[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Vz29BjEpsr/springsettings.757356.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1333-gce618bd maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1333-gce618bd/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1333-gce618bd/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f460401b870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28112 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/757356/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45570990] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45570990] using game "Zero-K v1.7.8.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.3", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4617ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 492ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 564ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 93ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 660ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Mc_Giggle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/757356/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=93d121e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=93d121e1 file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-93d121e1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (10 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1024 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1280 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1536 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1792 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2048 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2304 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2560 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2816 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3072 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3328 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3584 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3840 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-93d121e1" [f=-000001] [Path] [PathEstimator::WriteFile] hash=93d121e1 file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-93d121e1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-93d121e1" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=93d121f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=93d121f1 file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-93d121f1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 704 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 832 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 896 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-93d121f1" [f=-000001] [Path] [PathEstimator::WriteFile] hash=93d121f1 file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-93d121f1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-93d121f1" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (9085ms, checksum a0e6ccd3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11342,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/757356/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53aaf150,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 86eb4f5dfa84fb84545c1b9648b97af0 [f=-000001] Connection attempt from StiofanKingofAwoo [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: StiofanKingofAwoo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[Game::Load][lua{Rules,Gaia}={3a2f9080,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7f67fa8c4b5dd442948d98bcd75a8969cccc62f4630db8a4117d1c14ae62e9401556381c19c23950e77db7bb26aea8ce4631f29990d25d77534121294f683517]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217ed247a816229b173dd32127ef140ecbd09031d97ee8b6e03034bd5e8e4585420a9b10c85a0248004d9b1cc5a1e17ea170df08e0dc426b2d6d9640a2a94b12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={43c6e778,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] glhf [f=-000001] glhf [f=-000001] [0] Event [6567,272.995483,6913]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1538,272.996399,1066]: 1 finished unit Engineer Commander [f=0000000] [0] Anir, team: 0, elo:2679 [f=0000000] [0] StiofanKingofAwoo, team: 1, elo:2230 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [1512,272.993896,1176]: 1 finished unit Amphbot Factory [f=0000026] [26] Event [6656,272.993896,6816]: 0 finished unit Rover Assembly [f=0000026] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000026] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000026] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000026] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000026] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000026] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000026] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000026] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000026] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000026] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000026] !transmitlobby @voice@buildUnit@reload [f=0000221] [221] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Dart [f=0000241] [241] Event [1432,272.993896,1016]: 1 finished unit Metal Extractor [f=0000255] [255] Event [6600,272.993896,6984]: 0 finished unit Metal