[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2RPwzUuibI/springsettings.752318.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1322-gd3b03b5 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f441001bbb0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29008 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/752318/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4548e800] using map "Rogues River v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rogues River v1.2", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4548e800] using game "Zero-K v1.7.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.7.0", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Rogues River v1.2 (checksum c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 66e75e4f5f755b45a878cbaaa18689f2.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 86ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 483ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 549ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 78ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] spaci was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/752318/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] [EPIC Menu] Error: Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect. [f=-000001] [EPIC Menu] Error: Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect. [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=244818 [f=-000001] [Path] [PathEstimator::ReadFile] hash=244818 file="cache/104dev-maintenance/paths/Rogues River v1.2.pe-244818.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a8302f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5abf8ef6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=244828 [f=-000001] [Path] [PathEstimator::ReadFile] hash=244828 file="cache/104dev-maintenance/paths/Rogues River v1.2.pe2-244828.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (351ms, checksum 16f7bb79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11113,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] Warning: [LuaHandle::XCall] tried to cross-call unlinked Script.LuaRules.SetWreckMetalThreshold() [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/752318/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5119be30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 763d405d1e891a942d1014554596f592 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Rhade [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Windows 32-bit (native)] [f=-000001] [0] Event [undefined]: Rhade changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={521276c0,00000000}]" [f=-000001] Allies: I choose: Firepluk with me! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d023d31eed1008d7496e93b0a06cafbe03d6110e97507b90cfd0add869d8b97c1fbbaad8982b0a8137b751a9cc60a95038ebcec1a44ba08fc3594c74db43900]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99f57e4875787b261aec9b82ec8662a3463d4b5cec49a7d3c96eee523191c5c0f9e5b0957e655e30c527a0e8f20d74783b1e414b918ae389e07ed182e5d3d086]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={05c734b0,00000000}]" [f=-000001] Allies: I choose: Omega Weltall! [f=-000001] big map [f=-000001] i think its long game lel [f=-000001] not my chosing [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4385,127.999573,6984]: 0 finished unit Recon Commander [f=-000001] [0] Event [175,127.996216,2853]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:2698 [f=0000000] [0] Rhade, team: 0, elo:2214 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [168,127.995789,2952]: 1 finished unit Gunship Plant [f=0000015] [15] Event [4496,127.995789,6912]: 0 finished unit Rover Assembly [f=0000015] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000015] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000015] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000015] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000015] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000015] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000015] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000015] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000015] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000015] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000065] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000065] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000196] [196] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Dart [f=0000241] [241] Event [120,127.995789,2744]: 1 finished unit Metal Extractor [f=0000255] [255] Event [4424,127.995789,7048]: 0 finished unit Metal Extractor [f=0000336] [336] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Dart [f=0000357] [357] Event [169,148.880051,2952]: 1 finished unit Blastwing [f=0000511] [511] Event [344,127.995789,2904]: 1 finished unit Metal Extractor [f=0000527] [527] Event [169,148.880051,2952]: 1 finished unit Blastwing [f=0000540] [540] Event [4264,127.995789,6824]: 0 finished unit Metal Extractor [f=0000630] [630] Event [328,127.995789,2792]: 1 finished unit Wind/Tidal Generator [f=0000707] [707] Event [169,148.880051,2952]: 1 finished unit Blastwing [f=0000742] [742] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0000749] [749] Event [264,127.995789,2760]: 1 finished unit Wind/Tidal Generator [f=0000878] [878] Event [248,127.995789,2808]: 1 finished unit Wind/Tidal Generator [f=0000880] [880] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Dart [f=0000886] [886] Event [169,148.880051,2952]: 1 finished unit Blastwing [f=0000967] [967] Event [4072,127.995789,7096]: 0 finished unit Metal Extractor [f=0001146] [1146] Event [4120,127.995789,7064]: 0 finished unit Wind/Tidal Generator [f=0001215] [1215] Event [88,127.995789,3096]: 1 finished unit