[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KP7ufDL6bx/springsettings.752086.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1322-gd3b03b5 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u1 (2019-07-19) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f644801bbb0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Error] ../../tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:460:processMessages():CURL error(1:7): Couldn't connect to server 0 (https://springrts.com/dl/cacert.pem) [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.61.1 OpenSSL/1.1.1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:103:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 29005 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/752086/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 157ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454b4480] using map "Gecko Isle 1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle 1.1", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454b4480] using game "Zero-K v1.7.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Gecko Isle 1.1 (checksum 26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive f35f403427d63965bc3509eba29edccd.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 606ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 140ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Self destruct blocker LuaRules: Loaded gadget: Set Nano Piece LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Satellite Capture LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_satellite_capture.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Unit Explosion Spawner >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Rhade was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Warning: Shadows are disabled; change your configuration and restart to use them [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] [cawidgets.lua] Error: Error in Shutdown() [f=-000001] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gfx_dof.lua"]:119: attempt to call field 'DeleteFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Depth of Field Shader [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/752086/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: MetalFeatures [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Set Springsettings [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] [cawidgets.lua] Error: Error in ViewResize(): [string "LuaUI/Widgets/gfx_outline_no_shader.lua"]:309: attempt to call field 'DeleteTextureFBO' (a nil value) [f=-000001] [cawidgets.lua] Error: Removed widget: Outline No Shader [f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 144 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20a3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20a3 file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe-f14e20a3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20b3 file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe2-f14e20b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (563ms, checksum e3500186)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11117,0,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/752086/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528e5aa0,0x523930a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6a603f5d789858a88cb863f148b97af0 [f=-000001] Connection attempt from RickBardock [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RickBardock changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from spaci [f=-000001] -> Version: 104.0.1-1322-gd3b03b5 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: spaci changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaci" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaci" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaci" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaci" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaci" string="[Game::Load][lua{Rules,Gaia}={1bf67178,392e2fa0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[Game::Load][lua{Rules,Gaia}={1b8100d8,3c229100}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: COM 2 TEMP! [f=-000001] hello [f=-000001] hi [f=-000001] gl hf [f=-000001] [0] Event [4030,21.8776131,6851]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4254,71.4672852,2738]: 1 finished unit Recon Commander [f=0000000] [0] spaci, team: 1, elo:2019 [f=0000000] [0] RickBardock, team: 0, elo:1889 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [4160,6.42662048,6848]: 0 finished unit Tank Foundry [f=0000014] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000014] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000014] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000014] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000014] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000014] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000014] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000014] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000014] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000014] !transmitlobby @voice@buildUnit@reload [f=0000019] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/unit_shapes.lua"]:733: attempt to call field 'BlendFuncSeparate' (a nil value) [f=0000019] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0000211] [211] Event [4592,6.05098724,2864]: 1 finished unit Hovercraft Platform [f=0000291] gl hf [f=0000435] [435] Event [3752,78.4202576,6776]: 0 finished unit Metal Extractor [f=0000511] [511] Event [4512,194.528656,2608]: 1 finished unit Radar Tower [f=0000661] [661] Event [3768,78.9057922,6712]: 0 finished unit Solar Collector [f=0000661] [661] Event [4160.04297,8.45589447,6820]: 0 finished unit Welder [f=0000691] [691] Event [4592,6.46926975,2832]: 1 finished unit Quill [f=0000931] [931] Event [4472,79.0238953,2456]: 1 finished unit Metal Extractor [f=0000951] [951] Event [4592,6.46926975,2832]: 1 finished unit Dagger [f=0000992] [992] Event [3736,79.4831848,6840]: 0 finished unit Solar Collector [f=0001209] [1209] Event [4592,6.46926975,2832]: 1 finished unit Dagger [f=0001216] [1216] Event [4568,80.6838989,2440]: 1 finished unit Solar Collector [f=0001486] [1486] Event [3816,77.9019165,6792]: 0 finished unit Solar Collector [f=0001581] [1581] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0001619] [1619] Event [4592,6.46926975,2832]: 1 finished unit Dagger [f=0001728] [1728] Event [4600,79.3782043,2312]: 1 finished unit Solar Collector [f=0002032] [2032] Event [3816,79.8243713,6872]: 0 finished unit Solar Collector [f=0002172] [2172] Event [4648,79.3782043,2408]: 1 finished unit Metal Extractor [f=0002441] [2441] Event [4592,6.46926975,2832]: 1 finished unit Dagger [f=0002477] [2477] Event [6024,108.169098,6872]: 0 finished unit Metal Extractor [f=0002501] [2501] Event [4344,76.6487122,2248]: 1 finished unit Solar Collector [f=0002593] [2593] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0002727] [2727] Event [4592,6.46926975,2832]: 1 finished unit Dagger [f=0003084] [3084] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0003158] [3158] Event [4312,76.786499,2328]: 1 finished unit Solar Collector [f=0003246] [3246] Event [3672,78.3349609,6952]: 0 finished unit Metal Extractor [f=0003259] [3259] Event [4592,6.46926975,2832]: 1 finished unit Dagger [f=0003350] [3350] Event [4552,77.1539307,2232]: 1 finished unit Metal Extractor [f=0003551] [3551] Event [4280,71.9902039,2408]: 1 finished unit Solar Collector [f=0003634] [3634] Event [4592,6.46926975,2832]: 1 finished unit Dagger [f=0003635] [3635] Event [4329.53662,6.25093651,1648.31506]: 0 lost unit Kodachi [f=0003699] [3699] Event [4160.04297,8.45589447,6820]: 0 finished unit Welder [f=0003887] [3887] Event [4248,69.1885376,2488]: 1 finished unit Solar Collector [f=0003963] [3963] Event [4592,6.46926975,2832]: 1 finished unit Dagger [f=0004193] [4193] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0004226] [4226] Event [4592,6.46926975,2832]: 1 finished unit Dagger [f=0004311] [4311] Event [4240,5.64254761,6416]: 0 finished unit Lotus [f=0004411] [4411] Event [6024,108.411865,6696]: 0 finished unit Metal Extractor [f=0004497] [4497] Event [4288,73.2893372,2736]: 1 finished