[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FskqBKXRFM/springsettings.757998.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1344-g07bdbaf maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f88a801c370 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 27987 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/757998/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4503a2b0] using map "Badlands 2.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Badlands 2.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4503a2b0] using game "Zero-K v1.7.8.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 419ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 483ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 654ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/757998/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 20 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a11efb5e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=94dbd978 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b4fdd9d [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b4fdd9d file="cache/104dev-maintenance/paths/Badlands 2.1.pe-6b4fdd9d.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (3 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 704 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 832 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 896 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-6b4fdd9d" [f=-000001] [Path] [PathEstimator::WriteFile] hash=6b4fdd9d file="cache/104dev-maintenance/paths/Badlands 2.1.pe-6b4fdd9d.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-6b4fdd9d" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a11efb5e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=94dbd978 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b4fddad [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b4fddad file="cache/104dev-maintenance/paths/Badlands 2.1.pe2-6b4fddad.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 16 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 32 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 112 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 176 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 208 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-6b4fddad" [f=-000001] [Path] [PathEstimator::WriteFile] hash=6b4fddad file="cache/104dev-maintenance/paths/Badlands 2.1.pe2-6b4fddad.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-6b4fddad" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3466ms, checksum 523ba344)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11375,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/757998/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df8ee113a56dfe473648d5ba50b501535103b83a07f7b85eecbc4bd238c35d5e0b45255e70678e8e8100a44fd61df4320aed9bf77860c9673053e300f3e689d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72acc2312b88ee47c164c0520b2a69fc3e748fce946fc05dce749d605fe1fb80c4f9222e1e5c941256b00c6f43c78b0fa7cd82813619bb7d1ac0cbb25ac5d2c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514fd690,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eea7515dc834424de451caf91a42524b [f=-000001] Connection attempt from Miguelw [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Miguelw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from MarkCesar [f=-000001] -> Version: 104.0.1-1344-g07bdbaf maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MarkCesar changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MarkCesar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MarkCesar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MarkCesar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df8ee113a56dfe473648d5ba50b501535103b83a07f7b85eecbc4bd238c35d5e0b45255e70678e8e8100a44fd61df4320aed9bf77860c9673053e300f3e689d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MarkCesar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72acc2312b88ee47c164c0520b2a69fc3e748fce946fc05dce749d605fe1fb80c4f9222e1e5c941256b00c6f43c78b0fa7cd82813619bb7d1ac0cbb25ac5d2c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MarkCesar" string="[Game::Load][lua{Rules,Gaia}={0784d7d0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df8ee113a56dfe473648d5ba50b501535103b83a07f7b85eecbc4bd238c35d5e0b45255e70678e8e8100a44fd61df4320aed9bf77860c9673053e300f3e689d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72acc2312b88ee47c164c0520b2a69fc3e748fce946fc05dce749d605fe1fb80c4f9222e1e5c941256b00c6f43c78b0fa7cd82813619bb7d1ac0cbb25ac5d2c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={46d28560,00000000}]" [f=-000001] Allies: