[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
Using writeable configuration source: "/tmp/tmp.Rf8PzNqI5j/springsettings.756331.cfg"
LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
============== ==============
Available:
ArchiveScanner
AutohostInterface
BumpWater
CSMFGroundTextures
CrashHandler
CregSerializer
DecalsDrawerGL4
DynWater
FarTextureHandler
Font
GameServer
GroundMoveType
KeyBindings
LuaSocket
Model
Net
Path
Piece
RoamMeshDrawer
Shader
SkyBox
Sound
Texture
VFS
Enabled:
Sound (Notice)
VFS (Info)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
============== ==============
============== ==============
InputTextGeo = 0.26 0.73 0.02 0.028
MouseDragCircleCommandThreshold = 25
ROAM = 2
RotateLogFiles = 1
TeamHighlight = 0
============== ==============
============== ==============
Spring Engine Version: 104.0.1-1333-gce618bd maintenance (Headless)
Build Environment: gcc libstdc++ version 20160609
Compiler Version: gcc-5.4.0 20160609
Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64)
Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM
Binary Word Size: 64-bit (native)
Process Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 1
Logical CPU Cores: 1
============== ==============
[good_fpu_init][STREFLOP_SSE]
SSE 1.0 : 1, SSE 2.0 : 1
SSE 3.0 : 1, SSSE 3.0 : 1
SSE 4.1 : 1, SSE 4.2 : 1
SSE 4.0A: 0, SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 10s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[GR::LogVersionInfo]
SDL version : 0.0.0 (linked) / 2.0.1 (compiled)
GL version :
GL vendor :
GL renderer :
GLSL version:
GLEW version: spring headless stub GLEW version
GPU memory : unknown
SDL swap-int: 0
ARB shader support : 0
GLSL shader support : 0
FBO extension support : 0
NVX GPU mem-info support : 0
ATI GPU mem-info support : 0
NPOT-texture support : 1 (0)
S3TC/DXT1 texture support : 0/0
texture query-LOD support : 1 (0)
MSAA frame-buffer support : 0 (0)
24-bit Z-buffer support : 0 (-)
primitive-restart support : 0 (0)
clip-space control support: 0 (0)
seamless cube-map support : 0 (0)
frag-depth layout support : 0 (-)
max. FBO samples : -1
max. texture size : 2048
max. texture anisotropy level: 0.000000
max. vec4 varyings/attributes: 0/0
max. draw-buffers : 0
max. rec. indices/vertices : 0/0
max. uniform buffer-bindings : 0
max. uniform block-size : 0KB
enable ATI-hacks : 0
compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<8,8>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1333-gce618bd/
Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1333-gce618bd/base
Scanning: /var/lib/zkreplay/Zero-K/maps
Scanning: /var/lib/zkreplay/Zero-K/games
Scanning: /var/lib/zkreplay/Zero-K/packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 3ms
[VFS] [SpringVFS::ReserveArchives]
[VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2e8401b820 (SpringVFS) global=(nil) (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1)
[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[ThreadPool::SetThreadCount][2] workers=0
[Threading] Main thread CPU affinity mask set: 1
[Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem)
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 28234 MB
[f=-000001] [CPreGame] using server IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/756331/replay.sdfz" for game data...
