590b535d93958116a24617d0939337a8 [f=-000001] Connection attempt from Daniil701 [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Daniil701 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Daniil701" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Daniil701" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={266cbb60,266db958}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Daniil701" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=790a30705206c629ff05698703f1a0f0dcf5f77ba21a74868c041ad1c862fa7196e1bb63e88d8119e9f20a5f0e0524d7a16cac3c6c5a47fc8483e0772987d377]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Daniil701" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6254488ec069a22ee27a8dbfe3b01a830dbbe505ddbd3b08a1be97acc9820b84856bbdfebbe59543b24d248a631b355940ed2dddbdcad0415f39ea942d89603]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Daniil701" string="[Game::Load][lua{Rules,Gaia}={3e153510,4316aca8}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [955,27.5427246,5719]: 0 finished unit Guardian Commander [f=-000001] [0] Event [6008,21.5366421,1911]: 1 finished unit Engineer Commander [f=0000000] [0] LooChenChanCZ, team: 1, elo:1870 [f=0000000] [0] Daniil701, team: 0, elo:1526 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000022] [22] Event [6064,18.862484,2048]: 1 finished unit Hovercraft Platform [f=0000150] [150] Event [880,13.019062,5528]: 0 finished unit Cloakbot Factory [f=0000150] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000150] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000150] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000150] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000150] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000150] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000150] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000150] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000150] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000150] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000150] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000150] !transmitlobby @voice@buildUnit@reload [f=0000436] [436] Event [6392,-0.0395966,1800]: 1 finished unit Metal Extractor [f=0000513] [513] Event [6096,19.255827,2048]: 1 finished unit Quill [f=0000570] [570] Event [792,9.48678589,5400]: 0 finished unit Metal Extractor [f=0000600] [600] Event [889.599976,18.6217804,5528]: 0 finished unit Glaive [f=0000664] [664] Event [6312,4.87623596,1720]: 1 finished unit Solar Collector [f=0000768] [768] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0000798] [798] Event [889.599976,18.6217804,5528]: 0 finished unit Glaive [f=0000948] [948] Event [6312,12.2030182,1608]: 1 finished unit Solar Collector [f=0000993] [993] Event [889.599976,18.6217804,5528]: 0 finished unit Glaive [f=0001005] [1005] Event [760,8.10127258,5704]: 0 finished unit Metal Extractor [f=0001087] [1087] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0001193] glhf [f=0001372] [1372] Event [889.599976,18.6217804,5528]: 0 finished unit Conjurer [f=0001440] [1440] Event [824,3.20892334,5944]: 0 finished unit Metal Extractor [f=0001537] [1537] Event [6328,15.6785431,1512]: 1 finished unit Solar Collector [f=0001694] [1694] Event [680,0,6104]: 0 finished unit Wind/Tidal Generator [f=0001802] [1802] Event [889.599976,18.6217804,5528]: 0 finished unit Conjurer [f=0001869] [1869] Event [664,0,6024]: 0 finished unit Wind/Tidal Generator [f=0001991] [1991] Event [648,0,5944]: 0 finished unit Wind/Tidal Generator [f=0002142] [2142] Event [632,0,5864]: 0 finished unit Wind/Tidal Generator [f=0002179] [2179] Event [552,0,5384]: 0 finished unit Wind/Tidal Generator [f=0002247] [2247] Event [6424,9.99559021,1496]: 1 finished unit Metal Extractor [f=0002260] i hope you are playing as good as belorussian tractors [f=0002324] [2324] Event [616,0,5784]: 0 finished unit Wind/Tidal Generator [f=0002391] [2391] Event [568,0,5464]: 0 finished unit Wind/Tidal Generator [f=0002489] [2489] Event [616,0,5704]: 0 finished unit Wind/Tidal Generator [f=0002508] [2508] Event [4184,19.9916382,1064]: 1 finished unit Metal Extractor [f=0002614] [2614] Event [584,0,5544]: 0 finished unit Wind/Tidal Generator [f=0002684] [2684] Event [600,0,5624]: 0 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [6096,19.255827,2048]: 1 finished unit Halberd [f=0002879] [2879] Event [6424,10.003418,1416]: 1 finished unit Solar Collector [f=0002934] [2934] Event [1072,39.1070251,5936]: 0 finished unit Picket [f=0003010] [3010] Event [3960,9.76858521,1176]: 1 finished unit Metal Extractor [f=0003071] [3071] Event [889.599976,18.6217804,5528]: 0 finished unit Conjurer [f=0003164] i mean good [f=0003392] [3392] Event [6440,9.99559021,1288]: 1 finished unit Solar Collector [f=0003460] [3460] Event [889.599976,18.6217804,5528]: 0 finished unit Conjurer [f=0003575] [3575] Event [1088,47.1931,5904]: 0 finished unit Picket [f=0003624] [3624] Event [3704,9.97210693,1064]: 1 finished unit Metal Extractor [f=0003815] [3815] Event [6360,9.72161865,1240]: 1 finished unit Metal Extractor [f=0003878] [3878] Event [6096,19.255827,2048]: 1 finished unit Scalpel [f=0004268] [4268] Event [3632,17.2362671,1360]: 1 finished unit Lotus [f=0004992] [4992] Event [889.599976,18.6217804,5528]: 0 finished unit Conjurer [f=0005055] [5055] Event [3936,15.811615,1952]: 1 finished unit Lotus [f=0005097] [5097] Event [6096,19.255827,2048]: 1 finished unit Mace [f=0005120] [5120] Event [864,12.2656403,5200]: 0 finished unit Picket [f=0005325] [5325] Event [889.599976,18.6217804,5528]: 0 finished unit Conjurer [f=0005514] [5514] Event [6096,19.255827,2048]: 1 finished unit Quill [f=0005636] [5636] Event [920,18.5278473,5608]: 0 finished unit Caretaker [f=0005654] [5654] Event [4280,6.88796997,2136]: 1 finished unit Metal Extractor [f=0005661] [5661] Event [889.599976,18.6217804,5528]: 0 finished unit Conjurer [f=0005734] [5734] Event [880,11.7411804,5248]: 0 finished unit Picket [f=0005764] [5764] Event [1394.67126,21.4705524,4980.02002]: 1 lost unit Dagger [f=0005975] [5975] Event [952,26.3712616,5672]: 0 finished unit Storage [f=0006016] [6016] Event [6096,19.255827,2048]: 1 finished unit Halberd [f=0006019] [6019] Event [872,15.5767822,5608]: 0 finished unit Caretaker [f=0006173] [6173] Event [904,19.3184509,5672]: 0 finished unit Storage [f=0006292] [6292] Event [856,15.357605,5672]: 0 finished unit Storage [f=0006539] [6539] Event [6096,19.255827,2048]: 1 finished unit Scalpel [f=0006592] [6592] Event [889.599976,18.6217804,5528]: 0 finished unit Scythe [f=0006747] [6747] Event [808,12.7196503,5656]: 0 finished unit Storage [f=0007226] [7226] Event [6096,19.255827,2048]: 1 finished unit Scalpel [f=0007410] [7410] Event [6136,9.99559021,3704]: 1 finished unit Metal Extractor [f=0007482] [7482] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0007724] [7724] Event [1800,9.0484314,792]: 1 finished unit Metal Extractor [f=0007737] [7737] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0007743] [7743] Event [889.599976,18.6217804,5528]: 0 finished unit Scythe [f=0007785] [7785] Event [6008,7.78816223,3960]: 1 finished unit Metal Extractor [f=0007836] [7836] Event [760,9.71379089,5656]: 0 finished unit Storage [f=0007993] [7993] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0008062] [8062] Event [6067.28271,8.25671673,3980.16626]: 1 finished unit Engineer Commander [f=0008165] [8165] Event [3000,18.1521149,6136]: 0 lost unit Metal Extractor [f=0008205] [8205] Event [6136,20.7587585,4184]: 1 finished unit Metal Extractor [f=0008294] [8294] Event [1496,10.880127,760]: 1 finished unit Metal Extractor [f=0008394] [8394] Event [6120,9.99559021,3768]: 1 finished unit Solar Collector [f=0008408] [8408] Event [3130.5354,9.99559021,6046.03467]: 0 lost unit Conjurer [f=0008455] [8455] Event [2766.62012,9.37805939,6237.55078]: 0 lost unit Glaive [f=0008473] [8473] Event [3240,9.99559021,6008]: 0 lost unit Metal Extractor [f=0008543] [8543] Event [5944,2.25393677,6360]: 1 finished unit Metal Extractor [f=0008664] [8664] Event [6072,9.99559021,3688]: 1 finished unit Solar Collector [f=0008686] [8686] Event [889.599976,18.6217804,5528]: 0 finished unit Scythe [f=0008797] [8797] Event [3231.59009,9.99559021,5784.36816]: 0 lost unit Glaive [f=0008798] [8798] Event [3255.79346,9.99962997,5771.08838]: 0 lost unit