[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gOSm2GHlmV/springsettings.752098.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1322-gd3b03b5 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6ce401bbb0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29006 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/752098/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450a17b0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450a17b0] using game "Zero-K v1.7.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] Warning: [PreGame::GameDataReceived] Archive TitanDuel 2.2 (checksum 2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive f35f403427d63965bc3509eba29edccd.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 587ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 652ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/752098/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd0f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd0f9 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd0f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd109 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd109 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd109.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11113,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/752098/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51552890,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 17653f5da36525786af990bfbf54ffe2 [f=-000001] Connection attempt from RickBardock [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RickBardock changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Rhade [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Windows 32-bit (native)] [f=-000001] [0] Event [undefined]: Rhade changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[Game::Load][lua{Rules,Gaia}={07a59180,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={4ab3d478,00000000}]" [f=-000001] hello [f=-000001] Allies: I choose: Omega Weltall! [f=-000001] gl hf [f=-000001] hi [f=-000001] likewise [f=-000001] [0] Event [603,170.892212,606]: 0 finished unit Recon Commander [f=-000001] [0] Event [4512,173.750732,4512]: 1 finished unit Guardian Commander [f=0000000] [0] Rhade, team: 0, elo:2216 [f=0000000] [0] RickBardock, team: 1, elo:1945 [f=0000000] [0] ?, team: 2, elo:0 [f=0000012] Playback continued [f=0000031] [31] Event [4512,173.901733,4352]: 1 finished unit Tank Foundry [f=0000034] [34] Event [656,176.699066,704]: 0 finished unit Rover Assembly [f=0000034] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000034] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000034] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000034] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000034] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000034] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000034] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000034] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000034] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000034] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000034] !transmitlobby @voice@buildUnit@reload [f=0000128] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000128] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000270] [270] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000301] [301] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000402] [402] Event [673.99231,176.46434,703.970337]: 0 finished unit Dart [f=0000527] [527] Event [4360,177.827209,4440]: 1 finished unit Solar Collector [f=0000532] [532] Event [673.99231,176.46434,703.970337]: 0 finished unit Dart [f=0000600] [600] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000670] [670] Event [673.99231,176.46434,703.970337]: 0 finished unit Dart [f=0000696] [696] Event [4512.04297,173.673889,4324]: 1 finished unit Welder [f=0000806] [806] Event [673.99231,176.46434,703.970337]: 0 finished unit Dart [f=0000825] [825] Event [504,175.748291,424]: 0 finished unit Solar Collector [f=0000879] [879] Event [4440,175.691528,4456]: 1 finished unit Solar Collector [f=0000931] [931] Event [673.99231,176.46434,703.970337]: 0 finished unit Dart [f=0001111] [1111] Event [584,174.066711,472]: 0 finished unit Solar Collector [f=0001410] [1410] Event [664,175.812134,504]: 0 finished unit Solar Collector [f=0001608] [1608] Event [672,173.995728,592]: 0 finished unit Radar Tower [f=0001673] [1673] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0001692] [1692] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0001733] [1733] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0001819] [1819] Event [4520,172.172241,4456]: 1 finished unit Solar Collector [f=0002211] [2211] Event [672,173.995728,592]: 0 finished unit Sparrow [f=0002211] game_message: Morph complete: Radar Tower -> Sparrow [f=0002211] [2211] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0002254] [2254] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0002311] [2311] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0002508] [2508] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0002665] [2665] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0002987] [2987] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0003027] [3027] Event [4080,183.049377,4688]: 1 finished unit Lotus [f=0003087] [3087] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0003326] [3326] Event [408,175.819244,904]: 0 finished unit Solar Collector [f=0003328] [3328] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0003400] [3400] Event [4239.09375,180.075089,3357.29248]: 0 lost unit Dart [f=0003506] [3506] Event [4192.62109,181.250595,3356.01709]: 0 lost unit Dart [f=0003510] [3510] Event [3805.19971,177.642761,3393.08691]: 0 lost unit Dart [f=0003606] [3606] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0003654] [3654] Event [440,174.180237,792]: 0 finished unit Solar Collector [f=0003864] [3864] Event [4772.52197,165.886124,3675.91406]: 0 lost unit Dart [f=0003874] [3874] Event [4794.85156,166.699997,3685.77271]: 0 lost unit Dart [f=0003877] [3877] Event [4512.04297,173.673889,4324]: 1 finished unit Welder [f=0003936] [3936] Event [4672,177.465363,3904]: 1 finished unit Lotus [f=0004034] [4034] Event [472,174.24408,680]: 0 finished unit Solar Collector [f=0004264] [4264] Event [488,177.642761,568]: 0 finished unit Solar Collector [f=0004385] [4385] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0004681] [4681] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0004743] [4743] Event [673.99231,176.46434,703.970337]: 0 finished unit Dominatrix [f=0004756] [4756] Event [4080,183.049377,4688]: 1 lost unit Lotus [f=0004888] [4888] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0004914] [4914] Event [4728,170.107483,4696]: 1 lost unit Metal Extractor [f=0004925] [4925] Event [4048,168.340759,4128]: 1 finished unit Lotus [f=0005015] [5015] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0005142] [5142] Event [4361.18408,175.901093,4726.4165]: 0 lost unit Scorcher [f=0005157] [5157] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0005192] [5192] Event [4264.2627,179.473099,4666.56396]: 1 lost unit Kodachi [f=0005295] [5295] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0005305] [5305] Event [4449.81006,181.292969,4819.64648]: 1 lost unit Kodachi [f=0005432] [5432] Event [4568.7334,172.171585,4563.96729]: 0 lost unit Scorcher [f=0005445] [5445] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0005549] [5549] Event [4751.45557,170.519745,3791.86719]: 0 lost unit Scorcher [f=0005550] [5550] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0005940] [5940] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0006060] [6060] Event [4512.04297,173.673889,4324]: 1 finished unit Welder [f=0006087] [6087] Event [1192,175.819244,328]: 0 finished unit Solar Collector [f=0006301] [6301] Event [673.99231,176.46434,703.970337]: 0 finished unit Mason [f=0006418] [6418] Event [1080,175.819244,376]: 0 finished unit Solar Collector [f=0006590] [6590] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0006664] [6664] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0006687] [6687] Event [673.99231,176.46434,703.970337]: 0 finished unit Mason [f=0006802] [6802] Event [424,175.819244,328]: 0 lost unit Metal Extractor [f=0006851] [6851] Event [3896,186.083374,4760]: 1 finished unit Metal Extractor [f=0007049] [7049] Event [4360,173.988647,3432]: 1 finished unit Stardust [f=0007068] [7068] Event [1272,177.458252,264]: 0 lost unit Metal Extractor [f=0007103] [7103] Event [968,177.337646,424]: 0 lost unit Solar Collector [f=0007110] [7110] Event [673.99231,176.46434,703.970337]: 0 finished unit Fencer [f=0007196] [7196] Event [801.75177,175.762268,542.751648]: 1 lost unit Kodachi [f=0007290] [7290] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0007530] [7530] Event [673.99231,176.46434,703.970337]: 0 finished unit Fencer [f=0007610] [7610] Event [584,173.995728,792]: 0 finished unit Caretaker [f=0007644] [7644] Event [4236.09961,164.636047,3241.82764]: 1 lost unit