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 303ms
[f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6)
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45aed780] using map "Into Battle v4" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Into Battle v4", overwrite=false)] section=1
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2
[f=-000001] [PreGame::AddModArchivesToVFS][server=0x45aed780] using game "Zero-K v1.7.8.0" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.8.0", overwrite=false)] section=0
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Into Battle v4 (checksum 062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive ad9c5876d6024a2aa2a0138137ace15a.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 85ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: WM Stuff
[f=-000001] [LuaIntro] Loading widget: LoadProgress
[f=-000001] [LuaIntro] Loading widget: Main
[f=-000001] [LuaIntro] Loading widget: LoadTexture
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 629ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 697ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [Init] shadow rendering is disabled (config-value -1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Set ROAM mode to DisplayLists
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget: Metalspot Finder Gadget
LuaRules: Loaded gadget: Save/Load
LuaRules: Loaded gadget: Startbox handler
LuaRules: Loaded gadget: Wanted Speed
LuaRules: Loaded gadget: No Friendly Fire
LuaRules: Loaded gadget: IconGenerator
LuaRules: Loaded gadget: Mex Placement
LuaRules: Loaded gadget: Nano Frame Death Handeling
LuaRules: Loaded gadget: Nano Frame Rate Limit
LuaRules: Loaded gadget: No Self-D
LuaRules: Loaded gadget: ShareControl
LuaRules: Loaded gadget: UnitPriority
LuaRules: Loaded gadget: Mex Control with energy link
LuaRules: Loaded gadget: Script notification
LuaRules: Loaded gadget: Antinuke Handler
LuaRules: Loaded gadget: Attributes
LuaRules: Loaded gadget: Boolean Disable
LuaRules: Loaded gadget: Impulse Float Toggle
LuaRules: Loaded gadget: LockOptions
LuaRules: Loaded gadget: Perks
LuaRules: Loaded gadget: Shield Charge
LuaRules: Loaded gadget: StartSetup
LuaRules: Loaded gadget: Stockpile
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget: UnitMorph
LuaRules: Loaded gadget: AirPlantParents
LuaRules: Loaded gadget: AirTransport_SeaPickup
LuaRules: Loaded gadget: Aircraft Command
LuaRules: Loaded gadget: Aircraft Crashing
LuaRules: Loaded gadget: Allow Builder Hold Fire
LuaRules: Loaded gadget: Area Guard
LuaRules: Loaded gadget: Block Ally and Neutral Attack
LuaRules: Loaded gadget: Block direct control
LuaRules: Loaded gadget: Blocking Tag Implementation
LuaRules: Loaded gadget: Bomber Dive
LuaRules: Loaded gadget: CAI
LuaRules: Loaded gadget: CEG Spawner
LuaRules: Loaded gadget: Capture
LuaRules: Loaded gadget: Carrier Drones
LuaRules: Loaded gadget: Command Raw Move
LuaRules: Loaded gadget: Command Transfer Unit
LuaRules: Loaded gadget: Constructor Auto Assist
LuaRules: Loaded gadget: Control gunship strafe range
LuaRules: Loaded gadget: D-Gun Aim Fix
LuaRules: Loaded gadget: Debris physics
LuaRules: Loaded gadget: Decloak when damaged
LuaRules: Loaded gadget: Dev Commands
LuaRules: Loaded gadget: Disable Buildoptions
LuaRules: Loaded gadget: Dont fire at radar
LuaRules: Loaded gadget: Experience
LuaRules: Loaded gadget: Factory Anti Slacker
LuaRules: Loaded gadget: Factory Stop Production
LuaRules: Loaded gadget: Fall Damage
LuaRules: Loaded gadget: Feature Effects
LuaRules: Loaded gadget: Fire Once command
LuaRules: Loaded gadget: Fog Hidden Effects API
LuaRules: Loaded gadget: Galaxy Campaign Battle Handler
LuaRules: Loaded gadget: GameRules Events
LuaRules: Loaded gadget: Grey Goo
LuaRules: Loaded gadget: Gunship Bugger Off
LuaRules: Loaded gadget: Gunship Climb
LuaRules: Loaded gadget: Gunship Strafe Control
LuaRules: Loaded gadget: Hide Autorepairlevel Command
LuaRules: Loaded gadget: Ignore Gibs
LuaRules: Loaded gadget: Instant Self Destruct