Glaive [f=0008849] [8849] Event [1240,9.52592468,824]: 1 finished unit Metal Extractor [f=0008888] Player Daniil701 left the game: normal quit [f=0008888] [8888] Event [undefined]: Daniil701 quit [f=0008907] [8907] Event [2820.85229,9.96783352,5096.96387]: 0 lost unit Conjurer [f=0008908] [8908] Event [1438.68652,79.9992371,5783.72266]: 0 finished unit Guardian Commander [f=0008908] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008908] [8908] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009007] [9007] Event [6088,5.82339478,3896]: 1 finished unit Solar Collector [f=0009061] [9061] Event [2898.90845,18.6927299,6117.7085]: 0 lost unit Conjurer [f=0009103] [9103] Event [5704,7.14628601,6424]: 1 finished unit Metal Extractor [f=0009228] [9228] Event [6096,19.255827,2048]: 1 finished unit Mace [f=0009303] [9303] Event [6072,8.30479431,3976]: 1 finished unit Solar Collector [f=0009350] [9350] Event [3000,17.2719498,6136]: 0 lost unit Metal Extractor [f=0009404] [9404] Event [1187.3988,17.5124588,5085.87012]: 1 lost unit Dagger [f=0009539] [9539] Event [1056,14.8174896,1120]: 1 finished unit Lotus [f=0009624] [9624] Event [5992,2.1521759,4024]: 1 finished unit Solar Collector [f=0009628] [9628] Event [2920,9.94862366,5048]: 0 lost unit Metal Extractor [f=0009655] [9655] Event [6096,19.255827,2048]: 1 finished unit Quill [f=0009672] [9672] Event [880,11.7411804,5248]: 0 lost unit Picket [f=0009674] [9674] Event [5400,0.16392517,6392]: 1 finished unit Metal Extractor [f=0009941] [9941] Event [920,18.5278473,5608]: 0 lost unit Caretaker [f=0009951] [9951] Event [864,12.2656403,5200]: 0 lost unit Picket [f=0010032] [10032] Event [1472.45471,79.9992371,5611.52344]: 1 lost unit Dagger [f=0010037] [10037] Event [1088,47.1931,5904]: 0 lost unit Picket [f=0010041] [10041] Event [5944,7.7177124,3944]: 1 finished unit Solar Collector [f=0010065] [10065] Event [945.483337,12.8289328,5305.09326]: 0 lost unit Conjurer [f=0010074] [10074] Event [1487.79749,79.9992371,5641.9209]: 1 lost unit Dagger [f=0010078] [10078] Event [1072,39.1362839,5936]: 0 lost unit Picket [f=0010114] [10114] Event [1444.66174,79.9992371,5634.99316]: 1 lost unit Dagger [f=0010156] [10156] Event [6096,19.255827,2048]: 1 finished unit Halberd [f=0010220] [10220] Event [6088,8.32827759,4072]: 1 finished unit Solar Collector [f=0010239] [10239] Event [824,3.20892334,5944]: 0 lost unit Metal Extractor [f=0010313] [10313] Event [648,0,5944]: 0 lost unit Wind/Tidal Generator [f=0010327] [10327] Event [5200,16.1403809,6160]: 1 finished unit Lotus [f=0010346] [10346] Event [880,18.6217804,5528]: 0 lost unit Cloakbot Factory [f=0010346] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0010346] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0010346] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0010346] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0010346] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0010346] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0010346] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0010346] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0010346] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0010346] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0010346] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0010346] !transmitlobby @voice@buildUnit@reload [f=0010349] [10349] Event [632,0,5864]: 0 lost unit Wind/Tidal Generator [f=0010379] [10379] Event [1824,14.1364746,992]: 1 finished unit Lotus [f=0010386] [10386] Event [792,9.58119011,5400]: 0 lost unit Metal Extractor [f=0010425] [10425] Event [6200,17.4945831,4200]: 1 finished unit Solar Collector [f=0010455] [10455] Event [552,0,5384]: 0 lost unit Wind/Tidal Generator [f=0010459] [10459] Event [760,8.19671631,5704]: 0 lost unit Metal Extractor [f=0010483] [10483] Event [568,0,5464]: 0 lost unit Wind/Tidal Generator [f=0010500] [10500] Event [584,0,5544]: 0 lost unit Wind/Tidal Generator [f=0010517] [10517] Event [600,0,5624]: 0 lost unit Wind/Tidal Generator [f=0010566] [10566] Event [842.810974,12.5685024,5727.55273]: 0 lost unit Conjurer [f=0010612] [10612] Event [6120,18.5121918,4248]: 1 finished unit Solar Collector [f=0010632] [10632] Event [6096,19.255827,2048]: 1 finished unit Scalpel [f=0010668] [10668] Event [760,9.71379089,5656]: 0 lost unit Storage [f=0010668] [10668] Event [808,12.7196503,5656]: 0 lost unit Storage [f=0010679] [10679] Event [860.302734,15.1740341,5704.63379]: 0 lost unit Conjurer [f=0010707] [10707] Event [1468.02185,79.9992371,5788.11133]: 0 lost unit Conjurer [f=0010721] [10721] Event [664,0,6024]: 0 lost unit Wind/Tidal Generator [f=0010781] [10781] Event [616,0,5784]: 0 lost unit Wind/Tidal Generator [f=0010793] [10793] Event [952,26.372921,5672]: 0 lost unit Storage [f=0010807] [10807] Event [6072,18.1834259,4168]: 1 finished unit Solar Collector [f=0010815] [10815] Event [904,19.2272224,5672]: 0 lost unit Storage [f=0010891] [10891] Event [616,0,5704]: 0 lost unit Wind/Tidal Generator [f=0010911] [10911] Event [6096,19.255827,2048]: 1 finished unit Quill [f=0011079] [11079] Event [680,0,6104]: 0 lost unit Wind/Tidal Generator [f=0011378] [11378] Event [6304,9.99559021,4464]: 1 finished unit Lotus [f=0011539] [11539] Event [6096,19.255827,2048]: 1 finished unit Mace [f=0011636] [11636] Event [1488.22717,79.9079895,5646.11426]: 1 lost unit Halberd [f=0011899] [11899] Event [6096,19.255827,2048]: 1 finished unit Scalpel [f=0011909] [11909] Event [1438.88916,80.0168152,5784.24463]: 0 lost unit Guardian Commander [f=0011958] [11958] Event [3496,10.1130066,6136]: 1 finished unit Metal Extractor [f=0012067] [12067] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0012127] [12127] Event [5792,11.1306152,3808]: 1 finished unit Lotus [f=0012239] [12239] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0012442] [12442] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0012541] [12541] Event [3240,9.99559021,6008]: 1 finished unit Metal Extractor [f=0012626] [12626] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0012898] [12898] Event [5048,6.08171082,4280]: 1 finished unit Metal Extractor [f=0013126] [13126] Event [6096,19.255827,2048]: 1 finished unit Halberd [f=0013157] [13157] Event [3000,16.8711777,6136]: 1 finished unit Metal Extractor [f=0013828] [13828] Event [6096,19.255827,2048]: 1 finished unit Mace [f=0013920] LooChenChanCZ has forced a win due to dropped opposition. [f=0013920] game_message: Daniil701 has been destroyed! [f=0013920] [13920] Event [undefined]: Daniil701 resigned [f=0013920] game_message: LooChenChanCZ wins! [f=0013920] Submitting stats [f=0013920] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013920] Part| Total Time|Time of the last 0.5s [f=0013920] Draw 12778.53ms 27.24% [f=0013920] Lua::Callins::Synced 7714.19ms 11.03% [f=0013920] Lua::Callins::Unsynced 13769.80ms 28.83% [f=0013920] Misc::Profiler::AddTime 43.41ms 0.10% [f=0013920] Sim 19490.30ms 33.10% [f=0013920] [13920] Received game_message: Daniil701 has been destroyed! [f=0013920] [13920] Received game_message: LooChenChanCZ wins! [f=0013921] [13921] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013921] [13921] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013921] [13921] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 2,2000,2075,2075,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,75,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 3,2205,2355,2355,2205,0,0.0002234,0.0002234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,2000,2000,2000,2000,7.33333349,7.86668158,7.86668158,7.33333349,130,210,210,130,0,0,0,0,75,145,145,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 4,2345,2505,2505,2345,0,4.11803246,4.11803246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.6000004,11.6000004,8,2000,2000,2000,2000,9.33333302,8.27451992,8.27451992,9.33333302,195,290,290,195,0,0,0,0,150,215,215,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 5,2575,2575,2575,2575,0,11.3426666,11.3426666,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.15999985,12.9333334,12.9333334,8.15999985,2000,2000,2000,2000,11.4666662,8.48164177,8.48164177,11.4666662,315,290,290,315,0,0,0,0,260,285,285,260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 6,2835,2650,2650,2835,0,21.2552528,21.2552528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1751709,14,14,11.1751709,2000,2000,2000,2000,12,8.66083908,8.66083908,12,435,290,290,435,0,0,0,0,400,360,360,400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 