I choose: Nigrom! [f=-000001] hi [f=-000001] [0] Event [3719,60.0280762,810]: 0 finished unit Engineer Commander [f=-000001] [0] Event [466,60.8876953,3202]: 1 finished unit Engineer Commander [f=0000000] [0] Miguelw, team: 0, elo:1965 [f=0000000] [0] MarkCesar, team: 1, elo:1373 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [464,59.15625,3064]: 1 finished unit Cloakbot Factory [f=0000010] [10] Event [3592,60.875,832]: 0 finished unit Shieldbot Factory [f=0000010] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000010] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000010] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000010] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000010] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000010] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000010] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000010] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000010] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000010] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000010] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000279] [279] Event [376,60.0122681,3176]: 1 finished unit Metal Extractor [f=0000284] [284] Event [3720,63.453125,936]: 0 finished unit Metal Extractor [f=0000323] [323] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0000405] HI, HF! [f=0000530] [530] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0000545] [545] Event [376,60.0122681,3240]: 1 finished unit Solar Collector [f=0000613] [613] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0000615] [615] Event [3928,59.15625,584]: 0 finished unit Metal Extractor [f=0000848] [848] Event [3912,59.15625,680]: 0 finished unit Solar Collector [f=0000909] [909] Event [473.600006,58.2935181,3064]: 1 finished unit Conjurer [f=0000982] [982] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0001016] [1016] Event [168,59.15625,3512]: 1 finished unit Metal Extractor [f=0001295] [1295] Event [168,60.0122681,3464]: 1 finished unit Wind/Tidal Generator [f=0001381] [1381] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0001394] [1394] Event [3880,61.7310181,824]: 0 finished unit Solar Collector [f=0001798] [1798] Event [3216,191.5,1952]: 0 lost unit Radar Tower [f=0001918] [1918] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0001931] [1931] Event [784,61.7310181,3136]: 1 finished unit Radar Tower [f=0002065] [2065] Event [432,62.5903931,3376]: 1 finished unit Picket [f=0002201] [2201] Event [3580,60.0122681,832]: 0 finished unit Outlaw [f=0002273] [2273] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0002473] [2473] Event [3816,64.3091431,936]: 0 finished unit Solar Collector [f=0002669] [2669] Event [3408,61.7310181,992]: 0 finished unit Lotus [f=0002699] [2699] Event [704,60.875,3024]: 1 finished unit Lotus [f=0002790] [2790] Event [600,63.453125,3896]: 1 finished unit Metal Extractor [f=0002858] [2858] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0003180] [3180] Event [888,63.453125,3672]: 1 finished unit Metal Extractor [f=0003238] [3238] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0003435] [3435] Event [3624,59.15625,200]: 0 finished unit Metal Extractor [f=0003527] [3527] Event [473.600006,58.2935181,3064]: 1 finished unit Ronin [f=0003585] [3585] Event [1000,60.875,2520]: 1 finished unit Metal Extractor [f=0003711] [3711] Event [576,63.453125,3552]: 1 finished unit Picket [f=0003731] [3731] Event [3168,193.215393,1952]: 0 finished unit Radar Tower [f=0003946] [3946] Event [473.600006,58.2935181,3064]: 1 finished unit Sling [f=0004260] [4260] Event [3240,57.4375,312]: 0 finished unit Metal Extractor [f=0004302] [4302] Event [473.600006,58.2935181,3064]: 1 finished unit Sling [f=0004577] [4577] Event [1240,58.2935181,1896]: 1 finished unit Metal Extractor [f=0004680] [4680] Event [473.600006,58.2935181,3064]: 1 finished unit Sling [f=0004711] [4711] Event [3580,60.0122681,832]: 0 finished unit Outlaw [f=0004760] [4760] Event [3304,60.0122681,264]: 0 finished unit Solar Collector [f=0004864] [4864] Event [3072,193.215393,1952]: 0 finished unit Lotus [f=0005037] [5037] Event [3400,64.3091431,1544]: 0 finished unit Metal Extractor [f=0005148] [5148] Event [3434.68579,61.7310181,1650.04016]: 1 lost unit Glaive [f=0005149] [5149] Event [3438.86206,60.9885063,1702.93921]: 1 lost unit Glaive [f=0005176] [5176] Event [3160,59.15625,248]: 0 finished unit Solar Collector [f=0005176] [5176] Event [1336,62.5903931,3672]: 1 finished unit Wind/Tidal Generator [f=0005184] [5184] Event [2928,210.402893,1920]: 0 finished unit Picket [f=0005279] [5279] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0005393] [5393] Event [2634.18066,57.8518982,2195.8728]: 1 lost unit Glaive [f=0005403] [5403] Event [3160,57.4375,392]: 0 finished unit Solar Collector [f=0005434] [5434] Event [473.600006,58.2935181,3064]: 1 finished unit Conjurer [f=0005466] [5466] Event [1256,66.890625,3576]: 1 finished unit Wind/Tidal Generator [f=0005572] [5572] Event [2432.5459,65.6987,708.011902]: 1 lost unit Glaive [f=0005573] [5573] Event [2414.57837,64.3124161,721.326843]: 1 lost unit Glaive [f=0005642] [5642] Event [1416,59.15625,1928]: 1 finished unit Wind/Tidal Generator [f=0005691] [5691] Event [3288,58.2935181,392]: 0 finished unit Solar Collector [f=0005702] [5702] Event [1336,66.0278931,3592]: 1 finished unit Wind/Tidal Generator [f=0005726] [5726] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0005797] [5797] Event [2928,210.402893,1920]: 0 lost unit Picket [f=0005871] [5871] Event [1416,65.171875,3608]: 1 finished unit Wind/Tidal Generator [f=0005994] [5994] Event [473.600006,58.2935181,3064]: 1 finished unit Sling [f=0005999] [5999] Event [1320,65.171875,3480]: 1 finished unit Wind/Tidal Generator [f=0006119] [6119] Event [1400,65.171875,3496]: 1 finished unit Wind/Tidal Generator [f=0006294] [6294] Event [2232,63.453125,504]: 0 finished unit Metal Extractor [f=0006342] [6342] Event [473.600006,58.2935181,3064]: 1 finished unit Sling [f=0006359] [6359] Event [1336,66.0278931,3368]: 1 finished unit Wind/Tidal Generator [f=0006479] [6479] Event [1416,64.3091431,3416]: 1 finished unit Wind/Tidal Generator [f=0006534] [6534] Event [3580,60.0122681,832]: 0 finished unit Outlaw [f=0006599] [6599] Event [1496,63.453125,3448]: 1 finished unit Wind/Tidal Generator [f=0006689] [6689] Event [3280,192.356018,1952]: 0 finished unit Picket [f=0006719] [6719] Event [1576,61.7310181,3496]: 1 finished unit Wind/Tidal Generator [f=0006800] [6800] Event [3072,193.215393,1952]: 0 lost unit Lotus [f=0006884] [6884] Event [1384,64.3091431,3288]: 1 finished unit Wind/Tidal Generator [f=0006910] [6910] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0007004] [7004] Event [1464,63.453125,3336]: 1 finished unit Wind/Tidal Generator [f=0007124] [7124] Event [1544,61.7310181,3368]: 1 finished unit Wind/Tidal Generator [f=0007147] [7147] Event [2232,61.7310181,2808]: 1 finished unit Metal Extractor [f=0007165] [7165] Event [3168,193.215393,1952]: 0 lost unit Radar Tower [f=0007277] [7277] Event [2864,200.949768,1888]: 0 lost unit Lotus [f=0007287] [7287] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0007430] [7430] Event [2905.1731,171.516998,1991.172]: 1 lost unit Ronin [f=0007437] [7437] Event [1464,58.2935181,2104]: 1 finished unit Stardust [f=0007496] [7496] Event [2813.27222,98.8942337,1994.93042]: 1 lost unit Sling [f=0007559] [7559] Event [1624,60.0122681,3416]: 1 finished unit Wind/Tidal Generator [f=0007668] [7668] Event [3152,191.502441,1968]: 0 finished unit Picket [f=0007754] [7754] Event [1464,61.7310181,3208]: 1 finished unit Wind/Tidal Generator [f=0007814] [7814] Event [473.600006,58.2935181,3064]: 1 finished unit Scythe [f=0007845] [7845] Event [2487.86938,61.5101547,1930.06409]: 1 lost unit Sling [f=0007874] [7874] Event [1544,60.875,3256]: 1 finished unit Wind/Tidal Generator [f=0007892] [7892] Event [2752,182.043518,1744]: 0 finished unit Picket [f=0007903] [7903] Event [2445.04004,62.7302513,1870.70313]: 1 lost unit Sling [f=0007994] [7994] Event [1624,60.875,3304]: 1 finished unit Wind/Tidal Generator [f=0008052] [8052] Event [3580,60.0122681,832]: 0 finished unit Outlaw [f=0008106] [8106] Event [2840,57.4375,3512]: 1 finished unit Metal Extractor [f=0008247] [8247] Event [2816,206.106018,1856]: 0 finished unit Radar Tower [f=0008428] [8428] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0008576] [8576] Event [473.600006,58.2935181,3064]: 1 finished unit Scythe [f=0008715] [8715] Event [1864,61.7310181,3624]: 1 finished unit Metal Extractor [f=0008802] [8802] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0008866] [8866] Event [1984,57.4375,2064]: 1 finished unit Picket [f=0009011] [9011] Event [2816,206.106018,1856]: 0 lost unit Radar Tower [f=0009185] [9185] Event [2752,182.043518,1744]: 0 lost unit Picket [f=0009249] [9249] Event [473.600006,58.2935181,3064]: 1 finished unit Reaver [f=0009350] [9350] Event [1952,57.4375,2512]: 1 finished unit Picket [f=0009355] [9355] Event [2752,178.504242,1888]: 0 finished unit Radar Tower [f=0009526] [9526] Event [2064,55.71875,2080]: 1 finished unit Picket [f=0009566] [9566] Event [3580,60.0122681,832]: 0 finished unit Outlaw [f=0009695] [9695] Event [2752,178.504242,1888]: 0 lost unit Radar Tower [f=0009708] [9708] Event [2496,66.890625,1840]: 0 finished unit Picket [f=0009722] [9722] Event [1288,61.7310181,504]: 0 finished unit Metal Extractor [f=0009725] [9725] Event [3280,192.356018,1952]: 0 lost unit Picket [f=0009807] [9807] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0009817] [9817] Event [1984,57.4375,2064]: 1 lost unit Picket [f=0009927] [9927] Event [473.600006,58.2935181,3064]: 1 finished unit Reaver [f=0010040] [10040] Event [2032,58.2935181,2592]: 1 finished unit Picket [f=0010048] [10048] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0010049] [10049] Event [2418.06909,66.2522888,1813.8208]: 0 lost unit Convict [f=0010288] [10288] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0010487] [10487] Event [2500.64307,74.8650589,1789.19214]: 1 lost unit Scythe [f=0010501] [10501] Event [2064,55.71875,2080]: 1 lost unit Picket [f=0010529] [10529] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0010617] [10617] Event [473.600006,58.2935181,3064]: 1 finished unit Reaver [f=0010715] [10715] Event [2256,60.875,2752]: 1 finished unit Picket [f=0010769] [10769] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0010899] [10899] Event [2256,57.4375,2032]: 0 finished unit Lotus [f=0011009] [11009] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0011068] [11068] Event [1968,57.4375,2160]: 1 lost unit Aegis [f=0011247] [11247] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0011324] [11324] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0011487] [11487] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0011531] [11531] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0011570] [11570] Event [2576,60.875,3024]: 1 finished unit Picket [f=0011728] [11728] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0011740] [11740] Event [2272,173.449768,2304]: 0 finished unit Picket [f=0011796] [11796] Event [2051.9231,63.346096,2476.89136]: 1 lost unit Reaver [f=0011818] [11818] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0011819] [11819] Event [2272,173.449768,2304]: 0 lost unit Picket [f=0011938] [11938] Event [1887.547,79.0179214,2008.46484]: 1 lost unit Glaive [f=0012103] [12103] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0012145] [12145] Event [2256,57.4375,2032]: 0 lost unit Lotus [f=0012175] [12175] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0012224] [12224] Event [1958.67004,62.0173073,1924.04407]: 1 lost unit Glaive [f=0012307] [12307] Event [2880,60.875,3752]: 1 finished unit Airplane Plant [f=0012518] [12518] Event [1999.80664,56.3070107,2077.44458]: 1 lost unit Reaver [f=0012599] [12599] Event [2970.32153,60.6246414,3597.073]: 1 finished unit Engineer Commander [f=0012608] [12608] Event [2104,59.15625,2664]: 1 finished unit Caretaker [f=0012657] [12657] Event [2022.40503,56.5747681,2148.23486]: 1 lost unit Glaive [f=0012867] [12867] Event [3580,60.0122681,832]: 0 finished unit Outlaw [f=0013108] [13108] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0013335] [13335] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0013338] [13338] Event [3608,58.2935181,3448]: 1 finished unit Metal Extractor [f=0013403] [13403] Event [2918.03125,64.875,3731.55835]: 1 finished unit Raven [f=0013430] [13430] Event [2472,58.2935181,2120]: 0 finished unit Stinger [f=0013575] [13575] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0013788] [13788] Event [3976,60.0122681,3480]: 1 finished unit Metal Extractor [f=0013815] [13815] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0013877] [13877] Event [2392,60.0122681,2936]: 1 finished unit Energy Pylon [f=0014055] [14055] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0014093] [14093] Event [3152,191.502441,1968]: 0 lost unit Picket [f=0014123] [14123] Event [1871.96448,90.326088,1965.948]: 0 lost unit Bandit [f=0014137] [14137] Event [1888.724,83.9529266,1955.37061]: 0 lost unit Bandit [f=0014138] [14138] Event [473.600006,58.2935181,3064]: 1 finished unit Imp [f=0014151] [14151] Event [1839.78772,62.1849136,2107.77466]: 1 lost unit Glaive [f=0014163] [14163] Event [3688,60.875,3848]: 1 finished unit Metal Extractor [f=0014283] [14283] Event [1919.32275,64.2694855,2092.2002]: 1 lost unit Reaver [f=0014295] [14295] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0014401] [14401] Event [440,66.0278931,360]: 