LuaRules: Loaded gadget: Invincibility
LuaRules: Loaded gadget: Jumpjets
LuaRules: Loaded gadget: LUS
LuaRules: Loaded gadget: Lag Monitor
LuaRules: Loaded gadget: LupsNanoSpray
LuaRules: Loaded gadget: Missile Silo Controller
LuaRules: Loaded gadget: Mod statistics
LuaRules: Loaded gadget: Modular Comm Info
LuaRules: Loaded gadget: Nuke Explosion Chooser
LuaRules: Loaded gadget: One Click Weapon
LuaRules: Loaded gadget: Orbital Drop
LuaRules: Loaded gadget: Overkill Prevention
LuaRules: Loaded gadget: Overkill Prevention Placeholder
LuaRules: Loaded gadget: Paralysis
LuaRules: Loaded gadget: Player extra information
LuaRules: Loaded gadget: Prevent Lab Hax
LuaRules: Loaded gadget: Prevent Landship
LuaRules: Loaded gadget: Prevent turret overshoot
LuaRules: Loaded gadget: Projectile Hold
LuaRules: Loaded gadget: Projectile Radar Homing
LuaRules: Loaded gadget: Projectile Retarget
LuaRules: Loaded gadget: Puppy Handler
LuaRules: Loaded gadget: Reclaim HP changer
LuaRules: Loaded gadget: Refuel Pad Handler
LuaRules: Loaded gadget: Regeneration
LuaRules: Loaded gadget: Remove Wait
LuaRules: Loaded gadget: Repair Speed Changer
LuaRules: Loaded gadget: Resign Gadget
LuaRules: Loaded gadget: Retreat Command
LuaRules: Loaded gadget: Rezz Hp changer + effect
LuaRules: Loaded gadget: Self destruct blocker
LuaRules: Loaded gadget: Set Nano Piece
LuaRules: Loaded gadget: Share mode
LuaRules: Loaded gadget: Shield Link
LuaRules: Loaded gadget: Shockwaves
LuaRules: Loaded gadget: Show Shooter
LuaRules: Loaded gadget: Spherical LOS
LuaRules: Loaded gadget: Tactical Unit AI
LuaRules: Loaded gadget: Target Features
LuaRules: Loaded gadget: Target Priority
LuaRules: Loaded gadget: Target on the move
LuaRules: Loaded gadget: Teleport Throw
LuaRules: Loaded gadget: Teleporter
LuaRules: Loaded gadget: Terraformers
LuaRules: Loaded gadget: Terrain Texture Handler
LuaRules: Loaded gadget: Time slow v2
LuaRules: Loaded gadget: Torpedo Stay Underwater
LuaRules: Loaded gadget: Transport Load Unload
LuaRules: Loaded gadget: Transport Selected Load
LuaRules: Loaded gadget: Transport Speed
LuaRules: Loaded gadget: TransportAIbuttons
LuaRules: Loaded gadget: Turn Without Interia
LuaRules: Loaded gadget: Typemap Options
LuaRules: Loaded gadget: Unit removal from rezzed structures
LuaRules: Loaded gadget: UnitStealth
LuaRules: Loaded gadget: Units on fire
LuaRules: Loaded gadget: Wade Effects
LuaRules: Loaded gadget: Water Effects
LuaRules: Loaded gadget: Weapon Impulse
LuaRules: Loaded gadget: Weapon Reaim Time
LuaRules: Loaded gadget: api_subdir_gadgets.lua
LuaRules: Loaded gadget: api_widget_events.lua
LuaRules: Loaded gadget: astar.lua
LuaRules: Loaded gadget: init_auto_ready.lua
LuaRules: Loaded gadget: lups_cloak_fx.lua
LuaRules: Loaded gadget: lups_thrusters.lua
LuaRules: Loaded gadget: lups_wrapper.lua
LuaRules: Loaded gadget: weapon_hide_sniper.lua
LuaRules: Loaded gadget: Center Offset and Growth Scale
LuaRules: Loaded gadget: Commander Upgrade
LuaRules: Loaded gadget: CustomUnitShaders
LuaRules: Loaded gadget: Factory exit flatten
LuaRules: Loaded gadget: Game Over
LuaRules: Loaded gadget: UnitCloakShield
LuaRules: Loaded gadget: Water level modoption
LuaRules: Loaded gadget: Windmill Control
LuaRules: Loaded gadget: Fighter pull-up
LuaRules: Loaded gadget: Energy Drain
LuaRules: Loaded gadget: Chicken control
LuaRules: Loaded gadget: Area Denial
LuaRules: Loaded gadget: Cannot Damage Unit
LuaRules: Loaded gadget: Disallow unit for command targeting
LuaRules: Loaded gadget: Single-Hit Weapon
LuaRules: Loaded gadget: Starlight Satellite Capture
LuaRules: Loaded gadget: Noexplode Stopper
LuaRules: Loaded gadget: Unit Explosion Spawner
LuaRules: Loaded gadget: Shield Merge
LuaRules: Loaded gadget: Lups Shield
LuaRules: Loaded gadget: Endgame Graphs
LuaRules: Loaded gadget: Awards
LuaRules: Loaded gadget: Backup allyteam names
LuaRules: Loaded gadget: Gadget Profiler New
LuaRules: Loaded gadget: Gameframe Orders
LuaRules: Loaded gadget: Planet Wars Structures
LuaRules: Loaded gadget: Profiler
LuaRules: Loaded gadget: Zombies!