Extractor [f=0000349] [349] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Dart [f=0000481] [481] Event [1576,272.993896,872]: 1 finished unit Metal Extractor [f=0000495] [495] Event [6424,272.993896,7032]: 0 finished unit Metal Extractor [f=0000525] [525] Event [1512,272.993896,1212]: 1 finished unit Conch [f=0000792] [792] Event [1640,272.993896,1064]: 1 finished unit Metal Extractor [f=0000810] [810] Event [6552,272.993896,7192]: 0 finished unit Metal Extractor [f=0000856] [856] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Mason [f=0000859] [859] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0000929] [929] Event [6552,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0001049] [1049] Event [6472,272.993896,7112]: 0 finished unit Wind/Tidal Generator [f=0001169] [1169] Event [6392,272.993896,7080]: 0 finished unit Wind/Tidal Generator [f=0001289] [1289] Event [6488,272.993896,7064]: 0 finished unit Wind/Tidal Generator [f=0001409] [1409] Event [6568,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0001412] [1412] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0001529] [1529] Event [6648,272.993896,7032]: 0 finished unit Wind/Tidal Generator [f=0001566] [1566] Event [1416,272.993896,952]: 1 finished unit Solar Collector [f=0001745] [1745] Event [1840,271.620605,1840]: 1 finished unit Radar Tower [f=0001865] [1865] Event [7304,133.388184,5576]: 0 finished unit Metal Extractor [f=0001960] [1960] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0002101] [2101] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0002263] [2263] Event [1512,272.993896,840]: 1 finished unit Solar Collector [f=0002325] [2325] Event [6192,272.920654,6496]: 0 finished unit Radar Tower [f=0002355] [2355] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0002420] [2420] Event [7176,133.388184,5368]: 0 finished unit Metal Extractor [f=0002641] [2641] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0002684] [2684] Event [6408,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0002834] [2834] Event [6488,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0003010] [3010] Event [1640,272.993896,856]: 1 finished unit Solar Collector [f=0003059] [3059] Event [6648,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0003103] [3103] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0003163] [3163] Event [824,133.388184,2552]: 1 finished unit Metal Extractor [f=0003183] [3183] Event [6656,133.388184,5664]: 0 finished unit Lotus [f=0003254] [3254] Event [6728,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0003390] [3390] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Scorcher [f=0003545] [3545] Event [1512,272.993896,1212]: 1 finished unit Conch [f=0003573] [3573] Event [1688,272.993896,968]: 1 finished unit Solar Collector [f=0003585] [3585] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Mason [f=0003795] [3795] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Scorcher [f=0003974] [3974] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0003976] [3976] Event [960,133.388184,2624]: 1 finished unit Lotus [f=0004172] [4172] Event [936,133.388184,2760]: 1 finished unit Metal Extractor [f=0004172] [4172] Event [1736,272.993896,1080]: 1 finished unit Solar Collector [f=0004308] [4308] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0004339] [4339] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Fencer [f=0004560] [4560] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0004591] [4591] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0004748] [4748] Event [2951.84717,103.000031,2498.04517]: 1 lost unit Duck [f=0004815] [4815] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0004836] [4836] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Fencer [f=0005030] [5030] Event [3066.5708,130.982941,2235.50293]: 1 lost unit Duck [f=0005069] [5069] Event [3124.95703,55.9034081,2542.99683]: 0 lost unit Scorcher [f=0005070] [5070] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0005076] [5076] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Fencer [f=0005297] [5297] Event [6760,-1,4296]: 0 finished unit Metal Extractor [f=0005316] [5316] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Fencer [f=0005409] [5409] Event [5320,133.388184,6792]: 0 finished unit Metal Extractor [f=0005534] [5534] Event [1512,272.993896,1212]: 1 finished unit Conch [f=0005556] [5556] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0005672] [5672] Event [6472,272.993896,6888]: 0 finished unit Wind/Tidal Generator [f=0005775] [5775] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0005789] [5789] Event [6408,272.993896,6872]: 0 finished unit Wind/Tidal Generator [f=0005861] [5861] Event [760,133.369873,2600]: 1 finished unit Solar Collector [f=0005867] [5867] Event [6824,-1,4056]: 0 finished unit Metal Extractor [f=0005909] [5909] Event [6408,272.993896,6792]: 0 finished unit Wind/Tidal Generator [f=0005967] [5967] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0006030] [6030] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0006097] [6097] Event [4792,133.388184,6632]: 0 finished unit Metal Extractor [f=0006194] [6194] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0006210] [6210] Event [2744,133.388184,1448]: 1 finished unit Metal Extractor [f=0006281] [6281] Event [824,133.38208,2712]: 1 finished unit Solar Collector [f=0006285] [6285] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0006419] [6419] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0006460] [6460] Event [1672,272.993896,1224]: 1 finished unit Caretaker [f=0006496] [6496] Event [6856,-1,3816]: 0 finished unit Metal Extractor [f=0006500] [6500] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0006644] [6644] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0006703] [6703] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0006812] [6812] Event [872,133.375977,2808]: 1 finished unit Solar Collector [f=0006852] [6852] Event [3176,133.388184,1640]: 1 finished unit Metal Extractor [f=0006854] [6854] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0006930] [6930] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Dart [f=0007126] [7126] Event [2959.26904,133.388184,1632.68811]: 1 finished unit Engineer Commander [f=0007152] [7152] Event [1512,272.993896,1212]: 1 finished unit Conch [f=0007154] [7154] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0007186] [7186] Event [6704,-5,4192]: 0 finished unit Lotus [f=0007230] [7230] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Dart [f=0007266] [7266] Event [2504,0,120]: 1 finished unit Wind/Tidal Generator [f=0007327] [7327] Event [2880,133.388184,1584]: 1 finished unit Picket [f=0007354] [7354] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0007537] [7537] Event [2456,0,120]: 1 finished unit Wind/Tidal Generator [f=0007549] [7549] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0007550] [7550] Event [3544,133.388184,7192]: 0 finished unit Metal Extractor [f=0007691] [7691] Event [3024,133.388184,1680]: 1 finished unit Picket [f=0007723] [7723] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0007740] [7740] Event [6768,-5,3904]: 0 finished unit Lotus [f=0007776] [7776] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Mason [f=0007784] [7784] Event [2408,0,120]: 1 finished unit Wind/Tidal Generator [f=0007807] [7807] Event [2855.12549,84.872757,2750.64453]: 1 lost unit Duck [f=0007816] [7816] Event [2713.57275,104.486588,2846.80493]: 1 lost unit Duck [f=0007849] [7849] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0007850] [7850] Event [2795.77979,90.8939972,2813.1936]: 1 lost unit Duck [f=0007913] [7913] Event [3457.50464,133.370255,7122.00391]: 0 lost unit Mason [f=0007984] [7984] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0007986] [7986] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Mason [f=0007989] [7989] Event [2360,0,120]: 1 finished unit Wind/Tidal Generator [f=0008040] [8040] Event [6888,0,3880]: 0 finished unit Wind/Tidal Generator [f=0008174] [8174] Event [3544,133.388184,7192]: 0 lost unit Metal Extractor [f=0008196] [8196] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Mason [f=0008265] [8265] Event [6872,0,3960]: 0 finished unit Wind/Tidal Generator [f=0008266] [8266] Event [2312,0,120]: 1 finished unit Wind/Tidal Generator [f=0008298] [8298] Event [3304,133.388184,7144]: 0 lost unit Metal Extractor [f=0008303] [8303] Event [1512,272.993896,1212]: 1 finished unit Conch [f=0008322] [8322] Event [2666.34473,132.478149,2528.42676]: 1 lost unit Duck [f=0008352] [8352] Event [2596.28711,132.795212,2594.80518]: 1 lost unit Duck [f=0008380] [8380] Event [2519.81372,132.54155,2751.34375]: 1 lost unit Duck [f=0008392] [8392] Event [2587.97656,132.439301,2680.00806]: 1 lost unit Duck [f=0008416] [8416] Event [2642.72925,115.799088,2860.71606]: 0 lost unit Fencer [f=0008425] [8425] Event [2549.05859,132.543869,2720.82227]: 0 lost unit Scorcher [f=0008457] [8457] Event [2466.26807,133.035522,2723.63501]: 1 lost unit Duck [f=0008484] [8484] Event [2442.12939,133.083618,2735.83154]: 1 lost unit Duck [f=0008490] [8490] Event [6872,0,4040]: 0 finished unit Wind/Tidal Generator [f=0008493] [8493] Event [2363.02661,133.269913,2699.34009]: 0 lost unit Scorcher [f=0008502] [8502] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0008530] [8530] Event [2264,0,120]: 1 finished unit Wind/Tidal Generator [f=0008570] [8570] Event [1904,133.388184,2560]: 1 finished unit Picket [f=0008577] [8577] Event [2351.91797,133.388184,2501.52734]: 1 lost unit Duck [f=0008598] [8598] Event [6552,271.638916,6632]: 0 finished unit Caretaker [f=0008602] [8602] Event [2242.69043,133.369995,2693.85596]: 0 lost unit Scorcher [f=0008655] [8655] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0008659] [8659] Event [2411.63574,132.46936,2867.63403]: 1 lost unit Duck [f=0008687] [8687] Event [2259.02832,133.308838,2796.33252]: 1 lost unit Duck [f=0008715] [8715] Event [6856,0,4120]: 0 finished unit Wind/Tidal Generator [f=0008749] [8749] Event [2216,0,120]: 1 finished unit Wind/Tidal Generator [f=0008792] [8792] Event [2402.70825,133.251846,2623.96777]: 1 lost unit Duck [f=0008815] [8815] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0008987] [8987] Event [1904,133.388184,2560]: 1 lost unit Picket [f=0009009] [9009] Event [1888,133.388184,2720]: 1 lost unit Picket [f=0009015] [9015] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0009025] [9025] Event [2168,0,120]: 1 finished unit Wind/Tidal Generator [f=0009030] [9030] Event [6776,0,4184]: 0 finished unit Wind/Tidal Generator [f=0009048] [9048] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0009155] [9155] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0009172] [9172] Event [1833.06567,133.388184,2669.78027]: 1 lost unit Conch [f=0009229] [9229] Event [2024.58765,133.388184,2639.06958]: 1 lost unit Duck [f=0009234] [9234] Event [2120,0,120]: 1 finished unit Wind/Tidal Generator [f=0009260] [9260] Event [6888,258.302734,6520]: 0 finished unit Caretaker [f=0009269] [9269] Event [2101.98047,133.388184,2444.13013]: 1 lost unit Duck [f=0009279] [9279] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0009296] [9296] Event [2095.29517,133.388184,2614.10034]: 1 lost unit Duck [f=0009330] [9330] Event [6696,0,4264]: 0 finished unit Wind/Tidal Generator [f=0009396] [9396] Event [1512,272.993896,1212]: 1 finished unit Conch [f=0009409] [9409] Event [1996.84558,133.388184,2493.03076]: 1 lost unit Duck [f=0009414] [9414] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0009453] [9453] Event [2072,0,120]: 1 finished unit Wind/Tidal Generator [f=0009540] [9540] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0009567] [9567] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0009665] [9665] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Scorcher [f=0009732] [9732] Event [2024,0,120]: 1 finished unit Wind/Tidal Generator [f=0009752] [9752] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0009795] [9795] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0009852] [9852] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Dart [f=0009885] [9885] Event [6768,-5,4048]: 0 finished unit Lotus [f=0009899] [9899] Event [3024,133.388184,1680]: 1 lost unit Picket [f=0009922] [9922] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0009958] [9958] Event [1536,133.388184,2496]: 1 finished unit Picket [f=0009963] [9963] Event [2880,133.388184,1584]: 1 lost unit Picket [f=0009972] [9972] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0009980] [9980] Event [1976,0,120]: 1 finished unit Wind/Tidal Generator [f=0009993] [9993] Event [4792,133.388184,6632]: 0 lost unit Metal Extractor [f=0010087] [10087] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0010088] [10088] Event [3176,133.388184,1640]: 1 lost unit Metal Extractor [f=0010092] [10092] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0010155] [10155] Event [2744,133.388184,1448]: 1 lost unit Metal Extractor [f=0010196] [10196] Event [3008,133.388184,1488]: 1 lost unit Picket [f=0010237] [10237] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0010307] [10307] Event [3024,133.388184,1472]: 1 lost unit Picket [f=0010365] [10365] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0010376] [10376] Event [1928,0,120]: 1 finished unit Wind/Tidal Generator [f=0010411] [10411] Event [5320,133.388184,6792]: 0 lost unit Metal Extractor [f=0010446] [10446] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0010474] [10474] Event [3040,133.388184,1472]: 1 lost unit Picket [f=0010489] [10489] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0010518] [10518] Event [3046.89307,133.343765,1431.07605]: 1 lost unit Engineer Commander [f=0010642] [10642] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Scorcher [f=0010704] [10704] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Dart [f=0010745] [10745] Event [5013.34814,133.388184,6805.14404]: 1 lost unit Duck [f=0010758] [10758] Event [1880,0,120]: 1 finished unit Wind/Tidal Generator [f=0010762] [10762] Event [1839.59998,133.37326,2402.21924]: 0 lost unit Dart [f=0010818] [10818] Event [1568,133.388184,2416]: 1 finished unit Picket [f=0010841] [10841] Event [1667.18811,133.388184,2621.53662]: 0 lost unit Dart [f=0010860] [10860] Event [1697.94177,133.433609,2469.20142]: 0 lost unit Scorcher [f=0010874] [10874] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Fencer [f=0010894] [10894] Event [1568,133.388184,2416]: 1 lost unit Picket [f=0010914] [10914] Event [1643.49548,133.388184,2534.42432]: 0 lost unit Scorcher [f=0010984] [10984] Event [1512,272.993896,1212]: 1 finished unit Conch [f=0011057] [11057] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0011093] [11093] Event [1823.17712,125.86338,2299.86743]: 1 lost unit Duck [f=0011144] [11144] Event [1943.45569,133.156525,2387.03931]: 1 lost unit Duck [f=0011189] [11189] Event [1832,0,120]: 1 finished unit Wind/Tidal Generator [f=0011191] [11191] Event [1999.16614,132.212952,2364.44434]: 1 lost unit Duck [f=0011191] [11191] Event [1982.45166,133.188354,2386.75415]: 1 lost unit Duck [f=0011236] [11236] Event [1997.55957,133.385315,2436.23608]: 1 lost unit Duck [f=0011255] [11255] Event [2048.13159,130.894455,2347.27441]: 1 lost unit Duck [f=0011263] [11263] Event [1800,272.993896,1288]: 1 finished unit Storage [f=0011288] [11288] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0011323] [11323] Event [2048.32739,129.280029,2341.13721]: 1 lost unit Duck [f=0011394] [11394] Event [1840,271.620605,1840]: 1 lost unit Radar Tower [f=0011443] [11443] Event [5320,132.227753,6792]: 0 finished unit Metal Extractor [f=0011498] [11498] Event [1784,0,120]: 1 finished unit Wind/Tidal Generator [f=0011507] [11507] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0011536] [11536] Event [2048.02759,130.264114,2348.25415]: 0 lost unit Fencer [f=0011571] [11571] Event [2014.09229,133.160934,2384.79272]: 0 lost unit Fencer [f=0011590] [11590] Event [1536,133.388184,2496]: 1 lost unit Picket [f=0011613] [11613] Event [1440,133.388184,2528]: 1 finished unit Picket [f=0011658] [11658] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0011717] [11717] Event [1488,133.388184,2592]: 1 lost unit Picket [f=0011794] [11794] Event [1440,133.388184,2528]: 1 lost unit Picket [f=0011840] [11840] Event [1376,133.388184,2384]: 1 lost unit Picket [f=0011864] [11864] Event [1736,0,120]: 1 finished unit Wind/Tidal Generator [f=0011876] [11876] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Scorcher [f=0011887] [11887] Event [1376,133.388184,2464]: 1 lost unit Picket [f=0011932] [11932] Event [4792,132.227753,6632]: 0 finished unit Metal Extractor [f=0011943] [11943] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Dart [f=0012006] [12006] Event [1360,133.388184,2528]: 1 lost unit Picket [f=0012062] [12062] Event [1299.09961,133.388184,2450.4043]: 1 lost unit Conch [f=0012152] [12152] Event [1512,272.993896,1212]: 1 finished unit Scallop [f=0012154] [12154] Event [1247.91455,133.41655,2331.60547]: 1 lost unit Conch [f=0012156] [12156] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0012185] [12185] Event [1688,0,120]: 1 finished unit Wind/Tidal Generator [f=0012246] [12246] Event [4832,133.48111,6528]: 0 finished unit Lotus [f=0012353] [12353] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0012448] [12448] Event [5028.80029,133.388184,956.517151]: 0 lost unit Dart [f=0012484] [12484] Event [1640,0,120]: 1 finished unit Wind/Tidal Generator [f=0012561] [12561] Event [960,133.388184,2624]: 1 lost unit Lotus [f=0012567] [12567] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0012616] [12616] Event [5072,133.26001,6464]: 0 finished unit Lotus [f=0012716] [12716] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Scorcher [f=0012785] [12785] Event [1592,0,120]: 1 finished unit Wind/Tidal Generator [f=0012801] [12801] Event [943.496826,133.512619,2709.50244]: 1 lost unit Conch [f=0012804] [12804] Event [1512,272.993896,1212]: 1 finished unit Scallop [f=0012852] [12852] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Scorcher [f=0012956] [12956] Event [936,133.388184,2760]: 1 lost unit Metal Extractor [f=0012984] [12984] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0013024] [13024] Event [1544,0,120]: 1 finished unit Wind/Tidal Generator [f=0013042] [13042] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Dart [f=0013176] [13176] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0013196] [13196] Event [824,133.388184,2552]: 1 lost unit Metal Extractor [f=0013301] [13301] Event [981.645447,253.755035,1594.94287]: 1 lost unit Conch [f=0013324] [13324] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0013331] [13331] Event [1512,272.993896,1212]: 1 finished unit Duck [f=0013466] [13466] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0013495] [13495] Event [815.506775,133.388184,6120.8291]: 0 lost unit Dart [f=0013529] [13529] Event [1498.17017,239.463318,1742.3606]: 1 lost unit Duck [f=0013564] [13564] Event [872,133.375977,2808]: 1 lost unit Solar Collector [f=0013611] [13611] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0013696] [13696] Event [1356.7168,196.021484,1844.94141]: 0 lost unit Fencer [f=0013766] [13766] Event [1269.68579,204.039825,1814.87341]: 0 lost unit Fencer [f=0013798] [13798] Event [3544,132.227753,7192]: 0 finished unit Metal Extractor [f=0013812] [13812] Event [1312.76282,199.071487,1831.375]: 0 lost unit Fencer [f=0013816] [13816] Event [824,133.439453,2712]: 1 lost unit Solar Collector [f=0013818] [13818] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0013839] [13839] Event [1155.0874,206.326614,1804.37073]: 0 lost unit Fencer [f=0013862] [13862] Event [1269.35034,228.210571,1744.13293]: 1 lost unit Scallop [f=0013894] [13894] Event [1199.47607,202.006027,1818.67224]: 0 lost unit Fencer [f=0013973] [13973] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Scorcher [f=0014018] [14018] Event [760,133.369873,2600]: 1 lost unit Solar Collector [f=0014042] [14042] Event [6655.99805,272.993896,6798.00781]: 0 finished unit Dart [f=0014116] [14116] Event [3304,133.371094,7144]: 0 finished unit Metal Extractor [f=0014214] [14214] Event [6655.99805,273.639008,6798.00781]: 0 finished unit Fencer [f=0014325] [14325] Event [1616,272.993896,1296]: 1 finished unit Cornea [f=0014407] [14407] Event [3368,133.388184,7400]: 0 finished unit Metal Extractor [f=0014528] [14528] Event [1512.86682,271.505096,1462.3562]: 1 lost unit Scallop [f=0014636] gg [f=0014670] [14670] Event [3344,133.26001,7040]: 0 finished unit Lotus [f=0014696] [14696] Event [1800,272.993896,1288]: 1 lost unit Storage [f=0014716] [14716] Event [1018.9472,133.388184,5959.771]: 1 lost unit Duck [f=0014726] [14726] Event [undefined]: StiofanKingofAwoo resigned [f=0014726] game_message: StiofanKingofAwoo has been destroyed! [f=0014726] game_message: Anir wins! [f=0014726] Submitting stats [f=0014726] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014726] Part| Total Time|Time of the last 0.5s [f=0014726] Draw 19701.76ms 24.05% [f=0014726] Lua::Callins::Synced 18329.12ms 30.54% [f=0014726] Lua::Callins::Unsynced 