[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wKYSHmovSW/springsettings.752527.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1322-gd3b03b5 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fde8001bbb0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29018 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/752527/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 341ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45409ad0] using map "Onyx Cauldron 1.9" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Onyx Cauldron 1.9", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45409ad0] using game "Zero-K v1.7.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.7.0", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Onyx Cauldron 1.9 (checksum 88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 66e75e4f5f755b45a878cbaaa18689f2.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (131 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 611ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 766ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] [Weather Particles:Initialize] no shader support [f=-000001] Loaded widget: Precipitation v0.2 [f=-000001] Loaded widget: Chili Global Commands [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/752527/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] [EPIC Menu] Error: Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect. [f=-000001] [EPIC Menu] Error: Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect. [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=87b03414 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8a9a2f9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=8a9a2f9a file="cache/104dev-maintenance/paths/Onyx Cauldron 1.9.pe-8a9a2f9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=87b03414 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8a9a2faa [f=-000001] [Path] [PathEstimator::ReadFile] hash=8a9a2faa file="cache/104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-8a9a2faa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (583ms, checksum d1178220)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11111,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] Warning: [LuaHandle::XCall] tried to cross-call unlinked Script.LuaRules.SetWreckMetalThreshold() [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/752527/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bdb080b12b0d32802a28900dcefa1198c45381f4674994bd2b5de396e53448d8fc093481b91b4f52c1e92f673b210596a0003ef8e329bc50acc496cf8b5e0d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=753c7a150e1b9418be96e0773397342aec872f077e38ad4dceca43f8f64250098dff5ab780e8ca2ba4d43a38de615fae757b862380c6c6f15e4d00d36f270c49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53000940,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 25b1405d705cc94bbcd461d1b27b7080 [f=-000001] Connection attempt from Qihao56 [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Qihao56 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from yhoyhoj [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: yhoyhoj changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="yhoyhoj" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="yhoyhoj" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qihao56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qihao56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="yhoyhoj" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bdb080b12b0d32802a28900dcefa1198c45381f4674994bd2b5de396e53448d8fc093481b91b4f52c1e92f673b210596a0003ef8e329bc50acc496cf8b5e0d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="yhoyhoj" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=753c7a150e1b9418be96e0773397342aec872f077e38ad4dceca43f8f64250098dff5ab780e8ca2ba4d43a38de615fae757b862380c6c6f15e4d00d36f270c49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="yhoyhoj" string="[Game::Load][lua{Rules,Gaia}={0x73af6450,(nil)}]" [f=-000001] Allies: I choose: Tarte! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qihao56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bdb080b12b0d32802a28900dcefa1198c45381f4674994bd2b5de396e53448d8fc093481b91b4f52c1e92f673b210596a0003ef8e329bc50acc496cf8b5e0d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qihao56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=753c7a150e1b9418be96e0773397342aec872f077e38ad4dceca43f8f64250098dff5ab780e8ca2ba4d43a38de615fae757b862380c6c6f15e4d00d36f270c49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qihao56" string="[Game::Load][lua{Rules,Gaia}={07a773a8,00000000}]" [f=-000001] Oh, agaiin. Sorry about last game, it was a bit blong [f=-000001] i was wondering "where the hell does he get all of these units" [f=-000001] Allies: I choose: SNIPER! [f=-000001] it was like fighting the red army [f=-000001] [0] Event [6577,151.319214,6747]: 0 finished unit Strike Commander [f=-000001] [0] Event [2436,154.479248,2267]: 1 finished unit Engineer Commander [f=0000000] [0] Qihao56, team: 1, elo:1716 [f=0000000] [0] yhoyhoj, team: 0, elo:1681 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000025] [25] Event [6464,149.103546,6800]: 0 finished unit Rover Assembly [f=0000025] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000025] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000025] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000025] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000025] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000025] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000025] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000025] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000025] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000025] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000025] !transmitlobby @voice@buildUnit@reload [f=0000028] [28] Event [2640,152.154724,2352]: 1 finished unit Tank Foundry [f=0000035] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000035] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000255] [255] Event [6696,154.196533,6824]: 0 finished unit Metal Extractor [f=0000256] [256] Event [2648,154.127319,2184]: 1 finished unit Metal Extractor [f=0000270] [270] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Dart [f=0000412] [412] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Dart [f=0000496] [496] Event [2280,154.519531,2152]: 1 finished unit Metal Extractor [f=0000570] [570] Event [2640,152.212738,2380]: 1 finished unit Kodachi [f=0000789] [789] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Mason [f=0000795] [795] Event [7080,154.519531,6856]: 0 finished unit Metal Extractor [f=0000855] [855] Event [2408,154.519531,2168]: 1 finished unit Solar Collector [f=0001095] [1095] Event [6776,154.334961,6760]: 0 finished unit Solar Collector [f=0001239] [1239] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0001266] [1266] Event [3458.68335,30.7899265,3331.3291]: 0 lost unit Dart [f=0001274] [1274] Event [2536,154.473389,2168]: 1 finished unit Solar Collector [f=0001440] [1440] Event [4034.23022,30.9528599,4030.47461]: 0 lost unit Dart [f=0001486] [1486] Event [2640,152.212738,2380]: 1 finished unit Welder [f=0001634] [1634] Event [2296,154.473389,2536]: 1 finished unit Metal Extractor [f=0001717] [1717] Event [6856,154.49646,6760]: 0 finished unit Solar Collector [f=0001809] [1809] Event [6656,145.037231,6432]: 0 finished unit Radar Tower [f=0002068] [2068] Event [2280,154.519531,2280]: 1 finished unit Solar Collector [f=0002083] [2083] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0002253] [2253] Event [6936,154.519531,6760]: 0 finished unit Solar Collector [f=0002280] [2280] Event [2296,154.519531,2424]: 1 finished unit Solar Collector [f=0002342] [2342] Event [6121.83447,35.236248,6141.68115]: 1 lost unit Kodachi [f=0002469] [2469] Event [2640,152.212738,2380]: 1 finished unit Kodachi [f=0002659] [2659] Event [4008,30.2806396,3656]: 1 finished unit Metal Extractor [f=0002903] [2903] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0002904] [2904] Event [7016,154.519531,6760]: 0 finished unit Solar Collector [f=0002967] [2967] Event [6736,147.990356,6432]: 0 finished unit Lotus [f=0003079] [3079] Event [4064,30.2575684,3744]: 1 finished unit Lotus [f=0003382] [3382] Event [4056,30.2575684,3592]: 1 finished unit Solar Collector [f=0003515] [3515] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0003552] [3552] Event [6712,154.68103,7160]: 0 finished unit Metal Extractor [f=0003575] [3575] Event [2376,33.4414063,3240]: 1 finished unit Metal Extractor [f=0003601] [3601] Event [4102.18262,30.2575684,3567.77661]: 0 lost unit Scorcher [f=0003687] [3687] Event [2294.62378,36.5563469,3099.39063]: 1 finished unit Engineer Commander [f=0003884] [3884] Event [6792,154.819458,7192]: 0 finished unit Solar Collector [f=0004004] [4004] Event [1992,30.8574219,3352]: 1 finished unit Metal Extractor [f=0004204] [4204] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0004205] [4205] Event [2072,30.4421387,3320]: 1 finished unit Solar Collector [f=0004297] [4297] Event [6872,154.542603,7128]: 0 finished unit Solar Collector [f=0004335] [4335] Event [2640,152.212738,2380]: 1 finished unit Blitz [f=0004376] [4376] Event [2248,31.7572021,3272]: 1 finished unit Solar Collector [f=0004633] [4633] Event [6240,123.073364,6720]: 0 finished unit Lotus [f=0004712] [4712] Event [6952,154.519531,7064]: 0 finished unit Solar Collector [f=0004860] [4860] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0005124] [5124] Event [7032,154.519531,7000]: 0 finished unit Solar Collector [f=0005463] [5463] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Mason [f=0005562] [5562] Event [5848,34.4796143,6728]: 0 finished unit Metal Extractor [f=0005573] [5573] Event [7112,154.519531,6952]: 0 finished unit Solar Collector [f=0005639] [5639] Event [4306.24365,8.33384514,4340.10596]: 1 lost unit Kodachi [f=0005643] [5643] Event [2640,152.212738,2380]: 1 finished unit Blitz [f=0005794] [5794] Event [5936,30.2575684,3680]: 1 lost unit Lotus [f=0005950] [5950] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0006126] [6126] Event [5496.12061,20.5311737,3589.11548]: 1 lost unit Welder [f=0006171] [6171] Event [5488,25.0895996,3520]: 1 lost unit Lotus [f=0006210] [6210] Event [5736,32.6800537,7112]: 0 finished unit Metal Extractor [f=0006267] [6267] Event [2640,152.212738,2380]: 1 finished unit Welder [f=0006344] [6344] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0006373] [6373] Event [4406.38818,-7.6812248,4458.80371]: 0 lost unit Scorcher [f=0006651] [6651] Event [4120.85498,30.2575684,3505.36011]: 0 lost unit Scorcher [f=0006685] [6685] Event [3962.8064,30.2575684,3534.99683]: 1 finished unit Engineer Commander [f=0006685] [6685] Event [3962.8064,30.2575684,3534.99683]: 1 lost unit Engineer Commander [f=0006734] [6734] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0006735] [6735] Event [4076.3147,30.2575684,3641.15356]: 0 lost unit Scorcher [f=0006908] [6908] Event [6920,27.4197998,5272]: 0 finished unit Metal Extractor [f=0007154] [7154] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0007463] [7463] Event [7192,28.3195801,5464]: 0 finished unit Metal Extractor [f=0007530] [7530] Event [2640,152.212738,2380]: 1 finished unit Welder [f=0007574] [7574] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0007631] [7631] Event [5003.91113,33.5330696,5413.37842]: 0 lost unit Scorcher [f=0007635] [7635] Event [3488,95.9415283,4320]: 1 finished unit Lotus [f=0007713] [7713] Event [5146.2168,34.6644135,5593.24951]: 1 lost unit Blitz [f=0007770] [7770] Event [5480,30.2575684,5400]: 0 finished unit Metal Extractor [f=0007809] [7809] Event [4152,28.0657959,2216]: 1 finished unit Metal Extractor [f=0007964] [7964] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0008017] [8017] Event [5253.07959,30.5049725,5369.43359]: 0 lost unit Fencer [f=0008199] [8199] Event [3944,30.0960693,2024]: 1 finished unit Metal Extractor [f=0008229] [8229] Event [6784,24.6051025,5232]: 0 finished unit Picket [f=0008335] [8335] Event [5482.08936,30.2575684,5241.08691]: 0 lost unit Fencer [f=0008335] [8335] Event [5296.91406,30.2806396,5276.52734]: 1 lost unit Blitz [f=0008354] [8354] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0008384] [8384] Event [6344,148.151855,6888]: 0 finished unit Caretaker [f=0008395] [8395] Event [2488,153.688965,2440]: 1 finished unit Caretaker [f=0008585] [8585] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0008765] [8765] Event [6408,152.627686,6952]: 0 finished unit Caretaker [f=0008843] [8843] Event [6984,27.6274414,5256]: 0 finished unit Solar Collector [f=0008853] [8853] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0008866] [8866] Event [5600,30.2575684,5424]: 0 finished unit Picket [f=0008932] [8932] Event [2640,152.212738,2380]: 1 finished unit Blitz [f=0009001] [9001] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0009165] [9165] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0009176] [9176] Event [2920,158.603149,4696]: 1 finished unit Metal Extractor [f=0009186] [9186] Event [4096,29.8422852,2032]: 1 finished unit Lotus [f=0009276] [9276] Event [7064,27.6505127,5320]: 0 finished unit Solar Collector [f=0009369] [9369] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0009407] [9407] Event [2640,152.212738,2380]: 1 finished unit Blitz [f=0009565] [9565] Event [5768,32.6339111,6776]: 0 finished unit Solar Collector [f=0009633] [9633] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0009888] [9888] Event [2640,152.212738,2380]: 1 finished unit Blitz [f=0009889] [9889] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0009934] [9934] Event [5736,31.3188477,6856]: 0 finished unit Solar Collector [f=0010056] [10056] Event [7144,28.1811523,5384]: 0 finished unit Solar Collector [f=0010113] [10113] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0010150] [10150] Event [1832,44.1003418,4840]: 1 finished unit Metal Extractor [f=0010237] [10237] Event [5512,30.5574951,2104]: 1 finished unit Metal Extractor [f=0010312] [10312] Event [5704,30.788208,6936]: 0 finished unit Solar Collector [f=0010342] [10342] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0010343] [10343] Event [4064,30.2575684,3744]: 1 lost unit Lotus [f=0010368] [10368] Event [2640,152.212738,2380]: 1 finished unit Blitz [f=0010550] [10550] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0010587] [10587] Event [4056.04736,31.1126709,4192.25732]: 0 lost unit Scorcher [f=0010661] [10661] Event [5672,30.8804932,7016]: 0 finished unit Solar Collector [f=0010736] [10736] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0010784] [10784] Event [4254.93311,32.7478943,4541.19434]: 0 lost unit Scorcher [f=0010791] [10791] Event [4250.71533,31.439436,4508.80322]: 1 lost unit Blitz [f=0010843] [10843] Event [4059.7583,35.9914742,4342.55859]: 1 lost unit Blitz [f=0010879] [10879] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0011049] [11049] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0011056] [11056] Event [3834.44629,34.2638054,3950.96265]: 0 lost unit Scorcher [f=0011074] [11074] Event [3835.92041,33.4686089,3938.9519]: 0 lost unit Scorcher [f=0011135] [11135] Event [3671.53101,32.5945511,3763.23535]: 0 lost unit Scorcher [f=0011200] [11200] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0011201] [11201] Event [3609.09033,30.6537819,3637.7959]: 0 lost unit Scorcher [f=0011220] [11220] Event [5456,143.975952,2640]: 1 finished unit Radar Tower [f=0011343] [11343] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0011427] [11427] Event [4034.1958,31.6138649,4180.0083]: 0 lost unit Fencer [f=0011448] [11448] Event [4053.70557,30.5473976,4001.02637]: 1 lost unit Blitz [f=0011467] [11467] Event [3488,95.9415283,4320]: 1 lost unit Lotus [f=0011496] [11496] Event [4000.99878,30.804636,3912.34619]: 1 lost unit Blitz [f=0011504] [11504] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0011582] [11582] Event [4008,30.2806396,3656]: 1 lost unit Metal Extractor [f=0011649] [11649] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0011804] [11804] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0011949] [11949] Event [6056,17.3607178,3368]: 1 finished unit Metal Extractor [f=0011968] [11968] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0012027] [12027] Event [4056,30.2575684,3592]: 1 lost unit Solar Collector [f=0012104] [12104] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0012188] [12188] Event [2640,152.212738,2380]: 1 finished unit Minotaur [f=0012258] [12258] Event [3024.56787,159.372406,4669.2124]: 0 lost unit Scorcher [f=0012264] [12264] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0012414] [12414] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0012426] [12426] Event [5984,28.9886475,3488]: 1 lost unit Lotus [f=0012555] [12555] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0012586] [12586] Event [6056,17.3607178,3368]: 1 lost unit Metal Extractor [f=0012667] [12667] Event [5923.77441,29.222681,3354.5686]: 1 lost unit Welder [f=0012697] [12697] Event [2640,152.212738,2380]: 1 finished unit Blitz [f=0012719] [12719] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0012864] [12864] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0013014] [13014] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0013157] [13157] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0013175] [13175] Event [2640,152.212738,2380]: 1 finished unit Blitz [f=0013319] [13319] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0013474] [13474] Event [5456,143.975952,2640]: 1 lost unit Radar Tower [f=0013493] [13493] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0013599] [13599] Event [3873.72095,32.9283562,3922.75317]: 0 lost unit Scorcher [f=0013652] [13652] Event [2640,152.212738,2380]: 1 finished unit Blitz [f=0013677] [13677] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0013716] [13716] Event [3806.75854,32.0846062,3790.09375]: 0 lost unit Scorcher [f=0013779] [13779] Event [3846.34888,31.1397476,3750.9812]: 0 lost unit Scorcher [f=0013792] [13792] Event [5512,30.5574951,2104]: 1 lost unit Metal Extractor [f=0013847] [13847] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0013995] [13995] Event [3847.21631,24.0023289,3676.97241]: 0 lost unit Scorcher [f=0014014] [14014] Event [7056,20.4753418,3904]: 0 finished unit Picket [f=0014053] [14053] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0014065] [14065] Event [3763.24512,37.1584053,4002.45337]: 0 lost unit Fencer [f=0014206] [14206] Event [3703.49536,52.0372658,4236.06982]: 0 lost unit Fencer [f=0014233] [14233] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0014291] [14291] Event [3604.43628,47.3128395,4109.1626]: 1 lost unit Blitz [f=0014303] [14303] Event [4095.16699,41.0690231,4415.37158]: 0 lost unit Fencer [f=0014377] [14377] Event [2640,152.212738,2380]: 1 finished unit Blitz [f=0014402] [14402] Event [7176,29.4731445,4248]: 0 finished unit Metal Extractor [f=0014403] [14403] Event [3838.83447,61.1584549,4386.50098]: 0 lost unit Fencer [f=0014416] [14416] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0014468] [14468] Event [4181.97705,43.2459946,4632.8291]: 0 lost unit Fencer [f=0014578] [14578] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0014640] [14640] Event [3802.39893,56.9096756,4340.97559]: 0 lost unit Fencer [f=0014714] [14714] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0014719] [14719] Event [3733.68726,56.2113724,4293.14014]: 0 lost unit Fencer [f=0014859] [14859] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0014980] [14980] Event [5327.24951,30.2575684,5216.90479]: 0 lost unit Fencer [f=0015009] [15009] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0015089] [15089] Event [4930.66211,30.2037487,5018.45752]: 0 lost unit Scorcher [f=0015149] [15149] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0015252] [15252] Event [4542.21387,29.4090919,4774.10742]: 1 lost unit Minotaur [f=0015284] [15284] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0015429] [15429] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0015579] [15579] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0015719] [15719] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0015854] [15854] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0015998] [15998] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0016010] [16010] Event [4152,28.0657959,2216]: 1 lost unit Metal Extractor [f=0016118] [16118] Event [4211.35693,27.3241749,1993.08032]: 0 lost unit Scorcher [f=0016128] [16128] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Mason [f=0016132] [16132] Event [2920,158.603149,4696]: 1 lost unit Metal Extractor [f=0016177] [16177] Event [4096,29.8422852,2032]: 1 lost unit Lotus [f=0016275] [16275] Event [3944,30.0960693,2024]: 1 lost unit Metal Extractor [f=0016298] [16298] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0016335] [16335] Event [4662.80469,-12.056802,2283.29761]: 1 lost unit Blitz [f=0016439] [16439] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0016564] [16564] Event [4540.94873,-11.720087,2118.13086]: 1 lost unit Blitz [f=0016574] [16574] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0016618] [16618] Event [1832,44.1003418,4840]: 1 lost unit Metal Extractor [f=0016672] [16672] Event [4436.48486,1.1905309,2102.76001]: 1 lost unit Blitz [f=0016719] [16719] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0016751] [16751] Event [undefined]: Qihao56 resigned [f=0016751] game_message: Qihao56 has been destroyed! [f=0016751] game_message: yhoyhoj wins! [f=0016751] Submitting stats [f=0016751] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016751] Part| Total Time|Time of the last 0.5s [f=0016751] Draw 15971.86ms 9.87% [f=0016751] Lua 30545.98ms 56.83% [f=0016751] Misc::Profiler::AddTime 55.92ms 0.00% [f=0016751] Sim 28706.91ms 78.96% [f=0016751] [16751] Received game_message: Qihao56 has been destroyed! [f=0016751] [16751] Received game_message: yhoyhoj wins! [f=0016752] [16752] Game End Stats Header: 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32,8175,4115,4115,8175,921.021301,528.971008,528.971008,921.021301,0,0,0,0,0,0,0,0,0,2119.04248,2119.04248,0,5491.1958,2690.20996,2690.20996,5491.1958,380,90,90,380,40,18.3999996,18.3999996,40,2415,980,980,2415,27.1282902,25.89645,25.89645,27.1282902,3660,1950,1950,3660,3096,2450,2450,3096,1720,1095,1095,1720,2580,5176,5176,2580,0,16.2000046,16.2000046,0,2906.04395,5772.30566,5772.30566,2906.04395 [f=0016752] [16752] Game End Stats Values: 