0 finished unit Metal Extractor [f=0014407] [14407] Event [2578.38306,63.9651108,1968.11157]: 0 lost unit Bandit [f=0014412] [14412] Event [2556.53833,62.7079544,1954.6864]: 1 lost unit Scythe [f=0014461] [14461] Event [2918.03125,64.875,3731.55835]: 1 finished unit Raven [f=0014535] [14535] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0014628] [14628] Event [2140.71387,70.7167816,2178.74463]: 1 lost unit Imp [f=0014775] [14775] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0015015] [15015] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0015031] [15031] Event [200,65.171875,776]: 0 finished unit Metal Extractor [f=0015084] [15084] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0015246] [15246] Event [3448,63.453125,1112]: 0 finished unit Razor [f=0015297] [15297] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0015385] [15385] Event [2224,170.012268,2352]: 0 finished unit Lotus [f=0015390] [15390] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0015430] [15430] Event [2918.03125,64.875,3731.55835]: 1 finished unit Raven [f=0015507] [15507] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0015518] [15518] Event [2281.62158,165.647232,2393.68213]: 0 lost unit Convict [f=0015554] [15554] Event [1952,57.4375,2512]: 1 lost unit Picket [f=0015574] [15574] Event [2288,132.199768,2432]: 0 finished unit Lotus [f=0015641] [15641] Event [2032,58.2935181,2592]: 1 lost unit Picket [f=0015676] [15676] Event [664,57.4375,888]: 0 finished unit Metal Extractor [f=0015714] [15714] Event [2256,60.875,2752]: 1 lost unit Picket [f=0015718] [15718] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0015769] [15769] Event [2273.00659,93.837883,2482.72046]: 1 lost unit Glaive [f=0015855] [15855] Event [2480,173.449768,2512]: 0 finished unit Lotus [f=0015899] [15899] Event [2019.13245,59.4914284,2475.95605]: 1 lost unit Glaive [f=0015910] [15910] Event [2480,173.449768,2512]: 0 lost unit Lotus [f=0015928] [15928] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0015929] [15929] Event [2104,59.15625,2664]: 1 lost unit Caretaker [f=0015981] [15981] Event [2407.14893,158.747284,2490.19434]: 0 lost unit Convict [f=0016070] [16070] Event [2043.12634,61.2366791,2498.2688]: 1 lost unit Glaive [f=0016137] [16137] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0016154] [16154] Event [3580,60.0122681,832]: 0 finished unit Outlaw [f=0016179] [16179] Event [2232,61.7310181,2808]: 1 lost unit Metal Extractor [f=0016321] [16321] Event [2100.11646,59.4327164,2618.15332]: 1 lost unit Glaive [f=0016391] [16391] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0016408] [16408] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0016501] [16501] Event [2918.03125,64.875,3731.55835]: 1 finished unit Raven [f=0016502] [16502] Event [1953.80688,55.8958702,2292.53784]: 1 lost unit Glaive [f=0016529] [16529] Event [2504,174.963287,2504]: 0 finished unit Hacksaw [f=0016592] [16592] Event [288,228.449768,1264]: 0 finished unit Picket [f=0016648] [16648] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0016692] [16692] Event [2488.55127,446.475861,2712.68921]: 1 lost unit Raven [f=0016708] [16708] Event [1927.03406,56.678936,2317.46289]: 1 lost unit Glaive [f=0016788] [16788] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0016889] [16889] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0016985] [16985] Event [2244.12891,67.8153839,2599.36011]: 0 lost unit Convict [f=0017025] [17025] Event [1939.91248,57.024601,2223.91626]: 1 lost unit Glaive [f=0017033] [17033] Event [2336,71.1875,2624]: 0 finished unit Lotus [f=0017048] [17048] Event [473.600006,58.2935181,3064]: 1 finished unit Glaive [f=0017129] [17129] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0017143] [17143] Event [2412.25854,393.658478,2914.09253]: 1 lost unit Raven [f=0017280] [17280] Event [undefined]: MarkCesar resigned [f=0017280] game_message: MarkCesar has been destroyed! [f=0017280] game_message: Miguelw wins! [f=0017280] Submitting stats [f=0017280] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017280] Part| Total Time|Time of the last 0.5s [f=0017280] Draw 17349.90ms 23.00% [f=0017280] Lua::Callins::Synced 16147.61ms 40.40% [f=0017280] Lua::Callins::Unsynced 22018.15ms 27.80% [f=0017280] Misc::Profiler::AddTime 73.26ms 0.10% [f=0017280] Sim 31597.36ms 63.50% [f=0017280] [17280] Received game_message: MarkCesar has been destroyed! [f=0017280] [17280] Received game_message: Miguelw wins! [f=0017281] [17281] Game End Stats Header: 