unit Picket [f=0004568] [4568] Event [4592,6.46926975,2832]: 1 finished unit Dagger [f=0004690] [4690] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0004738] [4738] Event [6656,202.749939,1376]: 1 finished unit Radar Tower [f=0004771] [4771] Event [6184,109.435425,6792]: 0 finished unit Metal Extractor [f=0005012] [5012] Event [4592,6.46926975,2832]: 1 finished unit Quill [f=0005016] [5016] Event [6656,202.749939,1376]: 1 lost unit Radar Tower [f=0005131] [5131] Event [6604.74219,6.24378252,1774.23474]: 1 lost unit Dagger [f=0005198] [5198] Event [3984,60.2980042,6416]: 0 finished unit Lotus [f=0005238] [5238] Event [6656,198.688507,1376]: 1 lost unit Radar Tower [f=0005244] [5244] Event [6800.33789,6.48124743,2027.50842]: 1 lost unit Dagger [f=0005258] [5258] Event [6872.1626,5.79159641,2103.83862]: 1 lost unit Dagger [f=0005300] [5300] Event [5968,105.944824,6624]: 0 finished unit Lotus [f=0005315] [5315] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0005382] [5382] Event [7124.82373,6.61929226,2650.18799]: 1 lost unit Dagger [f=0005761] [5761] Event [5888,98.6880493,6816]: 0 finished unit Lotus [f=0005868] [5868] Event [4446.78613,4.97132349,4958.93164]: 1 lost unit Dagger [f=0005874] [5874] Event [4470.80225,5.59755945,4996.10596]: 1 lost unit Dagger [f=0005916] [5916] Event [4304,6.45614624,6912]: 0 finished unit Lotus [f=0006078] [6078] Event [4160.04297,8.45589447,6820]: 0 finished unit Welder [f=0006124] [6124] Event [6656,198.688507,1376]: 1 finished unit Radar Tower [f=0006196] [6196] Event [6160,106.778107,6608]: 0 finished unit Lotus [f=0006579] [6579] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0006766] [6766] Event [3871.68945,6.26153088,2820.26318]: 1 lost unit Dagger [f=0006771] [6771] Event [3856,6.30523682,2784]: 1 lost unit Picket [f=0006790] [6790] Event [3985.44141,5.9015708,2974.99097]: 1 lost unit Dagger [f=0006886] [6886] Event [3566.6438,6.45801735,3037.54712]: 1 lost unit Dagger [f=0006929] [6929] Event [4592,6.46926975,2832]: 1 finished unit Mace [f=0007014] [7014] Event [3067.62549,6.67617893,3097.19702]: 1 lost unit Dagger [f=0007075] [7075] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0007113] [7113] Event [3880,6.06246948,2024]: 1 finished unit Geothermal Generator [f=0007281] [7281] Event [7256,66.5771484,1176]: 1 finished unit Metal Extractor [f=0007570] [7570] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0007635] [7635] Event [4080,4.05471802,4432]: 0 finished unit Radar Tower [f=0008006] [8006] Event [7256,66.5771484,1176]: 1 lost unit Metal Extractor [f=0008015] [8015] Event [7096,71.1437988,1032]: 1 lost unit Metal Extractor [f=0008046] [8046] Event [4592,6.46926975,2832]: 1 finished unit Scalpel [f=0008098] [8098] Event [4160,45.1873779,2592]: 1 finished unit Picket [f=0008118] [8118] Event [7176,69.5902252,1096]: 1 lost unit Solar Collector [f=0008128] [8128] Event [7070.43018,72.6705627,1093.97473]: 1 lost unit Quill [f=0008186] [8186] Event [4160.04297,8.45589447,6820]: 0 finished unit Welder [f=0008276] [8276] Event [4280,6.02310181,1944]: 1 finished unit Energy Pylon [f=0008525] [8525] Event [4384,5.8656311,3968]: 0 finished unit Lotus [f=0008681] [8681] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0008915] [8915] Event [4352,6.08215332,3904]: 0 finished unit Lotus [f=0009010] [9010] Event [4552,77.1539307,2232]: 1 lost unit Metal Extractor [f=0009020] [9020] Event [undefined]: spaci resigned [f=0009020] game_message: spaci has been destroyed! [f=0009020] game_message: RickBardock wins! [f=0009020] Submitting stats [f=0009020] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009020] Part| Total Time|Time of the last 0.5s [f=0009020] Draw 8750.25ms 26.62% [f=0009020] Lua 13086.73ms 39.28% [f=0009020] Misc::Profiler::AddTime 28.74ms 0.10% [f=0009020] Sim 9353.53ms 29.91% [f=0009020] [9020] Received game_message: spaci has been destroyed! [f=0009020] [9020] Received game_message: RickBardock wins! [f=0009021] [9021] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2345,2185,2185,2345,0.21348909,0,0,0.21348909,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8,8.80000019,2000,2055,2055,2000,8.06756496,6,6,8.06756496,200,130,130,200,0,0,0,0,145,0,0,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009021] [9021] Game