7,3010,2725,2725,3010,0,32.4771271,32.4771271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.3541012,14,14,20.3541012,2000,2000,2000,2000,12,11.2814579,11.2814579,12,435,290,290,435,0,0,0,0,575,435,435,575,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 8,3230,3110,3110,3230,0,41.5157776,41.5157776,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,100,24.2614079,15.0666666,15.0666666,24.2614079,2000,2000,2000,2000,12,13.2914639,13.2914639,12,555,530,530,555,0,0,0,0,575,580,580,575,0,4.33333349,4.33333349,0,0,0,0,0,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 9,3450,3180,3180,3450,0,51.3155136,51.3155136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,200,0,0,200,12.1091032,16.666666,16.666666,12.1091032,2000,2000,2000,2000,12,14.6533165,14.6533165,12,675,530,530,675,0,0,0,0,575,650,650,575,0,4.33333349,4.33333349,0,0,0,0,0,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 10,3450,3550,3550,3450,0,65.0663071,65.0663071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,200,0,0,200,13.2457104,18,18,13.2457104,2000,2000,2000,2000,12.0000172,17.4500523,17.4500523,12.0000172,675,750,750,675,0,0,0,0,575,800,800,575,0,4.33333349,4.33333349,0,0.000265,0,0,0.000265,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 11,3450,3640,3640,3450,0,85.8752823,85.8752823,0,0,0,0,0,0,0,0,0,22.6633911,0,0,22.6633911,0,0,0,0,200,90,90,200,16.8525867,18,18,16.8525867,2000,2000,2000,2000,21.1111832,19.3872662,19.3872662,21.1111832,675,750,750,675,0,0,0,0,575,800,800,575,0,4.33333349,4.33333349,0,151.167526,0,0,151.167526,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 12,3450,3640,3640,3450,0,105.375641,105.375641,0,0,0,0,0,0,0,0,0,187.830872,0,0,187.830872,0,0,0,0,200,90,90,200,19.3003445,18,18,19.3003445,2000,2000,2000,2000,20.9111881,19.300024,19.300024,20.9111881,675,750,750,675,0,0,0,0,575,800,800,575,0,4.33333349,4.33333349,0,285.001709,0,0,285.001709,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 13,3790,4130,4130,3790,0,128.502197,128.502197,0,0,0,0,0,0,0,0,0,301.165009,0,0,301.165009,0,0,0,0,300,180,180,300,23.7834091,18,18,23.7834091,2000,2000,2000,2000,27.1444378,19.5417709,19.5417709,27.1444378,915,1150,1150,915,0,0,0,0,575,800,800,575,0,4.33333349,4.33333349,0,503.831329,0,0,503.831329,0,0,0,0 [f=0013921] [13921] Game End Stats Values: 14,4190,4255,4255,4190,0,143.70697,143.70697,0,0,0,0,0,0,0,0,0,301.165009,0,0,301.165009,80,0,0,80,400,180,180,400,25.6700802,18,18,25.6700802,2180,2000,2000,2180,18.8333454,19.6803188,19.6803188,18.8333454,1035,1200,1200,1035,80,0,0,80,575,875,875,575,0,84.3333359,84.3333359,0,601.166992,0,0,601.166992,0,80,80,0 [f=0013921] [13921] Game End Stats Values: 15,4670,4495,4495,4670,0,164.979553,164.979553,0,0,0,0,0,0,0,0,0,301.165009,0,0,301.165009,80,0,0,80,400,180,180,400,19.4678459,18,18,19.4678459,2360,2000,2000,2360,12,21.4181728,21.4181728,12,1035,1440,1440,1035,80,0,0,80,875,875,875,875,0,84.3333359,84.3333359,0,601.166992,0,0,601.166992,0,80,80,0 [f=0013921] [13921] Game End Stats Values: 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20,5185,5850,5850,5185,0,238.955109,238.955109,0,0,0,0,0,0,0,0,0,301.165009,372.397675,372.397675,301.165009,80,209.176682,209.176682,80,400,180,180,400,27.9748306,18.5333328,18.5333328,27.9748306,2360,2155,2155,2360,12,28.2667446,28.2667446,12,1350,2120,2120,1350,80,194.166672,194.166672,80,1075,1395,1395,1075,194.166672,84.3333359,84.3333359,194.166672,601.166992,0,0,601.166992,209.176682,80,80,209.176682 [f=0013921] [13921] Game End Stats Values: 21,5415,5995,5995,5415,0,240.567474,240.567474,0,0,0,0,0,0,0,0,0,301.165009,435.319366,435.319366,301.165009,222.848053,451.195831,451.195831,222.848053,400,180,180,400,24.4679813,21.333334,21.333334,24.4679813,2590,2155,2155,2590,12,32.5074921,32.5074921,12,1350,2120,2120,1350,80,444.166687,444.166687,80,1075,1540,1540,1075,444.166687,84.3333359,84.3333359,444.166687,601.166992,0,0,601.166992,459.176666,232.064056,232.064056,459.176666 [f=0013921] [13921] Game End Stats Values: 