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32,7250,7400,7250,7400,143.660492,441.833221,143.660492,441.833221,0,0,0,0,0,0,0,0,0,472.969452,0,472.969452,1527.46375,2476.62012,1527.46375,2476.62012,910,1510,910,1510,29.654232,22,29.654232,22,3265,1200,3265,1200,21.3993359,17.8754063,21.3993359,17.8754063,1315,3675,1315,3675,892,2055.33057,892,2055.33057,1760,1015,1760,1015,2110.33057,892,2110.33057,892,201.999252,281.168793,201.999252,281.168793,2518.5752,1587.46399,2518.5752,1587.46399 [f=0017281] [17281] Game End Stats Values: 33,7160,7300,7160,7300,156.349564,464.663116,156.349564,464.663116,0,0,0,0,0,0,0,0,0,472.969452,0,472.969452,2049.59839,2997.76489,2049.59839,2997.76489,910,1410,910,1410,37.2492447,22,37.2492447,22,3265,1200,3265,1200,29.0480442,18.0028114,29.0480442,18.0028114,1150,3675,1150,3675,1142,2340.33057,1142,2340.33057,1835,1015,1835,1015,2452.33081,1142,2452.33081,1142,222.332275,281.168793,222.332275,281.168793,3039.71997,2129.17358,3039.71997,2129.17358 [f=0017281] [17281] Game End Stats Values: 34,7110,7450,7110,7450,170.876526,475.378754,170.876526,475.378754,0,0,0,0,0,0,0,0,0,472.969452,0,472.969452,2256.84912,3288.13403,2256.84912,3288.13403,910,1410,910,1410,36.2178535,22,36.2178535,22,3265,1200,3265,1200,24.935585,18.4928265,24.935585,18.4928265,1100,3750,1100,3750,1142,2710.33057,1142,2710.33057,1835,1090,1835,1090,2822.33081,1217,2822.33081,1217,222.332275,281.168793,222.332275,281.168793,3330.08911,2344.99512,3330.08911,2344.99512 [f=0017281] [17281] Game End Stats Values: 35,7240,7880,7240,7880,183.049179,479.787842,183.049179,479.787842,0,0,0,0,0,0,0,0,0,472.969452,0,472.969452,2256.84912,3288.13403,2256.84912,3288.13403,910,1690,910,1690,35.4291382,22,35.4291382,22,3265,1200,3265,1200,24.7786293,18.9707394,24.7786293,18.9707394,1230,3825,1230,3825,1142,2710.33057,1142,2710.33057,1835,1165,1835,1165,2822.33081,1217,2822.33081,1217,222.332275,281.168793,222.332275,281.168793,3330.08911,2344.99512,3330.08911,2344.99512 [f=0017281] [17281] Game End Stats Values: 36,7390,8135,7390,8135,196.605881,486.869781,196.605881,486.869781,0,0,0,0,0,0,0,0,0,472.969452,0,472.969452,2415.40137,3798.53003,2415.40137,3798.53003,610,1870,610,1870,38.5230446,22,38.5230446,22,3265,1200,3265,1200,24.870903,20.0472908,24.870903,20.0472908,1680,3825,1680,3825,1262,3010.33057,1262,3010.33057,1835,1240,1835,1240,3122.33081,1337,3122.33081,1337,222.332275,281.168793,222.332275,281.168793,3840.48511,2505.56006,3840.48511,2505.56006 [f=0017281] [17281] Game End Stats Values: 37,7070,8265,7070,8265,211.892075,498.341736,211.892075,498.341736,0,0,0,0,0,0,0,0,0,472.969452,0,472.969452,2758.57983,4717.76855,2758.57983,4717.76855,610,1870,610,1870,42.5689163,22,42.5689163,22,3085,1200,3085,1200,27.6528683,21.7373981,27.6528683,21.7373981,1615,3955,1615,3955,1472,3460.33057,1472,3460.33057,1760,1240,1760,1240,3572.33081,1547,3572.33081,1547,262.665283,281.168793,262.665283,281.168793,4759.72266,2860.34497,4759.72266,2860.34497 [f=0017281] [17281] Game End Stats Values: 38,7325,8735,7325,8735,224.973633,504.329773,224.973633,504.329773,0,0,0,0,0,0,0,0,0,472.969452,0,472.969452,2838.84448,4847.74268,2838.84448,4847.74268,610,2190,610,2190,37.0462036,22,37.0462036,22,3085,1200,3085,1200,23.441782,21.3717995,23.441782,21.3717995,1870,4105,1870,4105,1472,3590.33057,1472,3590.33057,1760,1240,1760,1240,3702.33081,1547,3702.33081,1547,262.665283,281.168793,262.665283,281.168793,4889.69678,2943.4668,4889.69678,2943.4668 [f=0017281] [17281] Game End Stats Values: 39,7005,8780,7005,8780,227.564545,514.98114,227.564545,514.98114,0,0,0,0,0,0,0,0,0,472.969452,0,472.969452,3268.93896,5460.84668,3268.93896,5460.84668,610,2280,610,2280,24.1598625,22,24.1598625,22,3085,1200,3085,1200,27.1981373,21.6826973,27.1981373,21.6826973,1550,4060,1550,4060,1592,4040.33057,1592,4040.33057,1760,1240,1760,1240,4220.66406,1667,4220.66406,1667,262.665283,281.168793,262.665283,281.168793,5502.80078,3381.75195,5502.80078,3381.75195 [f=0017281] [17281] Game End Stats Values: 40,6685,8855,6685,8855,227.564545,520.838867,227.564545,520.838867,0,0,0,0,0,0,0,0,0,472.969452,0,472.969452,3308.38721,5728.29834,3308.38721,5728.29834,610,2280,610,2280,24.1598663,21.9896393,24.1598663,21.9896393,3085,1200,3085,1200,22.469862,21.8118858,22.469862,21.8118858,1230,4135,1230,4135,1592,4360.33057,1592,4360.33057,1760,1240,1760,1240,4540.66406,1667,4540.66406,1667,262.665283,281.168793,262.665283,281.168793,5770.25244,3421.2002,5770.25244,3421.2002 [f=0017290] [17290] Event [2842.03174,64.875,3731.44165]: 1 lost unit Raven [f=0017307] [17307] Event [1790.37317,55.71875,2281.04272]: 1 lost