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1333-gce618bd maintenance (Headless).
[f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] [CrashHandler] Warning: Suspended-thread Stacktrace (load) for Spring 104.0.1-1333-gce618bd maintenance (Headless):
[f=-000001] [CrashHandler] Warning: <00> /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7f2e9aaad840] killpg
[f=-000001] [CrashHandler] Warning: [00] 0x37840 ??:?
[f=-000001] [CrashHandler] Warning: <03> /lib/x86_64-linux-gnu/libc.so.6(__clock_gettime+0x26) [0x7f2e9ab7cff6] __clock_gettime
[f=-000001] [CrashHandler] Warning: [03] 0x106ff6 ??:?
[f=-000001] [CrashHandler] Warning: <04> .../spring-headless(_ZNSt6chrono3_V212system_clock3nowEv+0x1e) [0x10a79de] TIFFYCbCrtoRGB
[f=-000001] [CrashHandler] Warning: [04] 0xca79de ??:?
[f=-000001] [CrashHandler] Warning: <05> .../spring-headless() [0x959439] std::_Sp_counted_ptr_inplace, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void>, std::allocator, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void> >, (__gnu_cxx::_Lock_policy)2>::_M_dispose()
[f=-000001] [CrashHandler] Warning: [05] 0x959439 ??:?
[f=-000001] [CrashHandler] Warning: <06> .../spring-headless() [0xceca1b] gzclose_w
[f=-000001] [CrashHandler] Warning: [06] 0xceca1b ??:?
[f=-000001] [CrashHandler] Warning: <07> .../spring-headless() [0xce0fee] gzclose_w
[f=-000001] [CrashHandler] Warning: [07] 0xce0fee ??:?
[f=-000001] [CrashHandler] Warning: <08> .../spring-headless() [0xce7c2e] gzclose_w
[f=-000001] [CrashHandler] Warning: [08] 0xce7c2e ??:?
[f=-000001] [CrashHandler] Warning: <09> .../spring-headless() [0xce8429] gzclose_w
[f=-000001] [CrashHandler] Warning: [09] 0xce8429 ??:?
[f=-000001] [CrashHandler] Warning: <10> .../spring-headless() [0xce8917] gzclose_w
[f=-000001] [CrashHandler] Warning: [10] 0xce8917 ??:?
[f=-000001] [CrashHandler] Warning: <11> .../spring-headless() [0xcd696e] gzclose_w
[f=-000001] [CrashHandler] Warning: [11] 0xcd696e ??:?
[f=-000001] [CrashHandler] Warning: <12> .../spring-headless() [0x73d35f] void std::vector, std::allocator >, std::allocator, std::allocator > > >::emplace_back, std::allocator > >(std::__cxx11::basic_string, std::allocator >&&)
[f=-000001] [CrashHandler] Warning: [12] 0x73d35f ??:?