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26,2180,7775,7775,2180,0,321.932922,321.932922,0,0,0,0,0,0,0,0,0,552.347656,1387.69763,1387.69763,552.347656,761.600037,3973.88428,3973.88428,761.600037,0,450,450,0,9.60241318,37.7333336,37.7333336,9.60241318,1430,2155,2155,1430,6,41.0328178,41.0328178,6,750,2920,2920,750,400,3440.66675,3440.66675,400,0,2250,2250,0,3755.66675,404.333344,404.333344,3755.66675,621.499084,0,0,621.499084,4701.8252,948.840271,948.840271,4701.8252 [f=0013921] [13921] Game End Stats Values: 27,2180,8025,8025,2180,0,371.555878,371.555878,0,0,0,0,0,0,0,0,0,642.347656,1636.84644,1636.84644,642.347656,879.776123,4500.44775,4500.44775,879.776123,0,540,540,0,8,38,38,8,1430,2155,2155,1430,6,41.3082047,41.3082047,6,750,3080,3080,750,640,3440.66675,3440.66675,640,0,2250,2250,0,3755.66675,644.333374,644.333374,3755.66675,621.499084,0,0,621.499084,5228.38867,1067.01624,1067.01624,5228.38867 [f=0013921] [13921] Game End Stats Values: 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30,750,8880,8880,750,0,564.701294,564.701294,0,0,0,0,0,0,0,0,0,1263.84766,2648.45776,2648.45776,1263.84766,879.776123,4727.93115,4727.93115,879.776123,0,630,630,0,1.99999988,38,38,1.99999988,0,2155,2155,0,2,46.9282188,46.9282188,2,750,3620,3620,750,640,4870.66699,4870.66699,640,0,2475,2475,0,5185.66699,644.333374,644.333374,5185.66699,621.499084,0,0,621.499084,5455.87207,1067.01624,1067.01624,5455.87207 [f=0013921] [13921] Game End Stats Values: 31,750,9195,9195,750,0,648.823975,648.823975,0,0,0,0,0,0,0,0,0,1293.84766,3175.74585,3175.74585,1293.84766,879.776123,4727.93115,4727.93115,879.776123,0,630,630,0,1.99999988,38,38,1.99999988,0,2155,2155,0,2,50.9415207,50.9415207,2,750,3860,3860,750,640,4870.66699,4870.66699,640,0,2550,2550,0,5185.66699,644.333374,644.333374,5185.66699,621.499084,0,0,621.499084,5455.87207,1067.01624,1067.01624,5455.87207 [f=0013921] [13921] Game End Stats Values: 32,750,9595,9595,750,0,715.919189,715.919189,0,0,0,0,0,0,0,0,0,1321.84766,3535.89453,3535.89453,1321.84766,879.776123,4727.93115,4727.93115,879.776123,0,630,630,0,1.99999988,38.5025406,38.5025406,1.99999988,0,2155,2155,0,2,50.380558,50.380558,2,750,4260,4260,750,640,4870.66699,4870.66699,640,0,2550,2550,0,5185.66699,644.333374,644.333374,5185.66699,621.499084,0,0,621.499084,5455.87207,1067.01624,1067.01624,5455.87207 [f=0013961] [13961] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0014027] [14027] Event [2920,9.94862366,5048]: 1 finished unit Metal Extractor [f=0014064] Player LooChenChanCZ left the game: normal quit [f=0014064] [14064] Event [undefined]: LooChenChanCZ quit [f=0014070] No clients connected, shutting down server [f=0014070] Server shutdown [f=0014110] [14110] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0014204] [14204] Event [2136,6.74707031,2920]: 1 finished unit Metal Extractor [f=0014260] [14260] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0014410] [14410] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0014560] [14560] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0014710] [14710] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0014860] [14860] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0015009] [15009] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0015014] [15014] Event [1176,9.99559021,3240]: 1 finished unit Metal Extractor [f=0015159] [15159] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0015309] [15309] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0015459] [15459] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0015554] [15554] Event [1064,11.8351135,3000]: 1 finished unit Metal Extractor [f=0015609] [15609] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0015759] [15759] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0015909] [15909] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0016059] [16059] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0016154] [16154] Event [1064,8.72749329,3496]: 1 finished unit Metal Extractor [f=0016210] [16210] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0016360] [16360] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0016510] [16510] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0016660] [16660] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0016809] [16809] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0017438] [17438] Event [6096,19.255827,2048]: 1 finished unit Mace [f=0017812] [17812] Event [6096,19.255827,2048]: 1 finished unit Scalpel [f=0017964] [17964] Event [6096,19.255827,2048]: 1 finished unit Dagger [f=0018324] [18324] Event [6096,19.255827,2048]: 1 finished unit Scalpel [f=0018954] [18954] Event [6096,19.255827,2048]: 1 finished unit Mace [f=0019597] [19597] Event [6096,19.255827,2048]: 1 finished unit Mace [f=0019623] Autoquit sending quit command. [f=0019623] [QuitAction] user exited to system [f=0019623] [SpringApp::Kill][1] fromRun=1 [f=0019623] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019623] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019623] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019623] [ThreadPool::SetThreadCount][2] workers=0 [f=0019623] [SpringApp::Kill][2] [f=0019623] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019623] [Game::KillLua][3] dtor=0 luaUI=0x502860e0 [f=0019623] Start widgetHandler:Shutdown [f=0019623] Shutdown - SaveOrderList Complete [f=0019623] Writing last game win data [f=0019623] Shutdown - SaveConfigData Complete [f=0019623] Shutdown Widget - Save/Load API [f=0019623] Shutdown Widget - Chili Highlight [f=0019623] Shutdown Widget - Draw After Chili [f=0019623] Shutdown Widget - EPIC Menu [f=0019623] Shutdown Widget - Chili Widget Selector [f=0019623] Shutdown Widget - Chili Minimap [f=0019623] Shutdown Widget - Local Team Colors [f=0019623] Shutdown Widget - Display Keys 2 [f=0019623] Shutdown Widget - Save Game Menu [f=0019623] Shutdown Widget - Unit Icons [f=0019623] Shutdown Widget - Noises [f=0019623] Shutdown Widget - HealthBars [f=0019623] Shutdown Widget - Win Counter [f=0019623] Shutdown Widget - SpringRTS Replay Stats [f=0019623] Shutdown Widget - BuildETA [f=0019623] Shutdown Widget - Modular Comm Info [f=0019623] Shutdown Widget - Stereo3D [f=0019623] Shutdown Widget - Showeco and Grid Drawer [f=0019623] Shutdown Widget - Point Tracker [f=0019623] Shutdown Widget - Music Player [f=0019623] Shutdown Widget - Missile Silo Range [f=0019623] Shutdown Widget - MinimapEvents [f=0019623] Shutdown Widget - Mex Placement Handler [f=0019623] Shutdown Widget - Local Widgets Config [f=0019623] Shutdown Widget - Highlight Geos [f=0019623] Shutdown Widget - Grab Input [f=0019623] Input grabbing is disabled! [f=0019623] Shutdown Widget - MetalFeatures (new) [f=0019623] Shutdown Widget - Darkening [f=0019623] Shutdown Widget - Context Menu [f=0019623] Shutdown Widget - Chili Spectator Panels [f=0019623] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019623] Shutdown Widget - Chili Nuke Warning [f=0019623] Shutdown Widget - Chili EndGame Window [f=0019623] Shutdown Widget - Chili Economy Panel Default [f=0019623] Shutdown Widget - CameraShake [f=0019623] Shutdown Widget - Attack AoE [f=0019623] Shutdown Widget - Map Edge Extension [f=0019623] Shutdown Widget - Selection Send [f=0019623] Shutdown Widget - LupsManager [f=0019623] Shutdown Widget - Newton Firezone [f=0019623] Shutdown Widget - Chili Crude Player List [f=0019623] Shutdown Widget - Chili Pro Console [f=0019623] Shutdown Widget - Lasso Terraform GUI [f=0019623] Shutdown Widget - Lups [f=0019623] Shutdown Widget - Chili Framework [f=0019623] Shutdown Widget - Chili Core Selector [f=0019623] Shutdown Widget - Custom Markers [f=0019623] Shutdown Widget - Pause Screen [f=0019623] Shutdown Widget - Text To Speech Control [f=0019623] Shutdown Widget - Persistent Build Height [f=0019623] Shutdown Widget - Layout Handler [f=0019623] End widgetHandler:Shutdown [f=0019623] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={489901,64062490} {int,ext,rec}Allocs={23576914,0,0} {chunk,block}Bytes={64062490,0} [f=0019623] [Game::KillLua][1] dtor=0 luaGaia=0x599c5960 [f=0019623] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={408132,56207453} {int,ext,rec}Allocs={23576914,0,0} {chunk,block}Bytes={56207453,0} [f=0019623] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={408132,56207453} {int,ext,rec}Allocs={23576914,0,0} {chunk,block}Bytes={56207453,0} [f=0019623] [Game::KillLua][2] dtor=0 