Metal Extractor [f=0001302] [1302] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Dart [f=0001408] [1408] Event [120,127.995789,3192]: 1 finished unit Wind/Tidal Generator [f=0001578] [1578] Event [184,127.995789,3208]: 1 finished unit Wind/Tidal Generator [f=0001665] [1665] Event [4368,127.995789,6864]: 0 finished unit Picket [f=0001689] [1689] Event [4184,127.995789,6984]: 0 finished unit Wind/Tidal Generator [f=0001720] [1720] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Dart [f=0001750] [1750] Event [248,127.995789,3208]: 1 finished unit Wind/Tidal Generator [f=0001832] [1832] Event [4454.51318,161.80246,6548.79736]: 1 lost unit Blastwing [f=0001854] [1854] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Dart [f=0001922] [1922] Event [312,127.995789,3224]: 1 finished unit Wind/Tidal Generator [f=0001922] [1922] Event [4709.22217,159.919846,6821.12305]: 1 lost unit Blastwing [f=0001995] [1995] Event [169,148.880051,2952]: 1 finished unit Locust [f=0002070] [2070] Event [4152,127.699768,6856]: 0 finished unit Solar Collector [f=0002090] [2090] Event [410.924866,127.995789,2909.01563]: 0 lost unit Dart [f=0002417] [2417] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0002564] [2564] Event [432,127.995789,3152]: 1 finished unit Lotus [f=0002838] [2838] Event [169,148.880051,2952]: 1 finished unit Locust [f=0002853] [2853] Event [512,127.995789,3248]: 1 finished unit Radar Tower [f=0002915] [2915] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0003285] [3285] Event [4280,128.307297,6728]: 0 finished unit Solar Collector [f=0003353] [3353] Event [968.048096,180.638031,4376.69775]: 1 lost unit Locust [f=0003362] [3362] Event [943.299622,74.2593307,4493.76709]: 0 lost unit Scorcher [f=0003507] [3507] Event [1311.53503,79.2927551,5028.94336]: 0 lost unit Dart [f=0003531] [3531] Event [1224,74.0242615,3000]: 1 finished unit Metal Extractor [f=0003712] [3712] Event [169,148.880051,2952]: 1 finished unit Wasp [f=0003730] [3730] Event [4495.99805,127.995789,6894.00781]: 0 finished unit Crasher [f=0004005] [4005] Event [1384,72.9819336,3448]: 1 finished unit Metal Extractor [f=0004088] [4088] Event [4495.99805,127.995789,6894.00781]: 0 finished unit Mason [f=0004405] [4405] Event [169,148.880051,2952]: 1 finished unit Locust [f=0004564] [4564] Event [1280,72.7376709,3568]: 1 finished unit Lotus [f=0004672] [4672] Event [4536,127.995789,7048]: 0 finished unit Solar Collector [f=0004863] [4863] Event [4495.99805,127.995789,6894.00781]: 0 finished unit Crasher [f=0005112] [5112] Event [169,148.880051,2952]: 1 finished unit Locust [f=0005154] [5154] Event [1343.99573,72.8065796,3482.20093]: 0 lost unit Dart [f=0005259] [5259] Event [2784,127.995789,256]: 1 finished unit Lotus [f=0005547] [5547] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Crasher [f=0005743] [5743] Event [2904,127.995789,344]: 1 finished unit Metal Extractor [f=0005795] [5795] Event [1267.68176,72.1157074,3660.76538]: 0 lost unit Scorcher [f=0005849] [5849] Event [1515.30579,182.197403,3527.94653]: 1 lost unit Locust [f=0005861] [5861] Event [1555.72375,78.2654419,3672.41846]: 0 lost unit Scorcher [f=0005930] [5930] Event [169,148.880051,2952]: 1 finished unit Locust [f=0005951] [5951] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0005951] [5951] Event [4128,127.945251,6432]: 0 finished unit Radar Tower [f=0006122] [6122] Event [2744,127.995789,120]: 1 finished unit Metal Extractor [f=0006203] [6203] Event [2109.62866,69.6853104,4922.19092]: 0 lost unit Crasher [f=0006284] [6284] Event [2308.40649,96.3582382,5362.39404]: 1 lost unit Locust [f=0006357] [6357] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0006485] [6485] Event [2834.82129,102.264282,5352.09326]: 1 lost unit Locust [f=0006518] [6518] Event [3096,127.995789,88]: 1 finished unit Metal Extractor [f=0006600] [6600] Event [169,148.880051,2952]: 1 finished unit Locust [f=0006630] [6630] Event [2656,74.0474243,5600]: 0 finished unit Radar Tower [f=0006762] [6762] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0007105] [7105] Event [3015.45898,100.418091,4654.37012]: 1 lost unit Locust [f=0007135] [7135] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Mason [f=0007153] [7153] Event [1456,73.6599731,3696]: 1 finished unit Lotus [f=0007236] [7236] Event [4296,70.7983093,408]: 1 finished unit Metal Extractor [f=0007395] [7395] Event [169,148.880051,2952]: 1 finished unit Wasp [f=0007540] [7540] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0007641] [7641] Event [4408,69.5601501,136]: 1 finished unit Metal Extractor [f=0007663] [7663] Event [2739.81714,79.2927551,5330.3418]: 0 finished unit Recon Commander [f=0007663] game_message: Morph complete: Omega Weltall lvl 1 -> Omega Weltall lvl 2 [f=0007663] [7663] Received game_message: Morph complete: Omega Weltall lvl 1 -> Omega Weltall lvl 2 [f=0007945] [7945] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0008005] [8005] Event [4168,78.4904785,5944]: 0 finished unit Metal Extractor [f=0008025] [8025] Event [408,79.2927551,4296]: 1 finished unit Metal Extractor [f=0008124] [8124] Event [200,127.995789,3080]: 1 finished unit Caretaker [f=0008222] [8222] Event [200,127.995789,2728]: 1 finished unit Wind/Tidal Generator [f=0008287] [8287] Event [4296,127.995789,7016]: 0 finished unit Solar Collector [f=0008375] [8375] Event [3104,127.995789,272]: 1 finished unit Lotus [f=0008381] [8381] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0008490] [8490] Event [136,79.2927551,4408]: 1 finished unit Metal Extractor [f=0008563] [8563] Event [296,127.995789,3096]: 1 finished unit Caretaker [f=0008679] [8679] Event [3720,75.5719604,5784]: 0 finished unit Metal Extractor [f=0008692] [8692] Event [2000,75.553009,4672]: 0 finished unit Radar Tower [f=0008736] [8736] Event [472,127.995789,2920]: 1 finished unit Solar Collector [f=0008833] [8833] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0008860] [8860] Event [208,79.2927551,4448]: 1 finished unit Lotus [f=0008892] [8892] Event [488,127.995789,3016]: 1 finished unit Solar Collector [f=0009026] [9026] Event [552,127.995789,3112]: 1 finished unit Solar Collector [f=0009161] [9161] Event [616,127.995789,3208]: 1 finished unit Solar Collector [f=0009171] [9171] Event [4416,69.9370728,320]: 1 finished unit Lotus [f=0009241] [9241] Event [408,79.2927551,4296]: 1 lost unit Metal Extractor [f=0009250] [9250] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0009269] [9269] Event [406.414185,79.2811508,4519.63037]: 0 lost unit Scorcher [f=0009394] [9394] Event [320,79.2927551,4432]: 1 finished unit Lotus [f=0009469] [9469] Event [4264,126.371185,6824]: 0 finished unit Metal Extractor [f=0009689] [9689] Event [416,79.4839478,4384]: 1 finished unit Lotus [f=0009692] [9692] Event [1728,75.5593262,4160]: 0 finished unit Picket [f=0009788] [9788] Event [360,127.995789,3160]: 1 finished unit Caretaker [f=0009918] [9918] Event [1648,75.5593262,4208]: 0 finished unit Picket [f=0010004] [10004] Event [480,79.3021393,4320]: 1 finished unit Lotus [f=0010107] [10107] Event [1456,73.6599731,3696]: 1 lost unit Lotus [f=0010110] [10110] Event [1319.80029,78.2173309,3848.91479]: 0 lost unit Scorcher [f=0010138] [10138] Event [1600,75.5593262,4256]: 0 finished unit Picket [f=0010159] [10159] Event [3768,127.995789,7064]: 0 finished unit Solar Collector [f=0010202] [10202] Event [1280,72.7376709,3568]: 1 lost unit Lotus [f=0010222] [10222] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0010247] [10247] Event [2872,79.697052,6776]: 0 finished unit Metal Extractor [f=0010279] [10279] Event [1384,72.9819336,3448]: 1 lost unit Metal Extractor [f=0010441] [10441] Event [1224,74.0242615,3000]: 1 lost unit Metal Extractor [f=0010702] [10702] Event [1544,79.0548096,3816]: 0 finished unit Caretaker [f=0010834] [10834] Event [376,127.995789,3344]: 1 finished unit Shieldbot Factory [f=0010896] [10896] Event [3880,127.995789,7064]: 0 finished unit Solar Collector [f=0010987] [10987] Event [1520,77.2160339,3744]: 0 finished unit Lotus [f=0011054] [11054] Event [388,127.995789,3344]: 1 finished unit Thug [f=0011194] [11194] Event [1456,78.1998901,3840]: 0 finished unit Lotus [f=0011287] [11287] Event [2776,79.6612549,7032]: 0 finished unit Metal Extractor [f=0011306] [11306] Event [2599.625,127.995789,184.001297]: 0 lost unit Dart [f=0011403] [11403] Event [388,127.995789,3344]: 1 finished unit Outlaw [f=0011490] [11490] Event [3992,127.995789,7064]: 0 finished unit Solar Collector [f=0011586] [11586] Event [388,127.995789,3344]: 1 finished unit Rogue [f=0011685] [11685] Event [3000,127.995789,440]: 1 finished unit Solar Collector [f=0011800] [11800] Event [388,127.995789,3344]: 1 finished unit Thug [f=0011821] [11821] Event [480,79.3021393,4320]: 1 lost unit Lotus [f=0011914] [11914] Event [3992,127.995789,6952]: 0 finished unit Solar Collector [f=0011973] [11973] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Dominatrix [f=0012052] [12052] Event [388,127.995789,3344]: 1 finished unit Outlaw [f=0012075] [12075] Event [3128,127.995789,408]: 1 finished unit Solar Collector [f=0012165] [12165] Event [388,127.995789,3344]: 1 finished unit Rogue [f=0012184] [12184] Event [1312,79.2927551,4064]: 0 finished unit Lotus [f=0012344] [12344] Event [388,127.995789,3344]: 1 finished unit Thug [f=0012457] [12457] Event [3160,127.995789,312]: 1 finished unit Solar Collector [f=0012459] [12459] Event [408,77.6681519,4296]: 1 finished unit Metal Extractor [f=0012498] [12498] Event [3880,127.995789,6952]: 0 finished unit Solar Collector [f=0012610] [12610] Event [388,127.995789,3344]: 1 finished unit Outlaw [f=0012719] [12719] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0012759] [12759] Event [388,127.995789,3344]: 1 finished unit Rogue [f=0012863] [12863] Event [1454.28198,79.0474396,4541.75342]: 0 lost unit Fencer [f=0012883] [12883] Event [3176,127.995789,216]: 1 finished unit Solar Collector [f=0013053] [13053] Event [388,127.995789,3344]: 1 finished unit Thug [f=0013054] [13054] Event [1328.48254,78.1585007,4865.88623]: 0 lost unit Scorcher [f=0013054] [13054] Event [1354.73279,77.1434326,4853.40771]: 0 lost unit Scorcher [f=0013086] [13086] Event [1319.88562,78.8571091,4884.72803]: 0 lost unit Scorcher [f=0013193] [13193] Event [1195.68103,79.2927551,4986.10938]: 0 lost unit Scorcher [f=0013243] [13243] Event [1400,79.2506409,3912]: 0 lost unit Stardust [f=0013276] [13276] Event [1442.01282,72.3602142,3659.052]: 1 lost unit Outlaw [f=0013294] [13294] Event [3768,127.995789,6952]: 0 finished unit Solar Collector [f=0013321] [13321] Event [1682.30554,75.5889435,4507.17822]: 0 lost unit Fencer [f=0013345] [13345] Event [1520,77.2160339,3744]: 0 lost unit Lotus [f=0013365] [13365] Event [169,148.880051,2952]: 1 finished unit Locust [f=0013369] [13369] Event [1592,77.3786621,3928]: 0 finished unit Thresher [f=0013410] [13410] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0013477] [13477] Event [1544,79.0641937,3816]: 0 lost unit Caretaker [f=0013514] [13514] Event [1648,75.5593262,4208]: 0 lost unit Picket [f=0013531] [13531] Event [3208,127.995789,120]: 1 finished unit Solar Collector [f=0013564] [13564] Event [2000,75.553009,4672]: 0 lost unit Radar Tower [f=0013666] [13666] Event [388,127.995789,3344]: 1 finished unit Outlaw [f=0013722] [13722] Event [1728,75.5593262,4160]: 0 lost unit Picket [f=0013826] [13826] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0013848] [13848] Event [3768,127.995789,6840]: 0 finished unit Solar Collector [f=0013866] [13866] Event [169,148.880051,2952]: 1 finished unit Locust [f=0013882] [13882] Event [1456,78.1998901,3840]: 0 lost unit Lotus [f=0013921] [13921] Event [1600,75.5593262,4256]: 0 lost unit Picket [f=0013938] [13938] Event [388,127.995789,3344]: 1 finished unit Rogue [f=0014116] [14116] Event [388,127.995789,3344]: 1 finished unit Thug [f=0014232] [14232] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0014298] [14298] Event [1312,79.2927551,4064]: 0 lost unit Lotus [f=0014343] [14343] Event [1882.05676,77.4940872,4316.6709]: 1 lost unit Outlaw [f=0014403] [14403] Event [3880,127.995789,6840]: 0 finished unit Solar Collector [f=0014437] [14437] Event [388,127.995789,3344]: 1 finished unit Outlaw [f=0014495] [14495] Event [1448,77.5513306,4136]: 0 lost unit Stinger [f=0014572] [14572] Event [1538.42517,75.5656128,4284.71094]: 1 lost unit Rogue [f=0014667] [14667] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0014826] [14826] Event [1592,77.3786621,3928]: 0 lost unit Thresher [f=0014864] [14864] Event [1225.35779,77.5685349,4273.4585]: 0 lost unit Thug [f=0014958] [14958] Event [3992,127.995789,6840]: 0 finished unit Solar Collector [f=0015083] [15083] Event [388,127.995789,3344]: 1 finished unit Rogue [f=0015116] [15116] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0015152] [15152] Event [3000,77.0122681,1224]: 1 finished unit Metal Extractor [f=0015188] [15188] Event [1752.99426,75.5599823,4199.75244]: 0 lost unit Fencer [f=0015319] [15319] Event [1716.88586,76.0960922,4188.15381]: 0 lost unit Scorcher [f=0015341] [15341] Event [1538.79492,75.3174515,4303.96338]: 0 lost unit Thug [f=0015513] [15513] Event [3992,127.995789,6728]: 0 finished unit Solar Collector [f=0015535] [15535] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0015722] [15722] Event [400,127.995789,3000]: 1 finished unit Fusion Reactor [f=0015782] [15782] Event [388,127.995789,3344]: 1 finished unit Thug [f=0015806] [15806] Event [3448,78.7305298,1384]: 1 finished unit Metal Extractor [f=0015819] [15819] Event [2056,79.2674866,4296]: 0 finished unit Caretaker [f=0015931] [15931] Event [388,127.995789,3344]: 1 finished unit Bandit [f=0015968] [15968] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0016005] [16005] Event [388,127.995789,3344]: 1 finished unit Bandit [f=0016079] [16079] Event [388,127.995789,3344]: 1 finished unit Bandit [f=0016154] [16154] Event [388,127.995789,3344]: 1 finished unit Bandit [f=0016229] [16229] Event [388,127.995789,3344]: 1 finished unit Bandit [f=0016267] [16267] Event [3880,127.993683,6728]: 0 finished unit Solar Collector [f=0016304] [16304] Event [388,127.995789,3344]: 1 finished unit Bandit [f=0016379] [16379] Event [388,127.995789,3344]: 1 finished unit Bandit [f=0016454] [16454] Event [388,127.995789,3344]: 1 finished unit Bandit [f=0016529] [16529] Event [388,127.995789,3344]: 1 finished unit Bandit [f=0016594] [16594] Event [2056,77.6439819,4216]: 0 finished unit Stinger [f=0016604] [16604] Event [388,127.995789,3344]: 1 finished unit Bandit [f=0016695] [16695] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0016761] [16761] Event [1991.9303,79.1736908,4292.72119]: 0 finished unit Recon Commander [f=0016761] [16761] Event [1991.9303,79.1736908,4292.72119]: 0 lost unit Recon Commander [f=0016761] game_message: Morph complete: Omega Weltall lvl 2 -> Omega Weltall lvl 3 [f=0016761] [16761] Received game_message: Morph complete: Omega Weltall lvl 2 -> Omega Weltall lvl 3 [f=0016787] [16787] Event [1416,17.5974731,296]: 1 finished unit Metal Extractor [f=0016904] [16904] Event [1953.15686,76.7327423,4143.30029]: 1 lost unit Rogue [f=0016977] [16977] Event [3768,127.32196,6728]: 0 finished unit Solar Collector [f=0016986] [16986] Event [2056,79.2674866,4296]: 0 lost unit Caretaker [f=0017030] [17030] Event [2052.53223,79.2927551,3981.89746]: 0 lost unit Fencer [f=0017074] [17074] Event [2026.43091,76.5117188,4195.25439]: 0 lost unit Scorcher [f=0017118] [17118] Event [388,127.995789,3344]: 1 finished unit Felon [f=0017124] [17124] Event [2258.23413,75.5614471,4143.93555]: 1 lost unit Rogue [f=0017126] [17126] Event [2256.99292,75.6712189,4104.25586]: 1 lost unit Outlaw [f=0017142] [17142] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0017176] [17176] Event [2149.0188,75.6029053,4149.66943]: 1 lost unit Thug [f=0017249] [17249] Event [2054.51489,76.8654404,4093.05908]: 0 lost unit Scorcher [f=0017268] [17268] Event [2056,77.6439819,4216]: 0 lost unit Stinger [f=0017279] [17279] Event [1466.72034,78.7778473,4938.4458]: 1 lost unit Bandit [f=0017283] [17283] Event [388,127.995789,3344]: 1 finished unit Thug [f=0017366] [17366] Event [1986.21802,78.8999252,4420.23193]: 0 lost unit Fencer [f=0017416] [17416] Event [1769.68884,72.4518814,4716.77783]: 1 lost unit Bandit [f=0017448] [17448] Event [388,127.995789,3344]: 1 finished unit Thug [f=0017498] [17498] Event [2181.94165,75.3564606,4705.82373]: 0 lost unit Dominatrix [f=0017555] [17555] Event [2133.16479,79.7945938,4303.89551]: 1 lost unit Thug [f=0017556] [17556] Event [1778.94763,75.5571594,4532.11621]: 0 lost unit Fencer [f=0017591] [17591] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0017613] [17613] Event [388,127.995789,3344]: 1 finished unit Thug [f=0017665] [17665] Event [2038.30176,79.09729,4449.3877]: 1 lost unit Bandit [f=0017712] [17712] Event [2136.81909,79.2941895,4389.97559]: 1 lost unit Bandit [f=0017725] [17725] Event [2321.0127,79.227684,4452.96338]: 0 lost unit Recon Commander [f=0017743] [17743] Event [2264.86865,73.7219772,4428.67041]: 1 lost unit Bandit [f=0017746] [17746] Event [2267.14575,74.5206757,4395.45752]: 1 lost unit Bandit [f=0017749] [17749] Event [2936,80.0044861,6792]: 0 finished unit Solar Collector [f=0017752] [17752] Event [2265.51001,75.7584381,4364.1377]: 1 lost unit Bandit [f=0017778] [17778] Event [388,127.995789,3344]: 1 finished unit Thug [f=0017859] [17859] Event [2033.08777,79.3450546,4410.25879]: 1 lost unit Rogue [f=0017933] [17933] Event [1999.84473,76.118515,4564.00586]: 1 lost unit Thug [f=0017944] [17944] Event [388,127.995789,3344]: 1 finished unit Thug [f=0018010] [18010] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0018072] [18072] Event [1952.36279,78.9562302,4462.49854]: 0 lost unit Scorcher [f=0018350] [18350] Event [2856,79.697052,6840]: 0 finished unit Solar Collector [f=0018418] [18418] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0018439] [18439] Event [388,127.995789,3344]: 1 finished unit Felon [f=0018568] [18568] Event [440,127.995789,3208]: 1 finished unit Caretaker [f=0018690] [18690] Event [504,127.995789,3176]: 1 finished unit Caretaker [f=0018748] [18748] Event [388,127.995789,3344]: 1 finished unit Thug [f=0018843] [18843] Event [1861.86121,71.8888321,5260.86475]: 1 lost unit Outlaw [f=0018851] [18851] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0018861] [18861] Event [388,127.995789,3344]: 1 finished unit Thug [f=0018889] [18889] Event [2808,79.6928406,6760]: 0 finished unit Solar Collector [f=0018893] [18893] Event [2035.58569,78.244072,5210.39307]: 0 lost unit Scorcher [f=0018981] [18981] Event [388,127.995789,3344]: 1 finished unit Thug [f=0019089] [19089] Event [4072,128.200409,6856]: 0 finished unit Storage [f=0019101] [19101] Event [388,127.995789,3344]: 1 finished unit Thug [f=0019259] [19259] Event [388,127.995789,3344]: 1 finished unit Thug [f=0019300] [19300] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0019367] [19367] Event [536,76.787262,4440]: 1 finished unit Stardust [f=0019576] [19576] Event [2656,74.0474243,5600]: 0 lost unit Radar Tower [f=0019579] [19579] Event [2888,79.697052,6712]: 0 finished unit Solar Collector [f=0019624] [19624] Event [6824,127.995789,4264]: 1 finished unit Metal Extractor [f=0019719] [19719] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0019807] [19807] Event [388,127.995789,3344]: 1 finished unit Felon [f=0019963] [19963] Event [388,127.995789,3344]: 1 finished unit Thug [f=0020044] [20044] Event [2840,79.697052,7048]: 0 finished unit Solar Collector [f=0020118] [20118] Event [388,127.995789,3344]: 1 finished unit Thug [f=0020128] [20128] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0020175] [20175] Event [7048,127.995789,4424]: 1 finished unit Metal Extractor [f=0020208] [20208] Event [4216,128.282501,6904]: 0 finished unit Caretaker [f=0020271] [20271] Event [388,127.995789,3344]: 1 finished unit Thug [f=0020389] [20389] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0020447] [20447] Event [1384,71.3573303,3448]: 1 finished unit Metal Extractor [f=0020464] [20464] Event [388,127.995789,3344]: 1 finished unit Thug [f=0020516] [20516] Event [2872,79.697052,6776]: 0 lost unit Metal Extractor [f=0020523] [20523] Event [2760,79.5117493,7096]: 0 finished unit Solar Collector [f=0020531] [20531] Event [2888,79.5025024,6712]: 0 lost unit Solar Collector [f=0020596] [20596] Event [2808,79.5750427,6760]: 0 lost unit Solar Collector [f=0020648] [20648] Event [388,127.995789,3344]: 1 finished unit Thug [f=0020658] [20658] Event [7096,127.995789,4072]: 1 finished unit Metal Extractor [f=0020703] [20703] Event [2776,78.6328125,7032]: 0 lost unit Metal Extractor [f=0020711] [20711] Event [2844.37622,79.8630676,6970.82178]: 0 lost unit Mason [f=0020759] [20759] Event [2712,79.1792145,7016]: 0 lost unit Solar Collector [f=0020810] [20810] Event [2840,79.3789825,7048]: 0 lost unit Solar Collector [f=0020823] [20823] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0020869] [20869] Event [2856,79.697052,6840]: 0 lost unit Solar Collector [f=0020910] [20910] Event [2936,80.0397339,6792]: 0 lost unit Solar Collector [f=0020940] [20940] Event [1224,72.3996582,3000]: 1 finished unit Metal Extractor [f=0020998] [20998] Event [2125.18481,79.7959595,4453.62549]: 0 lost unit Scorcher [f=0021000] [21000] Event [2760,79.5619507,7096]: 0 lost unit Solar Collector [f=0021023] [21023] Event [2110.73877,80.292099,4392.45654]: 0 lost unit Scorcher [f=0021092] [21092] Event [388,127.995789,3344]: 1 finished unit Felon [f=0021166] [21166] Event [4264,128.192169,6904]: 0 finished unit Caretaker [f=0021192] [21192] Event [6896,127.995789,4032]: 1 finished unit Lotus [f=0021221] [21221] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0021222] [21222] Event [388,127.995789,3344]: 1 finished unit Thug [f=0021351] [21351] Event [388,127.995789,3344]: 1 finished unit Thug [f=0021427] [21427] Event [1384,71.3573303,3448]: 1 lost unit Metal Extractor [f=0021488] [21488] Event [388,127.995789,3344]: 1 finished unit Thug [f=0021532] [21532] Event [1224,72.3996582,3000]: 1 lost unit Metal Extractor [f=0021566] [21566] Event [3720,75.5719604,5784]: 0 lost unit Metal Extractor [f=0021573] [21573] Event [3867.3103,79.3115768,6300.60693]: 0 lost unit Fencer [f=0021632] [21632] Event [403.464996,127.971947,2484.3335]: 0 lost unit Crasher [f=0021633] [21633] Event [388,127.995789,3344]: 1 finished unit Thug [f=0021634] [21634] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Scorcher [f=0021685] [21685] Event [6736,127.995789,4160]: 1 finished unit Lotus [f=0021698] [21698] Event [3908.93213,79.3322601,6258.91992]: 0 lost unit Fencer [f=0021717] [21717] Event [689.930969,124.860085,3332.22925]: 0 lost unit Scorcher [f=0021748] [21748] Event [272.534851,127.995789,2487.15845]: 0 lost unit Crasher [f=0021767] [21767] Event [388,127.995789,3344]: 1 finished unit Thug [f=0021773] [21773] Event [4168,78.4904785,5944]: 0 lost unit Metal Extractor [f=0021804] [21804] Event [3768,127.32196,6728]: 0 lost unit Solar Collector [f=0021814] [21814] Event [426.579468,127.995789,3414.91382]: 0 lost unit Scorcher [f=0021869] [21869] Event [3880,128.083405,6728]: 0 lost unit Solar Collector [f=0021959] [21959] Event [3791.62061,74.16465,6230.16064]: 0 lost unit Scorcher [f=0022006] [22006] Event [3768,127.995789,6952]: 0 lost unit Solar Collector [f=0022023] [22023] Event [3768,128.085663,6840]: 0 lost unit Solar Collector [f=0022092] [22092] Event [4495.99805,128.640884,6894.00781]: 0 finished unit Fencer [f=0022118] [22118] Event [3880,128.091812,6840]: 0 lost unit Solar Collector [f=0022124] [22124] Event [3807.18066,79.7873459,6419.31201]: 0 lost unit Scorcher [f=0022210] [22210] Event [3992,128.00766,6952]: 0 lost unit Solar Collector [f=0022218] [22218] Event [388,127.995789,3344]: 1 finished unit Felon [f=0022311] [22311] Event [3768,127.995789,7064]: 0 lost unit Solar Collector [f=0022314] [22314] Event [4072,128.200409,6856]: 0 lost unit Storage [f=0022323] [22323] Event [4120,127.995789,7064]: 0 lost unit Wind/Tidal Generator [f=0022329] [22329] Event [4184,127.995789,6984]: 0 lost unit Wind/Tidal Generator [f=0022332] [22332] Event [3992,128.003113,6728]: 0 lost unit Solar Collector [f=0022351] [22351] Event [4072,127.562134,7096]: 0 lost unit Metal Extractor [f=0022366] [22366] Event [388,127.995789,3344]: 1 finished unit Thug [f=0022374] [22374] Event [4128,127.945251,6432]: 0 lost unit Radar Tower [f=0022386] Player Rhade left the game: normal quit [f=0022386] [22386] Event [undefined]: Rhade quit [f=0022393] [22393] Event [3880,128.001938,6952]: 0 lost unit Solar Collector [f=0022408] [22408] Event [4264,126.371185,6824]: 0 lost unit Metal Extractor [f=0022412] [22412] Event [4216,128.446228,6904]: 0 lost unit Caretaker [f=0022426] [22426] Event [4264,127.892609,6904]: 0 lost unit Caretaker [f=0022430] [22430] Event [4288.00928,127.222168,6643.021]: 0 lost unit Fencer [f=0022432] [22432] Event [5784,76.6479797,3720]: 1 finished unit Metal Extractor [f=0022456] [22456] Event [296,17.5974731,1416]: 1 finished unit Metal Extractor [f=0022459] [22459] Event [3880,128.174774,7064]: 0 lost unit Solar Collector [f=0022488] [22488] Event [4368,128.125793,6864]: 0 lost unit Picket [f=0022502] [22502] Event [3992,128.18454,7064]: 0 lost unit Solar Collector [f=0022521] [22521] Event [4144,127.995789,6544]: 0 lost unit Tank Foundry [f=0022524] [22524] Event [388,127.995789,3344]: 1 finished unit Thug [f=0022544] [22544] Event [3992,128.090698,6840]: 0 lost unit Solar Collector [f=0022544] [22544] Event [4424,127.995789,7048]: 0 lost unit Metal Extractor [f=0022560] [22560] Event [4495.99805,128.640884,6894.00781]: 0 lost unit Fencer [f=0022582] [22582] Event [4495.99805,128.686356,6894.00781]: 0 lost unit Fencer [f=0022621] [22621] Event [4280,128.307297,6728]: 0 lost unit Solar Collector [f=0022629] [22629] Event [4495.99805,128.686356,6894.00781]: 0 lost unit Fencer [f=0022646] [22646] Event [4495.99805,128.686356,6894.00781]: 0 lost unit Fencer [f=0022650] [22650] Event [4495.99805,128.686356,6894.00781]: 0 lost unit Fencer [f=0022659] [22659] Event [388,127.995789,3344]: 1 finished unit Thug [f=0022670] [22670] Event [4296,70.7983093,408]: 1 lost unit Metal Extractor [f=0022672] [22672] Event [4152,127.999069,6856]: 0 lost unit Solar Collector [f=0022698] [22698] Event [4495.99805,128.686356,6894.00781]: 0 lost unit Fencer [f=0022739] [22739] Event [4495.99805,128.686356,6894.00781]: 0 lost unit Fencer [f=0022750] [22750] Event [4495.99805,128.699127,6894.00781]: 0 lost unit Fencer [f=0022755] [22755] Event [4495.99805,128.700546,6894.00781]: 0 lost unit Fencer [f=0022777] [22777] Event [388,127.995789,3344]: 1 finished unit Thug [f=0022836] [22836] Event [4495.99805,128.640884,6894.00781]: 0 lost unit Fencer [f=0022860] [22860] Event [5944,78.1367188,4168]: 1 finished unit Metal Extractor [f=0022860] [22860] Event [4495.99805,128.640884,6894.00781]: 0 lost unit Fencer [f=0022898] [22898] Event [4495.99805,128.640884,6894.00781]: 0 lost unit Fencer [f=0022911] [22911] Event [388,127.995789,3344]: 1 finished unit Thug [f=0022913] [22913] Event [4495.99805,128.640884,6894.00781]: 0 lost unit Fencer [f=0022930] [22930] Event [4495.99805,128.640884,6894.00781]: 0 lost unit Fencer [f=0022943] [22943] Event [4495.99805,128.640884,6894.00781]: 0 lost unit Fencer [f=0022955] [22955] Event [4495.99805,128.640884,6894.00781]: 0 lost unit Fencer [f=0022957] [22957] Event [4496,127.995789,6912]: 0 lost unit Rover Assembly [f=0022957] !transmitlobby @voice@buildUnit@remove;vehcon [f=0022957] !transmitlobby @voice@buildUnit@remove;vehscout [f=0022957] !transmitlobby @voice@buildUnit@remove;vehraid [f=0022957] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0022957] !transmitlobby @voice@buildUnit@remove;vehriot [f=0022957] !transmitlobby @voice@buildUnit@remove;vehassault [f=0022957] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0022957] !transmitlobby @voice@buildUnit@remove;veharty [f=0022957] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0022957] !transmitlobby @voice@buildUnit@remove;vehaa [f=0022957] !transmitlobby @voice@buildUnit@reload [f=0022973] [22973] Event [4513.24561,126.177055,6813.06592]: 1 lost unit Bandit [f=0023040] [23040] Event [4296,128.237946,7016]: 0 lost unit Solar Collector [f=0023095] [23095] Event [4536,127.71701,7048]: 0 lost unit Solar Collector [f=0023265] [23265] Event [4416,69.9370728,320]: 1 lost unit Lotus [f=0023308] [23308] Event [388,127.995789,3344]: 1 finished unit Felon [f=0023435] [23435] Event [388,127.995789,3344]: 1 finished unit Thug [f=0023436] [23436] Event [3128,127.995789,408]: 1 lost unit Solar Collector [f=0023575] [23575] Event [388,127.995789,3344]: 1 finished unit Thug [f=0023711] [23711] Event [388,127.995789,3344]: 1 finished unit Thug [f=0023725] [23725] Event [6872,17.8396301,5752]: 0 finished unit Metal Extractor [f=0023761] [23761] Event [6776,75.5698547,2872]: 1 finished unit Metal Extractor [f=0023832] [23832] Event [3160,127.995789,312]: 1 lost unit Solar Collector [f=0023838] [23838] Event [388,127.995789,3344]: 1 finished unit Thug [f=0023965] [23965] Event [388,127.995789,3344]: 1 finished unit Thug [f=0024027] izirayd has forced a win due to dropped opposition. [f=0024027] game_message: Rhade has been destroyed! [f=0024027] [24027] Event [undefined]: Rhade resigned [f=0024027] game_message: izirayd wins! [f=0024027] Submitting stats [f=0024027] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024027] Part| Total Time|Time of the last 0.5s [f=0024027] Draw 24209.75ms 10.64% [f=0024027] Lua 55643.82ms 74.55% [f=0024027] Misc::Profiler::AddTime 90.32ms 0.00% [f=0024027] Sim 53950.80ms 81.01% [f=0024027] [24027] Received game_message: Rhade has been destroyed! [f=0024027] [24027] Received game_message: izirayd wins! [f=0024028] [24028] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0024028] [24028] Game End Stats Values: 55,755,18490,18490,755,1120.92053,1695.29736,1695.29736,1120.92053,0,0,0,0,0,0,0,0,679.785522,948.499634,948.499634,679.785522,5635.63574,14159.6914,14159.6914,5635.63574,0,1740,1740,0,2,59.0441246,59.0441246,2,0,2955,2955,0,4,47.1815453,47.1815453,4,680,10600,10600,680,4045,13676.3223,13676.3223,4045,75,3195,3195,75,14126.6563,5383,5383,14126.6563,798.222717,540.342712,540.342712,798.222717,14960.6445,6564.80908,6564.80908,14960.6445 [f=0024133] Player izirayd left the game: normal quit [f=0024133] [24133] Event [undefined]: izirayd quit [f=0024139] No clients connected, shutting down server [f=0024139] Server shutdown [f=0024240] [24240] Event [7032,77.5892334,2776]: 1 finished unit Metal Extractor [f=0024386] [24386] Event [388,127.995789,3344]: 1 finished unit Felon [f=0024498] [24498] Event [388,127.995789,3344]: 1 finished unit Thug [f=0024618] [24618] Event [388,127.995789,3344]: 1 finished unit Thug [f=0024738] [24738] Event [388,127.995789,3344]: 1 finished unit Thug [f=0024858] [24858] Event [388,127.995789,3344]: 1 finished unit Thug [f=0024978] [24978] Event [388,127.995789,3344]: 1 finished unit Thug [f=0025319] [25319] Event [388,127.995789,3344]: 1 finished unit Felon [f=0025443] [25443] Event [388,127.995789,3344]: 1 finished unit Thug [f=0025563] [25563] Event [388,127.995789,3344]: 1 finished unit Thug [f=0025683] [25683] Event [388,127.995789,3344]: 1 finished unit Thug [f=0025803] [25803] Event [388,127.995789,3344]: 1 finished unit Thug [f=0025923] [25923] Event [388,127.995789,3344]: 1 finished unit Thug [f=0026263] [26263] Event [388,127.995789,3344]: 1 finished unit Felon [f=0026388] [26388] Event [388,127.995789,3344]: 1 finished unit Thug [f=0026508] [26508] Event [388,127.995789,3344]: 1 finished unit Thug [f=0026628] [26628] Event [388,127.995789,3344]: 1 finished unit Thug [f=0026748] [26748] Event [388,127.995789,3344]: 1 finished unit Thug [f=0026868] [26868] Event [388,127.995789,3344]: 1 finished unit Thug [f=0027208] [27208] Event [388,127.995789,3344]: 1 finished unit Felon [f=0027333] [27333] Event [388,127.995789,3344]: 1 finished unit Thug [f=0027340] Autoquit sending quit command. [f=0027340] [QuitAction] user exited to system [f=0027340] [SpringApp::Kill][1] fromRun=1 [f=0027340] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027340] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027340] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027340] [ThreadPool::SetThreadCount][2] workers=0 [f=0027340] [SpringApp::Kill][2] [f=0027340] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027340] [Game::KillLua][3] dtor=0 luaUI=0x51acbec0 [f=0027340] Start widgetHandler:Shutdown [f=0027340] Shutdown - SaveOrderList Complete [f=0027340] Writing last game win data [f=0027340] Shutdown - SaveConfigData Complete [f=0027340] Shutdown Widget - Chili Highlight [f=0027340] Shutdown Widget - Save/Load API [f=0027340] Shutdown Widget - Draw After Chili [f=0027340] Shutdown Widget - EPIC Menu [f=0027340] Shutdown Widget - Chili Minimap [f=0027340] Shutdown Widget - Chili Widget Selector [f=0027340] Shutdown Widget - Local Team Colors [f=0027340] Shutdown Widget - Display Keys 2 [f=0027340] Shutdown Widget - Save Game Menu [f=0027340] Shutdown Widget - HealthBars [f=0027340] Shutdown Widget - Noises [f=0027340] Shutdown Widget - Unit Icons [f=0027340] Shutdown Widget - Win Counter [f=0027340] Shutdown Widget - BuildETA [f=0027340] Shutdown Widget - SpringRTS Replay Stats [f=0027340] Shutdown Widget - Modular Comm Info [f=0027340] Shutdown Widget - CameraShake [f=0027340] Shutdown Widget - Chili Economy Panel Default [f=0027340] Shutdown Widget - Chili EndGame Window [f=0027340] Shutdown Widget - Chili Nuke Warning [f=0027340] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027340] Shutdown Widget - Chili Spectator Panels [f=0027340] Shutdown Widget - Context Menu [f=0027340] Shutdown Widget - Darkening [f=0027340] Shutdown Widget - Grab Input [f=0027340] Input grabbing is disabled! [f=0027340] Shutdown Widget - Highlight Geos [f=0027340] Shutdown Widget - Local Widgets Config [f=0027340] Shutdown Widget - Mex Placement Handler [f=0027340] Shutdown Widget - MinimapEvents [f=0027340] Shutdown Widget - Missile Silo Range [f=0027340] Shutdown Widget - Music Player [f=0027340] Shutdown Widget - Point Tracker [f=0027340] Shutdown Widget - Showeco and Grid Drawer [f=0027340] Shutdown Widget - Stereo3D [f=0027340] Shutdown Widget - MetalFeatures (new) [f=0027340] Shutdown Widget - Attack AoE [f=0027340] Shutdown Widget - Map Edge Extension [f=0027340] Shutdown Widget - Selection Send [f=0027340] Shutdown Widget - LupsManager [f=0027340] Shutdown Widget - Newton Firezone [f=0027340] Shutdown Widget - Chili Pro Console [f=0027340] Shutdown