Kodachi [f=0007711] [7711] Event [4169.80322,181.207443,3324.0896]: 0 lost unit Scorcher [f=0007768] [7768] Event [4240.64209,177.574997,3396.05469]: 0 lost unit Scorcher [f=0007772] [7772] Event [4222.44287,177.502289,3391.40454]: 0 lost unit Scorcher [f=0007784] [7784] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0007976] [7976] Event [328,175.142365,1000]: 0 finished unit Metal Extractor [f=0008128] [8128] Event [673.99231,176.46434,703.970337]: 0 finished unit Fencer [f=0008397] [8397] Event [4512.04297,173.673889,4324]: 1 finished unit Welder [f=0008550] [8550] Event [673.99231,176.46434,703.970337]: 0 finished unit Fencer [f=0008797] [8797] Event [4072,172.058716,3976]: 1 finished unit Stardust [f=0008943] [8943] Event [1272,176.781372,264]: 0 finished unit Metal Extractor [f=0009088] [9088] Event [424,175.142365,328]: 0 finished unit Metal Extractor [f=0009178] [9178] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0009193] [9193] Event [584,175.578003,872]: 0 finished unit Caretaker [f=0009193] [9193] Event [4192,173.995728,4112]: 1 finished unit Radar Tower [f=0009286] [9286] Event [673.99231,176.46434,703.970337]: 0 finished unit Fencer [f=0009411] [9411] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0009581] [9581] Event [2816,173.924805,2880]: 1 finished unit Radar Tower [f=0009630] [9630] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0009695] [9695] Event [3784,177.699524,4648]: 1 finished unit Stardust [f=0009838] [9838] Event [952,177.337646,440]: 0 finished unit Solar Collector [f=0009864] [9864] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0009906] [9906] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0010082] [10082] Event [808,175.826355,472]: 0 finished unit Solar Collector [f=0010209] [10209] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0010362] [10362] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0010390] [10390] Event [3519.13989,166.701721,1513.03442]: 0 lost unit Dominatrix [f=0010410] [10410] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0010555] [10555] Event [3793.12183,170.373627,2024.84204]: 1 lost unit Kodachi [f=0010596] [10596] Event [3088.51343,179.438232,1572.14148]: 1 lost unit Kodachi [f=0010602] [10602] Event [3951.16235,175.821533,2051.41138]: 1 lost unit Kodachi [f=0010615] [10615] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0010822] [10822] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0010848] [10848] Event [4317.60742,173.999237,1926.33643]: 1 lost unit Kodachi [f=0010976] [10976] Event [4512.04297,173.673889,4324]: 1 finished unit Welder [f=0011470] [11470] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0011523] [11523] Event [673.99231,176.46434,703.970337]: 0 finished unit Dominatrix [f=0011568] [11568] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0011714] [11714] Event [2448,166.687561,2352]: 0 finished unit Radar Tower [f=0011782] [11782] Event [328,175.142365,1000]: 0 lost unit Metal Extractor [f=0011858] [11858] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0011965] [11965] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0012211] [12211] Event [3672,170.348755,3224]: 1 lost unit Metal Extractor [f=0012300] [12300] Event [424,175.142365,328]: 0 lost unit Metal Extractor [f=0012346] [12346] Event [1352,175.805054,376]: 0 finished unit Solar Collector [f=0012402] [12402] Event [2576,177.635651,2448]: 0 finished unit Lotus [f=0012540] [12540] Event [1272,176.781372,264]: 0 lost unit Metal Extractor [f=0012547] [12547] Event [2816,173.924805,2880]: 1 lost unit Radar Tower [f=0012558] [12558] Event [2965.71069,172.089005,2936.03906]: 1 lost unit Welder [f=0012648] [12648] Event [1068.71436,175.81926,316.907654]: 0 lost unit Scorcher [f=0012828] [12828] Event [744,175.805054,600]: 0 lost unit Metal Extractor [f=0012828] [12828] Event [3785.31104,178.40242,3356.8208]: 1 lost unit Welder [f=0012940] [12940] Event [680.261963,174.5177,561.008118]: 1 lost unit Kodachi [f=0012964] [12964] Event [1464,173.995728,472]: 0 finished unit Solar Collector [f=0012978] [12978] Event [4154.44434,175.897125,2897.3064]: 0 lost unit Fencer [f=0013054] [13054] Event [3979.76636,174.019745,2853.71851]: 0 lost unit Fencer [f=0013057] [13057] Event [673.99231,176.46434,703.970337]: 0 finished unit Dominatrix [f=0013105] [13105] Event [3793.26758,174.110535,2718.85962]: 0 lost unit Fencer [f=0013444] [13444] Event [3106.16528,175.819244,2824.89063]: 1 lost unit Kodachi [f=0013450] [13450] Event [3135.33838,175.816803,2855.60645]: 1 lost unit Kodachi [f=0013481] [13481] Event [4512.04297,173.673889,4324]: 1 finished unit Ogre [f=0013521] [13521] Event [3483.38257,170.351501,2970.65088]: 0 lost unit Scorcher [f=0013539] [13539] Event [673.99231,176.46434,703.970337]: 0 finished unit Mason [f=0013570] [13570] Event [3157.62207,176.010391,3014.45972]: 0 lost unit Scorcher [f=0013621] [13621] Event [2384,173.648071,2608]: 0 finished unit Lotus [f=0013627] [13627] Event [3310.65503,173.995728,2910.91919]: 1 lost unit Kodachi [f=0013660] [13660] Event [3409.54932,177.254608,2642.88867]: 1 lost unit Kodachi [f=0013980] [13980] Event [4512.04297,173.673889,4324]: 1 finished unit Welder [f=0014014] [14014] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0014205] [14205] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0014290] [14290] Event [744,175.128174,600]: 0 finished unit Metal Extractor [f=0014425] [14425] Event [4512.04297,173.673889,4324]: 1 finished unit Kodachi [f=0014617] [14617] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0014630] [14630] Event [1576,181.346497,584]: 0 finished unit Solar Collector [f=0014974] [14974] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0015077] [15077] Event [2951.09253,177.707321,4004.45923]: 1 lost unit Kodachi [f=0015164] [15164] Event [2776.07935,175.714035,3955.43457]: 1 lost unit Kodachi [f=0015305] [15305] Event [2496,143.265839,2448]: 0 finished unit Picket [f=0015366] [15366] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0015640] [15640] Event [2960,169.965576,3232]: 0 finished unit Radar Tower [f=0015791] [15791] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0016130] [16130] Event [3896,186.083374,4760]: 1 lost unit Metal Extractor [f=0016170] [16170] Event [4488,168.596191,3528]: 1 lost unit Metal Extractor [f=0016321] [16321] Event [1688,177.635651,680]: 0 finished unit Solar Collector [f=0016428] [16428] Event [424,174.508362,328]: 0 finished unit Metal Extractor [f=0016484] [16484] Event [3957.09619,175.860687,4338.06592]: 1 lost unit Ogre [f=0016578] [16578] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0016731] [16731] Event [673.99231,176.46434,703.970337]: 0 finished unit Dominatrix [f=0016896] [16896] Event [1880,175.634766,808]: 0 finished unit Solar Collector [f=0017337] [17337] Event [328,174.508362,1000]: 0 finished unit Metal Extractor [f=0017403] [17403] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0017458] [17458] Event [1992,174.002838,888]: 0 finished unit Solar Collector [f=0017627] [17627] Event [673.99231,176.46434,703.970337]: 0 finished unit Dominatrix [f=0017806] [17806] Event [4048,168.340759,4128]: 1 lost unit Lotus [f=0017945] [17945] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0017964] [17964] Event [2104,172.172241,984]: 0 finished unit Solar Collector [f=0017991] [17991] Event [3745.89844,165.461288,3799.1167]: 1 lost unit Welder [f=0018028] [18028] Event [4192,173.995728,4112]: 1 lost unit Radar Tower [f=0018122] [18122] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0018268] [18268] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0018318] [18318] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0018414] [18414] Event [4000.37231,176.060699,3640.19824]: 1 lost unit Welder [f=0018416] [18416] Event [3419.89111,180.375793,3478.18701]: 0 finished unit Recon Commander [f=0018416] game_message: Morph complete: Omega Weltall lvl 1 -> Omega Weltall lvl 2 [f=0018416] [18416] Received game_message: Morph complete: Omega Weltall lvl 1 -> Omega Weltall lvl 2 [f=0018421] [18421] Event [4360,177.827209,4440]: 1 lost unit Solar Collector [f=0018437] [18437] Event [4440,175.663452,4456]: 1 lost unit Solar Collector [f=0018477] [18477] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0018479] [18479] Event [2216,173.995728,1064]: 0 finished unit Solar Collector [f=0018526] [18526] Event [4838.771,170.728821,3812.74951]: 0 lost unit Kodachi [f=0018549] [18549] Event [4556.54053,172.185791,4493.24463]: 0 lost unit Scorcher [f=0018552] [18552] Event [4210.91748,170.06131,3692.54175]: 1 lost unit Welder [f=0018552] [18552] Event [4376,181.292633,4376]: 1 lost unit Metal Extractor [f=0018552] darn great going [f=0018620] [18620] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0018632] [18632] Event [4464.12988,174.129776,4429.3584]: 0 lost unit Scorcher [f=0018713] [18713] Event [4520,172.171936,4456]: 1 lost unit Solar Collector [f=0018720] gg [f=0018754] [18754] Event [4512,172.440552,4352]: 1 lost unit Tank Foundry [f=0018779] [18779] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0018838] [18838] Event [4475.85596,171.297073,4428.60742]: 0 lost unit Scorcher [f=0018858] [18858] Event [undefined]: RickBardock resigned [f=0018858] game_message: RickBardock has been destroyed! [f=0018858] game_message: Rhade wins! [f=0018858] Submitting stats [f=0018858] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018858] Part| Total Time|Time of the last 0.5s [f=0018858] Draw 15319.82ms 11.72% [f=0018858] Lua 32826.89ms 41.01% [f=0018858] Misc::Profiler::AddTime 63.23ms 0.00% [f=0018858] Sim 28403.52ms 75.77% [f=0018858] [18858] Received game_message: RickBardock has been destroyed! [f=0018858] [18858] Received game_message: Rhade wins! [f=0018859] [18859] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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35,4485,6085,4485,6085,155.650452,810.669128,155.650452,810.669128,0,0,0,0,0,0,0,0,116.052856,0,116.052856,0,3486.65967,3065.91284,3486.65967,3065.91284,620,180,620,180,14,36,14,36,2055,2415,2055,2415,14.0378761,14.2243834,14.0378761,14.2243834,1300,2285,1300,2285,2613.66675,2850,2613.66675,2850,510,1205,510,1205,3390,3143.66675,3390,3143.66675,30.25,202.026871,30.25,202.026871,3832.17261,4269.65186,3832.17261,4269.65186 [f=0018859] [18859] Game End Stats Values: 36,4485,5950,4485,5950,155.977036,844.187195,155.977036,844.187195,0,0,0,0,0,0,0,0,116.052856,0,116.052856,0,3529.84888,3073.35645,3529.84888,3073.35645,620,280,620,280,14,36,14,36,2055,2470,2055,2470,14.0404148,14.2485247,14.0404148,14.2485247,1300,1995,1300,1995,2613.66675,2850,2613.66675,2850,510,1205,510,1205,3390,3563.66675,3390,3563.66675,30.25,202.026871,30.25,202.026871,3861.99683,4593.95264,3861.99683,4593.95264 [f=0018859] [18859] Game End Stats Values: 37,4115,6300,4115,6300,156.268311,877.918152,156.268311,877.918152,0,0,0,0,0,0,0,0,116.052856,0,116.052856,0,3529.84888,3223.35645,3529.84888,3223.35645,400,500,400,500,14,36,14,36,2055,2470,2055,2470,13.904417,14.618268,13.904417,14.618268,1300,2125,1300,2125,2613.66675,3000,2613.66675,3000,360,1205,360,1205,3540,3563.66675,3540,3563.66675,30.25,217.026642,30.25,217.026642,4011.99683,4593.95264,4011.99683,4593.95264 [f=0018859] [18859] Game End Stats Values: 38,3615,6520,3615,6520,156.574158,912.965027,156.574158,912.965027,0,0,0,0,0,0,0,0,116.052856,0,116.052856,0,3653.07813,3682.87598,3653.07813,3682.87598,400,500,400,500,14,37.2000008,14,37.2000008,2055,2470,2055,2470,10.0297108,23.5526066,10.0297108,23.5526066,800,2125,800,2125,2613.66675,3500,2613.66675,3500,360,1425,360,1425,4040,3563.66675,4040,3563.66675,30.25,341.362,30.25,341.362,4471.5166,4717.18213,4471.5166,4717.18213 [f=0018859] [18859] Game End Stats Values: 39,3615,7010,3615,7010,158.381104,940.37262,158.381104,940.37262,0,0,0,0,0,0,0,0,116.052856,0,116.052856,0,3653.07813,3682.87598,3653.07813,3682.87598,400,500,400,500,14,38.6666679,14,38.6666679,2055,2470,2055,2470,10.1297855,30.5838051,10.1297855,30.5838051,800,2545,800,2545,2613.66675,3500,2613.66675,3500,360,1495,360,1495,4040,3563.66675,4040,3563.66675,30.25,525.030945,30.25,525.030945,4471.5166,4717.18213,4471.5166,4717.18213 [f=0018859] [18859] Game End Stats Values: 40,3615,7230,3615,7230,158.710953,988.111084,158.710953,988.111084,0,0,0,0,0,0,0,0,116.052856,0,116.052856,0,3768.83008,3730.5166,3768.83008,3730.5166,400,500,400,500,14,40.2666664,14,40.2666664,2055,2470,2055,2470,10.031312,24.786438,10.031312,24.786438,800,2545,800,2545,2613.66675,3500,2613.66675,3500,360,1715,360,1715,4040,3563.66675,4040,3563.66675,30.25,589.360352,30.25,589.360352,4519.14453,4832.93408,4519.14453,4832.93408 [f=0018859] [18859] Game End Stats Values: 41,3105,8070,3105,8070,158.999527,1046.54089,158.999527,1046.54089,0,0,0,0,0,0,0,0,116.052856,0,116.052856,0,3867.57617,4325.72412,3867.57617,4325.72412,90,720,90,720,14,42,14,42,2055,2470,2055,2470,10.0285606,24.6612816,10.0285606,24.6612816,600,3095,600,3095,2613.66675,3790,2613.66675,3790,360,1785,360,1785,4330,3563.66675,4330,3563.66675,30.25,600.692993,30.25,600.692993,5118.5708,4931.6665,5118.5708,4931.6665 [f=0018859] [18859] Game End Stats Values: 42,2710,8580,2710,8580,159.10228,1107.51526,159.10228,1107.51526,0,0,0,0,0,0,0,0,116.052856,0,116.052856,0,3899.05469,4649.47656,3899.05469,4649.47656,90,720,90,720,13.8666668,44,13.8666668,44,2000,2700,2000,2700,10.0161715,25.7013168,10.0161715,25.7013168,400,3225,400,3225,2613.66675,4185,2613.66675,4185,220,1935,220,1935,4725,3563.66675,4725,3563.66675,30.25,600.692993,30.25,600.692993,5469.68994,4973.68066,5469.68994,4973.68066 [f=0018859] [18859] Game End Stats Values: 