End Stats Values: 4,2415,2490,2490,2415,4.74324417,0,0,4.74324417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,8.39999962,8.39999962,11.333333,2000,2055,2055,2000,8.50198364,7.75999928,7.75999928,8.50198364,200,290,290,200,0,0,0,0,215,145,145,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009021] [9021] Game End Stats Values: 5,2645,2640,2640,2645,12.5049067,2.33829451,2.33829451,12.5049067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1999998,10.1333332,10.1333332,13.1999998,2000,2055,2055,2000,8.71744442,8.35588551,8.35588551,8.71744442,360,370,370,360,0,0,0,0,285,215,215,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009021] [9021] Game End Stats Values: 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9,3185,3240,3240,3185,65.3142853,32.4661865,32.4661865,65.3142853,0,0,0,0,0,0,0,0,0,0,0,0,58.2379761,130.362778,130.362778,58.2379761,0,0,0,0,16,15.7333336,15.7333336,16,2000,2055,2055,2000,12.8003054,12.1607323,12.1607323,12.8003054,680,610,610,680,0,0,0,0,505,575,575,505,0,0,0,0,75.3333206,0,0,75.3333206,130.362778,58.2379761,58.2379761,130.362778 [f=0009021] [9021] Game End Stats Values: 10,3225,3470,3470,3225,86.4622726,50.65625,50.65625,86.4622726,0,0,0,0,0,0,0,0,0,0,0,0,93.7555084,159.2724,159.2724,93.7555084,0,0,0,0,16,18.5333328,18.5333328,16,2000,2055,2055,2000,14.0098686,13.8126698,13.8126698,14.0098686,720,770,770,720,0,160,160,0,505,645,645,505,160,0,0,160,75.3333206,0,0,75.3333206,159.999985,161.151535,161.151535,159.999985 [f=0009021] [9021] Game End Stats Values: 11,3550,3650,3650,3550,87.8333893,66.0653229,66.0653229,87.8333893,0,0,0,0,0,0,0,0,0,0,0,0,93.7555084,159.2724,159.2724,93.7555084,90,100,100,90,16,20,20,16,2000,2055,2055,2000,12.8380756,13.6272726,13.6272726,12.8380756,880,850,850,880,0,160,160,0,580,645,645,580,160,0,0,160,75.3333206,0,0,75.3333206,159.999985,161.151535,161.151535,159.999985 [f=0009021] [9021] Game End Stats Values: 12,3785,3785,3785,3785,90.340271,86.7232666,86.7232666,90.340271,0,0,0,0,0,0,0,0,0,0,0,0,93.7555084,159.2724,159.2724,93.7555084,90,100,100,90,16,20,20,16,2000,2110,2110,2000,15.553793,13.9771967,13.9771967,15.553793,1040,930,930,1040,0,160,160,0,655,645,645,655,160,0,0,160,75.3333206,0,0,75.3333206,159.999985,161.151535,161.151535,159.999985 [f=0009021] [9021] Game End Stats Values: 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15,4595,3435,3435,4595,98.9212799,159.97644,159.97644,98.9212799,0,0,0,0,0,0,0,0,0,0,0,0,553.845032,438.75592,438.75592,553.845032,540,100,100,540,16,20,20,16,2000,2110,2110,2000,17.3008595,14.2887783,14.2887783,17.3008595,1400,580,580,1400,535.166687,160,160,535.166687,655,645,645,655,160,535.166687,535.166687,160,75.3333206,0,0,75.3333206,462.762451,622.543945,622.543945,462.762451 [f=0009021] [9021] Game End Stats Values: 16,4755,3435,3435,4755,118.136734,184.822922,184.822922,118.136734,0,0,0,0,0,0,0,0,0,0,0,0,715.629089,514.700134,514.700134,715.629089,540,100,100,540,16,20,20,16,2000,2110,2110,2000,18.2810307,14.2564287,14.2564287,18.2810307,1560,580,580,1560,535.166687,160,160,535.166687,655,645,645,655,160,535.166687,535.166687,160,75.3333206,0,0,75.3333206,547.380676,784.328003,784.328003,547.380676 [f=0009021] [9021] Game End Stats Values: 17,4915,4015,4015,4915,139.456146,208.661804,208.661804,139.456146,0,0,0,0,0,0,0,0,0,0,0,0,902.145996,645.78833,645.78833,902.145996,540,100,100,540,16,21.666666,21.666666,16,2000,2110,2110,2000,18.4212952,14.1892576,14.1892576,18.4212952,1720,660,660,1720,863.333374,160,160,863.333374,655,1145,1145,655,160,863.333374,863.333374,160,75.3333206,0,0,75.3333206,703.528564,970.84491,970.84491,703.528564 [f=0009021] [9021] Game End Stats Values: 18,5130,4090,4090,5130,153.820587,237.240677,237.240677,153.820587,0,0,0,0,0,0,0,0,0,0,0,0,902.145996,645.78833,645.78833,902.145996,540,100,100,540,16,45,45,16,2055,2110,2110,2055,17.9576302,16.1185913,16.1185913,17.9576302,1880,660,660,1880,863.333374,160,160,863.333374,655,1220,1220,655,160,863.333374,863.333374,160,75.3333206,0,0,75.3333206,703.528564,970.84491,970.84491,703.528564 [f=0009021] [9021] Game End Stats Values: 19,5130,4335,4335,5130,173.080795,265.819458,265.819458,173.080795,0,0,0,0,0,0,0,0,0,0,0,0,1158.68774,645.78833,645.78833,1158.68774,540,200,200,540,16,45,45,16,2055,2110,2110,2055,18.2840137,16.4119244,16.4119244,18.2840137,1880,880,880,1880,1000.00012,160,160,1000.00012,655,1145,1145,655,160,1000.00012,1000.00012,160,75.3333206,0,0,75.3333206,759.954712,1227.38757,1227.38757,759.954712 [f=0009021] [9021] Game End Stats Values: 20,5420,4405,4405,5420,179.97757,322.464081,322.464081,179.97757,0,0,0,0,0,0,0,0,19.1438293,0,0,19.1438293,1168.84656,645.78833,645.78833,1168.84656,630,200,200,630,16,45,45,16,2055,2110,2110,2055,17.4597855,19.3629799,19.3629799,17.4597855,2080,750,750,2080,1130.00012,160,160,1130.00012,655,1345,1345,655,160,1130.00012,1130.00012,160,75.3333206,50.2075729,50.2075729,75.3333206,768.532654,1237.54639,1237.54639,768.532654 [f=0009021] [9021] Game End Stats Values: 21,5670,4405,4405,5670,183.508667,399.985382,399.985382,183.508667,0,0,0,0,0,0,0,0,37.5066528,0,0,37.5066528,1249.0946,645.78833,645.78833,1249.0946,720,200,200,720,16,45,45,16,2055,2110,2110,2055,17.2354069,19.1569824,19.1569824,17.2354069,2240,750,750,2240,1130.00012,160,160,1130.00012,655,1345,1345,655,160,1130.00012,1130.00012,160,75.3333206,66.3743057,66.3743057,75.3333206,771.963623,1317.79443,1317.79443,771.963623 [f=0009021] [9021] Game End Stats Values: 22,5670,4330,4330,5670,184.86702,403.843231,403.843231,184.86702,0,0,0,0,0,0,0,0,39.3650818,0,0,39.3650818,1257.60132,645.78833,645.78833,1257.60132,720,200,200,720,15.999999,43,43,15.999999,2055,2110,2110,2055,18.3583565,16.4578495,16.4578495,18.3583565,2240,750,750,2240,1205.00012,160,160,1205.00012,655,1270,1270,655,160,1205.00012,1205.00012,160,75.3333206,66.3743057,66.3743057,75.3333206,793.777039,1326.30115,1326.30115,793.777039 [f=0009053] [9053] Event [4461.29639,7.94205046,2925.99927]: 1 lost unit Quill [f=0009060] [9060] Event [4600,79.5982361,2312]: 1 lost unit Solar Collector [f=0009063] [9063] Event [4080,6.46270752,2032]: 1 finished unit Lotus [f=0009175] Spectator spaci left the game: normal quit [f=0009175] [9175] Event [undefined]: spaci quit [f=0009177] [9177] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0009202] Player RickBardock left the game: normal quit [f=0009202] [9202] Event [undefined]: RickBardock quit [f=0009208] No clients connected, shutting down server [f=0009208] Server shutdown [f=0009335] [9335] Event [4304,6.39709473,3824]: 0 finished unit Lotus [f=0009670] [9670] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0009739] [9739] Event [4240,6.37084961,3760]: 0 finished unit Lotus [f=0010174] [10174] Event [4128,6.00997925,3696]: 0 finished unit Lotus [f=0010286] [10286] Event [4160.04297,8.45589447,6820]: 0 finished unit Welder [f=0010624] [10624] Event [4032,6.16744995,3584]: 0 finished unit Lotus [f=0010781] [10781] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0011277] [11277] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0011772] [11772] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0012389] [12389] Event [4160.04297,8.45589447,6820]: 0 finished unit Welder [f=0012883] [12883] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0013375] [13375] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0013870] [13870] Event [4160.04297,8.45589447,6820]: 0 finished unit Kodachi [f=0014266] Autoquit sending quit command. [f=0014266] [QuitAction] user exited to system [f=0014266] [SpringApp::Kill][1] fromRun=1 [f=0014266] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014266] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014266] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014266] [ThreadPool::SetThreadCount][2] workers=0 [f=0014266] [SpringApp::Kill][2] [f=0014266] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014266] [Game::KillLua][3] dtor=0 luaUI=0x525105e0 [f=0014266] Start widgetHandler:Shutdown [f=0014266] Shutdown - SaveOrderList Complete [f=0014266] Writing last game win data [f=0014266] Shutdown - SaveConfigData