[f=-000001] [CrashHandler] Warning: <13> .../spring-headless() [0x73d0ae] void std::vector, std::allocator >, std::allocator, std::allocator > > >::emplace_back, std::allocator > >(std::__cxx11::basic_string, std::allocator >&&)
[f=-000001] [CrashHandler] Warning: [13] 0x73d0ae ??:?
[f=-000001] [CrashHandler] Warning: <14> .../spring-headless() [0xcdd14b] gzclose_w
[f=-000001] [CrashHandler] Warning: [14] 0xcdd14b ??:?
[f=-000001] [CrashHandler] Warning: <15> .../spring-headless() [0xcdd3e4] gzclose_w
[f=-000001] [CrashHandler] Warning: [15] 0xcdd3e4 ??:?
[f=-000001] [CrashHandler] Warning: <16> .../spring-headless() [0xcea057] gzclose_w
[f=-000001] [CrashHandler] Warning: [16] 0xcea057 ??:?
[f=-000001] [CrashHandler] Warning: <17> .../spring-headless() [0xceb556] gzclose_w
[f=-000001] [CrashHandler] Warning: [17] 0xceb556 ??:?
[f=-000001] [CrashHandler] Warning: <18> .../spring-headless() [0xcdd42d] gzclose_w
[f=-000001] [CrashHandler] Warning: [18] 0xcdd42d ??:?
[f=-000001] [CrashHandler] Warning: <19> .../spring-headless() [0xcdc7fa] gzclose_w
[f=-000001] [CrashHandler] Warning: [19] 0xcdc7fa ??:?
[f=-000001] [CrashHandler] Warning: <20> .../spring-headless() [0xcdd5cb] gzclose_w
[f=-000001] [CrashHandler] Warning: [20] 0xcdd5cb ??:?
[f=-000001] [CrashHandler] Warning: <21> .../spring-headless() [0xcd6cb9] gzclose_w
[f=-000001] [CrashHandler] Warning: [21] 0xcd6cb9 ??:?
[f=-000001] [CrashHandler] Warning: <22> .../spring-headless() [0xcd8cc8] gzclose_w
[f=-000001] [CrashHandler] Warning: [22] 0xcd8cc8 ??:?
[f=-000001] [CrashHandler] Warning: <23> .../spring-headless() [0xcdd14b] gzclose_w
[f=-000001] [CrashHandler] Warning: [23] 0xcdd14b ??:?
[f=-000001] [CrashHandler] Warning: <24> .../spring-headless() [0xceb3d1] gzclose_w
[f=-000001] [CrashHandler] Warning: [24] 0xceb3d1 ??:?
[f=-000001] [CrashHandler] Warning: <25> .../spring-headless() [0xcdd42d] gzclose_w
[f=-000001] [CrashHandler] Warning: [25] 0xcdd42d ??:?
[f=-000001] [CrashHandler] Warning: <26> .../spring-headless() [0xcdc7fa] gzclose_w
[f=-000001] [CrashHandler] Warning: [26] 0xcdc7fa ??:?
[f=-000001] [CrashHandler] Warning: <27> .../spring-headless() [0xcdd5cb] gzclose_w
[f=-000001] [CrashHandler] Warning: [27] 0xcdd5cb ??:?
[f=-000001] [CrashHandler] Warning: <28> .../spring-headless() [0xcd6cb9] gzclose_w
[f=-000001] [CrashHandler] Warning: [28] 0xcd6cb9 ??:?
[f=-000001] [CrashHandler] Warning: <29> .../spring-headless() [0x76a734] void std::vector, std::allocator >, std::allocator, std::allocator > > >::emplace_back, std::allocator > >(std::__cxx11::basic_string, std::allocator >&&)
[f=-000001] [CrashHandler] Warning: [29] 0x76a734 ??:?
[f=-000001] [CrashHandler] Warning: <30> .../spring-headless() [0xcdd14b] gzclose_w
[f=-000001] [CrashHandler] Warning: [30] 0xcdd14b ??:?