43,1490,8490,1490,8490,159.10228,1168.7981,159.10228,1168.7981,0,0,0,0,0,0,0,0,116.052856,0,116.052856,0,4181.41162,5713.875,4181.41162,5713.875,90,720,90,720,8.14285755,45.7142868,8.14285755,45.7142868,1200,2700,1200,2700,8.14785099,29.7407227,8.14785099,29.7407227,200,3065,200,3065,3163.66675,5330,3163.66675,5330,0,2005,0,2005,7877.16504,4113.66699,7877.16504,4113.66699,30.25,622.195618,30.25,622.195618,6624.6748,5701.16309,6624.6748,5701.16309 [f=0018868] [18868] Event [4534.90869,170.387115,3704.85107]: 1 lost unit Welder [f=0018906] [18906] Event [4665.29297,172.357956,4389.14844]: 1 lost unit Guardian Commander [f=0018926] [18926] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0018980] Player Rhade left the game: normal quit [f=0018980] [18980] Event [undefined]: Rhade quit [f=0019038] [19038] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0019108] [19108] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0019150] No clients connected, shutting down server [f=0019150] Server shutdown [f=0019284] [19284] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0019378] [19378] Event [1272,176.147369,264]: 0 finished unit Metal Extractor [f=0019455] [19455] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0019601] [19601] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0019608] [19608] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0019736] [19736] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0019871] [19871] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0020006] [20006] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0020141] [20141] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0020276] [20276] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0020411] [20411] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0020491] [20491] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0020560] [20560] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0020710] [20710] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0020860] [20860] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0021010] [21010] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0021146] [21146] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0021281] [21281] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0021360] [21360] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0021416] [21416] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0021551] [21551] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0021686] [21686] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0021821] [21821] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0021900] [21900] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0021956] [21956] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0022091] [22091] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0022240] [22240] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0022390] [22390] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0022540] [22540] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0022690] [22690] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0022785] [22785] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0022825] [22825] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0022960] [22960] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0023095] [23095] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0023230] [23230] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0023365] [23365] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0023500] [23500] Event [673.99231,176.46434,703.970337]: 0 finished unit Scorcher [f=0023542] Autoquit sending quit command. [f=0023542] [QuitAction] user exited to system [f=0023542] [SpringApp::Kill][1] fromRun=1 [f=0023542] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023542] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023542] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023542] [ThreadPool::SetThreadCount][2] workers=0 [f=0023542] [SpringApp::Kill][2] [f=0023542] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023542] [Game::KillLua][3] dtor=0 luaUI=0x51e2de60 [f=0023542] Start widgetHandler:Shutdown [f=0023542] Shutdown - SaveOrderList Complete [f=0023542] Writing last game win data [f=0023542] Shutdown - SaveConfigData Complete [f=0023542] Shutdown Widget - Chili Highlight [f=0023542] Shutdown Widget - Save/Load API [f=0023542] Shutdown Widget - Draw After Chili [f=0023542] Shutdown Widget - EPIC Menu [f=0023542] Shutdown Widget - Chili Minimap [f=0023542] Shutdown Widget - Chili Widget Selector [f=0023542] Shutdown Widget - Local Team Colors [f=0023542] Shutdown Widget - Display Keys 2 [f=0023542] Shutdown Widget - Save Game Menu [f=0023542] Shutdown Widget - HealthBars [f=0023542] Shutdown Widget - Noises [f=0023542] Shutdown Widget - Unit Icons [f=0023542] Shutdown Widget - Win Counter [f=0023542] Shutdown Widget - BuildETA [f=0023542] Shutdown Widget - SpringRTS Replay Stats [f=0023542] Shutdown Widget - Modular Comm Info [f=0023542] Shutdown Widget - CameraShake [f=0023542] Shutdown Widget - Chili Economy Panel Default [f=0023542] Shutdown Widget - Chili EndGame Window [f=0023542] Shutdown Widget - Chili Nuke Warning [f=0023542] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023542] Shutdown Widget - Chili Spectator Panels [f=0023542] Shutdown Widget - Context Menu [f=0023542] Shutdown Widget - Darkening [f=0023542] Shutdown Widget - Grab Input [f=0023542] Input grabbing is disabled! [f=0023542] Shutdown Widget - Highlight Geos [f=0023542] Shutdown Widget - Local Widgets Config [f=0023542] Shutdown Widget - Mex Placement Handler [f=0023542] Shutdown Widget - MinimapEvents [f=0023542] Shutdown Widget - Missile Silo Range [f=0023542] Shutdown Widget - Music Player [f=0023542] Shutdown Widget - Point Tracker [f=0023542] Shutdown Widget - Showeco and Grid Drawer [f=0023542] Shutdown Widget - Stereo3D [f=0023542] Shutdown Widget - Attack AoE [f=0023542] Shutdown Widget - Map Edge Extension [f=0023542] Shutdown Widget - Selection Send [f=0023542] Shutdown Widget - LupsManager [f=0023542] Shutdown Widget - Newton Firezone [f=0023542] Shutdown Widget - Chili Pro Console [f=0023542] Shutdown Widget - Chili Crude Player List [f=0023542] Shutdown Widget - Lasso Terraform GUI [f=0023542] Shutdown Widget - Chili Framework [f=0023542] Shutdown Widget - Lups [f=0023542] Shutdown Widget - Custom Markers [f=0023542] Shutdown Widget - Chili Core Selector [f=0023542] Shutdown Widget - Pause Screen [f=0023542] Shutdown Widget - Layout Handler [f=0023542] Shutdown Widget - Persistent Build Height [f=0023542] Shutdown Widget - Text To Speech Control [f=0023542] End widgetHandler:Shutdown [f=0023542] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329197,52471591} {int,ext,rec}Allocs={22424149,0,0} {chunk,block}Bytes={52471591,0} [f=0023542] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023542] [Game::KillLua][2] dtor=0 luaRules=0x51552890 [f=0023542] Start gadgetHandler:Shutdown [f=0023542] Shutdown - StartSetup [f=0023542] Shutdown - UnitMorph [f=0023542] Shutdown - LupsNanoSpray [f=0023542] Shutdown - Missile Silo Controller [f=0023542] Shutdown - Modular Comm Info [f=0023542] Shutdown - Terrain Texture Handler [f=0023542] Shutdown - UnitCloakShield [f=0023542] End gadgetHandler:Shutdown [f=0023542] Start gadgetHandler:Shutdown [f=0023542] Shutdown - Save/Load [f=0023542] Shutdown - UnitMorph [f=0023542] Shutdown - Modular Comm Info [f=0023542] Shutdown - Retreat Command [f=0023542] Shutdown - Shockwaves [f=0023542] Shutdown - Teleport Throw [f=0023542] Shutdown - UnitCloakShield [f=0023542] Shutdown - Lups Cloak FX [f=0023542] Shutdown - Lups [f=0023542] Shutdown - Lups Shield [f=0023542] End gadgetHandler:Shutdown [f=0023542] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22424176,0,0} {chunk,block}Bytes={0,0} [f=0023542] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22424176,0,0} {chunk,block}Bytes={0,0} [f=0023542] [Game::KillLua][4] dtor=0 [f=0023542] [Game::~CGame][1] [f=0023542] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023542] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023542] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023542] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023542] [Game::KillLua][4] dtor=1 [f=0023542] [Game::KillMisc][1] [f=0023542] [Game::KillMisc][2] [f=0023542] [Game::KillMisc][3] [f=0023542] [Game::KillRendering][1] [f=0023542] [3DOParser::Kill] allocated 1 pieces [f=0023542] [S3OParser::Kill] allocated 381 pieces [f=0023542] [AssParser::Kill] allocated 21 pieces [f=0023542] [Game::KillInterface][1] [f=0023542] [Game::KillInterface][2] [f=0023542] [Game::KillSimulation][1] [f=0023542] [Game::KillSimulation][2] [f=0023542] [CCollisionHandler] dis-/continuous tests: 0/111684 [f=0023542] [Game::KillSimulation][3] [f=0023542] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023542] [~CPathCache(20x20)] cacheHits=261 hitPercentage=45% numHashColls=0 maxCacheSize=29 [f=0023542] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023542] [~CPathCache(40x40)] cacheHits=752 