luaRules=0x5067a720 [f=0019623] Start gadgetHandler:Shutdown [f=0019623] Shutdown - StartSetup [f=0019623] Shutdown - UnitMorph [f=0019623] Shutdown - LupsNanoSpray [f=0019623] Shutdown - Missile Silo Controller [f=0019623] Shutdown - Modular Comm Info [f=0019623] Shutdown - Terrain Texture Handler [f=0019623] Shutdown - UnitCloakShield [f=0019623] End gadgetHandler:Shutdown [f=0019623] Start gadgetHandler:Shutdown [f=0019623] Shutdown - Save/Load [f=0019623] Shutdown - UnitMorph [f=0019623] Shutdown - Modular Comm Info [f=0019623] Shutdown - Retreat Command [f=0019623] Shutdown - Shockwaves [f=0019623] Shutdown - Teleport Throw [f=0019623] Shutdown - UnitCloakShield [f=0019623] Shutdown - Lups Cloak FX [f=0019623] Shutdown - Lups [f=0019623] Shutdown - Lups Shield [f=0019623] End gadgetHandler:Shutdown [f=0019623] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23576940,0,0} {chunk,block}Bytes={0,0} [f=0019623] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23576940,0,0} {chunk,block}Bytes={0,0} [f=0019623] [Game::KillLua][4] dtor=0 [f=0019623] [Game::~CGame][1] [f=0019623] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019623] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019623] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019623] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019623] [Game::KillLua][4] dtor=1 [f=0019623] [Game::KillMisc][1] [f=0019623] [Game::KillMisc][2] [f=0019623] [Game::KillMisc][3] [f=0019623] [Game::KillRendering][1] [f=0019623] [3DOParser::Kill] allocated 1 pieces [f=0019623] [S3OParser::Kill] allocated 306 pieces [f=0019623] [AssParser::Kill] allocated 32 pieces [f=0019623] [Game::KillInterface][1] [f=0019623] [Game::KillInterface][2] [f=0019623] [Game::KillSimulation][1] [f=0019623] [Game::KillSimulation][2] [f=0019623] [CCollisionHandler] dis-/continuous tests: 0/1573018 [f=0019623] [Game::KillSimulation][3] [f=0019623] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019623] [~CPathCache(28x28)] cacheHits=62 hitPercentage=30% numHashColls=0 maxCacheSize=9 [f=0019623] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019623] [~CPathCache(56x56)] cacheHits=400 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019623] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019623] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019623] [LosHandler::Kill] raycast instance cache-{hits,misses}={8181,7162}; shared=2%; cached=52% [f=0019623] [Game::KillSimulation][4] [f=0019623] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0019623] [Game::~CGame][2] [f=0019623] [Game::~CGame][3] [f=0019623] [SpringApp::Kill][3] [f=0019623] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205277 bytes sent 100982 bytes recv'd [f=0019623] [SpringApp::Kill][4] font=0x44de47a0 [f=0019623] [SpringApp::Kill][5] [f=0019623] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp (0x44e5e330) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp" numZipFiles=7811 sumInflSize=694759kb sumReadTime=1943ms file="luaui/widgets/unit_comm_nametags.lua" indx=4829 inflSize=7kb readTime=18ms file="luaui/widgets/unit_state_icons.lua" indx=4854 inflSize=9kb readTime=17ms file="bitmaps/loadpictures/firestates.png" indx=496 inflSize=2945kb readTime=16ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=15ms file="luaui/configs/chilitip_conf.lua" indx=2046 inflSize=0kb readTime=7ms file="luarules/gadgets/lockunits_modoption.lua" indx=1641 inflSize=3kb readTime=7ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=7ms file="bitmaps/other/burst.tga" indx=512 inflSize=39kb readTime=6ms file="luaintro/images/barframe.png" indx=1191 inflSize=34kb readTime=6ms file="luaui/widgets/chili_old/controls/checkbox.lua" indx=4257 inflSize=1kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp] 31462315 bytes cached in 2677 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=118 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/thornford_2.sd7 (0x44f883f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x44e5e280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f3bc40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x44e50cc0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]