[f=-000001] [CrashHandler] Warning: <31> .../spring-headless() [0xceb3d1] gzclose_w
[f=-000001] [CrashHandler] Warning: [31] 0xceb3d1 ??:?
[f=-000001] [CrashHandler] Warning: <32> .../spring-headless() [0xcdd42d] gzclose_w
[f=-000001] [CrashHandler] Warning: [32] 0xcdd42d ??:?
[f=-000001] [CrashHandler] Warning: <33> .../spring-headless() [0xcdc7fa] gzclose_w
[f=-000001] [CrashHandler] Warning: [33] 0xcdc7fa ??:?
[f=-000001] [CrashHandler] Warning: <34> .../spring-headless() [0xcdd5cb] gzclose_w
[f=-000001] [CrashHandler] Warning: [34] 0xcdd5cb ??:?
[f=-000001] [CrashHandler] Warning: <35> .../spring-headless() [0xcd6cb9] gzclose_w
[f=-000001] [CrashHandler] Warning: [35] 0xcd6cb9 ??:?
[f=-000001] [CrashHandler] Warning: <36> .../spring-headless() [0x6aa534] std::__cxx11::basic_string, std::allocator > std::operator+, std::allocator >(std::__cxx11::basic_string, std::allocator > const&, char const*)
[f=-000001] [CrashHandler] Warning: [36] 0x6aa534 ??:?
[f=-000001] [CrashHandler] Warning: <37> .../spring-headless() [0x6aaac5] std::__cxx11::basic_string, std::allocator > std::operator+, std::allocator >(std::__cxx11::basic_string, std::allocator > const&, char const*)
[f=-000001] [CrashHandler] Warning: [37] 0x6aaac5 ??:?
[f=-000001] [CrashHandler] Warning: <38> .../spring-headless() [0x6b05a6] std::__cxx11::basic_string, std::allocator > std::operator+, std::allocator >(std::__cxx11::basic_string, std::allocator > const&, char const*)
[f=-000001] [CrashHandler] Warning: [38] 0x6b05a6 ??:?
[f=-000001] [CrashHandler] Warning: <39> .../spring-headless() [0x6c457a] std::__cxx11::basic_string, std::allocator > std::operator+, std::allocator >(std::__cxx11::basic_string, std::allocator > const&, char const*)
[f=-000001] [CrashHandler] Warning: [39] 0x6c457a ??:?
[f=-000001] [CrashHandler] Warning: <40> .../spring-headless() [0x6c500e] std::__cxx11::basic_string, std::allocator > std::operator+, std::allocator >(std::__cxx11::basic_string, std::allocator > const&, char const*)
[f=-000001] [CrashHandler] Warning: [40] 0x6c500e ??:?
[f=-000001] [CrashHandler] Warning: <41> .../spring-headless() [0x6fe630] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&)
[f=-000001] [CrashHandler] Warning: [41] 0x6fe630 ??:?
[f=-000001] [CrashHandler] Warning: <42> .../spring-headless() [0x6fe6e8] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&)
[f=-000001] [CrashHandler] Warning: [42] 0x6fe6e8 ??:?
[f=-000001] [CrashHandler] Warning: <43> .../spring-headless() [0x56fced] std::_Deque_base, std::allocator >, std::allocator, std::allocator > > >::~_Deque_base()
[f=-000001] [CrashHandler] Warning: [43] 0x56fced ??:?
[f=-000001] [CrashHandler] Warning: <44> .../spring-headless() [0x569900] void std::deque, std::allocator >, std::allocator, std::allocator > > >::_M_push_back_aux, std::allocator > const&>(std::__cxx11::basic_string, std::allocator > const&)
[f=-000001] [CrashHandler] Warning: [44] 0x569900 ??:?
[f=-000001] [CrashHandler] Warning: <45> .../spring-headless() [0x56cf3f] void std::deque, std::allocator >, std::allocator, std::allocator > > >::_M_push_back_aux, std::allocator