33,7995,4115,4115,7995,985.710693,528.971008,528.971008,985.710693,0,0,0,0,0,0,0,0,0,2214.35864,2214.35864,0,5851.45068,3353.78149,3353.78149,5851.45068,480,90,90,480,40,14,14,40,2415,980,980,2415,26.6326294,20.3600044,20.3600044,26.6326294,3380,1950,1950,3380,3396,3000,3000,3396,1720,1095,1095,1720,3130,5476,5476,3130,0,16.2000046,16.2000046,0,3580.58789,6132.56055,6132.56055,3580.58789 [f=0016752] [16752] Game End Stats Values: 34,7910,4115,4115,7910,1055.56006,568.540039,568.540039,1055.56006,0,0,0,0,0,0,0,0,0,2442.73999,2442.73999,0,6198.58691,3661.42212,3661.42212,6198.58691,480,90,90,480,40,14,14,40,2415,980,980,2415,28.7446213,22.9979229,22.9979229,28.7446213,3220,1950,1950,3220,3396,3560,3560,3396,1795,1095,1095,1795,3690,5476,5476,3690,0,16.2000046,16.2000046,0,3916.99927,6481.7666,6481.7666,3916.99927 [f=0016752] [16752] Game End Stats Values: 35,8180,3265,3265,8180,1121.18372,603.11438,603.11438,1121.18372,0,0,0,0,0,0,0,0,0,2642.79614,2642.79614,0,6717.45508,4102.49316,4102.49316,6717.45508,480,90,90,480,40,14,14,40,2415,980,980,2415,28.7349148,22.6649437,22.6649437,28.7349148,3490,1100,1100,3490,4246,3830,3830,4246,1795,1095,1095,1795,3960,6326,6326,3960,0,16.2000046,16.2000046,0,4384.09814,7008.42285,7008.42285,4384.09814 [f=0016752] [16752] Game End Stats Values: 36,8590,3265,3265,8590,1186.8623,603.11438,603.11438,1186.8623,0,0,0,0,0,0,0,0,0,2738.1958,2738.1958,0,6717.45508,4102.49316,4102.49316,6717.45508,480,90,90,480,40,14,14,40,2415,980,980,2415,28.7385502,20.3600044,20.3600044,28.7385502,3900,1100,1100,3900,4246,3830,3830,4246,1795,1095,1095,1795,3960,6326,6326,3960,0,16.2000046,16.2000046,0,4384.09814,7008.42285,7008.42285,4384.09814 [f=0016752] [16752] Game End Stats Values: 37,8850,3025,3025,8850,1253.89185,603.11438,603.11438,1253.89185,0,0,0,0,0,0,0,0,0,2821.43921,2821.43921,0,6955.17432,4222.84375,4222.84375,6955.17432,480,0,0,480,40,14,14,40,2415,980,980,2415,29.8508492,19.5440025,19.5440025,29.8508492,4160,1100,1100,4160,4486,3960,3960,4486,1795,945,945,1795,4090,6566,6566,4090,25.0000095,16.2000046,16.2000046,25.0000095,4518.99854,7248.42432,7248.42432,4518.99854 [f=0016752] [16752] Game End Stats Values: 38,9250,2275,2275,9250,1319.50476,603.11438,603.11438,1319.50476,0,0,0,0,0,0,0,0,0,2833.19922,2833.19922,0,7652.29346,4447.84375,4447.84375,7652.29346,480,0,0,480,40,14,14,40,2415,980,980,2415,31.1786404,14.7840014,14.7840014,31.1786404,4560,500,500,4560,5236,3960,3960,5236,1795,795,795,1795,4090,7316,7316,4090,52.3332787,16.2000046,16.2000046,52.3332787,4784.81885,7948.85889,7948.85889,4784.81885 [f=0016752] [16752] Game End Stats Values: 39,9390,1975,1975,9390,1322.13367,606.044006,606.044006,1322.13367,0,0,0,0,0,0,0,0,0,2834.24927,2834.24927,0,7726.98535,4447.84375,4447.84375,7726.98535,480,0,0,480,40,14,14,40,2415,980,980,2415,25.0172176,12.932395,12.932395,25.0172176,4700,200,200,4700,5536,3960,3960,5536,1795,795,795,1795,4090,7616,7616,4090,52.3332787,16.2000046,16.2000046,52.3332787,4784.81885,8023.55078,8023.55078,4784.81885 [f=0016869] [16869] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0016874] Spectator Qihao56 left the game: normal quit [f=0016874] [16874] Event [undefined]: Qihao56 quit [f=0016995] gg [f=0017008] [17008] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0017046] No clients connected, shutting down server [f=0017046] Server shutdown [f=0017046] End of demo reached [f=0017143] [17143] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0017288] [17288] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0017437] [17437] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0017577] [17577] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0017712] [17712] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0017857] [17857] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0018007] [18007] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0018147] [18147] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0018282] [18282] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0018427] [18427] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0018577] [18577] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0018717] [18717] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0018852] [18852] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0018997] [18997] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0019147] [19147] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0019287] [19287] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0019422] [19422] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0019567] [19567] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0019717] [19717] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0019857] [19857] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0019992] [19992] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0020137] [20137] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0020287] [20287] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Fencer [f=0020427] [20427] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0020562] [20562] Event [6463.99805,147.694138,6782.00781]: 0 finished unit Scorcher [f=0020630] Autoquit sending quit command. [f=0020630] [QuitAction] user exited to system [f=0020630] [SpringApp::Kill][1] fromRun=1 [f=0020630] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020630] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020630] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020630] [ThreadPool::SetThreadCount][2] workers=0 [f=0020630] [SpringApp::Kill][2] [f=0020630] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020630] [Game::KillLua][3] dtor=0 luaUI=0x52c0cfe0 [f=0020630] Start widgetHandler:Shutdown [f=0020630] Shutdown - SaveOrderList Complete [f=0020630] Writing last game win data [f=0020630] Shutdown - SaveConfigData Complete [f=0020630] Shutdown Widget - Chili Highlight [f=0020630] Shutdown Widget - Save/Load API [f=0020630] Shutdown Widget - Draw After Chili [f=0020630] Shutdown Widget - EPIC Menu [f=0020630] Shutdown Widget - Chili Minimap [f=0020630] Shutdown Widget - Chili Widget Selector [f=0020630] Shutdown Widget - Local Team Colors [f=0020630] Shutdown Widget - Display Keys 2 [f=0020630] Shutdown Widget - Save Game Menu [f=0020630] Shutdown Widget - HealthBars [f=0020630] Shutdown Widget - Noises [f=0020630] Shutdown Widget - Unit Icons [f=0020630] Shutdown Widget - Win Counter [f=0020630] Shutdown Widget - BuildETA [f=0020630] Shutdown Widget - SpringRTS Replay Stats [f=0020630] Shutdown Widget - Modular Comm Info [f=0020630] Shutdown Widget - CameraShake [f=0020630] Shutdown Widget - Chili Economy Panel Default [f=0020630] Shutdown Widget - Chili EndGame Window [f=0020630] Shutdown Widget - Chili Nuke Warning [f=0020630] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020630] Shutdown Widget - Chili Spectator Panels [f=0020630] Shutdown Widget - Context Menu [f=0020630] Shutdown Widget - Darkening [f=0020630] Shutdown Widget - Grab Input [f=0020630] Input grabbing is disabled! [f=0020630] Shutdown Widget - Highlight Geos [f=0020630] Shutdown Widget - Local Widgets Config [f=0020630] Shutdown Widget - Mex Placement Handler [f=0020630] Shutdown Widget - MinimapEvents [f=0020630] Shutdown Widget - Missile Silo Range [f=0020630] Shutdown Widget - Music Player [f=0020630] Shutdown Widget - Point Tracker [f=0020630] Shutdown Widget - Showeco and Grid Drawer [f=0020630] Shutdown Widget - Stereo3D [f=0020630] Shutdown Widget - MetalFeatures (new) [f=0020630] Shutdown Widget - Attack AoE [f=0020630] Shutdown Widget - Map Edge Extension [f=0020630] Shutdown Widget - Selection Send [f=0020630] Shutdown Widget - LupsManager [f=0020630] Shutdown Widget - Newton Firezone [f=0020630] Shutdown Widget - Chili Pro Console [f=0020630] Shutdown Widget - Chili Crude Player List [f=0020630] Shutdown Widget - Lasso Terraform GUI [f=0020630] Shutdown Widget - Chili Framework [f=0020630] Shutdown Widget - Lups [f=0020630] Shutdown Widget - Custom Markers [f=0020630] Shutdown Widget - Chili Core Selector [f=0020630] Shutdown Widget - Pause Screen [f=0020630] Shutdown Widget - Layout Handler [f=0020630] Shutdown Widget - Persistent Build Height [f=0020630] Shutdown Widget - Text To Speech Control [f=0020630] End widgetHandler:Shutdown [f=0020630] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338937,52591779} {int,ext,rec}Allocs={23252969,0,0} {chunk,block}Bytes={52591779,0} [f=0020630] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020630] [Game::KillLua][2] dtor=0 luaRules=0x53000940 [f=0020630] Start gadgetHandler:Shutdown [f=0020630] Shutdown - StartSetup [f=0020630] Shutdown - UnitMorph [f=0020630] Shutdown - LupsNanoSpray [f=0020630] Shutdown - Missile Silo Controller [f=0020630] Shutdown - Modular Comm Info [f=0020630] Shutdown - Terrain Texture Handler [f=0020630] Shutdown - UnitCloakShield [f=0020630] End gadgetHandler:Shutdown [f=0020630] Start gadgetHandler:Shutdown [f=0020630] Shutdown - Save/Load [f=0020630] Shutdown - UnitMorph [f=0020630] Shutdown - Modular Comm Info [f=0020630] Shutdown - Retreat Command [f=0020630] Shutdown - Shockwaves [f=0020630] Shutdown - Teleport Throw [f=0020630] Shutdown - UnitCloakShield [f=0020630] Shutdown - Lups Cloak FX [f=0020630] Shutdown - Lups [f=0020630] Shutdown - Lups Shield [f=0020630] End gadgetHandler:Shutdown [f=0020630] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23252996,0,0} {chunk,block}Bytes={0,0} [f=0020630] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23252996,0,0} {chunk,block}Bytes={0,0} [f=0020630] [Game::KillLua][4] dtor=0 [f=0020630] [Game::~CGame][1] [f=0020630] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020630] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020630] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020630] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020630] [Game::KillLua][4] dtor=1 [f=0020630] [Game::KillMisc][1] [f=0020630] [Game::KillMisc][2] [f=0020630] [Game::KillMisc][3] [f=0020630] [Game::KillRendering][1] [f=0020630] [3DOParser::Kill] allocated 1 pieces [f=0020630] [S3OParser::Kill] allocated 358 pieces [f=0020630] [AssParser::Kill] allocated 53 pieces [f=0020630] [Game::KillInterface][1] [f=0020630] [Game::KillInterface][2] [f=0020630] [Game::KillSimulation][1] [f=0020630] [Game::KillSimulation][2] [f=0020630] [CCollisionHandler] dis-/continuous tests: 0/94946 [f=0020630] [Game::KillSimulation][3] [f=0020630] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020630] [~CPathCache(36x36)] cacheHits=33 hitPercentage=20% numHashColls=0 maxCacheSize=10 [f=0020630] [~CPathCache(72x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020630] [~CPathCache(72x72)] cacheHits=66 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020630] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020630] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020630] [LosHandler::Kill] raycast instance cache-{hits,misses}={7631,10288}; shared=2%; cached=41% [f=0020630] [Game::KillSimulation][4] [f=0020630] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0020630] [Game::~CGame][2] [f=0020630] [Game::~CGame][3] [f=0020630] [SpringApp::Kill][3] [f=0020630] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 216261 bytes sent 157696 bytes recv'd [f=0020630] [SpringApp::Kill][4] font=0x453307a0 [f=0020630] [SpringApp::Kill][5] [f=0020630] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7802 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/66e75e4f5f755b45a878cbaaa18689f2.sdp (0x453a0fa0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/66e75e4f5f755b45a878cbaaa18689f2.sdp" numZipFiles=7802 sumInflSize=693496kb sumReadTime=2503ms file="unittextures/factorytank_1.png" indx=7173 inflSize=4103kb readTime=53ms file="unittextures/factoryveh1.png" indx=7177 inflSize=1077kb readTime=48ms file="bitmaps/loadpictures/commandqueueing.png" indx=490 inflSize=3444kb readTime=42ms file="luaui/configs/lang/campaign_units.en.json" indx=2969 inflSize=4kb readTime=25ms file="unittextures/factorytank_2.png" indx=7174 inflSize=4103kb readTime=24ms file="objects3d/ametalextractorlvl1.s3o" indx=4918 inflSize=55kb readTime=24ms file="objects3d/strikecom.dae" indx=5514 inflSize=1500kb readTime=17ms file="bitmaps/pd/shield2.png" indx=549 inflSize=119kb readTime=17ms file="luaui/widgets/map_edge_extension.lua" indx=4780 inflSize=14kb readTime=16ms file="luaui/widgets/map_external_grid.lua" indx=4781 inflSize=9kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/66e75e4f5f755b45a878cbaaa18689f2.sdp] 44077576 bytes cached in 2684 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=15 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/onyx_cauldron_1.9.sd7 (0x4548c9b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/spring/bitmaps.sdz (0x4540dd80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/springcontent.sdz (0x7fde80002980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/maphelper.sdz (0x4539cef0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d55950 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.wKYSHmovSW/springsettings.752527.cfg demos/752527/replay.sdfz" User time (seconds): 86.47 System time (seconds): 5.14 Percent of CPU this job got: 81% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:51.92 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1871288 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42400 Minor (reclaiming a frame) page faults: 1009227 Voluntary context switches: 71378 Involuntary context switches: 53306 Swaps: 0 File system inputs: 2705416 File system outputs: 616 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0