17088.56ms 19.26% [f=0014726] Misc::Profiler::AddTime 64.09ms 0.00% [f=0014726] Sim 35481.86ms 60.88% [f=0014726] [14726] Received game_message: StiofanKingofAwoo has been destroyed! [f=0014726] [14726] Received game_message: Anir wins! [f=0014727] [14727] Game End Stats Header: 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Values: 24,5485,7545,5485,7545,268.132813,321.183472,268.132813,321.183472,0,0,0,0,0,0,0,0,57.8866882,574.734253,57.8866882,574.734253,1340.96631,2680.04492,1340.96631,2680.04492,190,360,190,360,38.0800171,32.5176048,38.0800171,32.5176048,2390,2415,2390,2415,22.0882587,25.3018074,22.0882587,25.3018074,1550,3430,1550,3430,933.333374,2230.09985,933.333374,2230.09985,1355,1340,1355,1340,2230.09985,933.333374,2230.09985,933.333374,0,0,0,0,2702.44922,1498.83301,2702.44922,1498.83301 [f=0014727] [14727] Game End Stats Values: 25,4200,7860,4200,7860,331.145844,336.233704,331.145844,336.233704,0,0,0,0,0,0,0,0,61.0143166,574.734253,61.0143166,574.734253,1447.50793,3736.20166,1447.50793,3736.20166,190,360,190,360,36.2400055,31.6555042,36.2400055,31.6555042,1035,2415,1035,2415,18.0675278,23.5366802,18.0675278,23.5366802,1550,3820,1550,3820,1048.33337,3694.2998,1048.33337,3694.2998,1425,1265,1425,1265,3716.2998,1048.33337,3716.2998,1048.33337,0,0,0,0,3780.6394,1605.37463,3780.6394,1605.37463 [f=0014727] [14727] Game End Stats Values: 26,3985,7700,3985,7700,398.205933,349.082672,398.205933,349.082672,0,0,0,0,0,0,0,0,68.5746384,574.734253,68.5746384,574.734253,1712.84106,4368.17578,1712.84106,4368.17578,190,360,190,360,34.8800163,26.5477715,34.8800163,26.5477715,1035,2415,1035,2415,16.4706631,22.8565979,16.4706631,22.8565979,1300,3660,1300,3660,1348.33337,4194.2998,1348.33337,4194.2998,1460,1265,1460,1265,4216.2998,1488.33337,4216.2998,1488.33337,0,0,0,0,4436.96289,1950.08521,4436.96289,1950.08521 [f=0014727] [14727] Game End Stats Values: 27,3905,7895,3905,7895,433.813171,365.058899,433.813171,365.058899,0,0,0,0,0,0,0,0,68.5746384,574.734253,68.5746384,574.734253,1877.53662,4608.95508,1877.53662,4608.95508,190,360,190,360,36.4000092,26.9781303,36.4000092,26.9781303,980,2415,980,2415,19.4404736,23.9984131,19.4404736,23.9984131,1140,3780,1140,3780,1628.33337,4509.2998,1628.33337,4509.2998,1595,1340,1595,1340,4607.2998,1768.33337,4607.2998,1768.33337,0,0,0,0,4701.42773,2262.79712,4701.42773,2262.79712 [f=0014727] [14727] Game End Stats Values: 28,3690,8140,3690,8140,491.312714,394.075989,491.312714,394.075989,0,0,0,0,0,0,0,0,68.5746384,574.734253,68.5746384,574.734253,1903.53662,4978.86768,1903.53662,4978.86768,90,360,90,360,37.8400192,35.4720306,37.8400192,35.4720306,980,2415,980,2415,15.8332996,26.7344723,15.8332996,26.7344723,990,3950,990,3950,1628.33337,4801.2998,1628.33337,4801.2998,1630,1415,1630,1415,4899.2998,1768.33337,4899.2998,1768.33337,0,0,0,0,5071.65967,2288.79712,5071.65967,2288.79712 [f=0014727] [14727] Game End Stats Values: 29,3800,8610,3800,8610,557.734131,425.74411,557.734131,425.74411,0,0,0,0,0,0,0,0,68.5746384,574.734253,68.5746384,574.734253,1943.53662,5145.81934,1943.53662,5145.81934,0,450,0,450,39.5200081,36.6390724,39.5200081,36.6390724,980,2415,980,2415,16.4281044,28.1112099,16.4281044,28.1112099,1120,4330,1120,4330,1668.33337,5041.2998,1668.33337,5041.2998,1700,1415,1700,1415,5139.2998,1808.33337,5139.2998,1808.33337,0,0,0,0,5241.69189,2328.79712,5241.69189,2328.79712 [f=0014727] [14727] Game End Stats Values: 30,3925,9130,3925,9130,621.443359,474.138458,621.443359,474.138458,0,0,0,0,0,0,0,0,68.5746384,574.734253,68.5746384,574.734253,1943.53662,5420.69287,1943.53662,5420.69287,0,540,0,540,41.0933418,42.5006752,41.0933418,42.5006752,980,2415,980,2415,15.9806347,29.2262897,15.9806347,29.2262897,1250,4760,1250,4760,1668.33337,5266.2998,1668.33337,5266.2998,1695,1415,1695,1415,5364.2998,1808.33337,5364.2998,1808.33337,0,0,0,0,5522.6626,2328.79712,5522.6626,2328.79712 [f=0014727] [14727] Game End Stats Values: 31,3780,9510,3780,9510,667.350769,527.631165,667.350769,527.631165,0,0,0,0,0,0,0,0,68.5746384,574.734253,68.5746384,574.734253,1983.53662,5730.50781,1983.53662,5730.50781,0,540,0,540,38.7200127,43.8798828,38.7200127,43.8798828,980,2415,980,2415,11.8605099,29.5661793,11.8605099,29.5661793,1180,5140,1180,5140,1708.33337,5491.2998,1708.33337,5491.2998,1620,1415,1620,1415,5589.2998,1848.33337,5589.2998,1848.33337,0,0,0,0,5838.07764,2368.79712,5838.07764,2368.79712 [f=0014727] [14727] Game End Stats Values: 32,3280,9005,3280,9005,708.429565,551.608643,708.429565,551.608643,0,0,0,0,0,0,0,0,68.5746384,574.734253,68.5746384,574.734253,2602.35083,6118.99316,2602.35083,6118.99316,0,540,0,540,37.2000084,29.055336,37.2000084,29.055336,980,2415,980,2415,10.738615,28.1318302,10.738615,28.1318302,820,4560,820,4560,2408.3335,5991.2998,2408.3335,5991.2998,1480,1490,1480,1490,6089.2998,2688.3335,6089.2998,2688.3335,0,0,0,0,6240.97754,3039.08887,6240.97754,3039.08887 [f=0014727] [14727] Game End Stats Values: 33,3630,9390,3630,9390,749.508362,558.706726,749.508362,558.706726,0,0,0,0,0,0,0,0,68.5746384,574.734253,68.5746384,574.734253,2602.35083,6209.87451,2602.35083,6209.87451,0,540,0,540,37.2000084,22.7019558,37.2000084,22.7019558,1400,2415,1400,2415,10.7386141,29.5398731,10.7386141,29.5398731,820,4870,820,4870,2408.3335,6061.2998,2408.3335,6061.2998,1410,1565,1410,1565,6159.2998,2798.33398,6159.2998,2798.33398,0,0,0,0,6331.85889,3039.08887,6331.85889,3039.08887 [f=0014727] [14727] Game End Stats Values: 34,3170,9555,3170,9555,779.632813,565.481201,779.632813,565.481201,0,0,0,0,0,0,0,0,68.5746384,574.734253,68.5746384,574.734253,2686.54126,6715.30566,2686.54126,6715.30566,0,630,0,630,37.2000084,30.2994518,37.2000084,30.2994518,1400,2415,1400,2415,10.7386131,42.2522736,10.7386131,42.2522736,460,4870,460,4870,2408.3335,6521.2998,2408.3335,6521.2998,1310,1640,1310,1640,6619.2998,2798.33398,6619.2998,2798.33398,0,0,0,0,6837.47461,3143.17017,6837.47461,3143.17017 [f=0014728] [14728] Event [1512,272.993896,1212]: 1 lost unit Buoy [f=0014729] gg [f=0014768] [14768] Event [1694.74097,273.45343,1298.36292]: 1 lost unit Conch [f=0014769] [14769] Event [1512,272.993896,1176]: 1 lost unit Amphbot Factory [f=0014881] Spectator StiofanKingofAwoo left the game: normal quit [f=0014881] [14881] Event [undefined]: StiofanKingofAwoo quit [f=0014905] [14905] Event [3536,133.125732,7024]: 0 finished unit Lotus [f=0014933] Player Anir left the game: normal quit [f=0014933] [14933] Event [undefined]: Anir quit [f=0014939] No clients connected, shutting down server [f=0014939] Server shutdown [f=0014984] [14984] Event [3480,133.196686,7192]: 0 finished unit Wind/Tidal Generator [f=0015059] [15059] Event [3400,133.388184,7208]: 0 finished unit Wind/Tidal Generator [f=0015134] [15134] Event [3320,133.388184,7224]: 0 finished unit Wind/Tidal Generator [f=0015284] [15284] Event [3240,133.388184,7224]: 0 finished unit Wind/Tidal Generator [f=0015404] [15404] Event [3432,133.388184,7320]: 0 finished unit Wind/Tidal Generator [f=0015479] [15479] Event [3336,133.388184,7304]: 0 finished unit Wind/Tidal Generator [f=0015554] [15554] Event [3416,133.388184,7256]: 0 finished unit Wind/Tidal Generator [f=0015589] [15589] Event [6400,272.963379,6664]: 0 finished unit Airplane Plant [f=0015589] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0015589] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0015589] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0015589] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0015589] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0015589] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0015589] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0015589] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0015589] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0015589] !transmitlobby @voice@buildUnit@reload [f=0016680] [16680] Event [6438.03125,276.963379,6643.55811]: 0 finished unit Raven [f=0017651] [17651] Event [6438.03125,276.963379,6643.55811]: 0 finished unit Raven [f=0018035] Autoquit sending quit command. [f=0018035] [QuitAction] user exited to system [f=0018035] [SpringApp::Kill][1] fromRun=1 [f=0018035] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018035] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018035] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018035] [ThreadPool::SetThreadCount][2] workers=0 [f=0018035] [SpringApp::Kill][2] [f=0018035] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018035] [Game::KillLua][3] dtor=0 luaUI=0x5d2f3e10 [f=0018035] Start widgetHandler:Shutdown [f=0018035] Shutdown - SaveOrderList Complete [f=0018035] Writing last game win data [f=0018035] Shutdown - SaveConfigData Complete [f=0018035] Shutdown Widget - Save/Load API [f=0018035] Shutdown Widget - Chili Highlight [f=0018035] Shutdown Widget - Draw After Chili [f=0018035] Shutdown Widget - EPIC Menu [f=0018035] Shutdown Widget - Chili Widget Selector [f=0018035] Shutdown Widget - Chili Minimap [f=0018035] Shutdown Widget - Local Team Colors [f=0018035] Shutdown Widget - Display Keys 2 [f=0018035] Shutdown Widget - Save Game Menu [f=0018035] Shutdown Widget - Unit Icons [f=0018035] Shutdown Widget - Noises [f=0018035] Shutdown Widget - HealthBars [f=0018035] Shutdown Widget - Win Counter [f=0018035] Shutdown Widget - SpringRTS Replay Stats [f=0018035] Shutdown Widget - BuildETA [f=0018035] Shutdown Widget - Modular Comm Info [f=0018035] Shutdown Widget - Stereo3D [f=0018035] Shutdown Widget - Showeco and Grid Drawer [f=0018035] Shutdown Widget - Point Tracker [f=0018035] Shutdown Widget - Music Player [f=0018035] Shutdown Widget - Missile Silo Range [f=0018035] Shutdown Widget - MinimapEvents [f=0018035] Shutdown Widget - Mex Placement Handler [f=0018035] Shutdown Widget - Local Widgets Config [f=0018035] Shutdown Widget - Highlight Geos [f=0018035] Shutdown Widget - Grab Input [f=0018035] Input grabbing is disabled! [f=0018035] Shutdown Widget - MetalFeatures (new) [f=0018035] Shutdown Widget - Darkening [f=0018035] Shutdown Widget - Context Menu [f=0018035] Shutdown Widget - Chili Spectator Panels [f=0018035] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018035] Shutdown Widget - Chili Nuke Warning [f=0018035] Shutdown Widget - Chili EndGame Window [f=0018035] Shutdown Widget - Chili Economy Panel Default [f=0018035] Shutdown Widget - CameraShake [f=0018035] Shutdown Widget - Attack AoE [f=0018035] Shutdown Widget - Map Edge Extension [f=0018035] Shutdown Widget - Selection Send [f=0018035] Shutdown Widget - LupsManager [f=0018035] Shutdown Widget - Newton Firezone [f=0018035] Shutdown Widget - Chili Crude Player List [f=0018035] Shutdown Widget - Chili Pro Console [f=0018035] Shutdown Widget - Lasso Terraform GUI [f=0018035] Shutdown Widget - Lups [f=0018035] Shutdown Widget - Chili Framework [f=0018035] Shutdown Widget - Chili Core Selector [f=0018035] Shutdown Widget - Custom Markers [f=0018035] Shutdown Widget - Pause Screen [f=0018035] Shutdown Widget - Text To Speech Control [f=0018035] Shutdown Widget - Persistent Build Height [f=0018035] Shutdown Widget - Layout Handler [f=0018035] End widgetHandler:Shutdown [f=0018035] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={365447,55005392} {int,ext,rec}Allocs={25861210,0,0} {chunk,block}Bytes={55005392,0} [f=0018035] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018035] [Game::KillLua][2] dtor=0 luaRules=0x53aaf150 [f=0018035] Start gadgetHandler:Shutdown [f=0018035] Shutdown - StartSetup [f=0018035] Shutdown - UnitMorph [f=0018035] Shutdown - LupsNanoSpray [f=0018035] Shutdown - Missile Silo Controller [f=0018035] Shutdown - Modular Comm Info [f=0018035] Shutdown - Terrain Texture Handler [f=0018035] Shutdown - UnitCloakShield [f=0018035] End gadgetHandler:Shutdown [f=0018035] Start gadgetHandler:Shutdown [f=0018035] Shutdown - Save/Load [f=0018035] Shutdown - UnitMorph [f=0018035] Shutdown - Modular Comm Info [f=0018035] Shutdown - Retreat Command [f=0018035] Shutdown - Shockwaves [f=0018035] Shutdown - Teleport Throw [f=0018035] Shutdown - UnitCloakShield [f=0018035] Shutdown - Lups Cloak FX [f=0018035] Shutdown - Lups [f=0018035] Shutdown - Lups Shield [f=0018035] End gadgetHandler:Shutdown [f=0018035] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25861237,0,0} {chunk,block}Bytes={0,0} [f=0018035] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25861237,0,0} {chunk,block}Bytes={0,0} [f=0018035] [Game::KillLua][4] dtor=0 [f=0018035] [Game::~CGame][1] [f=0018035] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018035] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018035] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018035] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018035] [Game::KillLua][4] dtor=1 [f=0018035] [Game::KillMisc][1] [f=0018035] [Game::KillMisc][2] [f=0018035] [Game::KillMisc][3] [f=0018035] [Game::KillRendering][1] [f=0018035] [3DOParser::Kill] allocated 1 pieces [f=0018035] [S3OParser::Kill] allocated 389 pieces [f=0018035] [AssParser::Kill] allocated 37 pieces [f=0018035] [Game::KillInterface][1] [f=0018035] [Game::KillInterface][2] [f=0018035] [Game::KillSimulation][1] [f=0018035] [Game::KillSimulation][2] [f=0018035] [CCollisionHandler] dis-/continuous tests: 0/263995 [f=0018035] [Game::KillSimulation][3] [f=0018035] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018035] [~CPathCache(32x32)] cacheHits=147 hitPercentage=34% numHashColls=0 maxCacheSize=29 [f=0018035] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018035] [~CPathCache(64x64)] cacheHits=489 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018035] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018035] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018035] [LosHandler::Kill] raycast instance cache-{hits,misses}={10760,16188}; shared=3%; cached=36% [f=0018035] [Game::KillSimulation][4] [f=0018035] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0018035] [Game::~CGame][2] [f=0018035] [Game::~CGame][3] [f=0018035] [SpringApp::Kill][3] [f=0018035] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189726 bytes sent 178662 bytes recv'd [f=0018035] [SpringApp::Kill][4] font=0x454e67a0 [f=0018035] [SpringApp::Kill][5] [f=0018035] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp (0x45562b90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp" numZipFiles=7811 sumInflSize=694759kb sumReadTime=1444ms file="unittextures/factoryveh1.png" indx=7182 inflSize=1077kb readTime=24ms file="unittextures/tatex/camoe0200.bmp" indx=7511 inflSize=12kb readTime=22ms file="luarules/configs/rec_order.lua" indx=1286 inflSize=1690kb readTime=15ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=504 inflSize=2722kb readTime=14ms file="unittextures/tatex/camob600.bmp" indx=7503 inflSize=12kb readTime=12ms file="luaui/widgets/unit_waypoint_dragger_2.lua" indx=4862 inflSize=11kb readTime=11ms file="luaui/widgets/gfx_night.lua" indx=4664 inflSize=18kb readTime=9ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4691 inflSize=55kb readTime=6ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=6ms file="luaui/widgets/gfx_lups_smokesignal.lua" indx=4662 inflSize=3kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/57301c8eb64a99b83a41679bd885b8bc.sdp] 33106204 bytes cached in 2692 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x455eef40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1333-gce618bd/base/spring/bitmaps.sdz (0x456052a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1333-gce618bd/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1333-gce618bd/base/maphelper.sdz (0x45566680) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1333-gce618bd/base/springcontent.sdz (0x7f460407ef70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1333-gce618bd/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d5a950 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]