unit Glaive [f=0017322] [17322] Event [2594.43311,56.5747681,3445.26392]: 1 lost unit Conjurer [f=0017326] [17326] Event [2842.03174,64.8752289,3731.44165]: 1 lost unit Raven [f=0017327] [17327] Event [2392,60.0122681,2936]: 1 lost unit Energy Pylon [f=0017342] [17342] Event [560,225.012268,1296]: 0 finished unit Picket [f=0017355] [17355] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0017392] Spectator MarkCesar left the game: normal quit [f=0017392] [17392] Event [undefined]: MarkCesar quit [f=0017571] No clients connected, shutting down server [f=0017571] Server shutdown [f=0017595] [17595] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0017628] [17628] Event [2576,74.6705475,2864]: 0 finished unit Lotus [f=0017835] [17835] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0018075] [18075] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0018122] [18122] Event [800,199.231018,1360]: 0 finished unit Picket [f=0018315] [18315] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0018690] [18690] Event [3580,60.0122681,832]: 0 finished unit Convict [f=0019454] [19454] Event [3580,60.0122681,832]: 0 finished unit Outlaw [f=0019694] [19694] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0019934] [19934] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0020174] [20174] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0020412] [20412] Event [3580,60.0122681,832]: 0 finished unit Bandit [f=0020576] Autoquit sending quit command. [f=0020576] [QuitAction] user exited to system [f=0020576] [SpringApp::Kill][1] fromRun=1 [f=0020576] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020576] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020576] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020576] [ThreadPool::SetThreadCount][2] workers=0 [f=0020576] [SpringApp::Kill][2] [f=0020576] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020576] [Game::KillLua][3] dtor=0 luaUI=0x5133ad50 [f=0020576] Start widgetHandler:Shutdown [f=0020576] Shutdown - SaveOrderList Complete [f=0020576] Writing last game win data [f=0020576] Shutdown - SaveConfigData Complete [f=0020576] Shutdown Widget - Chili Highlight [f=0020576] Shutdown Widget - Save/Load API [f=0020576] Shutdown Widget - Draw After Chili [f=0020576] Shutdown Widget - EPIC Menu [f=0020576] Shutdown Widget - Chili Minimap [f=0020576] Shutdown Widget - Chili Widget Selector [f=0020576] Shutdown Widget - Local Team Colors [f=0020576] Shutdown Widget - Display Keys 2 [f=0020576] Shutdown Widget - Save Game Menu [f=0020576] Shutdown Widget - HealthBars [f=0020576] Shutdown Widget - Noises [f=0020576] Shutdown Widget - Unit Icons [f=0020576] Shutdown Widget - Win Counter [f=0020576] Shutdown Widget - BuildETA [f=0020576] Shutdown Widget - SpringRTS Replay Stats [f=0020576] Shutdown Widget - Modular Comm Info [f=0020576] Shutdown Widget - CameraShake [f=0020576] Shutdown Widget - Chili Economy Panel Default [f=0020576] Shutdown Widget - Chili EndGame Window [f=0020576] Shutdown Widget - Chili Nuke Warning [f=0020576] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020576] Shutdown Widget - Chili Spectator Panels [f=0020576] Shutdown Widget - Context Menu [f=0020576] Shutdown Widget - Darkening [f=0020576] Shutdown Widget - MetalFeatures (new) [f=0020576] Shutdown Widget - Grab Input [f=0020576] Input grabbing is disabled! [f=0020576] Shutdown Widget - Highlight Geos [f=0020576] Shutdown Widget - Local Widgets Config [f=0020576] Shutdown Widget - Mex Placement Handler [f=0020576] Shutdown Widget - MinimapEvents [f=0020576] Shutdown Widget - Missile Silo Range [f=0020576] Shutdown Widget - Music Player [f=0020576] Shutdown Widget - Point Tracker [f=0020576] Shutdown Widget - Showeco and Grid Drawer [f=0020576] Shutdown Widget - Stereo3D [f=0020576] Shutdown Widget - Attack AoE [f=0020576] Shutdown Widget - Map Edge Extension [f=0020576] Shutdown Widget - Selection Send [f=0020576] Shutdown Widget - LupsManager [f=0020576] Shutdown Widget - Newton Firezone [f=0020576] Shutdown Widget - Chili Pro Console [f=0020576] Shutdown Widget - Chili Crude Player List [f=0020576] Shutdown Widget - Lasso Terraform GUI [f=0020576] Shutdown Widget - Chili Framework [f=0020576] Shutdown Widget - Lups [f=0020576] Shutdown Widget - Custom Markers [f=0020576] Shutdown Widget - Chili Core Selector [f=0020576] Shutdown Widget - Pause Screen [f=0020576] Shutdown Widget - Layout Handler [f=0020576] Shutdown Widget - Persistent Build Height [f=0020576] Shutdown Widget - Text To Speech Control [f=0020576] End widgetHandler:Shutdown [f=0020576] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424567,57923306} {int,ext,rec}Allocs={29079102,0,0} {chunk,block}Bytes={57923306,0} [f=0020576] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020576] [Game::KillLua][2] dtor=0 luaRules=0x514fd690 [f=0020576] Start gadgetHandler:Shutdown [f=0020576] Shutdown - StartSetup [f=0020576] Shutdown - UnitMorph [f=0020576] Shutdown - LupsNanoSpray [f=0020576] Shutdown - Missile Silo Controller [f=0020576] Shutdown - Modular Comm Info [f=0020576] Shutdown - Terrain Texture Handler [f=0020576] Shutdown - UnitCloakShield [f=0020576] End gadgetHandler:Shutdown [f=0020576] Start gadgetHandler:Shutdown [f=0020576] Shutdown - Save/Load [f=0020576] Shutdown - UnitMorph [f=0020576] Shutdown - Modular Comm Info [f=0020576] Shutdown - Retreat Command [f=0020576] Shutdown - Shockwaves [f=0020576] Shutdown - Teleport Throw [f=0020576] Shutdown - UnitCloakShield [f=0020576] Shutdown - Lups Cloak FX [f=0020576] Shutdown - Lups [f=0020576] Shutdown - Lups Shield [f=0020576] End gadgetHandler:Shutdown [f=0020576] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29079129,0,0} {chunk,block}Bytes={0,0} [f=0020576] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29079129,0,0} {chunk,block}Bytes={0,0} [f=0020576] [Game::KillLua][4] dtor=0 [f=0020576] [Game::~CGame][1] [f=0020576] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020576] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020576] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020576] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020576] [Game::KillLua][4] dtor=1 [f=0020576] [Game::KillMisc][1] [f=0020576] [Game::KillMisc][2] [f=0020576] [Game::KillMisc][3] [f=0020576] [Game::KillRendering][1] [f=0020576] [3DOParser::Kill] allocated 19 pieces [f=0020576] [S3OParser::Kill] allocated 469 pieces [f=0020576] [AssParser::Kill] allocated 4 pieces [f=0020576] [Game::KillInterface][1] [f=0020576] [Game::KillInterface][2] [f=0020576] [Game::KillSimulation][1] [f=0020576] [Game::KillSimulation][2] [f=0020576] [CCollisionHandler] dis-/continuous tests: 0/179270 [f=0020576] [Game::KillSimulation][3] [f=0020576] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020576] [~CPathCache(16x16)] cacheHits=119 hitPercentage=48% numHashColls=0 maxCacheSize=23 [f=0020576] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020576] [~CPathCache(32x32)] cacheHits=516 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020576] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020576] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020576] [LosHandler::Kill] raycast instance cache-{hits,misses}={5400,9498}; shared=7%; cached=29% [f=0020576] [Game::KillSimulation][4] [f=0020576] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0020576] [Game::~CGame][2] [f=0020576] [Game::~CGame][3] [f=0020576] [SpringApp::Kill][3] [f=0020576] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 218579 bytes sent 173328 bytes recv'd [f=0020576] [SpringApp::Kill][4] font=0x44f527a0 [f=0020576] [SpringApp::Kill][5] [f=0020576] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp (0x450bec50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp" numZipFiles=7811 sumInflSize=694759kb sumReadTime=1510ms file="bitmaps/randdots.tga" indx=565 inflSize=256kb readTime=27ms file="unitpics/tankarty.png" indx=6638 inflSize=12kb readTime=21ms file="bitmaps/loadpictures/manualfire.png" indx=501 inflSize=3361kb readTime=15ms file="luaui/widgets/gui_chili_share.lua" indx=4713 inflSize=46kb readTime=15ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4712 inflSize=72kb readTime=15ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=14ms file="luarules/gadgets/unit_prevent_lab_hax.lua" indx=1726 inflSize=13kb readTime=13ms file="luarules/gadgets/unit_prevent_turret_overshoot.lua" indx=1728 inflSize=3kb readTime=12ms file="bitmaps/pd/flowerflash.tga" indx=535 inflSize=48kb readTime=10ms file="luaui/widgets/gfx_deferred_rendering.lua" indx=4657 inflSize=21kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp] 32581672 bytes cached in 2707 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=27 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/badlands_2.1.sd7 (0x450b74f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz (0x450c5a10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz (0x7f88a80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1344-g07bdbaf/base/maphelper.sdz (0x45034090) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d94d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]