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023542] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023542] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023542] [LosHandler::Kill] raycast instance cache-{hits,misses}={7014,17850}; shared=4%; cached=24% [f=0023542] [Game::KillSimulation][4] [f=0023542] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0023542] [Game::~CGame][2] [f=0023542] [Game::~CGame][3] [f=0023542] [SpringApp::Kill][3] [f=0023542] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 247022 bytes sent 234451 bytes recv'd [f=0023542] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1322-gd3b03b5 maintenance (Headless). [f=0023542] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [f=0023542] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 104.0.1-1322-gd3b03b5 maintenance (Headless): [f=0023542] [CrashHandler] Warning: <00> /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7f6cfb1ba840] killpg [f=0023542] [CrashHandler] Warning: [00] 0x37840 ??:? [f=0023542] [CrashHandler] Warning: <01> /lib/x86_64-linux-gnu/libpthread.so.0(+0x9495) [0x7f6cfb16b495] __GI___pthread_timedjoin_ex [f=0023542] [CrashHandler] Warning: <01> 0x9495 ??:? [f=0023542] [CrashHandler] Warning: <02> .../spring-headless(_ZNSt6thread4joinEv+0x27) [0x10d2c37] gzclose_w [f=0023542] [CrashHandler] Warning: [02] 0xcd2c37 ??:? [f=0023542] [CrashHandler] Warning: <03> .../spring-headless() [0x65f02a] asio::execution_context::service* asio::detail::service_registry::create, asio::io_context>(void*) [f=0023542] [CrashHandler] Warning: [03] 0x65f02a ??:? [f=0023542] [CrashHandler] Warning: <04> .../spring-headless() [0x966bb5] safe_strcat [f=0023542] [CrashHandler] Warning: [04] 0x966bb5 ??:? [f=0023542] [CrashHandler] Warning: <05> .../spring-headless() [0x96a982] safe_strcat [f=0023542] [CrashHandler] Warning: [05] 0x96a982 ??:? [f=0023542] [CrashHandler] Warning: <06> .../spring-headless() [0x9545d9] std::_Sp_counted_ptr_inplace, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void>, std::allocator, std::allocator >&&)> (gzFile_s*, std::__cxx11::basic_string, std::allocator >)>, void> >, (__gnu_cxx::_Lock_policy)2>::_M_dispose() [f=0023542] [CrashHandler] Warning: [06] 0x9545d9 ??:? [f=0023542] [CrashHandler] Warning: <07> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7f6cfb1a709b] __libc_start_main [f=0023542] [CrashHandler] Warning: <07> 0x2409b ??:? [f=0023542] [CrashHandler] Warning: <08> .../spring-headless(_start+0x29) [0x53c289] ?? [f=0023542] [CrashHandler] Warning: <08> 0x13c289 ??:0 [f=0023542] [SpringApp::Kill][4] font=0x44fc47a0 [f=0023542] [SpringApp::Kill][5] [f=0023542] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7797 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x45026850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2646ms file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=107ms file="bitmaps/pd/shield2.png" indx=549 inflSize=119kb readTime=33ms file="bitmaps/ocean.jpg" indx=511 inflSize=55kb readTime=30ms file="bitmaps/pd/splashside.tga" indx=562 inflSize=64kb readTime=25ms file="unittextures/factorytank_2.png" indx=7169 inflSize=4103kb readTime=24ms file="bitmaps/pd/shield3wake.png" indx=552 inflSize=192kb readTime=22ms file="unittextures/factoryveh1.png" indx=7172 inflSize=1077kb readTime=22ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=19ms file="unitpics/cloakheavyraid.png" indx=6383 inflSize=11kb readTime=18ms file="unitpics/cloakjammer.png" indx=6384 inflSize=9kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 42936611 bytes cached in 2681 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4511eda0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/spring/bitmaps.sdz (0x45029870) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/springcontent.sdz (0x7f6ce4002980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/maphelper.sdz (0x45030ef0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d55950 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.gOSm2GHlmV/springsettings.752098.cfg demos/752098/replay.sdfz" User time (seconds): 79.09 System time (seconds): 4.51 Percent of CPU this job got: 75% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:50.90 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1867460 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 42474 Minor (reclaiming a frame) page faults: 909893 Voluntary context switches: 80253 Involuntary context switches: 52242 Swaps: 0 File system inputs: 2654416 File system outputs: 608 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0