Complete [f=0014266] Shutdown Widget - Chili Highlight [f=0014266] Shutdown Widget - Save/Load API [f=0014266] Shutdown Widget - Draw After Chili [f=0014266] Shutdown Widget - EPIC Menu [f=0014266] Shutdown Widget - Chili Minimap [f=0014266] Shutdown Widget - Chili Widget Selector [f=0014266] Shutdown Widget - Local Team Colors [f=0014266] Shutdown Widget - Display Keys 2 [f=0014266] Shutdown Widget - Save Game Menu [f=0014266] Shutdown Widget - HealthBars [f=0014266] Shutdown Widget - Noises [f=0014266] Shutdown Widget - Unit Icons [f=0014266] Shutdown Widget - Win Counter [f=0014266] Shutdown Widget - BuildETA [f=0014266] Shutdown Widget - SpringRTS Replay Stats [f=0014266] Shutdown Widget - Modular Comm Info [f=0014266] Shutdown Widget - CameraShake [f=0014266] Shutdown Widget - Chili Economy Panel Default [f=0014266] Shutdown Widget - Chili EndGame Window [f=0014266] Shutdown Widget - Chili Nuke Warning [f=0014266] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014266] Shutdown Widget - Chili Spectator Panels [f=0014266] Shutdown Widget - Context Menu [f=0014266] Shutdown Widget - Darkening [f=0014266] Shutdown Widget - Grab Input [f=0014266] Input grabbing is disabled! [f=0014266] Shutdown Widget - Highlight Geos [f=0014266] Shutdown Widget - Local Widgets Config [f=0014266] Shutdown Widget - Mex Placement Handler [f=0014266] Shutdown Widget - MinimapEvents [f=0014266] Shutdown Widget - Missile Silo Range [f=0014266] Shutdown Widget - Music Player [f=0014266] Shutdown Widget - Point Tracker [f=0014266] Shutdown Widget - Showeco and Grid Drawer [f=0014266] Shutdown Widget - Stereo3D [f=0014266] Shutdown Widget - Attack AoE [f=0014266] Shutdown Widget - Map Edge Extension [f=0014266] Shutdown Widget - Selection Send [f=0014266] Shutdown Widget - LupsManager [f=0014266] Shutdown Widget - Newton Firezone [f=0014266] Shutdown Widget - Chili Pro Console [f=0014266] Shutdown Widget - Chili Crude Player List [f=0014266] Shutdown Widget - Lasso Terraform GUI [f=0014266] Shutdown Widget - Chili Framework [f=0014266] Shutdown Widget - Lups [f=0014266] Shutdown Widget - Custom Markers [f=0014266] Shutdown Widget - Chili Core Selector [f=0014266] Shutdown Widget - Pause Screen [f=0014266] Shutdown Widget - Layout Handler [f=0014266] Shutdown Widget - Persistent Build Height [f=0014266] Shutdown Widget - Text To Speech Control [f=0014266] End widgetHandler:Shutdown [f=0014266] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={365897,54799208} {int,ext,rec}Allocs={17761524,0,0} {chunk,block}Bytes={54799208,0} [f=0014266] [Game::KillLua][1] dtor=0 luaGaia=0x523930a0 [f=0014266] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={286649,47340219} {int,ext,rec}Allocs={17761524,0,0} {chunk,block}Bytes={47340219,0} [f=0014266] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={286649,47340219} {int,ext,rec}Allocs={17761524,0,0} {chunk,block}Bytes={47340219,0} [f=0014266] [Game::KillLua][2] dtor=0 luaRules=0x528e5aa0 [f=0014266] Start gadgetHandler:Shutdown [f=0014266] Shutdown - StartSetup [f=0014266] Shutdown - UnitMorph [f=0014266] Shutdown - LupsNanoSpray [f=0014266] Shutdown - Missile Silo Controller [f=0014266] Shutdown - Modular Comm Info [f=0014266] Shutdown - Terrain Texture Handler [f=0014266] Shutdown - UnitCloakShield [f=0014266] End gadgetHandler:Shutdown [f=0014266] Start gadgetHandler:Shutdown [f=0014266] Shutdown - Save/Load [f=0014266] Shutdown - UnitMorph [f=0014266] Shutdown - Modular Comm Info [f=0014266] Shutdown - Retreat Command [f=0014266] Shutdown - Shockwaves [f=0014266] Shutdown - Teleport Throw [f=0014266] Shutdown - UnitCloakShield [f=0014266] Shutdown - Lups Cloak FX [f=0014266] Shutdown - Lups [f=0014266] Shutdown - Lups Shield [f=0014266] End gadgetHandler:Shutdown [f=0014266] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17761551,0,0} {chunk,block}Bytes={0,0} [f=0014266] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17761551,0,0} {chunk,block}Bytes={0,0} [f=0014266] [Game::KillLua][4] dtor=0 [f=0014266] [Game::~CGame][1] [f=0014266] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014266] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014266] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014266] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014266] [Game::KillLua][4] dtor=1 [f=0014266] [Game::KillMisc][1] [f=0014266] [Game::KillMisc][2] [f=0014266] [Game::KillMisc][3] [f=0014266] [Game::KillRendering][1] [f=0014266] [3DOParser::Kill] allocated 1 pieces [f=0014266] [S3OParser::Kill] allocated 267 pieces [f=0014266] [AssParser::Kill] allocated 3 pieces [f=0014266] [Game::KillInterface][1] [f=0014266] [Game::KillInterface][2] [f=0014266] [Game::KillSimulation][1] [f=0014266] [Game::KillSimulation][2] [f=0014266] [CCollisionHandler] dis-/continuous tests: 0/182822 [f=0014266] [Game::KillSimulation][3] [f=0014266] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014266] [~CPathCache(32x36)] cacheHits=29 hitPercentage=32% numHashColls=0 maxCacheSize=7 [f=0014266] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014266] [~CPathCache(64x72)] cacheHits=44 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014266] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014266] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014266] [LosHandler::Kill] raycast instance cache-{hits,misses}={2134,5337}; shared=2%; cached=27% [f=0014266] [Game::KillSimulation][4] [f=0014266] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0014266] [Game::~CGame][2] [f=0014266] [Game::~CGame][3] [f=0014266] [SpringApp::Kill][3] [f=0014266] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148802 bytes sent 89358 bytes recv'd [f=0014266] [SpringApp::Kill][4] font=0x453d77a0 [f=0014266] [SpringApp::Kill][5] [f=0014266] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7797 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp (0x454b2e00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=2279ms file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=54ms file="objects3d/benzcom1.s3o" indx=5000 inflSize=211kb readTime=28ms file="unittextures/factorytank_2.png" indx=7169 inflSize=4103kb readTime=25ms file="luaui/widgets/camera_cofc.lua" indx=3888 inflSize=90kb readTime=24ms file="bitmaps/loadpictures/constructionmods.png" indx=492 inflSize=4000kb readTime=20ms file="units/chicken_rafflesia.lua" indx=6710 inflSize=2kb readTime=19ms file="luarules/configs/explosion_spawn_defs.lua" indx=1216 inflSize=1kb readTime=17ms file="luarules/configs/rec_order.lua" indx=1284 inflSize=1690kb readTime=14ms file="unitpics/cloakraid.png" indx=6385 inflSize=11kb readTime=14ms file="luarules/configs/customcmds.h.lua" indx=1212 inflSize=3kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/f35f403427d63965bc3509eba29edccd.sdp] 40647055 bytes cached in 2662 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_1.1.sd7 (0x45575470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/spring/bitmaps.sdz (0x4543c7f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/springcontent.sdz (0x7f6448002980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/springcontent.sdz] 231326 bytes cached in 72 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/base/maphelper.sdz (0x45443ef0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1d55950 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Command being timed: "/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1322-gd3b03b5/spring-headless -write-dir /var/lib/zkreplay/Zero-K -config /tmp/tmp.KP7ufDL6bx/springsettings.752086.cfg demos/752086/replay.sdfz" User time (seconds): 48.93 System time (seconds): 5.24 Percent of CPU this job got: 72% Elapsed (wall clock) time (h:mm:ss or m:ss): 1:14.88 Average shared text size (kbytes): 0 Average unshared data size (kbytes): 0 Average stack size (kbytes): 0 Average total size (kbytes): 0 Maximum resident set size (kbytes): 1866056 Average resident set size (kbytes): 0 Major (requiring I/O) page faults: 41755 Minor (reclaiming a frame) page faults: 975455 Voluntary context switches: 64155 Involuntary context switches: 41229 Swaps: 0 File system inputs: 2622800 File system outputs: 568 Socket messages sent: 0 Socket messages received: 0 Signals delivered: 0 Page size (bytes): 4096 Exit status: 0