Widget - Chili Crude Player List [f=0027340] Shutdown Widget - Lasso Terraform GUI [f=0027340] Shutdown Widget - Chili Framework [f=0027340] Shutdown Widget - Lups [f=0027340] Shutdown Widget - Custom Markers [f=0027340] Shutdown Widget - Chili Core Selector [f=0027340] Shutdown Widget - Pause Screen [f=0027340] Shutdown Widget - Layout Handler [f=0027340] Shutdown Widget - Persistent Build Height [f=0027340] Shutdown Widget - Text To Speech Control [f=0027340] End widgetHandler:Shutdown [f=0027340] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={332260,52056732} {int,ext,rec}Allocs={30237137,0,0} {chunk,block}Bytes={52056732,0} [f=0027340] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0027340] [Game::KillLua][2] dtor=0 luaRules=0x5119be30 [f=0027340] Start gadgetHandler:Shutdown [f=0027340] Shutdown - StartSetup [f=0027340] Shutdown - UnitMorph [f=0027340] Shutdown - LupsNanoSpray [f=0027340] Shutdown - Missile Silo Controller [f=0027340] Shutdown - Modular Comm Info [f=0027340] Shutdown - Terrain Texture Handler [f=0027340] Shutdown - UnitCloakShield [f=0027340] End gadgetHandler:Shutdown [f=0027340] Start gadgetHandler:Shutdown [f=0027340] Shutdown - Save/Load [f=0027340] Shutdown - UnitMorph [f=0027340] Shutdown - Modular Comm Info [f=0027340] Shutdown - Retreat Command [f=0027340] Shutdown - Shockwaves [f=0027340] Shutdown - Teleport Throw [f=0027340] Shutdown - UnitCloakShield [f=0027340] Shutdown - Lups Cloak FX [f=0027340] Shutdown - Lups [f=0027340] Shutdown - Lups Shield [f=0027340] End gadgetHandler:Shutdown [f=0027340] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30237163,0,0} {chunk,block}Bytes={0,0} [f=0027340] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30237163,0,0} {chunk,block}Bytes={0,0} [f=0027340] [Game::KillLua][4] dtor=0 [f=0027340] [Game::~CGame][1] [f=0027340] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027340] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027340] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027340] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027340] [Game::KillLua][4] dtor=1 [f=0027340] [Game::KillMisc][1] [f=0027340] [Game::KillMisc][2] [f=0027340] [Game::KillMisc][3] [f=0027340] [Game::KillRendering][1] [f=0027340] [3DOParser::Kill] allocated 1 pieces [f=0027340] [S3OParser::Kill] allocated 545 pieces [f=0027340] [AssParser::Kill] allocated 50 pieces [f=0027340] [Game::KillInterface][1] [f=0027340] [Game::KillInterface][2] [f=0027340] [Game::KillSimulation][1] [f=0027340] [Game::KillSimulation][2] [f=0027340] [CCollisionHandler] dis-/continuous tests: 0/295695 [f=0027340] [Game::KillSimulation][3] [f=0027340] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027340] [~CPathCache(28x28)] cacheHits=83 hitPercentage=31% numHashColls=0 maxCacheSize=14 [f=0027340] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027340] [~CPathCache(56x56)] cacheHits=654 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027340] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027340] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027340] [LosHandler::Kill] raycast instance cache-{hits,misses}={10874,28965}; shared=2%; cached=25% [f=0027340] [Game::KillSimulation][4] [f=0027340] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0027340] [Game::~CGame][2] [f=0027340] [Game::~CGame][3] [f=0027340] [SpringApp::Kill][3] [f=0027340] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 291378 bytes sent 375046 bytes recv'd [f=0027340] [SpringApp::Kill][4] font=0x453b27a0 [f=0027340] [SpringApp::Kill][5] [f=0027340] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7802 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/66e75e4f5f755b45a878cbaaa18689f2.sdp (0x454147a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/66e75e4f5f755b45a878cbaaa18689f2.sdp" numZipFiles=7802 sumInflSize=693496kb sumReadTime=2527ms file="bitmaps/loadpictures/water.png" indx=509 inflSize=3506kb readTime=66ms file="unittextures/factorytank_1.png" indx=7173 inflSize=4103kb readTime=54ms file="objects3d/commrecon.s3o" indx=5077 inflSize=114kb readTime=35ms file="unittextures/factoryveh1.png" indx=7177 inflSize=1077kb readTime=34ms file="luaui/widgets/dbg_chili_inspector.lua" indx=4632 inflSize=4kb readTime=24ms file="unittextures/factorytank_2.png" indx=7174 inflSize=4103kb readTime=23ms file="luarules/configs/rec_order.lua" indx=1285 inflSize=1690kb readTime=14ms file="luaintro/addons/main.lua" indx=1187 inflSize=2kb readTime=13ms file="luarules/configs/explosion_spawn_defs.lua" indx=1217 inflSize=1kb readTime=13ms file="luaui/widgets/dbg_ballisticcalculator.lua" indx=4630 inflSize=18kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/66e75e4f5f755b45a878cbaaa18689f2.sdp] 45056580 bytes cached in 2713 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/rogues_river_v1.2.sd7 (0x4550f120) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/spring/bitmaps.sdz (0x4541c400) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/springcontent.sdz (0x7f4410002980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/maphelper.sdz (0x4541eef0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d55950 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.2RPwzUuibI/springsettings.752318.cfg demos/752318/replay.sdfz" User time (seconds): 120.51 System time (seconds): 3.54 Percent of CPU this job got: 83% Elapsed (wall clock) time (h:mm:ss or m:ss): 2:29.07 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1860364 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42464 Minor (reclaiming a frame) page faults: 954425 Voluntary context switches: 90149 Involuntary context switches: 59215 Swaps: 0 File system inputs: 2613064 File system outputs: 712 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0